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- 16:30:40: CLR host plugin strings not found, dynamically loading 4 strings
- 16:30:40: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
- 16:30:40: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
- 16:30:40: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
- 16:30:40: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
- 16:30:40: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
- 16:30:40: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
- 16:30:40: CLRHost:: Could not find/load browser settings at location C:\Users\jackj\AppData\Roaming\OBS\pluginData\browser.json
- 16:30:40: CLRHost:: Exception: System.IO.FileNotFoundException: Could not find file 'C:\Users\jackj\AppData\Roaming\OBS\pluginData\browser.json'.
- 16:30:40: File name: 'C:\Users\jackj\AppData\Roaming\OBS\pluginData\browser.json'
- 16:30:40: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
- 16:30:40: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
- 16:30:40: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
- 16:30:40: at CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
- 16:30:40: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
- 16:30:42: Open Broadcaster Software v0.657b - 32bit (´・ω・`)
- 16:30:42: -------------------------------
- 16:30:42: CPU Name: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz
- 16:30:42: CPU Speed: 2592MHz
- 16:30:42: Physical Memory: 4095MB Total, 4095MB Free
- 16:30:42: stepping id: 3, model 94, family 6, type 0, extmodel 2, extfamily 0, HTT 1, logical cores 8, total cores 4
- 16:30:42: monitor 1: pos={0, 0}, size={1920, 1080}
- 16:30:42: Windows Version: 10.0 Build 10586 (revision 0)
- 16:30:42: Aero is Enabled
- 16:30:42: -------------------------------
- 16:30:42: OBS Modules:
- 16:30:42: Base Address Module
- 16:30:42: 00B60000 OBS.exe
- 16:30:42: 5FCD0000 OBSApi.dll
- 16:30:42: 63C60000 CLRHostPlugin.dll
- 16:30:42: 5FB60000 DShowPlugin.dll
- 16:30:42: 5FB30000 GraphicsCapture.dll
- 16:30:42: 5FA90000 NoiseGate.dll
- 16:30:42: 5FA70000 PSVPlugin.dll
- 16:30:42: 5FA50000 scenesw.dll
- 16:30:42: ------------------------------------------
- 16:30:42: Adapter 1
- 16:30:42: Video Adapter: NVIDIA GeForce GTX 960M
- 16:30:42: Video Adapter Dedicated Video Memory: 2092826624
- 16:30:42: Video Adapter Shared System Memory: 2202075136
- 16:30:42: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 16:30:42: ------------------------------------------
- 16:30:42: Adapter 2
- 16:30:42: Video Adapter: Intel(R) HD Graphics 530
- 16:30:42: Video Adapter Dedicated Video Memory: 134217728
- 16:30:42: Video Adapter Shared System Memory: 4160684032
- 16:30:42: =====Stream Start: 2016-01-24, 16:30:42===============================================
- 16:30:42: Multithreaded optimizations: On
- 16:30:42: Base resolution: 1920x1080
- 16:30:42: Output resolution: 1920x1080
- 16:30:42: ------------------------------------------
- 16:30:42: Loading up D3D10 on NVIDIA GeForce GTX 960M (Adapter 1)...
- 16:30:42: ------------------------------------------
- 16:30:42: Audio Format: 48000 Hz
- 16:30:42: ------------------------------------------
- 16:30:42: Audio Channels: 2 Ch
- 16:30:42: Playback device Default
- 16:30:42: ------------------------------------------
- 16:30:42: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 16:30:42: Global Audio time adjust: 0
- 16:30:42: ------------------------------------------
- 16:30:42: Audio Encoding: AAC
- 16:30:42: bitrate: 192
- 16:30:42: Using graphics capture
- 16:30:42: Trying to hook process: csgo.exe
- 16:30:42: Scene buffering time set to 700
- 16:30:42: Found QSV hardware support
- 16:30:43: ------------------------------------------
- 16:30:43: QSV version 1.8 using MFX_IMPL_HARDWARE_ANY | MFX_IMPL_VIA_D3D11 (actual: MFX_IMPL_HARDWARE | MFX_IMPL_VIA_D3D11)
- 16:30:43: Using 14 bitstreams and 14 frame buffers
- 16:30:43: ------------------------------------------
- 16:30:43: Video Encoding: QSV
- 16:30:43: fps: 60
- 16:30:43: width: 1920, height: 1080
- 16:30:43: target-usage: MFX_TARGETUSAGE_7_BEST_SPEED
- 16:30:43: profile: MFX_PROFILE_AVC_MAIN
- 16:30:43: CBR: no
- 16:30:43: CFR: yes
- 16:30:43: max bitrate: 15000
- 16:30:43: buffer size: 15000
- 16:30:43: rate control: VBR
- 16:30:43: ------------------------------------------
- Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
- Warning -- SharedTexCapture::Init: Could not create shared texture
- 16:30:49: SharedTexCapture hooked
- 16:34:56: FlushBufferedVideo: Flushing 37 packets over 600 ms
- 16:34:57: Total frames encoded: 15180, total frames duplicated: 1496 (9.86%)
- 16:34:57: Total frames rendered: 14680, number of late frames: 321 (2.19%) (it's okay for some frames to be late)
- 16:34:57:
- 16:34:57: Profiler time results:
- 16:34:57:
- 16:34:57: ==============================================================
- 16:34:57: video thread frame - [100%] [avg time: 4.576 ms] [children: 84.7%] [unaccounted: 15.3%]
- 16:34:57: | scene->Preprocess - [0.0437%] [avg time: 0.002 ms]
- 16:34:57: | GPU download and conversion - [84.7%] [avg time: 3.876 ms] [children: 3.06%] [unaccounted: 81.6%]
- 16:34:57: | | flush - [1.57%] [avg time: 0.072 ms]
- 16:34:57: | | CopyResource - [1.31%] [avg time: 0.06 ms]
- 16:34:57: | | conversion to 4:2:0 - [0.175%] [avg time: 0.008 ms]
- 16:34:57: Convert444Threads - [100%] [avg time: 1.298 ms] [children: 99.4%] [unaccounted: 0.616%]
- 16:34:57: | Convert444toNV12 - [99.4%] [avg time: 1.29 ms]
- 16:34:57: encoder thread frame - [100%] [avg time: 0.177 ms] [children: 80.2%] [unaccounted: 19.8%]
- 16:34:57: | QueueEncodeTask - [11.9%] [avg time: 0.021 ms]
- 16:34:57: | ProcessEncodedFrame - [40.7%] [avg time: 0.072 ms]
- 16:34:57: | sending stuff out - [27.7%] [avg time: 0.049 ms]
- 16:34:57: ==============================================================
- 16:34:57:
- 16:34:57:
- 16:34:57: Profiler CPU results:
- 16:34:57:
- 16:34:57: ==============================================================
- 16:34:57: video thread frame - [cpu time: avg 0.419 ms, total 6156.25 ms] [avg calls per frame: 1]
- 16:34:57: | scene->Preprocess - [cpu time: avg 0.001 ms, total 15.625 ms] [avg calls per frame: 1]
- 16:34:57: | GPU download and conversion - [cpu time: avg 0.086 ms, total 1265.63 ms] [avg calls per frame: 1]
- 16:34:57: | | flush - [cpu time: avg 0.048 ms, total 718.75 ms] [avg calls per frame: 1]
- 16:34:57: | | CopyResource - [cpu time: avg 0.007 ms, total 109.375 ms] [avg calls per frame: 1]
- 16:34:57: | | conversion to 4:2:0 - [cpu time: avg 0.003 ms, total 46.875 ms] [avg calls per frame: 1]
- 16:34:57: Convert444Threads - [cpu time: avg 1.275 ms, total 37328.1 ms] [avg calls per frame: 2]
- 16:34:57: | Convert444toNV12 - [cpu time: avg 1.269 ms, total 37140.6 ms] [avg calls per frame: 2]
- 16:34:57: encoder thread frame - [cpu time: avg 0.013 ms, total 203.125 ms] [avg calls per frame: 1]
- 16:34:57: | QueueEncodeTask - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:34:57: | ProcessEncodedFrame - [cpu time: avg 0.002 ms, total 31.25 ms] [avg calls per frame: 1]
- 16:34:57: | sending stuff out - [cpu time: avg 0.01 ms, total 156.25 ms] [avg calls per frame: 1]
- 16:34:57: ==============================================================
- 16:34:57:
- 16:34:57: =====Stream End: 2016-01-24, 16:34:57=================================================
- 16:35:15: CLR host plugin instance deleted; removing dynamically loaded localization strings
- 16:35:15: Terminating 0x19cc
- Last game capture log:
- 2016-01-24, 16:25:01: we're booting up:
- 16:25:01: CaptureThread: attached to process csgo.exe
- 16:25:01: D3D9 Present
- 16:25:01: (half life scientist) everything.. seems to be in order
- 16:25:05: D3D9EndScene called
- 16:25:05: D3DPRESENT_PARAMETERS {
- 16:25:05: BackBufferWidth: 1920
- 16:25:05: BackBufferHeight: 1080
- 16:25:05: BackBufferFormat: D3DFMT_A8R8G8B8
- 16:25:05: BackBufferCount: 1
- 16:25:05: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 16:25:05: MultiSampleQuality: 0
- 16:25:05: SwapEffect: D3DSWAPEFFECT_DISCARD
- 16:25:05: hDeviceWindow: 1771060
- 16:25:05: Windowed: false
- 16:25:05: EnableAutoDepthStencil: true
- 16:25:05: AutoDepthStencilFormat: D3DFMT_D24S8
- 16:25:05: Flags: None
- 16:25:05: FullScreen_RefreshRateInHz: 60
- 16:25:05: PresentationInterval: 2147483648
- 16:25:05: };
- 16:25:05: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 16:25:05: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 16:25:05: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 16:25:05: successfully set up d3d9 hooks
- 16:25:05: D3D9Present called
- 16:25:06: DoD3D9GPUHook: success
- 16:25:06: D3DSURFACE_DESC {
- 16:25:06: Format: D3DFMT_A8R8G8B8
- 16:25:06: Type: D3DRTYPE_SURFACE
- 16:25:06: Usage: D3DUSAGE_RENDERTARGET
- 16:25:06: Pool: D3DPOOL_DEFAULT
- 16:25:06: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 16:25:06: MultiSampleQuality: 0
- 16:25:06: Width: 1920
- 16:25:06: Height: 1080
- 16:25:06: };
- 16:25:06: successfully capturing d3d9 frames via GPU
- 16:30:43: ---------------------- Cleared D3D9 Capture ----------------------
- 16:30:43: received restart event, capturing
- 16:30:44: DoD3D9GPUHook: success
- 16:30:44: D3D9Reset called
- 16:30:44: ---------------------- Cleared D3D9 Capture ----------------------
- 16:30:44: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 16:30:44: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 16:30:44: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 16:30:44: successfully set up d3d9 hooks
- 16:30:48: D3D9EndScene called
- 16:30:48: D3D9Present called
- 16:30:49: DoD3D9GPUHook: success
- 16:30:49: D3DSURFACE_DESC {
- 16:30:49: Format: D3DFMT_A8R8G8B8
- 16:30:49: Type: D3DRTYPE_SURFACE
- 16:30:49: Usage: D3DUSAGE_RENDERTARGET
- 16:30:49: Pool: D3DPOOL_DEFAULT
- 16:30:49: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 16:30:49: MultiSampleQuality: 0
- 16:30:49: Width: 1920
- 16:30:49: Height: 1080
- 16:30:49: };
- 16:30:49: successfully capturing d3d9 frames via GPU
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