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Pershing Square & LSPD - For you Jizzy

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Jul 11th, 2014
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Pawn 66.92 KB | None | 0 0
  1. RemoveBuildingForPlayer(playerid, 4024, 1479.8672, -1790.3984, 56.0234, 0.25);
  2. RemoveBuildingForPlayer(playerid, 4044, 1481.1875, -1785.0703, 22.3828, 0.25);
  3. RemoveBuildingForPlayer(playerid, 4057, 1479.5547, -1693.1406, 19.5781, 0.25);
  4. RemoveBuildingForPlayer(playerid, 1527, 1448.2344, -1755.8984, 14.5234, 0.25);
  5. RemoveBuildingForPlayer(playerid, 4210, 1479.5625, -1631.4531, 12.0781, 0.25);
  6. RemoveBuildingForPlayer(playerid, 713, 1457.9375, -1620.6953, 13.4531, 0.25);
  7. RemoveBuildingForPlayer(playerid, 713, 1496.8672, -1707.8203, 13.4063, 0.25);
  8. RemoveBuildingForPlayer(playerid, 1283, 1430.1719, -1719.4688, 15.6250, 0.25);
  9. RemoveBuildingForPlayer(playerid, 1226, 1451.6250, -1727.6719, 16.4219, 0.25);
  10. RemoveBuildingForPlayer(playerid, 4002, 1479.8672, -1790.3984, 56.0234, 0.25);
  11. RemoveBuildingForPlayer(playerid, 3980, 1481.1875, -1785.0703, 22.3828, 0.25);
  12. RemoveBuildingForPlayer(playerid, 4003, 1481.0781, -1747.0313, 33.5234, 0.25);
  13. RemoveBuildingForPlayer(playerid, 1226, 1467.9844, -1727.6719, 16.4219, 0.25);
  14. RemoveBuildingForPlayer(playerid, 1226, 1485.1719, -1727.6719, 16.4219, 0.25);
  15. RemoveBuildingForPlayer(playerid, 1280, 1468.9844, -1713.5078, 13.4531, 0.25);
  16. RemoveBuildingForPlayer(playerid, 1231, 1479.6953, -1716.7031, 15.6250, 0.25);
  17. RemoveBuildingForPlayer(playerid, 1226, 1505.1797, -1727.6719, 16.4219, 0.25);
  18. RemoveBuildingForPlayer(playerid, 1280, 1488.7656, -1713.7031, 13.4531, 0.25);
  19. RemoveBuildingForPlayer(playerid, 1289, 1504.7500, -1711.8828, 13.5938, 0.25);
  20. RemoveBuildingForPlayer(playerid, 1258, 1445.0078, -1704.7656, 13.6953, 0.25);
  21. RemoveBuildingForPlayer(playerid, 1226, 1433.7109, -1702.3594, 16.4219, 0.25);
  22. RemoveBuildingForPlayer(playerid, 1226, 1433.7109, -1676.6875, 16.4219, 0.25);
  23. RemoveBuildingForPlayer(playerid, 1258, 1445.0078, -1692.2344, 13.6953, 0.25);
  24. RemoveBuildingForPlayer(playerid, 1226, 1433.7109, -1656.2500, 16.4219, 0.25);
  25. RemoveBuildingForPlayer(playerid, 1226, 1433.7109, -1636.2344, 16.4219, 0.25);
  26. RemoveBuildingForPlayer(playerid, 712, 1445.8125, -1650.0234, 22.2578, 0.25);
  27. RemoveBuildingForPlayer(playerid, 1226, 1433.7109, -1619.0547, 16.4219, 0.25);
  28. RemoveBuildingForPlayer(playerid, 1283, 1443.2031, -1592.9453, 15.6250, 0.25);
  29. RemoveBuildingForPlayer(playerid, 673, 1457.7266, -1710.0625, 12.3984, 0.25);
  30. RemoveBuildingForPlayer(playerid, 620, 1461.6563, -1707.6875, 11.8359, 0.25);
  31. RemoveBuildingForPlayer(playerid, 1280, 1468.9844, -1704.6406, 13.4531, 0.25);
  32. RemoveBuildingForPlayer(playerid, 700, 1463.0625, -1701.5703, 13.7266, 0.25);
  33. RemoveBuildingForPlayer(playerid, 1231, 1479.6953, -1702.5313, 15.6250, 0.25);
  34. RemoveBuildingForPlayer(playerid, 673, 1457.5547, -1697.2891, 12.3984, 0.25);
  35. RemoveBuildingForPlayer(playerid, 1280, 1468.9844, -1694.0469, 13.4531, 0.25);
  36. RemoveBuildingForPlayer(playerid, 1231, 1479.3828, -1692.3906, 15.6328, 0.25);
  37. RemoveBuildingForPlayer(playerid, 4186, 1479.5547, -1693.1406, 19.5781, 0.25);
  38. RemoveBuildingForPlayer(playerid, 620, 1461.1250, -1687.5625, 11.8359, 0.25);
  39. RemoveBuildingForPlayer(playerid, 700, 1463.0625, -1690.6484, 13.7266, 0.25);
  40. RemoveBuildingForPlayer(playerid, 641, 1458.6172, -1684.1328, 11.1016, 0.25);
  41. RemoveBuildingForPlayer(playerid, 625, 1457.2734, -1666.2969, 13.6953, 0.25);
  42. RemoveBuildingForPlayer(playerid, 1280, 1468.9844, -1682.7188, 13.4531, 0.25);
  43. RemoveBuildingForPlayer(playerid, 712, 1471.4063, -1666.1797, 22.2578, 0.25);
  44. RemoveBuildingForPlayer(playerid, 1231, 1479.3828, -1682.3125, 15.6328, 0.25);
  45. RemoveBuildingForPlayer(playerid, 625, 1458.2578, -1659.2578, 13.6953, 0.25);
  46. RemoveBuildingForPlayer(playerid, 712, 1449.8516, -1655.9375, 22.2578, 0.25);
  47. RemoveBuildingForPlayer(playerid, 1231, 1477.9375, -1652.7266, 15.6328, 0.25);
  48. RemoveBuildingForPlayer(playerid, 1280, 1479.6094, -1653.2500, 13.4531, 0.25);
  49. RemoveBuildingForPlayer(playerid, 625, 1457.3516, -1650.5703, 13.6953, 0.25);
  50. RemoveBuildingForPlayer(playerid, 625, 1454.4219, -1642.4922, 13.6953, 0.25);
  51. RemoveBuildingForPlayer(playerid, 1280, 1467.8516, -1646.5938, 13.4531, 0.25);
  52. RemoveBuildingForPlayer(playerid, 1280, 1472.8984, -1651.5078, 13.4531, 0.25);
  53. RemoveBuildingForPlayer(playerid, 1280, 1465.9375, -1639.8203, 13.4531, 0.25);
  54. RemoveBuildingForPlayer(playerid, 1231, 1466.4688, -1637.9609, 15.6328, 0.25);
  55. RemoveBuildingForPlayer(playerid, 625, 1449.5938, -1635.0469, 13.6953, 0.25);
  56. RemoveBuildingForPlayer(playerid, 1280, 1467.7109, -1632.8906, 13.4531, 0.25);
  57. RemoveBuildingForPlayer(playerid, 1232, 1465.8906, -1629.9766, 15.5313, 0.25);
  58. RemoveBuildingForPlayer(playerid, 1280, 1472.6641, -1627.8828, 13.4531, 0.25);
  59. RemoveBuildingForPlayer(playerid, 1280, 1479.4688, -1626.0234, 13.4531, 0.25);
  60. RemoveBuildingForPlayer(playerid, 3985, 1479.5625, -1631.4531, 12.0781, 0.25);
  61. RemoveBuildingForPlayer(playerid, 4206, 1479.5547, -1639.6094, 13.6484, 0.25);
  62. RemoveBuildingForPlayer(playerid, 1232, 1465.8359, -1608.3750, 15.3750, 0.25);
  63. RemoveBuildingForPlayer(playerid, 1229, 1466.4844, -1598.0938, 14.1094, 0.25);
  64. RemoveBuildingForPlayer(playerid, 1226, 1451.3359, -1596.7031, 16.4219, 0.25);
  65. RemoveBuildingForPlayer(playerid, 1226, 1471.3516, -1596.7031, 16.4219, 0.25);
  66. RemoveBuildingForPlayer(playerid, 1280, 1488.7656, -1704.5938, 13.4531, 0.25);
  67. RemoveBuildingForPlayer(playerid, 700, 1494.2109, -1694.4375, 13.7266, 0.25);
  68. RemoveBuildingForPlayer(playerid, 1280, 1488.7656, -1693.7344, 13.4531, 0.25);
  69. RemoveBuildingForPlayer(playerid, 620, 1496.9766, -1686.8516, 11.8359, 0.25);
  70. RemoveBuildingForPlayer(playerid, 641, 1494.1406, -1689.2344, 11.1016, 0.25);
  71. RemoveBuildingForPlayer(playerid, 1280, 1488.7656, -1682.6719, 13.4531, 0.25);
  72. RemoveBuildingForPlayer(playerid, 712, 1480.6094, -1666.1797, 22.2578, 0.25);
  73. RemoveBuildingForPlayer(playerid, 712, 1488.2266, -1666.1797, 22.2578, 0.25);
  74. RemoveBuildingForPlayer(playerid, 1280, 1486.4063, -1651.3906, 13.4531, 0.25);
  75. RemoveBuildingForPlayer(playerid, 1280, 1491.3672, -1646.3828, 13.4531, 0.25);
  76. RemoveBuildingForPlayer(playerid, 1280, 1493.1328, -1639.4531, 13.4531, 0.25);
  77. RemoveBuildingForPlayer(playerid, 1280, 1486.1797, -1627.7656, 13.4531, 0.25);
  78. RemoveBuildingForPlayer(playerid, 1280, 1491.2188, -1632.6797, 13.4531, 0.25);
  79. RemoveBuildingForPlayer(playerid, 1232, 1494.4141, -1629.9766, 15.5313, 0.25);
  80. RemoveBuildingForPlayer(playerid, 1232, 1494.3594, -1608.3750, 15.3750, 0.25);
  81. RemoveBuildingForPlayer(playerid, 1226, 1488.5313, -1596.7031, 16.4219, 0.25);
  82. RemoveBuildingForPlayer(playerid, 1229, 1498.0547, -1598.0938, 14.1094, 0.25);
  83. RemoveBuildingForPlayer(playerid, 1288, 1504.7500, -1705.4063, 13.5938, 0.25);
  84. RemoveBuildingForPlayer(playerid, 1287, 1504.7500, -1704.4688, 13.5938, 0.25);
  85. RemoveBuildingForPlayer(playerid, 1286, 1504.7500, -1695.0547, 13.5938, 0.25);
  86. RemoveBuildingForPlayer(playerid, 1285, 1504.7500, -1694.0391, 13.5938, 0.25);
  87. RemoveBuildingForPlayer(playerid, 673, 1498.9609, -1684.6094, 12.3984, 0.25);
  88. RemoveBuildingForPlayer(playerid, 625, 1504.1641, -1662.0156, 13.6953, 0.25);
  89. RemoveBuildingForPlayer(playerid, 625, 1504.7188, -1670.9219, 13.6953, 0.25);
  90. RemoveBuildingForPlayer(playerid, 620, 1503.1875, -1621.1250, 11.8359, 0.25);
  91. RemoveBuildingForPlayer(playerid, 673, 1501.2813, -1624.5781, 12.3984, 0.25);
  92. RemoveBuildingForPlayer(playerid, 673, 1498.3594, -1616.9688, 12.3984, 0.25);
  93. RemoveBuildingForPlayer(playerid, 1226, 1504.8906, -1596.7031, 16.4219, 0.25);
  94. RemoveBuildingForPlayer(playerid, 712, 1508.4453, -1668.7422, 22.2578, 0.25);
  95. RemoveBuildingForPlayer(playerid, 625, 1505.6953, -1654.8359, 13.6953, 0.25);
  96. RemoveBuildingForPlayer(playerid, 625, 1508.5156, -1647.8594, 13.6953, 0.25);
  97. RemoveBuildingForPlayer(playerid, 625, 1513.2734, -1642.4922, 13.6953, 0.25);
  98. RemoveBuildingForPlayer(playerid, 1258, 1510.8906, -1607.3125, 13.6953, 0.25);
  99. RemoveBuildingForPlayer(playerid, 1226, 1524.8281, -1721.6328, 16.4219, 0.25);
  100. RemoveBuildingForPlayer(playerid, 1226, 1524.8281, -1705.2734, 16.4219, 0.25);
  101. RemoveBuildingForPlayer(playerid, 1229, 1524.2188, -1693.9688, 14.1094, 0.25);
  102. RemoveBuildingForPlayer(playerid, 1226, 1524.8281, -1688.0859, 16.4219, 0.25);
  103. RemoveBuildingForPlayer(playerid, 1229, 1524.2188, -1673.7109, 14.1094, 0.25);
  104. RemoveBuildingForPlayer(playerid, 1226, 1524.8281, -1668.0781, 16.4219, 0.25);
  105. RemoveBuildingForPlayer(playerid, 1226, 1524.8281, -1647.6406, 16.4219, 0.25);
  106. RemoveBuildingForPlayer(playerid, 1226, 1524.8281, -1621.9609, 16.4219, 0.25);
  107. RemoveBuildingForPlayer(playerid, 1226, 1525.3828, -1611.1563, 16.4219, 0.25);
  108. RemoveBuildingForPlayer(playerid, 1283, 1528.9531, -1605.8594, 15.6250, 0.25);
  109. CreateObject(7952,1522.2002000,-1663.2998000,13.2000000,0.0000000,0.0000000,0.0000000); //object(miragehedge09) (1)
  110. CreateObject(7952,1437.0000000,-1663.5000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(miragehedge09) (2)
  111. CreateObject(6965,1479.0000000,-1661.4000000,16.0000000,0.0000000,0.0000000,0.0000000); //object(venefountain02) (1)
  112. CreateObject(970,1490.1000000,-1709.0000000,12.9000000,0.0000000,0.0000000,180.0000000); //object(fencesmallb) (1)
  113. CreateObject(970,1534.6000000,-1687.8000000,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (2)
  114. CreateObject(970,1534.6000000,-1691.9000000,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (3)
  115. CreateObject(970,1534.6000000,-1696.0000000,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (4)
  116. CreateObject(970,1534.5996000,-1700.0996000,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (5)
  117. CreateObject(970,1534.6000000,-1704.2000000,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (6)
  118. CreateObject(970,1534.6000000,-1708.3000000,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (7)
  119. CreateObject(970,1534.6000000,-1712.4000000,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (8)
  120. CreateObject(970,1534.6000000,-1716.5000000,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (9)
  121. CreateObject(970,1534.6000000,-1720.6000000,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (12)
  122. CreateObject(1214,1535.2000000,-1681.9000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(bollard) (1)
  123. CreateObject(1214,1536.2000000,-1681.9000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(bollard) (2)
  124. CreateObject(1214,1537.3000000,-1681.9000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(bollard) (3)
  125. CreateObject(970,1537.6000000,-1679.4000000,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (13)
  126. CreateObject(970,1537.5996000,-1670.0996000,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (15)
  127. CreateObject(970,1537.5996000,-1666.0000000,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (16)
  128. CreateObject(1361,1538.2000000,-1676.9000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (1)
  129. CreateObject(1361,1538.2002000,-1672.5996000,13.3000000,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (2)
  130. CreateObject(1214,1537.4000000,-1663.6000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(bollard) (4)
  131. CreateObject(1214,1535.2000000,-1663.6000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(bollard) (5)
  132. CreateObject(1214,1536.3000000,-1663.6000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(bollard) (6)
  133. CreateObject(970,1534.6000000,-1661.7000000,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (18)
  134. CreateObject(970,1534.6000000,-1657.6000000,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (19)
  135. CreateObject(970,1534.6000000,-1653.5000000,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (20)
  136. CreateObject(970,1534.5996000,-1649.4004000,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (21)
  137. CreateObject(970,1534.5996000,-1645.2998000,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (22)
  138. CreateObject(970,1534.5996000,-1641.2002000,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (23)
  139. CreateObject(970,1536.4000000,-1634.8000000,13.1000000,0.0000000,0.0000000,226.0000000); //object(fencesmallb) (25)
  140. CreateObject(1215,1535.5000000,-1636.4000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (2)
  141. CreateObject(1215,1534.9000000,-1639.0000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (3)
  142. CreateObject(3578,1539.4004000,-1672.7002000,11.6000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (1)
  143. CreateObject(970,1524.5000000,-1720.2000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (26)
  144. CreateObject(970,1524.5000000,-1716.0996000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (28)
  145. CreateObject(970,1524.5000000,-1707.9004000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (30)
  146. CreateObject(1361,1523.8000000,-1713.7000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (3)
  147. CreateObject(1361,1523.8000000,-1710.4000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (4)
  148. CreateObject(970,1524.5000000,-1703.8000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (31)
  149. CreateObject(970,1524.5000000,-1699.7000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (32)
  150. CreateObject(970,1524.5000000,-1695.6000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (33)
  151. CreateObject(970,1524.5000000,-1691.5000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (34)
  152. CreateObject(1361,1523.8000000,-1689.5000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (5)
  153. CreateObject(1361,1523.7000000,-1678.4000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (6)
  154. CreateObject(970,1524.5000000,-1676.6000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (36)
  155. CreateObject(970,1524.5000000,-1672.5000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (37)
  156. CreateObject(970,1524.5000000,-1668.4000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (38)
  157. CreateObject(970,1524.5000000,-1664.2998000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (39)
  158. CreateObject(970,1524.5000000,-1660.2002000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (41)
  159. CreateObject(970,1524.5000000,-1656.1000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (42)
  160. CreateObject(970,1524.5000000,-1652.0000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (43)
  161. CreateObject(970,1524.5000000,-1647.9000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (44)
  162. CreateObject(1361,1538.2002000,-1672.5996000,13.3000000,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (7)
  163. CreateObject(1361,1523.8000000,-1645.1000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (8)
  164. CreateObject(1361,1523.8000000,-1636.1000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (9)
  165. CreateObject(1215,1524.2000000,-1642.6000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (8)
  166. CreateObject(1215,1524.2000000,-1638.7000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (9)
  167. CreateObject(1215,1524.2000000,-1640.6000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (10)
  168. CreateObject(970,1524.5000000,-1633.6000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (45)
  169. CreateObject(970,1524.5000000,-1629.5000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (47)
  170. CreateObject(970,1524.5000000,-1625.4000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (48)
  171. CreateObject(970,1524.5000000,-1621.3000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (49)
  172. CreateObject(970,1434.6000000,-1604.4000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (50)
  173. CreateObject(970,1524.5000000,-1604.3000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (51)
  174. CreateObject(970,1524.5000000,-1608.4000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (52)
  175. CreateObject(1361,1523.8000000,-1615.6000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (10)
  176. CreateObject(1361,1523.8000000,-1610.0000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (11)
  177. CreateObject(970,1524.5000000,-1617.2002000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (53)
  178. CreateObject(970,1434.6000000,-1616.7000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (56)
  179. CreateObject(970,1434.6000000,-1620.8000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (57)
  180. CreateObject(970,1434.6000000,-1624.9000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (58)
  181. CreateObject(970,1434.6000000,-1629.0000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (59)
  182. CreateObject(970,1434.6000000,-1633.1000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (60)
  183. CreateObject(970,1434.6000000,-1637.2000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (61)
  184. CreateObject(970,1434.6000000,-1641.3000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (62)
  185. CreateObject(970,1434.6000000,-1645.4000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (63)
  186. CreateObject(970,1434.6000000,-1649.5000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (64)
  187. CreateObject(970,1434.6000000,-1653.6000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (65)
  188. CreateObject(970,1434.6000000,-1657.7000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (66)
  189. CreateObject(970,1434.6000000,-1661.8000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (67)
  190. CreateObject(970,1434.6000000,-1665.9000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (68)
  191. CreateObject(970,1434.6000000,-1670.0000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (69)
  192. CreateObject(970,1434.6000000,-1674.1000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (70)
  193. CreateObject(970,1434.6000000,-1678.2000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (71)
  194. CreateObject(970,1434.6000000,-1682.3000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (72)
  195. CreateObject(970,1434.6000000,-1686.4000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (73)
  196. CreateObject(970,1434.6000000,-1690.5000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (74)
  197. CreateObject(970,1434.6000000,-1694.6000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (75)
  198. CreateObject(970,1434.6000000,-1698.7000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (76)
  199. CreateObject(970,1434.6000000,-1702.8000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (77)
  200. CreateObject(970,1434.6000000,-1706.9000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (78)
  201. CreateObject(970,1434.6000000,-1711.0000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (79)
  202. CreateObject(970,1434.6000000,-1715.1000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (80)
  203. CreateObject(970,1434.6000000,-1719.2000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (81)
  204. CreateObject(1361,1435.2000000,-1721.8000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (12)
  205. CreateObject(1361,1440.2000000,-1726.6000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (13)
  206. CreateObject(970,1443.0000000,-1727.2000000,12.9000000,0.0000000,0.0000000,180.0000000); //object(fencesmallb) (83)
  207. CreateObject(970,1447.1000000,-1727.2000000,12.9000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (84)
  208. CreateObject(970,1451.2000000,-1727.2000000,12.9000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (85)
  209. CreateObject(970,1455.3000000,-1727.2000000,12.9000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (86)
  210. CreateObject(970,1459.4000000,-1727.2000000,12.9000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (87)
  211. CreateObject(970,1463.5000000,-1727.2000000,12.9000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (88)
  212. CreateObject(970,1467.6000000,-1727.2000000,12.9000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (89)
  213. CreateObject(970,1471.7000000,-1727.2000000,12.9000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (90)
  214. CreateObject(970,1475.8000000,-1727.2000000,12.9000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (91)
  215. CreateObject(970,1479.9000000,-1727.2000000,12.9000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (92)
  216. CreateObject(970,1484.0000000,-1727.3000000,12.9000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (93)
  217. CreateObject(970,1488.1000000,-1727.3000000,12.9000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (94)
  218. CreateObject(970,1492.2000000,-1727.3000000,12.9000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (95)
  219. CreateObject(970,1496.3000000,-1727.3000000,12.9000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (96)
  220. CreateObject(970,1500.4000000,-1727.3000000,12.9000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (97)
  221. CreateObject(970,1504.5000000,-1727.3000000,12.9000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (98)
  222. CreateObject(970,1508.5996000,-1727.2998000,12.9000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (99)
  223. CreateObject(970,1512.7002000,-1727.2998000,12.9000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (100)
  224. CreateObject(970,1516.7998000,-1727.2998000,12.9000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (101)
  225. CreateObject(1215,1519.2000000,-1727.1000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (11)
  226. CreateObject(1215,1519.9000000,-1726.4000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (12)
  227. CreateObject(1215,1520.6000000,-1725.7000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (13)
  228. CreateObject(1215,1521.3000000,-1725.0000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (14)
  229. CreateObject(1215,1522.1000000,-1724.2000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (15)
  230. CreateObject(1215,1522.9000000,-1723.5000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (16)
  231. CreateObject(1215,1523.8000000,-1722.6000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (17)
  232. CreateObject(970,1441.8000000,-1597.4000000,12.9000000,0.0000000,0.0000000,180.0000000); //object(fencesmallb) (102)
  233. CreateObject(970,1445.9000000,-1597.4000000,12.9000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (103)
  234. CreateObject(970,1450.0000000,-1597.4000000,12.9000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (104)
  235. CreateObject(970,1454.1000000,-1597.4000000,12.9000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (105)
  236. CreateObject(970,1458.2000000,-1597.4000000,12.9000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (106)
  237. CreateObject(970,1462.3000000,-1597.4000000,12.9000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (107)
  238. CreateObject(970,1466.4000000,-1597.4000000,12.9000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (108)
  239. CreateObject(970,1470.5000000,-1597.4000000,12.9000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (109)
  240. CreateObject(970,1474.6000000,-1597.4000000,12.9000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (110)
  241. CreateObject(970,1478.7000000,-1597.4000000,12.9000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (111)
  242. CreateObject(970,1482.8000000,-1597.4000000,12.9000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (112)
  243. CreateObject(970,1486.9000000,-1597.4000000,12.9000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (113)
  244. CreateObject(970,1491.0000000,-1597.4000000,12.9000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (114)
  245. CreateObject(970,1495.1000000,-1597.4000000,12.9000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (115)
  246. CreateObject(970,1499.2000000,-1597.4000000,12.9000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (116)
  247. CreateObject(970,1503.3000000,-1597.4000000,12.9000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (117)
  248. CreateObject(970,1507.4000000,-1597.4000000,12.9000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (118)
  249. CreateObject(970,1511.5000000,-1597.4000000,12.9000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (119)
  250. CreateObject(970,1515.6000000,-1597.4000000,12.9000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (120)
  251. CreateObject(1360,1519.0000000,-1597.9000000,13.2000000,0.0000000,0.0000000,90.0000000); //object(cj_bush_prop3) (1)
  252. CreateObject(1215,1524.2000000,-1601.9000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (18)
  253. CreateObject(1215,1524.0000000,-1600.8000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (19)
  254. CreateObject(1215,1523.5000000,-1599.9000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (20)
  255. CreateObject(1215,1523.0000000,-1599.1000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (21)
  256. CreateObject(1215,1522.3000000,-1598.5000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (22)
  257. CreateObject(1215,1521.5000000,-1598.0000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (23)
  258. CreateObject(1215,1520.5000000,-1597.7000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (24)
  259. CreateObject(640,1518.8000000,-1678.5000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(kb_planter_bush2) (1)
  260. CreateObject(640,1518.7998000,-1678.5000000,13.1000000,0.0000000,0.0000000,270.0000000); //object(kb_planter_bush2) (2)
  261. CreateObject(640,1494.4000000,-1689.6000000,13.3000000,0.0000000,0.0000000,90.0000000); //object(kb_planter_bush2) (3)
  262. CreateObject(640,1518.5996000,-1702.5996000,13.1000000,0.0000000,0.0000000,90.0000000); //object(kb_planter_bush2) (4)
  263. CreateObject(1364,1518.7000000,-1690.6000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop) (1)
  264. CreateObject(1364,1518.7002000,-1701.5000000,13.2000000,0.0000000,0.0000000,179.9950000); //object(cj_bush_prop) (2)
  265. CreateObject(1364,1520.4000000,-1696.1000000,13.2000000,0.0000000,0.0000000,270.0000000); //object(cj_bush_prop) (3)
  266. CreateObject(738,1520.6000000,-1692.7000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(aw_streettree2) (1)
  267. CreateObject(738,1520.6000000,-1699.5000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(aw_streettree2) (2)
  268. CreateObject(640,1518.6000000,-1665.3000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(kb_planter_bush2) (5)
  269. CreateObject(1340,1519.4000000,-1677.0000000,13.5000000,0.0000000,0.0000000,180.0000000); //object(chillidogcart) (1)
  270. CreateObject(1359,1519.3000000,-1675.4000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(cj_bin1) (1)
  271. CreateObject(1432,1519.7000000,-1667.3000000,12.4000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (1)
  272. CreateObject(1432,1516.8000000,-1670.8000000,12.4000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (2)
  273. CreateObject(1432,1516.3000000,-1675.8000000,12.4000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (3)
  274. CreateObject(1337,1524.6328000,-1671.7920000,10.1357500,0.0000000,0.0000000,0.0000000); //object(binnt07_la) (2)
  275. CreateObject(2762,1520.7000000,-1671.8000000,12.8000000,0.0000000,0.0000000,270.0000000); //object(cj_chick_table) (1)
  276. CreateObject(1546,1521.0000000,-1671.0000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(cj_pint_glass) (1)
  277. CreateObject(1665,1520.5000000,-1671.3000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(propashtray1) (1)
  278. CreateObject(2837,1520.7000000,-1672.3000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(gb_takeaway02) (1)
  279. CreateObject(2837,1516.7000000,-1675.6000000,13.0000000,0.0000000,0.0000000,309.9960000); //object(gb_takeaway02) (2)
  280. CreateObject(2837,1517.1000000,-1667.8000000,12.3000000,0.0000000,0.0000000,309.9960000); //object(gb_takeaway02) (3)
  281. CreateObject(1359,1517.3000000,-1696.1000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(cj_bin1) (2)
  282. CreateObject(997,1515.7998000,-1689.0000000,12.4000000,0.0000000,0.0000000,270.0000000); //object(lhouse_barrier3) (1)
  283. CreateObject(997,1515.8000000,-1699.7000000,12.4000000,0.0000000,0.0000000,270.0000000); //object(lhouse_barrier3) (2)
  284. CreateObject(997,1515.8000000,-1694.5000000,12.4000000,0.0000000,0.0000000,270.0000000); //object(lhouse_barrier3) (3)
  285. CreateObject(3263,1535.8000000,-1635.2000000,12.4000000,0.0000000,0.0000000,270.0000000); //object(privatesign2) (1)
  286. CreateObject(1215,1439.3000000,-1597.7000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (25)
  287. CreateObject(1215,1438.3000000,-1597.9000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (26)
  288. CreateObject(1215,1437.4000000,-1598.2000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (27)
  289. CreateObject(1215,1436.7000000,-1598.7000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (28)
  290. CreateObject(1215,1436.0000000,-1599.3000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (29)
  291. CreateObject(1215,1435.5000000,-1600.1000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (30)
  292. CreateObject(1215,1435.1000000,-1600.9000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (31)
  293. CreateObject(1215,1434.9000000,-1601.8000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (32)
  294. CreateObject(1360,1435.9000000,-1606.0000000,13.2000000,0.0000000,0.0000000,90.0000000); //object(cj_bush_prop3) (2)
  295. CreateObject(1360,1469.4000000,-1724.6000000,17.8000000,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop3) (3)
  296. CreateObject(8843,1443.9000000,-1610.7000000,12.4000000,0.0000000,0.0000000,270.0000000); //object(arrows01_lvs) (1)
  297. CreateObject(640,1442.7000000,-1598.0000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(kb_planter_bush2) (7)
  298. CreateObject(640,1448.0000000,-1598.0000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(kb_planter_bush2) (8)
  299. CreateObject(640,1453.3000000,-1598.0000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(kb_planter_bush2) (9)
  300. CreateObject(640,1458.6000000,-1598.0000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(kb_planter_bush2) (10)
  301. CreateObject(640,1463.9000000,-1598.0000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(kb_planter_bush2) (11)
  302. CreateObject(640,1469.2000000,-1598.0000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(kb_planter_bush2) (12)
  303. CreateObject(640,1474.4000000,-1598.0000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(kb_planter_bush2) (13)
  304. CreateObject(640,1479.7000000,-1598.0000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(kb_planter_bush2) (14)
  305. CreateObject(640,1484.9000000,-1598.0000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(kb_planter_bush2) (15)
  306. CreateObject(640,1490.2000000,-1598.0000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(kb_planter_bush2) (16)
  307. CreateObject(640,1495.5000000,-1598.0000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(kb_planter_bush2) (17)
  308. CreateObject(640,1500.8000000,-1598.0000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(kb_planter_bush2) (18)
  309. CreateObject(640,1500.7998000,-1598.0000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(kb_planter_bush2) (19)
  310. CreateObject(640,1506.1000000,-1598.0000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(kb_planter_bush2) (20)
  311. CreateObject(640,1511.4000000,-1598.0000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(kb_planter_bush2) (21)
  312. CreateObject(640,1516.7000000,-1598.0000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(kb_planter_bush2) (22)
  313. CreateObject(3578,1440.3000000,-1601.4000000,11.8000000,0.0000000,0.0000000,270.0000000); //object(dockbarr1_la) (2)
  314. CreateObject(3578,1443.3000000,-1601.4000000,11.8000000,0.0000000,0.0000000,270.0000000); //object(dockbarr1_la) (3)
  315. CreateObject(3578,1446.4000000,-1601.4000000,11.8000000,0.0000000,0.0000000,270.0000000); //object(dockbarr1_la) (4)
  316. CreateObject(3578,1449.4000000,-1601.4000000,11.8000000,0.0000000,0.0000000,270.0000000); //object(dockbarr1_la) (5)
  317. CreateObject(3578,1452.5000000,-1601.4000000,11.8000000,0.0000000,0.0000000,270.0000000); //object(dockbarr1_la) (6)
  318. CreateObject(3578,1455.5000000,-1601.4000000,11.8000000,0.0000000,0.0000000,270.0000000); //object(dockbarr1_la) (7)
  319. CreateObject(3578,1458.4000000,-1601.4000000,11.8000000,0.0000000,0.0000000,270.0000000); //object(dockbarr1_la) (8)
  320. CreateObject(3578,1461.5000000,-1601.4000000,11.8000000,0.0000000,0.0000000,270.0000000); //object(dockbarr1_la) (9)
  321. CreateObject(3578,1464.6000000,-1601.4000000,11.8000000,0.0000000,0.0000000,270.0000000); //object(dockbarr1_la) (10)
  322. CreateObject(3578,1467.6000000,-1601.4000000,11.8000000,0.0000000,0.0000000,270.0000000); //object(dockbarr1_la) (11)
  323. CreateObject(3578,1470.7000000,-1601.4000000,11.8000000,0.0000000,0.0000000,270.0000000); //object(dockbarr1_la) (12)
  324. CreateObject(3578,1473.9000000,-1601.4000000,11.8000000,0.0000000,0.0000000,270.0000000); //object(dockbarr1_la) (13)
  325. CreateObject(3578,1476.9000000,-1601.4000000,11.8000000,0.0000000,0.0000000,270.0000000); //object(dockbarr1_la) (14)
  326. CreateObject(3578,1480.1000000,-1601.4000000,11.8000000,0.0000000,0.0000000,270.0000000); //object(dockbarr1_la) (15)
  327. CreateObject(3578,1483.4000000,-1601.4000000,11.8000000,0.0000000,0.0000000,270.0000000); //object(dockbarr1_la) (16)
  328. CreateObject(3578,1486.6000000,-1601.4000000,11.8000000,0.0000000,0.0000000,270.0000000); //object(dockbarr1_la) (17)
  329. CreateObject(3578,1489.9000000,-1601.4000000,11.8000000,0.0000000,0.0000000,270.0000000); //object(dockbarr1_la) (18)
  330. CreateObject(3578,1493.0000000,-1601.4000000,11.8000000,0.0000000,0.0000000,270.0000000); //object(dockbarr1_la) (19)
  331. CreateObject(3578,1496.3000000,-1601.4000000,11.8000000,0.0000000,0.0000000,270.0000000); //object(dockbarr1_la) (20)
  332. CreateObject(3578,1499.5000000,-1601.4000000,11.8000000,0.0000000,0.0000000,270.0000000); //object(dockbarr1_la) (21)
  333. CreateObject(3578,1502.7000000,-1601.4000000,11.8000000,0.0000000,0.0000000,270.0000000); //object(dockbarr1_la) (22)
  334. CreateObject(3578,1506.0000000,-1601.4000000,11.8000000,0.0000000,0.0000000,270.0000000); //object(dockbarr1_la) (23)
  335. CreateObject(3578,1509.2000000,-1601.4000000,11.8000000,0.0000000,0.0000000,270.0000000); //object(dockbarr1_la) (24)
  336. CreateObject(3578,1512.4000000,-1601.4000000,11.8000000,0.0000000,0.0000000,270.0000000); //object(dockbarr1_la) (25)
  337. CreateObject(3578,1515.4000000,-1601.4000000,11.8000000,0.0000000,0.0000000,270.0000000); //object(dockbarr1_la) (26)
  338. CreateObject(984,1441.0996000,-1615.7998000,13.0000000,0.0000000,0.0000000,270.0000000); //object(fenceshit2) (1)
  339. CreateObject(984,1453.9004000,-1615.7998000,13.0000000,0.0000000,0.0000000,270.0000000); //object(fenceshit2) (2)
  340. CreateObject(984,1466.7002000,-1615.7998000,13.0000000,0.0000000,0.0000000,270.0000000); //object(fenceshit2) (3)
  341. CreateObject(984,1479.5000000,-1615.7998000,13.0000000,0.0000000,0.0000000,270.0000000); //object(fenceshit2) (5)
  342. CreateObject(984,1490.0000000,-1689.1000000,13.2000000,0.0000000,0.0000000,270.0000000); //object(fenceshit2) (6)
  343. CreateObject(984,1505.1000000,-1615.8000000,13.0000000,0.0000000,0.0000000,270.0000000); //object(fenceshit2) (7)
  344. CreateObject(3578,1518.9000000,-1623.0000000,11.8000000,0.0000000,0.0000000,180.0000000); //object(dockbarr1_la) (27)
  345. CreateObject(3578,1518.9000000,-1626.0000000,11.8000000,0.0000000,0.0000000,179.9950000); //object(dockbarr1_la) (28)
  346. CreateObject(3578,1518.9000000,-1629.4000000,11.8000000,0.0000000,0.0000000,179.9950000); //object(dockbarr1_la) (29)
  347. CreateObject(3578,1518.9004000,-1632.7002000,11.8000000,0.0000000,0.0000000,179.9950000); //object(dockbarr1_la) (30)
  348. CreateObject(3578,1518.9000000,-1635.9000000,11.8000000,0.0000000,0.0000000,179.9950000); //object(dockbarr1_la) (31)
  349. CreateObject(970,1519.0000000,-1622.6000000,12.9000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (122)
  350. CreateObject(970,1519.1000000,-1636.3000000,12.9000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (123)
  351. CreateObject(1361,1516.2000000,-1636.8000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (14)
  352. CreateObject(1361,1516.1000000,-1622.2000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (15)
  353. CreateObject(1233,1515.2000000,-1622.5000000,13.8000000,0.0000000,0.0000000,242.5000000); //object(noparkingsign1) (1)
  354. CreateObject(3265,1515.4000000,-1629.4000000,12.3000000,0.0000000,0.0000000,270.0000000); //object(privatesign4) (1)
  355. CreateObject(1256,1520.7000000,-1645.9000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (2)
  356. CreateObject(1256,1520.7000000,-1657.1000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (3)
  357. CreateObject(1256,1520.7000000,-1649.7000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (4)
  358. CreateObject(1256,1520.7000000,-1653.4000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (5)
  359. CreateObject(1361,1520.6000000,-1655.3000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (16)
  360. CreateObject(1361,1520.7000000,-1651.6000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (17)
  361. CreateObject(1361,1520.7000000,-1647.8000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (18)
  362. CreateObject(970,1519.2000000,-1644.5000000,12.9000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (124)
  363. CreateObject(970,1519.2000000,-1658.5000000,12.9000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (125)
  364. CreateObject(3040,1521.1000000,-1661.9000000,14.8000000,0.0000000,0.0000000,0.0000000); //object(ct_stall2) (1)
  365. CreateObject(13681,1483.6000000,-1717.8000000,17.0000000,0.0000000,0.0000000,180.0000000); //object(tcehilhouse03) (1)
  366. CreateObject(640,1471.5000000,-1726.7000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(kb_planter_bush2) (4)
  367. CreateObject(640,1476.8000000,-1726.7000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(kb_planter_bush2) (4)
  368. CreateObject(640,1482.1000000,-1726.7000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(kb_planter_bush2) (4)
  369. CreateObject(640,1487.4000000,-1726.7000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(kb_planter_bush2) (4)
  370. CreateObject(640,1492.7000000,-1726.7000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(kb_planter_bush2) (4)
  371. CreateObject(640,1496.2000000,-1726.7000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(kb_planter_bush2) (4)
  372. CreateObject(1360,1436.0000000,-1615.0996000,13.2000000,0.0000000,0.0000000,90.0000000); //object(cj_bush_prop3) (3)
  373. CreateObject(1360,1493.6000000,-1708.3000000,13.2000000,0.0000000,0.0000000,179.9950000); //object(cj_bush_prop3) (3)
  374. CreateObject(3802,1497.3000000,-1710.9000000,15.4000000,0.0000000,0.0000000,90.0000000); //object(sfx_plant03) (1)
  375. CreateObject(3802,1494.6000000,-1710.9000000,15.4000000,0.0000000,0.0000000,90.0000000); //object(sfx_plant03) (2)
  376. CreateObject(1361,1486.5000000,-1709.1000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (19)
  377. CreateObject(1209,1477.8000000,-1709.2000000,12.3000000,0.0000000,0.0000000,180.0000000); //object(vendmach) (1)
  378. CreateObject(1216,1479.0000000,-1709.0000000,13.0000000,0.0000000,0.0000000,180.0000000); //object(phonebooth1) (1)
  379. CreateObject(970,1534.5996000,-1683.7002000,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (1)
  380. CreateObject(970,1482.8000000,-1708.9000000,12.9000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (1)
  381. CreateObject(640,1474.4000000,-1707.8000000,13.0000000,0.0000000,0.0000000,270.0000000); //object(kb_planter_bush2) (2)
  382. CreateObject(640,1471.7000000,-1707.8000000,13.0000000,0.0000000,0.0000000,270.0000000); //object(kb_planter_bush2) (2)
  383. CreateObject(996,1469.7000000,-1707.4000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier1) (1)
  384. CreateObject(3399,1500.2000000,-1714.5000000,14.8000000,0.0000000,0.0000000,270.0000000); //object(cxrf_a51_stairs) (1)
  385. CreateObject(16101,1500.9000000,-1721.2000000,6.1000000,0.0000000,0.0000000,0.0000000); //object(des_windsockpole) (1)
  386. CreateObject(8661,1504.8000000,-1717.4000000,12.3000000,0.0000000,0.0000000,0.0000000); //object(gnhtelgrnd_lvs) (2)
  387. CreateObject(8661,1504.8000000,-1697.5000000,12.3000000,0.0000000,0.0000000,0.0000000); //object(gnhtelgrnd_lvs) (3)
  388. CreateObject(8661,1504.8000000,-1677.6000000,12.3000000,0.0000000,0.0000000,0.0000000); //object(gnhtelgrnd_lvs) (4)
  389. CreateObject(8661,1504.6000000,-1657.7000000,12.3000000,0.0000000,0.0000000,0.0000000); //object(gnhtelgrnd_lvs) (5)
  390. CreateObject(8661,1504.6000000,-1637.8000000,12.3000000,0.0000000,0.0000000,0.0000000); //object(gnhtelgrnd_lvs) (6)
  391. CreateObject(8661,1504.6000000,-1618.0000000,12.3000000,0.0000000,0.0000000,0.0000000); //object(gnhtelgrnd_lvs) (7)
  392. CreateObject(8661,1504.6000000,-1598.1000000,12.3000000,0.0000000,0.0000000,0.0000000); //object(gnhtelgrnd_lvs) (8)
  393. CreateObject(8661,1464.7000000,-1598.1000000,12.3000000,0.0000000,0.0000000,0.0000000); //object(gnhtelgrnd_lvs) (9)
  394. CreateObject(8661,1464.7000000,-1618.0000000,12.3000000,0.0000000,0.0000000,0.0000000); //object(gnhtelgrnd_lvs) (10)
  395. CreateObject(8661,1464.7000000,-1637.8000000,12.3000000,0.0000000,0.0000000,0.0000000); //object(gnhtelgrnd_lvs) (11)
  396. CreateObject(8661,1464.6000000,-1657.7000000,12.3000000,0.0000000,0.0000000,0.0000000); //object(gnhtelgrnd_lvs) (12)
  397. CreateObject(8661,1464.9000000,-1677.6000000,12.3000000,0.0000000,0.0000000,0.0000000); //object(gnhtelgrnd_lvs) (13)
  398. CreateObject(8661,1464.9000000,-1697.5000000,12.3000000,0.0000000,0.0000000,0.0000000); //object(gnhtelgrnd_lvs) (14)
  399. CreateObject(8661,1465.0000000,-1717.4000000,12.3000000,0.0000000,0.0000000,0.0000000); //object(gnhtelgrnd_lvs) (15)
  400. CreateObject(8661,1425.2000000,-1717.4000000,12.3000000,0.0000000,0.0000000,0.0000000); //object(gnhtelgrnd_lvs) (16)
  401. CreateObject(8661,1425.0000000,-1697.5000000,12.3000000,0.0000000,0.0000000,0.0000000); //object(gnhtelgrnd_lvs) (17)
  402. CreateObject(8661,1424.9000000,-1677.6000000,12.3000000,0.0000000,0.0000000,0.0000000); //object(gnhtelgrnd_lvs) (18)
  403. CreateObject(8661,1424.8000000,-1657.8000000,12.3000000,0.0000000,0.0000000,0.0000000); //object(gnhtelgrnd_lvs) (19)
  404. CreateObject(8661,1424.8000000,-1637.9000000,12.3000000,0.0000000,0.0000000,0.0000000); //object(gnhtelgrnd_lvs) (20)
  405. CreateObject(8661,1424.7000000,-1618.0000000,12.3000000,0.0000000,0.0000000,0.0000000); //object(gnhtelgrnd_lvs) (21)
  406. CreateObject(8661,1425.0000000,-1598.2000000,12.3000000,0.0000000,0.0000000,0.0000000); //object(gnhtelgrnd_lvs) (22)
  407. CreateObject(970,1495.7000000,-1709.8000000,17.5000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (14)
  408. CreateObject(1361,1477.6000000,-1718.0000000,17.7000000,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (21)
  409. CreateObject(970,1491.6000000,-1709.8000000,17.5000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (17)
  410. CreateObject(970,1487.5000000,-1709.8000000,17.5000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (24)
  411. CreateObject(970,1483.4000000,-1709.8000000,17.5000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (27)
  412. CreateObject(970,1479.3000000,-1709.8000000,17.5000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (29)
  413. CreateObject(970,1498.9000000,-1713.0000000,17.5000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (35)
  414. CreateObject(970,1498.9000000,-1717.1000000,17.5000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (40)
  415. CreateObject(970,1498.8000000,-1723.4000000,17.5000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (46)
  416. CreateObject(1361,1498.2002000,-1725.7998000,17.7000000,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (23)
  417. CreateObject(1360,1498.5000000,-1708.2998000,13.2000000,0.0000000,0.0000000,179.9950000); //object(cj_bush_prop3) (3)
  418. CreateObject(970,1472.0000000,-1726.0000000,17.5000000,0.0000000,0.0000000,180.0000000); //object(fencesmallb) (127)
  419. CreateObject(970,1476.1000000,-1726.0000000,17.5000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (128)
  420. CreateObject(970,1480.2000000,-1726.0000000,17.5000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (129)
  421. CreateObject(970,1484.3000000,-1726.0000000,17.5000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (130)
  422. CreateObject(970,1488.4000000,-1726.0000000,17.5000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (131)
  423. CreateObject(970,1492.5000000,-1726.0000000,17.5000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (132)
  424. CreateObject(970,1496.6000000,-1726.0000000,17.5000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (133)
  425. CreateObject(955,1471.0000000,-1723.6000000,17.4000000,0.0000000,0.0000000,0.0000000); //object(cj_ext_sprunk) (1)
  426. CreateObject(2942,1472.3000000,-1723.5000000,17.6000000,0.0000000,0.0000000,0.0000000); //object(kmb_atm1) (1)
  427. CreateObject(1256,1477.5000000,-1712.0000000,17.6000000,0.0000000,0.0000000,180.0000000); //object(stonebench1) (1)
  428. CreateObject(1256,1477.5000000,-1716.0000000,17.6000000,0.0000000,0.0000000,179.9950000); //object(stonebench1) (6)
  429. CreateObject(1256,1477.5000000,-1720.0000000,17.6000000,0.0000000,0.0000000,179.9950000); //object(stonebench1) (7)
  430. CreateObject(1361,1498.4004000,-1710.2998000,17.7000000,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (24)
  431. CreateObject(1361,1477.5996000,-1714.0000000,17.7000000,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (25)
  432. CreateObject(1216,1477.6000000,-1722.3000000,17.7000000,0.0000000,0.0000000,90.0000000); //object(phonebooth1) (2)
  433. CreateObject(640,1479.8000000,-1710.2000000,17.7000000,0.0000000,0.0000000,270.0000000); //object(kb_planter_bush2) (2)
  434. CreateObject(640,1485.0000000,-1710.2000000,17.7000000,0.0000000,0.0000000,270.0000000); //object(kb_planter_bush2) (2)
  435. CreateObject(640,1490.3000000,-1710.2000000,17.7000000,0.0000000,0.0000000,270.0000000); //object(kb_planter_bush2) (2)
  436. CreateObject(640,1495.1000000,-1710.2000000,17.7000000,0.0000000,0.0000000,270.0000000); //object(kb_planter_bush2) (2)
  437. CreateObject(640,1494.8000000,-1725.6000000,17.7000000,0.0000000,0.0000000,270.0000000); //object(kb_planter_bush2) (2)
  438. CreateObject(640,1489.5000000,-1725.6000000,17.7000000,0.0000000,0.0000000,270.0000000); //object(kb_planter_bush2) (2)
  439. CreateObject(640,1484.2000000,-1725.6000000,17.7000000,0.0000000,0.0000000,270.0000000); //object(kb_planter_bush2) (2)
  440. CreateObject(640,1478.9000000,-1725.6000000,17.7000000,0.0000000,0.0000000,270.0000000); //object(kb_planter_bush2) (2)
  441. CreateObject(3928,1487.8000000,-1717.7000000,17.0000000,0.0000000,0.0000000,90.0000000); //object(helipad) (1)
  442. CreateObject(1319,1491.4000000,-1721.7000000,17.5000000,0.0000000,0.0000000,0.0000000); //object(ws_ref_bollard) (1)
  443. CreateObject(1319,1491.4004000,-1713.9004000,17.5000000,0.0000000,0.0000000,0.0000000); //object(ws_ref_bollard) (2)
  444. CreateObject(1319,1484.4004000,-1713.9004000,17.5000000,0.0000000,0.0000000,0.0000000); //object(ws_ref_bollard) (3)
  445. CreateObject(1319,1484.4004000,-1721.7002000,17.5000000,0.0000000,0.0000000,0.0000000); //object(ws_ref_bollard) (4)
  446. CreateObject(3265,1498.7000000,-1721.2000000,17.0000000,0.0000000,0.0000000,140.0000000); //object(privatesign4) (2)
  447. CreateObject(6964,1478.9000000,-1661.5000000,12.1000000,0.0000000,0.0000000,0.0000000); //object(venefountwat02) (1)
  448. CreateObject(14469,1508.0000000,-1723.8000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(flower-bush08a) (1)
  449. CreateObject(14469,1511.8000000,-1723.6000000,12.9000000,0.0000000,0.0000000,3.0000000); //object(flower-bush08a) (2)
  450. CreateObject(14469,1514.1000000,-1723.6000000,13.4000000,0.0000000,0.0000000,3.5000000); //object(flower-bush08a) (3)
  451. CreateObject(14469,1509.7000000,-1723.8000000,13.4000000,0.0000000,0.0000000,0.5000000); //object(flower-bush08a) (4)
  452. CreateObject(1280,1515.5000000,-1719.1000000,13.2000000,0.0000000,0.0000000,14.2500000); //object(parkbench1) (1)
  453. CreateObject(1280,1513.1000000,-1719.7000000,13.2000000,0.0000000,0.0000000,195.2500000); //object(parkbench1) (2)
  454. CreateObject(1280,1508.8000000,-1720.7000000,13.2000000,0.0000000,0.0000000,193.9950000); //object(parkbench1) (3)
  455. CreateObject(1280,1511.0000000,-1720.1000000,13.2000000,0.0000000,0.0000000,12.2450000); //object(parkbench1) (4)
  456. CreateObject(9345,1456.2000000,-1722.3000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(sfn_pier_grassbit) (1)
  457. CreateObject(9345,1453.0999800,-1620.9000200,12.5000000,0.0000000,0.0000000,180.0000000); //object(sfn_pier_grassbit) (3)
  458. CreateObject(9345,1510.2000000,-1721.9000000,12.5000000,0.0000000,0.0000000,194.7450000); //object(sfn_pier_grassbit) (4)
  459. CreateObject(3948,1451.5000000,-1621.2000000,21.6000000,0.0000000,0.0000000,329.7500000); //object(bistrogarden) (1)
  460. CreateObject(1597,1492.6000000,-1661.4000000,15.0000000,0.0000000,0.0000000,0.0000000); //object(cntrlrsac1) (1)
  461. CreateObject(1597,1500.9000000,-1661.3000000,15.0000000,0.0000000,0.0000000,0.0000000); //object(cntrlrsac1) (2)
  462. CreateObject(1597,1469.5000000,-1633.4000000,15.0000000,0.0000000,0.0000000,0.0000000); //object(cntrlrsac1) (3)
  463. CreateObject(1597,1479.8000000,-1633.4000000,15.0000000,0.0000000,0.0000000,0.0000000); //object(cntrlrsac1) (4)
  464. CreateObject(1364,1478.4000000,-1636.1000000,13.1000000,0.0000000,0.0000000,270.0000000); //object(cj_bush_prop) (4)
  465. CreateObject(1364,1478.4000000,-1630.6000000,13.1000000,0.0000000,0.0000000,270.0000000); //object(cj_bush_prop) (5)
  466. CreateObject(1364,1471.3000000,-1630.6000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(cj_bush_prop) (6)
  467. CreateObject(1364,1471.3000000,-1636.1000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(cj_bush_prop) (7)
  468. CreateObject(1359,1478.4000000,-1633.4000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(cj_bin1) (3)
  469. CreateObject(1359,1471.5996000,-1633.2998000,13.0000000,0.0000000,0.0000000,0.0000000); //object(cj_bin1) (4)
  470. CreateObject(1332,1468.2000000,-1710.9000000,13.3000000,0.0000000,0.0000000,90.0000000); //object(binnt02_la) (1)
  471. CreateObject(1332,1468.2000000,-1713.5000000,13.3000000,0.0000000,0.0000000,90.0000000); //object(binnt02_la) (2)
  472. CreateObject(1215,1486.6000000,-1707.7000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (1)
  473. CreateObject(804,1463.1000000,-1723.8000000,13.9000000,0.0000000,0.0000000,0.0000000); //object(genveg_bush10) (1)
  474. CreateObject(813,1459.8000000,-1721.3000000,14.9000000,0.0000000,0.0000000,0.0000000); //object(genveg_bush17) (1)
  475. CreateObject(804,1456.8000000,-1723.6000000,13.9000000,0.0000000,0.0000000,0.0000000); //object(genveg_bush10) (2)
  476. CreateObject(813,1451.7998000,-1723.0996000,14.9000000,0.0000000,0.0000000,0.0000000); //object(genveg_bush17) (2)
  477. CreateObject(804,1453.0000000,-1719.0000000,13.9000000,0.0000000,0.0000000,0.0000000); //object(genveg_bush10) (3)
  478. CreateObject(970,1478.6000000,-1628.3000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (134)
  479. CreateObject(970,1470.9000000,-1628.3000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (135)
  480. CreateObject(970,1478.8000000,-1638.5000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (136)
  481. CreateObject(970,1471.1000000,-1638.5000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (137)
  482. CreateObject(1215,1436.3000000,-1723.2000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (33)
  483. CreateObject(1215,1437.6000000,-1724.5000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (34)
  484. CreateObject(1215,1438.8000000,-1725.8000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (35)
  485. CreateObject(8841,1482.9000000,-1689.6000000,15.6000000,0.0000000,0.0000000,0.0000000); //object(rsdncarprk01_lvs) (1)
  486. CreateObject(3578,1502.4000000,-1684.1000000,11.8000000,0.0000000,0.0000000,89.9950000); //object(dockbarr1_la) (30)
  487. CreateObject(3578,1499.2000000,-1684.1000000,11.8000000,0.0000000,0.0000000,89.9950000); //object(dockbarr1_la) (30)
  488. CreateObject(3578,1496.0000000,-1684.1000000,11.8000000,0.0000000,0.0000000,89.9950000); //object(dockbarr1_la) (30)
  489. CreateObject(3578,1492.9000000,-1684.1000000,11.8000000,0.0000000,0.0000000,89.9950000); //object(dockbarr1_la) (30)
  490. CreateObject(3578,1492.9004000,-1684.0996000,11.8000000,0.0000000,0.0000000,89.9950000); //object(dockbarr1_la) (30)
  491. CreateObject(3578,1489.9000000,-1684.1000000,11.8000000,0.0000000,0.0000000,89.9950000); //object(dockbarr1_la) (30)
  492. CreateObject(3578,1486.8000000,-1684.1000000,11.8000000,0.0000000,0.0000000,89.9950000); //object(dockbarr1_la) (30)
  493. CreateObject(3578,1483.7000000,-1684.1000000,11.8000000,0.0000000,0.0000000,89.9950000); //object(dockbarr1_la) (30)
  494. CreateObject(3578,1480.6000000,-1684.0000000,11.8000000,0.0000000,0.0000000,89.9950000); //object(dockbarr1_la) (30)
  495. CreateObject(3578,1477.6000000,-1684.0000000,11.8000000,0.0000000,0.0000000,89.9950000); //object(dockbarr1_la) (30)
  496. CreateObject(3578,1474.6000000,-1684.0000000,11.8000000,0.0000000,0.0000000,89.9950000); //object(dockbarr1_la) (30)
  497. CreateObject(3578,1471.6000000,-1684.0000000,11.8000000,0.0000000,0.0000000,89.9950000); //object(dockbarr1_la) (30)
  498. CreateObject(3578,1468.6000000,-1684.0000000,11.8000000,0.0000000,0.0000000,89.9950000); //object(dockbarr1_la) (30)
  499. CreateObject(3578,1465.6000000,-1684.0000000,11.8000000,0.0000000,0.0000000,89.9950000); //object(dockbarr1_la) (30)
  500. CreateObject(3578,1502.4000000,-1694.5000000,11.8000000,0.0000000,0.0000000,89.9950000); //object(dockbarr1_la) (30)
  501. CreateObject(3578,1499.2000000,-1694.5000000,11.8000000,0.0000000,0.0000000,89.9950000); //object(dockbarr1_la) (30)
  502. CreateObject(3578,1496.0000000,-1694.5000000,11.8000000,0.0000000,0.0000000,89.9950000); //object(dockbarr1_la) (30)
  503. CreateObject(3578,1492.9000000,-1694.5000000,11.8000000,0.0000000,0.0000000,89.9950000); //object(dockbarr1_la) (30)
  504. CreateObject(3578,1489.9000000,-1694.5000000,11.8000000,0.0000000,0.0000000,89.9950000); //object(dockbarr1_la) (30)
  505. CreateObject(3578,1486.8000000,-1694.5000000,11.8000000,0.0000000,0.0000000,89.9950000); //object(dockbarr1_la) (30)
  506. CreateObject(3578,1483.7000000,-1694.5000000,11.8000000,0.0000000,0.0000000,89.9950000); //object(dockbarr1_la) (30)
  507. CreateObject(3578,1480.6000000,-1694.5000000,11.8000000,0.0000000,0.0000000,89.9950000); //object(dockbarr1_la) (30)
  508. CreateObject(3578,1477.6000000,-1694.5000000,11.8000000,0.0000000,0.0000000,89.9950000); //object(dockbarr1_la) (30)
  509. CreateObject(3578,1474.6000000,-1694.5000000,11.8000000,0.0000000,0.0000000,89.9950000); //object(dockbarr1_la) (30)
  510. CreateObject(3578,1471.6000000,-1694.5000000,11.8000000,0.0000000,0.0000000,89.9950000); //object(dockbarr1_la) (30)
  511. CreateObject(3578,1468.6000000,-1694.5000000,11.8000000,0.0000000,0.0000000,89.9950000); //object(dockbarr1_la) (30)
  512. CreateObject(3578,1465.6000000,-1694.5000000,11.8000000,0.0000000,0.0000000,89.9950000); //object(dockbarr1_la) (30)
  513. CreateObject(640,1518.7002000,-1689.4004000,13.1000000,0.0000000,0.0000000,90.0000000); //object(kb_planter_bush2) (3)
  514. CreateObject(640,1489.1000000,-1689.6000000,13.3000000,0.0000000,0.0000000,90.0000000); //object(kb_planter_bush2) (3)
  515. CreateObject(640,1485.6000000,-1689.6000000,13.3000000,0.0000000,0.0000000,90.0000000); //object(kb_planter_bush2) (3)
  516. CreateObject(640,1479.7000000,-1689.6000000,13.3000000,0.0000000,0.0000000,90.0000000); //object(kb_planter_bush2) (3)
  517. CreateObject(640,1474.4000000,-1689.6000000,13.3000000,0.0000000,0.0000000,90.0000000); //object(kb_planter_bush2) (3)
  518. CreateObject(640,1469.3000000,-1689.6000000,13.3000000,0.0000000,0.0000000,90.0000000); //object(kb_planter_bush2) (3)
  519. CreateObject(8843,1514.9000000,-1683.9000000,12.4000000,0.0000000,0.0000000,90.0000000); //object(arrows01_lvs) (2)
  520. CreateObject(1214,1513.9000000,-1689.3000000,12.3000000,0.0000000,0.0000000,0.0000000); //object(bollard) (7)
  521. CreateObject(1214,1512.3000000,-1689.3000000,12.3000000,0.0000000,0.0000000,0.0000000); //object(bollard) (8)
  522. CreateObject(1214,1510.8000000,-1689.3000000,12.3000000,0.0000000,0.0000000,0.0000000); //object(bollard) (9)
  523. CreateObject(1214,1509.3000000,-1689.3000000,12.3000000,0.0000000,0.0000000,0.0000000); //object(bollard) (10)
  524. CreateObject(1214,1509.3000000,-1690.9000000,12.3000000,0.0000000,0.0000000,0.0000000); //object(bollard) (12)
  525. CreateObject(1214,1513.9000000,-1678.5000000,12.3000000,0.0000000,0.0000000,0.0000000); //object(bollard) (13)
  526. CreateObject(1214,1512.3000000,-1678.5000000,12.3000000,0.0000000,0.0000000,0.0000000); //object(bollard) (14)
  527. CreateObject(1214,1510.8000000,-1678.5000000,12.3000000,0.0000000,0.0000000,0.0000000); //object(bollard) (15)
  528. CreateObject(1214,1509.3000000,-1678.5000000,12.3000000,0.0000000,0.0000000,0.0000000); //object(bollard) (16)
  529. CreateObject(1214,1509.3000000,-1676.9000000,12.3000000,0.0000000,0.0000000,0.0000000); //object(bollard) (17)
  530. CreateObject(984,1479.5000000,-1615.7998000,13.0000000,0.0000000,0.0000000,270.0000000); //object(fenceshit2) (5)
  531. CreateObject(984,1490.0000000,-1690.0000000,13.2000000,0.0000000,0.0000000,270.0000000); //object(fenceshit2) (6)
  532. CreateObject(984,1492.2998000,-1615.7998000,13.0000000,0.0000000,0.0000000,270.0000000); //object(fenceshit2) (6)
  533. CreateObject(984,1492.2998000,-1615.7998000,13.0000000,0.0000000,0.0000000,270.0000000); //object(fenceshit2) (6)
  534. CreateObject(984,1474.5000000,-1690.0000000,13.2000000,0.0000000,0.0000000,270.0000000); //object(fenceshit2) (6)
  535. CreateObject(984,1474.5000000,-1689.2000000,13.2000000,0.0000000,0.0000000,270.0000000); //object(fenceshit2) (6)
  536. CreateObject(1361,1498.4000000,-1689.6000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (26)
  537. CreateObject(1361,1465.2000000,-1689.6000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (27)
  538. CreateObject(1363,1501.8000000,-1689.6000000,13.4000000,0.0000000,0.0000000,0.0000000); //object(cj_phone_kiosk) (1)
  539. CreateObject(3860,1444.9000000,-1672.5000000,13.5000000,0.0000000,0.0000000,92.0000000); //object(marketstall04_sfxrf) (1)
  540. CreateObject(3861,1444.8000000,-1667.0000000,13.5000000,0.0000000,0.0000000,90.0000000); //object(marketstall01_sfxrf) (1)
  541. CreateObject(3862,1444.7000000,-1661.8000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(marketstall02_sfxrf) (1)
  542. CreateObject(3863,1453.9000000,-1672.2000000,13.5000000,0.0000000,0.0000000,272.2500000); //object(marketstall03_sfxrf) (1)
  543. CreateObject(1371,1454.3000000,-1668.6000000,13.1000000,0.0000000,0.0000000,270.0000000); //object(cj_hippo_bin) (1)
  544. CreateObject(1597,1453.6000000,-1662.2000000,15.0000000,0.0000000,0.0000000,0.0000000); //object(cntrlrsac1) (5)
  545. CreateObject(1597,1447.5000000,-1658.8000000,15.0000000,0.0000000,0.0000000,90.0000000); //object(cntrlrsac1) (6)
  546. CreateObject(1281,1496.3000000,-1632.3000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(parktable1) (1)
  547. CreateObject(1281,1503.7002000,-1639.7998000,13.1000000,0.0000000,0.0000000,0.0000000); //object(parktable1) (2)
  548. CreateObject(1281,1499.5000000,-1620.6000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(parktable1) (3)
  549. CreateObject(1281,1481.6000000,-1621.6000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(parktable1) (4)
  550. CreateObject(1281,1465.5000000,-1648.6000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(parktable1) (5)
  551. CreateObject(1281,1445.0000000,-1630.7000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(parktable1) (6)
  552. CreateObject(1281,1449.3000000,-1698.2000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(parktable1) (7)
  553. CreateObject(1281,1445.0000000,-1630.7002000,13.1000000,0.0000000,0.0000000,90.0000000); //object(parktable1) (8)
  554. CreateObject(1281,1454.3000000,-1685.5000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(parktable1) (9)
  555. CreateObject(1281,1511.8000000,-1707.8000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(parktable1) (10)
  556. CreateObject(1340,1491.0000000,-1647.1000000,13.4000000,0.0000000,0.0000000,0.0000000); //object(chillidogcart) (2)
  557. CreateObject(1341,1489.1000000,-1645.2000000,13.3000000,0.0000000,0.0000000,90.0000000); //object(icescart_prop) (1)
  558. CreateObject(1342,1487.5000000,-1646.6000000,13.3000000,0.0000000,0.0000000,180.0000000); //object(noodlecart_prop) (1)
  559. CreateObject(1235,1488.3000000,-1645.0000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(wastebin) (1)
  560. CreateObject(2770,1489.9000000,-1648.5000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(cj_cb_bin) (1)
  561. CreateObject(1256,1435.4000000,-1708.2000000,13.0000000,0.0000000,0.0000000,180.0000000); //object(stonebench1) (8)
  562. CreateObject(1256,1435.4000000,-1713.1000000,13.0000000,0.0000000,0.0000000,179.9950000); //object(stonebench1) (9)
  563. CreateObject(1256,1445.1000000,-1726.6000000,13.0000000,0.0000000,0.0000000,269.9950000); //object(stonebench1) (10)
  564. CreateObject(1256,1523.7000000,-1717.9000000,13.0000000,0.0000000,0.0000000,1.9890000); //object(stonebench1) (11)
  565. CreateObject(3532,1545.0000000,-1658.6000000,13.6000000,0.0000000,0.0000000,180.0000000); //object(triadbush) (1)
  566. CreateObject(3532,1544.8000000,-1662.9000000,13.6000000,0.0000000,0.0000000,179.9950000); //object(triadbush) (2)
  567. CreateObject(3532,1544.8000000,-1663.9000000,13.6000000,0.0000000,0.0000000,179.9950000); //object(triadbush) (3)
  568. CreateObject(3532,1544.7998000,-1663.9004000,13.6000000,0.0000000,0.0000000,359.9950000); //object(triadbush) (4)
  569. CreateObject(3532,1544.8000000,-1661.4000000,13.6000000,0.0000000,0.0000000,356.9890000); //object(triadbush) (5)
  570. CreateObject(3532,1544.8000000,-1658.7000000,13.6000000,0.0000000,0.0000000,356.9840000); //object(triadbush) (6)
  571. CreateObject(3532,1544.7000000,-1686.9000000,13.6000000,0.0000000,0.0000000,356.9840000); //object(triadbush) (7)
  572. CreateObject(3532,1544.6000000,-1690.4000000,13.6000000,0.0000000,0.0000000,356.9840000); //object(triadbush) (8)
  573. CreateObject(3532,1544.6000000,-1693.1000000,13.6000000,0.0000000,0.0000000,356.9840000); //object(triadbush) (9)
  574. CreateObject(3532,1544.6000000,-1691.6000000,13.6000000,0.0000000,0.0000000,356.9840000); //object(triadbush) (10)
  575. CreateObject(3532,1544.7000000,-1688.2000000,13.6000000,0.0000000,0.0000000,356.9840000); //object(triadbush) (11)
  576. CreateObject(997,1539.2000000,-1696.4000000,12.5000000,0.0000000,0.0000000,90.0000000); //object(lhouse_barrier3) (5)
  577. CreateObject(997,1539.2000000,-1693.1000000,12.5000000,0.0000000,0.0000000,90.0000000); //object(lhouse_barrier3) (6)
  578. CreateObject(997,1539.2000000,-1689.8000000,12.5000000,0.0000000,0.0000000,90.0000000); //object(lhouse_barrier3) (7)
  579. CreateObject(997,1539.2000000,-1686.5000000,12.5000000,0.0000000,0.0000000,90.0000000); //object(lhouse_barrier3) (8)
  580. CreateObject(1215,1539.1000000,-1661.7000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (36)
  581. CreateObject(997,1539.2002000,-1699.7002000,12.5000000,0.0000000,0.0000000,90.0000000); //object(lhouse_barrier3) (9)
  582. CreateObject(997,1539.1000000,-1654.7000000,12.5000000,0.0000000,0.0000000,90.0000000); //object(lhouse_barrier3) (13)
  583. CreateObject(1215,1539.4004000,-1683.0000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (37)
  584. CreateObject(3532,1540.3000000,-1638.8000000,13.7000000,0.0000000,0.0000000,356.9840000); //object(triadbush) (12)
  585. CreateObject(3532,1540.3000000,-1642.9000000,13.7000000,0.0000000,0.0000000,356.9840000); //object(triadbush) (13)
  586. CreateObject(3532,1540.3000000,-1647.0000000,13.7000000,0.0000000,0.0000000,356.9840000); //object(triadbush) (14)
  587. CreateObject(3532,1540.3000000,-1648.6000000,13.7000000,0.0000000,0.0000000,356.9840000); //object(triadbush) (15)
  588. CreateObject(3532,1540.3000000,-1643.3000000,13.7000000,0.0000000,0.0000000,356.9840000); //object(triadbush) (16)
  589. CreateObject(3532,1540.3000000,-1640.2000000,13.7000000,0.0000000,0.0000000,356.9840000); //object(triadbush) (17)
  590. CreateObject(3532,1540.0000000,-1702.9000000,13.7000000,0.0000000,0.0000000,356.9840000); //object(triadbush) (18)
  591. CreateObject(3532,1540.1000000,-1706.8000000,13.7000000,0.0000000,0.0000000,356.9840000); //object(triadbush) (19)
  592. CreateObject(3532,1540.0996000,-1706.7998000,13.7000000,0.0000000,0.0000000,356.9840000); //object(triadbush) (20)
  593. CreateObject(3532,1540.0000000,-1710.4000000,13.7000000,0.0000000,0.0000000,356.9840000); //object(triadbush) (21)
  594. CreateObject(3532,1540.1000000,-1713.0000000,13.7000000,0.0000000,0.0000000,356.9840000); //object(triadbush) (22)
  595. CreateObject(3532,1540.1000000,-1711.1000000,13.7000000,0.0000000,0.0000000,356.9840000); //object(triadbush) (23)
  596. CreateObject(3532,1540.2000000,-1706.3000000,13.7000000,0.0000000,0.0000000,356.9840000); //object(triadbush) (24)
  597. CreateObject(3532,1540.1000000,-1703.8000000,13.7000000,0.0000000,0.0000000,356.9840000); //object(triadbush) (25)
  598. CreateObject(997,1539.1000000,-1658.0000000,12.5000000,0.0000000,0.0000000,90.0000000); //object(lhouse_barrier3) (17)
  599. CreateObject(997,1539.1000000,-1661.3000000,12.5000000,0.0000000,0.0000000,90.0000000); //object(lhouse_barrier3) (18)
  600. CreateObject(2773,1500.1000000,-1709.5000000,12.8000000,0.0000000,0.0000000,90.0000000); //object(cj_airprt_bar) (1)
  601. CreateObject(1281,1448.8000000,-1643.4000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(parktable1) (11)
  602. CreateObject(970,1552.9000000,-1672.5000000,15.9000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (16)
  603. CreateObject(970,1544.1000000,-1678.6000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (16)
  604. CreateObject(949,1541.7000000,-1678.6000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(plant_pot_4) (1)
  605. CreateObject(949,1541.7002000,-1672.5996000,13.2000000,0.0000000,0.0000000,0.0000000); //object(plant_pot_4) (2)
  606. CreateObject(970,1544.0996000,-1672.5996000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (16)
  607. CreateObject(970,1552.9000000,-1678.7000000,15.9000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (16)
  608. CreateObject(968,1524.0000000,-1687.4000000,13.1000000,0.0000000,354.2500000,270.0000000); //object(barrierturn) (1)
  609. CreateObject(966,1524.0000000,-1687.2000000,12.4000000,0.0000000,0.0000000,270.0000000); //object(bar_gatebar01) (1)
  610. CreateObject(1233,1524.3000000,-1679.2000000,13.9000000,0.0000000,0.0000000,90.0000000); //object(noparkingsign1) (2)
  611. CreateObject(1214,1524.0000000,-1688.3000000,12.3000000,0.0000000,0.0000000,0.0000000); //object(bollard) (18)
  612. CreateObject(1214,1523.7998000,-1679.5996000,12.3000000,0.0000000,0.0000000,0.0000000); //object(bollard) (19)
  613. CreateObject(3578,1529.7000000,-1699.5000000,11.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (1)
  614. CreateObject(3578,1529.7000000,-1609.9000000,11.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (1)
  615. CreateObject(997,1534.8000000,-1602.5000000,12.5000000,0.0000000,0.0000000,270.0000000); //object(lhouse_barrier3) (19)
  616. CreateObject(997,1534.8000000,-1605.8000000,12.5000000,0.0000000,0.0000000,270.0000000); //object(lhouse_barrier3) (20)
  617. CreateObject(997,1534.8000000,-1609.1000000,12.5000000,0.0000000,0.0000000,270.0000000); //object(lhouse_barrier3) (21)
  618. CreateObject(997,1534.8000000,-1612.4000000,12.5000000,0.0000000,0.0000000,270.0000000); //object(lhouse_barrier3) (22)
  619. CreateObject(997,1534.8000000,-1615.7000000,12.5000000,0.0000000,0.0000000,273.0000000); //object(lhouse_barrier3) (23)
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