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Jan 17th, 2014
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  1. # Shadow
  2. shadow = true;
  3. no-dnd-shadow = true;
  4. no-dock-shadow = true;
  5. clear-shadow = true;
  6. shadow-radius = 25;
  7. shadow-offset-x = -38;
  8. shadow-offset-y = -25;
  9. shadow-opacity = 0.6
  10. # shadow-red = 0.0;
  11. # shadow-green = 0.0;
  12. # shadow-blue = 0.0;
  13. shadow-exclude = [ "name = 'Notification'", "class_g = 'Conky'", "class_g ?= 'Notify-osd'", "class_g = 'Cairo-clock'"];
  14. # shadow-exclude = "n:e:Notification";
  15. shadow-ignore-shaped = false;
  16. # shadow-exclude-reg = "x10+0+0"
  17.  
  18. # Opacity
  19. # menu-opacity = 0.8;
  20. # inactive-opacity = 0.8;
  21. # active-opacity = 0.8;
  22. # frame-opacity = 0.84;
  23. inactive-opacity-override = false;
  24. alpha-step = 0.06;
  25. # inactive-dim = 0.2;
  26. # inactive-dim-fixed = true;
  27. blur-background = true;
  28. blur-background-frame = true;
  29. blur-kern = "7x7box"
  30. # blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"
  31. # blur-background-fixed = true;
  32. blur-background-exclude = [ "window_type = 'dock'", "window_type = 'desktop'" ];
  33. opacity-rule = [ ]
  34.  
  35. # Fading
  36. fading = false;
  37. # fade-delta = 30;
  38. fade-in-step = 0.03;
  39. fade-out-step = 0.03;
  40. # no-fading-openclose = true;
  41. fade-exclude = [ ];
  42.  
  43. # Other
  44. backend = "glx"
  45. mark-wmwin-focused = true;
  46. mark-ovredir-focused = true;
  47. # use-ewmh-active-win = true;
  48. detect-rounded-corners = true;
  49. detect-client-opacity = true;
  50. refresh-rate = 0;
  51. vsync = "opengl";
  52. dbe = false;
  53. paint-on-overlay = true;
  54. # sw-opti = true;
  55. # unredir-if-possible = true;
  56. focus-exclude = [ "class_g = 'Cairo-clock'" ];
  57. detect-transient = true;
  58. detect-client-leader = true;
  59. invert-color-include = [ ];
  60. # resize-damage = 1;
  61.  
  62. # GLX backend
  63. # glx-no-stencil = true;
  64. glx-copy-from-front = false;
  65. # glx-use-copysubbuffermesa = true;
  66. # glx-no-rebind-pixmap = true;
  67. glx-swap-method = "undefined";
  68. # glx-use-gpushader4 = true;
  69.  
  70. # Window type settings
  71. wintypes:
  72. {
  73. tooltip = { fade = true; shadow = false; opacity = 0.75; focus = true; };
  74. };
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