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Mar 23rd, 2017
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  1. 2017-03-24 00:52:45,425 INFO 35 - Runstep broken: Open Rift
  2. 2017-03-24 00:52:45,425 INFO 35 - Runstep ended: Open Rift
  3. 2017-03-24 00:52:45,425 DEBUG 35 - *** Stoping all tasks
  4. 2017-03-24 00:52:45,435 DEBUG 35 - *** Switch to profile : GRift / Script : 2.4.3 Monk LoN LTK (V2) / Pickit : [angewei] All Class Ultimate EndGame Pickit with Properties Filtering
  5. 2017-03-24 00:52:49,015 DEBUG 35 - *** InteractWithUiAndWaitFor GRiftButton
  6. 2017-03-24 00:52:49,135 DEBUG 35 - *** InteractWithUiAndWaitFor GRiftArrow
  7. 2017-03-24 00:52:49,675 DEBUG 10 - *** Ping received :Running
  8. 2017-03-24 00:52:50,337 DEBUG 35 - *** SelectUiInTree: Root.TopLayer.DropDown._content._stackpanel._item8
  9. 2017-03-24 00:52:50,337 DEBUG 35 - *** Pointing
  10. 2017-03-24 00:52:50,447 DEBUG 35 - *** Clicking
  11. 2017-03-24 00:52:50,547 DEBUG 35 - *** Not enough gold to buy an empowered rift
  12. 2017-03-24 00:52:50,547 DEBUG 35 - *** InteractWithUiAndWaitFor RiftAcceptButton
  13. 2017-03-24 00:52:50,647 DEBUG 35 - *** Portal not ready
  14. 2017-03-24 00:52:51,157 DEBUG 35 - *** Portal not ready
  15. 2017-03-24 00:52:51,667 DEBUG 35 - *** Portal not ready
  16. 2017-03-24 00:52:52,177 DEBUG 35 - *** Portal not ready
  17. 2017-03-24 00:52:52,687 DEBUG 35 - *** Portal not ready
  18. 2017-03-24 00:52:53,217 DEBUG 35 - *** Portal not ready
  19. 2017-03-24 00:52:53,727 DEBUG 35 - *** Portal not ready
  20. 2017-03-24 00:52:54,237 DEBUG 35 - *** Portal not ready
  21. 2017-03-24 00:52:54,797 DEBUG 35 - *** Portal not ready
  22. 2017-03-24 00:52:55,307 DEBUG 35 - *** Portal not ready
  23. 2017-03-24 00:52:55,467 DEBUG 27 - *** Banner, Achievment or Map signal
  24. 2017-03-24 00:52:55,807 DEBUG 35 - *** Reseting world with worldId : 77370006
  25. 2017-03-24 00:52:56,117 DEBUG 34 - *** Updating world with 4 new scene(s)
  26. 2017-03-24 00:52:56,567 DEBUG 35 - *** Stoping all tasks
  27. 2017-03-24 00:52:56,567 INFO 35 - Running Step : Do Rift
  28. 2017-03-24 00:52:56,567 DEBUG 35 - *** Starting all tasks
  29. 2017-03-24 00:52:56,567 DEBUG 35 - *** Reseting timeouts
  30. 2017-03-24 00:52:56,567 DEBUG 35 - *** Reseting world with worldId : 77370006
  31. 2017-03-24 00:52:56,657 INFO 35 - Level: 1
  32. 2017-03-24 00:52:56,657 DEBUG 35 - *** Local portal stored : X: 884,09, Y: 580,51, Z: 2,72 idWorld : 0x77370006
  33. 2017-03-24 00:52:56,657 DEBUG 35 - *** Starting all tasks
  34. 2017-03-24 00:52:56,677 DEBUG 35 - *** Move : GizmoItem trDun_Cath_WoodDoor_A-17558
  35. 2017-03-24 00:52:56,707 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  36. 2017-03-24 00:52:57,077 DEBUG 35 - *** Move : GizmoItem trDun_Cath_WoodDoor_A-17558
  37. 2017-03-24 00:52:57,647 DEBUG 34 - *** Updating world with 1 new scene(s)
  38. 2017-03-24 00:53:00,017 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  39. 2017-03-24 00:53:01,157 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  40. 2017-03-24 00:53:01,757 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  41. 2017-03-24 00:53:03,457 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  42. 2017-03-24 00:53:03,997 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  43. 2017-03-24 00:53:04,860 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  44. 2017-03-24 00:53:05,500 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  45. 2017-03-24 00:53:06,350 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  46. 2017-03-24 00:53:06,460 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  47. 2017-03-24 00:53:08,870 DEBUG 34 - *** Updating world with 1 new scene(s)
  48. 2017-03-24 00:53:13,250 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  49. 2017-03-24 00:53:13,470 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  50. 2017-03-24 00:53:15,220 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  51. 2017-03-24 00:53:15,860 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  52. 2017-03-24 00:53:19,960 DEBUG 10 - *** Ping received :Running
  53. 2017-03-24 00:53:26,370 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  54. 2017-03-24 00:53:32,090 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  55. 2017-03-24 00:53:32,910 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  56. 2017-03-24 00:53:35,190 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  57. 2017-03-24 00:53:36,130 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  58. 2017-03-24 00:53:36,230 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  59. 2017-03-24 00:53:37,040 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  60. 2017-03-24 00:53:45,410 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  61. 2017-03-24 00:53:46,650 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  62. 2017-03-24 00:53:47,050 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  63. 2017-03-24 00:53:47,930 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  64. 2017-03-24 00:53:48,570 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  65. 2017-03-24 00:53:50,150 DEBUG 10 - *** Ping received :Running
  66. 2017-03-24 00:53:58,470 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  67. 2017-03-24 00:54:01,073 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
  68. 2017-03-24 00:54:01,163 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
  69. 2017-03-24 00:54:01,263 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
  70. 2017-03-24 00:54:01,373 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
  71. 2017-03-24 00:54:01,463 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
  72. 2017-03-24 00:54:01,563 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
  73. 2017-03-24 00:54:01,663 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
  74. 2017-03-24 00:54:01,763 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
  75. 2017-03-24 00:54:01,863 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
  76. 2017-03-24 00:54:02,003 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
  77. 2017-03-24 00:54:02,073 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
  78. 2017-03-24 00:54:02,123 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  79. 2017-03-24 00:54:02,953 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  80. 2017-03-24 00:54:02,973 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
  81. 2017-03-24 00:54:03,063 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
  82. 2017-03-24 00:54:03,183 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
  83. 2017-03-24 00:54:03,263 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
  84. 2017-03-24 00:54:03,363 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
  85. 2017-03-24 00:54:03,463 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
  86. 2017-03-24 00:54:03,563 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
  87. 2017-03-24 00:54:03,593 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  88. 2017-03-24 00:54:05,233 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  89. 2017-03-24 00:54:05,263 DEBUG 35 - *** No action ready
  90. 2017-03-24 00:54:05,273 DEBUG 35 - *** No action ready
  91. 2017-03-24 00:54:05,273 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
  92. 2017-03-24 00:54:05,363 DEBUG 35 - *** No action ready
  93. 2017-03-24 00:54:05,363 DEBUG 35 - *** No action ready
  94. 2017-03-24 00:54:05,373 DEBUG 35 - *** No action ready
  95. 2017-03-24 00:54:05,373 DEBUG 35 - *** No action ready
  96. 2017-03-24 00:54:05,373 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
  97. 2017-03-24 00:54:05,463 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
  98. 2017-03-24 00:54:05,563 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
  99. 2017-03-24 00:54:05,663 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
  100. 2017-03-24 00:54:05,753 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  101. 2017-03-24 00:54:06,573 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  102. 2017-03-24 00:54:06,583 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
  103. 2017-03-24 00:54:06,683 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
  104. 2017-03-24 00:54:06,773 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  105. 2017-03-24 00:54:07,593 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  106. 2017-03-24 00:54:07,673 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
  107. 2017-03-24 00:54:07,773 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
  108. 2017-03-24 00:54:07,873 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
  109. 2017-03-24 00:54:07,893 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  110. 2017-03-24 00:54:08,583 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
  111. 2017-03-24 00:54:08,703 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  112. 2017-03-24 00:54:09,723 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  113. 2017-03-24 00:54:11,133 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  114. 2017-03-24 00:54:11,393 DEBUG 35 - *** No action ready
  115. 2017-03-24 00:54:11,393 DEBUG 35 - *** No action ready
  116. 2017-03-24 00:54:11,393 DEBUG 35 - *** No action ready
  117. 2017-03-24 00:54:11,393 DEBUG 35 - *** No action ready
  118. 2017-03-24 00:54:11,393 DEBUG 35 - *** No action ready
  119. 2017-03-24 00:54:11,403 DEBUG 35 - *** No action ready
  120. 2017-03-24 00:54:11,403 DEBUG 35 - *** No action ready
  121. 2017-03-24 00:54:11,403 DEBUG 35 - *** No action ready
  122. 2017-03-24 00:54:11,403 DEBUG 35 - *** No action ready
  123. 2017-03-24 00:54:12,983 DEBUG 34 - *** Updating world with 1 new scene(s)
  124. 2017-03-24 00:54:15,273 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  125. 2017-03-24 00:54:17,923 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  126. 2017-03-24 00:54:18,043 DEBUG 35 - *** No action ready
  127. 2017-03-24 00:54:18,043 DEBUG 35 - *** No action ready
  128. 2017-03-24 00:54:18,043 DEBUG 35 - *** No action ready
  129. 2017-03-24 00:54:18,043 DEBUG 35 - *** No action ready
  130. 2017-03-24 00:54:18,053 DEBUG 35 - *** No action ready
  131. 2017-03-24 00:54:18,053 DEBUG 35 - *** No action ready
  132. 2017-03-24 00:54:18,053 DEBUG 35 - *** No action ready
  133. 2017-03-24 00:54:18,053 DEBUG 35 - *** No action ready
  134. 2017-03-24 00:54:18,053 DEBUG 35 - *** No action ready
  135. 2017-03-24 00:54:18,693 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  136. 2017-03-24 00:54:20,403 DEBUG 10 - *** Ping received :Running
  137. 2017-03-24 00:54:20,453 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  138. 2017-03-24 00:54:21,323 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  139. 2017-03-24 00:54:32,353 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  140. 2017-03-24 00:54:34,133 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  141. 2017-03-24 00:54:35,024 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  142. 2017-03-24 00:54:37,454 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  143. 2017-03-24 00:54:39,084 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  144. 2017-03-24 00:54:39,994 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  145. 2017-03-24 00:54:40,274 DEBUG 35 - *** Portal to next level detected :g_Portal_ArchTall_Orange
  146. 2017-03-24 00:54:40,274 INFO 35 - Runstep broken *Do Rift
  147. 2017-03-24 00:54:40,314 DEBUG 35 - *** Portal to next level detected :g_Portal_ArchTall_Orange
  148. 2017-03-24 00:54:40,314 INFO 35 - Runstep broken: Do Rift
  149. 2017-03-24 00:54:40,314 INFO 35 - Runstep ended: Do Rift
  150. 2017-03-24 00:54:40,314 INFO 35 - Take portal to Invalid
  151. 2017-03-24 00:54:40,314 DEBUG 35 - *** X: 404,7498 Y: 340,4294 Z: -4,220751
  152. 2017-03-24 00:54:43,534 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  153. 2017-03-24 00:54:44,084 DEBUG 35 - *** No action ready
  154. 2017-03-24 00:54:44,084 DEBUG 35 - *** No action ready
  155. 2017-03-24 00:54:44,084 DEBUG 35 - *** No action ready
  156. 2017-03-24 00:54:44,084 DEBUG 35 - *** No action ready
  157. 2017-03-24 00:54:44,094 DEBUG 35 - *** No action ready
  158. 2017-03-24 00:54:44,094 DEBUG 35 - *** No action ready
  159. 2017-03-24 00:54:44,094 DEBUG 35 - *** No action ready
  160. 2017-03-24 00:54:44,094 DEBUG 35 - *** No action ready
  161. 2017-03-24 00:54:44,104 DEBUG 35 - *** No action ready
  162. 2017-03-24 00:54:44,104 DEBUG 35 - *** No action ready
  163. 2017-03-24 00:54:44,104 DEBUG 35 - *** No action ready
  164. 2017-03-24 00:54:45,314 DEBUG 35 - *** Stoping all tasks
  165. 2017-03-24 00:54:45,314 DEBUG 35 - *** TakePortal : close enough to take portal
  166. 2017-03-24 00:54:45,474 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  167. 2017-03-24 00:54:46,314 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  168. 2017-03-24 00:54:46,964 DEBUG 35 - *** Reseting world with worldId : 77380004
  169. 2017-03-24 00:54:47,594 DEBUG 34 - *** Updating world with 4 new scene(s)
  170. 2017-03-24 00:54:47,964 DEBUG 35 - *** Stoping all tasks
  171. 2017-03-24 00:54:47,964 INFO 35 - Running Step : Do Rift
  172. 2017-03-24 00:54:47,964 DEBUG 35 - *** Starting all tasks
  173. 2017-03-24 00:54:47,964 DEBUG 35 - *** Reseting timeouts
  174. 2017-03-24 00:54:47,964 DEBUG 35 - *** Reseting world with worldId : 77380004
  175. 2017-03-24 00:54:48,064 INFO 35 - Level: 2
  176. 2017-03-24 00:54:48,064 DEBUG 35 - *** Local portal stored : X: 280,5, Y: 1420, Z: 2,26 idWorld : 0x77380004
  177. 2017-03-24 00:54:48,064 DEBUG 35 - *** Starting all tasks
  178. 2017-03-24 00:54:48,354 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  179. 2017-03-24 00:54:50,675 DEBUG 10 - *** Ping received :Running
  180. 2017-03-24 00:54:52,455 DEBUG 35 - *** No action ready
  181. 2017-03-24 00:54:52,455 DEBUG 35 - *** No action ready
  182. 2017-03-24 00:54:52,455 DEBUG 35 - *** No action ready
  183. 2017-03-24 00:54:52,455 DEBUG 35 - *** No action ready
  184. 2017-03-24 00:54:52,735 DEBUG 35 - *** No action ready
  185. 2017-03-24 00:54:52,745 DEBUG 35 - *** No action ready
  186. 2017-03-24 00:54:52,745 DEBUG 35 - *** No action ready
  187. 2017-03-24 00:54:52,745 DEBUG 35 - *** No action ready
  188. 2017-03-24 00:54:52,845 DEBUG 35 - *** No action ready
  189. 2017-03-24 00:54:52,845 DEBUG 35 - *** No action ready
  190. 2017-03-24 00:54:52,845 DEBUG 35 - *** No action ready
  191. 2017-03-24 00:54:53,145 DEBUG 35 - *** No action ready
  192. 2017-03-24 00:54:53,145 DEBUG 35 - *** No action ready
  193. 2017-03-24 00:54:53,145 DEBUG 35 - *** No action ready
  194. 2017-03-24 00:54:53,245 DEBUG 35 - *** No action ready
  195. 2017-03-24 00:54:53,245 DEBUG 35 - *** No action ready
  196. 2017-03-24 00:54:53,245 DEBUG 35 - *** No action ready
  197. 2017-03-24 00:54:53,345 DEBUG 35 - *** No action ready
  198. 2017-03-24 00:54:53,345 DEBUG 35 - *** No action ready
  199. 2017-03-24 00:54:53,345 DEBUG 35 - *** No action ready
  200. 2017-03-24 00:54:53,465 DEBUG 35 - *** No action ready
  201. 2017-03-24 00:54:53,465 DEBUG 35 - *** No action ready
  202. 2017-03-24 00:54:53,465 DEBUG 35 - *** No action ready
  203. 2017-03-24 00:54:53,545 DEBUG 35 - *** No action ready
  204. 2017-03-24 00:54:53,545 DEBUG 35 - *** No action ready
  205. 2017-03-24 00:54:53,545 DEBUG 35 - *** No action ready
  206. 2017-03-24 00:54:53,645 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  207. 2017-03-24 00:54:54,055 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  208. 2017-03-24 00:54:54,145 DEBUG 35 - *** No action ready
  209. 2017-03-24 00:54:54,245 DEBUG 35 - *** No action ready
  210. 2017-03-24 00:54:54,345 DEBUG 35 - *** No action ready
  211. 2017-03-24 00:54:54,445 DEBUG 35 - *** No action ready
  212. 2017-03-24 00:54:54,445 DEBUG 35 - *** No action ready
  213. 2017-03-24 00:54:54,445 DEBUG 35 - *** No action ready
  214. 2017-03-24 00:54:58,195 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  215. 2017-03-24 00:54:58,245 DEBUG 35 - *** No action ready
  216. 2017-03-24 00:54:58,245 DEBUG 35 - *** No action ready
  217. 2017-03-24 00:54:58,245 DEBUG 35 - *** No action ready
  218. 2017-03-24 00:54:58,245 DEBUG 35 - *** No action ready
  219. 2017-03-24 00:54:58,245 DEBUG 35 - *** No action ready
  220. 2017-03-24 00:54:58,245 DEBUG 35 - *** No action ready
  221. 2017-03-24 00:54:58,255 DEBUG 35 - *** No action ready
  222. 2017-03-24 00:54:58,255 DEBUG 35 - *** No action ready
  223. 2017-03-24 00:54:58,415 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  224. 2017-03-24 00:54:59,355 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  225. 2017-03-24 00:54:59,455 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  226. 2017-03-24 00:55:00,335 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  227. 2017-03-24 00:55:00,935 DEBUG 35 - *** No action ready
  228. 2017-03-24 00:55:00,935 DEBUG 35 - *** No action ready
  229. 2017-03-24 00:55:00,935 DEBUG 35 - *** No action ready
  230. 2017-03-24 00:55:01,045 DEBUG 35 - *** No action ready
  231. 2017-03-24 00:55:01,045 DEBUG 35 - *** No action ready
  232. 2017-03-24 00:55:05,645 DEBUG 34 - *** Updating world with 1 new scene(s)
  233. 2017-03-24 00:55:06,015 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  234. 2017-03-24 00:55:06,815 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  235. 2017-03-24 00:55:07,315 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  236. 2017-03-24 00:55:08,625 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  237. 2017-03-24 00:55:08,645 DEBUG 35 - *** No action ready
  238. 2017-03-24 00:55:08,655 DEBUG 35 - *** No action ready
  239. 2017-03-24 00:55:08,655 DEBUG 35 - *** No action ready
  240. 2017-03-24 00:55:08,655 DEBUG 35 - *** No action ready
  241. 2017-03-24 00:55:08,655 DEBUG 35 - *** No action ready
  242. 2017-03-24 00:55:08,655 DEBUG 35 - *** No action ready
  243. 2017-03-24 00:55:08,665 DEBUG 35 - *** No action ready
  244. 2017-03-24 00:55:08,665 DEBUG 35 - *** No action ready
  245. 2017-03-24 00:55:08,665 DEBUG 35 - *** No action ready
  246. 2017-03-24 00:55:08,745 DEBUG 35 - *** No action ready
  247. 2017-03-24 00:55:08,755 DEBUG 35 - *** No action ready
  248. 2017-03-24 00:55:08,755 DEBUG 35 - *** No action ready
  249. 2017-03-24 00:55:08,755 DEBUG 35 - *** No action ready
  250. 2017-03-24 00:55:08,755 DEBUG 35 - *** No action ready
  251. 2017-03-24 00:55:08,765 DEBUG 35 - *** No action ready
  252. 2017-03-24 00:55:08,765 DEBUG 35 - *** No action ready
  253. 2017-03-24 00:55:08,765 DEBUG 35 - *** No action ready
  254. 2017-03-24 00:55:08,765 DEBUG 35 - *** No action ready
  255. 2017-03-24 00:55:11,085 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  256. 2017-03-24 00:55:20,316 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  257. 2017-03-24 00:55:20,416 DEBUG 35 - *** No action ready
  258. 2017-03-24 00:55:20,938 DEBUG 10 - *** Ping received :Running
  259. 2017-03-24 00:55:23,498 DEBUG 34 - *** Updating world with 1 new scene(s)
  260. 2017-03-24 00:55:23,828 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Invulnerable-24125
  261. 2017-03-24 00:55:23,918 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Invulnerable-24125
  262. 2017-03-24 00:55:24,018 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Invulnerable-24125
  263. 2017-03-24 00:55:24,108 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Invulnerable-24125
  264. 2017-03-24 00:55:24,208 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Invulnerable-24125
  265. 2017-03-24 00:55:24,308 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Invulnerable-24125
  266. 2017-03-24 00:55:24,408 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Invulnerable-24125
  267. 2017-03-24 00:55:24,508 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Invulnerable-24125
  268. 2017-03-24 00:55:24,608 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Invulnerable-24125
  269. 2017-03-24 00:55:24,708 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Invulnerable-24125
  270. 2017-03-24 00:55:24,808 DEBUG 34 - *** Updating world with 1 new scene(s)
  271. 2017-03-24 00:55:24,808 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Invulnerable-24125
  272. 2017-03-24 00:55:25,068 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Invulnerable-24125
  273. 2017-03-24 00:55:25,158 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Invulnerable-24125
  274. 2017-03-24 00:55:25,258 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Invulnerable-24125
  275. 2017-03-24 00:55:25,358 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Invulnerable-24125
  276. 2017-03-24 00:55:25,458 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Invulnerable-24125
  277. 2017-03-24 00:55:25,558 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Invulnerable-24125
  278. 2017-03-24 00:55:26,148 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  279. 2017-03-24 00:55:27,228 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  280. 2017-03-24 00:55:27,238 DEBUG 34 - *** Updating world with 1 new scene(s)
  281. 2017-03-24 00:55:28,598 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  282. 2017-03-24 00:55:28,738 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  283. 2017-03-24 00:55:29,728 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  284. 2017-03-24 00:55:30,818 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  285. 2017-03-24 00:55:31,278 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  286. 2017-03-24 00:55:31,918 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  287. 2017-03-24 00:55:32,078 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  288. 2017-03-24 00:55:33,028 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  289. 2017-03-24 00:55:33,198 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  290. 2017-03-24 00:55:34,118 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  291. 2017-03-24 00:55:35,228 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  292. 2017-03-24 00:55:36,318 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  293. 2017-03-24 00:55:36,848 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  294. 2017-03-24 00:55:37,408 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  295. 2017-03-24 00:55:38,508 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  296. 2017-03-24 00:55:38,588 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  297. 2017-03-24 00:55:38,688 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  298. 2017-03-24 00:55:39,598 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  299. 2017-03-24 00:55:40,688 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  300. 2017-03-24 00:55:40,788 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  301. 2017-03-24 00:55:41,588 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  302. 2017-03-24 00:55:41,778 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  303. 2017-03-24 00:55:42,418 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  304. 2017-03-24 00:55:42,858 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  305. 2017-03-24 00:55:43,948 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  306. 2017-03-24 00:55:45,018 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  307. 2017-03-24 00:55:45,038 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  308. 2017-03-24 00:55:46,138 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  309. 2017-03-24 00:55:47,248 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  310. 2017-03-24 00:55:48,338 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  311. 2017-03-24 00:55:49,438 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  312. 2017-03-24 00:55:50,598 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  313. 2017-03-24 00:55:51,208 DEBUG 10 - *** Ping received :Running
  314. 2017-03-24 00:55:51,778 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  315. 2017-03-24 00:55:51,893 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  316. 2017-03-24 00:55:52,883 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  317. 2017-03-24 00:55:53,983 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  318. 2017-03-24 00:55:55,073 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  319. 2017-03-24 00:55:56,153 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  320. 2017-03-24 00:55:56,153 DEBUG 34 - *** Updating world with 1 new scene(s)
  321. 2017-03-24 00:55:57,443 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  322. 2017-03-24 00:55:57,513 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  323. 2017-03-24 00:55:58,603 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  324. 2017-03-24 00:55:59,703 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  325. 2017-03-24 00:56:00,803 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  326. 2017-03-24 00:56:01,943 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  327. 2017-03-24 00:56:03,033 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  328. 2017-03-24 00:56:04,133 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  329. 2017-03-24 00:56:04,403 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  330. 2017-03-24 00:56:05,233 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  331. 2017-03-24 00:56:06,323 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  332. 2017-03-24 00:56:07,413 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  333. 2017-03-24 00:56:08,513 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  334. 2017-03-24 00:56:09,593 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  335. 2017-03-24 00:56:10,713 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  336. 2017-03-24 00:56:10,803 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  337. 2017-03-24 00:56:11,833 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  338. 2017-03-24 00:56:11,833 DEBUG 34 - *** Updating world with 1 new scene(s)
  339. 2017-03-24 00:56:13,193 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  340. 2017-03-24 00:56:14,323 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  341. 2017-03-24 00:56:14,703 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  342. 2017-03-24 00:56:15,423 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  343. 2017-03-24 00:56:15,973 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  344. 2017-03-24 00:56:16,523 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  345. 2017-03-24 00:56:16,813 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  346. 2017-03-24 00:56:16,823 DEBUG 35 - *** No action ready
  347. 2017-03-24 00:56:16,833 DEBUG 35 - *** No action ready
  348. 2017-03-24 00:56:16,833 DEBUG 35 - *** No action ready
  349. 2017-03-24 00:56:16,833 DEBUG 35 - *** No action ready
  350. 2017-03-24 00:56:16,833 DEBUG 35 - *** No action ready
  351. 2017-03-24 00:56:16,833 DEBUG 35 - *** No action ready
  352. 2017-03-24 00:56:16,923 DEBUG 35 - *** No action ready
  353. 2017-03-24 00:56:16,923 DEBUG 35 - *** No action ready
  354. 2017-03-24 00:56:16,933 DEBUG 35 - *** No action ready
  355. 2017-03-24 00:56:16,933 DEBUG 35 - *** No action ready
  356. 2017-03-24 00:56:16,933 DEBUG 35 - *** No action ready
  357. 2017-03-24 00:56:16,933 DEBUG 35 - *** No action ready
  358. 2017-03-24 00:56:17,623 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  359. 2017-03-24 00:56:17,943 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  360. 2017-03-24 00:56:18,723 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  361. 2017-03-24 00:56:19,223 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  362. 2017-03-24 00:56:19,443 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  363. 2017-03-24 00:56:19,853 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  364. 2017-03-24 00:56:20,943 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  365. 2017-03-24 00:56:21,473 DEBUG 10 - *** Ping received :Running
  366. 2017-03-24 00:56:22,033 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  367. 2017-03-24 00:56:22,263 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  368. 2017-03-24 00:56:22,503 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  369. 2017-03-24 00:56:23,133 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  370. 2017-03-24 00:56:23,133 DEBUG 34 - *** Updating world with 1 new scene(s)
  371. 2017-03-24 00:56:24,613 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  372. 2017-03-24 00:56:25,723 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
  373. 2017-03-24 00:56:30,493 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  374. 2017-03-24 00:56:32,603 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  375. 2017-03-24 00:56:33,423 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  376. 2017-03-24 00:56:33,623 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  377. 2017-03-24 00:56:35,133 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  378. 2017-03-24 00:56:35,653 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  379. 2017-03-24 00:56:36,473 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  380. 2017-03-24 00:56:36,573 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  381. 2017-03-24 00:56:37,383 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  382. 2017-03-24 00:56:37,503 DEBUG 35 - *** No action ready
  383. 2017-03-24 00:56:37,503 DEBUG 35 - *** No action ready
  384. 2017-03-24 00:56:37,513 DEBUG 35 - *** No action ready
  385. 2017-03-24 00:56:37,513 DEBUG 35 - *** No action ready
  386. 2017-03-24 00:56:40,133 DEBUG 34 - *** Updating world with 1 new scene(s)
  387. 2017-03-24 00:56:41,923 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  388. 2017-03-24 00:56:42,733 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  389. 2017-03-24 00:56:43,633 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  390. 2017-03-24 00:56:45,153 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  391. 2017-03-24 00:56:45,463 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  392. 2017-03-24 00:56:46,273 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  393. 2017-03-24 00:56:47,503 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  394. 2017-03-24 00:56:48,303 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  395. 2017-03-24 00:56:51,733 DEBUG 10 - *** Ping received :Running
  396. 2017-03-24 00:57:00,303 DEBUG 34 - *** Updating world with 1 new scene(s)
  397. 2017-03-24 00:57:01,335 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  398. 2017-03-24 00:57:02,505 DEBUG 35 - *** Portal to next level detected :g_Portal_Circle_Orange
  399. 2017-03-24 00:57:02,505 INFO 35 - Runstep broken *Do Rift
  400. 2017-03-24 00:57:02,545 DEBUG 35 - *** Portal to next level detected :g_Portal_Circle_Orange
  401. 2017-03-24 00:57:02,545 INFO 35 - Runstep broken: Do Rift
  402. 2017-03-24 00:57:02,545 INFO 35 - Runstep ended: Do Rift
  403. 2017-03-24 00:57:02,555 INFO 35 - Take portal to Invalid
  404. 2017-03-24 00:57:02,555 DEBUG 35 - *** X: 620,895 Y: 281,0744 Z: 2,109407
  405. 2017-03-24 00:57:11,475 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  406. 2017-03-24 00:57:15,535 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Electrified_TieredRift-28087
  407. 2017-03-24 00:57:15,635 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Electrified_TieredRift-28087
  408. 2017-03-24 00:57:15,735 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Electrified_TieredRift-28087
  409. 2017-03-24 00:57:15,835 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Electrified_TieredRift-28087
  410. 2017-03-24 00:57:15,935 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Electrified_TieredRift-28087
  411. 2017-03-24 00:57:16,035 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Electrified_TieredRift-28087
  412. 2017-03-24 00:57:16,135 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Electrified_TieredRift-28087
  413. 2017-03-24 00:57:16,235 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Electrified_TieredRift-28087
  414. 2017-03-24 00:57:16,335 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Electrified_TieredRift-28087
  415. 2017-03-24 00:57:16,435 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Electrified_TieredRift-28087
  416. 2017-03-24 00:57:16,535 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Electrified_TieredRift-28087
  417. 2017-03-24 00:57:16,635 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Electrified_TieredRift-28087
  418. 2017-03-24 00:57:16,735 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Electrified_TieredRift-28087
  419. 2017-03-24 00:57:16,835 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Electrified_TieredRift-28087
  420. 2017-03-24 00:57:16,935 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Electrified_TieredRift-28087
  421. 2017-03-24 00:57:17,035 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Electrified_TieredRift-28087
  422. 2017-03-24 00:57:17,145 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Electrified_TieredRift-28087
  423. 2017-03-24 00:57:17,235 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Electrified_TieredRift-28087
  424. 2017-03-24 00:57:17,335 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Electrified_TieredRift-28087
  425. 2017-03-24 00:57:17,435 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Electrified_TieredRift-28087
  426. 2017-03-24 00:57:17,535 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Electrified_TieredRift-28087
  427. 2017-03-24 00:57:22,395 DEBUG 10 - *** Ping received :Running
  428. 2017-03-24 00:57:52,635 DEBUG 10 - *** Ping received :Running
  429. 2017-03-24 00:58:23,265 DEBUG 10 - *** Ping received :Running
  430. 2017-03-24 00:58:40,697 DEBUG 1 - *** Stoping all tasks
  431. 2017-03-24 00:58:41,527 DEBUG 34 - *** Reseting timeouts
  432. 2017-03-24 00:58:42,617 DEBUG 34 - *** Reseting timeouts
  433. 2017-03-24 00:58:43,697 DEBUG 34 - *** Reseting timeouts
  434. 2017-03-24 00:58:44,777 DEBUG 34 - *** Reseting timeouts
  435. 2017-03-24 00:58:45,867 DEBUG 34 - *** Reseting timeouts
  436. 2017-03-24 00:58:46,957 DEBUG 34 - *** Reseting timeouts
  437. 2017-03-24 00:58:48,037 DEBUG 34 - *** Reseting timeouts
  438. 2017-03-24 00:58:49,137 DEBUG 34 - *** Reseting timeouts
  439. 2017-03-24 00:58:50,227 DEBUG 34 - *** Reseting timeouts
  440. 2017-03-24 00:58:51,327 DEBUG 34 - *** Reseting timeouts
  441. 2017-03-24 00:58:52,417 DEBUG 34 - *** Reseting timeouts
  442. 2017-03-24 00:58:53,267 DEBUG 10 - *** Sent status: Paused
  443. 2017-03-24 00:58:53,497 DEBUG 34 - *** Reseting timeouts
  444. 2017-03-24 00:58:53,667 DEBUG 10 - *** Ping received :Processing
  445. 2017-03-24 00:58:53,667 DEBUG 10 - *** Processing received from the website
  446. 2017-03-24 00:58:54,587 DEBUG 34 - *** Reseting timeouts
  447. 2017-03-24 00:58:54,667 DEBUG 10 - *** Anti ping spam
  448. 2017-03-24 00:58:55,667 DEBUG 34 - *** Reseting timeouts
  449. 2017-03-24 00:58:56,667 DEBUG 10 - *** Reping
  450. 2017-03-24 00:58:56,747 DEBUG 34 - *** Reseting timeouts
  451. 2017-03-24 00:58:56,927 DEBUG 10 - *** Ping received :Paused
  452. 2017-03-24 00:58:57,837 DEBUG 34 - *** Reseting timeouts
  453. 2017-03-24 00:58:58,917 DEBUG 34 - *** Reseting timeouts
  454. 2017-03-24 00:58:59,447 DEBUG 1 - *** Starting all tasks
  455. 2017-03-24 00:59:00,317 DEBUG 1 - *** Stoping all tasks
  456. 2017-03-24 00:59:01,107 DEBUG 34 - *** Reseting timeouts
  457. 2017-03-24 00:59:02,177 DEBUG 34 - *** Reseting timeouts
  458. 2017-03-24 00:59:03,267 DEBUG 34 - *** Reseting timeouts
  459. 2017-03-24 00:59:04,267 DEBUG 1 - *** Starting all tasks
  460. 2017-03-24 00:59:04,477 DEBUG 35 - *** Stoping all tasks
  461. 2017-03-24 00:59:04,477 DEBUG 35 - *** TakePortal : close enough to take portal
  462. 2017-03-24 00:59:04,727 DEBUG 35 - *** Reseting world with worldId : 77390003
  463. 2017-03-24 00:59:05,507 DEBUG 34 - *** Updating world with 4 new scene(s)
  464. 2017-03-24 00:59:05,887 DEBUG 35 - *** Stoping all tasks
  465. 2017-03-24 00:59:05,887 INFO 35 - Running Step : Do Rift
  466. 2017-03-24 00:59:05,887 DEBUG 35 - *** Starting all tasks
  467. 2017-03-24 00:59:05,897 DEBUG 35 - *** Reseting timeouts
  468. 2017-03-24 00:59:05,897 DEBUG 35 - *** Reseting world with worldId : 77390003
  469. 2017-03-24 00:59:05,987 INFO 35 - Level: 3
  470. 2017-03-24 00:59:05,997 DEBUG 35 - *** Local portal stored : X: 1028,54, Y: 582,49, Z: -2,13 idWorld : 0x77390003
  471. 2017-03-24 00:59:05,997 DEBUG 35 - *** Starting all tasks
  472. 2017-03-24 00:59:09,147 DEBUG 34 - *** Updating world with 1 new scene(s)
  473. 2017-03-24 00:59:13,757 DEBUG 34 - *** Updating world with 1 new scene(s)
  474. 2017-03-24 00:59:14,217 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  475. 2017-03-24 00:59:15,037 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  476. 2017-03-24 00:59:15,537 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  477. 2017-03-24 00:59:16,747 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  478. 2017-03-24 00:59:16,817 DEBUG 35 - *** No action ready
  479. 2017-03-24 00:59:16,817 DEBUG 35 - *** No action ready
  480. 2017-03-24 00:59:16,817 DEBUG 35 - *** No action ready
  481. 2017-03-24 00:59:16,817 DEBUG 35 - *** No action ready
  482. 2017-03-24 00:59:16,817 DEBUG 35 - *** No action ready
  483. 2017-03-24 00:59:16,817 DEBUG 35 - *** No action ready
  484. 2017-03-24 00:59:16,817 DEBUG 35 - *** No action ready
  485. 2017-03-24 00:59:16,907 DEBUG 35 - *** No action ready
  486. 2017-03-24 00:59:16,907 DEBUG 35 - *** No action ready
  487. 2017-03-24 00:59:16,917 DEBUG 35 - *** No action ready
  488. 2017-03-24 00:59:16,917 DEBUG 35 - *** No action ready
  489. 2017-03-24 00:59:16,917 DEBUG 35 - *** No action ready
  490. 2017-03-24 00:59:16,917 DEBUG 35 - *** No action ready
  491. 2017-03-24 00:59:16,917 DEBUG 35 - *** No action ready
  492. 2017-03-24 00:59:17,007 DEBUG 35 - *** No action ready
  493. 2017-03-24 00:59:17,007 DEBUG 35 - *** No action ready
  494. 2017-03-24 00:59:17,017 DEBUG 35 - *** No action ready
  495. 2017-03-24 00:59:17,017 DEBUG 35 - *** No action ready
  496. 2017-03-24 00:59:17,017 DEBUG 35 - *** No action ready
  497. 2017-03-24 00:59:17,017 DEBUG 35 - *** No action ready
  498. 2017-03-24 00:59:17,017 DEBUG 35 - *** No action ready
  499. 2017-03-24 00:59:17,107 DEBUG 35 - *** No action ready
  500. 2017-03-24 00:59:17,117 DEBUG 35 - *** No action ready
  501. 2017-03-24 00:59:17,117 DEBUG 35 - *** No action ready
  502. 2017-03-24 00:59:17,117 DEBUG 35 - *** No action ready
  503. 2017-03-24 00:59:17,117 DEBUG 35 - *** No action ready
  504. 2017-03-24 00:59:17,117 DEBUG 35 - *** No action ready
  505. 2017-03-24 00:59:17,127 DEBUG 35 - *** No action ready
  506. 2017-03-24 00:59:17,807 DEBUG 35 - *** No action ready
  507. 2017-03-24 00:59:17,807 DEBUG 35 - *** No action ready
  508. 2017-03-24 00:59:17,817 DEBUG 35 - *** No action ready
  509. 2017-03-24 00:59:17,817 DEBUG 35 - *** No action ready
  510. 2017-03-24 00:59:17,817 DEBUG 35 - *** No action ready
  511. 2017-03-24 00:59:17,817 DEBUG 35 - *** No action ready
  512. 2017-03-24 00:59:17,817 DEBUG 35 - *** No action ready
  513. 2017-03-24 00:59:17,827 DEBUG 35 - *** No action ready
  514. 2017-03-24 00:59:17,907 DEBUG 35 - *** No action ready
  515. 2017-03-24 00:59:17,917 DEBUG 35 - *** No action ready
  516. 2017-03-24 00:59:17,917 DEBUG 35 - *** No action ready
  517. 2017-03-24 00:59:17,917 DEBUG 35 - *** No action ready
  518. 2017-03-24 00:59:17,917 DEBUG 35 - *** No action ready
  519. 2017-03-24 00:59:17,917 DEBUG 35 - *** No action ready
  520. 2017-03-24 00:59:17,917 DEBUG 35 - *** No action ready
  521. 2017-03-24 00:59:17,927 DEBUG 35 - *** No action ready
  522. 2017-03-24 00:59:18,397 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  523. 2017-03-24 00:59:20,027 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  524. 2017-03-24 00:59:20,157 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  525. 2017-03-24 00:59:21,007 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  526. 2017-03-24 00:59:21,437 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  527. 2017-03-24 00:59:22,277 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  528. 2017-03-24 00:59:23,747 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  529. 2017-03-24 00:59:24,657 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  530. 2017-03-24 00:59:25,257 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  531. 2017-03-24 00:59:26,927 DEBUG 10 - *** Sent status: Running
  532. 2017-03-24 00:59:27,197 DEBUG 10 - *** Ping received :Processing
  533. 2017-03-24 00:59:27,197 DEBUG 10 - *** Processing received from the website
  534. 2017-03-24 00:59:28,197 DEBUG 10 - *** Anti ping spam
  535. 2017-03-24 00:59:29,497 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  536. 2017-03-24 00:59:30,107 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  537. 2017-03-24 00:59:30,197 DEBUG 10 - *** Reping
  538. 2017-03-24 00:59:30,457 DEBUG 10 - *** Ping received :Running
  539. 2017-03-24 00:59:30,927 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
  540. 2017-03-24 00:59:31,137 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
  541. 2017-03-24 00:59:34,417 DEBUG 35 - *** Step = 3 or 16
  542. 2017-03-24 00:59:34,417 INFO 35 - Runstep broken *Do Rift
  543. 2017-03-24 00:59:34,427 DEBUG 35 - *** Step = 3 or 16
  544. 2017-03-24 00:59:34,427 INFO 35 - Runstep broken: Do Rift
  545. 2017-03-24 00:59:34,427 INFO 35 - Runstep ended: Do Rift
  546. 2017-03-24 00:59:34,427 DEBUG 35 - *** Stoping all tasks
  547. 2017-03-24 00:59:34,427 INFO 35 - Running Step : Kill rift boss
  548. 2017-03-24 00:59:34,427 DEBUG 35 - *** Starting all tasks
  549. 2017-03-24 00:59:34,427 DEBUG 35 - *** Reseting timeouts
  550. 2017-03-24 00:59:34,427 DEBUG 35 - *** Reseting world with worldId : 77390003
  551. 2017-03-24 00:59:34,587 DEBUG 35 - *** Starting all tasks
  552. 2017-03-24 00:59:48,997 DEBUG 35 - *** Step = 34 (boss)
  553. 2017-03-24 00:59:48,997 INFO 35 - Runstep broken *Kill rift boss
  554. 2017-03-24 00:59:48,997 DEBUG 35 - *** Step = 34 (boss)
  555. 2017-03-24 00:59:48,997 INFO 35 - Runstep broken: Kill rift boss
  556. 2017-03-24 00:59:48,997 INFO 35 - Runstep ended: Kill rift boss
  557. 2017-03-24 00:59:48,997 DEBUG 35 - *** Boss defeated
  558. 2017-03-24 00:59:48,997 DEBUG 35 - *** Stoping all tasks
  559. 2017-03-24 00:59:48,997 INFO 35 - Running Step : riftIsClear
  560. 2017-03-24 00:59:48,997 DEBUG 35 - *** Starting all tasks
  561. 2017-03-24 00:59:48,997 DEBUG 35 - *** Reseting timeouts
  562. 2017-03-24 00:59:48,997 DEBUG 35 - *** Reseting world with worldId : 77390003
  563. 2017-03-24 00:59:49,137 DEBUG 35 - *** Starting all tasks
  564. 2017-03-24 00:59:49,137 INFO 35 - Runstep broken: riftIsClear
  565. 2017-03-24 00:59:49,137 INFO 35 - Runstep ended: riftIsClear
  566. 2017-03-24 00:59:49,257 DEBUG 27 - *** Banner, Achievment or Map signal
  567. 2017-03-24 00:59:49,267 DEBUG 35 - *** Stoping all tasks
  568. 2017-03-24 00:59:52,277 DEBUG 35 - *** Stoping all tasks
  569. 2017-03-24 00:59:52,277 INFO 35 - Running Step : Urshi
  570. 2017-03-24 00:59:52,277 DEBUG 35 - *** Starting all tasks
  571. 2017-03-24 00:59:52,277 DEBUG 35 - *** Reseting timeouts
  572. 2017-03-24 00:59:52,277 DEBUG 35 - *** Reseting world with worldId : 77390003
  573. 2017-03-24 00:59:52,427 DEBUG 35 - *** Starting all tasks
  574. 2017-03-24 00:59:52,427 INFO 35 - Runstep broken: Urshi
  575. 2017-03-24 00:59:52,427 INFO 35 - Runstep ended: Urshi
  576. 2017-03-24 00:59:52,427 DEBUG 35 - *** Stoping all tasks
  577. 2017-03-24 00:59:52,427 DEBUG 35 - *** Wait for Urshi
  578. 2017-03-24 00:59:52,437 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
  579. 2017-03-24 00:59:52,437 DEBUG 35 - *** Running Urshi...
  580. 2017-03-24 00:59:52,527 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
  581. 2017-03-24 00:59:52,547 DEBUG 35 - *** Running Urshi...
  582. 2017-03-24 00:59:52,637 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
  583. 2017-03-24 00:59:52,657 DEBUG 35 - *** Running Urshi...
  584. 2017-03-24 00:59:52,757 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
  585. 2017-03-24 00:59:52,757 DEBUG 35 - *** Running Urshi...
  586. 2017-03-24 00:59:52,807 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
  587. 2017-03-24 00:59:52,867 DEBUG 35 - *** Running Urshi...
  588. 2017-03-24 00:59:52,967 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
  589. 2017-03-24 00:59:52,967 DEBUG 35 - *** Running Urshi...
  590. 2017-03-24 00:59:53,037 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
  591. 2017-03-24 00:59:53,077 DEBUG 35 - *** Running Urshi...
  592. 2017-03-24 00:59:53,177 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
  593. 2017-03-24 00:59:53,177 DEBUG 35 - *** Running Urshi...
  594. 2017-03-24 00:59:53,217 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
  595. 2017-03-24 00:59:53,277 DEBUG 35 - *** Running Urshi...
  596. 2017-03-24 00:59:53,377 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
  597. 2017-03-24 00:59:53,377 DEBUG 35 - *** Running Urshi...
  598. 2017-03-24 00:59:53,427 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
  599. 2017-03-24 00:59:53,477 DEBUG 35 - *** Running Urshi...
  600. 2017-03-24 00:59:53,577 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
  601. 2017-03-24 00:59:53,577 DEBUG 35 - *** Running Urshi...
  602. 2017-03-24 00:59:53,617 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
  603. 2017-03-24 00:59:53,677 DEBUG 35 - *** Running Urshi...
  604. 2017-03-24 00:59:53,787 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
  605. 2017-03-24 00:59:53,787 DEBUG 35 - *** Running Urshi...
  606. 2017-03-24 00:59:53,877 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
  607. 2017-03-24 00:59:53,887 DEBUG 35 - *** Running Urshi...
  608. 2017-03-24 00:59:53,927 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
  609. 2017-03-24 00:59:53,987 DEBUG 35 - *** Running Urshi...
  610. 2017-03-24 00:59:54,087 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
  611. 2017-03-24 00:59:54,087 DEBUG 35 - *** Running Urshi...
  612. 2017-03-24 00:59:54,137 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
  613. 2017-03-24 00:59:54,187 DEBUG 35 - *** Running Urshi...
  614. 2017-03-24 00:59:54,287 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
  615. 2017-03-24 00:59:54,287 DEBUG 35 - *** Running Urshi...
  616. 2017-03-24 00:59:54,327 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
  617. 2017-03-24 00:59:54,387 DEBUG 35 - *** Running Urshi...
  618. 2017-03-24 00:59:54,487 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
  619. 2017-03-24 00:59:54,497 DEBUG 35 - *** Running Urshi...
  620. 2017-03-24 00:59:54,537 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
  621. 2017-03-24 00:59:54,587 DEBUG 35 - *** Running Urshi...
  622. 2017-03-24 00:59:54,677 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
  623. 2017-03-24 00:59:54,687 DEBUG 35 - *** Running Urshi...
  624. 2017-03-24 00:59:54,737 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
  625. 2017-03-24 00:59:54,787 DEBUG 35 - *** Running Urshi...
  626. 2017-03-24 00:59:54,877 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
  627. 2017-03-24 00:59:54,887 DEBUG 35 - *** Running Urshi...
  628. 2017-03-24 00:59:54,987 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
  629. 2017-03-24 00:59:54,987 DEBUG 35 - *** Running Urshi...
  630. 2017-03-24 00:59:55,087 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
  631. 2017-03-24 00:59:55,087 DEBUG 35 - *** Running Urshi...
  632. 2017-03-24 00:59:55,127 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
  633. 2017-03-24 00:59:55,187 DEBUG 35 - *** Running Urshi...
  634. 2017-03-24 00:59:55,247 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
  635. 2017-03-24 00:59:55,287 DEBUG 35 - *** Running Urshi...
  636. 2017-03-24 00:59:55,377 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
  637. 2017-03-24 00:59:55,387 DEBUG 35 - *** Running Urshi...
  638. 2017-03-24 00:59:55,477 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
  639. 2017-03-24 00:59:55,487 DEBUG 35 - *** Running Urshi...
  640. 2017-03-24 00:59:55,577 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
  641. 2017-03-24 00:59:55,587 DEBUG 35 - *** Running Urshi...
  642. 2017-03-24 00:59:55,677 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
  643. 2017-03-24 00:59:55,687 DEBUG 35 - *** Running Urshi...
  644. 2017-03-24 00:59:56,697 DEBUG 35 - *** Upgrade gem
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