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- function onUse(player, item, fromPosition, target, toPosition, isHotkey)
- if not target:isCreature() or not target:isMonster() then
- return true
- end
- if player:getStorageValue(Storage.BigfootBurden.GolemCount) < 4 and player:getStorageValue(Storage.BigfootBurden.MissionTinkersBell) == 1 and target:getName():lower() == 'damaged crystal golem' then
- player:setStorageValue(Storage.BigfootBurden.GolemCount, player:getStorageValue(Storage.BigfootBurden.GolemCount) + 1)
- player:sendTextMessage(MESSAGE_EVENT_ADVANCE, 'The golem has been returned to the gnomish workshop.')
- target:remove()
- toPosition:sendMagicEffect(CONST_ME_POFF)
- end
- return true
- end
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