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- http://64bitvps.com/csgo/ticket/landing-sound-should-be-silent-for-small-heights-to-make-the-gameplay-more-tactical/
- http://64bitvps.com/csgo/ticket/picking-up-weapon-should-be-audible-to-others-to-benefit-competitive-gameplay/
- or
- http://64bitvps.com/csgo/ticket/picking-up-grenades-shouldnt-be-audible-to-others-to-benefit-competitive-gameplay/
- http://64bitvps.com/csgo/ticket/the-player-should-be-able-to-see-their-own-shadow-so-as-to-not-unknowingly-betray-their-position-to-an-enemy/
- http://64bitvps.com/csgo/ticket/visible-models-neck-doesnt-correspond-to-neck-hitbox/
- http://64bitvps.com/csgo/ticket/flash-grenade-effect-covers-all-of-the-hud-and-should-be-changed-to-allow-some-visibility-of-the-hud-comparing-the-csgo-flash-grenade-to-the-cs-1-6-flash-grenade/
- http://64bitvps.com/csgo/ticket/awp-deafultclassic-crosshair-cvar-should-be-flagged-as-cheat/
- http://64bitvps.com/csgo/ticket/flaming-grenades-shouldnt-bounce-from-hard-materials-after-thrown-game-will-be-more-realistic-and-it-would-increase-risk-when-throwing-which-would-require-to-use-it-smarter-than-just-throwing-it/
- http://64bitvps.com/csgo/ticket/pulling-out-guns-should-be-audible-to-others-to-benefit-competitive-gameplay/
- http://64bitvps.com/csgo/ticket/pinpull-grenades-should-be-audible-to-others-to-benefit-competitive-gameplay/
- http://64bitvps.com/csgo/ticket/pulling-out-knife-should-be-audible-to-others-to-benefit-competitive-gameplay/
- http://64bitvps.com/csgo/ticket/old-demos-dont-work-on-newer-engine-version/
- http://64bitvps.com/csgo/ticket/we-shouldnt-be-able-to-reload-the-weapon-during-disarming-c4/
- http://64bitvps.com/csgo/ticket/we-need-this-command-hud_spectator_overlay_scale/
- http://64bitvps.com/csgo/ticket/new-advanced-buy-menu-bindings-in-keyboard-and-mouse-options/
- http://64bitvps.com/csgo/ticket/scoreboard-shouldnt-change-size-during-the-match/
- http://64bitvps.com/csgo/ticket/show-enemy-names-when-using-knives-or-sniper-rifles/
- http://64bitvps.com/csgo/ticket/stuck-at-bw-fuzzy-warmup-screen/
- http://64bitvps.com/csgo/ticket/reloading-with-awp-while-using-the-scope-forces-you-to-stay-with-the-scope-until-you-finish-reloading/
- http://64bitvps.com/csgo/ticket/flames-of-in-mid-air-exploding-incgrenades-and-molotoves-should-still-hit-the-ground-and-not-disappear-like-nothing-happened-when-they-explode-in-3m-or-above/
- http://64bitvps.com/csgo/ticket/time-on-scoreboard-always-shows-one-second-less-than-the-timer-at-the-top/
- http://64bitvps.com/csgo/ticket/knife-taking-too-long-to-be-usable-after-being-selected/
- http://64bitvps.com/csgo/ticket/running-sounds-inconsistent-between-local-player-and-other-players/
- http://64bitvps.com/csgo/ticket/x-ray-sometimes-stays-in-screen-when-team-mate-died/
- And more from this site...
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