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  1. * mDiyo (~chatzilla@2001:558:6025:b:61a6:66e3:ae28:196a) has joined #EnderIO
  2. <mDiyo> Heyo~
  3. <mDiyo> I've made some conduits. What am I supposed to make next?
  4. * Kris1432 has quit (Quit: Bye)
  5. <mDiyo> Tell me there's something to make next. I will be severely disappointed if there isn't.
  6. * tterrag-JenkinsBot has quit (Ping timeout: 186 seconds)
  7. <Murrlin> power or item?
  8. <mDiyo> Anything.
  9. <Murrlin> have fun with item filters!
  10. <mDiyo> I'm looking for progression or something to do other than "hurr move water around"
  11. <mDiyo> Oh fuck that.
  12. <Murrlin> ^^;
  13. * esKaayY ([email protected]) has joined #EnderIO
  14. <mDiyo> I'm looking for a goal or task that the mod wants me to perform.
  15. <mDiyo> Nothing?
  16. <mDiyo> The mod has content with absolutely no direction or purpose on its own?
  17. <Murrlin> No fate except what you make
  18. <mDiyo> There's no fate to make. There's only pipes.
  19. * Murrlin has quit (Quit: Are Roombas Three-Laws-compliant?)
  20. <esKaayY> EIO is more than just pipes
  21. <mDiyo> For all intents and purposes, it may as well be just pipes. There's nothing else that gives any interesting mechanics over what the base game offers.
  22. <mDiyo> Unless you'd like to prove me wrong?
  23. <esKaayY> you should try the 1.7 version then :)
  24. <mDiyo> I am trying the 1.7 version.
  25. <mDiyo> I have not played with the mod before, and like most tech mods I'm not impressed.
  26. <esKaayY> then maybe you just aren't into tech mods, which usually don't have a "goal or task"
  27. <esKaayY> I think that pretty much applies to all of them
  28. <mDiyo> And yet magic mods do. 'tis strange how they hold up better from a game design standpoint.
  29. <esKaayY> but magic mods aren't tech mods.. apples and oranges
  30. <mDiyo> Even dimension mods have a purpose of exploration. Ender IO has nothing.
  31. <mDiyo> No, it's red apples and yellow apples.
  32. <esKaayY> matter of opinion
  33. <mDiyo> If you're going to make the comparison, they're both Minecraft mods and we can look at them right beside each other and play with them the same way.
  34. <mDiyo> My opinion is that EnderIO fails at basic game design.
  35. <mDiyo> >_>
  36. <esKaayY> except it's not a game, but a mod to a game. A sandbox game, at that
  37. <esKaayY> so why does it need a purpose?
  38. <mDiyo> Because if it has no purpose it's not compelling.
  39. <mDiyo> If it has no reason to play, why bother?
  40. <esKaayY> I don't think it's aim is to play the mod with just vanilla. For me, it feels like it was built for modpacks
  41. <esKaayY> and has such, just has some nicities
  42. <esKaayY> like the enchanting system it has
  43. <esKaayY> or the armor
  44. <mDiyo> There's a problem with that: if you combine every tech mod, you still don't get something to do.
  45. <esKaayY> quite simply, the goal of tech mods is to "have all the things" for the sake of "having all the things". It's just how they are
  46. <esKaayY> EIO is no different in that regard compared to any other tech mod, like TE
  47. <mDiyo> Excuse me while I go play something else then.
  48. <esKaayY> uhm, okay
  49. <TehNut> If you don't like it, don't play it. It really is that simple.
  50. <mDiyo> I want to like it. I want to do something with it.
  51. <mDiyo> The mod isn't giving me anything to do though.
  52. <TehNut> This is completely your opinion, and you're bashing an entire mod genre like it's fact
  53. <mDiyo> I made an alloy furnace, I made pipes, I moved water and lava. Now what?
  54. * GuestWho ([email protected]) has joined #EnderIO
  55. <TehNut> esKaayY said it earlier. The goal of tech mods is to simply "get all the things"
  56. <TehNut> So go and "get all the things"
  57. <GuestWho> mDiyo, I was told to offer you a tech mod with an end goal. There is one I can think of: GregTech.
  58. <mDiyo> GregTech, Forestry, Mekanism, Thaumcraft... there are mods with their own purpose built in.
  59. <GuestWho> The overall goal of it is to build and automate a fusion reactor.
  60. <GuestWho> Feasibly one could argue that a fully automated power and base setup for EnderIO could be the "goal" of it.
  61. <GuestWho> Since tech mods are mostly about taking tasks you'd have to do yourself and automating them.
  62. <mDiyo> Already got that. One generator, some pipes, alloy furnace. Done?
  63. <insaneau> that isn't automated
  64. <insaneau> in any way
  65. <GuestWho> If that's all he wants, it counts, insaneau
  66. <GuestWho> But then he's not actually trying the tech mod, he's just dabbling.
  67. <GauHelldragon> the goal is dark steel armor and equipment :3
  68. <mDiyo> So what do you suggest I do then?
  69. <insaneau> that's like saying "I have a dirt house. Minecraft complete"
  70. <TehNut> ^ perfect analogy
  71. <GauHelldragon> that's my favorite part of EnderIO i think
  72. <GuestWho> mDiyo, I'd suggest you try creating an automated power setup centered around zombie generators.
  73. <mDiyo> I built the crop device and it's farming away.
  74. * all|Out is now known as allout58
  75. <mDiyo> There's no point to making power if there's nothing to do with it.
  76. <mDiyo> And just because ALL THE POWER is not what I'm looking for.
  77. <GuestWho> Automining is normally where said power goes to. Mining/Processing.
  78. <esKaayY> mc mods have this habit of making power producing beasts, but nothing to use it own
  79. <GuestWho> Also, do consider that EnderIO isn't a "standalone" tech mod, per se.
  80. <mDiyo> Same problem: nothing to do with it.
  81. <esKaayY> kinda sucks honestly
  82. <esKaayY> s/own/on/
  83. <Shocky2> mc mods have this habit of making power producing beasts, but nothing to use it on
  84. <GuestWho> It assumes you have access to automining based on RF.
  85. * allout58 is now known as allout
  86. * allout is now known as allout58
  87. <GuestWho> Without knowing other mods in the pack, I can't provide suggestions. Like lego sets, tech mods mesh well together.
  88. <GauHelldragon> i wonder what provoked this anyway
  89. <GuestWho> Unless interaction is expressly coded in, the same cannot be said of magic mods - they can complement, but they don't mesh at all.
  90. <mDiyo> I made something and had nothing to do with it, so I went looking for something to do.
  91. <GuestWho> As such, each magic mod is a standalone.
  92. <GuestWho> If you want something to do in minecraft, then you'll want to get a pack with HQM installed.
  93. <mDiyo> Magic mod have a ton of things to do and few ways to make their power unit.
  94. <mDiyo> No, I want something to do with THIS MOD
  95. <insaneau> got darksteel things yet?
  96. <GuestWho> As I said before, Ender IO is not built to be purely a standalone.
  97. <insaneau> you can teleport yourself around with ender rails too
  98. <GauHelldragon> yyeah man, dark steel armor
  99. <GuestWho> You're expecting it to act like a magic mod.
  100. <GuestWho> It doesn't.
  101. <mDiyo> I'm expecting it to act like something worth playing with for more than 5 minutes.
  102. <GuestWho> It instead provides tools and pieces you can use to complete objectives that YOU set.
  103. <GauHelldragon> use your machines to make dark steel armor and then upgrade it
  104. <mDiyo> Decorative mods give lots to do. Extra building materials are always nice.
  105. <GuestWho> Tech mods are to overcome annoyances :P
  106. <GuestWho> Don't like chopping trees? Automate it.
  107. <mDiyo> Dimension mods have an ostensible goal of exploring the dimension.
  108. <GuestWho> Don't like ore processing? Automate it.
  109. <GuestWho> A tech mod only gives you a solution to things you personally do not like.
  110. <mDiyo> Ore processing: chuck ores in a furnace. Seriously?
  111. <GuestWho> When you are automining and have 3k copper?
  112. <mDiyo> Even with a quarry you add some hoppers for fuel and materials, call it good.
  113. <insaneau> i mean i guess if you're using tools that can be repaired for cobblestone and nothing else, and can mine everything in the ground, darksteel tools become a bit less useful.
  114. <mDiyo> If you have 3k copper, add more furnaces.
  115. <GuestWho> mDiyo, as I said before, a tech mod only gives you solutions to things you don't like doing.
  116. <GuestWho> If you're good with the furnace setup, more power to you.
  117. <GuestWho> They don't typically add new mechanics or options like you're accustomed to in a magic mod.
  118. <GuestWho> They just add machines.
  119. <GuestWho> And those machines provide clear-cut functions.
  120. * GuestWho shrugs.
  121. <GuestWho> You're asking a toolkit to tell you a story, basically.
  122. * mDiyo points at redstone
  123. <mDiyo> Your tools are too limited.
  124. <insaneau> as opposed to?
  125. <mDiyo> If you're going to give me some specific tools, give me a lot of them like Factorio does.
  126. * b0b has quit ()
  127. <insaneau> Surely carrying around a tonne of tools is a pain
  128. <insaneau> darksteel armor has a tonne of upgrades, so do the tools
  129. <mDiyo> When your tools are furnaces, conveyor belts, and nuclear engines, it's going to be a pain anyway.
  130. <insaneau> and you need roughly 10 million xp levels to do it, so you better get that xp farm going
  131. <insaneau> or a killer joe
  132. <insaneau> and would you look at that, suddenly your power is needed.
  133. <TehNut> To be fair, grinding != "things to do"
  134. <mDiyo> Yeah... if I wanted that there's plenty of MMOs to play.
  135. <insaneau> you don't have to grind it though
  136. <insaneau> you just need a way to get it.
  137. <mDiyo> I think I see the problem here.
  138. <mDiyo> The base game already does what this mod does well enough on its own, except for pipes.
  139. <insaneau> the base game adds tools too, doesn't mean that people don't use modded ones.
  140. <CrazyBot> [EnderIO] Mrkwtkr opened pull request #1165: Update zh_CN.lang (master...patch-1) http://git.io/Ix68KA
  141. * taelnia has quit (Quit: Leaving)
  142. * taelnia ([email protected]) has joined #EnderIO
  143. * esKaayY has quit (Ping timeout: 189 seconds)
  144. * esKaayY ([email protected]) has joined #EnderIO
  145. * esKaayY_ ([email protected]) has joined #EnderIO
  146. * esKaayY has quit (Ping timeout: 195 seconds)
  147. * primetoxinz has quit (Quit: zzzzzzzzzz)
  148. * esKaayY_ has quit (Ping timeout: 195 seconds)
  149. * GuestWho ([email protected]) has left #EnderIO
  150. * potatown is now known as Tiktalik
  151. * esKaayY ([email protected]) has joined #EnderIO
  152. <CrazyPants_cloud> I suggest you just go play a different mod mDiyo, this clearly is not for you
  153. <CrazyPants_cloud> As someone has said, everything I have added in this mod is basically to 'fix' something that annoys me playing vanilla
  154. * esKaayY has quit (Quit: No Ping reply in 180 seconds.)
  155. * esKaayY ([email protected]) has joined #EnderIO
  156. <CrazyPants_cloud> If you're imagination doesn't provide you with the goals, this mod isn't going to fill the gap
  157. <GauHelldragon> “Ay. You speak of Flavortown. What do you know of the place?” he’ll whisper in his gruff voice, only to continue before Guy Fieri has a chance to answer.
  158. * TheKazador has quit ()
  159. <CrazyPants_cloud> If you really insist on 'goals', as someone said, try and make the fully upgraded armor and see how you go with one generator or just vanilla stuff
  160. * RawringNymNym has quit (Read error: Connection reset by peer)
  161. <CrazyPants_cloud> If you insist on trashing eio and being insulting just because it's not your thing, that's a real shame . There really are better ways to spend your time.
  162. <CrazyPants_cloud> Go build some tinkers tools, that's clearly a goal worthy of your attention ;-)
  163. * Unh0ly_Tigg ([email protected]) has joined #EnderIO
  164. * esKaayY has quit (Quit: No Ping reply in 180 seconds.)
  165. * esKaayY ([email protected]) has joined #EnderIO
  166. * esKaayY ([email protected]) has left #EnderIO (http://quassel-irc.org - Chat comfortably. Anywhere.)
  167. <careo> so, re: the purpose of GregTech… there’s no fusion reactor now. there really is no purpose to GT
  168. <careo> just throwing that in
  169. <careo> some mods are about providing a means to an end, others are about providing an end
  170. <careo> IMO, it’s best if they do one OR the other.
  171. <careo> I love tcon, but making a giant smeltery and pimped out tools is merely a means to some end. same with ender io
  172. * TehNut has quit (Read error: Connection reset by peer)
  173. <careo> the problem is when you have mods like GregTech make the end goal to just build the machinery along the way
  174. * TehNut ([email protected]) has joined #EnderIO
  175. <careo> so you get to a poing and go, “well… I have all the HV toys. now wtf do I do? shit"
  176. <careo> *point
  177. * GonzaloXavier ([email protected]) has joined #EnderIO
  178. <GonzaloXavier> So hey guys ummm Killer Joe isnt killing.
  179. <GonzaloXavier> https://i.imgur.com/Ok1nGHI.png
  180. <GonzaloXavier> https://i.imgur.com/mKv6kp4.png
  181. <mDiyo> It would have been different if the mod didn't run out of steam after 10 minutes on a new world.
  182. * Itaros|sleepmode is now known as Itaros|busienss
  183. <insaneau> you're still yet to explain how though
  184. <careo> if you really exhausted all it has to offer in 10 minutes, then I salute you and your loot gathering power
  185. * MrWrecks has quit (Remote host closed the connection)
  186. <careo> TE is the same way. you don’t think, “I’m going to sit down and get to the TE endgame and call this map done”
  187. <Vaygrim> GonzaloXavier: Is that a Redstone Arsenal sword in Killer Joe? I've never tried it before unfortunately.
  188. <Vaygrim> GonzaloXavier: How much Nutrient Distillant is in it?
  189. <GonzaloXavier> Hi Vaygrim o/. Yeah it is doesnt work with other swords either though.
  190. <mDiyo> I have the same problem with TE and MFR
  191. <GonzaloXavier> 1358 mB
  192. <insaneau> i think it needs like >75%?
  193. <Vaygrim> GonzaloXavier: I beleive it needs to be over 75% full yes
  194. <mDiyo> TE at least has some machines to do things with.
  195. <mDiyo> MFR you can make farms.
  196. <insaneau> EnderIO can make farms
  197. <GonzaloXavier> Alright then I'll blame tterrag who's supplying my nutrient e.e
  198. <insaneau> and has machines
  199. * ShadowAce ([email protected]) has joined #EnderIO
  200. <GonzaloXavier> Ty Vaygrim
  201. <Vaygrim> mDiyo: Have you touched the Painting Machine.. at all?
  202. <insaneau> and the vat?
  203. <mDiyo> Vat yes, painting machine no.
  204. <GonzaloXavier> Painting machine is really cool
  205. * Kodos (~Kodos@2602:306:ce20:6c30:712c:ed15:4a4e:23ff) has joined #EnderIO
  206. <Vaygrim> Okay then my next question mDiyo .. do you actually CARE to learn about the mod or are you just here to stir up grief?
  207. <GonzaloXavier> basicly get any block or slab or pressure plate to look like any block you want
  208. <mDiyo> The first one.
  209. <mDiyo> I want something to do with the mod.
  210. <Vaygrim> mDiyo: Okay cause you're coming across as a pretty big jerk-bag, reading through the back log.
  211. * Kodos pulls up a chair and gets his bucket of popcorn out
  212. <insaneau> powered spawners that work while you're away.
  213. <GonzaloXavier> only downside is that the painted blocks dont like carpenter slopes. Not Ender Io's fault though.
  214. <Vaygrim> mDiyo: What do you mean 'you want something to do'? You want the mod to INSTRUCT you? You want it to be creative for you?
  215. <mDiyo> No, I want to have a reason for playing with the mod.
  216. <GonzaloXavier> mDiyo, just watch your friend's dire spotlight
  217. <GonzaloXavier> Or watch vaygrim's
  218. <mDiyo> Dire can go burn and die, thanks.
  219. <GonzaloXavier> it's pretty good
  220. <Vaygrim> mDiyo: If you're not compelled enough to explore the mod on it's own, and need to be g
  221. <Vaygrim> 'guided'.. you're already beyond hope. Leave now.
  222. <Vaygrim> We can't help you.
  223. <Vaygrim> Ender IO is an invaluable set of tools, machines and resources.
  224. <mDiyo> Okay, the mod has pipes and is otherwise not worth playing with.
  225. * mDiyo (~chatzilla@2001:558:6025:b:61a6:66e3:ae28:196a) has left #EnderIO
  226. <Kodos> What a fucking asshole
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