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- * mDiyo (~chatzilla@2001:558:6025:b:61a6:66e3:ae28:196a) has joined #EnderIO
- <mDiyo> Heyo~
- <mDiyo> I've made some conduits. What am I supposed to make next?
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- <mDiyo> Tell me there's something to make next. I will be severely disappointed if there isn't.
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- <Murrlin> power or item?
- <mDiyo> Anything.
- <Murrlin> have fun with item filters!
- <mDiyo> I'm looking for progression or something to do other than "hurr move water around"
- <mDiyo> Oh fuck that.
- <Murrlin> ^^;
- * esKaayY ([email protected]) has joined #EnderIO
- <mDiyo> I'm looking for a goal or task that the mod wants me to perform.
- <mDiyo> Nothing?
- <mDiyo> The mod has content with absolutely no direction or purpose on its own?
- <Murrlin> No fate except what you make
- <mDiyo> There's no fate to make. There's only pipes.
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- <esKaayY> EIO is more than just pipes
- <mDiyo> For all intents and purposes, it may as well be just pipes. There's nothing else that gives any interesting mechanics over what the base game offers.
- <mDiyo> Unless you'd like to prove me wrong?
- <esKaayY> you should try the 1.7 version then :)
- <mDiyo> I am trying the 1.7 version.
- <mDiyo> I have not played with the mod before, and like most tech mods I'm not impressed.
- <esKaayY> then maybe you just aren't into tech mods, which usually don't have a "goal or task"
- <esKaayY> I think that pretty much applies to all of them
- <mDiyo> And yet magic mods do. 'tis strange how they hold up better from a game design standpoint.
- <esKaayY> but magic mods aren't tech mods.. apples and oranges
- <mDiyo> Even dimension mods have a purpose of exploration. Ender IO has nothing.
- <mDiyo> No, it's red apples and yellow apples.
- <esKaayY> matter of opinion
- <mDiyo> If you're going to make the comparison, they're both Minecraft mods and we can look at them right beside each other and play with them the same way.
- <mDiyo> My opinion is that EnderIO fails at basic game design.
- <mDiyo> >_>
- <esKaayY> except it's not a game, but a mod to a game. A sandbox game, at that
- <esKaayY> so why does it need a purpose?
- <mDiyo> Because if it has no purpose it's not compelling.
- <mDiyo> If it has no reason to play, why bother?
- <esKaayY> I don't think it's aim is to play the mod with just vanilla. For me, it feels like it was built for modpacks
- <esKaayY> and has such, just has some nicities
- <esKaayY> like the enchanting system it has
- <esKaayY> or the armor
- <mDiyo> There's a problem with that: if you combine every tech mod, you still don't get something to do.
- <esKaayY> quite simply, the goal of tech mods is to "have all the things" for the sake of "having all the things". It's just how they are
- <esKaayY> EIO is no different in that regard compared to any other tech mod, like TE
- <mDiyo> Excuse me while I go play something else then.
- <esKaayY> uhm, okay
- <TehNut> If you don't like it, don't play it. It really is that simple.
- <mDiyo> I want to like it. I want to do something with it.
- <mDiyo> The mod isn't giving me anything to do though.
- <TehNut> This is completely your opinion, and you're bashing an entire mod genre like it's fact
- <mDiyo> I made an alloy furnace, I made pipes, I moved water and lava. Now what?
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- <TehNut> esKaayY said it earlier. The goal of tech mods is to simply "get all the things"
- <TehNut> So go and "get all the things"
- <GuestWho> mDiyo, I was told to offer you a tech mod with an end goal. There is one I can think of: GregTech.
- <mDiyo> GregTech, Forestry, Mekanism, Thaumcraft... there are mods with their own purpose built in.
- <GuestWho> The overall goal of it is to build and automate a fusion reactor.
- <GuestWho> Feasibly one could argue that a fully automated power and base setup for EnderIO could be the "goal" of it.
- <GuestWho> Since tech mods are mostly about taking tasks you'd have to do yourself and automating them.
- <mDiyo> Already got that. One generator, some pipes, alloy furnace. Done?
- <insaneau> that isn't automated
- <insaneau> in any way
- <GuestWho> If that's all he wants, it counts, insaneau
- <GuestWho> But then he's not actually trying the tech mod, he's just dabbling.
- <GauHelldragon> the goal is dark steel armor and equipment :3
- <mDiyo> So what do you suggest I do then?
- <insaneau> that's like saying "I have a dirt house. Minecraft complete"
- <TehNut> ^ perfect analogy
- <GauHelldragon> that's my favorite part of EnderIO i think
- <GuestWho> mDiyo, I'd suggest you try creating an automated power setup centered around zombie generators.
- <mDiyo> I built the crop device and it's farming away.
- * all|Out is now known as allout58
- <mDiyo> There's no point to making power if there's nothing to do with it.
- <mDiyo> And just because ALL THE POWER is not what I'm looking for.
- <GuestWho> Automining is normally where said power goes to. Mining/Processing.
- <esKaayY> mc mods have this habit of making power producing beasts, but nothing to use it own
- <GuestWho> Also, do consider that EnderIO isn't a "standalone" tech mod, per se.
- <mDiyo> Same problem: nothing to do with it.
- <esKaayY> kinda sucks honestly
- <esKaayY> s/own/on/
- <Shocky2> mc mods have this habit of making power producing beasts, but nothing to use it on
- <GuestWho> It assumes you have access to automining based on RF.
- * allout58 is now known as allout
- * allout is now known as allout58
- <GuestWho> Without knowing other mods in the pack, I can't provide suggestions. Like lego sets, tech mods mesh well together.
- <GauHelldragon> i wonder what provoked this anyway
- <GuestWho> Unless interaction is expressly coded in, the same cannot be said of magic mods - they can complement, but they don't mesh at all.
- <mDiyo> I made something and had nothing to do with it, so I went looking for something to do.
- <GuestWho> As such, each magic mod is a standalone.
- <GuestWho> If you want something to do in minecraft, then you'll want to get a pack with HQM installed.
- <mDiyo> Magic mod have a ton of things to do and few ways to make their power unit.
- <mDiyo> No, I want something to do with THIS MOD
- <insaneau> got darksteel things yet?
- <GuestWho> As I said before, Ender IO is not built to be purely a standalone.
- <insaneau> you can teleport yourself around with ender rails too
- <GauHelldragon> yyeah man, dark steel armor
- <GuestWho> You're expecting it to act like a magic mod.
- <GuestWho> It doesn't.
- <mDiyo> I'm expecting it to act like something worth playing with for more than 5 minutes.
- <GuestWho> It instead provides tools and pieces you can use to complete objectives that YOU set.
- <GauHelldragon> use your machines to make dark steel armor and then upgrade it
- <mDiyo> Decorative mods give lots to do. Extra building materials are always nice.
- <GuestWho> Tech mods are to overcome annoyances :P
- <GuestWho> Don't like chopping trees? Automate it.
- <mDiyo> Dimension mods have an ostensible goal of exploring the dimension.
- <GuestWho> Don't like ore processing? Automate it.
- <GuestWho> A tech mod only gives you a solution to things you personally do not like.
- <mDiyo> Ore processing: chuck ores in a furnace. Seriously?
- <GuestWho> When you are automining and have 3k copper?
- <mDiyo> Even with a quarry you add some hoppers for fuel and materials, call it good.
- <insaneau> i mean i guess if you're using tools that can be repaired for cobblestone and nothing else, and can mine everything in the ground, darksteel tools become a bit less useful.
- <mDiyo> If you have 3k copper, add more furnaces.
- <GuestWho> mDiyo, as I said before, a tech mod only gives you solutions to things you don't like doing.
- <GuestWho> If you're good with the furnace setup, more power to you.
- <GuestWho> They don't typically add new mechanics or options like you're accustomed to in a magic mod.
- <GuestWho> They just add machines.
- <GuestWho> And those machines provide clear-cut functions.
- * GuestWho shrugs.
- <GuestWho> You're asking a toolkit to tell you a story, basically.
- * mDiyo points at redstone
- <mDiyo> Your tools are too limited.
- <insaneau> as opposed to?
- <mDiyo> If you're going to give me some specific tools, give me a lot of them like Factorio does.
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- <insaneau> Surely carrying around a tonne of tools is a pain
- <insaneau> darksteel armor has a tonne of upgrades, so do the tools
- <mDiyo> When your tools are furnaces, conveyor belts, and nuclear engines, it's going to be a pain anyway.
- <insaneau> and you need roughly 10 million xp levels to do it, so you better get that xp farm going
- <insaneau> or a killer joe
- <insaneau> and would you look at that, suddenly your power is needed.
- <TehNut> To be fair, grinding != "things to do"
- <mDiyo> Yeah... if I wanted that there's plenty of MMOs to play.
- <insaneau> you don't have to grind it though
- <insaneau> you just need a way to get it.
- <mDiyo> I think I see the problem here.
- <mDiyo> The base game already does what this mod does well enough on its own, except for pipes.
- <insaneau> the base game adds tools too, doesn't mean that people don't use modded ones.
- <CrazyBot> [EnderIO] Mrkwtkr opened pull request #1165: Update zh_CN.lang (master...patch-1) http://git.io/Ix68KA
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- <CrazyPants_cloud> I suggest you just go play a different mod mDiyo, this clearly is not for you
- <CrazyPants_cloud> As someone has said, everything I have added in this mod is basically to 'fix' something that annoys me playing vanilla
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- <CrazyPants_cloud> If you're imagination doesn't provide you with the goals, this mod isn't going to fill the gap
- <GauHelldragon> “Ay. You speak of Flavortown. What do you know of the place?” he’ll whisper in his gruff voice, only to continue before Guy Fieri has a chance to answer.
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- <CrazyPants_cloud> If you really insist on 'goals', as someone said, try and make the fully upgraded armor and see how you go with one generator or just vanilla stuff
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- <CrazyPants_cloud> If you insist on trashing eio and being insulting just because it's not your thing, that's a real shame . There really are better ways to spend your time.
- <CrazyPants_cloud> Go build some tinkers tools, that's clearly a goal worthy of your attention ;-)
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- <careo> so, re: the purpose of GregTech… there’s no fusion reactor now. there really is no purpose to GT
- <careo> just throwing that in
- <careo> some mods are about providing a means to an end, others are about providing an end
- <careo> IMO, it’s best if they do one OR the other.
- <careo> I love tcon, but making a giant smeltery and pimped out tools is merely a means to some end. same with ender io
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- <careo> the problem is when you have mods like GregTech make the end goal to just build the machinery along the way
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- <careo> so you get to a poing and go, “well… I have all the HV toys. now wtf do I do? shit"
- <careo> *point
- * GonzaloXavier ([email protected]) has joined #EnderIO
- <GonzaloXavier> So hey guys ummm Killer Joe isnt killing.
- <GonzaloXavier> https://i.imgur.com/Ok1nGHI.png
- <GonzaloXavier> https://i.imgur.com/mKv6kp4.png
- <mDiyo> It would have been different if the mod didn't run out of steam after 10 minutes on a new world.
- * Itaros|sleepmode is now known as Itaros|busienss
- <insaneau> you're still yet to explain how though
- <careo> if you really exhausted all it has to offer in 10 minutes, then I salute you and your loot gathering power
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- <careo> TE is the same way. you don’t think, “I’m going to sit down and get to the TE endgame and call this map done”
- <Vaygrim> GonzaloXavier: Is that a Redstone Arsenal sword in Killer Joe? I've never tried it before unfortunately.
- <Vaygrim> GonzaloXavier: How much Nutrient Distillant is in it?
- <GonzaloXavier> Hi Vaygrim o/. Yeah it is doesnt work with other swords either though.
- <mDiyo> I have the same problem with TE and MFR
- <GonzaloXavier> 1358 mB
- <insaneau> i think it needs like >75%?
- <Vaygrim> GonzaloXavier: I beleive it needs to be over 75% full yes
- <mDiyo> TE at least has some machines to do things with.
- <mDiyo> MFR you can make farms.
- <insaneau> EnderIO can make farms
- <GonzaloXavier> Alright then I'll blame tterrag who's supplying my nutrient e.e
- <insaneau> and has machines
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- <GonzaloXavier> Ty Vaygrim
- <Vaygrim> mDiyo: Have you touched the Painting Machine.. at all?
- <insaneau> and the vat?
- <mDiyo> Vat yes, painting machine no.
- <GonzaloXavier> Painting machine is really cool
- * Kodos (~Kodos@2602:306:ce20:6c30:712c:ed15:4a4e:23ff) has joined #EnderIO
- <Vaygrim> Okay then my next question mDiyo .. do you actually CARE to learn about the mod or are you just here to stir up grief?
- <GonzaloXavier> basicly get any block or slab or pressure plate to look like any block you want
- <mDiyo> The first one.
- <mDiyo> I want something to do with the mod.
- <Vaygrim> mDiyo: Okay cause you're coming across as a pretty big jerk-bag, reading through the back log.
- * Kodos pulls up a chair and gets his bucket of popcorn out
- <insaneau> powered spawners that work while you're away.
- <GonzaloXavier> only downside is that the painted blocks dont like carpenter slopes. Not Ender Io's fault though.
- <Vaygrim> mDiyo: What do you mean 'you want something to do'? You want the mod to INSTRUCT you? You want it to be creative for you?
- <mDiyo> No, I want to have a reason for playing with the mod.
- <GonzaloXavier> mDiyo, just watch your friend's dire spotlight
- <GonzaloXavier> Or watch vaygrim's
- <mDiyo> Dire can go burn and die, thanks.
- <GonzaloXavier> it's pretty good
- <Vaygrim> mDiyo: If you're not compelled enough to explore the mod on it's own, and need to be g
- <Vaygrim> 'guided'.. you're already beyond hope. Leave now.
- <Vaygrim> We can't help you.
- <Vaygrim> Ender IO is an invaluable set of tools, machines and resources.
- <mDiyo> Okay, the mod has pipes and is otherwise not worth playing with.
- * mDiyo (~chatzilla@2001:558:6025:b:61a6:66e3:ae28:196a) has left #EnderIO
- <Kodos> What a fucking asshole
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