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- 2017-03-24 00:52:45,425 INFO 35 - Runstep broken: Open Rift
- 2017-03-24 00:52:45,425 INFO 35 - Runstep ended: Open Rift
- 2017-03-24 00:52:45,425 DEBUG 35 - *** Stoping all tasks
- 2017-03-24 00:52:45,435 DEBUG 35 - *** Switch to profile : GRift / Script : 2.4.3 Monk LoN LTK (V2) / Pickit : [angewei] All Class Ultimate EndGame Pickit with Properties Filtering
- 2017-03-24 00:52:49,015 DEBUG 35 - *** InteractWithUiAndWaitFor GRiftButton
- 2017-03-24 00:52:49,135 DEBUG 35 - *** InteractWithUiAndWaitFor GRiftArrow
- 2017-03-24 00:52:49,675 DEBUG 10 - *** Ping received :Running
- 2017-03-24 00:52:50,337 DEBUG 35 - *** SelectUiInTree: Root.TopLayer.DropDown._content._stackpanel._item8
- 2017-03-24 00:52:50,337 DEBUG 35 - *** Pointing
- 2017-03-24 00:52:50,447 DEBUG 35 - *** Clicking
- 2017-03-24 00:52:50,547 DEBUG 35 - *** Not enough gold to buy an empowered rift
- 2017-03-24 00:52:50,547 DEBUG 35 - *** InteractWithUiAndWaitFor RiftAcceptButton
- 2017-03-24 00:52:50,647 DEBUG 35 - *** Portal not ready
- 2017-03-24 00:52:51,157 DEBUG 35 - *** Portal not ready
- 2017-03-24 00:52:51,667 DEBUG 35 - *** Portal not ready
- 2017-03-24 00:52:52,177 DEBUG 35 - *** Portal not ready
- 2017-03-24 00:52:52,687 DEBUG 35 - *** Portal not ready
- 2017-03-24 00:52:53,217 DEBUG 35 - *** Portal not ready
- 2017-03-24 00:52:53,727 DEBUG 35 - *** Portal not ready
- 2017-03-24 00:52:54,237 DEBUG 35 - *** Portal not ready
- 2017-03-24 00:52:54,797 DEBUG 35 - *** Portal not ready
- 2017-03-24 00:52:55,307 DEBUG 35 - *** Portal not ready
- 2017-03-24 00:52:55,467 DEBUG 27 - *** Banner, Achievment or Map signal
- 2017-03-24 00:52:55,807 DEBUG 35 - *** Reseting world with worldId : 77370006
- 2017-03-24 00:52:56,117 DEBUG 34 - *** Updating world with 4 new scene(s)
- 2017-03-24 00:52:56,567 DEBUG 35 - *** Stoping all tasks
- 2017-03-24 00:52:56,567 INFO 35 - Running Step : Do Rift
- 2017-03-24 00:52:56,567 DEBUG 35 - *** Starting all tasks
- 2017-03-24 00:52:56,567 DEBUG 35 - *** Reseting timeouts
- 2017-03-24 00:52:56,567 DEBUG 35 - *** Reseting world with worldId : 77370006
- 2017-03-24 00:52:56,657 INFO 35 - Level: 1
- 2017-03-24 00:52:56,657 DEBUG 35 - *** Local portal stored : X: 884,09, Y: 580,51, Z: 2,72 idWorld : 0x77370006
- 2017-03-24 00:52:56,657 DEBUG 35 - *** Starting all tasks
- 2017-03-24 00:52:56,677 DEBUG 35 - *** Move : GizmoItem trDun_Cath_WoodDoor_A-17558
- 2017-03-24 00:52:56,707 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:52:57,077 DEBUG 35 - *** Move : GizmoItem trDun_Cath_WoodDoor_A-17558
- 2017-03-24 00:52:57,647 DEBUG 34 - *** Updating world with 1 new scene(s)
- 2017-03-24 00:53:00,017 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:53:01,157 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:53:01,757 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:53:03,457 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:53:03,997 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:53:04,860 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:53:05,500 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:53:06,350 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:53:06,460 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:53:08,870 DEBUG 34 - *** Updating world with 1 new scene(s)
- 2017-03-24 00:53:13,250 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:53:13,470 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:53:15,220 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:53:15,860 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:53:19,960 DEBUG 10 - *** Ping received :Running
- 2017-03-24 00:53:26,370 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:53:32,090 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:53:32,910 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:53:35,190 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:53:36,130 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:53:36,230 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:53:37,040 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:53:45,410 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:53:46,650 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:53:47,050 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:53:47,930 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:53:48,570 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:53:50,150 DEBUG 10 - *** Ping received :Running
- 2017-03-24 00:53:58,470 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:54:01,073 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
- 2017-03-24 00:54:01,163 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
- 2017-03-24 00:54:01,263 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
- 2017-03-24 00:54:01,373 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
- 2017-03-24 00:54:01,463 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
- 2017-03-24 00:54:01,563 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
- 2017-03-24 00:54:01,663 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
- 2017-03-24 00:54:01,763 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
- 2017-03-24 00:54:01,863 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
- 2017-03-24 00:54:02,003 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
- 2017-03-24 00:54:02,073 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
- 2017-03-24 00:54:02,123 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:54:02,953 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:54:02,973 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
- 2017-03-24 00:54:03,063 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
- 2017-03-24 00:54:03,183 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
- 2017-03-24 00:54:03,263 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
- 2017-03-24 00:54:03,363 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
- 2017-03-24 00:54:03,463 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
- 2017-03-24 00:54:03,563 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
- 2017-03-24 00:54:03,593 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:54:05,233 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:54:05,263 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:05,273 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:05,273 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
- 2017-03-24 00:54:05,363 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:05,363 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:05,373 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:05,373 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:05,373 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
- 2017-03-24 00:54:05,463 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
- 2017-03-24 00:54:05,563 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
- 2017-03-24 00:54:05,663 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
- 2017-03-24 00:54:05,753 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:54:06,573 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:54:06,583 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
- 2017-03-24 00:54:06,683 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
- 2017-03-24 00:54:06,773 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:54:07,593 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:54:07,673 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
- 2017-03-24 00:54:07,773 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
- 2017-03-24 00:54:07,873 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
- 2017-03-24 00:54:07,893 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:54:08,583 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Run_Speed-20209
- 2017-03-24 00:54:08,703 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:54:09,723 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:54:11,133 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:54:11,393 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:11,393 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:11,393 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:11,393 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:11,393 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:11,403 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:11,403 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:11,403 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:11,403 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:12,983 DEBUG 34 - *** Updating world with 1 new scene(s)
- 2017-03-24 00:54:15,273 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:54:17,923 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:54:18,043 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:18,043 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:18,043 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:18,043 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:18,053 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:18,053 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:18,053 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:18,053 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:18,053 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:18,693 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:54:20,403 DEBUG 10 - *** Ping received :Running
- 2017-03-24 00:54:20,453 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:54:21,323 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:54:32,353 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:54:34,133 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:54:35,024 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:54:37,454 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:54:39,084 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:54:39,994 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:54:40,274 DEBUG 35 - *** Portal to next level detected :g_Portal_ArchTall_Orange
- 2017-03-24 00:54:40,274 INFO 35 - Runstep broken *Do Rift
- 2017-03-24 00:54:40,314 DEBUG 35 - *** Portal to next level detected :g_Portal_ArchTall_Orange
- 2017-03-24 00:54:40,314 INFO 35 - Runstep broken: Do Rift
- 2017-03-24 00:54:40,314 INFO 35 - Runstep ended: Do Rift
- 2017-03-24 00:54:40,314 INFO 35 - Take portal to Invalid
- 2017-03-24 00:54:40,314 DEBUG 35 - *** X: 404,7498 Y: 340,4294 Z: -4,220751
- 2017-03-24 00:54:43,534 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:54:44,084 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:44,084 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:44,084 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:44,084 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:44,094 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:44,094 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:44,094 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:44,094 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:44,104 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:44,104 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:44,104 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:45,314 DEBUG 35 - *** Stoping all tasks
- 2017-03-24 00:54:45,314 DEBUG 35 - *** TakePortal : close enough to take portal
- 2017-03-24 00:54:45,474 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:54:46,314 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:54:46,964 DEBUG 35 - *** Reseting world with worldId : 77380004
- 2017-03-24 00:54:47,594 DEBUG 34 - *** Updating world with 4 new scene(s)
- 2017-03-24 00:54:47,964 DEBUG 35 - *** Stoping all tasks
- 2017-03-24 00:54:47,964 INFO 35 - Running Step : Do Rift
- 2017-03-24 00:54:47,964 DEBUG 35 - *** Starting all tasks
- 2017-03-24 00:54:47,964 DEBUG 35 - *** Reseting timeouts
- 2017-03-24 00:54:47,964 DEBUG 35 - *** Reseting world with worldId : 77380004
- 2017-03-24 00:54:48,064 INFO 35 - Level: 2
- 2017-03-24 00:54:48,064 DEBUG 35 - *** Local portal stored : X: 280,5, Y: 1420, Z: 2,26 idWorld : 0x77380004
- 2017-03-24 00:54:48,064 DEBUG 35 - *** Starting all tasks
- 2017-03-24 00:54:48,354 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:54:50,675 DEBUG 10 - *** Ping received :Running
- 2017-03-24 00:54:52,455 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:52,455 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:52,455 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:52,455 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:52,735 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:52,745 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:52,745 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:52,745 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:52,845 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:52,845 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:52,845 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:53,145 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:53,145 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:53,145 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:53,245 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:53,245 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:53,245 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:53,345 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:53,345 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:53,345 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:53,465 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:53,465 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:53,465 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:53,545 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:53,545 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:53,545 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:53,645 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:54:54,055 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:54:54,145 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:54,245 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:54,345 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:54,445 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:54,445 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:54,445 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:58,195 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:54:58,245 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:58,245 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:58,245 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:58,245 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:58,245 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:58,245 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:58,255 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:58,255 DEBUG 35 - *** No action ready
- 2017-03-24 00:54:58,415 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:54:59,355 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:54:59,455 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:55:00,335 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:55:00,935 DEBUG 35 - *** No action ready
- 2017-03-24 00:55:00,935 DEBUG 35 - *** No action ready
- 2017-03-24 00:55:00,935 DEBUG 35 - *** No action ready
- 2017-03-24 00:55:01,045 DEBUG 35 - *** No action ready
- 2017-03-24 00:55:01,045 DEBUG 35 - *** No action ready
- 2017-03-24 00:55:05,645 DEBUG 34 - *** Updating world with 1 new scene(s)
- 2017-03-24 00:55:06,015 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:55:06,815 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:55:07,315 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:55:08,625 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:55:08,645 DEBUG 35 - *** No action ready
- 2017-03-24 00:55:08,655 DEBUG 35 - *** No action ready
- 2017-03-24 00:55:08,655 DEBUG 35 - *** No action ready
- 2017-03-24 00:55:08,655 DEBUG 35 - *** No action ready
- 2017-03-24 00:55:08,655 DEBUG 35 - *** No action ready
- 2017-03-24 00:55:08,655 DEBUG 35 - *** No action ready
- 2017-03-24 00:55:08,665 DEBUG 35 - *** No action ready
- 2017-03-24 00:55:08,665 DEBUG 35 - *** No action ready
- 2017-03-24 00:55:08,665 DEBUG 35 - *** No action ready
- 2017-03-24 00:55:08,745 DEBUG 35 - *** No action ready
- 2017-03-24 00:55:08,755 DEBUG 35 - *** No action ready
- 2017-03-24 00:55:08,755 DEBUG 35 - *** No action ready
- 2017-03-24 00:55:08,755 DEBUG 35 - *** No action ready
- 2017-03-24 00:55:08,755 DEBUG 35 - *** No action ready
- 2017-03-24 00:55:08,765 DEBUG 35 - *** No action ready
- 2017-03-24 00:55:08,765 DEBUG 35 - *** No action ready
- 2017-03-24 00:55:08,765 DEBUG 35 - *** No action ready
- 2017-03-24 00:55:08,765 DEBUG 35 - *** No action ready
- 2017-03-24 00:55:11,085 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:55:20,316 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:55:20,416 DEBUG 35 - *** No action ready
- 2017-03-24 00:55:20,938 DEBUG 10 - *** Ping received :Running
- 2017-03-24 00:55:23,498 DEBUG 34 - *** Updating world with 1 new scene(s)
- 2017-03-24 00:55:23,828 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Invulnerable-24125
- 2017-03-24 00:55:23,918 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Invulnerable-24125
- 2017-03-24 00:55:24,018 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Invulnerable-24125
- 2017-03-24 00:55:24,108 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Invulnerable-24125
- 2017-03-24 00:55:24,208 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Invulnerable-24125
- 2017-03-24 00:55:24,308 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Invulnerable-24125
- 2017-03-24 00:55:24,408 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Invulnerable-24125
- 2017-03-24 00:55:24,508 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Invulnerable-24125
- 2017-03-24 00:55:24,608 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Invulnerable-24125
- 2017-03-24 00:55:24,708 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Invulnerable-24125
- 2017-03-24 00:55:24,808 DEBUG 34 - *** Updating world with 1 new scene(s)
- 2017-03-24 00:55:24,808 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Invulnerable-24125
- 2017-03-24 00:55:25,068 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Invulnerable-24125
- 2017-03-24 00:55:25,158 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Invulnerable-24125
- 2017-03-24 00:55:25,258 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Invulnerable-24125
- 2017-03-24 00:55:25,358 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Invulnerable-24125
- 2017-03-24 00:55:25,458 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Invulnerable-24125
- 2017-03-24 00:55:25,558 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Invulnerable-24125
- 2017-03-24 00:55:26,148 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:55:27,228 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:55:27,238 DEBUG 34 - *** Updating world with 1 new scene(s)
- 2017-03-24 00:55:28,598 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:55:28,738 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:55:29,728 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:55:30,818 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:55:31,278 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:55:31,918 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:55:32,078 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:55:33,028 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:55:33,198 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:55:34,118 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:55:35,228 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:55:36,318 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:55:36,848 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:55:37,408 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:55:38,508 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:55:38,588 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:55:38,688 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:55:39,598 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:55:40,688 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:55:40,788 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:55:41,588 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:55:41,778 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:55:42,418 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:55:42,858 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:55:43,948 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:55:45,018 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:55:45,038 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:55:46,138 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:55:47,248 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:55:48,338 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:55:49,438 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:55:50,598 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:55:51,208 DEBUG 10 - *** Ping received :Running
- 2017-03-24 00:55:51,778 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:55:51,893 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:55:52,883 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:55:53,983 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:55:55,073 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:55:56,153 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:55:56,153 DEBUG 34 - *** Updating world with 1 new scene(s)
- 2017-03-24 00:55:57,443 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:55:57,513 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:55:58,603 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:55:59,703 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:56:00,803 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:56:01,943 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:56:03,033 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:56:04,133 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:56:04,403 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:56:05,233 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:56:06,323 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:56:07,413 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:56:08,513 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:56:09,593 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:56:10,713 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:56:10,803 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:56:11,833 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:56:11,833 DEBUG 34 - *** Updating world with 1 new scene(s)
- 2017-03-24 00:56:13,193 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:56:14,323 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:56:14,703 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:56:15,423 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:56:15,973 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:56:16,523 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:56:16,813 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:56:16,823 DEBUG 35 - *** No action ready
- 2017-03-24 00:56:16,833 DEBUG 35 - *** No action ready
- 2017-03-24 00:56:16,833 DEBUG 35 - *** No action ready
- 2017-03-24 00:56:16,833 DEBUG 35 - *** No action ready
- 2017-03-24 00:56:16,833 DEBUG 35 - *** No action ready
- 2017-03-24 00:56:16,833 DEBUG 35 - *** No action ready
- 2017-03-24 00:56:16,923 DEBUG 35 - *** No action ready
- 2017-03-24 00:56:16,923 DEBUG 35 - *** No action ready
- 2017-03-24 00:56:16,933 DEBUG 35 - *** No action ready
- 2017-03-24 00:56:16,933 DEBUG 35 - *** No action ready
- 2017-03-24 00:56:16,933 DEBUG 35 - *** No action ready
- 2017-03-24 00:56:16,933 DEBUG 35 - *** No action ready
- 2017-03-24 00:56:17,623 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:56:17,943 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:56:18,723 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:56:19,223 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:56:19,443 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:56:19,853 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:56:20,943 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:56:21,473 DEBUG 10 - *** Ping received :Running
- 2017-03-24 00:56:22,033 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:56:22,263 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:56:22,503 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:56:23,133 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:56:23,133 DEBUG 34 - *** Updating world with 1 new scene(s)
- 2017-03-24 00:56:24,613 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:56:25,723 DEBUG 34 - *** Invulnerable or electrified... Avoidance turned off
- 2017-03-24 00:56:30,493 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:56:32,603 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:56:33,423 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:56:33,623 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:56:35,133 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:56:35,653 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:56:36,473 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:56:36,573 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:56:37,383 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:56:37,503 DEBUG 35 - *** No action ready
- 2017-03-24 00:56:37,503 DEBUG 35 - *** No action ready
- 2017-03-24 00:56:37,513 DEBUG 35 - *** No action ready
- 2017-03-24 00:56:37,513 DEBUG 35 - *** No action ready
- 2017-03-24 00:56:40,133 DEBUG 34 - *** Updating world with 1 new scene(s)
- 2017-03-24 00:56:41,923 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:56:42,733 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:56:43,633 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:56:45,153 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:56:45,463 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:56:46,273 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:56:47,503 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:56:48,303 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:56:51,733 DEBUG 10 - *** Ping received :Running
- 2017-03-24 00:57:00,303 DEBUG 34 - *** Updating world with 1 new scene(s)
- 2017-03-24 00:57:01,335 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:57:02,505 DEBUG 35 - *** Portal to next level detected :g_Portal_Circle_Orange
- 2017-03-24 00:57:02,505 INFO 35 - Runstep broken *Do Rift
- 2017-03-24 00:57:02,545 DEBUG 35 - *** Portal to next level detected :g_Portal_Circle_Orange
- 2017-03-24 00:57:02,545 INFO 35 - Runstep broken: Do Rift
- 2017-03-24 00:57:02,545 INFO 35 - Runstep ended: Do Rift
- 2017-03-24 00:57:02,555 INFO 35 - Take portal to Invalid
- 2017-03-24 00:57:02,555 DEBUG 35 - *** X: 620,895 Y: 281,0744 Z: 2,109407
- 2017-03-24 00:57:11,475 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:57:15,535 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Electrified_TieredRift-28087
- 2017-03-24 00:57:15,635 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Electrified_TieredRift-28087
- 2017-03-24 00:57:15,735 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Electrified_TieredRift-28087
- 2017-03-24 00:57:15,835 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Electrified_TieredRift-28087
- 2017-03-24 00:57:15,935 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Electrified_TieredRift-28087
- 2017-03-24 00:57:16,035 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Electrified_TieredRift-28087
- 2017-03-24 00:57:16,135 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Electrified_TieredRift-28087
- 2017-03-24 00:57:16,235 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Electrified_TieredRift-28087
- 2017-03-24 00:57:16,335 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Electrified_TieredRift-28087
- 2017-03-24 00:57:16,435 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Electrified_TieredRift-28087
- 2017-03-24 00:57:16,535 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Electrified_TieredRift-28087
- 2017-03-24 00:57:16,635 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Electrified_TieredRift-28087
- 2017-03-24 00:57:16,735 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Electrified_TieredRift-28087
- 2017-03-24 00:57:16,835 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Electrified_TieredRift-28087
- 2017-03-24 00:57:16,935 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Electrified_TieredRift-28087
- 2017-03-24 00:57:17,035 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Electrified_TieredRift-28087
- 2017-03-24 00:57:17,145 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Electrified_TieredRift-28087
- 2017-03-24 00:57:17,235 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Electrified_TieredRift-28087
- 2017-03-24 00:57:17,335 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Electrified_TieredRift-28087
- 2017-03-24 00:57:17,435 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Electrified_TieredRift-28087
- 2017-03-24 00:57:17,535 DEBUG 35 - *** Move : GizmoItem x1_LR_Shrine_Electrified_TieredRift-28087
- 2017-03-24 00:57:22,395 DEBUG 10 - *** Ping received :Running
- 2017-03-24 00:57:52,635 DEBUG 10 - *** Ping received :Running
- 2017-03-24 00:58:23,265 DEBUG 10 - *** Ping received :Running
- 2017-03-24 00:58:40,697 DEBUG 1 - *** Stoping all tasks
- 2017-03-24 00:58:41,527 DEBUG 34 - *** Reseting timeouts
- 2017-03-24 00:58:42,617 DEBUG 34 - *** Reseting timeouts
- 2017-03-24 00:58:43,697 DEBUG 34 - *** Reseting timeouts
- 2017-03-24 00:58:44,777 DEBUG 34 - *** Reseting timeouts
- 2017-03-24 00:58:45,867 DEBUG 34 - *** Reseting timeouts
- 2017-03-24 00:58:46,957 DEBUG 34 - *** Reseting timeouts
- 2017-03-24 00:58:48,037 DEBUG 34 - *** Reseting timeouts
- 2017-03-24 00:58:49,137 DEBUG 34 - *** Reseting timeouts
- 2017-03-24 00:58:50,227 DEBUG 34 - *** Reseting timeouts
- 2017-03-24 00:58:51,327 DEBUG 34 - *** Reseting timeouts
- 2017-03-24 00:58:52,417 DEBUG 34 - *** Reseting timeouts
- 2017-03-24 00:58:53,267 DEBUG 10 - *** Sent status: Paused
- 2017-03-24 00:58:53,497 DEBUG 34 - *** Reseting timeouts
- 2017-03-24 00:58:53,667 DEBUG 10 - *** Ping received :Processing
- 2017-03-24 00:58:53,667 DEBUG 10 - *** Processing received from the website
- 2017-03-24 00:58:54,587 DEBUG 34 - *** Reseting timeouts
- 2017-03-24 00:58:54,667 DEBUG 10 - *** Anti ping spam
- 2017-03-24 00:58:55,667 DEBUG 34 - *** Reseting timeouts
- 2017-03-24 00:58:56,667 DEBUG 10 - *** Reping
- 2017-03-24 00:58:56,747 DEBUG 34 - *** Reseting timeouts
- 2017-03-24 00:58:56,927 DEBUG 10 - *** Ping received :Paused
- 2017-03-24 00:58:57,837 DEBUG 34 - *** Reseting timeouts
- 2017-03-24 00:58:58,917 DEBUG 34 - *** Reseting timeouts
- 2017-03-24 00:58:59,447 DEBUG 1 - *** Starting all tasks
- 2017-03-24 00:59:00,317 DEBUG 1 - *** Stoping all tasks
- 2017-03-24 00:59:01,107 DEBUG 34 - *** Reseting timeouts
- 2017-03-24 00:59:02,177 DEBUG 34 - *** Reseting timeouts
- 2017-03-24 00:59:03,267 DEBUG 34 - *** Reseting timeouts
- 2017-03-24 00:59:04,267 DEBUG 1 - *** Starting all tasks
- 2017-03-24 00:59:04,477 DEBUG 35 - *** Stoping all tasks
- 2017-03-24 00:59:04,477 DEBUG 35 - *** TakePortal : close enough to take portal
- 2017-03-24 00:59:04,727 DEBUG 35 - *** Reseting world with worldId : 77390003
- 2017-03-24 00:59:05,507 DEBUG 34 - *** Updating world with 4 new scene(s)
- 2017-03-24 00:59:05,887 DEBUG 35 - *** Stoping all tasks
- 2017-03-24 00:59:05,887 INFO 35 - Running Step : Do Rift
- 2017-03-24 00:59:05,887 DEBUG 35 - *** Starting all tasks
- 2017-03-24 00:59:05,897 DEBUG 35 - *** Reseting timeouts
- 2017-03-24 00:59:05,897 DEBUG 35 - *** Reseting world with worldId : 77390003
- 2017-03-24 00:59:05,987 INFO 35 - Level: 3
- 2017-03-24 00:59:05,997 DEBUG 35 - *** Local portal stored : X: 1028,54, Y: 582,49, Z: -2,13 idWorld : 0x77390003
- 2017-03-24 00:59:05,997 DEBUG 35 - *** Starting all tasks
- 2017-03-24 00:59:09,147 DEBUG 34 - *** Updating world with 1 new scene(s)
- 2017-03-24 00:59:13,757 DEBUG 34 - *** Updating world with 1 new scene(s)
- 2017-03-24 00:59:14,217 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:59:15,037 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:59:15,537 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:59:16,747 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:59:16,817 DEBUG 35 - *** No action ready
- 2017-03-24 00:59:16,817 DEBUG 35 - *** No action ready
- 2017-03-24 00:59:16,817 DEBUG 35 - *** No action ready
- 2017-03-24 00:59:16,817 DEBUG 35 - *** No action ready
- 2017-03-24 00:59:16,817 DEBUG 35 - *** No action ready
- 2017-03-24 00:59:16,817 DEBUG 35 - *** No action ready
- 2017-03-24 00:59:16,817 DEBUG 35 - *** No action ready
- 2017-03-24 00:59:16,907 DEBUG 35 - *** No action ready
- 2017-03-24 00:59:16,907 DEBUG 35 - *** No action ready
- 2017-03-24 00:59:16,917 DEBUG 35 - *** No action ready
- 2017-03-24 00:59:16,917 DEBUG 35 - *** No action ready
- 2017-03-24 00:59:16,917 DEBUG 35 - *** No action ready
- 2017-03-24 00:59:16,917 DEBUG 35 - *** No action ready
- 2017-03-24 00:59:16,917 DEBUG 35 - *** No action ready
- 2017-03-24 00:59:17,007 DEBUG 35 - *** No action ready
- 2017-03-24 00:59:17,007 DEBUG 35 - *** No action ready
- 2017-03-24 00:59:17,017 DEBUG 35 - *** No action ready
- 2017-03-24 00:59:17,017 DEBUG 35 - *** No action ready
- 2017-03-24 00:59:17,017 DEBUG 35 - *** No action ready
- 2017-03-24 00:59:17,017 DEBUG 35 - *** No action ready
- 2017-03-24 00:59:17,017 DEBUG 35 - *** No action ready
- 2017-03-24 00:59:17,107 DEBUG 35 - *** No action ready
- 2017-03-24 00:59:17,117 DEBUG 35 - *** No action ready
- 2017-03-24 00:59:17,117 DEBUG 35 - *** No action ready
- 2017-03-24 00:59:17,117 DEBUG 35 - *** No action ready
- 2017-03-24 00:59:17,117 DEBUG 35 - *** No action ready
- 2017-03-24 00:59:17,117 DEBUG 35 - *** No action ready
- 2017-03-24 00:59:17,127 DEBUG 35 - *** No action ready
- 2017-03-24 00:59:17,807 DEBUG 35 - *** No action ready
- 2017-03-24 00:59:17,807 DEBUG 35 - *** No action ready
- 2017-03-24 00:59:17,817 DEBUG 35 - *** No action ready
- 2017-03-24 00:59:17,817 DEBUG 35 - *** No action ready
- 2017-03-24 00:59:17,817 DEBUG 35 - *** No action ready
- 2017-03-24 00:59:17,817 DEBUG 35 - *** No action ready
- 2017-03-24 00:59:17,817 DEBUG 35 - *** No action ready
- 2017-03-24 00:59:17,827 DEBUG 35 - *** No action ready
- 2017-03-24 00:59:17,907 DEBUG 35 - *** No action ready
- 2017-03-24 00:59:17,917 DEBUG 35 - *** No action ready
- 2017-03-24 00:59:17,917 DEBUG 35 - *** No action ready
- 2017-03-24 00:59:17,917 DEBUG 35 - *** No action ready
- 2017-03-24 00:59:17,917 DEBUG 35 - *** No action ready
- 2017-03-24 00:59:17,917 DEBUG 35 - *** No action ready
- 2017-03-24 00:59:17,917 DEBUG 35 - *** No action ready
- 2017-03-24 00:59:17,927 DEBUG 35 - *** No action ready
- 2017-03-24 00:59:18,397 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:59:20,027 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:59:20,157 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:59:21,007 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:59:21,437 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:59:22,277 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:59:23,747 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:59:24,657 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:59:25,257 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:59:26,927 DEBUG 10 - *** Sent status: Running
- 2017-03-24 00:59:27,197 DEBUG 10 - *** Ping received :Processing
- 2017-03-24 00:59:27,197 DEBUG 10 - *** Processing received from the website
- 2017-03-24 00:59:28,197 DEBUG 10 - *** Anti ping spam
- 2017-03-24 00:59:29,497 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:59:30,107 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:59:30,197 DEBUG 10 - *** Reping
- 2017-03-24 00:59:30,457 DEBUG 10 - *** Ping received :Running
- 2017-03-24 00:59:30,927 DEBUG 32 - *** Low density and not low life. Switching FastMode back to TRUE
- 2017-03-24 00:59:31,137 DEBUG 32 - *** High density, or low life. Switching FastMode to FALSE
- 2017-03-24 00:59:34,417 DEBUG 35 - *** Step = 3 or 16
- 2017-03-24 00:59:34,417 INFO 35 - Runstep broken *Do Rift
- 2017-03-24 00:59:34,427 DEBUG 35 - *** Step = 3 or 16
- 2017-03-24 00:59:34,427 INFO 35 - Runstep broken: Do Rift
- 2017-03-24 00:59:34,427 INFO 35 - Runstep ended: Do Rift
- 2017-03-24 00:59:34,427 DEBUG 35 - *** Stoping all tasks
- 2017-03-24 00:59:34,427 INFO 35 - Running Step : Kill rift boss
- 2017-03-24 00:59:34,427 DEBUG 35 - *** Starting all tasks
- 2017-03-24 00:59:34,427 DEBUG 35 - *** Reseting timeouts
- 2017-03-24 00:59:34,427 DEBUG 35 - *** Reseting world with worldId : 77390003
- 2017-03-24 00:59:34,587 DEBUG 35 - *** Starting all tasks
- 2017-03-24 00:59:48,997 DEBUG 35 - *** Step = 34 (boss)
- 2017-03-24 00:59:48,997 INFO 35 - Runstep broken *Kill rift boss
- 2017-03-24 00:59:48,997 DEBUG 35 - *** Step = 34 (boss)
- 2017-03-24 00:59:48,997 INFO 35 - Runstep broken: Kill rift boss
- 2017-03-24 00:59:48,997 INFO 35 - Runstep ended: Kill rift boss
- 2017-03-24 00:59:48,997 DEBUG 35 - *** Boss defeated
- 2017-03-24 00:59:48,997 DEBUG 35 - *** Stoping all tasks
- 2017-03-24 00:59:48,997 INFO 35 - Running Step : riftIsClear
- 2017-03-24 00:59:48,997 DEBUG 35 - *** Starting all tasks
- 2017-03-24 00:59:48,997 DEBUG 35 - *** Reseting timeouts
- 2017-03-24 00:59:48,997 DEBUG 35 - *** Reseting world with worldId : 77390003
- 2017-03-24 00:59:49,137 DEBUG 35 - *** Starting all tasks
- 2017-03-24 00:59:49,137 INFO 35 - Runstep broken: riftIsClear
- 2017-03-24 00:59:49,137 INFO 35 - Runstep ended: riftIsClear
- 2017-03-24 00:59:49,257 DEBUG 27 - *** Banner, Achievment or Map signal
- 2017-03-24 00:59:49,267 DEBUG 35 - *** Stoping all tasks
- 2017-03-24 00:59:52,277 DEBUG 35 - *** Stoping all tasks
- 2017-03-24 00:59:52,277 INFO 35 - Running Step : Urshi
- 2017-03-24 00:59:52,277 DEBUG 35 - *** Starting all tasks
- 2017-03-24 00:59:52,277 DEBUG 35 - *** Reseting timeouts
- 2017-03-24 00:59:52,277 DEBUG 35 - *** Reseting world with worldId : 77390003
- 2017-03-24 00:59:52,427 DEBUG 35 - *** Starting all tasks
- 2017-03-24 00:59:52,427 INFO 35 - Runstep broken: Urshi
- 2017-03-24 00:59:52,427 INFO 35 - Runstep ended: Urshi
- 2017-03-24 00:59:52,427 DEBUG 35 - *** Stoping all tasks
- 2017-03-24 00:59:52,427 DEBUG 35 - *** Wait for Urshi
- 2017-03-24 00:59:52,437 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
- 2017-03-24 00:59:52,437 DEBUG 35 - *** Running Urshi...
- 2017-03-24 00:59:52,527 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
- 2017-03-24 00:59:52,547 DEBUG 35 - *** Running Urshi...
- 2017-03-24 00:59:52,637 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
- 2017-03-24 00:59:52,657 DEBUG 35 - *** Running Urshi...
- 2017-03-24 00:59:52,757 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
- 2017-03-24 00:59:52,757 DEBUG 35 - *** Running Urshi...
- 2017-03-24 00:59:52,807 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
- 2017-03-24 00:59:52,867 DEBUG 35 - *** Running Urshi...
- 2017-03-24 00:59:52,967 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
- 2017-03-24 00:59:52,967 DEBUG 35 - *** Running Urshi...
- 2017-03-24 00:59:53,037 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
- 2017-03-24 00:59:53,077 DEBUG 35 - *** Running Urshi...
- 2017-03-24 00:59:53,177 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
- 2017-03-24 00:59:53,177 DEBUG 35 - *** Running Urshi...
- 2017-03-24 00:59:53,217 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
- 2017-03-24 00:59:53,277 DEBUG 35 - *** Running Urshi...
- 2017-03-24 00:59:53,377 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
- 2017-03-24 00:59:53,377 DEBUG 35 - *** Running Urshi...
- 2017-03-24 00:59:53,427 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
- 2017-03-24 00:59:53,477 DEBUG 35 - *** Running Urshi...
- 2017-03-24 00:59:53,577 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
- 2017-03-24 00:59:53,577 DEBUG 35 - *** Running Urshi...
- 2017-03-24 00:59:53,617 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
- 2017-03-24 00:59:53,677 DEBUG 35 - *** Running Urshi...
- 2017-03-24 00:59:53,787 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
- 2017-03-24 00:59:53,787 DEBUG 35 - *** Running Urshi...
- 2017-03-24 00:59:53,877 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
- 2017-03-24 00:59:53,887 DEBUG 35 - *** Running Urshi...
- 2017-03-24 00:59:53,927 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
- 2017-03-24 00:59:53,987 DEBUG 35 - *** Running Urshi...
- 2017-03-24 00:59:54,087 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
- 2017-03-24 00:59:54,087 DEBUG 35 - *** Running Urshi...
- 2017-03-24 00:59:54,137 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
- 2017-03-24 00:59:54,187 DEBUG 35 - *** Running Urshi...
- 2017-03-24 00:59:54,287 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
- 2017-03-24 00:59:54,287 DEBUG 35 - *** Running Urshi...
- 2017-03-24 00:59:54,327 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
- 2017-03-24 00:59:54,387 DEBUG 35 - *** Running Urshi...
- 2017-03-24 00:59:54,487 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
- 2017-03-24 00:59:54,497 DEBUG 35 - *** Running Urshi...
- 2017-03-24 00:59:54,537 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
- 2017-03-24 00:59:54,587 DEBUG 35 - *** Running Urshi...
- 2017-03-24 00:59:54,677 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
- 2017-03-24 00:59:54,687 DEBUG 35 - *** Running Urshi...
- 2017-03-24 00:59:54,737 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
- 2017-03-24 00:59:54,787 DEBUG 35 - *** Running Urshi...
- 2017-03-24 00:59:54,877 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
- 2017-03-24 00:59:54,887 DEBUG 35 - *** Running Urshi...
- 2017-03-24 00:59:54,987 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
- 2017-03-24 00:59:54,987 DEBUG 35 - *** Running Urshi...
- 2017-03-24 00:59:55,087 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
- 2017-03-24 00:59:55,087 DEBUG 35 - *** Running Urshi...
- 2017-03-24 00:59:55,127 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
- 2017-03-24 00:59:55,187 DEBUG 35 - *** Running Urshi...
- 2017-03-24 00:59:55,247 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
- 2017-03-24 00:59:55,287 DEBUG 35 - *** Running Urshi...
- 2017-03-24 00:59:55,377 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
- 2017-03-24 00:59:55,387 DEBUG 35 - *** Running Urshi...
- 2017-03-24 00:59:55,477 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
- 2017-03-24 00:59:55,487 DEBUG 35 - *** Running Urshi...
- 2017-03-24 00:59:55,577 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
- 2017-03-24 00:59:55,587 DEBUG 35 - *** Running Urshi...
- 2017-03-24 00:59:55,677 DEBUG 35 - *** Moving to actor: P1_LR_TieredRift_Nephalem-31402
- 2017-03-24 00:59:55,687 DEBUG 35 - *** Running Urshi...
- 2017-03-24 00:59:56,697 DEBUG 35 - *** Upgrade gem
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