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Feb 29th, 2016
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  1. Bank Unterführung:
  2. new g_Object[597];
  3. g_Object[0] = CreateObject(19445, 1476.7895, -1027.1770, 22.5516, 0.0000, 90.0000, 90.0000); //wall085
  4. SetObjectMaterial(g_Object[0], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  5. g_Object[1] = CreateObject(19445, 1487.2873, -1025.5056, 22.7416, 0.0000, 90.0000, 90.0000); //wall085
  6. SetObjectMaterial(g_Object[1], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  7. g_Object[2] = CreateObject(19445, 1476.7874, -1025.5056, 22.7416, 0.0000, 90.0000, 90.0000); //wall085
  8. SetObjectMaterial(g_Object[2], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  9. g_Object[3] = CreateObject(19445, 1481.6081, -1025.5056, 22.7317, 0.0000, 90.0000, 90.0000); //wall085
  10. SetObjectMaterial(g_Object[3], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  11. g_Object[4] = CreateObject(19445, 1487.2995, -1027.1770, 22.7616, 0.0000, 90.0000, 90.0000); //wall085
  12. SetObjectMaterial(g_Object[4], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  13. g_Object[5] = CreateObject(19445, 1476.7895, -1027.1770, 22.7616, 0.0000, 90.0000, 90.0000); //wall085
  14. SetObjectMaterial(g_Object[5], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  15. g_Object[6] = CreateObject(19445, 1482.1794, -1027.1770, 22.7416, 0.0000, 90.0000, 90.0000); //wall085
  16. SetObjectMaterial(g_Object[6], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  17. g_Object[7] = CreateObject(19445, 1476.7700, -1030.5266, 22.5716, 0.0000, 90.0000, 90.0000); //wall085
  18. SetObjectMaterial(g_Object[7], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  19. g_Object[8] = CreateObject(19445, 1487.2113, -1030.5266, 22.5716, 0.0000, 90.0000, 90.0000); //wall085
  20. SetObjectMaterial(g_Object[8], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  21. g_Object[9] = CreateObject(19445, 1481.7711, -1030.5266, 22.5517, 0.0000, 90.0000, 90.0000); //wall085
  22. SetObjectMaterial(g_Object[9], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  23. g_Object[10] = CreateObject(19445, 1476.7700, -1034.0168, 22.5716, 0.0000, 90.0000, 90.0000); //wall085
  24. SetObjectMaterial(g_Object[10], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  25. g_Object[11] = CreateObject(19445, 1476.7700, -1037.5069, 22.5716, 0.0000, 90.0000, 90.0000); //wall085
  26. SetObjectMaterial(g_Object[11], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  27. g_Object[12] = CreateObject(19445, 1476.7700, -1041.0064, 22.5716, 0.0000, 90.0000, 90.0000); //wall085
  28. SetObjectMaterial(g_Object[12], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  29. g_Object[13] = CreateObject(19376, 1492.0904, -1053.3973, 17.5765, 0.0000, 0.0000, 0.0000); //wall024
  30. SetObjectMaterial(g_Object[13], 0, 10355, "haight1_sfs", "ws_apartmentwhite2", 0xFFFFFFFF);
  31. g_Object[14] = CreateObject(19376, 1492.0904, -1043.7666, 17.5765, 0.0000, 0.0000, 0.0000); //wall024
  32. SetObjectMaterial(g_Object[14], 0, 10355, "haight1_sfs", "ws_apartmentwhite2", 0xFFFFFFFF);
  33. g_Object[15] = CreateObject(19376, 1492.0904, -1063.0269, 17.5765, 0.0000, 0.0000, 0.0000); //wall024
  34. SetObjectMaterial(g_Object[15], 0, 10355, "haight1_sfs", "ws_apartmentwhite2", 0xFFFFFFFF);
  35. g_Object[16] = CreateObject(19376, 1492.0904, -1072.6569, 17.5765, 0.0000, 0.0000, 0.0000); //wall024
  36. SetObjectMaterial(g_Object[16], 0, 10355, "haight1_sfs", "ws_apartmentwhite2", 0xFFFFFFFF);
  37. g_Object[17] = CreateObject(19445, 1481.7711, -1034.0073, 22.5517, 0.0000, 90.0000, 90.0000); //wall085
  38. SetObjectMaterial(g_Object[17], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  39. g_Object[18] = CreateObject(19445, 1481.7711, -1037.4974, 22.5517, 0.0000, 90.0000, 90.0000); //wall085
  40. SetObjectMaterial(g_Object[18], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  41. g_Object[19] = CreateObject(19445, 1481.7711, -1040.9980, 22.5517, 0.0000, 90.0000, 90.0000); //wall085
  42. SetObjectMaterial(g_Object[19], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  43. g_Object[20] = CreateObject(19445, 1487.2113, -1034.0180, 22.5716, 0.0000, 90.0000, 90.0000); //wall085
  44. SetObjectMaterial(g_Object[20], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  45. g_Object[21] = CreateObject(19445, 1487.2113, -1037.5172, 22.5716, 0.0000, 90.0000, 90.0000); //wall085
  46. SetObjectMaterial(g_Object[21], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  47. g_Object[22] = CreateObject(19445, 1487.2113, -1041.0178, 22.5716, 0.0000, 90.0000, 90.0000); //wall085
  48. SetObjectMaterial(g_Object[22], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  49. g_Object[23] = CreateObject(19376, 1492.0904, -1082.2867, 17.5765, 0.0000, 0.0000, 0.0000); //wall024
  50. SetObjectMaterial(g_Object[23], 0, 10355, "haight1_sfs", "ws_apartmentwhite2", 0xFFFFFFFF);
  51. g_Object[24] = CreateObject(18766, 1479.4788, -1047.4924, 21.0030, 103.4999, 90.0000, 0.0000); //Concrete10mx1mx5m
  52. SetObjectMaterial(g_Object[24], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  53. g_Object[25] = CreateObject(18766, 1474.4892, -1047.4924, 21.0030, 103.4999, 90.0000, 0.0000); //Concrete10mx1mx5m
  54. SetObjectMaterial(g_Object[25], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  55. g_Object[26] = CreateObject(18766, 1484.4687, -1047.4924, 21.0030, 103.4999, 90.0000, 0.0000); //Concrete10mx1mx5m
  56. SetObjectMaterial(g_Object[26], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  57. g_Object[27] = CreateObject(18766, 1489.4689, -1047.4924, 21.0030, 103.4999, 90.0000, 0.0000); //Concrete10mx1mx5m
  58. SetObjectMaterial(g_Object[27], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  59. g_Object[28] = CreateObject(18766, 1489.4689, -1057.1578, 18.6826, 103.4999, 90.0000, 0.0000); //Concrete10mx1mx5m
  60. SetObjectMaterial(g_Object[28], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  61. g_Object[29] = CreateObject(18766, 1484.4895, -1057.1578, 18.6826, 103.4999, 90.0000, 0.0000); //Concrete10mx1mx5m
  62. SetObjectMaterial(g_Object[29], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  63. g_Object[30] = CreateObject(18766, 1479.4893, -1057.1578, 18.6826, 103.4999, 90.0000, 0.0000); //Concrete10mx1mx5m
  64. SetObjectMaterial(g_Object[30], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  65. g_Object[31] = CreateObject(18766, 1474.5100, -1057.1578, 18.6826, 103.4999, 90.0000, 0.0000); //Concrete10mx1mx5m
  66. SetObjectMaterial(g_Object[31], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  67. g_Object[32] = CreateObject(18766, 1474.5100, -1066.8717, 16.3505, 103.4999, 90.0000, 0.0000); //Concrete10mx1mx5m
  68. SetObjectMaterial(g_Object[32], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  69. g_Object[33] = CreateObject(18766, 1479.5106, -1066.8717, 16.3505, 103.4999, 90.0000, 0.0000); //Concrete10mx1mx5m
  70. SetObjectMaterial(g_Object[33], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  71. g_Object[34] = CreateObject(18766, 1484.5010, -1066.8717, 16.3505, 103.4999, 90.0000, 0.0000); //Concrete10mx1mx5m
  72. SetObjectMaterial(g_Object[34], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  73. g_Object[35] = CreateObject(18766, 1489.5013, -1066.8717, 16.3505, 103.4999, 90.0000, 0.0000); //Concrete10mx1mx5m
  74. SetObjectMaterial(g_Object[35], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  75. g_Object[36] = CreateObject(18766, 1489.5013, -1076.5856, 14.0184, 103.4999, 90.0000, 0.0000); //Concrete10mx1mx5m
  76. SetObjectMaterial(g_Object[36], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  77. g_Object[37] = CreateObject(18766, 1484.5010, -1076.5856, 14.0184, 103.4999, 90.0000, 0.0000); //Concrete10mx1mx5m
  78. SetObjectMaterial(g_Object[37], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  79. g_Object[38] = CreateObject(18766, 1479.5010, -1076.5856, 14.0184, 103.4999, 90.0000, 0.0000); //Concrete10mx1mx5m
  80. SetObjectMaterial(g_Object[38], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  81. g_Object[39] = CreateObject(18766, 1474.5108, -1076.5856, 14.0184, 103.4999, 90.0000, 0.0000); //Concrete10mx1mx5m
  82. SetObjectMaterial(g_Object[39], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  83. g_Object[40] = CreateObject(18766, 1474.4908, -1146.1289, 21.2525, -103.4999, 90.0000, 0.0000); //Concrete10mx1mx5m
  84. SetObjectMaterial(g_Object[40], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  85. g_Object[41] = CreateObject(18766, 1474.5108, -1086.2661, 12.8384, 90.0000, 90.0000, 0.0000); //Concrete10mx1mx5m
  86. SetObjectMaterial(g_Object[41], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  87. g_Object[42] = CreateObject(18766, 1479.5006, -1086.2661, 12.8384, 90.0000, 90.0000, 0.0000); //Concrete10mx1mx5m
  88. SetObjectMaterial(g_Object[42], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  89. g_Object[43] = CreateObject(18766, 1484.5001, -1086.2661, 12.8384, 90.0000, 90.0000, 0.0000); //Concrete10mx1mx5m
  90. SetObjectMaterial(g_Object[43], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  91. g_Object[44] = CreateObject(18766, 1489.4898, -1086.2661, 12.8384, 90.0000, 90.0000, 0.0000); //Concrete10mx1mx5m
  92. SetObjectMaterial(g_Object[44], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  93. g_Object[45] = CreateObject(18766, 1489.4898, -1096.2348, 12.8384, 90.0000, 90.0000, 0.0000); //Concrete10mx1mx5m
  94. SetObjectMaterial(g_Object[45], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  95. g_Object[46] = CreateObject(18766, 1484.4890, -1096.2348, 12.8384, 90.0000, 90.0000, 0.0000); //Concrete10mx1mx5m
  96. SetObjectMaterial(g_Object[46], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  97. g_Object[47] = CreateObject(18766, 1479.5096, -1096.2348, 12.8384, 90.0000, 90.0000, 0.0000); //Concrete10mx1mx5m
  98. SetObjectMaterial(g_Object[47], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  99. g_Object[48] = CreateObject(18766, 1474.5087, -1096.2348, 12.8384, 90.0000, 90.0000, 0.0000); //Concrete10mx1mx5m
  100. SetObjectMaterial(g_Object[48], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  101. g_Object[49] = CreateObject(18766, 1474.5087, -1106.2347, 12.8384, 90.0000, 90.0000, 0.0000); //Concrete10mx1mx5m
  102. SetObjectMaterial(g_Object[49], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  103. g_Object[50] = CreateObject(18766, 1479.5072, -1106.2347, 12.8384, 90.0000, 90.0000, 0.0000); //Concrete10mx1mx5m
  104. SetObjectMaterial(g_Object[50], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  105. g_Object[51] = CreateObject(18766, 1484.5090, -1106.2347, 12.8384, 90.0000, 90.0000, 0.0000); //Concrete10mx1mx5m
  106. SetObjectMaterial(g_Object[51], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  107. g_Object[52] = CreateObject(18766, 1489.4995, -1106.2347, 12.8384, 90.0000, 90.0000, 0.0000); //Concrete10mx1mx5m
  108. SetObjectMaterial(g_Object[52], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  109. g_Object[53] = CreateObject(19445, 1476.7895, -1167.6275, 22.9817, 0.0000, 90.0000, 90.0000); //wall085
  110. SetObjectMaterial(g_Object[53], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  111. g_Object[54] = CreateObject(19445, 1486.4197, -1167.6275, 22.9817, 0.0000, 90.0000, 90.0000); //wall085
  112. SetObjectMaterial(g_Object[54], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  113. g_Object[55] = CreateObject(19445, 1496.0504, -1167.6275, 22.9817, 0.0000, 90.0000, 90.0000); //wall085
  114. SetObjectMaterial(g_Object[55], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  115. g_Object[56] = CreateObject(19445, 1496.0504, -1171.1185, 22.9817, 0.0000, 90.0000, 90.0000); //wall085
  116. SetObjectMaterial(g_Object[56], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  117. g_Object[57] = CreateObject(19445, 1486.4204, -1171.1185, 22.9817, 0.0000, 90.0000, 90.0000); //wall085
  118. SetObjectMaterial(g_Object[57], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  119. g_Object[58] = CreateObject(19445, 1476.7882, -1169.3376, 22.9717, 0.0000, 90.0000, 90.0000); //wall085
  120. SetObjectMaterial(g_Object[58], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  121. g_Object[59] = CreateObject(19445, 1476.8100, -1152.6145, 22.8217, 0.0000, 90.0000, 90.0000); //wall085
  122. SetObjectMaterial(g_Object[59], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  123. g_Object[60] = CreateObject(19445, 1476.8100, -1156.1145, 22.8217, 0.0000, 90.0000, 90.0000); //wall085
  124. SetObjectMaterial(g_Object[60], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  125. g_Object[61] = CreateObject(19445, 1476.8100, -1159.6146, 22.8217, 0.0000, 90.0000, 90.0000); //wall085
  126. SetObjectMaterial(g_Object[61], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  127. g_Object[62] = CreateObject(19445, 1476.8100, -1163.1149, 22.8217, 0.0000, 90.0000, 90.0000); //wall085
  128. SetObjectMaterial(g_Object[62], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  129. g_Object[63] = CreateObject(19445, 1476.8100, -1166.6153, 22.8217, 0.0000, 90.0000, 90.0000); //wall085
  130. SetObjectMaterial(g_Object[63], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  131. g_Object[64] = CreateObject(19445, 1487.2103, -1166.6153, 22.8217, 0.0000, 90.0000, 90.0000); //wall085
  132. SetObjectMaterial(g_Object[64], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  133. g_Object[65] = CreateObject(19445, 1487.2103, -1163.1154, 22.8217, 0.0000, 90.0000, 90.0000); //wall085
  134. SetObjectMaterial(g_Object[65], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  135. g_Object[66] = CreateObject(19445, 1487.2103, -1159.6157, 22.8217, 0.0000, 90.0000, 90.0000); //wall085
  136. SetObjectMaterial(g_Object[66], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  137. g_Object[67] = CreateObject(19445, 1487.2103, -1156.1169, 22.8217, 0.0000, 90.0000, 90.0000); //wall085
  138. SetObjectMaterial(g_Object[67], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  139. g_Object[68] = CreateObject(19445, 1487.2103, -1152.6256, 22.8217, 0.0000, 90.0000, 90.0000); //wall085
  140. SetObjectMaterial(g_Object[68], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  141. g_Object[69] = CreateObject(19445, 1482.8697, -1152.6256, 22.8117, 0.0000, 90.0000, 90.0000); //wall085
  142. SetObjectMaterial(g_Object[69], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  143. g_Object[70] = CreateObject(19445, 1482.8697, -1156.1260, 22.8117, 0.0000, 90.0000, 90.0000); //wall085
  144. SetObjectMaterial(g_Object[70], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  145. g_Object[71] = CreateObject(19445, 1482.8697, -1159.6154, 22.8117, 0.0000, 90.0000, 90.0000); //wall085
  146. SetObjectMaterial(g_Object[71], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  147. g_Object[72] = CreateObject(19445, 1482.8697, -1163.1159, 22.8117, 0.0000, 90.0000, 90.0000); //wall085
  148. SetObjectMaterial(g_Object[72], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  149. g_Object[73] = CreateObject(19445, 1482.8697, -1166.6162, 22.8117, 0.0000, 90.0000, 90.0000); //wall085
  150. SetObjectMaterial(g_Object[73], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  151. g_Object[74] = CreateObject(19376, 1492.0904, -1091.9151, 17.5765, 0.0000, 0.0000, 0.0000); //wall024
  152. SetObjectMaterial(g_Object[74], 0, 10355, "haight1_sfs", "ws_apartmentwhite2", 0xFFFFFFFF);
  153. g_Object[75] = CreateObject(19376, 1496.8286, -1106.4494, 17.8149, 0.0000, 0.0000, 90.0000); //wall024
  154. SetObjectMaterial(g_Object[75], 0, 10355, "haight1_sfs", "ws_apartmentwhite2", 0xFFFFFFFF);
  155. g_Object[76] = CreateObject(19376, 1492.0904, -1111.1839, 17.5765, 0.0000, 0.0000, 0.0000); //wall024
  156. SetObjectMaterial(g_Object[76], 0, 10355, "haight1_sfs", "ws_apartmentwhite2", 0xFFFFFFFF);
  157. g_Object[77] = CreateObject(19376, 1492.0904, -1120.8139, 17.8066, 0.0000, 0.0000, 0.0000); //wall024
  158. SetObjectMaterial(g_Object[77], 0, 10355, "haight1_sfs", "ws_apartmentwhite2", 0xFFFFFFFF);
  159. g_Object[78] = CreateObject(19376, 1492.1104, -1111.1795, 17.6864, -1.5999, 0.0000, 0.0000); //wall024
  160. SetObjectMaterial(g_Object[78], 0, 10355, "haight1_sfs", "ws_apartmentwhite2", 0xFFFFFFFF);
  161. g_Object[79] = CreateObject(19376, 1492.0904, -1130.4326, 17.8066, 0.0000, 0.0000, 0.0000); //wall024
  162. SetObjectMaterial(g_Object[79], 0, 10355, "haight1_sfs", "ws_apartmentwhite2", 0xFFFFFFFF);
  163. g_Object[80] = CreateObject(19376, 1492.0904, -1140.0628, 17.8265, 0.0000, 0.0000, 0.0000); //wall024
  164. SetObjectMaterial(g_Object[80], 0, 10355, "haight1_sfs", "ws_apartmentwhite2", 0xFFFFFFFF);
  165. g_Object[81] = CreateObject(19376, 1492.0904, -1149.6745, 17.8266, 0.0000, 0.0000, 0.0000); //wall024
  166. SetObjectMaterial(g_Object[81], 0, 10355, "haight1_sfs", "ws_apartmentwhite2", 0xFFFFFFFF);
  167. g_Object[82] = CreateObject(19376, 1492.1004, -1151.0455, 17.8166, 0.0000, 0.0000, 0.0000); //wall024
  168. SetObjectMaterial(g_Object[82], 0, 10355, "haight1_sfs", "ws_apartmentwhite2", 0xFFFFFFFF);
  169. g_Object[83] = CreateObject(19376, 1471.9113, -1043.7465, 17.5665, 0.0000, 0.0000, 0.0000); //wall024
  170. SetObjectMaterial(g_Object[83], 0, 10355, "haight1_sfs", "ws_apartmentwhite2", 0xFFFFFFFF);
  171. g_Object[84] = CreateObject(19376, 1471.9113, -1053.3763, 17.5665, 0.0000, 0.0000, 0.0000); //wall024
  172. SetObjectMaterial(g_Object[84], 0, 10355, "haight1_sfs", "ws_apartmentwhite2", 0xFFFFFFFF);
  173. g_Object[85] = CreateObject(19376, 1471.9113, -1063.0059, 17.5665, 0.0000, 0.0000, 0.0000); //wall024
  174. SetObjectMaterial(g_Object[85], 0, 10355, "haight1_sfs", "ws_apartmentwhite2", 0xFFFFFFFF);
  175. g_Object[86] = CreateObject(19376, 1471.9113, -1072.6353, 17.5665, 0.0000, 0.0000, 0.0000); //wall024
  176. SetObjectMaterial(g_Object[86], 0, 10355, "haight1_sfs", "ws_apartmentwhite2", 0xFFFFFFFF);
  177. g_Object[87] = CreateObject(19376, 1471.9113, -1082.2667, 17.5665, 0.0000, 0.0000, 0.0000); //wall024
  178. SetObjectMaterial(g_Object[87], 0, 10355, "haight1_sfs", "ws_apartmentwhite2", 0xFFFFFFFF);
  179. g_Object[88] = CreateObject(19376, 1471.9113, -1091.8963, 17.5665, 0.0000, 0.0000, 0.0000); //wall024
  180. SetObjectMaterial(g_Object[88], 0, 10355, "haight1_sfs", "ws_apartmentwhite2", 0xFFFFFFFF);
  181. g_Object[89] = CreateObject(19376, 1471.9113, -1101.5274, 17.5665, 0.0000, 0.0000, 0.0000); //wall024
  182. SetObjectMaterial(g_Object[89], 0, 10355, "haight1_sfs", "ws_apartmentwhite2", 0xFFFFFFFF);
  183. g_Object[90] = CreateObject(19376, 1471.9113, -1111.1569, 17.5665, 0.0000, 0.0000, 0.0000); //wall024
  184. SetObjectMaterial(g_Object[90], 0, 10355, "haight1_sfs", "ws_apartmentwhite2", 0xFFFFFFFF);
  185. g_Object[91] = CreateObject(19376, 1471.9113, -1119.2763, 17.6399, -0.7999, 0.0000, 0.0000); //wall024
  186. SetObjectMaterial(g_Object[91], 0, 10355, "haight1_sfs", "ws_apartmentwhite2", 0xFFFFFFFF);
  187. g_Object[92] = CreateObject(19376, 1471.9013, -1128.8121, 17.7265, 0.0000, 0.0000, 0.0000); //wall024
  188. SetObjectMaterial(g_Object[92], 0, 10355, "haight1_sfs", "ws_apartmentwhite2", 0xFFFFFFFF);
  189. g_Object[93] = CreateObject(19376, 1471.9013, -1138.4512, 17.8265, 0.0000, 0.0000, 0.0000); //wall024
  190. SetObjectMaterial(g_Object[93], 0, 10355, "haight1_sfs", "ws_apartmentwhite2", 0xFFFFFFFF);
  191. g_Object[94] = CreateObject(19376, 1471.9013, -1148.0819, 17.8266, 0.0000, 0.0000, 0.0000); //wall024
  192. SetObjectMaterial(g_Object[94], 0, 10355, "haight1_sfs", "ws_apartmentwhite2", 0xFFFFFFFF);
  193. g_Object[95] = CreateObject(19376, 1471.8913, -1151.0426, 17.8066, 0.0000, 0.0000, 0.0000); //wall024
  194. SetObjectMaterial(g_Object[95], 0, 10355, "haight1_sfs", "ws_apartmentwhite2", 0xFFFFFFFF);
  195. g_Object[96] = CreateObject(18766, 1479.4816, -1146.1289, 21.2525, -103.4999, 90.0000, 0.0000); //Concrete10mx1mx5m
  196. SetObjectMaterial(g_Object[96], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  197. g_Object[97] = CreateObject(18766, 1484.4818, -1146.1289, 21.2525, -103.4999, 90.0000, 0.0000); //Concrete10mx1mx5m
  198. SetObjectMaterial(g_Object[97], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  199. g_Object[98] = CreateObject(18766, 1489.4715, -1146.1289, 21.2525, -103.4999, 90.0000, 0.0000); //Concrete10mx1mx5m
  200. SetObjectMaterial(g_Object[98], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  201. g_Object[99] = CreateObject(18766, 1494.4829, -1146.1289, 21.2525, -103.4999, 90.0000, 0.0000); //Concrete10mx1mx5m
  202. SetObjectMaterial(g_Object[99], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  203. g_Object[100] = CreateObject(18766, 1494.4829, -1136.4060, 18.9181, -103.4999, 90.0000, 0.0000); //Concrete10mx1mx5m
  204. SetObjectMaterial(g_Object[100], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  205. g_Object[101] = CreateObject(18766, 1494.4829, -1126.6925, 16.5860, -103.4999, 90.0000, 0.0000); //Concrete10mx1mx5m
  206. SetObjectMaterial(g_Object[101], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  207. g_Object[102] = CreateObject(18766, 1494.4829, -1116.9779, 14.2539, -103.4999, 90.0000, 0.0000); //Concrete10mx1mx5m
  208. SetObjectMaterial(g_Object[102], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  209. g_Object[103] = CreateObject(18766, 1494.4829, -1107.2451, 11.9171, -103.4999, 90.0000, 0.0000); //Concrete10mx1mx5m
  210. SetObjectMaterial(g_Object[103], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  211. g_Object[104] = CreateObject(18766, 1489.4715, -1136.4151, 18.9204, -103.4999, 90.0000, 0.0000); //Concrete10mx1mx5m
  212. SetObjectMaterial(g_Object[104], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  213. g_Object[105] = CreateObject(18766, 1484.4818, -1136.4149, 18.9204, -103.4999, 90.0000, 0.0000); //Concrete10mx1mx5m
  214. SetObjectMaterial(g_Object[105], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  215. g_Object[106] = CreateObject(18766, 1479.4816, -1136.4154, 18.9204, -103.4999, 90.0000, 0.0000); //Concrete10mx1mx5m
  216. SetObjectMaterial(g_Object[106], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  217. g_Object[107] = CreateObject(18766, 1474.4908, -1136.4146, 18.9204, -103.4999, 90.0000, 0.0000); //Concrete10mx1mx5m
  218. SetObjectMaterial(g_Object[107], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  219. g_Object[108] = CreateObject(18766, 1474.4908, -1126.7104, 16.5906, -103.4999, 90.0000, 0.0000); //Concrete10mx1mx5m
  220. SetObjectMaterial(g_Object[108], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  221. g_Object[109] = CreateObject(18766, 1479.4816, -1126.7021, 16.5883, -103.4999, 90.0000, 0.0000); //Concrete10mx1mx5m
  222. SetObjectMaterial(g_Object[109], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  223. g_Object[110] = CreateObject(18766, 1484.4818, -1126.7008, 16.5883, -103.4999, 90.0000, 0.0000); //Concrete10mx1mx5m
  224. SetObjectMaterial(g_Object[110], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  225. g_Object[111] = CreateObject(18766, 1489.4715, -1126.7011, 16.5883, -103.4999, 90.0000, 0.0000); //Concrete10mx1mx5m
  226. SetObjectMaterial(g_Object[111], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  227. g_Object[112] = CreateObject(18766, 1474.4908, -1116.9964, 14.2585, -103.4999, 90.0000, 0.0000); //Concrete10mx1mx5m
  228. SetObjectMaterial(g_Object[112], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  229. g_Object[113] = CreateObject(18766, 1479.4910, -1116.9964, 14.2585, -103.4999, 90.0000, 0.0000); //Concrete10mx1mx5m
  230. SetObjectMaterial(g_Object[113], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  231. g_Object[114] = CreateObject(18766, 1484.4615, -1116.9964, 14.2585, -103.4999, 90.0000, 0.0000); //Concrete10mx1mx5m
  232. SetObjectMaterial(g_Object[114], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  233. g_Object[115] = CreateObject(18766, 1489.4523, -1116.9964, 14.2585, -103.4999, 90.0000, 0.0000); //Concrete10mx1mx5m
  234. SetObjectMaterial(g_Object[115], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  235. g_Object[116] = CreateObject(18766, 1474.4908, -1107.2912, 11.9287, -103.4999, 90.0000, 0.0000); //Concrete10mx1mx5m
  236. SetObjectMaterial(g_Object[116], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  237. g_Object[117] = CreateObject(18766, 1479.4910, -1107.3007, 11.9311, -103.4999, 90.0000, 0.0000); //Concrete10mx1mx5m
  238. SetObjectMaterial(g_Object[117], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  239. g_Object[118] = CreateObject(18766, 1484.4615, -1107.2921, 11.9287, -103.4999, 90.0000, 0.0000); //Concrete10mx1mx5m
  240. SetObjectMaterial(g_Object[118], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  241. g_Object[119] = CreateObject(18766, 1489.4523, -1107.3013, 11.9311, -103.4999, 90.0000, 0.0000); //Concrete10mx1mx5m
  242. SetObjectMaterial(g_Object[119], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  243. g_Object[120] = CreateObject(19376, 1476.9837, -1129.0314, 22.9819, 0.0000, 90.0000, 0.0000); //wall024
  244. SetObjectMaterial(g_Object[120], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  245. g_Object[121] = CreateObject(19376, 1476.9837, -1119.4219, 22.9819, 0.0000, 90.0000, 0.0000); //wall024
  246. SetObjectMaterial(g_Object[121], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  247. g_Object[122] = CreateObject(19376, 1476.9837, -1109.8109, 22.9819, 0.0000, 90.0000, 0.0000); //wall024
  248. SetObjectMaterial(g_Object[122], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  249. g_Object[123] = CreateObject(19376, 1477.2239, -1064.6010, 22.7419, 0.0000, 90.0000, 0.0000); //wall024
  250. SetObjectMaterial(g_Object[123], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  251. g_Object[124] = CreateObject(19376, 1477.2239, -1074.2117, 22.7419, 0.0000, 90.0000, 0.0000); //wall024
  252. SetObjectMaterial(g_Object[124], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  253. g_Object[125] = CreateObject(19376, 1477.2239, -1083.8414, 22.7419, 0.0000, 90.0000, 0.0000); //wall024
  254. SetObjectMaterial(g_Object[125], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  255. g_Object[126] = CreateObject(19376, 1477.2239, -1093.4616, 22.7419, 0.0000, 90.0000, 0.0000); //wall024
  256. SetObjectMaterial(g_Object[126], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  257. g_Object[127] = CreateObject(19376, 1477.2239, -1103.0827, 22.8719, 0.0000, 90.0000, 0.0000); //wall024
  258. SetObjectMaterial(g_Object[127], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  259. g_Object[128] = CreateObject(19376, 1487.4752, -1129.0314, 22.9819, 0.0000, 90.0000, 0.0000); //wall024
  260. SetObjectMaterial(g_Object[128], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  261. g_Object[129] = CreateObject(19376, 1487.4752, -1119.4014, 22.9819, 0.0000, 90.0000, 0.0000); //wall024
  262. SetObjectMaterial(g_Object[129], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  263. g_Object[130] = CreateObject(19376, 1487.4752, -1109.7716, 22.9919, 0.0000, 90.0000, 0.0000); //wall024
  264. SetObjectMaterial(g_Object[130], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  265. g_Object[131] = CreateObject(19376, 1487.7152, -1103.0827, 22.8719, 0.0000, 90.0000, 0.0000); //wall024
  266. SetObjectMaterial(g_Object[131], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  267. g_Object[132] = CreateObject(19376, 1487.7150, -1093.4616, 22.7419, 0.0000, 90.0000, 0.0000); //wall024
  268. SetObjectMaterial(g_Object[132], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  269. g_Object[133] = CreateObject(19376, 1487.7152, -1083.8414, 22.7419, 0.0000, 90.0000, 0.0000); //wall024
  270. SetObjectMaterial(g_Object[133], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  271. g_Object[134] = CreateObject(19376, 1487.7252, -1074.2117, 22.7419, 0.0000, 90.0000, 0.0000); //wall024
  272. SetObjectMaterial(g_Object[134], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  273. g_Object[135] = CreateObject(19376, 1487.7235, -1064.6010, 22.7419, 0.0000, 90.0000, 0.0000); //wall024
  274. SetObjectMaterial(g_Object[135], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  275. g_Object[136] = CreateObject(18980, 1481.9956, -1070.1042, 10.3291, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  276. SetObjectMaterial(g_Object[136], 0, 3967, "cj_airprt", "bigbrick", 0xFFFFFFFF);
  277. g_Object[137] = CreateObject(18980, 1481.9956, -1060.2939, 10.3291, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  278. SetObjectMaterial(g_Object[137], 0, 3967, "cj_airprt", "bigbrick", 0xFFFFFFFF);
  279. g_Object[138] = CreateObject(18980, 1481.9956, -1079.7552, 10.3291, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  280. SetObjectMaterial(g_Object[138], 0, 3967, "cj_airprt", "bigbrick", 0xFFFFFFFF);
  281. g_Object[139] = CreateObject(18980, 1481.9956, -1089.9262, 10.3291, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  282. SetObjectMaterial(g_Object[139], 0, 3967, "cj_airprt", "bigbrick", 0xFFFFFFFF);
  283. g_Object[140] = CreateObject(18980, 1481.9956, -1099.1573, 10.3291, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  284. SetObjectMaterial(g_Object[140], 0, 3967, "cj_airprt", "bigbrick", 0xFFFFFFFF);
  285. g_Object[141] = CreateObject(18980, 1481.9956, -1109.0184, 10.3291, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  286. SetObjectMaterial(g_Object[141], 0, 3967, "cj_airprt", "bigbrick", 0xFFFFFFFF);
  287. g_Object[142] = CreateObject(18980, 1481.9956, -1118.0880, 10.5591, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  288. SetObjectMaterial(g_Object[142], 0, 3967, "cj_airprt", "bigbrick", 0xFFFFFFFF);
  289. g_Object[143] = CreateObject(18980, 1481.9956, -1126.8182, 10.5591, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  290. SetObjectMaterial(g_Object[143], 0, 3967, "cj_airprt", "bigbrick", 0xFFFFFFFF);
  291. g_Object[144] = CreateObject(18980, 1481.9956, -1133.3475, 10.5591, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  292. SetObjectMaterial(g_Object[144], 0, 3967, "cj_airprt", "bigbrick", 0xFFFFFFFF);
  293. g_Object[145] = CreateObject(19866, 1481.9949, -1148.4503, 22.2840, -13.3999, 0.0000, 0.0000); //MIFenceBlocks1
  294. SetObjectMaterial(g_Object[145], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  295. g_Object[146] = CreateObject(19866, 1481.9949, -1143.5864, 21.1253, -13.3999, 0.0000, 0.0000); //MIFenceBlocks1
  296. SetObjectMaterial(g_Object[146], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  297. g_Object[147] = CreateObject(19866, 1481.9949, -1138.7514, 19.9735, -13.3999, 0.0000, 0.0000); //MIFenceBlocks1
  298. SetObjectMaterial(g_Object[147], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  299. g_Object[148] = CreateObject(19866, 1481.9949, -1133.9169, 18.8217, -13.3999, 0.0000, 0.0000); //MIFenceBlocks1
  300. SetObjectMaterial(g_Object[148], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  301. g_Object[149] = CreateObject(19866, 1481.9949, -1129.0529, 17.6630, -13.3999, 0.0000, 0.0000); //MIFenceBlocks1
  302. SetObjectMaterial(g_Object[149], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  303. g_Object[150] = CreateObject(19866, 1481.9949, -1124.1408, 16.4927, -13.3999, 0.0000, 0.0000); //MIFenceBlocks1
  304. SetObjectMaterial(g_Object[150], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  305. g_Object[151] = CreateObject(19866, 1481.9949, -1119.2869, 15.3363, -13.3999, 0.0000, 0.0000); //MIFenceBlocks1
  306. SetObjectMaterial(g_Object[151], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  307. g_Object[152] = CreateObject(19866, 1481.9949, -1114.4324, 14.1798, -13.3999, 0.0000, 0.0000); //MIFenceBlocks1
  308. SetObjectMaterial(g_Object[152], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  309. g_Object[153] = CreateObject(19866, 1481.9849, -1113.1578, 13.8762, -13.3999, 0.0000, 0.0000); //MIFenceBlocks1
  310. SetObjectMaterial(g_Object[153], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  311. g_Object[154] = CreateObject(19866, 1481.9949, -1045.1743, 22.0236, 13.3999, 0.0000, 0.0000); //MIFenceBlocks1
  312. SetObjectMaterial(g_Object[154], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  313. g_Object[155] = CreateObject(19866, 1481.9949, -1050.0286, 20.8672, 13.3999, 0.0000, 0.0000); //MIFenceBlocks1
  314. SetObjectMaterial(g_Object[155], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  315. g_Object[156] = CreateObject(19866, 1481.9949, -1054.8825, 19.7108, 13.3999, 0.0000, 0.0000); //MIFenceBlocks1
  316. SetObjectMaterial(g_Object[156], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  317. g_Object[157] = CreateObject(19866, 1481.9949, -1059.7366, 18.5544, 13.3999, 0.0000, 0.0000); //MIFenceBlocks1
  318. SetObjectMaterial(g_Object[157], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  319. g_Object[158] = CreateObject(19866, 1481.9949, -1064.5905, 17.3979, 13.3999, 0.0000, 0.0000); //MIFenceBlocks1
  320. SetObjectMaterial(g_Object[158], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  321. g_Object[159] = CreateObject(19866, 1481.9949, -1069.4158, 16.2485, 13.3999, 0.0000, 0.0000); //MIFenceBlocks1
  322. SetObjectMaterial(g_Object[159], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  323. g_Object[160] = CreateObject(19866, 1481.9949, -1074.2602, 15.0944, 13.3999, 0.0000, 0.0000); //MIFenceBlocks1
  324. SetObjectMaterial(g_Object[160], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  325. g_Object[161] = CreateObject(19866, 1481.9949, -1079.1137, 13.9380, 13.3999, 0.0000, 0.0000); //MIFenceBlocks1
  326. SetObjectMaterial(g_Object[161], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  327. g_Object[162] = CreateObject(19866, 1481.9949, -1084.0443, 13.3380, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  328. SetObjectMaterial(g_Object[162], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  329. g_Object[163] = CreateObject(19866, 1481.9949, -1089.0241, 13.3380, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  330. SetObjectMaterial(g_Object[163], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  331. g_Object[164] = CreateObject(19866, 1481.9949, -1094.0037, 13.3380, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  332. SetObjectMaterial(g_Object[164], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  333. g_Object[165] = CreateObject(19866, 1481.9949, -1098.9940, 13.3380, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  334. SetObjectMaterial(g_Object[165], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  335. g_Object[166] = CreateObject(19866, 1481.9949, -1103.9846, 13.3380, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  336. SetObjectMaterial(g_Object[166], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  337. g_Object[167] = CreateObject(19866, 1481.9949, -1108.9649, 13.3380, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  338. SetObjectMaterial(g_Object[167], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  339. g_Object[168] = CreateObject(19866, 1481.9949, -1113.9554, 13.3380, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  340. SetObjectMaterial(g_Object[168], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  341. g_Object[169] = CreateObject(19426, 1477.0247, -1145.1904, 19.7510, -13.5000, 0.0000, 0.0000); //wall066
  342. SetObjectMaterial(g_Object[169], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  343. g_Object[170] = CreateObject(19426, 1477.0247, -1149.4025, 20.7545, -13.4000, 0.0000, 0.0000); //wall066
  344. SetObjectMaterial(g_Object[170], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  345. g_Object[171] = CreateObject(19426, 1477.0247, -1140.7668, 18.6868, -13.4000, 0.0000, 0.0000); //wall066
  346. SetObjectMaterial(g_Object[171], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  347. g_Object[172] = CreateObject(19426, 1477.0247, -1136.7321, 17.7154, -13.4000, 0.0000, 0.0000); //wall066
  348. SetObjectMaterial(g_Object[172], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  349. g_Object[173] = CreateObject(19426, 1477.0247, -1132.0332, 16.5925, -13.5000, 0.0000, 0.0000); //wall066
  350. SetObjectMaterial(g_Object[173], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  351. g_Object[174] = CreateObject(19426, 1477.0247, -1127.8803, 15.5957, -13.5000, 0.0000, 0.0000); //wall066
  352. SetObjectMaterial(g_Object[174], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  353. g_Object[175] = CreateObject(19426, 1477.0247, -1123.3864, 14.5172, -13.5000, 0.0000, 0.0000); //wall066
  354. SetObjectMaterial(g_Object[175], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  355. g_Object[176] = CreateObject(19426, 1477.0247, -1119.2829, 13.5320, -13.5000, 0.0000, 0.0000); //wall066
  356. SetObjectMaterial(g_Object[176], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  357. g_Object[177] = CreateObject(19426, 1477.0247, -1115.7535, 12.6846, -13.5000, 0.0000, 0.0000); //wall066
  358. SetObjectMaterial(g_Object[177], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  359. g_Object[178] = CreateObject(19426, 1477.0247, -1111.2998, 11.6154, -13.5000, 0.0000, 0.0000); //wall066
  360. SetObjectMaterial(g_Object[178], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  361. g_Object[179] = CreateObject(19426, 1486.8562, -1111.2998, 11.6154, -13.5000, 0.0000, 0.0000); //wall066
  362. SetObjectMaterial(g_Object[179], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  363. g_Object[180] = CreateObject(19426, 1486.8562, -1115.2581, 12.5656, -13.5000, 0.0000, 0.0000); //wall066
  364. SetObjectMaterial(g_Object[180], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  365. g_Object[181] = CreateObject(19426, 1486.8562, -1119.3712, 13.5530, -13.5000, 0.0000, 0.0000); //wall066
  366. SetObjectMaterial(g_Object[181], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  367. g_Object[182] = CreateObject(19426, 1486.8562, -1123.2707, 14.4891, -13.5000, 0.0000, 0.0000); //wall066
  368. SetObjectMaterial(g_Object[182], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  369. g_Object[183] = CreateObject(19426, 1486.8562, -1127.9873, 15.6214, -13.5000, 0.0000, 0.0000); //wall066
  370. SetObjectMaterial(g_Object[183], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  371. g_Object[184] = CreateObject(19426, 1486.8562, -1132.1586, 16.6228, -13.5000, 0.0000, 0.0000); //wall066
  372. SetObjectMaterial(g_Object[184], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  373. g_Object[185] = CreateObject(19426, 1486.8562, -1136.7192, 17.7177, -13.5000, 0.0000, 0.0000); //wall066
  374. SetObjectMaterial(g_Object[185], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  375. g_Object[186] = CreateObject(19426, 1486.8562, -1140.7160, 18.6772, -13.5000, 0.0000, 0.0000); //wall066
  376. SetObjectMaterial(g_Object[186], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  377. g_Object[187] = CreateObject(19426, 1486.8562, -1145.3061, 19.7790, -13.5000, 0.0000, 0.0000); //wall066
  378. SetObjectMaterial(g_Object[187], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  379. g_Object[188] = CreateObject(19426, 1486.8562, -1149.3616, 20.7525, -13.5000, 0.0000, 0.0000); //wall066
  380. SetObjectMaterial(g_Object[188], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  381. g_Object[189] = CreateObject(19376, 1506.3345, -1106.4494, 18.0838, 0.0000, 0.0000, 90.0000); //wall024
  382. SetObjectMaterial(g_Object[189], 0, 10355, "haight1_sfs", "ws_apartmentwhite2", 0xFFFFFFFF);
  383. g_Object[190] = CreateObject(19376, 1507.0141, -1106.4494, 17.6238, 0.0000, 0.0000, 0.0000); //wall024
  384. SetObjectMaterial(g_Object[190], 0, 10355, "haight1_sfs", "ws_apartmentwhite2", 0xFFFFFFFF);
  385. g_Object[191] = CreateObject(19376, 1507.0141, -1096.8234, 17.6049, 0.0000, 0.0000, 0.0000); //wall024
  386. SetObjectMaterial(g_Object[191], 0, 10355, "haight1_sfs", "ws_apartmentwhite2", 0xFFFFFFFF);
  387. g_Object[192] = CreateObject(19376, 1507.0141, -1087.1981, 17.5460, 0.0000, 0.0000, 0.0000); //wall024
  388. SetObjectMaterial(g_Object[192], 0, 10355, "haight1_sfs", "ws_apartmentwhite2", 0xFFFFFFFF);
  389. g_Object[193] = CreateObject(18766, 1494.4893, -1106.2347, 12.8384, 90.0000, 90.0000, 0.0000); //Concrete10mx1mx5m
  390. SetObjectMaterial(g_Object[193], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  391. g_Object[194] = CreateObject(18766, 1499.4688, -1106.2347, 12.8384, 90.0000, 90.0000, 0.0000); //Concrete10mx1mx5m
  392. SetObjectMaterial(g_Object[194], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  393. g_Object[195] = CreateObject(18766, 1504.4598, -1106.2347, 12.8384, 90.0000, 90.0000, 0.0000); //Concrete10mx1mx5m
  394. SetObjectMaterial(g_Object[195], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  395. g_Object[196] = CreateObject(18766, 1494.4893, -1096.2354, 12.8384, 90.0000, 90.0000, 0.0000); //Concrete10mx1mx5m
  396. SetObjectMaterial(g_Object[196], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  397. g_Object[197] = CreateObject(18766, 1494.4893, -1086.2762, 12.8384, 90.0000, 90.0000, 0.0000); //Concrete10mx1mx5m
  398. SetObjectMaterial(g_Object[197], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  399. g_Object[198] = CreateObject(18766, 1499.4903, -1086.2762, 12.8384, 90.0000, 90.0000, 0.0000); //Concrete10mx1mx5m
  400. SetObjectMaterial(g_Object[198], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  401. g_Object[199] = CreateObject(18766, 1499.4903, -1096.2662, 12.8384, 90.0000, 90.0000, 0.0000); //Concrete10mx1mx5m
  402. SetObjectMaterial(g_Object[199], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  403. g_Object[200] = CreateObject(18766, 1504.4914, -1096.2662, 12.8384, 90.0000, 90.0000, 0.0000); //Concrete10mx1mx5m
  404. SetObjectMaterial(g_Object[200], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  405. g_Object[201] = CreateObject(18766, 1504.4914, -1086.2753, 12.8384, 90.0000, 90.0000, 0.0000); //Concrete10mx1mx5m
  406. SetObjectMaterial(g_Object[201], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  407. g_Object[202] = CreateObject(19376, 1496.8614, -1083.7368, 17.5765, 0.0000, 0.0000, 90.0000); //wall024
  408. SetObjectMaterial(g_Object[202], 0, 10355, "haight1_sfs", "ws_apartmentwhite2", 0xFFFFFFFF);
  409. g_Object[203] = CreateObject(19376, 1506.4720, -1083.7368, 17.5765, 0.0000, 0.0000, 90.0000); //wall024
  410. SetObjectMaterial(g_Object[203], 0, 10355, "haight1_sfs", "ws_apartmentwhite2", 0xFFFFFFFF);
  411. g_Object[204] = CreateObject(19376, 1496.8220, -1088.9675, 19.2566, 0.0000, 90.0000, 90.0000); //wall024
  412. SetObjectMaterial(g_Object[204], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  413. g_Object[205] = CreateObject(19376, 1496.8220, -1099.4575, 19.2566, 0.0000, 90.0000, 90.0000); //wall024
  414. SetObjectMaterial(g_Object[205], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  415. g_Object[206] = CreateObject(19376, 1496.8220, -1109.9387, 19.2566, 0.0000, 90.0000, 90.0000); //wall024
  416. SetObjectMaterial(g_Object[206], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  417. g_Object[207] = CreateObject(19376, 1506.4521, -1109.9387, 19.2566, 0.0000, 90.0000, 90.0000); //wall024
  418. SetObjectMaterial(g_Object[207], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  419. g_Object[208] = CreateObject(19376, 1506.4521, -1099.4489, 19.2566, 0.0000, 90.0000, 90.0000); //wall024
  420. SetObjectMaterial(g_Object[208], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  421. g_Object[209] = CreateObject(19376, 1506.4521, -1088.9493, 19.2566, 0.0000, 90.0000, 90.0000); //wall024
  422. SetObjectMaterial(g_Object[209], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  423. g_Object[210] = CreateObject(19456, 1492.0881, -1109.5947, 20.8963, 0.0000, 0.0000, 0.0000); //wall096
  424. SetObjectMaterial(g_Object[210], 0, 10355, "haight1_sfs", "ws_apartmentwhite2", 0xFFFFFFFF);
  425. g_Object[211] = CreateObject(19456, 1492.0881, -1099.9743, 20.8963, 0.0000, 0.0000, 0.0000); //wall096
  426. SetObjectMaterial(g_Object[211], 0, 10355, "haight1_sfs", "ws_apartmentwhite2", 0xFFFFFFFF);
  427. g_Object[212] = CreateObject(19426, 1477.0247, -1043.7772, 20.6165, 13.5000, 0.0000, 0.0000); //wall066
  428. SetObjectMaterial(g_Object[212], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  429. g_Object[213] = CreateObject(19456, 1492.0781, -1101.5554, 11.5963, 0.0000, 0.0000, 0.0000); //wall096
  430. SetObjectMaterial(g_Object[213], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  431. g_Object[214] = CreateObject(19426, 1477.0247, -1048.1920, 19.5566, 13.5000, 0.0000, 0.0000); //wall066
  432. SetObjectMaterial(g_Object[214], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  433. g_Object[215] = CreateObject(19426, 1477.0247, -1052.4219, 18.5412, 13.5000, 0.0000, 0.0000); //wall066
  434. SetObjectMaterial(g_Object[215], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  435. g_Object[216] = CreateObject(19426, 1477.0247, -1056.8657, 17.4743, 13.5000, 0.0000, 0.0000); //wall066
  436. SetObjectMaterial(g_Object[216], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  437. g_Object[217] = CreateObject(19426, 1477.0247, -1061.0373, 16.4728, 13.5000, 0.0000, 0.0000); //wall066
  438. SetObjectMaterial(g_Object[217], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  439. g_Object[218] = CreateObject(19426, 1477.0247, -1065.0924, 15.4993, 13.5000, 0.0000, 0.0000); //wall066
  440. SetObjectMaterial(g_Object[218], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  441. g_Object[219] = CreateObject(19426, 1477.0247, -1069.6137, 14.4138, 13.5000, 0.0000, 0.0000); //wall066
  442. SetObjectMaterial(g_Object[219], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  443. g_Object[220] = CreateObject(19426, 1477.0247, -1073.6297, 13.4497, 13.5000, 0.0000, 0.0000); //wall066
  444. SetObjectMaterial(g_Object[220], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  445. g_Object[221] = CreateObject(19426, 1477.0247, -1077.4031, 12.5439, 13.5000, 0.0000, 0.0000); //wall066
  446. SetObjectMaterial(g_Object[221], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  447. g_Object[222] = CreateObject(19426, 1477.0247, -1081.4775, 11.5658, 13.5000, 0.0000, 0.0000); //wall066
  448. SetObjectMaterial(g_Object[222], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  449. g_Object[223] = CreateObject(19426, 1486.8562, -1044.0065, 20.5600, 13.5000, 0.0000, 0.0000); //wall066
  450. SetObjectMaterial(g_Object[223], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  451. g_Object[224] = CreateObject(19426, 1486.8562, -1048.6547, 19.4441, 13.5000, 0.0000, 0.0000); //wall066
  452. SetObjectMaterial(g_Object[224], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  453. g_Object[225] = CreateObject(19426, 1486.8562, -1053.1180, 18.3726, 13.5000, 0.0000, 0.0000); //wall066
  454. SetObjectMaterial(g_Object[225], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  455. g_Object[226] = CreateObject(19426, 1486.8562, -1057.2799, 17.3735, 13.5000, 0.0000, 0.0000); //wall066
  456. SetObjectMaterial(g_Object[226], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  457. g_Object[227] = CreateObject(19426, 1486.8562, -1061.6264, 16.3300, 13.5000, 0.0000, 0.0000); //wall066
  458. SetObjectMaterial(g_Object[227], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  459. g_Object[228] = CreateObject(19426, 1486.8562, -1065.7690, 15.3355, 13.5000, 0.0000, 0.0000); //wall066
  460. SetObjectMaterial(g_Object[228], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  461. g_Object[229] = CreateObject(19426, 1486.8562, -1069.8725, 14.3503, 13.5000, 0.0000, 0.0000); //wall066
  462. SetObjectMaterial(g_Object[229], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  463. g_Object[230] = CreateObject(19426, 1486.8562, -1073.6552, 13.4422, 13.5000, 0.0000, 0.0000); //wall066
  464. SetObjectMaterial(g_Object[230], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  465. g_Object[231] = CreateObject(19426, 1486.8562, -1077.5158, 12.5155, 13.5000, 0.0000, 0.0000); //wall066
  466. SetObjectMaterial(g_Object[231], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  467. g_Object[232] = CreateObject(19426, 1486.8562, -1081.4936, 11.5607, 13.5000, 0.0000, 0.0000); //wall066
  468. SetObjectMaterial(g_Object[232], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  469. g_Object[233] = CreateObject(19426, 1486.8562, -1081.7839, 11.5907, 0.0000, 0.0000, 0.0000); //wall066
  470. SetObjectMaterial(g_Object[233], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  471. g_Object[234] = CreateObject(19426, 1486.8562, -1086.2734, 11.5907, 0.0000, 0.0000, 0.0000); //wall066
  472. SetObjectMaterial(g_Object[234], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  473. g_Object[235] = CreateObject(19426, 1486.8562, -1091.5035, 11.5907, 0.0000, 0.0000, 0.0000); //wall066
  474. SetObjectMaterial(g_Object[235], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  475. g_Object[236] = CreateObject(19426, 1486.8562, -1096.7635, 11.5907, 0.0000, 0.0000, 0.0000); //wall066
  476. SetObjectMaterial(g_Object[236], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  477. g_Object[237] = CreateObject(19426, 1486.8562, -1101.5936, 11.5907, 0.0000, 0.0000, 0.0000); //wall066
  478. SetObjectMaterial(g_Object[237], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  479. g_Object[238] = CreateObject(19426, 1486.8562, -1105.7938, 11.5907, 0.0000, 0.0000, 0.0000); //wall066
  480. SetObjectMaterial(g_Object[238], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  481. g_Object[239] = CreateObject(19426, 1486.8562, -1111.2540, 11.5907, 0.0000, 0.0000, 0.0000); //wall066
  482. SetObjectMaterial(g_Object[239], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  483. g_Object[240] = CreateObject(19426, 1477.0247, -1111.2540, 11.5907, 0.0000, 0.0000, 0.0000); //wall066
  484. SetObjectMaterial(g_Object[240], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  485. g_Object[241] = CreateObject(19426, 1477.0247, -1106.1837, 11.5907, 0.0000, 0.0000, 0.0000); //wall066
  486. SetObjectMaterial(g_Object[241], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  487. g_Object[242] = CreateObject(19426, 1477.0247, -1101.4234, 11.5907, 0.0000, 0.0000, 0.0000); //wall066
  488. SetObjectMaterial(g_Object[242], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  489. g_Object[243] = CreateObject(19426, 1477.0247, -1096.5932, 11.5907, 0.0000, 0.0000, 0.0000); //wall066
  490. SetObjectMaterial(g_Object[243], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  491. g_Object[244] = CreateObject(19426, 1477.0247, -1092.3928, 11.5907, 0.0000, 0.0000, 0.0000); //wall066
  492. SetObjectMaterial(g_Object[244], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  493. g_Object[245] = CreateObject(19426, 1477.0247, -1087.1621, 11.5907, 0.0000, 0.0000, 0.0000); //wall066
  494. SetObjectMaterial(g_Object[245], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  495. g_Object[246] = CreateObject(19426, 1477.0247, -1082.2022, 11.5907, 0.0000, 0.0000, 0.0000); //wall066
  496. SetObjectMaterial(g_Object[246], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  497. g_Object[247] = CreateObject(19456, 1490.4083, -1086.3040, 11.5963, 0.0000, 0.0000, 0.0000); //wall096
  498. SetObjectMaterial(g_Object[247], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  499. g_Object[248] = CreateObject(19456, 1490.4083, -1095.9238, 11.5963, 0.0000, 0.0000, 0.0000); //wall096
  500. SetObjectMaterial(g_Object[248], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  501. g_Object[249] = CreateObject(19456, 1490.4083, -1105.5440, 11.5963, 0.0000, 0.0000, 0.0000); //wall096
  502. SetObjectMaterial(g_Object[249], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  503. g_Object[250] = CreateObject(19456, 1490.4083, -1115.0759, 11.5963, 0.0000, 0.0000, 0.0000); //wall096
  504. SetObjectMaterial(g_Object[250], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  505. g_Object[251] = CreateObject(19456, 1490.4083, -1116.0920, 12.7656, -13.5000, 0.0000, 0.0000); //wall096
  506. SetObjectMaterial(g_Object[251], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  507. g_Object[252] = CreateObject(19456, 1490.4083, -1125.4564, 15.0136, -13.5000, 0.0000, 0.0000); //wall096
  508. SetObjectMaterial(g_Object[252], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  509. g_Object[253] = CreateObject(19456, 1490.4083, -1134.8197, 17.2617, -13.5000, 0.0000, 0.0000); //wall096
  510. SetObjectMaterial(g_Object[253], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  511. g_Object[254] = CreateObject(19456, 1490.4083, -1144.1834, 19.5098, -13.5000, 0.0000, 0.0000); //wall096
  512. SetObjectMaterial(g_Object[254], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  513. g_Object[255] = CreateObject(19456, 1490.4083, -1146.5854, 20.0864, -13.5000, 0.0000, 0.0000); //wall096
  514. SetObjectMaterial(g_Object[255], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  515. g_Object[256] = CreateObject(19456, 1490.4083, -1076.4589, 12.7649, 13.5000, 0.0000, 0.0000); //wall096
  516. SetObjectMaterial(g_Object[256], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  517. g_Object[257] = CreateObject(19456, 1490.4083, -1067.1040, 15.0106, 13.5000, 0.0000, 0.0000); //wall096
  518. SetObjectMaterial(g_Object[257], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  519. g_Object[258] = CreateObject(19456, 1490.4083, -1057.7402, 17.2587, 13.5000, 0.0000, 0.0000); //wall096
  520. SetObjectMaterial(g_Object[258], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  521. g_Object[259] = CreateObject(19456, 1490.4083, -1048.3758, 19.5068, 13.5000, 0.0000, 0.0000); //wall096
  522. SetObjectMaterial(g_Object[259], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  523. g_Object[260] = CreateObject(19456, 1490.4083, -1047.0434, 19.8266, 13.5000, 0.0000, 0.0000); //wall096
  524. SetObjectMaterial(g_Object[260], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  525. g_Object[261] = CreateObject(970, 1490.4090, -1044.8439, 22.4131, 0.0000, -13.5000, 90.0000); //fencesmallb
  526. g_Object[262] = CreateObject(970, 1490.4090, -1048.8497, 21.4513, 0.0000, -13.5000, 90.0000); //fencesmallb
  527. g_Object[263] = CreateObject(970, 1490.4090, -1052.8565, 20.4895, 0.0000, -13.5000, 90.0000); //fencesmallb
  528. g_Object[264] = CreateObject(970, 1490.4090, -1056.8532, 19.5300, 0.0000, -13.5000, 90.0000); //fencesmallb
  529. g_Object[265] = CreateObject(970, 1490.4090, -1060.8597, 18.5682, 0.0000, -13.5000, 90.0000); //fencesmallb
  530. g_Object[266] = CreateObject(970, 1490.4090, -1064.8659, 17.6065, 0.0000, -13.5000, 90.0000); //fencesmallb
  531. g_Object[267] = CreateObject(970, 1490.4090, -1068.8624, 16.6470, 0.0000, -13.5000, 90.0000); //fencesmallb
  532. g_Object[268] = CreateObject(970, 1490.4090, -1072.8791, 15.6829, 0.0000, -13.5000, 90.0000); //fencesmallb
  533. g_Object[269] = CreateObject(970, 1490.4090, -1076.8850, 14.7211, 0.0000, -13.5000, 90.0000); //fencesmallb
  534. g_Object[270] = CreateObject(970, 1490.4090, -1079.5587, 14.0791, 0.0000, -13.5000, 90.0000); //fencesmallb
  535. g_Object[271] = CreateObject(970, 1490.4090, -1083.5786, 13.5891, 0.0000, 0.0000, 90.0000); //fencesmallb
  536. g_Object[272] = CreateObject(970, 1490.4090, -1087.7083, 13.5891, 0.0000, 0.0000, 90.0000); //fencesmallb
  537. g_Object[273] = CreateObject(970, 1490.4090, -1091.8386, 13.5891, 0.0000, 0.0000, 90.0000); //fencesmallb
  538. g_Object[274] = CreateObject(970, 1490.4090, -1094.6577, 13.5891, 0.0000, 0.0000, 90.0000); //fencesmallb
  539. g_Object[275] = CreateObject(970, 1490.4090, -1108.4072, 13.5891, 0.0000, 0.0000, 90.0000); //fencesmallb
  540. g_Object[276] = CreateObject(970, 1490.4090, -1112.8015, 14.0888, 0.0000, 13.5000, 90.0000); //fencesmallb
  541. g_Object[277] = CreateObject(970, 1490.4090, -1116.8078, 15.0506, 0.0000, 13.5000, 90.0000); //fencesmallb
  542. g_Object[278] = CreateObject(970, 1490.4090, -1120.8142, 16.0124, 0.0000, 13.5000, 90.0000); //fencesmallb
  543. g_Object[279] = CreateObject(970, 1490.4090, -1124.8203, 16.9742, 0.0000, 13.5000, 90.0000); //fencesmallb
  544. g_Object[280] = CreateObject(970, 1490.4090, -1128.8363, 17.9384, 0.0000, 13.5000, 90.0000); //fencesmallb
  545. g_Object[281] = CreateObject(970, 1490.4090, -1132.8522, 18.9025, 0.0000, 13.5000, 90.0000); //fencesmallb
  546. g_Object[282] = CreateObject(970, 1490.4090, -1136.8585, 19.8643, 0.0000, 13.5000, 90.0000); //fencesmallb
  547. g_Object[283] = CreateObject(970, 1490.4090, -1140.8551, 20.8237, 0.0000, 13.5000, 90.0000); //fencesmallb
  548. g_Object[284] = CreateObject(970, 1490.4090, -1144.8615, 21.7856, 0.0000, 13.5000, 90.0000); //fencesmallb
  549. g_Object[285] = CreateObject(970, 1490.4090, -1148.8092, 22.7333, 0.0000, 13.5000, 90.0000); //fencesmallb
  550. g_Object[286] = CreateObject(970, 1490.4090, -1108.8076, 13.5891, 0.0000, 0.0000, 90.0000); //fencesmallb
  551. g_Object[287] = CreateObject(19325, 1481.9960, -1123.8681, 20.8061, 0.0000, 0.0000, 0.0000); //lsmall_window01
  552. g_Object[288] = CreateObject(19325, 1481.9960, -1130.1364, 20.9228, 0.0000, 0.0000, 0.0000); //lsmall_window01
  553. g_Object[289] = CreateObject(19325, 1481.9960, -1130.1364, 16.8028, 0.0000, 0.0000, 0.0000); //lsmall_window01
  554. g_Object[290] = CreateObject(19325, 1481.9960, -1123.8681, 16.6861, 0.0000, 0.0000, 0.0000); //lsmall_window01
  555. g_Object[291] = CreateObject(19325, 1481.9960, -1117.2382, 20.8061, 0.0000, 0.0000, 0.0000); //lsmall_window01
  556. g_Object[292] = CreateObject(19325, 1481.9960, -1117.2382, 16.6861, 0.0000, 0.0000, 0.0000); //lsmall_window01
  557. g_Object[293] = CreateObject(19325, 1481.9960, -1110.5971, 16.6861, 0.0000, 0.0000, 0.0000); //lsmall_window01
  558. g_Object[294] = CreateObject(19325, 1481.9960, -1110.5971, 20.8061, 0.0000, 0.0000, 0.0000); //lsmall_window01
  559. g_Object[295] = CreateObject(19325, 1481.9960, -1110.5971, 12.5661, 0.0000, 0.0000, 0.0000); //lsmall_window01
  560. g_Object[296] = CreateObject(19325, 1481.9960, -1103.9572, 12.5661, 0.0000, 0.0000, 0.0000); //lsmall_window01
  561. g_Object[297] = CreateObject(19325, 1481.9960, -1103.9572, 16.6861, 0.0000, 0.0000, 0.0000); //lsmall_window01
  562. g_Object[298] = CreateObject(19325, 1481.9960, -1103.9572, 20.7961, 0.0000, 0.0000, 0.0000); //lsmall_window01
  563. g_Object[299] = CreateObject(19325, 1481.9960, -1097.3178, 20.7661, 0.0000, 0.0000, 0.0000); //lsmall_window01
  564. g_Object[300] = CreateObject(19325, 1481.9960, -1097.3178, 16.6461, 0.0000, 0.0000, 0.0000); //lsmall_window01
  565. g_Object[301] = CreateObject(19325, 1481.9960, -1097.3178, 12.5260, 0.0000, 0.0000, 0.0000); //lsmall_window01
  566. g_Object[302] = CreateObject(19325, 1481.9960, -1090.6778, 12.5260, 0.0000, 0.0000, 0.0000); //lsmall_window01
  567. g_Object[303] = CreateObject(19325, 1481.9960, -1090.6778, 16.6461, 0.0000, 0.0000, 0.0000); //lsmall_window01
  568. g_Object[304] = CreateObject(19325, 1481.9960, -1090.6778, 20.7661, 0.0000, 0.0000, 0.0000); //lsmall_window01
  569. g_Object[305] = CreateObject(19325, 1481.9960, -1084.0364, 20.7661, 0.0000, 0.0000, 0.0000); //lsmall_window01
  570. g_Object[306] = CreateObject(19325, 1481.9960, -1084.0364, 16.6461, 0.0000, 0.0000, 0.0000); //lsmall_window01
  571. g_Object[307] = CreateObject(19325, 1481.9960, -1084.0364, 12.5261, 0.0000, 0.0000, 0.0000); //lsmall_window01
  572. g_Object[308] = CreateObject(19325, 1481.9960, -1077.3966, 12.5561, 0.0000, 0.0000, 0.0000); //lsmall_window01
  573. g_Object[309] = CreateObject(19325, 1481.9960, -1077.3966, 16.6461, 0.0000, 0.0000, 0.0000); //lsmall_window01
  574. g_Object[310] = CreateObject(19325, 1481.9960, -1077.3966, 20.7661, 0.0000, 0.0000, 0.0000); //lsmall_window01
  575. g_Object[311] = CreateObject(19325, 1481.9960, -1070.7561, 16.6461, 0.0000, 0.0000, 0.0000); //lsmall_window01
  576. g_Object[312] = CreateObject(19325, 1481.9960, -1070.7561, 20.7661, 0.0000, 0.0000, 0.0000); //lsmall_window01
  577. g_Object[313] = CreateObject(19325, 1481.9960, -1064.1146, 20.7661, 0.0000, 0.0000, 0.0000); //lsmall_window01
  578. g_Object[314] = CreateObject(19325, 1481.9960, -1064.1146, 16.6461, 0.0000, 0.0000, 0.0000); //lsmall_window01
  579. g_Object[315] = CreateObject(18075, 1476.7941, -1066.0230, 22.7231, 0.0000, 0.0000, 0.0000); //lightD
  580. g_Object[316] = CreateObject(18075, 1476.7941, -1078.3144, 22.7231, 0.0000, 0.0000, 0.0000); //lightD
  581. g_Object[317] = CreateObject(18075, 1476.7941, -1090.9041, 22.7231, 0.0000, 0.0000, 0.0000); //lightD
  582. g_Object[318] = CreateObject(18075, 1476.7941, -1104.0434, 22.7231, 0.0000, 0.0000, 0.0000); //lightD
  583. g_Object[319] = CreateObject(18075, 1476.7941, -1112.0539, 22.7231, 0.0000, 0.0000, 0.0000); //lightD
  584. g_Object[320] = CreateObject(18075, 1476.7941, -1124.6636, 22.7231, 0.0000, 0.0000, 0.0000); //lightD
  585. g_Object[321] = CreateObject(18075, 1487.3144, -1126.9847, 22.7231, 0.0000, 0.0000, 0.0000); //lightD
  586. g_Object[322] = CreateObject(18075, 1487.3144, -1114.4050, 22.7231, 0.0000, 0.0000, 0.0000); //lightD
  587. g_Object[323] = CreateObject(18075, 1487.3144, -1102.5837, 22.7231, 0.0000, 0.0000, 0.0000); //lightD
  588. g_Object[324] = CreateObject(18075, 1487.3144, -1090.5633, 22.7231, 0.0000, 0.0000, 0.0000); //lightD
  589. g_Object[325] = CreateObject(18075, 1487.3144, -1077.9128, 22.7231, 0.0000, 0.0000, 0.0000); //lightD
  590. g_Object[326] = CreateObject(18075, 1487.3144, -1065.4425, 22.7231, 0.0000, 0.0000, 0.0000); //lightD
  591. g_Object[327] = CreateObject(7905, 1466.3249, -1095.2001, 18.4342, 0.0000, 0.0000, -67.5000); //vgwestbillbrd06
  592. g_Object[328] = CreateObject(8325, 1492.0006, -1088.1704, 17.9084, 0.0000, 0.0000, 180.0000); //vgsbboardsigns12
  593. g_Object[329] = CreateObject(19456, 1492.0981, -1099.9743, 21.0463, 0.0000, 0.0000, 0.0000); //wall096
  594. SetObjectMaterial(g_Object[329], 0, 10355, "haight1_sfs", "ws_apartmentwhite2", 0xFFFFFFFF);
  595. g_Object[330] = CreateObject(8325, 1492.1423, -1113.7100, 14.2584, 0.0000, 0.0000, 180.0000); //vgsbboardsigns12
  596. SetObjectMaterial(g_Object[330], 0, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  597. SetObjectMaterialText(g_Object[330], "Los Santos Post Office", 1, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  598. g_Object[331] = CreateObject(8325, 1492.1423, -1113.7100, 12.9884, 0.0000, 0.0000, 180.0000); //vgsbboardsigns12
  599. SetObjectMaterial(g_Object[331], 0, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  600. SetObjectMaterialText(g_Object[331], "<-- Parking", 1, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  601. g_Object[332] = CreateObject(19456, 1492.0981, -1109.5751, 21.0463, 0.0000, 0.0000, 0.0000); //wall096
  602. SetObjectMaterial(g_Object[332], 0, 10355, "haight1_sfs", "ws_apartmentwhite2", 0xFFFFFFFF);
  603. g_Object[333] = CreateObject(19445, 1486.5693, -1027.1770, 22.5516, 0.0000, 90.0000, 90.0000); //wall085
  604. SetObjectMaterial(g_Object[333], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  605. g_Object[334] = CreateObject(8325, 1471.8697, -1096.4532, 14.8684, 0.0000, 0.0000, 0.0999); //vgsbboardsigns12
  606. SetObjectMaterial(g_Object[334], 0, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  607. SetObjectMaterialText(g_Object[334], "Advanced Reallife", 1, 140, "Gabriola", 120, 1, 0xFFFFFFFF, 0x0, 1);
  608. g_Object[335] = CreateObject(19445, 1496.5894, -1027.1770, 22.5516, 0.0000, 90.0000, 90.0000); //wall085
  609. SetObjectMaterial(g_Object[335], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  610. g_Object[336] = CreateObject(19445, 1473.6417, -1027.1569, 22.7116, 0.0000, 90.0000, 90.0000); //wall085
  611. SetObjectMaterial(g_Object[336], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  612. g_Object[337] = CreateObject(19426, 1477.0249, -1040.8651, 20.9165, 0.0000, 0.0000, 0.0000); //wall066
  613. SetObjectMaterial(g_Object[337], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  614. g_Object[338] = CreateObject(19426, 1486.7758, -1040.8651, 20.9165, 0.0000, 0.0000, 0.0000); //wall066
  615. SetObjectMaterial(g_Object[338], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  616. g_Object[339] = CreateObject(19457, 1487.2064, -1039.0085, 20.9292, 0.0000, 0.0000, 90.0000); //wall097
  617. SetObjectMaterial(g_Object[339], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  618. g_Object[340] = CreateObject(19457, 1477.5751, -1039.0085, 20.9292, 0.0000, 0.0000, 90.0000); //wall097
  619. SetObjectMaterial(g_Object[340], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  620. g_Object[341] = CreateObject(19457, 1476.8048, -1039.0085, 20.9292, 0.0000, 0.0000, 90.0000); //wall097
  621. SetObjectMaterial(g_Object[341], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  622. g_Object[342] = CreateObject(19457, 1476.8048, -1155.7779, 21.1692, 0.0000, 0.0000, 90.0000); //wall097
  623. SetObjectMaterial(g_Object[342], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  624. g_Object[343] = CreateObject(19457, 1486.0954, -1155.7779, 21.1692, 0.0000, 0.0000, 90.0000); //wall097
  625. SetObjectMaterial(g_Object[343], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  626. g_Object[344] = CreateObject(19457, 1495.6054, -1155.7779, 21.1692, 0.0000, 0.0000, 90.0000); //wall097
  627. SetObjectMaterial(g_Object[344], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  628. g_Object[345] = CreateObject(19426, 1486.8562, -1152.6622, 21.1625, 0.0000, 0.0000, 0.0000); //wall066
  629. SetObjectMaterial(g_Object[345], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  630. g_Object[346] = CreateObject(19426, 1476.9757, -1152.6622, 21.1625, 0.0000, 0.0000, 0.0000); //wall066
  631. SetObjectMaterial(g_Object[346], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  632. g_Object[347] = CreateObject(19958, 1492.0054, -1155.9034, 22.8456, 0.0000, 0.0000, -90.0000); //SAMPRoadSign11
  633. g_Object[348] = CreateObject(19958, 1471.9654, -1038.9133, 22.6056, 0.0000, 0.0000, 90.0000); //SAMPRoadSign11
  634. g_Object[349] = CreateObject(19959, 1492.0091, -1038.9340, 22.5145, 0.0000, 0.0000, -90.0000); //SAMPRoadSign12
  635. g_Object[350] = CreateObject(19959, 1471.9992, -1155.8531, 22.5145, 0.0000, 0.0000, 90.0000); //SAMPRoadSign12
  636. g_Object[351] = CreateObject(19987, 1482.0043, -1147.7864, 21.9971, 0.0000, 0.0000, 0.0000); //SAMPRoadSign40
  637. g_Object[352] = CreateObject(19987, 1482.0043, -1046.6558, 21.5671, 0.0000, 0.0000, 180.0000); //SAMPRoadSign40
  638. g_Object[353] = CreateObject(1215, 1481.9957, -1042.6715, 23.1199, 0.0000, 0.0000, 0.0000); //bollardlight
  639. g_Object[354] = CreateObject(1215, 1481.9957, -1151.0224, 23.2999, 0.0000, 0.0000, 0.0000); //bollardlight
  640. g_Object[355] = CreateObject(19358, 1492.7281, -1142.0915, 27.9388, 0.0000, 0.0000, 0.0000); //wall006
  641. SetObjectMaterial(g_Object[355], 0, 18065, "ab_sfammumain", "plywood_gym", 0xFFFFFFFF);
  642. g_Object[356] = CreateObject(19358, 1492.7281, -1142.0915, 24.4589, 0.0000, 0.0000, 0.0000); //wall006
  643. SetObjectMaterial(g_Object[356], 0, 18065, "ab_sfammumain", "plywood_gym", 0xFFFFFFFF);
  644. g_Object[357] = CreateObject(19358, 1492.7181, -1138.8814, 27.9388, 0.0000, 0.0000, 0.0000); //wall006
  645. SetObjectMaterial(g_Object[357], 0, 18065, "ab_sfammumain", "plywood_gym", 0xFFFFFFFF);
  646. g_Object[358] = CreateObject(19358, 1492.7181, -1138.8814, 24.4489, 0.0000, 0.0000, 0.0000); //wall006
  647. SetObjectMaterial(g_Object[358], 0, 18065, "ab_sfammumain", "plywood_gym", 0xFFFFFFFF);
  648. g_Object[359] = CreateObject(19358, 1492.7181, -1135.6712, 24.4489, 0.0000, 0.0000, 0.0000); //wall006
  649. SetObjectMaterial(g_Object[359], 0, 18065, "ab_sfammumain", "plywood_gym", 0xFFFFFFFF);
  650. g_Object[360] = CreateObject(19358, 1492.7081, -1135.6712, 27.9489, 0.0000, 0.0000, 0.0000); //wall006
  651. SetObjectMaterial(g_Object[360], 0, 18065, "ab_sfammumain", "plywood_gym", 0xFFFFFFFF);
  652. g_Object[361] = CreateObject(970, 1489.9271, -1133.8282, 23.5607, 0.0000, 0.0000, 0.0000); //fencesmallb
  653. g_Object[362] = CreateObject(970, 1485.8266, -1133.8282, 23.5607, 0.0000, 0.0000, 0.0000); //fencesmallb
  654. g_Object[363] = CreateObject(970, 1481.7164, -1133.8282, 23.5607, 0.0000, 0.0000, 0.0000); //fencesmallb
  655. g_Object[364] = CreateObject(970, 1473.9042, -1133.8282, 23.5607, 0.0000, 0.0000, 0.0000); //fencesmallb
  656. g_Object[365] = CreateObject(970, 1477.8354, -1133.8282, 23.5607, 0.0000, 0.0000, 0.0000); //fencesmallb
  657. g_Object[366] = CreateObject(19173, 1486.8753, -1155.5076, 22.9171, 90.0000, 0.0000, 180.0000); //SAMPPicture2
  658. SetObjectMaterialText(g_Object[366], "Underpass Street", 0, 140, "Arial", 70, 1, 0xFFFFFFFF, 0x0, 1);
  659. SetObjectMaterial(g_Object[366], 1, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  660. g_Object[367] = CreateObject(19173, 1477.0146, -1155.5076, 22.9171, 90.0000, 0.0000, 180.0000); //SAMPPicture2
  661. SetObjectMaterialText(g_Object[367], "Underpass Street", 0, 140, "Arial", 70, 1, 0xFFFFFFFF, 0x0, 1);
  662. SetObjectMaterial(g_Object[367], 1, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  663. g_Object[368] = CreateObject(19173, 1486.7552, -1039.3575, 22.6671, 90.0000, 0.0000, 0.0000); //SAMPPicture2
  664. SetObjectMaterialText(g_Object[368], "Underpass Street", 0, 140, "Arial", 70, 1, 0xFFFFFFFF, 0x0, 1);
  665. SetObjectMaterial(g_Object[368], 1, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  666. g_Object[369] = CreateObject(19173, 1477.0241, -1039.3575, 22.6671, 90.0000, 0.0000, 0.0000); //SAMPPicture2
  667. SetObjectMaterialText(g_Object[369], "Underpass Street", 0, 140, "Arial", 70, 1, 0xFFFFFFFF, 0x0, 1);
  668. SetObjectMaterial(g_Object[369], 1, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  669. g_Object[370] = CreateObject(970, 1492.0162, -1121.4577, 23.5607, 0.0000, 0.0000, 90.0000); //fencesmallb
  670. g_Object[371] = CreateObject(970, 1492.0062, -1116.4267, 23.5607, 0.0000, 0.0000, 90.0000); //fencesmallb
  671. g_Object[372] = CreateObject(970, 1492.0062, -1118.9078, 23.5607, 0.0000, 0.0000, 90.0000); //fencesmallb
  672. g_Object[373] = CreateObject(970, 1471.8549, -1123.4580, 23.5607, 0.0000, 0.0000, 90.0000); //fencesmallb
  673. g_Object[374] = CreateObject(970, 1471.8549, -1119.3273, 23.5607, 0.0000, 0.0000, 90.0000); //fencesmallb
  674. g_Object[375] = CreateObject(970, 1471.8549, -1115.1978, 23.5607, 0.0000, 0.0000, 90.0000); //fencesmallb
  675. g_Object[376] = CreateObject(970, 1471.8549, -1111.0770, 23.5607, 0.0000, 0.0000, 90.0000); //fencesmallb
  676. g_Object[377] = CreateObject(970, 1471.8549, -1107.1156, 23.5607, 0.0000, 0.0000, 90.0000); //fencesmallb
  677. g_Object[378] = CreateObject(970, 1471.9350, -1102.9549, 23.3907, 0.0000, 0.0000, 90.0000); //fencesmallb
  678. g_Object[379] = CreateObject(970, 1471.9951, -1100.3641, 23.3907, 0.0000, 0.0000, 90.0000); //fencesmallb
  679. g_Object[380] = CreateObject(970, 1471.9750, -1045.9931, 23.3107, 0.0000, 0.0000, 90.0000); //fencesmallb
  680. g_Object[381] = CreateObject(970, 1471.9750, -1050.1339, 23.3107, 0.0000, 0.0000, 90.0000); //fencesmallb
  681. g_Object[382] = CreateObject(970, 1471.9750, -1054.2442, 23.3107, 0.0000, 0.0000, 90.0000); //fencesmallb
  682. g_Object[383] = CreateObject(970, 1471.9750, -1058.3649, 23.3107, 0.0000, 0.0000, 90.0000); //fencesmallb
  683. g_Object[384] = CreateObject(970, 1471.9750, -1062.4953, 23.3107, 0.0000, 0.0000, 90.0000); //fencesmallb
  684. g_Object[385] = CreateObject(970, 1471.9750, -1088.7672, 23.3107, 0.0000, 0.0000, 90.0000); //fencesmallb
  685. g_Object[386] = CreateObject(970, 1471.9750, -1084.6458, 23.3107, 0.0000, 0.0000, 90.0000); //fencesmallb
  686. g_Object[387] = CreateObject(970, 1471.9750, -1080.5255, 23.3107, 0.0000, 0.0000, 90.0000); //fencesmallb
  687. g_Object[388] = CreateObject(970, 1471.9750, -1076.4055, 23.3107, 0.0000, 0.0000, 90.0000); //fencesmallb
  688. g_Object[389] = CreateObject(970, 1471.9750, -1072.2747, 23.3107, 0.0000, 0.0000, 90.0000); //fencesmallb
  689. g_Object[390] = CreateObject(970, 1471.9750, -1068.1347, 23.3107, 0.0000, 0.0000, 90.0000); //fencesmallb
  690. g_Object[391] = CreateObject(970, 1474.0549, -1059.8046, 23.3107, 0.0000, 0.0000, 0.0000); //fencesmallb
  691. g_Object[392] = CreateObject(970, 1478.1657, -1059.8046, 23.3107, 0.0000, 0.0000, 0.0000); //fencesmallb
  692. g_Object[393] = CreateObject(970, 1482.2761, -1059.8046, 23.3107, 0.0000, 0.0000, 0.0000); //fencesmallb
  693. g_Object[394] = CreateObject(970, 1486.3765, -1059.8046, 23.3107, 0.0000, 0.0000, 0.0000); //fencesmallb
  694. g_Object[395] = CreateObject(970, 1490.5267, -1059.8046, 23.3107, 0.0000, 0.0000, 0.0000); //fencesmallb
  695. g_Object[396] = CreateObject(19357, 1476.8715, -1112.4664, 24.6768, 0.0000, 0.0000, 0.0000); //wall005
  696. SetObjectMaterial(g_Object[396], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  697. g_Object[397] = CreateObject(19410, 1476.8785, -1115.6665, 24.6767, 0.0000, 0.0000, 0.0000); //wall058
  698. SetObjectMaterial(g_Object[397], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  699. g_Object[398] = CreateObject(19357, 1476.8715, -1118.8765, 24.6768, 0.0000, 0.0000, 0.0000); //wall005
  700. SetObjectMaterial(g_Object[398], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  701. g_Object[399] = CreateObject(19388, 1480.0526, -1122.0606, 24.6767, 0.0000, 0.0000, 0.0000); //wall036
  702. SetObjectMaterial(g_Object[399], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  703. g_Object[400] = CreateObject(19388, 1478.3928, -1120.5402, 24.6767, 0.0000, 0.0000, 90.0000); //wall036
  704. SetObjectMaterial(g_Object[400], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  705. g_Object[401] = CreateObject(19357, 1481.5722, -1123.7473, 24.6768, 0.0000, 0.0000, 90.0000); //wall005
  706. SetObjectMaterial(g_Object[401], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  707. g_Object[402] = CreateObject(19410, 1484.7690, -1123.7465, 24.6767, 0.0000, 0.0000, 90.0000); //wall058
  708. SetObjectMaterial(g_Object[402], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  709. g_Object[403] = CreateObject(19357, 1487.9721, -1123.7473, 24.6768, 0.0000, 0.0000, 90.0000); //wall005
  710. SetObjectMaterial(g_Object[403], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  711. g_Object[404] = CreateObject(19410, 1489.4892, -1122.0565, 24.6767, 0.0000, 0.0000, 0.0000); //wall058
  712. SetObjectMaterial(g_Object[404], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  713. g_Object[405] = CreateObject(19357, 1489.4826, -1118.8765, 24.6768, 0.0000, 0.0000, 0.0000); //wall005
  714. SetObjectMaterial(g_Object[405], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  715. g_Object[406] = CreateObject(19410, 1489.4791, -1115.6665, 24.6767, 0.0000, 0.0000, 0.0000); //wall058
  716. SetObjectMaterial(g_Object[406], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  717. g_Object[407] = CreateObject(19357, 1489.4725, -1112.4664, 24.6768, 0.0000, 0.0000, 0.0000); //wall005
  718. SetObjectMaterial(g_Object[407], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  719. g_Object[408] = CreateObject(19388, 1478.3928, -1110.9506, 24.6767, 0.0000, 0.0000, 90.0000); //wall036
  720. SetObjectMaterial(g_Object[408], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  721. g_Object[409] = CreateObject(19388, 1479.9139, -1109.2602, 24.6767, 0.0000, 0.0000, 0.0000); //wall036
  722. SetObjectMaterial(g_Object[409], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  723. g_Object[410] = CreateObject(19357, 1489.4725, -1109.2666, 24.6768, 0.0000, 0.0000, 0.0000); //wall005
  724. SetObjectMaterial(g_Object[410], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  725. g_Object[411] = CreateObject(19357, 1481.4425, -1107.7270, 24.6768, 0.0000, 0.0000, 90.0000); //wall005
  726. SetObjectMaterial(g_Object[411], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  727. g_Object[412] = CreateObject(19357, 1487.9534, -1107.7270, 24.6768, 0.0000, 0.0000, 90.0000); //wall005
  728. SetObjectMaterial(g_Object[412], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  729. g_Object[413] = CreateObject(19410, 1484.7690, -1107.7263, 24.6767, 0.0000, 0.0000, 90.0000); //wall058
  730. SetObjectMaterial(g_Object[413], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  731. g_Object[414] = CreateObject(19357, 1482.1732, -1107.7370, 24.6768, 0.0000, 0.0000, 90.0000); //wall005
  732. SetObjectMaterial(g_Object[414], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  733. g_Object[415] = CreateObject(19357, 1488.3029, -1112.4472, 26.4168, 0.0000, 90.0000, 90.0000); //wall005
  734. SetObjectMaterial(g_Object[415], 0, 6404, "beafron1_law2", "woodroof01_128", 0xFFFFFFFF);
  735. g_Object[416] = CreateObject(19357, 1488.3029, -1108.9468, 26.4168, 0.0000, 90.0000, 90.0000); //wall005
  736. SetObjectMaterial(g_Object[416], 0, 6404, "beafron1_law2", "woodroof01_128", 0xFFFFFFFF);
  737. g_Object[417] = CreateObject(19357, 1488.3029, -1115.9370, 26.4168, 0.0000, 90.0000, 90.0000); //wall005
  738. SetObjectMaterial(g_Object[417], 0, 6404, "beafron1_law2", "woodroof01_128", 0xFFFFFFFF);
  739. g_Object[418] = CreateObject(19357, 1488.3029, -1119.4272, 26.4168, 0.0000, 90.0000, 90.0000); //wall005
  740. SetObjectMaterial(g_Object[418], 0, 6404, "beafron1_law2", "woodroof01_128", 0xFFFFFFFF);
  741. g_Object[419] = CreateObject(19357, 1488.3029, -1122.4575, 26.4268, 0.0000, 90.0000, 90.0000); //wall005
  742. SetObjectMaterial(g_Object[419], 0, 6404, "beafron1_law2", "woodroof01_128", 0xFFFFFFFF);
  743. g_Object[420] = CreateObject(19357, 1485.1022, -1122.4575, 26.4268, 0.0000, 90.0000, 90.0000); //wall005
  744. SetObjectMaterial(g_Object[420], 0, 6404, "beafron1_law2", "woodroof01_128", 0xFFFFFFFF);
  745. g_Object[421] = CreateObject(19357, 1481.8925, -1122.4575, 26.4268, 0.0000, 90.0000, 90.0000); //wall005
  746. SetObjectMaterial(g_Object[421], 0, 6404, "beafron1_law2", "woodroof01_128", 0xFFFFFFFF);
  747. g_Object[422] = CreateObject(19357, 1485.1127, -1119.4272, 26.4168, 0.0000, 90.0000, 90.0000); //wall005
  748. SetObjectMaterial(g_Object[422], 0, 6404, "beafron1_law2", "woodroof01_128", 0xFFFFFFFF);
  749. g_Object[423] = CreateObject(19357, 1481.9124, -1119.4272, 26.4168, 0.0000, 90.0000, 90.0000); //wall005
  750. SetObjectMaterial(g_Object[423], 0, 6404, "beafron1_law2", "woodroof01_128", 0xFFFFFFFF);
  751. g_Object[424] = CreateObject(19357, 1485.0919, -1115.9370, 26.4168, 0.0000, 90.0000, 90.0000); //wall005
  752. SetObjectMaterial(g_Object[424], 0, 6404, "beafron1_law2", "woodroof01_128", 0xFFFFFFFF);
  753. g_Object[425] = CreateObject(19357, 1481.8812, -1115.9370, 26.4168, 0.0000, 90.0000, 90.0000); //wall005
  754. SetObjectMaterial(g_Object[425], 0, 6404, "beafron1_law2", "woodroof01_128", 0xFFFFFFFF);
  755. g_Object[426] = CreateObject(19357, 1485.1030, -1112.4472, 26.4168, 0.0000, 90.0000, 90.0000); //wall005
  756. SetObjectMaterial(g_Object[426], 0, 6404, "beafron1_law2", "woodroof01_128", 0xFFFFFFFF);
  757. g_Object[427] = CreateObject(19357, 1485.1030, -1108.9465, 26.4168, 0.0000, 90.0000, 90.0000); //wall005
  758. SetObjectMaterial(g_Object[427], 0, 6404, "beafron1_law2", "woodroof01_128", 0xFFFFFFFF);
  759. g_Object[428] = CreateObject(19357, 1481.8919, -1108.9465, 26.4168, 0.0000, 90.0000, 90.0000); //wall005
  760. SetObjectMaterial(g_Object[428], 0, 6404, "beafron1_law2", "woodroof01_128", 0xFFFFFFFF);
  761. g_Object[429] = CreateObject(19357, 1481.8919, -1112.4371, 26.4168, 0.0000, 90.0000, 90.0000); //wall005
  762. SetObjectMaterial(g_Object[429], 0, 6404, "beafron1_law2", "woodroof01_128", 0xFFFFFFFF);
  763. g_Object[430] = CreateObject(19173, 1476.8061, -1108.7314, 26.0374, 0.0000, 0.0000, 90.0000); //SAMPPicture2
  764. SetObjectMaterial(g_Object[430], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  765. SetObjectMaterial(g_Object[430], 1, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  766. g_Object[431] = CreateObject(19173, 1476.8061, -1110.8818, 26.0374, 0.0000, 0.0000, 90.0000); //SAMPPicture2
  767. SetObjectMaterial(g_Object[431], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  768. SetObjectMaterial(g_Object[431], 1, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  769. g_Object[432] = CreateObject(19173, 1477.8861, -1107.6519, 26.0374, 0.0000, 0.0000, 0.0000); //SAMPPicture2
  770. SetObjectMaterial(g_Object[432], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  771. SetObjectMaterial(g_Object[432], 1, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  772. g_Object[433] = CreateObject(19173, 1480.0458, -1107.6519, 26.0374, 0.0000, 0.0000, 0.0000); //SAMPPicture2
  773. SetObjectMaterial(g_Object[433], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  774. SetObjectMaterial(g_Object[433], 1, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  775. g_Object[434] = CreateObject(19173, 1476.8061, -1122.7537, 26.0374, 0.0000, 0.0000, 90.0000); //SAMPPicture2
  776. SetObjectMaterial(g_Object[434], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  777. SetObjectMaterial(g_Object[434], 1, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  778. g_Object[435] = CreateObject(19173, 1476.8061, -1120.6033, 26.0374, 0.0000, 0.0000, 90.0000); //SAMPPicture2
  779. SetObjectMaterial(g_Object[435], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  780. SetObjectMaterial(g_Object[435], 1, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  781. g_Object[436] = CreateObject(19173, 1477.8850, -1123.8236, 26.0374, 0.0000, 0.0000, 0.0000); //SAMPPicture2
  782. SetObjectMaterial(g_Object[436], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  783. SetObjectMaterial(g_Object[436], 1, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  784. g_Object[437] = CreateObject(19173, 1480.0354, -1123.8236, 26.0374, 0.0000, 0.0000, 0.0000); //SAMPPicture2
  785. SetObjectMaterial(g_Object[437], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  786. SetObjectMaterial(g_Object[437], 1, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  787. g_Object[438] = CreateObject(19466, 1477.7828, -1122.6953, 26.4132, 0.0000, 90.0000, 0.0000); //window001
  788. g_Object[439] = CreateObject(19466, 1479.7133, -1122.6953, 26.4132, 0.0000, 90.0000, 0.0000); //window001
  789. g_Object[440] = CreateObject(19466, 1479.7133, -1120.4552, 26.4132, 0.0000, 90.0000, 0.0000); //window001
  790. g_Object[441] = CreateObject(19466, 1477.7829, -1120.4552, 26.4132, 0.0000, 90.0000, 0.0000); //window001
  791. g_Object[442] = CreateObject(19466, 1477.7629, -1108.7639, 26.4132, 0.0000, 90.0000, 0.0000); //window001
  792. g_Object[443] = CreateObject(19466, 1477.7629, -1111.0043, 26.4132, 0.0000, 90.0000, 0.0000); //window001
  793. g_Object[444] = CreateObject(19466, 1479.6926, -1111.0043, 26.4132, 0.0000, 90.0000, 0.0000); //window001
  794. g_Object[445] = CreateObject(19466, 1479.6926, -1108.7637, 26.4132, 0.0000, 90.0000, 0.0000); //window001
  795. g_Object[446] = CreateObject(19357, 1481.4315, -1108.9565, 26.4268, 0.0000, 90.0000, 90.0000); //wall005
  796. SetObjectMaterial(g_Object[446], 0, 6404, "beafron1_law2", "woodroof01_128", 0xFFFFFFFF);
  797. g_Object[447] = CreateObject(19357, 1481.4326, -1112.4371, 26.4068, 0.0000, 90.0000, 90.0000); //wall005
  798. SetObjectMaterial(g_Object[447], 0, 6404, "beafron1_law2", "woodroof01_128", 0xFFFFFFFF);
  799. g_Object[448] = CreateObject(19357, 1481.4326, -1115.9278, 26.4068, 0.0000, 90.0000, 90.0000); //wall005
  800. SetObjectMaterial(g_Object[448], 0, 6404, "beafron1_law2", "woodroof01_128", 0xFFFFFFFF);
  801. g_Object[449] = CreateObject(19357, 1481.5727, -1119.3985, 26.4068, 0.0000, 90.0000, 90.0000); //wall005
  802. SetObjectMaterial(g_Object[449], 0, 6404, "beafron1_law2", "woodroof01_128", 0xFFFFFFFF);
  803. g_Object[450] = CreateObject(19357, 1481.5727, -1122.4597, 26.4368, 0.0000, 90.0000, 90.0000); //wall005
  804. SetObjectMaterial(g_Object[450], 0, 6404, "beafron1_law2", "woodroof01_128", 0xFFFFFFFF);
  805. g_Object[451] = CreateObject(19357, 1478.2625, -1118.8786, 26.4368, 0.0000, 90.0000, 90.0000); //wall005
  806. SetObjectMaterial(g_Object[451], 0, 6404, "beafron1_law2", "woodroof01_128", 0xFFFFFFFF);
  807. g_Object[452] = CreateObject(19357, 1478.2625, -1115.3886, 26.4368, 0.0000, 90.0000, 90.0000); //wall005
  808. SetObjectMaterial(g_Object[452], 0, 6404, "beafron1_law2", "woodroof01_128", 0xFFFFFFFF);
  809. g_Object[453] = CreateObject(19357, 1478.2625, -1112.6176, 26.4468, 0.0000, 90.0000, 90.0000); //wall005
  810. SetObjectMaterial(g_Object[453], 0, 6404, "beafron1_law2", "woodroof01_128", 0xFFFFFFFF);
  811. g_Object[454] = CreateObject(19357, 1480.5821, -1118.8680, 26.4568, 0.0000, 90.0000, 90.0000); //wall005
  812. SetObjectMaterial(g_Object[454], 0, 6404, "beafron1_law2", "woodroof01_128", 0xFFFFFFFF);
  813. g_Object[455] = CreateObject(19466, 1476.8702, -1115.6242, 24.5940, 0.0000, 0.0000, 0.0000); //window001
  814. g_Object[456] = CreateObject(19466, 1489.4694, -1115.7143, 24.6440, 0.0000, 0.0000, 0.0000); //window001
  815. g_Object[457] = CreateObject(19466, 1489.4694, -1122.1351, 24.6440, 0.0000, 0.0000, 0.0000); //window001
  816. g_Object[458] = CreateObject(19466, 1484.7194, -1123.7164, 24.6440, 0.0000, 0.0000, 90.0000); //window001
  817. g_Object[459] = CreateObject(19466, 1484.7194, -1107.7164, 24.6440, 0.0000, 0.0000, 90.0000); //window001
  818. g_Object[460] = CreateObject(1502, 1477.5998, -1110.9638, 22.9735, 0.0000, 0.0000, 0.0000); //Gen_doorINT04
  819. g_Object[461] = CreateObject(1502, 1479.9631, -1110.0125, 22.9735, 0.0000, 0.0000, 90.0000); //Gen_doorINT04
  820. g_Object[462] = CreateObject(1502, 1480.1232, -1122.8023, 22.9735, 0.0000, 0.0000, 90.0000); //Gen_doorINT04
  821. g_Object[463] = CreateObject(1502, 1477.6119, -1120.5622, 22.9735, 0.0000, 0.0000, 0.0000); //Gen_doorINT04
  822. g_Object[464] = CreateObject(1215, 1471.6580, -1130.9981, 23.5895, 0.0000, 0.0000, 0.0000); //bollardlight
  823. g_Object[465] = CreateObject(1215, 1471.6580, -1133.7487, 23.5895, 0.0000, 0.0000, 0.0000); //bollardlight
  824. g_Object[466] = CreateObject(19174, 1476.8083, -1122.3073, 25.4325, 0.0000, 0.0000, -90.0000); //SAMPPicture3
  825. SetObjectMaterialText(g_Object[466], "Los Santos Post Office", 0, 130, "Georgia", 50, 1, 0xFF38160B, 0x0, 0);
  826. SetObjectMaterial(g_Object[466], 1, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  827. g_Object[467] = CreateObject(19174, 1478.4093, -1123.8179, 25.4325, 0.0000, 0.0000, 0.0000); //SAMPPicture3
  828. SetObjectMaterialText(g_Object[467], "Los Santos Post Office", 0, 130, "Georgia", 50, 1, 0xFF38160B, 0x0, 0);
  829. SetObjectMaterial(g_Object[467], 1, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  830. g_Object[468] = CreateObject(19174, 1476.8083, -1109.3475, 25.4325, 0.0000, 0.0000, -90.0000); //SAMPPicture3
  831. SetObjectMaterialText(g_Object[468], "Los Santos Post Office", 0, 130, "Georgia", 50, 1, 0xFF38160B, 0x0, 0);
  832. SetObjectMaterial(g_Object[468], 1, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  833. g_Object[469] = CreateObject(19174, 1478.2386, -1107.6578, 25.4325, 0.0000, 0.0000, 180.0000); //SAMPPicture3
  834. SetObjectMaterialText(g_Object[469], "Los Santos Post Office", 0, 130, "Georgia", 50, 1, 0xFF38160B, 0x0, 0);
  835. SetObjectMaterial(g_Object[469], 1, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  836. g_Object[470] = CreateObject(738, 1475.9609, -1129.3721, 23.3293, 0.0000, 0.0000, 0.0000); //aw_streettree2
  837. SetObjectMaterial(g_Object[470], 2, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  838. g_Object[471] = CreateObject(738, 1484.5295, -1129.3721, 23.3393, 0.0000, 0.0000, 0.0000); //aw_streettree2
  839. SetObjectMaterial(g_Object[471], 2, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  840. g_Object[472] = CreateObject(738, 1474.7404, -1102.6221, 23.2193, 0.0000, 0.0000, 0.0000); //aw_streettree2
  841. SetObjectMaterial(g_Object[472], 2, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  842. g_Object[473] = CreateObject(738, 1482.1109, -1102.6221, 23.2293, 0.0000, 0.0000, 0.0000); //aw_streettree2
  843. SetObjectMaterial(g_Object[473], 2, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  844. g_Object[474] = CreateObject(738, 1489.2613, -1102.6221, 23.2293, 0.0000, 0.0000, 0.0000); //aw_streettree2
  845. SetObjectMaterial(g_Object[474], 2, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  846. g_Object[475] = CreateObject(1280, 1477.9202, -1129.4857, 23.4006, 0.0000, 0.0000, 90.0000); //parkbench1
  847. g_Object[476] = CreateObject(1280, 1482.4805, -1129.4857, 23.4006, 0.0000, 0.0000, 90.0000); //parkbench1
  848. g_Object[477] = CreateObject(1280, 1486.5610, -1129.4857, 23.4006, 0.0000, 0.0000, 90.0000); //parkbench1
  849. g_Object[478] = CreateObject(1280, 1474.0103, -1129.4857, 23.4006, 0.0000, 0.0000, 90.0000); //parkbench1
  850. g_Object[479] = CreateObject(19447, 1487.6734, -1067.3395, 22.7842, 0.0000, 90.0000, 0.0000); //wall087
  851. SetObjectMaterial(g_Object[479], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  852. g_Object[480] = CreateObject(970, 1487.3374, -1062.5130, 23.3355, 0.0000, 0.0000, 0.0000); //fencesmallb
  853. g_Object[481] = CreateObject(19447, 1487.0128, -1067.3395, 22.7742, 0.0000, 90.0000, 0.0000); //wall087
  854. SetObjectMaterial(g_Object[481], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  855. g_Object[482] = CreateObject(970, 1477.5876, -1062.5130, 23.3355, 0.0000, 0.0000, 0.0000); //fencesmallb
  856. g_Object[483] = CreateObject(19447, 1477.9217, -1067.3395, 22.7742, 0.0000, 90.0000, 0.0000); //wall087
  857. SetObjectMaterial(g_Object[483], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  858. g_Object[484] = CreateObject(19447, 1477.2513, -1067.3395, 22.7842, 0.0000, 90.0000, 0.0000); //wall087
  859. SetObjectMaterial(g_Object[484], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  860. g_Object[485] = CreateObject(970, 1477.5876, -1078.3530, 23.3355, 0.0000, 0.0000, 0.0000); //fencesmallb
  861. g_Object[486] = CreateObject(970, 1487.3374, -1078.3536, 23.3355, 0.0000, 0.0000, 0.0000); //fencesmallb
  862. g_Object[487] = CreateObject(19447, 1477.2513, -1083.1707, 22.7842, 0.0000, 90.0000, 0.0000); //wall087
  863. SetObjectMaterial(g_Object[487], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  864. g_Object[488] = CreateObject(19447, 1477.9018, -1083.1707, 22.7742, 0.0000, 90.0000, 0.0000); //wall087
  865. SetObjectMaterial(g_Object[488], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  866. g_Object[489] = CreateObject(19447, 1487.0030, -1083.1707, 22.7742, 0.0000, 90.0000, 0.0000); //wall087
  867. SetObjectMaterial(g_Object[489], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  868. g_Object[490] = CreateObject(19447, 1487.6636, -1083.1707, 22.7842, 0.0000, 90.0000, 0.0000); //wall087
  869. SetObjectMaterial(g_Object[490], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  870. g_Object[491] = CreateObject(970, 1477.5876, -1072.1534, 23.3355, 0.0000, 0.0000, 0.0000); //fencesmallb
  871. g_Object[492] = CreateObject(970, 1477.5876, -1087.9940, 23.3355, 0.0000, 0.0000, 0.0000); //fencesmallb
  872. g_Object[493] = CreateObject(970, 1487.3183, -1087.9940, 23.3355, 0.0000, 0.0000, 0.0000); //fencesmallb
  873. g_Object[494] = CreateObject(970, 1485.2478, -1085.9130, 23.3355, 0.0000, 0.0000, 90.0000); //fencesmallb
  874. g_Object[495] = CreateObject(970, 1485.2478, -1080.4232, 23.3355, 0.0000, 0.0000, 90.0000); //fencesmallb
  875. g_Object[496] = CreateObject(970, 1485.2478, -1083.1639, 23.3355, 0.0000, 0.0000, 90.0000); //fencesmallb
  876. g_Object[497] = CreateObject(970, 1489.4285, -1083.1639, 23.3355, 0.0000, 0.0000, 90.0000); //fencesmallb
  877. g_Object[498] = CreateObject(970, 1479.6490, -1083.1639, 23.3355, 0.0000, 0.0000, 90.0000); //fencesmallb
  878. g_Object[499] = CreateObject(970, 1475.5086, -1083.1639, 23.3355, 0.0000, 0.0000, 90.0000); //fencesmallb
  879. g_Object[500] = CreateObject(970, 1475.5086, -1080.4234, 23.3355, 0.0000, 0.0000, 90.0000); //fencesmallb
  880. g_Object[501] = CreateObject(970, 1475.5086, -1085.9133, 23.3355, 0.0000, 0.0000, 90.0000); //fencesmallb
  881. g_Object[502] = CreateObject(970, 1479.6691, -1085.9133, 23.3355, 0.0000, 0.0000, 90.0000); //fencesmallb
  882. g_Object[503] = CreateObject(970, 1479.6691, -1080.4129, 23.3355, 0.0000, 0.0000, 90.0000); //fencesmallb
  883. g_Object[504] = CreateObject(970, 1489.4189, -1080.4129, 23.3355, 0.0000, 0.0000, 90.0000); //fencesmallb
  884. g_Object[505] = CreateObject(970, 1489.4189, -1085.9139, 23.3355, 0.0000, 0.0000, 90.0000); //fencesmallb
  885. g_Object[506] = CreateObject(970, 1489.4189, -1070.0828, 23.3355, 0.0000, 0.0000, 90.0000); //fencesmallb
  886. g_Object[507] = CreateObject(970, 1489.4189, -1064.5920, 23.3355, 0.0000, 0.0000, 90.0000); //fencesmallb
  887. g_Object[508] = CreateObject(970, 1489.4189, -1067.2734, 23.3355, 0.0000, 0.0000, 90.0000); //fencesmallb
  888. g_Object[509] = CreateObject(970, 1485.2581, -1067.2734, 23.3355, 0.0000, 0.0000, 90.0000); //fencesmallb
  889. g_Object[510] = CreateObject(970, 1479.6777, -1067.2734, 23.3355, 0.0000, 0.0000, 90.0000); //fencesmallb
  890. g_Object[511] = CreateObject(970, 1475.5074, -1067.2734, 23.3355, 0.0000, 0.0000, 90.0000); //fencesmallb
  891. g_Object[512] = CreateObject(970, 1475.5074, -1064.5834, 23.3355, 0.0000, 0.0000, 90.0000); //fencesmallb
  892. g_Object[513] = CreateObject(970, 1475.5074, -1070.0745, 23.3355, 0.0000, 0.0000, 90.0000); //fencesmallb
  893. g_Object[514] = CreateObject(970, 1479.6793, -1070.0745, 23.3355, 0.0000, 0.0000, 90.0000); //fencesmallb
  894. g_Object[515] = CreateObject(970, 1479.6793, -1064.5938, 23.3355, 0.0000, 0.0000, 90.0000); //fencesmallb
  895. g_Object[516] = CreateObject(970, 1485.2700, -1064.5938, 23.3355, 0.0000, 0.0000, 90.0000); //fencesmallb
  896. g_Object[517] = CreateObject(970, 1485.2700, -1070.0855, 23.3355, 0.0000, 0.0000, 90.0000); //fencesmallb
  897. g_Object[518] = CreateObject(970, 1487.3374, -1072.1630, 23.3355, 0.0000, 0.0000, 0.0000); //fencesmallb
  898. g_Object[519] = CreateObject(738, 1487.4614, -1086.1616, 23.0793, 0.0000, 0.0000, 0.0000); //aw_streettree2
  899. SetObjectMaterial(g_Object[519], 2, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  900. g_Object[520] = CreateObject(738, 1487.4614, -1080.7912, 23.0793, 0.0000, 0.0000, 0.0000); //aw_streettree2
  901. SetObjectMaterial(g_Object[520], 2, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  902. g_Object[521] = CreateObject(738, 1477.4206, -1080.7912, 23.0793, 0.0000, 0.0000, 0.0000); //aw_streettree2
  903. SetObjectMaterial(g_Object[521], 2, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  904. g_Object[522] = CreateObject(738, 1477.4206, -1086.0217, 23.0793, 0.0000, 0.0000, 0.0000); //aw_streettree2
  905. SetObjectMaterial(g_Object[522], 2, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  906. g_Object[523] = CreateObject(738, 1477.4206, -1070.0812, 23.0793, 0.0000, 0.0000, 0.0000); //aw_streettree2
  907. SetObjectMaterial(g_Object[523], 2, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  908. g_Object[524] = CreateObject(738, 1477.4206, -1064.4808, 23.0793, 0.0000, 0.0000, 0.0000); //aw_streettree2
  909. SetObjectMaterial(g_Object[524], 2, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  910. g_Object[525] = CreateObject(738, 1487.5013, -1064.4808, 23.0793, 0.0000, 0.0000, 0.0000); //aw_streettree2
  911. SetObjectMaterial(g_Object[525], 2, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  912. g_Object[526] = CreateObject(738, 1487.5013, -1070.0405, 23.0793, 0.0000, 0.0000, 0.0000); //aw_streettree2
  913. SetObjectMaterial(g_Object[526], 2, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  914. g_Object[527] = CreateObject(870, 1487.4104, -1064.2490, 22.9442, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  915. g_Object[528] = CreateObject(870, 1487.4104, -1067.1788, 22.9442, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  916. g_Object[529] = CreateObject(870, 1487.4104, -1070.2288, 22.9442, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  917. g_Object[530] = CreateObject(870, 1477.4997, -1070.2288, 22.9442, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  918. g_Object[531] = CreateObject(870, 1477.4997, -1067.5289, 22.9442, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  919. g_Object[532] = CreateObject(870, 1477.4997, -1064.7387, 22.9442, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  920. g_Object[533] = CreateObject(870, 1477.4997, -1080.2482, 22.9442, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  921. g_Object[534] = CreateObject(870, 1477.4997, -1082.9482, 22.9442, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  922. g_Object[535] = CreateObject(870, 1477.4997, -1085.9283, 22.9442, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  923. g_Object[536] = CreateObject(870, 1487.3397, -1085.9283, 22.9442, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  924. g_Object[537] = CreateObject(870, 1487.3397, -1083.3079, 22.9442, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  925. g_Object[538] = CreateObject(870, 1487.3397, -1080.2877, 22.9442, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  926. g_Object[539] = CreateObject(2745, 1477.4947, -1061.9871, 24.0009, 0.0000, 0.0000, 180.0000); //CJ_STAT_3
  927. g_Object[540] = CreateObject(2745, 1487.3060, -1061.9871, 24.0009, 0.0000, 0.0000, 180.0000); //CJ_STAT_3
  928. g_Object[541] = CreateObject(2745, 1487.3060, -1072.6677, 24.0009, 0.0000, 0.0000, 0.0000); //CJ_STAT_3
  929. g_Object[542] = CreateObject(2745, 1477.5849, -1072.6677, 24.0009, 0.0000, 0.0000, 0.0000); //CJ_STAT_3
  930. g_Object[543] = CreateObject(2744, 1477.3793, -1077.7165, 24.6642, 0.0000, 0.0000, 180.0000); //CJ_STAT_2
  931. g_Object[544] = CreateObject(2744, 1487.1005, -1077.7165, 24.6642, 0.0000, 0.0000, 180.0000); //CJ_STAT_2
  932. g_Object[545] = CreateObject(2744, 1487.4809, -1088.5870, 24.6642, 0.0000, 0.0000, 0.0000); //CJ_STAT_2
  933. g_Object[546] = CreateObject(2744, 1477.7496, -1088.5870, 24.6642, 0.0000, 0.0000, 0.0000); //CJ_STAT_2
  934. g_Object[547] = CreateObject(1280, 1482.0499, -1085.0026, 23.2017, 0.0000, 0.0000, 0.0000); //parkbench1
  935. g_Object[548] = CreateObject(1280, 1482.0499, -1081.8220, 23.2017, 0.0000, 0.0000, 0.0000); //parkbench1
  936. g_Object[549] = CreateObject(1280, 1482.0499, -1068.8519, 23.2017, 0.0000, 0.0000, 0.0000); //parkbench1
  937. g_Object[550] = CreateObject(1280, 1482.0499, -1065.5021, 23.2017, 0.0000, 0.0000, 0.0000); //parkbench1
  938. g_Object[551] = CreateObject(1280, 1482.7503, -1068.8519, 23.2017, 0.0000, 0.0000, 180.0000); //parkbench1
  939. g_Object[552] = CreateObject(1280, 1482.7503, -1065.4417, 23.2017, 0.0000, 0.0000, 180.0000); //parkbench1
  940. g_Object[553] = CreateObject(1280, 1482.7503, -1081.7812, 23.2017, 0.0000, 0.0000, 180.0000); //parkbench1
  941. g_Object[554] = CreateObject(1280, 1482.7503, -1084.9615, 23.2017, 0.0000, 0.0000, 180.0000); //parkbench1
  942. g_Object[555] = CreateObject(948, 1482.3945, -1063.6359, 22.7628, 0.0000, 0.0000, 0.0000); //Plant_Pot_10
  943. g_Object[556] = CreateObject(948, 1482.3945, -1067.1860, 22.7628, 0.0000, 0.0000, 0.0000); //Plant_Pot_10
  944. g_Object[557] = CreateObject(948, 1482.3945, -1070.5765, 22.7628, 0.0000, 0.0000, 0.0000); //Plant_Pot_10
  945. g_Object[558] = CreateObject(948, 1482.3945, -1080.1075, 22.7628, 0.0000, 0.0000, 0.0000); //Plant_Pot_10
  946. g_Object[559] = CreateObject(948, 1482.3945, -1083.3975, 22.7628, 0.0000, 0.0000, 0.0000); //Plant_Pot_10
  947. g_Object[560] = CreateObject(948, 1482.3945, -1086.6083, 22.7628, 0.0000, 0.0000, 0.0000); //Plant_Pot_10
  948. g_Object[561] = CreateObject(2811, 1479.4554, -1110.4375, 23.0025, 0.0000, 0.0000, 0.0000); //GB_romanpot01
  949. g_Object[562] = CreateObject(2811, 1479.4554, -1120.9880, 23.0025, 0.0000, 0.0000, 0.0000); //GB_romanpot01
  950. g_Object[563] = CreateObject(2094, 1480.7572, -1122.0690, 23.1159, 0.0000, 0.0000, 0.0000); //SWANK_CABINET_4
  951. g_Object[564] = CreateObject(2094, 1482.7476, -1122.0690, 23.1159, 0.0000, 0.0000, 0.0000); //SWANK_CABINET_4
  952. g_Object[565] = CreateObject(2094, 1487.8696, -1122.0690, 23.1159, 0.0000, 0.0000, 0.0000); //SWANK_CABINET_4
  953. g_Object[566] = CreateObject(2094, 1485.8896, -1122.0690, 23.1159, 0.0000, 0.0000, 0.0000); //SWANK_CABINET_4
  954. g_Object[567] = CreateObject(2094, 1478.4094, -1118.9307, 23.1159, 0.0000, 0.0000, -90.0000); //SWANK_CABINET_4
  955. g_Object[568] = CreateObject(2094, 1478.4094, -1116.9501, 23.1159, 0.0000, 0.0000, -90.0000); //SWANK_CABINET_4
  956. g_Object[569] = CreateObject(2094, 1478.4094, -1113.6693, 23.1159, 0.0000, 0.0000, -90.0000); //SWANK_CABINET_4
  957. g_Object[570] = CreateObject(2094, 1478.4094, -1111.6790, 23.1159, 0.0000, 0.0000, -90.0000); //SWANK_CABINET_4
  958. g_Object[571] = CreateObject(2094, 1481.5598, -1109.4588, 23.1159, 0.0000, 0.0000, 180.0000); //SWANK_CABINET_4
  959. g_Object[572] = CreateObject(2094, 1483.5399, -1109.4588, 23.1159, 0.0000, 0.0000, 180.0000); //SWANK_CABINET_4
  960. g_Object[573] = CreateObject(2094, 1488.8107, -1109.4588, 23.1159, 0.0000, 0.0000, 180.0000); //SWANK_CABINET_4
  961. g_Object[574] = CreateObject(2094, 1486.8200, -1109.4588, 23.1159, 0.0000, 0.0000, 180.0000); //SWANK_CABINET_4
  962. g_Object[575] = CreateObject(2167, 1489.4539, -1113.5279, 24.0499, 0.0000, 0.0000, -90.0000); //MED_OFFICE_UNIT_7
  963. g_Object[576] = CreateObject(2167, 1489.4539, -1117.9486, 24.0499, 0.0000, 0.0000, -90.0000); //MED_OFFICE_UNIT_7
  964. g_Object[577] = CreateObject(2162, 1489.3367, -1115.2545, 23.1332, 0.0000, 0.0000, -90.0000); //MED_OFFICE_UNIT_1
  965. g_Object[578] = CreateObject(2008, 1485.9271, -1112.6406, 23.0495, 0.0000, 0.0000, 0.0000); //officedesk1
  966. g_Object[579] = CreateObject(2008, 1482.5063, -1112.6806, 23.0495, 0.0000, 0.0000, 0.0000); //officedesk1
  967. g_Object[580] = CreateObject(2008, 1483.5268, -1118.8405, 23.0495, 0.0000, 0.0000, 180.0000); //officedesk1
  968. g_Object[581] = CreateObject(2008, 1487.0175, -1118.8405, 23.0495, 0.0000, 0.0000, 180.0000); //officedesk1
  969. g_Object[582] = CreateObject(1671, 1486.1906, -1118.3890, 23.5047, 0.0000, 0.0000, 0.0000); //swivelchair_A
  970. g_Object[583] = CreateObject(1671, 1482.6805, -1118.3890, 23.5047, 0.0000, 0.0000, 0.0000); //swivelchair_A
  971. g_Object[584] = CreateObject(1671, 1483.3708, -1113.2091, 23.5047, 0.0000, 0.0000, 180.0000); //swivelchair_A
  972. g_Object[585] = CreateObject(1671, 1486.8111, -1113.1588, 23.5047, 0.0000, 0.0000, 180.0000); //swivelchair_A
  973. g_Object[586] = CreateObject(2183, 1483.3121, -1116.2864, 22.9905, 0.0000, 0.0000, 0.0000); //MED_OFFICE3_DESK_09
  974. g_Object[587] = CreateObject(1671, 1483.9313, -1116.9294, 23.5047, 0.0000, 0.0000, 180.0000); //swivelchair_A
  975. g_Object[588] = CreateObject(1671, 1485.7606, -1116.9294, 23.5047, 0.0000, 0.0000, 180.0000); //swivelchair_A
  976. g_Object[589] = CreateObject(1671, 1485.6805, -1114.4498, 23.5047, 0.0000, 0.0000, 0.0000); //swivelchair_A
  977. g_Object[590] = CreateObject(1671, 1483.7692, -1114.4798, 23.5047, 0.0000, 0.0000, 0.0000); //swivelchair_A
  978. g_Object[591] = CreateObject(2011, 1488.8787, -1108.1988, 23.0547, 0.0000, 0.0000, 0.0000); //nu_plant2_ofc
  979. SetObjectMaterial(g_Object[591], 2, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  980. g_Object[592] = CreateObject(2011, 1488.8787, -1109.8994, 23.0547, 0.0000, 0.0000, 0.0000); //nu_plant2_ofc
  981. SetObjectMaterial(g_Object[592], 2, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  982. g_Object[593] = CreateObject(2011, 1488.8787, -1123.2902, 23.0547, 0.0000, 0.0000, 0.0000); //nu_plant2_ofc
  983. SetObjectMaterial(g_Object[593], 2, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  984. g_Object[594] = CreateObject(2011, 1480.4781, -1123.2902, 23.0547, 0.0000, 0.0000, 0.0000); //nu_plant2_ofc
  985. SetObjectMaterial(g_Object[594], 2, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  986. g_Object[595] = CreateObject(2011, 1477.3076, -1120.2001, 23.0547, 0.0000, 0.0000, 0.0000); //nu_plant2_ofc
  987. SetObjectMaterial(g_Object[595], 2, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  988. g_Object[596] = CreateObject(2011, 1477.3076, -1111.3696, 23.0547, 0.0000, 0.0000, 0.0000); //nu_plant2_ofc
  989. SetObjectMaterial(g_Object[596], 2, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  990.  
  991. LSPD
  992. new g_Object[844];
  993. g_Object[0] = CreateObject(2707, 817.3015, -1117.9250, 22.1149, 166.1999, 0.0000, 0.0000); //CJ_LIGHT_FIT
  994. g_Object[1] = CreateObject(19531, 891.0935, -1068.9250, 22.8257, 0.0000, 0.0000, 0.0000); //Plane125x125Conc1
  995. g_Object[2] = CreateObject(10051, 845.8051, -1042.1966, 13.5649, 0.0000, 0.0000, 90.0000); //carimp_SFE
  996. g_Object[3] = CreateObject(18766, 826.1561, -1125.9123, 22.3474, 90.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  997. SetObjectMaterial(g_Object[3], 0, 10386, "mountainsfs", "ws_stonewall", 0xFFFFFFFF);
  998. g_Object[4] = CreateObject(18766, 821.1757, -1125.9123, 22.3474, 90.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  999. SetObjectMaterial(g_Object[4], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  1000. g_Object[5] = CreateObject(18766, 815.3413, -1116.1822, 21.1583, -76.1996, 90.6997, -179.1999); //Concrete10mx1mx5m
  1001. SetObjectMaterial(g_Object[5], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  1002. g_Object[6] = CreateObject(18766, 811.2559, -1125.9123, 22.3474, 90.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  1003. SetObjectMaterial(g_Object[6], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  1004. g_Object[7] = CreateObject(18766, 808.3353, -1095.9925, 22.7973, 90.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  1005. SetObjectMaterial(g_Object[7], 0, 10386, "mountainsfs", "ws_stonewall", 0xFFFFFFFF);
  1006. g_Object[8] = CreateObject(18766, 808.3358, -1115.9322, 22.3574, 90.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  1007. SetObjectMaterial(g_Object[8], 0, 10386, "mountainsfs", "ws_stonewall", 0xFFFFFFFF);
  1008. g_Object[9] = CreateObject(18766, 808.3355, -1125.9123, 22.3574, 90.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  1009. SetObjectMaterial(g_Object[9], 0, 10386, "mountainsfs", "ws_stonewall", 0xFFFFFFFF);
  1010. g_Object[10] = CreateObject(18766, 808.3355, -1105.9631, 22.4974, 90.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  1011. SetObjectMaterial(g_Object[10], 0, 10386, "mountainsfs", "ws_stonewall", 0xFFFFFFFF);
  1012. g_Object[11] = CreateObject(18766, 808.3353, -1086.0417, 23.2973, 90.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  1013. SetObjectMaterial(g_Object[11], 0, 10386, "mountainsfs", "ws_stonewall", 0xFFFFFFFF);
  1014. g_Object[12] = CreateObject(18766, 808.3355, -1076.0704, 23.6473, 90.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  1015. SetObjectMaterial(g_Object[12], 0, 10386, "mountainsfs", "ws_stonewall", 0xFFFFFFFF);
  1016. g_Object[13] = CreateObject(18766, 826.1561, -1115.9133, 22.3474, 90.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  1017. SetObjectMaterial(g_Object[13], 0, 10386, "mountainsfs", "ws_stonewall", 0xFFFFFFFF);
  1018. g_Object[14] = CreateObject(18766, 826.1563, -1105.9631, 22.4974, 90.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  1019. SetObjectMaterial(g_Object[14], 0, 10386, "mountainsfs", "ws_stonewall", 0xFFFFFFFF);
  1020. g_Object[15] = CreateObject(18766, 826.1557, -1095.9925, 22.7973, 90.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  1021. SetObjectMaterial(g_Object[15], 0, 10386, "mountainsfs", "ws_stonewall", 0xFFFFFFFF);
  1022. g_Object[16] = CreateObject(18766, 826.1552, -1086.0417, 23.2973, 90.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  1023. SetObjectMaterial(g_Object[16], 0, 10386, "mountainsfs", "ws_stonewall", 0xFFFFFFFF);
  1024. g_Object[17] = CreateObject(18766, 826.1563, -1076.0704, 23.6375, 90.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  1025. SetObjectMaterial(g_Object[17], 0, 10386, "mountainsfs", "ws_stonewall", 0xFFFFFFFF);
  1026. g_Object[18] = CreateObject(18766, 826.1560, -1076.0704, 22.6373, 90.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  1027. SetObjectMaterial(g_Object[18], 0, 10386, "mountainsfs", "ws_stonewall", 0xFFFFFFFF);
  1028. g_Object[19] = CreateObject(18766, 826.1560, -1066.0793, 22.6373, 90.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  1029. SetObjectMaterial(g_Object[19], 0, 10386, "mountainsfs", "ws_stonewall", 0xFFFFFFFF);
  1030. g_Object[20] = CreateObject(18766, 826.1563, -1066.0705, 23.6175, 90.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  1031. SetObjectMaterial(g_Object[20], 0, 10386, "mountainsfs", "ws_stonewall", 0xFFFFFFFF);
  1032. g_Object[21] = CreateObject(18766, 820.3314, -1116.1721, 21.1728, -76.1996, 90.6997, -179.1999); //Concrete10mx1mx5m
  1033. SetObjectMaterial(g_Object[21], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  1034. g_Object[22] = CreateObject(18766, 810.3809, -1116.1938, 21.1438, -76.1996, 90.6997, -179.1999); //Concrete10mx1mx5m
  1035. SetObjectMaterial(g_Object[22], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  1036. g_Object[23] = CreateObject(18766, 811.6630, -1116.1861, 20.4398, -30.1000, 0.0000, 89.9999); //Concrete10mx1mx5m
  1037. SetObjectMaterial(g_Object[23], 0, 4828, "airport3_las", "gnhotelwall02_128", 0xFFFFFFFF);
  1038. g_Object[24] = CreateObject(18766, 811.6630, -1094.2060, 20.4398, -30.1000, 0.0000, 89.9999); //Concrete10mx1mx5m
  1039. SetObjectMaterial(g_Object[24], 0, 4828, "airport3_las", "gnhotelwall02_128", 0xFFFFFFFF);
  1040. g_Object[25] = CreateObject(18766, 811.6630, -1096.2370, 20.4398, -30.1000, 0.0000, 89.9999); //Concrete10mx1mx5m
  1041. SetObjectMaterial(g_Object[25], 0, 4828, "airport3_las", "gnhotelwall02_128", 0xFFFFFFFF);
  1042. g_Object[26] = CreateObject(18766, 822.8283, -1105.9681, 20.4374, 30.1000, 0.0000, 89.9999); //Concrete10mx1mx5m
  1043. SetObjectMaterial(g_Object[26], 0, 4828, "airport3_las", "gnhotelwall02_128", 0xFFFFFFFF);
  1044. g_Object[27] = CreateObject(18766, 822.8284, -1095.9780, 20.4374, 30.1000, 0.0000, 89.9999); //Concrete10mx1mx5m
  1045. SetObjectMaterial(g_Object[27], 0, 4828, "airport3_las", "gnhotelwall02_128", 0xFFFFFFFF);
  1046. g_Object[28] = CreateObject(18766, 822.8457, -1091.3862, 20.4272, 30.1000, 0.0000, 89.9999); //Concrete10mx1mx5m
  1047. SetObjectMaterial(g_Object[28], 0, 4828, "airport3_las", "gnhotelwall02_128", 0xFFFFFFFF);
  1048. g_Object[29] = CreateObject(18766, 810.3671, -1106.4831, 18.7586, -76.1996, 90.6997, -179.1999); //Concrete10mx1mx5m
  1049. SetObjectMaterial(g_Object[29], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  1050. g_Object[30] = CreateObject(18766, 815.3272, -1106.4720, 18.7730, -76.1996, 90.6997, -179.1999); //Concrete10mx1mx5m
  1051. SetObjectMaterial(g_Object[30], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  1052. g_Object[31] = CreateObject(18766, 815.3341, -1096.8393, 16.4071, -76.1996, 90.6997, -179.1999); //Concrete10mx1mx5m
  1053. SetObjectMaterial(g_Object[31], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  1054. g_Object[32] = CreateObject(18766, 820.3278, -1106.4615, 18.7877, -76.1996, 90.6997, -179.1999); //Concrete10mx1mx5m
  1055. SetObjectMaterial(g_Object[32], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  1056. g_Object[33] = CreateObject(18766, 824.5117, -1116.1429, 21.1802, -76.1996, 90.6997, -179.1999); //Concrete10mx1mx5m
  1057. SetObjectMaterial(g_Object[33], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  1058. g_Object[34] = CreateObject(18766, 815.3104, -1087.2148, 14.0431, -76.1996, 90.6997, -179.1999); //Concrete10mx1mx5m
  1059. SetObjectMaterial(g_Object[34], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  1060. g_Object[35] = CreateObject(18766, 820.3142, -1096.8282, 16.4216, -76.1996, 90.6997, -179.1999); //Concrete10mx1mx5m
  1061. SetObjectMaterial(g_Object[35], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  1062. g_Object[36] = CreateObject(18766, 821.6442, -1105.9492, 16.0270, 0.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  1063. SetObjectMaterial(g_Object[36], 0, 4828, "airport3_las", "gnhotelwall02_128", 0xFFFFFFFF);
  1064. g_Object[37] = CreateObject(18766, 812.8339, -1093.4481, 16.0270, 0.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  1065. SetObjectMaterial(g_Object[37], 0, 4828, "airport3_las", "gnhotelwall02_128", 0xFFFFFFFF);
  1066. g_Object[38] = CreateObject(18766, 812.8541, -1096.2401, 16.0270, 0.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  1067. SetObjectMaterial(g_Object[38], 0, 4828, "airport3_las", "gnhotelwall02_128", 0xFFFFFFFF);
  1068. g_Object[39] = CreateObject(18766, 812.8541, -1106.2292, 16.0270, 0.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  1069. SetObjectMaterial(g_Object[39], 0, 4828, "airport3_las", "gnhotelwall02_128", 0xFFFFFFFF);
  1070. g_Object[40] = CreateObject(18766, 811.6630, -1106.1870, 20.4398, -30.1000, 0.0000, 89.9999); //Concrete10mx1mx5m
  1071. SetObjectMaterial(g_Object[40], 0, 4828, "airport3_las", "gnhotelwall02_128", 0xFFFFFFFF);
  1072. g_Object[41] = CreateObject(18766, 820.3012, -1087.2038, 14.0579, -76.1996, 90.6997, -179.1999); //Concrete10mx1mx5m
  1073. SetObjectMaterial(g_Object[41], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  1074. g_Object[42] = CreateObject(18766, 821.6442, -1095.9787, 16.0270, 0.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  1075. SetObjectMaterial(g_Object[42], 0, 4828, "airport3_las", "gnhotelwall02_128", 0xFFFFFFFF);
  1076. g_Object[43] = CreateObject(18766, 817.2222, -1088.8763, 20.9871, 0.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  1077. SetObjectMaterial(g_Object[43], 0, 4828, "airport3_las", "gnhotelwall02_128", 0xFFFFFFFF);
  1078. g_Object[44] = CreateObject(18766, 807.2216, -1088.8763, 20.6671, 0.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  1079. SetObjectMaterial(g_Object[44], 0, 4828, "airport3_las", "gnhotelwall02_128", 0xFFFFFFFF);
  1080. g_Object[45] = CreateObject(18766, 827.1516, -1088.8763, 20.3071, 0.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  1081. SetObjectMaterial(g_Object[45], 0, 4828, "airport3_las", "gnhotelwall02_128", 0xFFFFFFFF);
  1082. g_Object[46] = CreateObject(19430, 817.3225, -1123.7519, 21.1025, 0.0000, 0.0000, 0.0000); //wall070
  1083. SetObjectMaterial(g_Object[46], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  1084. g_Object[47] = CreateObject(18766, 812.8239, -1088.7374, 16.0270, 0.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  1085. SetObjectMaterial(g_Object[47], 0, 4828, "airport3_las", "gnhotelwall02_128", 0xFFFFFFFF);
  1086. g_Object[48] = CreateObject(18766, 813.3148, -1076.0704, 23.6473, 90.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  1087. SetObjectMaterial(g_Object[48], 0, 10386, "mountainsfs", "ws_stonewall", 0xFFFFFFFF);
  1088. g_Object[49] = CreateObject(18766, 818.3043, -1076.0704, 23.6473, 90.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  1089. SetObjectMaterial(g_Object[49], 0, 10386, "mountainsfs", "ws_stonewall", 0xFFFFFFFF);
  1090. g_Object[50] = CreateObject(18766, 821.1743, -1076.0704, 23.6373, 90.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  1091. SetObjectMaterial(g_Object[50], 0, 10386, "mountainsfs", "ws_stonewall", 0xFFFFFFFF);
  1092. g_Object[51] = CreateObject(18766, 821.1743, -1066.0710, 23.6373, 90.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  1093. SetObjectMaterial(g_Object[51], 0, 10386, "mountainsfs", "ws_stonewall", 0xFFFFFFFF);
  1094. g_Object[52] = CreateObject(18766, 818.3043, -1066.0788, 23.6473, 90.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  1095. SetObjectMaterial(g_Object[52], 0, 10386, "mountainsfs", "ws_stonewall", 0xFFFFFFFF);
  1096. g_Object[53] = CreateObject(18766, 813.3148, -1071.9499, 23.6173, 90.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  1097. SetObjectMaterial(g_Object[53], 0, 10386, "mountainsfs", "ws_stonewall", 0xFFFFFFFF);
  1098. g_Object[54] = CreateObject(18766, 813.3352, -1084.3808, 23.2973, 90.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  1099. SetObjectMaterial(g_Object[54], 0, 10386, "mountainsfs", "ws_stonewall", 0xFFFFFFFF);
  1100. g_Object[55] = CreateObject(18766, 818.3148, -1084.3907, 23.2973, 90.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  1101. SetObjectMaterial(g_Object[55], 0, 10386, "mountainsfs", "ws_stonewall", 0xFFFFFFFF);
  1102. g_Object[56] = CreateObject(18766, 822.5153, -1084.3819, 23.2873, 90.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  1103. SetObjectMaterial(g_Object[56], 0, 10386, "mountainsfs", "ws_stonewall", 0xFFFFFFFF);
  1104. g_Object[57] = CreateObject(18766, 822.8283, -1115.9482, 20.4374, 30.1000, 0.0000, 89.9999); //Concrete10mx1mx5m
  1105. SetObjectMaterial(g_Object[57], 0, 4828, "airport3_las", "gnhotelwall02_128", 0xFFFFFFFF);
  1106. g_Object[58] = CreateObject(18766, 821.6541, -1093.3580, 16.0270, 0.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  1107. SetObjectMaterial(g_Object[58], 0, 4828, "airport3_las", "gnhotelwall02_128", 0xFFFFFFFF);
  1108. g_Object[59] = CreateObject(19361, 808.2230, -1128.3702, 22.7737, 0.0000, 90.0000, 90.0000); //wall009
  1109. SetObjectMaterial(g_Object[59], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1110. g_Object[60] = CreateObject(19361, 808.2230, -1124.8901, 22.7737, 0.0000, 90.0000, 90.0000); //wall009
  1111. SetObjectMaterial(g_Object[60], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1112. g_Object[61] = CreateObject(19361, 808.2230, -1121.4195, 22.7737, 0.0000, 90.0000, 90.0000); //wall009
  1113. SetObjectMaterial(g_Object[61], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1114. g_Object[62] = CreateObject(19361, 808.2230, -1117.9189, 22.7737, 0.0000, 90.0000, 90.0000); //wall009
  1115. SetObjectMaterial(g_Object[62], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1116. g_Object[63] = CreateObject(19361, 808.2230, -1114.4195, 22.7737, 0.0000, 90.0000, 90.0000); //wall009
  1117. SetObjectMaterial(g_Object[63], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1118. g_Object[64] = CreateObject(19361, 808.2230, -1113.1024, 22.7838, 0.0000, 90.0000, 90.0000); //wall009
  1119. SetObjectMaterial(g_Object[64], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1120. g_Object[65] = CreateObject(19361, 808.2230, -1108.6114, 22.9139, 0.0000, 90.0000, 90.0000); //wall009
  1121. SetObjectMaterial(g_Object[65], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1122. g_Object[66] = CreateObject(19361, 808.2230, -1105.1219, 22.9139, 0.0000, 90.0000, 90.0000); //wall009
  1123. SetObjectMaterial(g_Object[66], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1124. g_Object[67] = CreateObject(19361, 808.2230, -1103.3232, 22.9239, 0.0000, 90.0000, 90.0000); //wall009
  1125. SetObjectMaterial(g_Object[67], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1126. g_Object[68] = CreateObject(19361, 808.2230, -1098.6623, 23.2138, 0.0000, 90.0000, 90.0000); //wall009
  1127. SetObjectMaterial(g_Object[68], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1128. g_Object[69] = CreateObject(19361, 808.2230, -1095.1822, 23.2138, 0.0000, 90.0000, 90.0000); //wall009
  1129. SetObjectMaterial(g_Object[69], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1130. g_Object[70] = CreateObject(19361, 808.2230, -1093.2810, 23.2238, 0.0000, 90.0000, 90.0000); //wall009
  1131. SetObjectMaterial(g_Object[70], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1132. g_Object[71] = CreateObject(19361, 808.2230, -1088.8603, 23.7138, 0.0000, 90.0000, 90.0000); //wall009
  1133. SetObjectMaterial(g_Object[71], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1134. g_Object[72] = CreateObject(19361, 808.2230, -1085.3701, 23.7138, 0.0000, 90.0000, 90.0000); //wall009
  1135. SetObjectMaterial(g_Object[72], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1136. g_Object[73] = CreateObject(19361, 808.2230, -1083.2396, 23.7238, 0.0000, 90.0000, 90.0000); //wall009
  1137. SetObjectMaterial(g_Object[73], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1138. g_Object[74] = CreateObject(19361, 808.2230, -1078.8393, 24.0638, 0.0000, 90.0000, 90.0000); //wall009
  1139. SetObjectMaterial(g_Object[74], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1140. g_Object[75] = CreateObject(19361, 808.2230, -1075.3498, 24.0638, 0.0000, 90.0000, 90.0000); //wall009
  1141. SetObjectMaterial(g_Object[75], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1142. g_Object[76] = CreateObject(19361, 808.2230, -1071.8597, 24.0638, 0.0000, 90.0000, 90.0000); //wall009
  1143. SetObjectMaterial(g_Object[76], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1144. g_Object[77] = CreateObject(19381, 817.0053, -1084.1478, 23.7187, 0.0000, 90.0000, 0.0000); //wall029
  1145. g_Object[78] = CreateObject(19381, 817.0053, -1074.8763, 24.0785, 0.0000, 90.0000, 0.0000); //wall029
  1146. g_Object[79] = CreateObject(19361, 826.1928, -1128.3702, 22.7737, 0.0000, 90.0000, 90.0000); //wall009
  1147. SetObjectMaterial(g_Object[79], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1148. g_Object[80] = CreateObject(19361, 826.1928, -1124.9005, 22.7737, 0.0000, 90.0000, 90.0000); //wall009
  1149. SetObjectMaterial(g_Object[80], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1150. g_Object[81] = CreateObject(19361, 826.1928, -1121.4206, 22.7737, 0.0000, 90.0000, 90.0000); //wall009
  1151. SetObjectMaterial(g_Object[81], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1152. g_Object[82] = CreateObject(19361, 826.1928, -1121.4206, 22.7737, 0.0000, 90.0000, 90.0000); //wall009
  1153. SetObjectMaterial(g_Object[82], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1154. g_Object[83] = CreateObject(19361, 826.1928, -1117.9309, 22.7737, 0.0000, 90.0000, 90.0000); //wall009
  1155. SetObjectMaterial(g_Object[83], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1156. g_Object[84] = CreateObject(19361, 826.1928, -1114.4311, 22.7737, 0.0000, 90.0000, 90.0000); //wall009
  1157. SetObjectMaterial(g_Object[84], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1158. g_Object[85] = CreateObject(19361, 826.1928, -1113.2408, 22.7639, 0.0000, 90.0000, 90.0000); //wall009
  1159. SetObjectMaterial(g_Object[85], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1160. g_Object[86] = CreateObject(19361, 826.1928, -1108.5904, 22.9139, 0.0000, 90.0000, 90.0000); //wall009
  1161. SetObjectMaterial(g_Object[86], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1162. g_Object[87] = CreateObject(19361, 826.1928, -1105.0913, 22.9139, 0.0000, 90.0000, 90.0000); //wall009
  1163. SetObjectMaterial(g_Object[87], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1164. g_Object[88] = CreateObject(19361, 826.1928, -1103.3509, 22.9239, 0.0000, 90.0000, 90.0000); //wall009
  1165. SetObjectMaterial(g_Object[88], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1166. g_Object[89] = CreateObject(19361, 826.1928, -1098.7414, 23.2138, 0.0000, 90.0000, 90.0000); //wall009
  1167. SetObjectMaterial(g_Object[89], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1168. g_Object[90] = CreateObject(19361, 826.1928, -1095.2406, 23.2138, 0.0000, 90.0000, 90.0000); //wall009
  1169. SetObjectMaterial(g_Object[90], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1170. g_Object[91] = CreateObject(19361, 826.1928, -1093.2701, 23.2238, 0.0000, 90.0000, 90.0000); //wall009
  1171. SetObjectMaterial(g_Object[91], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1172. g_Object[92] = CreateObject(19361, 826.1928, -1088.9294, 23.7138, 0.0000, 90.0000, 90.0000); //wall009
  1173. SetObjectMaterial(g_Object[92], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1174. g_Object[93] = CreateObject(19361, 826.1928, -1085.4300, 23.7138, 0.0000, 90.0000, 90.0000); //wall009
  1175. SetObjectMaterial(g_Object[93], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1176. g_Object[94] = CreateObject(19361, 826.1928, -1083.2700, 23.7238, 0.0000, 90.0000, 90.0000); //wall009
  1177. SetObjectMaterial(g_Object[94], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1178. g_Object[95] = CreateObject(19361, 826.1928, -1078.9200, 24.0538, 0.0000, 90.0000, 90.0000); //wall009
  1179. SetObjectMaterial(g_Object[95], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1180. g_Object[96] = CreateObject(19361, 826.1928, -1075.4200, 24.0538, 0.0000, 90.0000, 90.0000); //wall009
  1181. SetObjectMaterial(g_Object[96], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1182. g_Object[97] = CreateObject(19361, 826.1928, -1071.9403, 24.0538, 0.0000, 90.0000, 90.0000); //wall009
  1183. SetObjectMaterial(g_Object[97], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1184. g_Object[98] = CreateObject(19361, 826.1928, -1068.4603, 24.0538, 0.0000, 90.0000, 90.0000); //wall009
  1185. SetObjectMaterial(g_Object[98], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1186. g_Object[99] = CreateObject(19444, 808.1262, -1129.7646, 22.4470, 0.0000, 11.3999, 90.0000); //wall084
  1187. SetObjectMaterial(g_Object[99], 0, 16093, "a51_ext", "ws_whitewall2_bottom", 0xFFFFFFFF);
  1188. g_Object[100] = CreateObject(2269, 807.6126, -1130.1037, 23.6478, -11.3999, 0.0000, 0.0000); //Frame_WOOD_4
  1189. SetObjectMaterialText(g_Object[100], "San", 0, 90, "Georgia", 80, 1, 0xFFFFFFFF, 0x0, 1);
  1190. SetObjectMaterial(g_Object[100], 1, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  1191. g_Object[101] = CreateObject(2269, 807.9130, -1130.2381, 22.9813, -11.3999, 0.0000, 0.0000); //Frame_WOOD_4
  1192. SetObjectMaterialText(g_Object[101], "Department", 0, 130, "Gabriola", 220, 1, 0xFFFFFFFF, 0x0, 1);
  1193. SetObjectMaterial(g_Object[101], 1, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  1194. g_Object[102] = CreateObject(2269, 808.0432, -1130.1529, 23.4029, -11.3999, 0.0000, 0.0000); //Frame_WOOD_4
  1195. SetObjectMaterialText(g_Object[102], "Andreas", 0, 90, "Georgia", 70, 1, 0xFFFFFFFF, 0x0, 1);
  1196. SetObjectMaterial(g_Object[102], 1, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  1197. g_Object[103] = CreateObject(2269, 808.5938, -1130.2060, 23.1382, -11.3999, 0.0000, 0.0000); //Frame_WOOD_4
  1198. SetObjectMaterialText(g_Object[103], "Police", 0, 90, "Georgia", 70, 1, 0xFFFFFFFF, 0x0, 1);
  1199. SetObjectMaterial(g_Object[103], 1, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  1200. g_Object[104] = CreateObject(19358, 808.2257, -1130.0312, 21.3187, 0.0000, 0.0000, 90.0000); //wall006
  1201. SetObjectMaterial(g_Object[104], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1202. g_Object[105] = CreateObject(19358, 809.7462, -1128.3413, 21.3187, 0.0000, 0.0000, 0.0000); //wall006
  1203. SetObjectMaterial(g_Object[105], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1204. g_Object[106] = CreateObject(19358, 809.7462, -1125.1311, 21.3187, 0.0000, 0.0000, 0.0000); //wall006
  1205. SetObjectMaterial(g_Object[106], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1206. g_Object[107] = CreateObject(19358, 809.7462, -1121.9205, 21.3187, 0.0000, 0.0000, 0.0000); //wall006
  1207. SetObjectMaterial(g_Object[107], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1208. g_Object[108] = CreateObject(19358, 809.7462, -1118.7203, 21.3187, 0.0000, 0.0000, 0.0000); //wall006
  1209. SetObjectMaterial(g_Object[108], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1210. g_Object[109] = CreateObject(19358, 808.2258, -1111.4383, 21.3187, 0.0000, 0.0000, 90.0000); //wall006
  1211. SetObjectMaterial(g_Object[109], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1212. g_Object[110] = CreateObject(19358, 809.7462, -1113.1296, 21.3187, 0.0000, 0.0000, 0.0000); //wall006
  1213. SetObjectMaterial(g_Object[110], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1214. g_Object[111] = CreateObject(19358, 809.7562, -1115.9410, 21.3187, 0.0000, 0.0000, 0.0000); //wall006
  1215. SetObjectMaterial(g_Object[111], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1216. g_Object[112] = CreateObject(19358, 806.6956, -1112.9593, 21.3187, 0.0000, 0.0000, 0.0000); //wall006
  1217. SetObjectMaterial(g_Object[112], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1218. g_Object[113] = CreateObject(19358, 806.6956, -1116.1689, 21.3187, 0.0000, 0.0000, 0.0000); //wall006
  1219. SetObjectMaterial(g_Object[113], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1220. g_Object[114] = CreateObject(19358, 806.6956, -1119.3690, 21.3187, 0.0000, 0.0000, 0.0000); //wall006
  1221. SetObjectMaterial(g_Object[114], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1222. g_Object[115] = CreateObject(19358, 806.6956, -1122.5697, 21.3187, 0.0000, 0.0000, 0.0000); //wall006
  1223. SetObjectMaterial(g_Object[115], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1224. g_Object[116] = CreateObject(19358, 806.6956, -1128.5107, 21.3187, 0.0000, 0.0000, 0.0000); //wall006
  1225. SetObjectMaterial(g_Object[116], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1226. g_Object[117] = CreateObject(19358, 806.6856, -1125.5704, 21.3187, 0.0000, 0.0000, 0.0000); //wall006
  1227. SetObjectMaterial(g_Object[117], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1228. g_Object[118] = CreateObject(19358, 826.1964, -1130.0312, 21.3187, 0.0000, 0.0000, 90.0000); //wall006
  1229. SetObjectMaterial(g_Object[118], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1230. g_Object[119] = CreateObject(19358, 827.7169, -1128.5118, 21.3187, 0.0000, 0.0000, 0.0000); //wall006
  1231. SetObjectMaterial(g_Object[119], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1232. g_Object[120] = CreateObject(19358, 827.7169, -1125.3011, 21.3187, 0.0000, 0.0000, 0.0000); //wall006
  1233. SetObjectMaterial(g_Object[120], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1234. g_Object[121] = CreateObject(19358, 827.7169, -1122.0909, 21.3187, 0.0000, 0.0000, 0.0000); //wall006
  1235. SetObjectMaterial(g_Object[121], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1236. g_Object[122] = CreateObject(19358, 827.7169, -1118.8802, 21.3187, 0.0000, 0.0000, 0.0000); //wall006
  1237. SetObjectMaterial(g_Object[122], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1238. g_Object[123] = CreateObject(19358, 827.7169, -1113.0992, 21.3187, 0.0000, 0.0000, 0.0000); //wall006
  1239. SetObjectMaterial(g_Object[123], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1240. g_Object[124] = CreateObject(19358, 827.7269, -1116.1307, 21.3187, 0.0000, 0.0000, 0.0000); //wall006
  1241. SetObjectMaterial(g_Object[124], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1242. g_Object[125] = CreateObject(19358, 826.1967, -1111.5793, 21.3187, 0.0000, 0.0000, 90.0000); //wall006
  1243. SetObjectMaterial(g_Object[125], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1244. g_Object[126] = CreateObject(19358, 824.6762, -1113.0987, 21.3187, 0.0000, 0.0000, 0.0000); //wall006
  1245. SetObjectMaterial(g_Object[126], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1246. g_Object[127] = CreateObject(19358, 824.6762, -1116.3094, 21.3187, 0.0000, 0.0000, 0.0000); //wall006
  1247. SetObjectMaterial(g_Object[127], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1248. g_Object[128] = CreateObject(19358, 824.6762, -1119.5201, 21.3187, 0.0000, 0.0000, 0.0000); //wall006
  1249. SetObjectMaterial(g_Object[128], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1250. g_Object[129] = CreateObject(19358, 824.6762, -1122.7309, 21.3187, 0.0000, 0.0000, 0.0000); //wall006
  1251. SetObjectMaterial(g_Object[129], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1252. g_Object[130] = CreateObject(19358, 824.6762, -1128.5129, 21.3187, 0.0000, 0.0000, 0.0000); //wall006
  1253. SetObjectMaterial(g_Object[130], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1254. g_Object[131] = CreateObject(19358, 824.6663, -1125.6020, 21.3187, 0.0000, 0.0000, 0.0000); //wall006
  1255. SetObjectMaterial(g_Object[131], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1256. g_Object[132] = CreateObject(19358, 826.1970, -1110.2602, 21.4589, 0.0000, 0.0000, 90.0000); //wall006
  1257. SetObjectMaterial(g_Object[132], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1258. g_Object[133] = CreateObject(19358, 827.7174, -1108.7403, 21.4589, 0.0000, 0.0000, 0.0000); //wall006
  1259. SetObjectMaterial(g_Object[133], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1260. g_Object[134] = CreateObject(19358, 827.7174, -1105.5299, 21.4589, 0.0000, 0.0000, 0.0000); //wall006
  1261. SetObjectMaterial(g_Object[134], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1262. g_Object[135] = CreateObject(19358, 827.7169, -1103.1988, 21.4589, 0.0000, 0.0000, 0.0000); //wall006
  1263. SetObjectMaterial(g_Object[135], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1264. g_Object[136] = CreateObject(19358, 826.1870, -1101.6877, 21.4589, 0.0000, 0.0000, 90.0000); //wall006
  1265. SetObjectMaterial(g_Object[136], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1266. g_Object[137] = CreateObject(19358, 824.6660, -1103.2185, 21.4589, 0.0000, 0.0000, 0.0000); //wall006
  1267. SetObjectMaterial(g_Object[137], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1268. g_Object[138] = CreateObject(19358, 824.6660, -1108.7403, 21.4589, 0.0000, 0.0000, 0.0000); //wall006
  1269. SetObjectMaterial(g_Object[138], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1270. g_Object[139] = CreateObject(19358, 824.6655, -1105.9902, 21.4589, 0.0000, 0.0000, 0.0000); //wall006
  1271. SetObjectMaterial(g_Object[139], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1272. g_Object[140] = CreateObject(19358, 808.2258, -1110.3476, 21.4589, 0.0000, 0.0000, 90.0000); //wall006
  1273. SetObjectMaterial(g_Object[140], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1274. g_Object[141] = CreateObject(19358, 806.7053, -1108.8276, 21.4589, 0.0000, 0.0000, 0.0000); //wall006
  1275. SetObjectMaterial(g_Object[141], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1276. g_Object[142] = CreateObject(19358, 806.7053, -1103.1766, 21.4589, 0.0000, 0.0000, 0.0000); //wall006
  1277. SetObjectMaterial(g_Object[142], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1278. g_Object[143] = CreateObject(19358, 806.7050, -1105.9664, 21.4589, 0.0000, 0.0000, 0.0000); //wall006
  1279. SetObjectMaterial(g_Object[143], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1280. g_Object[144] = CreateObject(19358, 808.2258, -1101.6262, 21.4589, 0.0000, 0.0000, 90.0000); //wall006
  1281. SetObjectMaterial(g_Object[144], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1282. g_Object[145] = CreateObject(19358, 809.7459, -1103.1457, 21.4589, 0.0000, 0.0000, 0.0000); //wall006
  1283. SetObjectMaterial(g_Object[145], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1284. g_Object[146] = CreateObject(19358, 809.7459, -1108.7569, 21.4589, 0.0000, 0.0000, 0.0000); //wall006
  1285. SetObjectMaterial(g_Object[146], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1286. g_Object[147] = CreateObject(19358, 809.7454, -1106.3070, 21.4589, 0.0000, 0.0000, 0.0000); //wall006
  1287. SetObjectMaterial(g_Object[147], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1288. g_Object[148] = CreateObject(19358, 826.1870, -1100.4171, 21.7789, 0.0000, 0.0000, 90.0000); //wall006
  1289. SetObjectMaterial(g_Object[148], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1290. g_Object[149] = CreateObject(19358, 827.7177, -1098.8864, 21.7789, 0.0000, 0.0000, 0.0000); //wall006
  1291. SetObjectMaterial(g_Object[149], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1292. g_Object[150] = CreateObject(19358, 827.7177, -1093.1259, 21.7789, 0.0000, 0.0000, 0.0000); //wall006
  1293. SetObjectMaterial(g_Object[150], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1294. g_Object[151] = CreateObject(19358, 827.7169, -1096.1966, 21.7789, 0.0000, 0.0000, 0.0000); //wall006
  1295. SetObjectMaterial(g_Object[151], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1296. g_Object[152] = CreateObject(19358, 824.6665, -1098.8969, 21.7789, 0.0000, 0.0000, 0.0000); //wall006
  1297. SetObjectMaterial(g_Object[152], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1298. g_Object[153] = CreateObject(19358, 824.6665, -1093.1159, 21.7789, 0.0000, 0.0000, 0.0000); //wall006
  1299. SetObjectMaterial(g_Object[153], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1300. g_Object[154] = CreateObject(19358, 824.6660, -1095.8974, 21.7789, 0.0000, 0.0000, 0.0000); //wall006
  1301. SetObjectMaterial(g_Object[154], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1302. g_Object[155] = CreateObject(19358, 826.2062, -1091.5969, 21.7789, 0.0000, 0.0000, 90.0000); //wall006
  1303. SetObjectMaterial(g_Object[155], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1304. g_Object[156] = CreateObject(19358, 826.1962, -1090.6364, 22.2688, 0.0000, 0.0000, 90.0000); //wall006
  1305. SetObjectMaterial(g_Object[156], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1306. g_Object[157] = CreateObject(19358, 827.7163, -1089.1153, 22.2688, 0.0000, 0.0000, 0.0000); //wall006
  1307. SetObjectMaterial(g_Object[157], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1308. g_Object[158] = CreateObject(19358, 827.7163, -1083.1242, 22.2688, 0.0000, 0.0000, 0.0000); //wall006
  1309. SetObjectMaterial(g_Object[158], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1310. g_Object[159] = CreateObject(19358, 827.7160, -1086.1159, 22.2688, 0.0000, 0.0000, 0.0000); //wall006
  1311. SetObjectMaterial(g_Object[159], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1312. g_Object[160] = CreateObject(19358, 824.6657, -1089.1169, 22.2688, 0.0000, 0.0000, 0.0000); //wall006
  1313. SetObjectMaterial(g_Object[160], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1314. g_Object[161] = CreateObject(19358, 824.6657, -1083.1257, 22.2688, 0.0000, 0.0000, 0.0000); //wall006
  1315. SetObjectMaterial(g_Object[161], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1316. g_Object[162] = CreateObject(19358, 824.6652, -1086.1068, 22.2688, 0.0000, 0.0000, 0.0000); //wall006
  1317. SetObjectMaterial(g_Object[162], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1318. g_Object[163] = CreateObject(19358, 826.1757, -1081.6059, 22.2688, 0.0000, 0.0000, 90.0000); //wall006
  1319. SetObjectMaterial(g_Object[163], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1320. g_Object[164] = CreateObject(19358, 826.1958, -1080.6451, 22.6089, 0.0000, 0.0000, 90.0000); //wall006
  1321. SetObjectMaterial(g_Object[164], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1322. g_Object[165] = CreateObject(19358, 827.7163, -1079.1253, 22.6089, 0.0000, 0.0000, 0.0000); //wall006
  1323. SetObjectMaterial(g_Object[165], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1324. g_Object[166] = CreateObject(19358, 827.7163, -1075.9150, 22.6089, 0.0000, 0.0000, 0.0000); //wall006
  1325. SetObjectMaterial(g_Object[166], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1326. g_Object[167] = CreateObject(19358, 827.7163, -1072.7055, 22.6089, 0.0000, 0.0000, 0.0000); //wall006
  1327. SetObjectMaterial(g_Object[167], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1328. g_Object[168] = CreateObject(19358, 827.7163, -1069.4945, 22.6089, 0.0000, 0.0000, 0.0000); //wall006
  1329. SetObjectMaterial(g_Object[168], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1330. g_Object[169] = CreateObject(19358, 826.1636, -1069.7446, 22.6089, 0.0000, 0.0000, -83.7998); //wall006
  1331. SetObjectMaterial(g_Object[169], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1332. g_Object[170] = CreateObject(19358, 820.6602, -1070.3830, 22.6089, 0.0000, 0.0000, -83.3999); //wall006
  1333. SetObjectMaterial(g_Object[170], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1334. g_Object[171] = CreateObject(19358, 817.4912, -1070.7496, 22.6089, 0.0000, 0.0000, -83.3999); //wall006
  1335. SetObjectMaterial(g_Object[171], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1336. g_Object[172] = CreateObject(19358, 813.3480, -1071.2275, 22.6089, 0.0000, 0.0000, -83.3999); //wall006
  1337. SetObjectMaterial(g_Object[172], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1338. g_Object[173] = CreateObject(19358, 815.2854, -1071.0039, 22.6089, 0.0000, 0.0000, -83.3999); //wall006
  1339. SetObjectMaterial(g_Object[173], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1340. g_Object[174] = CreateObject(19358, 808.2216, -1071.8194, 22.6089, 0.0000, 0.0000, -83.3999); //wall006
  1341. SetObjectMaterial(g_Object[174], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1342. g_Object[175] = CreateObject(19358, 824.6760, -1079.1253, 22.6089, 0.0000, 0.0000, 0.0000); //wall006
  1343. SetObjectMaterial(g_Object[175], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1344. g_Object[176] = CreateObject(19358, 824.6760, -1075.9259, 22.6089, 0.0000, 0.0000, 0.0000); //wall006
  1345. SetObjectMaterial(g_Object[176], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1346. g_Object[177] = CreateObject(19358, 824.6760, -1072.7159, 22.6089, 0.0000, 0.0000, 0.0000); //wall006
  1347. SetObjectMaterial(g_Object[177], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1348. g_Object[178] = CreateObject(19358, 824.6760, -1069.5260, 22.6089, 0.0000, 0.0000, 0.0000); //wall006
  1349. SetObjectMaterial(g_Object[178], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1350. g_Object[179] = CreateObject(19358, 822.2058, -1078.0979, 22.6089, 0.0000, 0.0000, 0.0000); //wall006
  1351. SetObjectMaterial(g_Object[179], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1352. g_Object[180] = CreateObject(19358, 822.2058, -1074.8969, 22.6089, 0.0000, 0.0000, 0.0000); //wall006
  1353. SetObjectMaterial(g_Object[180], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1354. g_Object[181] = CreateObject(19358, 822.2058, -1071.6866, 22.6089, 0.0000, 0.0000, 0.0000); //wall006
  1355. SetObjectMaterial(g_Object[181], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1356. g_Object[182] = CreateObject(19358, 811.8356, -1078.0974, 22.6089, 0.0000, 0.0000, 0.0000); //wall006
  1357. SetObjectMaterial(g_Object[182], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1358. g_Object[183] = CreateObject(19358, 811.8356, -1074.8968, 22.6089, 0.0000, 0.0000, 0.0000); //wall006
  1359. SetObjectMaterial(g_Object[183], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1360. g_Object[184] = CreateObject(19358, 811.8356, -1071.6958, 22.6089, 0.0000, 0.0000, 0.0000); //wall006
  1361. SetObjectMaterial(g_Object[184], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1362. g_Object[185] = CreateObject(19358, 809.7858, -1078.9870, 22.6089, 0.0000, 0.0000, 0.0000); //wall006
  1363. SetObjectMaterial(g_Object[185], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1364. g_Object[186] = CreateObject(19358, 809.7858, -1075.7773, 22.6089, 0.0000, 0.0000, 0.0000); //wall006
  1365. SetObjectMaterial(g_Object[186], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1366. g_Object[187] = CreateObject(19358, 809.7858, -1072.5870, 22.6089, 0.0000, 0.0000, 0.0000); //wall006
  1367. SetObjectMaterial(g_Object[187], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1368. g_Object[188] = CreateObject(19358, 806.6859, -1078.9986, 22.6089, 0.0000, 0.0000, 0.0000); //wall006
  1369. SetObjectMaterial(g_Object[188], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1370. g_Object[189] = CreateObject(19358, 806.6859, -1075.8073, 22.6089, 0.0000, 0.0000, 0.0000); //wall006
  1371. SetObjectMaterial(g_Object[189], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1372. g_Object[190] = CreateObject(19358, 806.6859, -1072.6070, 22.6089, 0.0000, 0.0000, 0.0000); //wall006
  1373. SetObjectMaterial(g_Object[190], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1374. g_Object[191] = CreateObject(19358, 806.6859, -1083.0980, 22.2688, 0.0000, 0.0000, 0.0000); //wall006
  1375. SetObjectMaterial(g_Object[191], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1376. g_Object[192] = CreateObject(19358, 806.6859, -1086.3093, 22.2688, 0.0000, 0.0000, 0.0000); //wall006
  1377. SetObjectMaterial(g_Object[192], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1378. g_Object[193] = CreateObject(19358, 806.6859, -1089.0113, 22.2688, 0.0000, 0.0000, 0.0000); //wall006
  1379. SetObjectMaterial(g_Object[193], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1380. g_Object[194] = CreateObject(19358, 809.8162, -1089.0113, 22.2688, 0.0000, 0.0000, 0.0000); //wall006
  1381. SetObjectMaterial(g_Object[194], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1382. g_Object[195] = CreateObject(19358, 809.8162, -1083.0808, 22.2688, 0.0000, 0.0000, 0.0000); //wall006
  1383. SetObjectMaterial(g_Object[195], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1384. g_Object[196] = CreateObject(19358, 809.8162, -1085.8713, 22.2688, 0.0000, 0.0000, 0.0000); //wall006
  1385. SetObjectMaterial(g_Object[196], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1386. g_Object[197] = CreateObject(19358, 811.8164, -1087.3618, 22.2688, 0.0000, 0.0000, 0.0000); //wall006
  1387. SetObjectMaterial(g_Object[197], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1388. g_Object[198] = CreateObject(19358, 811.8164, -1084.1518, 22.2688, 0.0000, 0.0000, 0.0000); //wall006
  1389. SetObjectMaterial(g_Object[198], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1390. g_Object[199] = CreateObject(19358, 811.8164, -1080.9416, 22.2688, 0.0000, 0.0000, 0.0000); //wall006
  1391. SetObjectMaterial(g_Object[199], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1392. g_Object[200] = CreateObject(19358, 822.2468, -1087.3629, 22.2688, 0.0000, 0.0000, 0.0000); //wall006
  1393. SetObjectMaterial(g_Object[200], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1394. g_Object[201] = CreateObject(19358, 822.2468, -1084.1622, 22.2688, 0.0000, 0.0000, 0.0000); //wall006
  1395. SetObjectMaterial(g_Object[201], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1396. g_Object[202] = CreateObject(19358, 822.2468, -1080.9510, 22.2688, 0.0000, 0.0000, 0.0000); //wall006
  1397. SetObjectMaterial(g_Object[202], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1398. g_Object[203] = CreateObject(19358, 806.6564, -1093.1313, 21.7889, 0.0000, 0.0000, 0.0000); //wall006
  1399. SetObjectMaterial(g_Object[203], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1400. g_Object[204] = CreateObject(19358, 806.6564, -1098.8133, 21.7889, 0.0000, 0.0000, 0.0000); //wall006
  1401. SetObjectMaterial(g_Object[204], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1402. g_Object[205] = CreateObject(19358, 806.6564, -1095.9831, 21.7889, 0.0000, 0.0000, 0.0000); //wall006
  1403. SetObjectMaterial(g_Object[205], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1404. g_Object[206] = CreateObject(19358, 809.7669, -1098.8139, 21.7889, 0.0000, 0.0000, 0.0000); //wall006
  1405. SetObjectMaterial(g_Object[206], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1406. g_Object[207] = CreateObject(19358, 809.7669, -1093.1334, 21.7889, 0.0000, 0.0000, 0.0000); //wall006
  1407. SetObjectMaterial(g_Object[207], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1408. g_Object[208] = CreateObject(19358, 809.7669, -1095.9449, 21.7889, 0.0000, 0.0000, 0.0000); //wall006
  1409. SetObjectMaterial(g_Object[208], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1410. g_Object[209] = CreateObject(19358, 808.2265, -1091.6140, 21.7889, 0.0000, 0.0000, 90.0000); //wall006
  1411. SetObjectMaterial(g_Object[209], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1412. g_Object[210] = CreateObject(19358, 808.2265, -1100.3355, 21.7889, 0.0000, 0.0000, 90.0000); //wall006
  1413. SetObjectMaterial(g_Object[210], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1414. g_Object[211] = CreateObject(19358, 808.2666, -1090.5346, 22.2588, 0.0000, 0.0000, 90.0000); //wall006
  1415. SetObjectMaterial(g_Object[211], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1416. g_Object[212] = CreateObject(19358, 808.2666, -1081.5736, 22.2588, 0.0000, 0.0000, 90.0000); //wall006
  1417. SetObjectMaterial(g_Object[212], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1418. g_Object[213] = CreateObject(19358, 813.3364, -1088.8850, 22.2588, 0.0000, 0.0000, 90.0000); //wall006
  1419. SetObjectMaterial(g_Object[213], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1420. g_Object[214] = CreateObject(19358, 816.5164, -1088.8850, 22.2588, 0.0000, 0.0000, 90.0000); //wall006
  1421. SetObjectMaterial(g_Object[214], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1422. g_Object[215] = CreateObject(19358, 820.6968, -1088.8850, 22.2588, 0.0000, 0.0000, 90.0000); //wall006
  1423. SetObjectMaterial(g_Object[215], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1424. g_Object[216] = CreateObject(19358, 818.6564, -1088.8850, 22.2588, 0.0000, 0.0000, 90.0000); //wall006
  1425. SetObjectMaterial(g_Object[216], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1426. g_Object[217] = CreateObject(19358, 813.4160, -1081.1330, 22.2588, 0.0000, 0.0000, 90.0000); //wall006
  1427. SetObjectMaterial(g_Object[217], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1428. g_Object[218] = CreateObject(19358, 816.6060, -1081.1330, 22.2588, 0.0000, 0.0000, 90.0000); //wall006
  1429. SetObjectMaterial(g_Object[218], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1430. g_Object[219] = CreateObject(19358, 820.5864, -1081.1330, 22.2588, 0.0000, 0.0000, 90.0000); //wall006
  1431. SetObjectMaterial(g_Object[219], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1432. g_Object[220] = CreateObject(19358, 818.3762, -1081.1330, 22.2588, 0.0000, 0.0000, 90.0000); //wall006
  1433. SetObjectMaterial(g_Object[220], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1434. g_Object[221] = CreateObject(19358, 820.6859, -1079.6330, 22.6089, 0.0000, 0.0000, 90.0000); //wall006
  1435. SetObjectMaterial(g_Object[221], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1436. g_Object[222] = CreateObject(19358, 817.4758, -1079.6330, 22.6089, 0.0000, 0.0000, 90.0000); //wall006
  1437. SetObjectMaterial(g_Object[222], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1438. g_Object[223] = CreateObject(19358, 813.3551, -1079.6330, 22.6089, 0.0000, 0.0000, 90.0000); //wall006
  1439. SetObjectMaterial(g_Object[223], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1440. g_Object[224] = CreateObject(19358, 815.4356, -1079.6330, 22.6089, 0.0000, 0.0000, 90.0000); //wall006
  1441. SetObjectMaterial(g_Object[224], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1442. g_Object[225] = CreateObject(19358, 808.2553, -1080.5140, 22.6089, 0.0000, 0.0000, 90.0000); //wall006
  1443. SetObjectMaterial(g_Object[225], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  1444. g_Object[226] = CreateObject(18766, 816.1961, -1125.9123, 22.3474, 90.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  1445. SetObjectMaterial(g_Object[226], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  1446. g_Object[227] = CreateObject(19430, 817.3225, -1128.7618, 21.1025, 0.0000, 0.0000, 0.0000); //wall070
  1447. SetObjectMaterial(g_Object[227], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  1448. g_Object[228] = CreateObject(19430, 817.3225, -1120.5273, 20.9454, -13.8000, 0.0000, 0.0000); //wall070
  1449. SetObjectMaterial(g_Object[228], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  1450. g_Object[229] = CreateObject(19430, 817.3225, -1116.3320, 19.9148, -13.8000, 0.0000, 0.0000); //wall070
  1451. SetObjectMaterial(g_Object[229], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  1452. g_Object[230] = CreateObject(19430, 817.3225, -1112.3691, 18.9416, -13.8000, 0.0000, 0.0000); //wall070
  1453. SetObjectMaterial(g_Object[230], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  1454. g_Object[231] = CreateObject(19430, 817.3225, -1108.8145, 18.0685, -13.8000, 0.0000, 0.0000); //wall070
  1455. SetObjectMaterial(g_Object[231], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  1456. g_Object[232] = CreateObject(19430, 817.3225, -1105.6391, 17.2886, -13.8000, 0.0000, 0.0000); //wall070
  1457. SetObjectMaterial(g_Object[232], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  1458. g_Object[233] = CreateObject(19430, 817.3225, -1102.3177, 16.4729, -13.8000, 0.0000, 0.0000); //wall070
  1459. SetObjectMaterial(g_Object[233], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  1460. g_Object[234] = CreateObject(19430, 817.3225, -1099.2103, 15.7095, -13.8000, 0.0000, 0.0000); //wall070
  1461. SetObjectMaterial(g_Object[234], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  1462. g_Object[235] = CreateObject(19430, 817.3225, -1096.0058, 14.9224, -13.8000, 0.0000, 0.0000); //wall070
  1463. SetObjectMaterial(g_Object[235], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  1464. g_Object[236] = CreateObject(19430, 817.3225, -1092.7812, 14.1304, -13.8000, 0.0000, 0.0000); //wall070
  1465. SetObjectMaterial(g_Object[236], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  1466. g_Object[237] = CreateObject(19430, 817.3225, -1089.7324, 13.3815, -13.8000, 0.0000, 0.0000); //wall070
  1467. SetObjectMaterial(g_Object[237], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  1468. g_Object[238] = CreateObject(18766, 826.1538, -1083.2677, 15.8569, 0.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  1469. SetObjectMaterial(g_Object[238], 0, 4828, "airport3_las", "gnhotelwall02_128", 0xFFFFFFFF);
  1470. g_Object[239] = CreateObject(18766, 821.6641, -1088.7374, 16.0270, 0.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  1471. SetObjectMaterial(g_Object[239], 0, 4828, "airport3_las", "gnhotelwall02_128", 0xFFFFFFFF);
  1472. g_Object[240] = CreateObject(18766, 826.1538, -1083.2575, 20.2768, 0.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  1473. SetObjectMaterial(g_Object[240], 0, 4828, "airport3_las", "gnhotelwall02_128", 0xFFFFFFFF);
  1474. g_Object[241] = CreateObject(18766, 808.3233, -1083.2677, 15.8569, 0.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  1475. SetObjectMaterial(g_Object[241], 0, 4828, "airport3_las", "gnhotelwall02_128", 0xFFFFFFFF);
  1476. g_Object[242] = CreateObject(18766, 808.3233, -1083.2677, 20.7569, 0.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  1477. SetObjectMaterial(g_Object[242], 0, 4828, "airport3_las", "gnhotelwall02_128", 0xFFFFFFFF);
  1478. g_Object[243] = CreateObject(18766, 816.6936, -1086.7965, 18.9969, 90.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  1479. SetObjectMaterial(g_Object[243], 0, 4828, "airport3_las", "gnhotelwall02_128", 0xFFFFFFFF);
  1480. g_Object[244] = CreateObject(18766, 816.6936, -1085.2553, 19.0069, 90.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  1481. SetObjectMaterial(g_Object[244], 0, 4828, "airport3_las", "gnhotelwall02_128", 0xFFFFFFFF);
  1482. g_Object[245] = CreateObject(19430, 817.3225, -1086.2358, 12.5227, -13.8000, 0.0000, 0.0000); //wall070
  1483. SetObjectMaterial(g_Object[245], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  1484. g_Object[246] = CreateObject(19430, 817.3225, -1082.8271, 11.6855, -13.8000, 0.0000, 0.0000); //wall070
  1485. SetObjectMaterial(g_Object[246], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  1486. g_Object[247] = CreateObject(2707, 817.3015, -1113.9233, 21.1322, 166.1999, 0.0000, 0.0000); //CJ_LIGHT_FIT
  1487. g_Object[248] = CreateObject(2707, 817.3015, -1110.1364, 20.2019, 166.1999, 0.0000, 0.0000); //CJ_LIGHT_FIT
  1488. g_Object[249] = CreateObject(2707, 817.3015, -1106.8331, 19.3908, 166.1999, 0.0000, 0.0000); //CJ_LIGHT_FIT
  1489. g_Object[250] = CreateObject(2707, 817.3015, -1103.5301, 18.5797, 166.1999, 0.0000, 0.0000); //CJ_LIGHT_FIT
  1490. g_Object[251] = CreateObject(2707, 817.3015, -1100.3735, 17.8045, 166.1999, 0.0000, 0.0000); //CJ_LIGHT_FIT
  1491. g_Object[252] = CreateObject(2707, 817.3015, -1097.1577, 17.0151, 166.1999, 0.0000, 0.0000); //CJ_LIGHT_FIT
  1492. g_Object[253] = CreateObject(2707, 817.3015, -1093.9522, 16.2278, 166.1999, 0.0000, 0.0000); //CJ_LIGHT_FIT
  1493. g_Object[254] = CreateObject(2707, 817.3015, -1090.7464, 15.4406, 166.1999, 0.0000, 0.0000); //CJ_LIGHT_FIT
  1494. g_Object[255] = CreateObject(2707, 817.3015, -1087.4342, 14.6273, 166.1999, 0.0000, 0.0000); //CJ_LIGHT_FIT
  1495. g_Object[256] = CreateObject(2707, 817.3015, -1084.1999, 13.8330, 166.1999, 0.0000, 0.0000); //CJ_LIGHT_FIT
  1496. g_Object[257] = CreateObject(2707, 817.3015, -1121.8359, 22.8540, 180.0000, 0.0000, 0.0000); //CJ_LIGHT_FIT
  1497. g_Object[258] = CreateObject(2707, 817.3015, -1126.0970, 22.8540, 180.0000, 0.0000, 0.0000); //CJ_LIGHT_FIT
  1498. g_Object[259] = CreateObject(2707, 817.3015, -1130.2574, 22.8540, 180.0000, 0.0000, 0.0000); //CJ_LIGHT_FIT
  1499. g_Object[260] = CreateObject(19377, 889.9777, -1097.0531, 15.3080, 0.0000, 0.0000, 0.0000); //wall025
  1500. SetObjectMaterial(g_Object[260], 0, 16093, "a51_ext", "ws_whitewall2_top", 0xFFFFFFFF);
  1501. g_Object[261] = CreateObject(18766, 813.2227, -1083.3614, 11.0571, -24.6998, 0.0000, -0.1000); //Concrete10mx1mx5m
  1502. SetObjectMaterial(g_Object[261], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  1503. g_Object[262] = CreateObject(19175, 817.2001, -1089.3676, 20.4582, 0.0000, 0.0000, 0.0000); //SAMPPicture4
  1504. SetObjectMaterialText(g_Object[262], "San Andreas Police", 0, 120, "Constantia", 70, 1, 0xFF000000, 0x0, 1);
  1505. SetObjectMaterial(g_Object[262], 1, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  1506. g_Object[263] = CreateObject(19175, 817.2001, -1089.3676, 19.3481, 0.0000, 0.0000, 0.0000); //SAMPPicture4
  1507. SetObjectMaterialText(g_Object[263], "Tiefgarage", 0, 120, "Constantia", 70, 1, 0xFF000000, 0x0, 1);
  1508. SetObjectMaterial(g_Object[263], 1, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  1509. g_Object[264] = CreateObject(18766, 823.1925, -1083.3259, 11.0571, -24.6998, 0.0000, 0.1999); //Concrete10mx1mx5m
  1510. SetObjectMaterial(g_Object[264], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  1511. g_Object[265] = CreateObject(18766, 833.1519, -1083.2231, 11.0571, -24.6998, 0.0000, 0.3998); //Concrete10mx1mx5m
  1512. SetObjectMaterial(g_Object[265], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  1513. g_Object[266] = CreateObject(19377, 889.9777, -1087.4436, 15.3080, 0.0000, 0.0000, 0.0000); //wall025
  1514. SetObjectMaterial(g_Object[266], 0, 16093, "a51_ext", "ws_whitewall2_top", 0xFFFFFFFF);
  1515. g_Object[267] = CreateObject(19377, 889.9777, -1106.6931, 15.3080, 0.0000, 0.0000, 0.0000); //wall025
  1516. SetObjectMaterial(g_Object[267], 0, 16093, "a51_ext", "ws_whitewall2_top", 0xFFFFFFFF);
  1517. g_Object[268] = CreateObject(19377, 889.9777, -1116.3127, 15.3080, 0.0000, 0.0000, 0.0000); //wall025
  1518. SetObjectMaterial(g_Object[268], 0, 16093, "a51_ext", "ws_whitewall2_top", 0xFFFFFFFF);
  1519. g_Object[269] = CreateObject(1280, 886.6240, -1089.9957, 23.2327, 0.0000, 0.0000, 90.0000); //parkbench1
  1520. g_Object[270] = CreateObject(18766, 823.1915, -1083.1091, 10.9792, -24.6998, 0.0000, 0.1999); //Concrete10mx1mx5m
  1521. SetObjectMaterial(g_Object[270], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  1522. g_Object[271] = CreateObject(18766, 870.7557, -1067.7480, 23.6175, 90.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  1523. SetObjectMaterial(g_Object[271], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  1524. g_Object[272] = CreateObject(18766, 823.1724, -1083.3801, 11.0571, -24.6998, 0.0000, -0.1000); //Concrete10mx1mx5m
  1525. SetObjectMaterial(g_Object[272], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  1526. g_Object[273] = CreateObject(18766, 816.8024, -1083.2475, 11.0341, -24.6998, 0.0000, -0.1000); //Concrete10mx1mx5m
  1527. SetObjectMaterial(g_Object[273], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  1528. g_Object[274] = CreateObject(870, 808.1475, -1127.9259, 22.9969, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  1529. g_Object[275] = CreateObject(870, 808.1475, -1119.2661, 22.9969, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  1530. g_Object[276] = CreateObject(870, 826.1881, -1119.2661, 22.9969, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  1531. g_Object[277] = CreateObject(870, 826.1881, -1127.8659, 22.9969, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  1532. g_Object[278] = CreateObject(870, 826.1881, -1108.5157, 23.1669, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  1533. g_Object[279] = CreateObject(870, 808.1680, -1108.5157, 23.2169, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  1534. g_Object[280] = CreateObject(870, 808.1680, -1098.6749, 23.5069, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  1535. g_Object[281] = CreateObject(870, 826.1187, -1098.6749, 23.5069, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  1536. g_Object[282] = CreateObject(870, 826.1187, -1088.9345, 24.0170, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  1537. g_Object[283] = CreateObject(870, 808.2183, -1088.9345, 24.0170, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  1538. g_Object[284] = CreateObject(870, 808.1682, -1078.8946, 24.3269, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  1539. g_Object[285] = CreateObject(870, 826.1882, -1078.8946, 24.3269, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  1540. g_Object[286] = CreateObject(870, 820.1784, -1077.7242, 24.3269, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  1541. g_Object[287] = CreateObject(870, 813.8383, -1073.7141, 24.3269, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  1542. g_Object[288] = CreateObject(870, 813.8383, -1083.3446, 23.9370, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  1543. g_Object[289] = CreateObject(870, 819.9785, -1086.3950, 23.9370, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  1544. g_Object[290] = CreateObject(817, 808.2352, -1123.6229, 23.2486, 0.0000, 0.0000, 0.0000); //veg_Pflowers01
  1545. g_Object[291] = CreateObject(817, 826.1657, -1123.6229, 23.2486, 0.0000, 0.0000, 0.0000); //veg_Pflowers01
  1546. g_Object[292] = CreateObject(817, 826.1657, -1114.7724, 23.2486, 0.0000, 0.0000, 0.0000); //veg_Pflowers01
  1547. g_Object[293] = CreateObject(817, 808.2257, -1114.7724, 23.2486, 0.0000, 0.0000, 0.0000); //veg_Pflowers01
  1548. g_Object[294] = CreateObject(817, 808.2257, -1104.3121, 23.4087, 0.0000, 0.0000, 0.0000); //veg_Pflowers01
  1549. g_Object[295] = CreateObject(817, 826.1759, -1104.3121, 23.4087, 0.0000, 0.0000, 0.0000); //veg_Pflowers01
  1550. g_Object[296] = CreateObject(817, 826.1759, -1094.2220, 23.6786, 0.0000, 0.0000, 0.0000); //veg_Pflowers01
  1551. g_Object[297] = CreateObject(817, 808.2860, -1094.2220, 23.6786, 0.0000, 0.0000, 0.0000); //veg_Pflowers01
  1552. g_Object[298] = CreateObject(817, 808.2058, -1084.2806, 24.1287, 0.0000, 0.0000, 0.0000); //veg_Pflowers01
  1553. g_Object[299] = CreateObject(817, 826.1358, -1084.2806, 24.1287, 0.0000, 0.0000, 0.0000); //veg_Pflowers01
  1554. g_Object[300] = CreateObject(817, 826.1358, -1072.8410, 24.4587, 0.0000, 0.0000, 0.0000); //veg_Pflowers01
  1555. g_Object[301] = CreateObject(817, 808.2551, -1074.3415, 24.4587, 0.0000, 0.0000, 0.0000); //veg_Pflowers01
  1556. g_Object[302] = CreateObject(869, 818.7581, -1074.0091, 24.4365, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  1557. g_Object[303] = CreateObject(869, 815.0281, -1077.1889, 24.4365, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  1558. g_Object[304] = CreateObject(869, 815.0281, -1086.3199, 24.0765, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  1559. g_Object[305] = CreateObject(869, 819.4284, -1083.2592, 24.0765, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  1560. g_Object[306] = CreateObject(19456, 810.9168, -1126.0960, 21.0993, 0.0000, 0.0000, 0.0000); //wall096
  1561. SetObjectMaterial(g_Object[306], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  1562. g_Object[307] = CreateObject(19456, 810.9168, -1125.7370, 21.0993, 0.0000, 0.0000, 0.0000); //wall096
  1563. SetObjectMaterial(g_Object[307], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  1564. g_Object[308] = CreateObject(19456, 823.5770, -1125.7370, 21.0993, 0.0000, 0.0000, 0.0000); //wall096
  1565. SetObjectMaterial(g_Object[308], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  1566. g_Object[309] = CreateObject(19456, 823.5770, -1126.1074, 21.0993, 0.0000, 0.0000, 0.0000); //wall096
  1567. SetObjectMaterial(g_Object[309], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  1568. g_Object[310] = CreateObject(19456, 818.7968, -1130.8282, 21.0993, 0.0000, 0.0000, 90.0000); //wall096
  1569. SetObjectMaterial(g_Object[310], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  1570. g_Object[311] = CreateObject(19456, 815.7062, -1130.8282, 21.0993, 0.0000, 0.0000, 90.0000); //wall096
  1571. SetObjectMaterial(g_Object[311], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  1572. g_Object[312] = CreateObject(19313, 805.8280, -1123.8785, 23.8784, 0.0000, 0.0000, 90.0000); //a51fensin
  1573. g_Object[313] = CreateObject(19313, 805.8280, -1109.8775, 23.8784, 0.0000, 0.0000, 90.0000); //a51fensin
  1574. g_Object[314] = CreateObject(19313, 805.8280, -1095.8878, 23.8784, 0.0000, 0.0000, 90.0000); //a51fensin
  1575. g_Object[315] = CreateObject(19313, 805.8280, -1081.9272, 23.8784, 0.0000, 0.0000, 90.0000); //a51fensin
  1576. g_Object[316] = CreateObject(19313, 805.8280, -1081.9272, 22.8985, 0.0000, 0.0000, 90.0000); //a51fensin
  1577. g_Object[317] = CreateObject(19313, 805.8280, -1077.3957, 23.8784, 0.0000, 0.0000, 90.0000); //a51fensin
  1578. g_Object[318] = CreateObject(19313, 828.6671, -1074.4643, 23.8785, 0.0000, 0.0000, 90.0000); //a51fensin
  1579. g_Object[319] = CreateObject(19313, 828.6671, -1123.9156, 23.8784, 0.0000, 0.0000, 90.0000); //a51fensin
  1580. g_Object[320] = CreateObject(19313, 828.6671, -1109.9350, 23.8784, 0.0000, 0.0000, 90.0000); //a51fensin
  1581. g_Object[321] = CreateObject(19313, 828.6671, -1095.9652, 23.8784, 0.0000, 0.0000, 90.0000); //a51fensin
  1582. g_Object[322] = CreateObject(19313, 828.6671, -1084.9256, 23.8784, 0.0000, 0.0000, 90.0000); //a51fensin
  1583. g_Object[323] = CreateObject(18766, 833.6848, -1070.7293, 23.6075, 0.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  1584. SetObjectMaterial(g_Object[323], 0, 5114, "beach_las2", "boardwalk_la", 0xFFFFFFFF);
  1585. g_Object[324] = CreateObject(18766, 872.7761, -1059.8568, 23.6075, 90.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  1586. SetObjectMaterial(g_Object[324], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  1587. g_Object[325] = CreateObject(18766, 826.6561, -1065.5627, 23.6474, 90.0000, -24.3999, 0.0000); //Concrete10mx1mx5m
  1588. SetObjectMaterial(g_Object[325], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  1589. g_Object[326] = CreateObject(18766, 833.8457, -1067.7480, 23.6275, 90.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  1590. SetObjectMaterial(g_Object[326], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  1591. g_Object[327] = CreateObject(18766, 840.0250, -1070.7495, 23.6175, 0.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  1592. SetObjectMaterial(g_Object[327], 0, 5114, "beach_las2", "boardwalk_la", 0xFFFFFFFF);
  1593. g_Object[328] = CreateObject(18766, 850.0051, -1070.7495, 23.6175, 0.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  1594. SetObjectMaterial(g_Object[328], 0, 5114, "beach_las2", "boardwalk_la", 0xFFFFFFFF);
  1595. g_Object[329] = CreateObject(18766, 860.0949, -1067.7480, 23.6275, 90.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  1596. SetObjectMaterial(g_Object[329], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  1597. g_Object[330] = CreateObject(18766, 859.9354, -1070.7495, 23.6175, 0.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  1598. SetObjectMaterial(g_Object[330], 0, 5114, "beach_las2", "boardwalk_la", 0xFFFFFFFF);
  1599. g_Object[331] = CreateObject(18766, 868.4165, -1070.7093, 23.5774, 0.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  1600. SetObjectMaterial(g_Object[331], 0, 5114, "beach_las2", "boardwalk_la", 0xFFFFFFFF);
  1601. g_Object[332] = CreateObject(18766, 870.7374, -1070.6993, 23.5673, 0.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  1602. SetObjectMaterial(g_Object[332], 0, 5114, "beach_las2", "boardwalk_la", 0xFFFFFFFF);
  1603. g_Object[333] = CreateObject(18766, 863.1859, -1070.7193, 23.6075, 0.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  1604. SetObjectMaterial(g_Object[333], 0, 5114, "beach_las2", "boardwalk_la", 0xFFFFFFFF);
  1605. g_Object[334] = CreateObject(18766, 875.7977, -1059.8800, 23.5774, 0.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  1606. SetObjectMaterial(g_Object[334], 0, 5114, "beach_las2", "boardwalk_la", 0xFFFFFFFF);
  1607. g_Object[335] = CreateObject(18766, 880.2957, -1055.0595, 23.6175, 0.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  1608. SetObjectMaterial(g_Object[335], 0, 5114, "beach_las2", "boardwalk_la", 0xFFFFFFFF);
  1609. g_Object[336] = CreateObject(18766, 875.8078, -1066.1997, 23.5874, 0.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  1610. SetObjectMaterial(g_Object[336], 0, 5114, "beach_las2", "boardwalk_la", 0xFFFFFFFF);
  1611. g_Object[337] = CreateObject(18766, 901.4663, -1055.0595, 23.6175, 0.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  1612. SetObjectMaterial(g_Object[337], 0, 5114, "beach_las2", "boardwalk_la", 0xFFFFFFFF);
  1613. g_Object[338] = CreateObject(18766, 911.4459, -1055.0595, 23.6175, 0.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  1614. SetObjectMaterial(g_Object[338], 0, 5114, "beach_las2", "boardwalk_la", 0xFFFFFFFF);
  1615. g_Object[339] = CreateObject(18766, 921.4057, -1055.0595, 23.6175, 0.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  1616. SetObjectMaterial(g_Object[339], 0, 5114, "beach_las2", "boardwalk_la", 0xFFFFFFFF);
  1617. g_Object[340] = CreateObject(18766, 937.7753, -1055.0295, 26.7374, 0.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  1618. SetObjectMaterial(g_Object[340], 0, 5114, "beach_las2", "boardwalk_la", 0xFFFFFFFF);
  1619. g_Object[341] = CreateObject(18766, 941.3651, -1055.0595, 23.6175, 0.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  1620. SetObjectMaterial(g_Object[341], 0, 5114, "beach_las2", "boardwalk_la", 0xFFFFFFFF);
  1621. g_Object[342] = CreateObject(18766, 951.3350, -1055.0595, 23.6175, 0.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  1622. SetObjectMaterial(g_Object[342], 0, 5114, "beach_las2", "boardwalk_la", 0xFFFFFFFF);
  1623. g_Object[343] = CreateObject(18766, 931.3850, -1055.0595, 23.6175, 0.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  1624. SetObjectMaterial(g_Object[343], 0, 5114, "beach_las2", "boardwalk_la", 0xFFFFFFFF);
  1625. g_Object[344] = CreateObject(18766, 947.7352, -1055.0595, 28.5774, 0.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  1626. SetObjectMaterial(g_Object[344], 0, 5114, "beach_las2", "boardwalk_la", 0xFFFFFFFF);
  1627. g_Object[345] = CreateObject(18766, 952.2056, -1060.5295, 25.1774, 0.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  1628. SetObjectMaterial(g_Object[345], 0, 5114, "beach_las2", "boardwalk_la", 0xFFFFFFFF);
  1629. g_Object[346] = CreateObject(18766, 952.2155, -1060.5295, 28.5774, 0.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  1630. SetObjectMaterial(g_Object[346], 0, 5114, "beach_las2", "boardwalk_la", 0xFFFFFFFF);
  1631. g_Object[347] = CreateObject(18766, 952.2056, -1070.4996, 25.1774, 0.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  1632. SetObjectMaterial(g_Object[347], 0, 5114, "beach_las2", "boardwalk_la", 0xFFFFFFFF);
  1633. g_Object[348] = CreateObject(18766, 952.2056, -1090.4299, 21.7873, 0.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  1634. SetObjectMaterial(g_Object[348], 0, 5114, "beach_las2", "boardwalk_la", 0xFFFFFFFF);
  1635. g_Object[349] = CreateObject(19866, 831.2462, -1130.8481, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1636. SetObjectMaterial(g_Object[349], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1637. g_Object[350] = CreateObject(19866, 832.8457, -1130.8382, 22.7824, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1638. SetObjectMaterial(g_Object[350], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1639. g_Object[351] = CreateObject(19866, 845.1958, -1130.8382, 22.7824, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1640. SetObjectMaterial(g_Object[351], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1641. g_Object[352] = CreateObject(19866, 846.2263, -1130.8481, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1642. SetObjectMaterial(g_Object[352], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1643. g_Object[353] = CreateObject(19866, 851.2268, -1130.8481, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1644. SetObjectMaterial(g_Object[353], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1645. g_Object[354] = CreateObject(19866, 856.2069, -1130.8481, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1646. SetObjectMaterial(g_Object[354], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1647. g_Object[355] = CreateObject(19866, 861.2066, -1130.8481, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1648. SetObjectMaterial(g_Object[355], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1649. g_Object[356] = CreateObject(19866, 866.2069, -1130.8481, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1650. SetObjectMaterial(g_Object[356], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1651. g_Object[357] = CreateObject(19866, 871.1865, -1130.8481, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1652. SetObjectMaterial(g_Object[357], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1653. g_Object[358] = CreateObject(19866, 876.1868, -1130.8481, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1654. SetObjectMaterial(g_Object[358], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1655. g_Object[359] = CreateObject(19866, 881.1666, -1130.8481, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1656. SetObjectMaterial(g_Object[359], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1657. g_Object[360] = CreateObject(19866, 886.1467, -1130.8481, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1658. SetObjectMaterial(g_Object[360], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1659. g_Object[361] = CreateObject(19866, 891.1467, -1130.8481, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1660. SetObjectMaterial(g_Object[361], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1661. g_Object[362] = CreateObject(19866, 896.1466, -1130.8481, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1662. SetObjectMaterial(g_Object[362], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1663. g_Object[363] = CreateObject(19866, 901.1264, -1130.8481, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1664. SetObjectMaterial(g_Object[363], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1665. g_Object[364] = CreateObject(19866, 906.1165, -1130.8481, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1666. SetObjectMaterial(g_Object[364], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1667. g_Object[365] = CreateObject(19866, 911.0665, -1130.8481, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1668. SetObjectMaterial(g_Object[365], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1669. g_Object[366] = CreateObject(19866, 916.0465, -1130.8481, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1670. SetObjectMaterial(g_Object[366], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1671. g_Object[367] = CreateObject(19866, 921.0463, -1130.8481, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1672. SetObjectMaterial(g_Object[367], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1673. g_Object[368] = CreateObject(19866, 926.0266, -1130.8481, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1674. SetObjectMaterial(g_Object[368], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1675. g_Object[369] = CreateObject(19866, 931.0164, -1130.8481, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1676. SetObjectMaterial(g_Object[369], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1677. g_Object[370] = CreateObject(19866, 936.0167, -1130.8481, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1678. SetObjectMaterial(g_Object[370], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1679. g_Object[371] = CreateObject(19866, 940.9970, -1130.8481, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1680. SetObjectMaterial(g_Object[371], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1681. g_Object[372] = CreateObject(19866, 945.9876, -1130.8481, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1682. SetObjectMaterial(g_Object[372], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1683. g_Object[373] = CreateObject(19866, 947.7271, -1124.4583, 22.7924, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  1684. SetObjectMaterial(g_Object[373], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1685. g_Object[374] = CreateObject(19866, 947.7271, -1119.4875, 22.7924, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  1686. SetObjectMaterial(g_Object[374], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1687. g_Object[375] = CreateObject(19866, 947.7371, -1128.4389, 22.7924, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  1688. SetObjectMaterial(g_Object[375], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1689. g_Object[376] = CreateObject(19866, 947.7271, -1114.4975, 22.7924, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  1690. SetObjectMaterial(g_Object[376], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1691. g_Object[377] = CreateObject(19866, 950.1380, -1130.8581, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1692. SetObjectMaterial(g_Object[377], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1693. g_Object[378] = CreateObject(19459, 951.2576, -1125.9415, 22.7553, 0.0000, 90.0000, 0.0000); //wall099
  1694. SetObjectMaterial(g_Object[378], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  1695. g_Object[379] = CreateObject(19866, 950.1270, -1111.9074, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1696. SetObjectMaterial(g_Object[379], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1697. g_Object[380] = CreateObject(19459, 951.2576, -1116.6925, 22.7553, 0.0000, 90.0000, 0.0000); //wall099
  1698. SetObjectMaterial(g_Object[380], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  1699. g_Object[381] = CreateObject(19459, 949.5368, -1116.6925, 22.7453, 0.0000, 90.0000, 0.0000); //wall099
  1700. SetObjectMaterial(g_Object[381], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  1701. g_Object[382] = CreateObject(19459, 949.5368, -1126.2933, 22.7453, 0.0000, 90.0000, 0.0000); //wall099
  1702. SetObjectMaterial(g_Object[382], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  1703. g_Object[383] = CreateObject(19866, 952.5267, -1109.3581, 22.7924, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  1704. SetObjectMaterial(g_Object[383], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1705. g_Object[384] = CreateObject(19866, 950.1270, -1106.9560, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1706. SetObjectMaterial(g_Object[384], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1707. g_Object[385] = CreateObject(19866, 947.7271, -1109.4173, 22.7924, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  1708. SetObjectMaterial(g_Object[385], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1709. g_Object[386] = CreateObject(19373, 950.8204, -1108.6513, 22.7423, 0.0000, 90.0000, 0.0000); //wall021
  1710. g_Object[387] = CreateObject(19373, 950.8204, -1111.8431, 22.7423, 0.0000, 90.0000, 0.0000); //wall021
  1711. g_Object[388] = CreateObject(19373, 949.4401, -1110.2435, 22.7523, 0.0000, 90.0000, 0.0000); //wall021
  1712. g_Object[389] = CreateObject(19373, 949.4401, -1108.6325, 22.7623, 0.0000, 90.0000, 0.0000); //wall021
  1713. g_Object[390] = CreateObject(9131, 950.0241, -1110.8131, 23.7812, 0.0000, 0.0000, 0.0000); //shbbyhswall13_lvs
  1714. SetObjectMaterial(g_Object[390], 0, 10755, "airportrminl_sfse", "ws_airportwall2", 0xFFFFFFFF);
  1715. g_Object[391] = CreateObject(9131, 950.0241, -1108.0627, 23.7812, 0.0000, 0.0000, 0.0000); //shbbyhswall13_lvs
  1716. SetObjectMaterial(g_Object[391], 0, 10755, "airportrminl_sfse", "ws_airportwall2", 0xFFFFFFFF);
  1717. g_Object[392] = CreateObject(10381, 930.6301, -1093.4316, 35.3671, 0.0000, 0.0000, 180.0000); //artgallery_SFS
  1718. SetObjectMaterial(g_Object[392], 0, 4830, "airport2", "sjmpostbar3", 0xFFFFFFFF);
  1719. SetObjectMaterial(g_Object[392], 1, 14668, "711c", "cj_white_wall2", 0xFFFFFFFF);
  1720. SetObjectMaterial(g_Object[392], 5, 3967, "cj_airprt", "bigbrick", 0xFFFFFFFF);
  1721. SetObjectMaterial(g_Object[392], 6, 3967, "cj_airprt", "bigbrick", 0xFFFFFFFF);
  1722. SetObjectMaterial(g_Object[392], 7, 14534, "ab_wooziea", "mcstraps_window", 0xFFFFFFFF);
  1723. SetObjectMaterial(g_Object[392], 8, 14652, "ab_trukstpa", "mp_diner_wood", 0xFFFFFFFF);
  1724. SetObjectMaterial(g_Object[392], 9, 10031, "chinatown2", "ws_trans_window1", 0xFFFFFFFF);
  1725. SetObjectMaterial(g_Object[392], 10, 7488, "vegasdwntwn1", "vgnstonewall1_256", 0xFFFFFFFF);
  1726. SetObjectMaterial(g_Object[392], 11, 10101, "2notherbuildsfe", "flatdoor01_law", 0xFFFFFFFF);
  1727. SetObjectMaterial(g_Object[392], 12, 10765, "airportgnd_sfse", "sf_pave2", 0xFFFFFFFF);
  1728. SetObjectMaterial(g_Object[392], 13, 10765, "airportgnd_sfse", "sf_pave2", 0xFFFFFFFF);
  1729. g_Object[393] = CreateObject(19446, 917.4584, -1111.8242, 35.0871, 0.0000, 0.0000, 90.0000); //wall086
  1730. SetObjectMaterial(g_Object[393], 0, 6522, "cuntclub_law2", "marinawindow1_256", 0xFFFFFFFF);
  1731. g_Object[394] = CreateObject(19436, 950.3748, -1109.4377, 24.1161, 90.0000, 0.0000, 0.0000); //wall076
  1732. SetObjectMaterial(g_Object[394], 0, 4829, "airport_las", "liftdoorsac256", 0xFFFFFFFF);
  1733. g_Object[395] = CreateObject(10380, 890.2241, -1092.9549, 31.8698, 0.0000, 0.0000, 90.0000); //cityhall2_SFS01
  1734. SetObjectMaterial(g_Object[395], 1, 8409, "gnhotel1", "gnhotelwindow01_128", 0xFFFFFFFF);
  1735. SetObjectMaterial(g_Object[395], 2, 5114, "beach_las2", "boardwalk_la", 0xFFFFFFFF);
  1736. SetObjectMaterial(g_Object[395], 3, 16093, "a51_ext", "ws_whitewall2_top", 0xFFFFFFFF);
  1737. SetObjectMaterial(g_Object[395], 4, 5114, "beach_las2", "boardwalk_la", 0xFFFFFFFF);
  1738. g_Object[396] = CreateObject(19173, 950.4656, -1109.4826, 24.5673, 0.0000, 0.0000, 90.0000); //SAMPPicture2
  1739. SetObjectMaterialText(g_Object[396], "San Andreas Police", 0, 130, "Gabriola", 130, 1, 0xFFFFFFFF, 0x0, 1);
  1740. SetObjectMaterial(g_Object[396], 1, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  1741. g_Object[397] = CreateObject(19173, 950.4656, -1109.5428, 23.9773, 0.0000, 0.0000, 90.0000); //SAMPPicture2
  1742. SetObjectMaterialText(g_Object[397], "Department", 0, 130, "Gabriola", 130, 1, 0xFFFFFFFF, 0x0, 1);
  1743. SetObjectMaterial(g_Object[397], 1, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  1744. g_Object[398] = CreateObject(19446, 907.8482, -1111.8242, 35.0871, 0.0000, 0.0000, 90.0000); //wall086
  1745. SetObjectMaterial(g_Object[398], 0, 6522, "cuntclub_law2", "marinawindow1_256", 0xFFFFFFFF);
  1746. g_Object[399] = CreateObject(19446, 917.4680, -1075.0527, 35.0871, 0.0000, 0.0000, 90.0000); //wall086
  1747. SetObjectMaterial(g_Object[399], 0, 6522, "cuntclub_law2", "marinawindow1_256", 0xFFFFFFFF);
  1748. g_Object[400] = CreateObject(19446, 908.3674, -1110.1540, 33.3970, 0.0000, 90.0000, 90.0000); //wall086
  1749. SetObjectMaterial(g_Object[400], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  1750. g_Object[401] = CreateObject(19446, 917.9774, -1110.1540, 33.3970, 0.0000, 90.0000, 90.0000); //wall086
  1751. SetObjectMaterial(g_Object[401], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  1752. g_Object[402] = CreateObject(19446, 907.9473, -1110.1540, 36.7570, 0.0000, 90.0000, 90.0000); //wall086
  1753. SetObjectMaterial(g_Object[402], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  1754. g_Object[403] = CreateObject(19446, 907.8482, -1108.4926, 35.0871, 0.0000, 0.0000, 90.0000); //wall086
  1755. SetObjectMaterial(g_Object[403], 0, 6522, "cuntclub_law2", "marinawindow1_256", 0xFFFFFFFF);
  1756. g_Object[404] = CreateObject(19446, 917.4680, -1108.4926, 35.0871, 0.0000, 0.0000, 90.0000); //wall086
  1757. SetObjectMaterial(g_Object[404], 0, 6522, "cuntclub_law2", "marinawindow1_256", 0xFFFFFFFF);
  1758. g_Object[405] = CreateObject(19446, 917.5670, -1110.1540, 36.7570, 0.0000, 90.0000, 90.0000); //wall086
  1759. SetObjectMaterial(g_Object[405], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  1760. g_Object[406] = CreateObject(19446, 907.8477, -1075.0527, 35.0871, 0.0000, 0.0000, 90.0000); //wall086
  1761. SetObjectMaterial(g_Object[406], 0, 6522, "cuntclub_law2", "marinawindow1_256", 0xFFFFFFFF);
  1762. g_Object[407] = CreateObject(19446, 917.9774, -1076.7336, 33.3970, 0.0000, 90.0000, 90.0000); //wall086
  1763. SetObjectMaterial(g_Object[407], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  1764. g_Object[408] = CreateObject(19446, 908.3479, -1076.7336, 33.3970, 0.0000, 90.0000, 90.0000); //wall086
  1765. SetObjectMaterial(g_Object[408], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  1766. g_Object[409] = CreateObject(19446, 907.8477, -1078.3952, 35.0871, 0.0000, 0.0000, 90.0000); //wall086
  1767. SetObjectMaterial(g_Object[409], 0, 6522, "cuntclub_law2", "marinawindow1_256", 0xFFFFFFFF);
  1768. g_Object[410] = CreateObject(19446, 917.4683, -1078.3952, 35.0871, 0.0000, 0.0000, 90.0000); //wall086
  1769. SetObjectMaterial(g_Object[410], 0, 6522, "cuntclub_law2", "marinawindow1_256", 0xFFFFFFFF);
  1770. g_Object[411] = CreateObject(19446, 917.9774, -1076.7336, 36.7570, 0.0000, 90.0000, 90.0000); //wall086
  1771. SetObjectMaterial(g_Object[411], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  1772. g_Object[412] = CreateObject(19446, 908.3585, -1076.7336, 36.7570, 0.0000, 90.0000, 90.0000); //wall086
  1773. SetObjectMaterial(g_Object[412], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  1774. g_Object[413] = CreateObject(19446, 893.4677, -1087.7624, 35.0871, 0.0000, 0.0000, 0.0000); //wall086
  1775. SetObjectMaterial(g_Object[413], 0, 6522, "cuntclub_law2", "marinawindow1_256", 0xFFFFFFFF);
  1776. g_Object[414] = CreateObject(19446, 893.4677, -1097.3730, 35.0871, 0.0000, 0.0000, 0.0000); //wall086
  1777. SetObjectMaterial(g_Object[414], 0, 6522, "cuntclub_law2", "marinawindow1_256", 0xFFFFFFFF);
  1778. g_Object[415] = CreateObject(19446, 893.4677, -1106.9835, 35.0871, 0.0000, 0.0000, 0.0000); //wall086
  1779. SetObjectMaterial(g_Object[415], 0, 6522, "cuntclub_law2", "marinawindow1_256", 0xFFFFFFFF);
  1780. g_Object[416] = CreateObject(19446, 891.7979, -1088.0931, 33.3970, 0.0000, 90.0000, 0.0000); //wall086
  1781. SetObjectMaterial(g_Object[416], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  1782. g_Object[417] = CreateObject(19446, 891.7979, -1097.7032, 33.3970, 0.0000, 90.0000, 0.0000); //wall086
  1783. SetObjectMaterial(g_Object[417], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  1784. g_Object[418] = CreateObject(19446, 891.7979, -1107.3132, 33.3970, 0.0000, 90.0000, 0.0000); //wall086
  1785. SetObjectMaterial(g_Object[418], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  1786. g_Object[419] = CreateObject(19446, 888.3181, -1107.3132, 33.3970, 0.0000, 90.0000, 0.0000); //wall086
  1787. SetObjectMaterial(g_Object[419], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  1788. g_Object[420] = CreateObject(19446, 888.3181, -1097.6848, 33.3970, 0.0000, 90.0000, 0.0000); //wall086
  1789. SetObjectMaterial(g_Object[420], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  1790. g_Object[421] = CreateObject(19446, 888.3181, -1088.0648, 33.3970, 0.0000, 90.0000, 0.0000); //wall086
  1791. SetObjectMaterial(g_Object[421], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  1792. g_Object[422] = CreateObject(19446, 886.6472, -1087.7624, 35.0871, 0.0000, 0.0000, 0.0000); //wall086
  1793. SetObjectMaterial(g_Object[422], 0, 6522, "cuntclub_law2", "marinawindow1_256", 0xFFFFFFFF);
  1794. g_Object[423] = CreateObject(19446, 886.6472, -1087.7624, 35.0871, 0.0000, 0.0000, 0.0000); //wall086
  1795. SetObjectMaterial(g_Object[423], 0, 6522, "cuntclub_law2", "marinawindow1_256", 0xFFFFFFFF);
  1796. g_Object[424] = CreateObject(19446, 886.6472, -1097.3824, 35.0871, 0.0000, 0.0000, 0.0000); //wall086
  1797. SetObjectMaterial(g_Object[424], 0, 6522, "cuntclub_law2", "marinawindow1_256", 0xFFFFFFFF);
  1798. g_Object[425] = CreateObject(19446, 886.6472, -1106.9929, 35.0871, 0.0000, 0.0000, 0.0000); //wall086
  1799. SetObjectMaterial(g_Object[425], 0, 6522, "cuntclub_law2", "marinawindow1_256", 0xFFFFFFFF);
  1800. g_Object[426] = CreateObject(19446, 891.7979, -1087.7928, 36.7569, 0.0000, 90.0000, 0.0000); //wall086
  1801. SetObjectMaterial(g_Object[426], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  1802. g_Object[427] = CreateObject(19446, 891.7979, -1097.4127, 36.7569, 0.0000, 90.0000, 0.0000); //wall086
  1803. SetObjectMaterial(g_Object[427], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  1804. g_Object[428] = CreateObject(19446, 891.7979, -1107.0522, 36.7569, 0.0000, 90.0000, 0.0000); //wall086
  1805. SetObjectMaterial(g_Object[428], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  1806. g_Object[429] = CreateObject(19446, 888.3275, -1107.0522, 36.7569, 0.0000, 90.0000, 0.0000); //wall086
  1807. SetObjectMaterial(g_Object[429], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  1808. g_Object[430] = CreateObject(19446, 888.3275, -1097.4229, 36.7569, 0.0000, 90.0000, 0.0000); //wall086
  1809. SetObjectMaterial(g_Object[430], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  1810. g_Object[431] = CreateObject(19446, 888.3275, -1087.7938, 36.7569, 0.0000, 90.0000, 0.0000); //wall086
  1811. SetObjectMaterial(g_Object[431], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  1812. g_Object[432] = CreateObject(18766, 840.1444, -1067.7480, 23.6275, 90.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  1813. SetObjectMaterial(g_Object[432], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  1814. g_Object[433] = CreateObject(18766, 850.1248, -1067.7480, 23.6275, 90.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  1815. SetObjectMaterial(g_Object[433], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  1816. g_Object[434] = CreateObject(18766, 872.7761, -1060.3072, 23.6175, 90.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  1817. SetObjectMaterial(g_Object[434], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  1818. g_Object[435] = CreateObject(18766, 870.0554, -1067.7480, 23.6275, 90.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  1819. SetObjectMaterial(g_Object[435], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  1820. g_Object[436] = CreateObject(19459, 949.9788, -1074.5313, 22.7553, 0.0000, 90.0000, 0.0000); //wall099
  1821. SetObjectMaterial(g_Object[436], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1822. g_Object[437] = CreateObject(19866, 945.1578, -1127.1778, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1823. SetObjectMaterial(g_Object[437], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1824. g_Object[438] = CreateObject(19459, 942.8383, -1129.0218, 22.7553, 0.0000, 90.0000, 90.0000); //wall099
  1825. SetObjectMaterial(g_Object[438], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1826. g_Object[439] = CreateObject(19459, 933.2180, -1129.0218, 22.7553, 0.0000, 90.0000, 90.0000); //wall099
  1827. SetObjectMaterial(g_Object[439], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1828. g_Object[440] = CreateObject(19459, 923.6179, -1129.0218, 22.7553, 0.0000, 90.0000, 90.0000); //wall099
  1829. SetObjectMaterial(g_Object[440], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1830. g_Object[441] = CreateObject(19459, 913.9978, -1129.0218, 22.7553, 0.0000, 90.0000, 90.0000); //wall099
  1831. SetObjectMaterial(g_Object[441], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1832. g_Object[442] = CreateObject(19459, 904.3775, -1129.0218, 22.7553, 0.0000, 90.0000, 90.0000); //wall099
  1833. SetObjectMaterial(g_Object[442], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1834. g_Object[443] = CreateObject(19866, 940.1580, -1127.1778, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1835. SetObjectMaterial(g_Object[443], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1836. g_Object[444] = CreateObject(19866, 935.1679, -1127.1778, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1837. SetObjectMaterial(g_Object[444], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1838. g_Object[445] = CreateObject(19866, 930.1879, -1127.1778, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1839. SetObjectMaterial(g_Object[445], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1840. g_Object[446] = CreateObject(19866, 925.1978, -1127.1778, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1841. SetObjectMaterial(g_Object[446], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1842. g_Object[447] = CreateObject(19866, 920.2175, -1127.1778, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1843. SetObjectMaterial(g_Object[447], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1844. g_Object[448] = CreateObject(19866, 915.2575, -1127.1778, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1845. SetObjectMaterial(g_Object[448], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1846. g_Object[449] = CreateObject(19866, 910.2775, -1127.1778, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1847. SetObjectMaterial(g_Object[449], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1848. g_Object[450] = CreateObject(19459, 898.1771, -1101.6910, 22.7553, 0.0000, 90.0000, 90.0000); //wall099
  1849. SetObjectMaterial(g_Object[450], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1850. g_Object[451] = CreateObject(19459, 904.7271, -1104.7618, 22.7553, 0.0000, 90.0000, 0.0000); //wall099
  1851. SetObjectMaterial(g_Object[451], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1852. g_Object[452] = CreateObject(19459, 904.7271, -1114.3824, 22.7553, 0.0000, 90.0000, 0.0000); //wall099
  1853. SetObjectMaterial(g_Object[452], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1854. g_Object[453] = CreateObject(19459, 904.7271, -1123.5345, 22.7453, 0.0000, 90.0000, 0.0000); //wall099
  1855. SetObjectMaterial(g_Object[453], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1856. g_Object[454] = CreateObject(19866, 908.9672, -1127.1878, 22.7824, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1857. SetObjectMaterial(g_Object[454], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1858. g_Object[455] = CreateObject(19866, 906.5568, -1124.7879, 22.7924, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  1859. SetObjectMaterial(g_Object[455], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1860. g_Object[456] = CreateObject(19866, 906.5568, -1119.8078, 22.7924, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  1861. SetObjectMaterial(g_Object[456], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1862. g_Object[457] = CreateObject(19866, 906.5568, -1114.8287, 22.7924, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  1863. SetObjectMaterial(g_Object[457], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1864. g_Object[458] = CreateObject(19866, 906.5568, -1102.4472, 22.7924, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  1865. SetObjectMaterial(g_Object[458], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1866. g_Object[459] = CreateObject(19866, 906.5568, -1107.4276, 22.7924, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  1867. SetObjectMaterial(g_Object[459], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1868. g_Object[460] = CreateObject(19866, 906.5468, -1111.3078, 22.7824, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  1869. SetObjectMaterial(g_Object[460], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1870. g_Object[461] = CreateObject(19459, 888.5675, -1101.6910, 22.7553, 0.0000, 90.0000, 90.0000); //wall099
  1871. SetObjectMaterial(g_Object[461], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1872. g_Object[462] = CreateObject(19459, 878.9481, -1101.6910, 22.7553, 0.0000, 90.0000, 90.0000); //wall099
  1873. SetObjectMaterial(g_Object[462], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1874. g_Object[463] = CreateObject(19459, 875.8776, -1108.2407, 22.7553, 0.0000, 90.0000, 0.0000); //wall099
  1875. SetObjectMaterial(g_Object[463], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1876. g_Object[464] = CreateObject(19459, 875.8776, -1117.8707, 22.7553, 0.0000, 90.0000, 0.0000); //wall099
  1877. SetObjectMaterial(g_Object[464], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1878. g_Object[465] = CreateObject(19459, 875.8776, -1125.9698, 22.7453, 0.0000, 90.0000, 0.0000); //wall099
  1879. SetObjectMaterial(g_Object[465], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1880. g_Object[466] = CreateObject(19866, 904.1470, -1100.0363, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1881. SetObjectMaterial(g_Object[466], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1882. g_Object[467] = CreateObject(19866, 899.1577, -1100.0363, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1883. SetObjectMaterial(g_Object[467], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1884. g_Object[468] = CreateObject(19866, 894.1978, -1100.0363, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1885. SetObjectMaterial(g_Object[468], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1886. g_Object[469] = CreateObject(19866, 889.2075, -1100.0363, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1887. SetObjectMaterial(g_Object[469], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1888. g_Object[470] = CreateObject(19866, 884.2274, -1100.0363, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1889. SetObjectMaterial(g_Object[470], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1890. g_Object[471] = CreateObject(19866, 879.2473, -1100.0363, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1891. SetObjectMaterial(g_Object[471], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1892. g_Object[472] = CreateObject(19866, 876.6267, -1100.0263, 22.7824, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1893. SetObjectMaterial(g_Object[472], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1894. g_Object[473] = CreateObject(19866, 874.2271, -1102.4271, 22.7924, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  1895. SetObjectMaterial(g_Object[473], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1896. g_Object[474] = CreateObject(19866, 874.2271, -1107.4282, 22.7924, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  1897. SetObjectMaterial(g_Object[474], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1898. g_Object[475] = CreateObject(19866, 874.2271, -1112.4288, 22.7924, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  1899. SetObjectMaterial(g_Object[475], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1900. g_Object[476] = CreateObject(19866, 874.2271, -1117.4193, 22.7924, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  1901. SetObjectMaterial(g_Object[476], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1902. g_Object[477] = CreateObject(19866, 874.2271, -1122.4000, 22.7924, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  1903. SetObjectMaterial(g_Object[477], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1904. g_Object[478] = CreateObject(19866, 874.2271, -1127.3697, 22.7924, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  1905. SetObjectMaterial(g_Object[478], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1906. g_Object[479] = CreateObject(19866, 874.2171, -1128.3106, 22.7724, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  1907. SetObjectMaterial(g_Object[479], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1908. g_Object[480] = CreateObject(19459, 894.7573, -1129.0218, 22.7553, 0.0000, 90.0000, 90.0000); //wall099
  1909. SetObjectMaterial(g_Object[480], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1910. g_Object[481] = CreateObject(19459, 885.1278, -1129.0218, 22.7553, 0.0000, 90.0000, 90.0000); //wall099
  1911. SetObjectMaterial(g_Object[481], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1912. g_Object[482] = CreateObject(19459, 881.7575, -1129.0218, 22.7553, 0.0000, 90.0000, 90.0000); //wall099
  1913. SetObjectMaterial(g_Object[482], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1914. g_Object[483] = CreateObject(19459, 875.8776, -1081.0223, 22.7553, 0.0000, 90.0000, 0.0000); //wall099
  1915. SetObjectMaterial(g_Object[483], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1916. g_Object[484] = CreateObject(19459, 875.8776, -1071.4017, 22.7553, 0.0000, 90.0000, 0.0000); //wall099
  1917. SetObjectMaterial(g_Object[484], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1918. g_Object[485] = CreateObject(19459, 882.4274, -1084.0827, 22.7553, 0.0000, 90.0000, 90.0000); //wall099
  1919. SetObjectMaterial(g_Object[485], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1920. g_Object[486] = CreateObject(19459, 892.0476, -1084.0827, 22.7553, 0.0000, 90.0000, 90.0000); //wall099
  1921. SetObjectMaterial(g_Object[486], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1922. g_Object[487] = CreateObject(19459, 901.6676, -1084.0827, 22.7553, 0.0000, 90.0000, 90.0000); //wall099
  1923. SetObjectMaterial(g_Object[487], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1924. g_Object[488] = CreateObject(19459, 904.7277, -1077.5428, 22.7553, 0.0000, 90.0000, 0.0000); //wall099
  1925. SetObjectMaterial(g_Object[488], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1926. g_Object[489] = CreateObject(19459, 904.7277, -1067.9326, 22.7553, 0.0000, 90.0000, 0.0000); //wall099
  1927. SetObjectMaterial(g_Object[489], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1928. g_Object[490] = CreateObject(19459, 904.7277, -1058.3117, 22.7553, 0.0000, 90.0000, 0.0000); //wall099
  1929. SetObjectMaterial(g_Object[490], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1930. g_Object[491] = CreateObject(19866, 906.5568, -1083.3468, 22.7924, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  1931. SetObjectMaterial(g_Object[491], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1932. g_Object[492] = CreateObject(19866, 906.5568, -1078.3770, 22.7924, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  1933. SetObjectMaterial(g_Object[492], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1934. g_Object[493] = CreateObject(19866, 906.5568, -1073.3872, 22.7924, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  1935. SetObjectMaterial(g_Object[493], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1936. g_Object[494] = CreateObject(19866, 906.5568, -1068.3868, 22.7924, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  1937. SetObjectMaterial(g_Object[494], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1938. g_Object[495] = CreateObject(19866, 906.5568, -1063.3968, 22.7924, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  1939. SetObjectMaterial(g_Object[495], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1940. g_Object[496] = CreateObject(19866, 906.5468, -1061.5478, 22.7824, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  1941. SetObjectMaterial(g_Object[496], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1942. g_Object[497] = CreateObject(19866, 908.9468, -1059.1383, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1943. SetObjectMaterial(g_Object[497], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1944. g_Object[498] = CreateObject(19866, 904.1567, -1085.7573, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1945. SetObjectMaterial(g_Object[498], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1946. g_Object[499] = CreateObject(19866, 899.1766, -1085.7573, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1947. SetObjectMaterial(g_Object[499], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1948. g_Object[500] = CreateObject(19866, 894.1873, -1085.7573, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1949. SetObjectMaterial(g_Object[500], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1950. g_Object[501] = CreateObject(19866, 889.1975, -1085.7573, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1951. SetObjectMaterial(g_Object[501], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1952. g_Object[502] = CreateObject(19866, 884.2075, -1085.7573, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1953. SetObjectMaterial(g_Object[502], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1954. g_Object[503] = CreateObject(19866, 876.6173, -1085.7573, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1955. SetObjectMaterial(g_Object[503], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1956. g_Object[504] = CreateObject(19866, 880.4970, -1085.7673, 22.7824, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1957. SetObjectMaterial(g_Object[504], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1958. g_Object[505] = CreateObject(19866, 874.2163, -1083.1770, 22.7924, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  1959. SetObjectMaterial(g_Object[505], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1960. g_Object[506] = CreateObject(19866, 874.2163, -1078.1767, 22.7924, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  1961. SetObjectMaterial(g_Object[506], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1962. g_Object[507] = CreateObject(19866, 874.2163, -1073.1761, 22.7924, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  1963. SetObjectMaterial(g_Object[507], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1964. g_Object[508] = CreateObject(19446, 909.8176, -1093.7917, 23.6070, 0.0000, 0.0000, 0.0000); //wall086
  1965. SetObjectMaterial(g_Object[508], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  1966. g_Object[509] = CreateObject(19446, 909.8276, -1093.0411, 23.5970, 0.0000, 0.0000, 0.0000); //wall086
  1967. SetObjectMaterial(g_Object[509], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  1968. g_Object[510] = CreateObject(18766, 952.2056, -1080.4693, 22.8873, 0.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  1969. SetObjectMaterial(g_Object[510], 0, 5114, "beach_las2", "boardwalk_la", 0xFFFFFFFF);
  1970. g_Object[511] = CreateObject(19173, 909.7246, -1093.2387, 24.7938, 0.0000, 0.0000, 90.0000); //SAMPPicture2
  1971. SetObjectMaterialText(g_Object[511], "San Andreas Police", 0, 120, "Candara", 75, 1, 0xFFFFFFFF, 0x0, 1);
  1972. SetObjectMaterial(g_Object[511], 1, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  1973. g_Object[512] = CreateObject(19173, 909.7246, -1093.1988, 24.1438, 0.0000, 0.0000, 90.0000); //SAMPPicture2
  1974. SetObjectMaterialText(g_Object[512], "Department", 0, 120, "Candara", 75, 1, 0xFFFFFFFF, 0x0, 1);
  1975. SetObjectMaterial(g_Object[512], 1, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  1976. g_Object[513] = CreateObject(19459, 949.9788, -1055.2917, 22.7553, 0.0000, 90.0000, 0.0000); //wall099
  1977. SetObjectMaterial(g_Object[513], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1978. g_Object[514] = CreateObject(19459, 949.9788, -1064.9012, 22.7553, 0.0000, 90.0000, 0.0000); //wall099
  1979. SetObjectMaterial(g_Object[514], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1980. g_Object[515] = CreateObject(19459, 943.4290, -1057.3104, 22.7553, 0.0000, 90.0000, 90.0000); //wall099
  1981. SetObjectMaterial(g_Object[515], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1982. g_Object[516] = CreateObject(19459, 933.8192, -1057.3104, 22.7553, 0.0000, 90.0000, 90.0000); //wall099
  1983. SetObjectMaterial(g_Object[516], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1984. g_Object[517] = CreateObject(19459, 924.1995, -1057.3104, 22.7553, 0.0000, 90.0000, 90.0000); //wall099
  1985. SetObjectMaterial(g_Object[517], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1986. g_Object[518] = CreateObject(19459, 914.5996, -1057.3104, 22.7553, 0.0000, 90.0000, 90.0000); //wall099
  1987. SetObjectMaterial(g_Object[518], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1988. g_Object[519] = CreateObject(19459, 904.9885, -1057.3104, 22.7453, 0.0000, 90.0000, 90.0000); //wall099
  1989. SetObjectMaterial(g_Object[519], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  1990. g_Object[520] = CreateObject(19866, 913.9470, -1059.1383, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1991. SetObjectMaterial(g_Object[520], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1992. g_Object[521] = CreateObject(19866, 918.9368, -1059.1383, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1993. SetObjectMaterial(g_Object[521], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1994. g_Object[522] = CreateObject(19866, 923.9271, -1059.1383, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1995. SetObjectMaterial(g_Object[522], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1996. g_Object[523] = CreateObject(19866, 928.9171, -1059.1383, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1997. SetObjectMaterial(g_Object[523], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  1998. g_Object[524] = CreateObject(19866, 933.9172, -1059.1383, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  1999. SetObjectMaterial(g_Object[524], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2000. g_Object[525] = CreateObject(19866, 938.8972, -1059.1383, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  2001. SetObjectMaterial(g_Object[525], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2002. g_Object[526] = CreateObject(19866, 945.7371, -1059.1383, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  2003. SetObjectMaterial(g_Object[526], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2004. g_Object[527] = CreateObject(19866, 942.1970, -1059.1281, 22.7824, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  2005. SetObjectMaterial(g_Object[527], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2006. g_Object[528] = CreateObject(19866, 948.1375, -1061.5384, 22.7924, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2007. SetObjectMaterial(g_Object[528], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2008. g_Object[529] = CreateObject(19866, 948.1375, -1066.5289, 22.7924, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2009. SetObjectMaterial(g_Object[529], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2010. g_Object[530] = CreateObject(19866, 948.1375, -1071.5195, 22.7924, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2011. SetObjectMaterial(g_Object[530], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2012. g_Object[531] = CreateObject(19866, 948.1375, -1076.8508, 22.7924, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2013. SetObjectMaterial(g_Object[531], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2014. g_Object[532] = CreateObject(19866, 948.1475, -1074.0703, 22.7824, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2015. SetObjectMaterial(g_Object[532], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2016. g_Object[533] = CreateObject(19866, 950.5377, -1079.2618, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  2017. SetObjectMaterial(g_Object[533], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2018. g_Object[534] = CreateObject(18766, 927.7258, -1055.0295, 25.5373, 0.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  2019. SetObjectMaterial(g_Object[534], 0, 5114, "beach_las2", "boardwalk_la", 0xFFFFFFFF);
  2020. g_Object[535] = CreateObject(18766, 917.9459, -1055.0295, 24.6173, 0.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  2021. SetObjectMaterial(g_Object[535], 0, 5114, "beach_las2", "boardwalk_la", 0xFFFFFFFF);
  2022. g_Object[536] = CreateObject(869, 949.9290, -1077.2911, 23.0326, 0.0000, 0.0000, 90.0000); //veg_Pflowerswee
  2023. g_Object[537] = CreateObject(869, 949.9290, -1069.0201, 23.0326, 0.0000, 0.0000, 90.0000); //veg_Pflowerswee
  2024. g_Object[538] = CreateObject(869, 949.9290, -1058.1096, 23.0326, 0.0000, 0.0000, 90.0000); //veg_Pflowerswee
  2025. g_Object[539] = CreateObject(869, 950.1892, -1109.4698, 23.0326, 0.0000, 0.0000, 90.0000); //veg_Pflowerswee
  2026. g_Object[540] = CreateObject(869, 945.3192, -1128.9409, 23.0326, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  2027. g_Object[541] = CreateObject(869, 936.5391, -1128.9409, 23.0326, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  2028. g_Object[542] = CreateObject(869, 927.7089, -1128.9409, 23.0326, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  2029. g_Object[543] = CreateObject(869, 919.1090, -1128.9409, 23.0326, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  2030. g_Object[544] = CreateObject(869, 909.5595, -1128.9409, 23.0326, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  2031. g_Object[545] = CreateObject(869, 904.7293, -1123.7904, 23.0326, 0.0000, 0.0000, 90.0000); //veg_Pflowerswee
  2032. g_Object[546] = CreateObject(869, 904.7293, -1116.0302, 23.0326, 0.0000, 0.0000, 90.0000); //veg_Pflowerswee
  2033. g_Object[547] = CreateObject(869, 904.7293, -1107.6701, 23.0326, 0.0000, 0.0000, 90.0000); //veg_Pflowerswee
  2034. g_Object[548] = CreateObject(869, 901.5991, -1101.8698, 23.0326, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  2035. g_Object[549] = CreateObject(869, 894.8889, -1101.7597, 23.0326, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  2036. g_Object[550] = CreateObject(869, 887.0488, -1101.7597, 23.0326, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  2037. g_Object[551] = CreateObject(869, 877.8687, -1101.7597, 23.0326, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  2038. g_Object[552] = CreateObject(869, 875.9487, -1107.0999, 23.0326, 0.0000, 0.0000, 90.0000); //veg_Pflowerswee
  2039. g_Object[553] = CreateObject(869, 875.9487, -1115.3797, 23.0326, 0.0000, 0.0000, 90.0000); //veg_Pflowerswee
  2040. g_Object[554] = CreateObject(869, 875.9487, -1124.3907, 23.0326, 0.0000, 0.0000, 90.0000); //veg_Pflowerswee
  2041. g_Object[555] = CreateObject(869, 875.9487, -1073.6600, 23.0326, 0.0000, 0.0000, 90.0000); //veg_Pflowerswee
  2042. g_Object[556] = CreateObject(869, 875.9487, -1083.3404, 23.0326, 0.0000, 0.0000, 90.0000); //veg_Pflowerswee
  2043. g_Object[557] = CreateObject(869, 883.8787, -1083.9508, 23.0326, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  2044. g_Object[558] = CreateObject(869, 892.0686, -1083.9508, 23.0326, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  2045. g_Object[559] = CreateObject(869, 900.0985, -1083.9508, 23.0326, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  2046. g_Object[560] = CreateObject(869, 904.7286, -1080.6096, 23.0326, 0.0000, 0.0000, 90.0000); //veg_Pflowerswee
  2047. g_Object[561] = CreateObject(869, 904.7286, -1072.3492, 23.0326, 0.0000, 0.0000, 90.0000); //veg_Pflowerswee
  2048. g_Object[562] = CreateObject(869, 904.7286, -1064.6590, 23.0326, 0.0000, 0.0000, 90.0000); //veg_Pflowerswee
  2049. g_Object[563] = CreateObject(869, 904.7286, -1056.7291, 23.0326, 0.0000, 0.0000, 90.0000); //veg_Pflowerswee
  2050. g_Object[564] = CreateObject(869, 911.9086, -1056.8292, 23.0326, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  2051. g_Object[565] = CreateObject(869, 919.1987, -1056.8292, 23.0326, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  2052. g_Object[566] = CreateObject(869, 927.2587, -1056.8292, 23.0326, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  2053. g_Object[567] = CreateObject(869, 936.4885, -1056.8292, 23.0326, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  2054. g_Object[568] = CreateObject(870, 949.7977, -1063.4029, 22.9871, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  2055. g_Object[569] = CreateObject(870, 949.9578, -1073.3735, 22.9871, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  2056. g_Object[570] = CreateObject(870, 940.9982, -1128.8736, 22.9871, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  2057. g_Object[571] = CreateObject(870, 932.2681, -1128.8736, 22.9871, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  2058. g_Object[572] = CreateObject(870, 923.3181, -1128.8736, 22.9871, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  2059. g_Object[573] = CreateObject(870, 914.4581, -1128.8736, 22.9871, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  2060. g_Object[574] = CreateObject(870, 905.0776, -1128.5533, 22.9871, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  2061. g_Object[575] = CreateObject(870, 905.0776, -1119.8728, 22.9871, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  2062. g_Object[576] = CreateObject(870, 905.0776, -1111.7922, 22.9871, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  2063. g_Object[577] = CreateObject(870, 905.0776, -1102.7519, 22.9871, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  2064. g_Object[578] = CreateObject(870, 898.0078, -1101.7121, 22.9871, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  2065. g_Object[579] = CreateObject(870, 890.6279, -1101.7121, 22.9871, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  2066. g_Object[580] = CreateObject(870, 882.4578, -1101.6522, 22.9871, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  2067. g_Object[581] = CreateObject(870, 875.4877, -1103.0825, 22.9871, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  2068. g_Object[582] = CreateObject(870, 875.4877, -1111.0328, 22.9871, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  2069. g_Object[583] = CreateObject(870, 875.4877, -1119.8331, 22.9871, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  2070. g_Object[584] = CreateObject(870, 875.4877, -1128.7534, 22.9871, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  2071. g_Object[585] = CreateObject(870, 875.4877, -1078.8332, 22.9871, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  2072. g_Object[586] = CreateObject(870, 879.4876, -1084.3935, 22.9871, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  2073. g_Object[587] = CreateObject(870, 887.7977, -1084.3935, 22.9871, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  2074. g_Object[588] = CreateObject(870, 895.7379, -1084.3935, 22.9871, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  2075. g_Object[589] = CreateObject(870, 904.0778, -1084.3935, 22.9871, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  2076. g_Object[590] = CreateObject(870, 904.5380, -1076.5543, 22.9871, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  2077. g_Object[591] = CreateObject(870, 904.5380, -1068.7342, 22.9871, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  2078. g_Object[592] = CreateObject(870, 904.5380, -1060.7641, 22.9871, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  2079. g_Object[593] = CreateObject(870, 907.9779, -1057.0344, 22.9871, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  2080. g_Object[594] = CreateObject(870, 915.6077, -1057.0344, 22.9871, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  2081. g_Object[595] = CreateObject(870, 923.0283, -1057.1645, 22.9871, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  2082. g_Object[596] = CreateObject(870, 931.5880, -1057.1645, 22.9871, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  2083. g_Object[597] = CreateObject(870, 942.1486, -1057.1645, 22.9871, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  2084. g_Object[598] = CreateObject(870, 946.3186, -1057.1645, 22.9871, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  2085. g_Object[599] = CreateObject(19866, 849.4569, -1128.4177, 22.7924, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2086. SetObjectMaterial(g_Object[599], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2087. g_Object[600] = CreateObject(19866, 849.4569, -1123.4482, 22.7924, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2088. SetObjectMaterial(g_Object[600], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2089. g_Object[601] = CreateObject(19866, 849.4569, -1118.4881, 22.7924, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2090. SetObjectMaterial(g_Object[601], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2091. g_Object[602] = CreateObject(19866, 849.4569, -1113.4886, 22.7924, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2092. SetObjectMaterial(g_Object[602], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2093. g_Object[603] = CreateObject(19866, 849.4569, -1108.5086, 22.7924, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2094. SetObjectMaterial(g_Object[603], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2095. g_Object[604] = CreateObject(19866, 849.4569, -1103.5289, 22.7924, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2096. SetObjectMaterial(g_Object[604], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2097. g_Object[605] = CreateObject(19866, 849.4569, -1098.5390, 22.7924, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2098. SetObjectMaterial(g_Object[605], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2099. g_Object[606] = CreateObject(19866, 849.4569, -1073.7081, 22.7924, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2100. SetObjectMaterial(g_Object[606], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2101. g_Object[607] = CreateObject(19866, 849.4569, -1078.6883, 22.7924, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2102. SetObjectMaterial(g_Object[607], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2103. g_Object[608] = CreateObject(19866, 849.4569, -1083.6584, 22.7924, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2104. SetObjectMaterial(g_Object[608], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2105. g_Object[609] = CreateObject(19866, 849.4669, -1088.0085, 22.7924, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2106. SetObjectMaterial(g_Object[609], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2107. g_Object[610] = CreateObject(19376, 833.9136, -1116.3907, 22.7651, 0.0000, 90.0000, 0.0000); //wall024
  2108. SetObjectMaterial(g_Object[610], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  2109. g_Object[611] = CreateObject(19376, 833.9136, -1126.0003, 22.7651, 0.0000, 90.0000, 0.0000); //wall024
  2110. SetObjectMaterial(g_Object[611], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  2111. g_Object[612] = CreateObject(19376, 833.9136, -1106.8009, 22.7651, 0.0000, 90.0000, 0.0000); //wall024
  2112. SetObjectMaterial(g_Object[612], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  2113. g_Object[613] = CreateObject(19376, 833.9136, -1097.1717, 22.7651, 0.0000, 90.0000, 0.0000); //wall024
  2114. SetObjectMaterial(g_Object[613], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  2115. g_Object[614] = CreateObject(19376, 833.9136, -1087.5616, 22.7651, 0.0000, 90.0000, 0.0000); //wall024
  2116. SetObjectMaterial(g_Object[614], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  2117. g_Object[615] = CreateObject(19376, 833.9136, -1077.9422, 22.7651, 0.0000, 90.0000, 0.0000); //wall024
  2118. SetObjectMaterial(g_Object[615], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  2119. g_Object[616] = CreateObject(19376, 833.9136, -1068.3325, 22.7651, 0.0000, 90.0000, 0.0000); //wall024
  2120. SetObjectMaterial(g_Object[616], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  2121. g_Object[617] = CreateObject(19376, 844.3137, -1068.3325, 22.7651, 0.0000, 90.0000, 0.0000); //wall024
  2122. SetObjectMaterial(g_Object[617], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  2123. g_Object[618] = CreateObject(19376, 844.3137, -1077.9323, 22.7651, 0.0000, 90.0000, 0.0000); //wall024
  2124. SetObjectMaterial(g_Object[618], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  2125. g_Object[619] = CreateObject(19376, 844.3137, -1087.5528, 22.7651, 0.0000, 90.0000, 0.0000); //wall024
  2126. SetObjectMaterial(g_Object[619], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  2127. g_Object[620] = CreateObject(19376, 844.3137, -1097.1523, 22.7651, 0.0000, 90.0000, 0.0000); //wall024
  2128. SetObjectMaterial(g_Object[620], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  2129. g_Object[621] = CreateObject(19376, 844.3137, -1106.7530, 22.7651, 0.0000, 90.0000, 0.0000); //wall024
  2130. SetObjectMaterial(g_Object[621], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  2131. g_Object[622] = CreateObject(19376, 844.3137, -1116.3624, 22.7651, 0.0000, 90.0000, 0.0000); //wall024
  2132. SetObjectMaterial(g_Object[622], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  2133. g_Object[623] = CreateObject(19376, 844.3137, -1125.9538, 22.7651, 0.0000, 90.0000, 0.0000); //wall024
  2134. SetObjectMaterial(g_Object[623], 0, 10765, "airportgnd_sfse", "ws_runwaytarmac", 0xFFFFFFFF);
  2135. g_Object[624] = CreateObject(19459, 837.4346, -1130.8469, 21.1058, 0.0000, 0.0000, 90.0000); //wall099
  2136. SetObjectMaterial(g_Object[624], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2137. g_Object[625] = CreateObject(19459, 849.4749, -1092.3574, 21.1058, 0.0000, 0.0000, 0.0000); //wall099
  2138. SetObjectMaterial(g_Object[625], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2139. g_Object[626] = CreateObject(19368, 830.2901, -1107.7243, 22.7856, 0.0000, 0.0000, 90.0000); //wall016
  2140. SetObjectMaterial(g_Object[626], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  2141. g_Object[627] = CreateObject(19368, 833.4901, -1107.7243, 22.7856, 0.0000, 0.0000, 90.0000); //wall016
  2142. SetObjectMaterial(g_Object[627], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  2143. g_Object[628] = CreateObject(19368, 847.7600, -1107.7243, 22.7856, 0.0000, 0.0000, 90.0000); //wall016
  2144. SetObjectMaterial(g_Object[628], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  2145. g_Object[629] = CreateObject(19368, 844.5501, -1107.7243, 22.7856, 0.0000, 0.0000, 90.0000); //wall016
  2146. SetObjectMaterial(g_Object[629], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  2147. g_Object[630] = CreateObject(19439, 835.0072, -1107.7280, 24.5093, 0.0000, 0.0000, 0.0000); //wall079
  2148. SetObjectMaterial(g_Object[630], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  2149. g_Object[631] = CreateObject(19439, 843.0172, -1107.7280, 24.5093, 0.0000, 0.0000, 0.0000); //wall079
  2150. SetObjectMaterial(g_Object[631], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  2151. g_Object[632] = CreateObject(19439, 836.6677, -1107.7280, 26.3393, 0.0000, 90.0000, 0.0000); //wall079
  2152. SetObjectMaterial(g_Object[632], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  2153. g_Object[633] = CreateObject(19439, 841.3587, -1107.7280, 26.3393, 0.0000, 90.0000, 0.0000); //wall079
  2154. SetObjectMaterial(g_Object[633], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  2155. g_Object[634] = CreateObject(19439, 838.7985, -1107.7380, 26.3493, 0.0000, 90.0000, 0.0000); //wall079
  2156. SetObjectMaterial(g_Object[634], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  2157. g_Object[635] = CreateObject(19365, 833.4793, -1127.4997, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2158. SetObjectMaterial(g_Object[635], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2159. g_Object[636] = CreateObject(19365, 830.2694, -1127.4997, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2160. SetObjectMaterial(g_Object[636], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2161. g_Object[637] = CreateObject(19365, 833.4793, -1123.9193, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2162. SetObjectMaterial(g_Object[637], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2163. g_Object[638] = CreateObject(19365, 833.4793, -1120.4787, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2164. SetObjectMaterial(g_Object[638], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2165. g_Object[639] = CreateObject(19365, 833.4793, -1117.0777, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2166. SetObjectMaterial(g_Object[639], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2167. g_Object[640] = CreateObject(19365, 833.4793, -1113.3778, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2168. SetObjectMaterial(g_Object[640], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2169. g_Object[641] = CreateObject(19365, 833.4793, -1109.9176, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2170. SetObjectMaterial(g_Object[641], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2171. g_Object[642] = CreateObject(19365, 830.2694, -1123.9200, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2172. SetObjectMaterial(g_Object[642], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2173. g_Object[643] = CreateObject(19365, 830.2694, -1120.4801, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2174. SetObjectMaterial(g_Object[643], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2175. g_Object[644] = CreateObject(19365, 830.2694, -1113.3790, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2176. SetObjectMaterial(g_Object[644], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2177. g_Object[645] = CreateObject(19365, 830.2694, -1117.0799, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2178. SetObjectMaterial(g_Object[645], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2179. g_Object[646] = CreateObject(19365, 830.2694, -1109.9195, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2180. SetObjectMaterial(g_Object[646], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2181. g_Object[647] = CreateObject(19365, 847.7500, -1109.9195, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2182. SetObjectMaterial(g_Object[647], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2183. g_Object[648] = CreateObject(19365, 844.5399, -1109.9195, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2184. SetObjectMaterial(g_Object[648], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2185. g_Object[649] = CreateObject(19365, 847.7797, -1113.3790, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2186. SetObjectMaterial(g_Object[649], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2187. g_Object[650] = CreateObject(19365, 844.5900, -1113.3790, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2188. SetObjectMaterial(g_Object[650], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2189. g_Object[651] = CreateObject(19365, 847.7695, -1117.0799, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2190. SetObjectMaterial(g_Object[651], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2191. g_Object[652] = CreateObject(19365, 844.5593, -1117.0799, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2192. SetObjectMaterial(g_Object[652], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2193. g_Object[653] = CreateObject(19365, 847.7597, -1120.4801, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2194. SetObjectMaterial(g_Object[653], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2195. g_Object[654] = CreateObject(19365, 844.5501, -1120.4801, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2196. SetObjectMaterial(g_Object[654], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2197. g_Object[655] = CreateObject(19365, 847.7705, -1123.9200, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2198. SetObjectMaterial(g_Object[655], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2199. g_Object[656] = CreateObject(19365, 844.5607, -1123.9200, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2200. SetObjectMaterial(g_Object[656], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2201. g_Object[657] = CreateObject(19365, 847.7597, -1127.4997, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2202. SetObjectMaterial(g_Object[657], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2203. g_Object[658] = CreateObject(19365, 844.5596, -1127.4997, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2204. SetObjectMaterial(g_Object[658], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2205. g_Object[659] = CreateObject(19459, 847.0343, -1130.8469, 21.1058, 0.0000, 0.0000, 90.0000); //wall099
  2206. SetObjectMaterial(g_Object[659], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2207. g_Object[660] = CreateObject(19440, 839.0089, -1125.6068, 21.1105, 0.0000, 0.0000, 0.0000); //wall080
  2208. SetObjectMaterial(g_Object[660], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2209. g_Object[661] = CreateObject(19173, 840.9417, -1130.1853, 22.8581, 90.0000, 0.0000, 180.0000); //SAMPPicture2
  2210. SetObjectMaterialText(g_Object[661], "Parking", 0, 130, "Arial", 150, 1, 0xFFFFFFFF, 0x0, 1);
  2211. SetObjectMaterial(g_Object[661], 1, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  2212. g_Object[662] = CreateObject(19440, 839.0089, -1129.5866, 21.1105, 0.0000, 0.0000, 0.0000); //wall080
  2213. SetObjectMaterial(g_Object[662], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2214. g_Object[663] = CreateObject(19440, 839.0089, -1121.3060, 21.1105, 0.0000, 0.0000, 0.0000); //wall080
  2215. SetObjectMaterial(g_Object[663], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2216. g_Object[664] = CreateObject(19440, 839.0089, -1116.8652, 21.1105, 0.0000, 0.0000, 0.0000); //wall080
  2217. SetObjectMaterial(g_Object[664], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2218. g_Object[665] = CreateObject(19440, 839.0089, -1113.0147, 21.1105, 0.0000, 0.0000, 0.0000); //wall080
  2219. SetObjectMaterial(g_Object[665], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2220. g_Object[666] = CreateObject(19440, 839.0089, -1109.2944, 21.1105, 0.0000, 0.0000, 0.0000); //wall080
  2221. SetObjectMaterial(g_Object[666], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2222. g_Object[667] = CreateObject(19173, 837.2119, -1130.1853, 22.8581, 90.0000, 0.0000, 180.0000); //SAMPPicture2
  2223. SetObjectMaterialText(g_Object[667], "Parking", 0, 130, "Arial", 150, 1, 0xFFFFFFFF, 0x0, 1);
  2224. SetObjectMaterial(g_Object[667], 1, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  2225. g_Object[668] = CreateObject(19173, 840.9417, -1107.9858, 22.8581, 90.0000, 0.0000, 180.0000); //SAMPPicture2
  2226. SetObjectMaterialText(g_Object[668], "Parking", 0, 130, "Arial", 150, 1, 0xFFFFFFFF, 0x0, 1);
  2227. SetObjectMaterial(g_Object[668], 1, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  2228. g_Object[669] = CreateObject(19173, 837.0617, -1107.9858, 22.8581, 90.0000, 0.0000, 180.0000); //SAMPPicture2
  2229. SetObjectMaterialText(g_Object[669], "Parking", 0, 130, "Arial", 150, 1, 0xFFFFFFFF, 0x0, 1);
  2230. SetObjectMaterial(g_Object[669], 1, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  2231. g_Object[670] = CreateObject(19439, 847.8087, -1107.7280, 22.7793, 0.0000, 90.0000, 0.0000); //wall079
  2232. SetObjectMaterial(g_Object[670], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2233. g_Object[671] = CreateObject(19439, 844.8388, -1107.7280, 22.7693, 0.0000, 90.0000, 0.0000); //wall079
  2234. SetObjectMaterial(g_Object[671], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2235. g_Object[672] = CreateObject(19439, 833.3179, -1107.7280, 22.7693, 0.0000, 90.0000, 0.0000); //wall079
  2236. SetObjectMaterial(g_Object[672], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2237. g_Object[673] = CreateObject(19439, 829.8181, -1107.7280, 22.7693, 0.0000, 90.0000, 0.0000); //wall079
  2238. SetObjectMaterial(g_Object[673], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2239. g_Object[674] = CreateObject(19368, 830.2700, -1108.4652, 21.2756, 0.0000, 0.0000, 90.0000); //wall016
  2240. SetObjectMaterial(g_Object[674], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  2241. g_Object[675] = CreateObject(19368, 833.4801, -1108.4652, 21.2756, 0.0000, 0.0000, 90.0000); //wall016
  2242. SetObjectMaterial(g_Object[675], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  2243. g_Object[676] = CreateObject(19368, 847.7905, -1108.4652, 21.2756, 0.0000, 0.0000, 90.0000); //wall016
  2244. SetObjectMaterial(g_Object[676], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  2245. g_Object[677] = CreateObject(19368, 844.5899, -1108.4652, 21.2756, 0.0000, 0.0000, 90.0000); //wall016
  2246. SetObjectMaterial(g_Object[677], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  2247. g_Object[678] = CreateObject(19368, 844.5899, -1107.0146, 21.2756, 0.0000, 0.0000, 90.0000); //wall016
  2248. SetObjectMaterial(g_Object[678], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  2249. g_Object[679] = CreateObject(19368, 847.7902, -1107.0146, 21.2756, 0.0000, 0.0000, 90.0000); //wall016
  2250. SetObjectMaterial(g_Object[679], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  2251. g_Object[680] = CreateObject(19368, 833.4799, -1107.0146, 21.2756, 0.0000, 0.0000, 90.0000); //wall016
  2252. SetObjectMaterial(g_Object[680], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  2253. g_Object[681] = CreateObject(19368, 830.2800, -1107.0146, 21.2756, 0.0000, 0.0000, 90.0000); //wall016
  2254. SetObjectMaterial(g_Object[681], 0, 6282, "beafron2_law2", "boardwalk2_la", 0xFFFFFFFF);
  2255. g_Object[682] = CreateObject(19440, 839.0089, -1105.5837, 21.1105, 0.0000, 0.0000, 0.0000); //wall080
  2256. SetObjectMaterial(g_Object[682], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2257. g_Object[683] = CreateObject(19440, 839.0089, -1101.6441, 21.1105, 0.0000, 0.0000, 0.0000); //wall080
  2258. SetObjectMaterial(g_Object[683], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2259. g_Object[684] = CreateObject(19440, 839.0089, -1097.7043, 21.1105, 0.0000, 0.0000, 0.0000); //wall080
  2260. SetObjectMaterial(g_Object[684], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2261. g_Object[685] = CreateObject(19440, 839.0089, -1094.0339, 21.1105, 0.0000, 0.0000, 0.0000); //wall080
  2262. SetObjectMaterial(g_Object[685], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2263. g_Object[686] = CreateObject(19440, 839.0089, -1090.1737, 21.1105, 0.0000, 0.0000, 0.0000); //wall080
  2264. SetObjectMaterial(g_Object[686], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2265. g_Object[687] = CreateObject(19440, 839.0089, -1086.5732, 21.1105, 0.0000, 0.0000, 0.0000); //wall080
  2266. SetObjectMaterial(g_Object[687], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2267. g_Object[688] = CreateObject(19440, 839.0089, -1082.9730, 21.1105, 0.0000, 0.0000, 0.0000); //wall080
  2268. SetObjectMaterial(g_Object[688], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2269. g_Object[689] = CreateObject(19440, 839.0089, -1079.3228, 21.1105, 0.0000, 0.0000, 0.0000); //wall080
  2270. SetObjectMaterial(g_Object[689], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2271. g_Object[690] = CreateObject(19440, 839.0089, -1075.3828, 21.1105, 0.0000, 0.0000, 0.0000); //wall080
  2272. SetObjectMaterial(g_Object[690], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2273. g_Object[691] = CreateObject(19440, 839.0089, -1071.2026, 21.1105, 0.0000, 0.0000, 0.0000); //wall080
  2274. SetObjectMaterial(g_Object[691], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2275. g_Object[692] = CreateObject(19365, 830.2694, -1105.7088, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2276. SetObjectMaterial(g_Object[692], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2277. g_Object[693] = CreateObject(19365, 830.2694, -1102.2585, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2278. SetObjectMaterial(g_Object[693], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2279. g_Object[694] = CreateObject(19365, 830.2694, -1098.6590, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2280. SetObjectMaterial(g_Object[694], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2281. g_Object[695] = CreateObject(19365, 830.2694, -1095.0583, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2282. SetObjectMaterial(g_Object[695], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2283. g_Object[696] = CreateObject(19365, 830.2694, -1091.4188, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2284. SetObjectMaterial(g_Object[696], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2285. g_Object[697] = CreateObject(19365, 830.2694, -1087.8687, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2286. SetObjectMaterial(g_Object[697], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2287. g_Object[698] = CreateObject(19365, 830.2694, -1084.3880, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2288. SetObjectMaterial(g_Object[698], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2289. g_Object[699] = CreateObject(19365, 830.2694, -1080.8072, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2290. SetObjectMaterial(g_Object[699], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2291. g_Object[700] = CreateObject(19365, 833.4692, -1080.8072, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2292. SetObjectMaterial(g_Object[700], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2293. g_Object[701] = CreateObject(19365, 833.4692, -1084.3878, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2294. SetObjectMaterial(g_Object[701], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2295. g_Object[702] = CreateObject(19365, 833.4692, -1087.8692, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2296. SetObjectMaterial(g_Object[702], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2297. g_Object[703] = CreateObject(19365, 833.4692, -1091.4200, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2298. SetObjectMaterial(g_Object[703], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2299. g_Object[704] = CreateObject(19365, 833.4692, -1095.0611, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2300. SetObjectMaterial(g_Object[704], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2301. g_Object[705] = CreateObject(19365, 833.4692, -1098.6621, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2302. SetObjectMaterial(g_Object[705], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2303. g_Object[706] = CreateObject(19365, 833.4692, -1102.2623, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2304. SetObjectMaterial(g_Object[706], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2305. g_Object[707] = CreateObject(19365, 833.4692, -1105.7027, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2306. SetObjectMaterial(g_Object[707], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2307. g_Object[708] = CreateObject(19365, 847.7600, -1105.7027, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2308. SetObjectMaterial(g_Object[708], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2309. g_Object[709] = CreateObject(19365, 844.5698, -1105.7027, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2310. SetObjectMaterial(g_Object[709], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2311. g_Object[710] = CreateObject(19365, 847.7603, -1102.2623, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2312. SetObjectMaterial(g_Object[710], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2313. g_Object[711] = CreateObject(19365, 844.5601, -1102.2623, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2314. SetObjectMaterial(g_Object[711], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2315. g_Object[712] = CreateObject(19365, 844.5496, -1098.6621, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2316. SetObjectMaterial(g_Object[712], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2317. g_Object[713] = CreateObject(19365, 847.7496, -1098.6621, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2318. SetObjectMaterial(g_Object[713], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2319. g_Object[714] = CreateObject(19365, 847.7598, -1087.8692, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2320. SetObjectMaterial(g_Object[714], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2321. g_Object[715] = CreateObject(19365, 844.5598, -1087.8692, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2322. SetObjectMaterial(g_Object[715], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2323. g_Object[716] = CreateObject(19365, 847.7697, -1084.3878, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2324. SetObjectMaterial(g_Object[716], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2325. g_Object[717] = CreateObject(19365, 844.5698, -1084.3878, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2326. SetObjectMaterial(g_Object[717], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2327. g_Object[718] = CreateObject(19365, 847.7600, -1080.8072, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2328. SetObjectMaterial(g_Object[718], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2329. g_Object[719] = CreateObject(19365, 844.5803, -1080.8072, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2330. SetObjectMaterial(g_Object[719], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2331. g_Object[720] = CreateObject(19365, 847.7595, -1077.3563, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2332. SetObjectMaterial(g_Object[720], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2333. g_Object[721] = CreateObject(19365, 844.5493, -1077.3563, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2334. SetObjectMaterial(g_Object[721], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2335. g_Object[722] = CreateObject(19365, 847.7692, -1074.2155, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2336. SetObjectMaterial(g_Object[722], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2337. g_Object[723] = CreateObject(19365, 844.5595, -1074.2155, 21.1091, 0.0000, 0.0000, 90.0000); //wall013
  2338. SetObjectMaterial(g_Object[723], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2339. g_Object[724] = CreateObject(19866, 847.0670, -1090.4099, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  2340. SetObjectMaterial(g_Object[724], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2341. g_Object[725] = CreateObject(19866, 847.0571, -1096.1307, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  2342. SetObjectMaterial(g_Object[725], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2343. g_Object[726] = CreateObject(19365, 844.6699, -1091.9196, 21.1091, 0.0000, 0.0000, 0.0000); //wall013
  2344. SetObjectMaterial(g_Object[726], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2345. g_Object[727] = CreateObject(19365, 844.6699, -1094.6003, 21.1091, 0.0000, 0.0000, 0.0000); //wall013
  2346. SetObjectMaterial(g_Object[727], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2347. g_Object[728] = CreateObject(1280, 847.0568, -1090.8817, 23.2206, 0.0000, 0.0000, 90.4999); //parkbench1
  2348. g_Object[729] = CreateObject(1280, 846.8466, -1095.6528, 23.2206, 0.0000, 0.0000, -90.0000); //parkbench1
  2349. g_Object[730] = CreateObject(630, 845.2775, -1095.5537, 23.8465, 0.0000, 0.0000, 0.0000); //veg_palmkb8
  2350. SetObjectMaterial(g_Object[730], 1, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  2351. g_Object[731] = CreateObject(630, 848.8579, -1095.5537, 23.8465, 0.0000, 0.0000, 0.0000); //veg_palmkb8
  2352. SetObjectMaterial(g_Object[731], 1, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  2353. g_Object[732] = CreateObject(630, 848.8579, -1090.9139, 23.8465, 0.0000, 0.0000, 0.0000); //veg_palmkb8
  2354. SetObjectMaterial(g_Object[732], 1, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  2355. g_Object[733] = CreateObject(630, 845.3173, -1090.9139, 23.8465, 0.0000, 0.0000, 0.0000); //veg_palmkb8
  2356. SetObjectMaterial(g_Object[733], 1, 3314, "ce_burbhouse", "sw_wallbrick_06", 0xFFFFFFFF);
  2357. g_Object[734] = CreateObject(19866, 852.0369, -1090.4089, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  2358. SetObjectMaterial(g_Object[734], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2359. g_Object[735] = CreateObject(19866, 857.0360, -1090.4089, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  2360. SetObjectMaterial(g_Object[735], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2361. g_Object[736] = CreateObject(19866, 865.2860, -1090.4089, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  2362. SetObjectMaterial(g_Object[736], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2363. g_Object[737] = CreateObject(19866, 868.9262, -1090.3989, 22.7824, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  2364. SetObjectMaterial(g_Object[737], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2365. g_Object[738] = CreateObject(19866, 872.9802, -1087.7824, 22.7924, 0.0000, 0.0000, 148.6000); //MIFenceBlocks1
  2366. SetObjectMaterial(g_Object[738], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2367. g_Object[739] = CreateObject(19866, 872.6436, -1088.3155, 22.7824, 0.0000, 0.0000, 148.6000); //MIFenceBlocks1
  2368. SetObjectMaterial(g_Object[739], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2369. g_Object[740] = CreateObject(19866, 852.0371, -1096.1307, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  2370. SetObjectMaterial(g_Object[740], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2371. g_Object[741] = CreateObject(19866, 857.0267, -1096.1307, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  2372. SetObjectMaterial(g_Object[741], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2373. g_Object[742] = CreateObject(19866, 865.0374, -1096.1307, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  2374. SetObjectMaterial(g_Object[742], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2375. g_Object[743] = CreateObject(19866, 872.6188, -1098.3813, 22.7924, 0.0000, 0.0000, 45.2999); //MIFenceBlocks1
  2376. SetObjectMaterial(g_Object[743], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2377. g_Object[744] = CreateObject(19866, 867.9067, -1096.1407, 22.7924, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  2378. SetObjectMaterial(g_Object[744], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2379. g_Object[745] = CreateObject(19866, 872.1077, -1097.8598, 22.7824, 0.0000, 0.0000, 45.2999); //MIFenceBlocks1
  2380. SetObjectMaterial(g_Object[745], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2381. g_Object[746] = CreateObject(19375, 865.1744, -1100.9211, 22.7432, 0.0000, 90.0000, 0.0000); //wall023
  2382. SetObjectMaterial(g_Object[746], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2383. g_Object[747] = CreateObject(19375, 854.6947, -1100.9211, 22.7432, 0.0000, 90.0000, 0.0000); //wall023
  2384. SetObjectMaterial(g_Object[747], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2385. g_Object[748] = CreateObject(19375, 854.6947, -1110.5416, 22.7432, 0.0000, 90.0000, 0.0000); //wall023
  2386. SetObjectMaterial(g_Object[748], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2387. g_Object[749] = CreateObject(19375, 854.6947, -1120.1617, 22.7432, 0.0000, 90.0000, 0.0000); //wall023
  2388. SetObjectMaterial(g_Object[749], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2389. g_Object[750] = CreateObject(19375, 854.6947, -1126.0998, 22.7532, 0.0000, 90.0000, 0.0000); //wall023
  2390. SetObjectMaterial(g_Object[750], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2391. g_Object[751] = CreateObject(19375, 865.1845, -1126.0998, 22.7532, 0.0000, 90.0000, 0.0000); //wall023
  2392. SetObjectMaterial(g_Object[751], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2393. g_Object[752] = CreateObject(19375, 865.1947, -1120.1617, 22.7432, 0.0000, 90.0000, 0.0000); //wall023
  2394. SetObjectMaterial(g_Object[752], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2395. g_Object[753] = CreateObject(19375, 865.1838, -1110.5416, 22.7432, 0.0000, 90.0000, 0.0000); //wall023
  2396. SetObjectMaterial(g_Object[753], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2397. g_Object[754] = CreateObject(19375, 866.1430, -1085.6804, 22.7432, 0.0000, 90.0000, 0.0000); //wall023
  2398. SetObjectMaterial(g_Object[754], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2399. g_Object[755] = CreateObject(19375, 855.6430, -1085.6804, 22.7432, 0.0000, 90.0000, 0.0000); //wall023
  2400. SetObjectMaterial(g_Object[755], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2401. g_Object[756] = CreateObject(19375, 845.1427, -1085.6804, 22.7432, 0.0000, 90.0000, 0.0000); //wall023
  2402. SetObjectMaterial(g_Object[756], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2403. g_Object[757] = CreateObject(19375, 845.1427, -1076.0501, 22.7432, 0.0000, 90.0000, 0.0000); //wall023
  2404. SetObjectMaterial(g_Object[757], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2405. g_Object[758] = CreateObject(19375, 855.6422, -1076.0501, 22.7432, 0.0000, 90.0000, 0.0000); //wall023
  2406. SetObjectMaterial(g_Object[758], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2407. g_Object[759] = CreateObject(19375, 866.1420, -1076.0501, 22.7432, 0.0000, 90.0000, 0.0000); //wall023
  2408. SetObjectMaterial(g_Object[759], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2409. g_Object[760] = CreateObject(19375, 866.1420, -1066.4195, 22.7432, 0.0000, 90.0000, 0.0000); //wall023
  2410. SetObjectMaterial(g_Object[760], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2411. g_Object[761] = CreateObject(19445, 873.1099, -1081.0152, 22.7397, 0.0000, 90.0000, 0.0000); //wall085
  2412. SetObjectMaterial(g_Object[761], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2413. g_Object[762] = CreateObject(19445, 873.1099, -1071.4245, 22.7397, 0.0000, 90.0000, 0.0000); //wall085
  2414. SetObjectMaterial(g_Object[762], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2415. g_Object[763] = CreateObject(19445, 872.1090, -1104.8359, 22.7397, 0.0000, 90.0000, 0.0000); //wall085
  2416. SetObjectMaterial(g_Object[763], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2417. g_Object[764] = CreateObject(19445, 872.1090, -1114.4554, 22.7397, 0.0000, 90.0000, 0.0000); //wall085
  2418. SetObjectMaterial(g_Object[764], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2419. g_Object[765] = CreateObject(19445, 872.1090, -1124.0855, 22.7397, 0.0000, 90.0000, 0.0000); //wall085
  2420. SetObjectMaterial(g_Object[765], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2421. g_Object[766] = CreateObject(19445, 872.1090, -1125.9470, 22.7497, 0.0000, 90.0000, 0.0000); //wall085
  2422. SetObjectMaterial(g_Object[766], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2423. g_Object[767] = CreateObject(19445, 875.6002, -1125.9470, 22.7497, 0.0000, 90.0000, 0.0000); //wall085
  2424. SetObjectMaterial(g_Object[767], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2425. g_Object[768] = CreateObject(19445, 875.6002, -1116.3370, 22.7497, 0.0000, 90.0000, 0.0000); //wall085
  2426. SetObjectMaterial(g_Object[768], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2427. g_Object[769] = CreateObject(19445, 875.6002, -1106.7257, 22.7497, 0.0000, 90.0000, 0.0000); //wall085
  2428. SetObjectMaterial(g_Object[769], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2429. g_Object[770] = CreateObject(19445, 875.6002, -1104.8343, 22.7497, 0.0000, 90.0000, 0.0000); //wall085
  2430. SetObjectMaterial(g_Object[770], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2431. g_Object[771] = CreateObject(19445, 872.4398, -1100.7110, 22.7497, 0.0000, 90.0000, -135.6999); //wall085
  2432. SetObjectMaterial(g_Object[771], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2433. g_Object[772] = CreateObject(19445, 872.2719, -1085.4530, 22.7497, 0.0000, 90.0000, 148.5998); //wall085
  2434. SetObjectMaterial(g_Object[772], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2435. g_Object[773] = CreateObject(738, 859.2401, -1093.2906, 22.8857, 0.0000, 0.0000, 0.0000); //aw_streettree2
  2436. SetObjectMaterial(g_Object[773], 2, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  2437. g_Object[774] = CreateObject(738, 852.6099, -1093.2906, 22.8857, 0.0000, 0.0000, 0.0000); //aw_streettree2
  2438. SetObjectMaterial(g_Object[774], 2, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  2439. g_Object[775] = CreateObject(738, 866.7102, -1093.2906, 22.8857, 0.0000, 0.0000, 0.0000); //aw_streettree2
  2440. SetObjectMaterial(g_Object[775], 2, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  2441. g_Object[776] = CreateObject(738, 875.2003, -1089.8298, 22.8857, 0.0000, 0.0000, 0.0000); //aw_streettree2
  2442. SetObjectMaterial(g_Object[776], 2, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  2443. g_Object[777] = CreateObject(738, 883.2006, -1089.8298, 22.8857, 0.0000, 0.0000, 0.0000); //aw_streettree2
  2444. SetObjectMaterial(g_Object[777], 2, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  2445. g_Object[778] = CreateObject(738, 889.7706, -1089.8298, 22.8857, 0.0000, 0.0000, 0.0000); //aw_streettree2
  2446. SetObjectMaterial(g_Object[778], 2, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  2447. g_Object[779] = CreateObject(738, 896.1809, -1089.8298, 22.8857, 0.0000, 0.0000, 0.0000); //aw_streettree2
  2448. SetObjectMaterial(g_Object[779], 2, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  2449. g_Object[780] = CreateObject(738, 903.5106, -1089.8298, 22.8857, 0.0000, 0.0000, 0.0000); //aw_streettree2
  2450. SetObjectMaterial(g_Object[780], 2, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  2451. g_Object[781] = CreateObject(738, 903.5106, -1096.0703, 22.8857, 0.0000, 0.0000, 0.0000); //aw_streettree2
  2452. SetObjectMaterial(g_Object[781], 2, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  2453. g_Object[782] = CreateObject(738, 896.2705, -1096.0703, 22.8857, 0.0000, 0.0000, 0.0000); //aw_streettree2
  2454. SetObjectMaterial(g_Object[782], 2, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  2455. g_Object[783] = CreateObject(738, 889.7904, -1096.0703, 22.8857, 0.0000, 0.0000, 0.0000); //aw_streettree2
  2456. SetObjectMaterial(g_Object[783], 2, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  2457. g_Object[784] = CreateObject(738, 883.3297, -1096.0703, 22.8857, 0.0000, 0.0000, 0.0000); //aw_streettree2
  2458. SetObjectMaterial(g_Object[784], 2, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  2459. g_Object[785] = CreateObject(738, 875.2890, -1096.0703, 22.8857, 0.0000, 0.0000, 0.0000); //aw_streettree2
  2460. SetObjectMaterial(g_Object[785], 2, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  2461. g_Object[786] = CreateObject(869, 852.4890, -1087.4746, 23.1081, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  2462. g_Object[787] = CreateObject(869, 856.1389, -1078.2644, 23.1081, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  2463. g_Object[788] = CreateObject(869, 861.4489, -1085.0742, 23.1081, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  2464. g_Object[789] = CreateObject(869, 866.5692, -1076.9339, 23.1081, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  2465. g_Object[790] = CreateObject(869, 869.8394, -1084.4942, 23.1081, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  2466. g_Object[791] = CreateObject(869, 861.7293, -1071.9542, 23.1081, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  2467. g_Object[792] = CreateObject(869, 870.2393, -1100.6943, 23.1081, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  2468. g_Object[793] = CreateObject(869, 853.5595, -1100.3441, 23.1081, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  2469. g_Object[794] = CreateObject(869, 860.1995, -1106.3343, 23.1081, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  2470. g_Object[795] = CreateObject(869, 867.5797, -1112.4040, 23.1081, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  2471. g_Object[796] = CreateObject(869, 853.4495, -1115.4742, 23.1081, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  2472. g_Object[797] = CreateObject(869, 861.5695, -1121.4344, 23.1081, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  2473. g_Object[798] = CreateObject(869, 853.7391, -1127.1247, 23.1081, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  2474. g_Object[799] = CreateObject(869, 869.1093, -1127.1247, 23.1081, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  2475. g_Object[800] = CreateObject(870, 867.9207, -1119.0157, 23.0876, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  2476. g_Object[801] = CreateObject(870, 855.2902, -1121.3265, 23.0876, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  2477. g_Object[802] = CreateObject(870, 860.9705, -1126.9969, 23.0876, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  2478. g_Object[803] = CreateObject(870, 860.9705, -1115.2166, 23.0876, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  2479. g_Object[804] = CreateObject(870, 855.1406, -1110.0068, 23.0876, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  2480. g_Object[805] = CreateObject(870, 857.4307, -1103.0163, 23.0876, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  2481. g_Object[806] = CreateObject(870, 864.8909, -1103.0163, 23.0876, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  2482. g_Object[807] = CreateObject(870, 871.1209, -1108.3664, 23.0876, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  2483. g_Object[808] = CreateObject(870, 871.1209, -1121.9267, 23.0876, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  2484. g_Object[809] = CreateObject(870, 871.1209, -1079.7270, 23.0876, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  2485. g_Object[810] = CreateObject(870, 869.4310, -1073.0567, 23.0876, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  2486. g_Object[811] = CreateObject(870, 865.6812, -1086.7170, 23.0876, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  2487. g_Object[812] = CreateObject(870, 861.3712, -1080.7469, 23.0876, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  2488. g_Object[813] = CreateObject(870, 852.8212, -1074.8872, 23.0876, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  2489. g_Object[814] = CreateObject(870, 853.9412, -1083.2774, 23.0876, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  2490. g_Object[815] = CreateObject(877, 860.1539, -1075.4857, 22.7238, 0.0000, 0.0000, 0.0000); //veg_Pflowers04
  2491. g_Object[816] = CreateObject(877, 855.1041, -1083.3259, 22.2437, 0.0000, 0.0000, 0.0000); //veg_Pflowers04
  2492. g_Object[817] = CreateObject(877, 867.5140, -1080.1362, 22.4738, 0.0000, 0.0000, 0.0000); //veg_Pflowers04
  2493. g_Object[818] = CreateObject(877, 861.4840, -1098.4565, 22.3438, 0.0000, 0.0000, 0.0000); //veg_Pflowers04
  2494. g_Object[819] = CreateObject(877, 864.5142, -1108.3266, 22.3638, 0.0000, 0.0000, 0.0000); //veg_Pflowers04
  2495. g_Object[820] = CreateObject(877, 853.7139, -1115.5866, 21.9337, 0.0000, 0.0000, 0.0000); //veg_Pflowers04
  2496. g_Object[821] = CreateObject(877, 864.9141, -1118.9666, 22.1238, 0.0000, 0.0000, 0.0000); //veg_Pflowers04
  2497. g_Object[822] = CreateObject(877, 856.9641, -1125.8863, 21.7838, 0.0000, 0.0000, 0.0000); //veg_Pflowers04
  2498. g_Object[823] = CreateObject(896, 863.0267, -1121.5640, 17.2353, 0.0000, 59.5998, 0.0000); //searock06
  2499. g_Object[824] = CreateObject(869, 870.8692, -1075.9537, 23.1081, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  2500. g_Object[825] = CreateObject(673, 857.3884, -1081.3354, 20.4845, 0.0000, 0.0000, 0.0000); //sm_bevhiltree
  2501. g_Object[826] = CreateObject(673, 851.4884, -1077.8353, 20.4845, 0.0000, 0.0000, 0.0000); //sm_bevhiltree
  2502. g_Object[827] = CreateObject(673, 851.4884, -1087.7651, 20.4845, 0.0000, 0.0000, 0.0000); //sm_bevhiltree
  2503. g_Object[828] = CreateObject(673, 864.1984, -1085.7750, 20.4845, 0.0000, 0.0000, 0.0000); //sm_bevhiltree
  2504. g_Object[829] = CreateObject(673, 863.2883, -1075.8947, 20.4845, 0.0000, 0.0000, 0.0000); //sm_bevhiltree
  2505. g_Object[830] = CreateObject(673, 867.0484, -1100.4150, 20.4845, 0.0000, 0.0000, 0.0000); //sm_bevhiltree
  2506. g_Object[831] = CreateObject(673, 853.7384, -1103.4250, 20.4845, 0.0000, 0.0000, 0.0000); //sm_bevhiltree
  2507. g_Object[832] = CreateObject(673, 861.1383, -1109.4150, 20.4845, 0.0000, 0.0000, 0.0000); //sm_bevhiltree
  2508. g_Object[833] = CreateObject(673, 852.1083, -1114.5854, 20.1644, 0.0000, 0.0000, 0.0000); //sm_bevhiltree
  2509. g_Object[834] = CreateObject(673, 855.9083, -1124.8957, 20.1644, 0.0000, 0.0000, 0.0000); //sm_bevhiltree
  2510. g_Object[835] = CreateObject(673, 866.4586, -1127.4154, 20.1644, 0.0000, 0.0000, 0.0000); //sm_bevhiltree
  2511. g_Object[836] = CreateObject(673, 870.1486, -1113.7552, 20.1644, 0.0000, 0.0000, 0.0000); //sm_bevhiltree
  2512. g_Object[837] = CreateObject(1280, 878.8143, -1089.9957, 23.2327, 0.0000, 0.0000, 90.0000); //parkbench1
  2513. g_Object[838] = CreateObject(1280, 892.7346, -1089.9957, 23.2327, 0.0000, 0.0000, 90.0000); //parkbench1
  2514. g_Object[839] = CreateObject(1280, 900.1748, -1089.9957, 23.2327, 0.0000, 0.0000, 90.0000); //parkbench1
  2515. g_Object[840] = CreateObject(1280, 899.6146, -1095.8553, 23.2327, 0.0000, 0.0000, -90.0000); //parkbench1
  2516. g_Object[841] = CreateObject(1280, 892.9243, -1095.8553, 23.2327, 0.0000, 0.0000, -90.0000); //parkbench1
  2517. g_Object[842] = CreateObject(1280, 886.4838, -1095.8553, 23.2327, 0.0000, 0.0000, -90.0000); //parkbench1
  2518. g_Object[843] = CreateObject(1280, 879.3535, -1095.8553, 23.2327, 0.0000, 0.0000, -90.0000); //parkbench1
  2519.  
  2520. LS MITTE
  2521. new g_Object[1165];
  2522. g_Object[0] = CreateObject(3994, 1479.5544, -1592.2889, 12.4531, 0.0000, 0.0000, 0.0000); //Roads06_LAn
  2523. SetObjectMaterial(g_Object[0], 3, 3967, "cj_airprt", "bigbrick", 0xFFFFFFFF);
  2524. g_Object[1] = CreateObject(4150, 1532.0544, -1662.2889, 12.4609, 0.0000, 0.0000, 0.0000); //Roads14_LAn
  2525. SetObjectMaterial(g_Object[1], 2, 3967, "cj_airprt", "bigbrick", 0xFFFFFFFF);
  2526. g_Object[2] = CreateObject(4163, 1469.3359, -1732.2889, 12.4609, 0.0000, 0.0000, 0.0000); //Roads24_LAn
  2527. SetObjectMaterial(g_Object[2], 3, 3967, "cj_airprt", "bigbrick", 0xFFFFFFFF);
  2528. g_Object[3] = CreateObject(4148, 1427.0544, -1662.2889, 12.4609, 0.0000, 0.0000, 0.0000); //Roads13_LAn
  2529. SetObjectMaterial(g_Object[3], 2, 3967, "cj_airprt", "bigbrick", 0xFFFFFFFF);
  2530. g_Object[4] = CreateObject(19358, 1399.1273, -1732.0412, 10.6421, 0.0000, 0.0000, 0.0000); //wall006
  2531. SetObjectMaterial(g_Object[4], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2532. g_Object[5] = CreateObject(19358, 1399.1273, -1728.8415, 10.6421, 0.0000, 0.0000, 0.0000); //wall006
  2533. SetObjectMaterial(g_Object[5], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2534. g_Object[6] = CreateObject(19358, 1399.1273, -1735.2114, 10.6421, 0.0000, 0.0000, 0.0000); //wall006
  2535. SetObjectMaterial(g_Object[6], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2536. g_Object[7] = CreateObject(19358, 1399.1273, -1738.2617, 10.6421, 0.0000, 0.0000, 0.0000); //wall006
  2537. SetObjectMaterial(g_Object[7], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2538. g_Object[8] = CreateObject(19358, 1539.5672, -1735.7419, 10.6421, 0.0000, 0.0000, 0.0000); //wall006
  2539. SetObjectMaterial(g_Object[8], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2540. g_Object[9] = CreateObject(19358, 1539.5672, -1732.6020, 10.6421, 0.0000, 0.0000, 0.0000); //wall006
  2541. SetObjectMaterial(g_Object[9], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2542. g_Object[10] = CreateObject(19358, 1539.5672, -1729.4925, 10.6421, 0.0000, 0.0000, 0.0000); //wall006
  2543. SetObjectMaterial(g_Object[10], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2544. g_Object[11] = CreateObject(19358, 1539.5672, -1726.3426, 10.6421, 0.0000, 0.0000, 0.0000); //wall006
  2545. SetObjectMaterial(g_Object[11], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2546. g_Object[12] = CreateObject(19358, 1539.5572, -1588.7425, 10.6421, 0.0000, 0.0000, 0.0000); //wall006
  2547. SetObjectMaterial(g_Object[12], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2548. g_Object[13] = CreateObject(19358, 1539.5572, -1591.8719, 10.6421, 0.0000, 0.0000, 0.0000); //wall006
  2549. SetObjectMaterial(g_Object[13], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2550. g_Object[14] = CreateObject(19358, 1539.5572, -1594.9426, 10.6421, 0.0000, 0.0000, 0.0000); //wall006
  2551. SetObjectMaterial(g_Object[14], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2552. g_Object[15] = CreateObject(19358, 1539.5572, -1598.0522, 10.6421, 0.0000, 0.0000, 0.0000); //wall006
  2553. SetObjectMaterial(g_Object[15], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2554. g_Object[16] = CreateObject(19358, 1419.6577, -1595.8226, 10.6421, 0.0000, 0.0000, 0.0000); //wall006
  2555. SetObjectMaterial(g_Object[16], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2556. g_Object[17] = CreateObject(19358, 1419.6577, -1592.7126, 10.6421, 0.0000, 0.0000, 0.0000); //wall006
  2557. SetObjectMaterial(g_Object[17], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2558. g_Object[18] = CreateObject(19358, 1419.6577, -1589.6827, 10.6421, 0.0000, 0.0000, 0.0000); //wall006
  2559. SetObjectMaterial(g_Object[18], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2560. g_Object[19] = CreateObject(19358, 1419.6577, -1586.4930, 10.6421, 0.0000, 0.0000, 0.0000); //wall006
  2561. SetObjectMaterial(g_Object[19], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2562. g_Object[20] = CreateObject(19358, 1426.0677, -1582.3631, 10.6421, 0.0000, 0.0000, 90.0000); //wall006
  2563. SetObjectMaterial(g_Object[20], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2564. g_Object[21] = CreateObject(19358, 1429.1976, -1582.3631, 10.6421, 0.0000, 0.0000, 90.0000); //wall006
  2565. SetObjectMaterial(g_Object[21], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2566. g_Object[22] = CreateObject(19358, 1432.2972, -1582.3631, 10.6421, 0.0000, 0.0000, 90.0000); //wall006
  2567. SetObjectMaterial(g_Object[22], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2568. g_Object[23] = CreateObject(19358, 1435.4676, -1582.3631, 10.6421, 0.0000, 0.0000, 90.0000); //wall006
  2569. SetObjectMaterial(g_Object[23], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2570. g_Object[24] = CreateObject(18981, 1447.0262, -1609.7816, 11.8702, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  2571. SetObjectMaterial(g_Object[24], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2572. g_Object[25] = CreateObject(18981, 1472.0058, -1634.7309, 11.8702, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  2573. SetObjectMaterial(g_Object[25], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2574. g_Object[26] = CreateObject(18981, 1471.9968, -1659.6212, 11.8702, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  2575. SetObjectMaterial(g_Object[26], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2576. g_Object[27] = CreateObject(18981, 1471.9968, -1684.6007, 11.8702, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  2577. SetObjectMaterial(g_Object[27], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2578. g_Object[28] = CreateObject(18981, 1472.0260, -1709.5504, 11.8900, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  2579. SetObjectMaterial(g_Object[28], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2580. g_Object[29] = CreateObject(18981, 1447.1053, -1734.5212, 11.8703, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  2581. SetObjectMaterial(g_Object[29], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2582. g_Object[30] = CreateObject(18981, 1496.9659, -1709.5504, 11.8900, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  2583. SetObjectMaterial(g_Object[30], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2584. g_Object[31] = CreateObject(18981, 1521.9447, -1734.5212, 11.8703, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  2585. SetObjectMaterial(g_Object[31], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2586. g_Object[32] = CreateObject(18981, 1472.0157, -1734.5212, 11.8703, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  2587. SetObjectMaterial(g_Object[32], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2588. g_Object[33] = CreateObject(18981, 1521.9165, -1684.6007, 11.8702, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  2589. SetObjectMaterial(g_Object[33], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2590. g_Object[34] = CreateObject(18981, 1496.9553, -1734.5212, 11.8703, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  2591. SetObjectMaterial(g_Object[34], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2592. g_Object[35] = CreateObject(18981, 1521.9165, -1709.5504, 11.8702, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  2593. SetObjectMaterial(g_Object[35], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2594. g_Object[36] = CreateObject(18981, 1496.9371, -1684.6007, 11.8702, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  2595. SetObjectMaterial(g_Object[36], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2596. g_Object[37] = CreateObject(18981, 1447.0262, -1709.5317, 11.8900, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  2597. SetObjectMaterial(g_Object[37], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2598. g_Object[38] = CreateObject(18981, 1496.9558, -1659.6212, 11.8702, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  2599. SetObjectMaterial(g_Object[38], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2600. g_Object[39] = CreateObject(18981, 1521.9267, -1659.6212, 11.8702, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  2601. SetObjectMaterial(g_Object[39], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2602. g_Object[40] = CreateObject(18981, 1447.0262, -1684.5903, 11.8900, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  2603. SetObjectMaterial(g_Object[40], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2604. g_Object[41] = CreateObject(18981, 1447.0262, -1659.7110, 11.8900, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  2605. SetObjectMaterial(g_Object[41], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2606. g_Object[42] = CreateObject(18981, 1521.9267, -1634.7309, 11.8702, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  2607. SetObjectMaterial(g_Object[42], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2608. g_Object[43] = CreateObject(18981, 1496.9366, -1634.7309, 11.8702, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  2609. SetObjectMaterial(g_Object[43], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2610. g_Object[44] = CreateObject(18981, 1472.0058, -1609.7818, 11.8702, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  2611. SetObjectMaterial(g_Object[44], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2612. g_Object[45] = CreateObject(18981, 1521.8756, -1609.7517, 11.8702, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  2613. SetObjectMaterial(g_Object[45], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2614. g_Object[46] = CreateObject(18981, 1447.0262, -1634.7817, 11.8900, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  2615. SetObjectMaterial(g_Object[46], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2616. g_Object[47] = CreateObject(19866, 1517.1367, -1597.4189, 12.3610, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  2617. SetObjectMaterial(g_Object[47], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2618. g_Object[48] = CreateObject(18981, 1496.9851, -1609.7818, 11.8702, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  2619. SetObjectMaterial(g_Object[48], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  2620. g_Object[49] = CreateObject(19431, 1516.3911, -1598.3055, 12.2826, 0.0000, 90.0000, 0.0000); //wall071
  2621. SetObjectMaterial(g_Object[49], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2622. g_Object[50] = CreateObject(19866, 1507.2164, -1597.4189, 12.3610, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  2623. SetObjectMaterial(g_Object[50], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2624. g_Object[51] = CreateObject(19866, 1502.2165, -1597.4189, 12.3610, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  2625. SetObjectMaterial(g_Object[51], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2626. g_Object[52] = CreateObject(19866, 1524.4371, -1604.7497, 12.3610, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2627. SetObjectMaterial(g_Object[52], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2628. g_Object[53] = CreateObject(19866, 1524.4371, -1609.7103, 12.3610, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2629. SetObjectMaterial(g_Object[53], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2630. g_Object[54] = CreateObject(19866, 1524.4371, -1614.6501, 12.3610, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2631. SetObjectMaterial(g_Object[54], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2632. g_Object[55] = CreateObject(19866, 1524.4371, -1619.5400, 12.3610, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2633. SetObjectMaterial(g_Object[55], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2634. g_Object[56] = CreateObject(19866, 1521.8464, -1621.9410, 12.3610, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  2635. SetObjectMaterial(g_Object[56], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2636. g_Object[57] = CreateObject(19866, 1516.8863, -1621.9410, 12.3610, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  2637. SetObjectMaterial(g_Object[57], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2638. g_Object[58] = CreateObject(19866, 1511.9455, -1621.9410, 12.3610, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  2639. SetObjectMaterial(g_Object[58], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2640. g_Object[59] = CreateObject(19866, 1507.0251, -1621.9410, 12.3610, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  2641. SetObjectMaterial(g_Object[59], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2642. g_Object[60] = CreateObject(19866, 1502.2248, -1621.9311, 12.3610, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  2643. SetObjectMaterial(g_Object[60], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2644. g_Object[61] = CreateObject(19866, 1499.8144, -1600.0111, 12.3610, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2645. SetObjectMaterial(g_Object[61], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2646. g_Object[62] = CreateObject(19866, 1499.8144, -1604.9724, 12.3610, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2647. SetObjectMaterial(g_Object[62], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2648. g_Object[63] = CreateObject(19866, 1499.8144, -1609.9526, 12.3610, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2649. SetObjectMaterial(g_Object[63], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2650. g_Object[64] = CreateObject(19866, 1499.8144, -1614.9228, 12.3610, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2651. SetObjectMaterial(g_Object[64], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2652. g_Object[65] = CreateObject(19866, 1499.8243, -1619.3426, 12.3610, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2653. SetObjectMaterial(g_Object[65], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2654. g_Object[66] = CreateObject(19431, 1505.1511, -1621.0351, 12.2826, 0.0000, 90.0000, 0.0000); //wall071
  2655. SetObjectMaterial(g_Object[66], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2656. g_Object[67] = CreateObject(19431, 1501.6606, -1621.0351, 12.2826, 0.0000, 90.0000, 0.0000); //wall071
  2657. SetObjectMaterial(g_Object[67], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2658. g_Object[68] = CreateObject(19431, 1508.6506, -1621.0351, 12.2826, 0.0000, 90.0000, 0.0000); //wall071
  2659. SetObjectMaterial(g_Object[68], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2660. g_Object[69] = CreateObject(19431, 1512.1407, -1621.0351, 12.2826, 0.0000, 90.0000, 0.0000); //wall071
  2661. SetObjectMaterial(g_Object[69], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2662. g_Object[70] = CreateObject(19431, 1515.6308, -1621.0351, 12.2826, 0.0000, 90.0000, 0.0000); //wall071
  2663. SetObjectMaterial(g_Object[70], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2664. g_Object[71] = CreateObject(19431, 1519.1214, -1621.0351, 12.2826, 0.0000, 90.0000, 0.0000); //wall071
  2665. SetObjectMaterial(g_Object[71], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2666. g_Object[72] = CreateObject(19431, 1522.6019, -1621.0351, 12.2826, 0.0000, 90.0000, 0.0000); //wall071
  2667. SetObjectMaterial(g_Object[72], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2668. g_Object[73] = CreateObject(19431, 1523.5528, -1618.4952, 12.2826, 0.0000, 90.0000, 90.0000); //wall071
  2669. SetObjectMaterial(g_Object[73], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2670. g_Object[74] = CreateObject(19431, 1523.5528, -1615.0052, 12.2826, 0.0000, 90.0000, 90.0000); //wall071
  2671. SetObjectMaterial(g_Object[74], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2672. g_Object[75] = CreateObject(19431, 1523.5528, -1611.5150, 12.2826, 0.0000, 90.0000, 90.0000); //wall071
  2673. SetObjectMaterial(g_Object[75], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2674. g_Object[76] = CreateObject(19431, 1523.5528, -1608.0450, 12.2826, 0.0000, 90.0000, 90.0000); //wall071
  2675. SetObjectMaterial(g_Object[76], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2676. g_Object[77] = CreateObject(19431, 1523.5528, -1604.5655, 12.2826, 0.0000, 90.0000, 90.0000); //wall071
  2677. SetObjectMaterial(g_Object[77], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2678. g_Object[78] = CreateObject(19431, 1523.5528, -1604.0051, 12.2924, 0.0000, 90.0000, 90.0000); //wall071
  2679. SetObjectMaterial(g_Object[78], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2680. g_Object[79] = CreateObject(19431, 1500.7110, -1618.4958, 12.2826, 0.0000, 90.0000, 90.0000); //wall071
  2681. SetObjectMaterial(g_Object[79], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2682. g_Object[80] = CreateObject(19431, 1500.7110, -1614.9964, 12.2826, 0.0000, 90.0000, 90.0000); //wall071
  2683. SetObjectMaterial(g_Object[80], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2684. g_Object[81] = CreateObject(19431, 1500.7110, -1611.4964, 12.2826, 0.0000, 90.0000, 90.0000); //wall071
  2685. SetObjectMaterial(g_Object[81], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2686. g_Object[82] = CreateObject(19431, 1500.7110, -1607.9969, 12.2826, 0.0000, 90.0000, 90.0000); //wall071
  2687. SetObjectMaterial(g_Object[82], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2688. g_Object[83] = CreateObject(19431, 1500.7110, -1604.4969, 12.2826, 0.0000, 90.0000, 90.0000); //wall071
  2689. SetObjectMaterial(g_Object[83], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2690. g_Object[84] = CreateObject(19431, 1500.7110, -1601.0072, 12.2826, 0.0000, 90.0000, 90.0000); //wall071
  2691. SetObjectMaterial(g_Object[84], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2692. g_Object[85] = CreateObject(19431, 1500.7110, -1599.2563, 12.2924, 0.0000, 90.0000, 90.0000); //wall071
  2693. SetObjectMaterial(g_Object[85], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2694. g_Object[86] = CreateObject(19431, 1503.2513, -1598.3055, 12.2826, 0.0000, 90.0000, 0.0000); //wall071
  2695. SetObjectMaterial(g_Object[86], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2696. g_Object[87] = CreateObject(19431, 1506.7513, -1598.3055, 12.2826, 0.0000, 90.0000, 0.0000); //wall071
  2697. SetObjectMaterial(g_Object[87], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2698. g_Object[88] = CreateObject(19431, 1507.9698, -1598.3055, 12.2924, 0.0000, 90.0000, 0.0000); //wall071
  2699. SetObjectMaterial(g_Object[88], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2700. g_Object[89] = CreateObject(19866, 1509.6269, -1597.4189, 10.6110, 90.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2701. SetObjectMaterial(g_Object[89], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2702. g_Object[90] = CreateObject(19431, 1517.7113, -1598.3055, 12.2924, 0.0000, 90.0000, 0.0000); //wall071
  2703. SetObjectMaterial(g_Object[90], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  2704. g_Object[91] = CreateObject(19866, 1519.5472, -1597.4189, 10.6110, 90.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2705. SetObjectMaterial(g_Object[91], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2706. g_Object[92] = CreateObject(19866, 1519.5472, -1598.1689, 10.6110, 90.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2707. SetObjectMaterial(g_Object[92], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2708. g_Object[93] = CreateObject(19866, 1519.5572, -1598.3591, 10.6007, 90.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2709. SetObjectMaterial(g_Object[93], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2710. g_Object[94] = CreateObject(19866, 1523.5987, -1602.3485, 10.6110, 90.0000, 0.0000, 90.0000); //MIFenceBlocks1
  2711. SetObjectMaterial(g_Object[94], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2712. g_Object[95] = CreateObject(19866, 1522.8481, -1602.3485, 10.6110, 90.0000, 0.0000, 90.0000); //MIFenceBlocks1
  2713. SetObjectMaterial(g_Object[95], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2714. g_Object[96] = CreateObject(19866, 1522.7480, -1602.3385, 10.6110, 90.0000, 0.0000, 90.0000); //MIFenceBlocks1
  2715. SetObjectMaterial(g_Object[96], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2716. g_Object[97] = CreateObject(19866, 1514.7368, -1597.4189, 10.6110, 90.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2717. SetObjectMaterial(g_Object[97], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2718. g_Object[98] = CreateObject(19866, 1514.7364, -1598.1689, 10.6110, 90.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2719. SetObjectMaterial(g_Object[98], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2720. g_Object[99] = CreateObject(19866, 1509.6267, -1598.1689, 10.6110, 90.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2721. SetObjectMaterial(g_Object[99], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2722. g_Object[100] = CreateObject(19866, 1514.7458, -1598.3591, 10.6007, 90.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2723. SetObjectMaterial(g_Object[100], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2724. g_Object[101] = CreateObject(19866, 1509.6258, -1598.3591, 10.6007, 90.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2725. SetObjectMaterial(g_Object[101], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2726. g_Object[102] = CreateObject(970, 1507.6363, -1599.0885, 12.5403, 0.0000, 0.0000, 0.0000); //fencesmallb
  2727. g_Object[103] = CreateObject(970, 1503.5561, -1599.0885, 12.5403, 0.0000, 0.0000, 0.0000); //fencesmallb
  2728. g_Object[104] = CreateObject(970, 1501.4957, -1601.1595, 12.5403, 0.0000, 0.0000, 90.0000); //fencesmallb
  2729. g_Object[105] = CreateObject(970, 1501.4957, -1605.2895, 12.5403, 0.0000, 0.0000, 90.0000); //fencesmallb
  2730. g_Object[106] = CreateObject(970, 1501.4957, -1609.4199, 12.5403, 0.0000, 0.0000, 90.0000); //fencesmallb
  2731. g_Object[107] = CreateObject(970, 1501.4957, -1613.5405, 12.5403, 0.0000, 0.0000, 90.0000); //fencesmallb
  2732. g_Object[108] = CreateObject(970, 1501.4957, -1618.1313, 12.5403, 0.0000, 0.0000, 90.0000); //fencesmallb
  2733. g_Object[109] = CreateObject(970, 1501.4957, -1615.8508, 12.5403, 0.0000, 0.0000, 90.0000); //fencesmallb
  2734. g_Object[110] = CreateObject(970, 1503.5759, -1620.2209, 12.5403, 0.0000, 0.0000, 0.0000); //fencesmallb
  2735. g_Object[111] = CreateObject(970, 1507.7358, -1620.2209, 12.5403, 0.0000, 0.0000, 0.0000); //fencesmallb
  2736. g_Object[112] = CreateObject(970, 1511.8857, -1620.2209, 12.5403, 0.0000, 0.0000, 0.0000); //fencesmallb
  2737. g_Object[113] = CreateObject(970, 1516.0456, -1620.2209, 12.5403, 0.0000, 0.0000, 0.0000); //fencesmallb
  2738. g_Object[114] = CreateObject(970, 1520.1866, -1620.2209, 12.5403, 0.0000, 0.0000, 0.0000); //fencesmallb
  2739. g_Object[115] = CreateObject(970, 1520.6671, -1620.2209, 12.5403, 0.0000, 0.0000, 0.0000); //fencesmallb
  2740. g_Object[116] = CreateObject(970, 1522.7468, -1618.1402, 12.5403, 0.0000, 0.0000, 90.0000); //fencesmallb
  2741. g_Object[117] = CreateObject(970, 1522.7468, -1613.9798, 12.5403, 0.0000, 0.0000, 90.0000); //fencesmallb
  2742. g_Object[118] = CreateObject(970, 1522.7468, -1609.8492, 12.5403, 0.0000, 0.0000, 90.0000); //fencesmallb
  2743. g_Object[119] = CreateObject(970, 1522.7468, -1605.6982, 12.5403, 0.0000, 0.0000, 90.0000); //fencesmallb
  2744. g_Object[120] = CreateObject(970, 1522.7768, -1604.4576, 12.5403, 0.0000, 0.0000, 90.0000); //fencesmallb
  2745. g_Object[121] = CreateObject(970, 1517.4466, -1599.0881, 12.5403, 0.0000, 0.0000, 0.0000); //fencesmallb
  2746. g_Object[122] = CreateObject(970, 1516.8658, -1599.0881, 12.5403, 0.0000, 0.0000, 0.0000); //fencesmallb
  2747. g_Object[123] = CreateObject(1215, 1524.3879, -1601.8857, 12.6499, 0.0000, 0.0000, 0.0000); //bollardlight
  2748. SetObjectMaterial(g_Object[123], 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  2749. g_Object[124] = CreateObject(1215, 1524.2176, -1600.7246, 12.6499, 0.0000, 0.0000, 0.0000); //bollardlight
  2750. SetObjectMaterial(g_Object[124], 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  2751. g_Object[125] = CreateObject(1215, 1523.5672, -1599.6241, 12.6499, 0.0000, 0.0000, 0.0000); //bollardlight
  2752. SetObjectMaterial(g_Object[125], 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  2753. g_Object[126] = CreateObject(1215, 1522.7873, -1598.6540, 12.6499, 0.0000, 0.0000, 0.0000); //bollardlight
  2754. SetObjectMaterial(g_Object[126], 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  2755. g_Object[127] = CreateObject(1215, 1521.6767, -1597.8033, 12.6499, 0.0000, 0.0000, 0.0000); //bollardlight
  2756. SetObjectMaterial(g_Object[127], 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  2757. g_Object[128] = CreateObject(1215, 1520.3564, -1597.5030, 12.6499, 0.0000, 0.0000, 0.0000); //bollardlight
  2758. SetObjectMaterial(g_Object[128], 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  2759. g_Object[129] = CreateObject(1215, 1514.4759, -1597.4632, 12.6499, 0.0000, 0.0000, 0.0000); //bollardlight
  2760. SetObjectMaterial(g_Object[129], 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  2761. g_Object[130] = CreateObject(1215, 1509.8647, -1597.4632, 12.6499, 0.0000, 0.0000, 0.0000); //bollardlight
  2762. SetObjectMaterial(g_Object[130], 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  2763. g_Object[131] = CreateObject(19357, 1509.6280, -1600.7010, 10.6244, 0.0000, 0.0000, 0.0000); //wall005
  2764. SetObjectMaterial(g_Object[131], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2765. g_Object[132] = CreateObject(19357, 1521.1677, -1602.3315, 10.6344, 0.0000, 0.0000, 90.0000); //wall005
  2766. SetObjectMaterial(g_Object[132], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2767. g_Object[133] = CreateObject(19357, 1514.7485, -1600.7010, 10.6244, 0.0000, 0.0000, 0.0000); //wall005
  2768. SetObjectMaterial(g_Object[133], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2769. g_Object[134] = CreateObject(19357, 1519.5489, -1600.8111, 10.6344, 0.0000, 0.0000, 0.0000); //wall005
  2770. SetObjectMaterial(g_Object[134], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2771. g_Object[135] = CreateObject(19357, 1519.5489, -1600.6717, 10.6244, 0.0000, 0.0000, 0.0000); //wall005
  2772. SetObjectMaterial(g_Object[135], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2773. g_Object[136] = CreateObject(19357, 1503.1191, -1607.8210, 10.6244, 0.0000, 0.0000, 90.0000); //wall005
  2774. SetObjectMaterial(g_Object[136], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2775. g_Object[137] = CreateObject(19357, 1506.8210, -1603.1998, 10.6244, 0.0000, 0.0000, 0.0000); //wall005
  2776. SetObjectMaterial(g_Object[137], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2777. g_Object[138] = CreateObject(19357, 1503.1090, -1604.7120, 10.6244, 0.0000, 0.0000, 90.0000); //wall005
  2778. SetObjectMaterial(g_Object[138], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2779. g_Object[139] = CreateObject(19357, 1503.1191, -1611.4825, 10.6244, 0.0000, 0.0000, 90.0000); //wall005
  2780. SetObjectMaterial(g_Object[139], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2781. g_Object[140] = CreateObject(19357, 1521.8868, -1618.5821, 11.7840, 0.0000, 38.0998, 146.3000); //wall005
  2782. SetObjectMaterial(g_Object[140], 0, 6340, "rodeo05_law2", "citywall6", 0xFFFFFFFF);
  2783. g_Object[141] = CreateObject(19357, 1503.1191, -1614.5902, 10.6244, 0.0000, 0.0000, 90.0000); //wall005
  2784. SetObjectMaterial(g_Object[141], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2785. g_Object[142] = CreateObject(19357, 1506.7508, -1618.6234, 10.6244, 0.0000, 0.0000, 0.0000); //wall005
  2786. SetObjectMaterial(g_Object[142], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2787. g_Object[143] = CreateObject(19357, 1518.5771, -1614.5909, 10.6443, 0.0000, 0.0000, 90.0000); //wall005
  2788. SetObjectMaterial(g_Object[143], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2789. g_Object[144] = CreateObject(19357, 1513.6595, -1618.6230, 10.6244, 0.0000, 0.0000, 0.0000); //wall005
  2790. SetObjectMaterial(g_Object[144], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2791. g_Object[145] = CreateObject(19357, 1510.0998, -1618.6230, 10.6244, 0.0000, 0.0000, 0.0000); //wall005
  2792. SetObjectMaterial(g_Object[145], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2793. g_Object[146] = CreateObject(19357, 1521.0017, -1617.9801, 13.0036, 0.0000, 0.0000, 146.3000); //wall005
  2794. SetObjectMaterial(g_Object[146], 0, 18031, "cj_exp", "mp_cloth_wall", 0xFFFFFFFF);
  2795. g_Object[147] = CreateObject(19357, 1517.0583, -1618.6230, 10.6244, 0.0000, 0.0000, 0.0000); //wall005
  2796. SetObjectMaterial(g_Object[147], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2797. g_Object[148] = CreateObject(19357, 1521.1402, -1614.5919, 10.6244, 0.0000, 0.0000, 90.0000); //wall005
  2798. SetObjectMaterial(g_Object[148], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2799. g_Object[149] = CreateObject(19357, 1521.1507, -1610.7624, 10.6244, 0.0000, 0.0000, 90.0000); //wall005
  2800. SetObjectMaterial(g_Object[149], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2801. g_Object[150] = CreateObject(19357, 1521.1507, -1606.2718, 10.6244, 0.0000, 0.0000, 90.0000); //wall005
  2802. SetObjectMaterial(g_Object[150], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2803. g_Object[151] = CreateObject(19433, 1512.1894, -1598.1151, 10.6279, 0.0000, 0.0000, 0.0000); //wall073
  2804. SetObjectMaterial(g_Object[151], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2805. g_Object[152] = CreateObject(19433, 1512.1894, -1600.7856, 10.6279, 0.0000, 0.0000, 0.0000); //wall073
  2806. SetObjectMaterial(g_Object[152], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2807. g_Object[153] = CreateObject(19433, 1512.1894, -1603.2065, 10.6279, 0.0000, 0.0000, 0.0000); //wall073
  2808. SetObjectMaterial(g_Object[153], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  2809. g_Object[154] = CreateObject(19429, 1510.8332, -1596.7678, 12.2873, 0.0000, 90.0000, -90.0000); //wall069
  2810. SetObjectMaterialText(g_Object[154], "Parking", 0, 90, "Arial", 30, 1, 0xFFFFFFFF, 0x0, 0);
  2811. g_Object[155] = CreateObject(19429, 1513.1240, -1596.7678, 12.2873, 0.0000, 90.0000, -90.0000); //wall069
  2812. SetObjectMaterialText(g_Object[155], "Parking", 0, 90, "Arial", 30, 1, 0xFFFFFFFF, 0x0, 0);
  2813. g_Object[156] = CreateObject(738, 1500.6472, -1598.3105, 12.3906, 0.0000, 0.0000, 0.0000); //aw_streettree2
  2814. SetObjectMaterial(g_Object[156], 2, 14415, "carter_block_2", "mp_gs_woodpanel1", 0xFFFFFFFF);
  2815. g_Object[157] = CreateObject(738, 1508.6079, -1598.3105, 12.3906, 0.0000, 0.0000, 0.0000); //aw_streettree2
  2816. SetObjectMaterial(g_Object[157], 2, 14415, "carter_block_2", "mp_gs_woodpanel1", 0xFFFFFFFF);
  2817. g_Object[158] = CreateObject(738, 1500.6472, -1605.8309, 12.3906, 0.0000, 0.0000, 0.0000); //aw_streettree2
  2818. SetObjectMaterial(g_Object[158], 2, 14415, "carter_block_2", "mp_gs_woodpanel1", 0xFFFFFFFF);
  2819. g_Object[159] = CreateObject(738, 1500.6472, -1613.8612, 12.3906, 0.0000, 0.0000, 0.0000); //aw_streettree2
  2820. SetObjectMaterial(g_Object[159], 2, 14415, "carter_block_2", "mp_gs_woodpanel1", 0xFFFFFFFF);
  2821. g_Object[160] = CreateObject(738, 1500.7773, -1621.0118, 12.3906, 0.0000, 0.0000, 0.0000); //aw_streettree2
  2822. SetObjectMaterial(g_Object[160], 2, 14415, "carter_block_2", "mp_gs_woodpanel1", 0xFFFFFFFF);
  2823. g_Object[161] = CreateObject(738, 1509.0782, -1621.0118, 12.3906, 0.0000, 0.0000, 0.0000); //aw_streettree2
  2824. SetObjectMaterial(g_Object[161], 2, 14415, "carter_block_2", "mp_gs_woodpanel1", 0xFFFFFFFF);
  2825. g_Object[162] = CreateObject(738, 1516.2082, -1621.0118, 12.3906, 0.0000, 0.0000, 0.0000); //aw_streettree2
  2826. SetObjectMaterial(g_Object[162], 2, 14415, "carter_block_2", "mp_gs_woodpanel1", 0xFFFFFFFF);
  2827. g_Object[163] = CreateObject(738, 1523.6285, -1621.0118, 12.3906, 0.0000, 0.0000, 0.0000); //aw_streettree2
  2828. SetObjectMaterial(g_Object[163], 2, 14415, "carter_block_2", "mp_gs_woodpanel1", 0xFFFFFFFF);
  2829. g_Object[164] = CreateObject(738, 1523.6285, -1613.7915, 12.3906, 0.0000, 0.0000, 0.0000); //aw_streettree2
  2830. SetObjectMaterial(g_Object[164], 2, 14415, "carter_block_2", "mp_gs_woodpanel1", 0xFFFFFFFF);
  2831. g_Object[165] = CreateObject(738, 1523.6285, -1605.7805, 12.3906, 0.0000, 0.0000, 0.0000); //aw_streettree2
  2832. SetObjectMaterial(g_Object[165], 2, 14415, "carter_block_2", "mp_gs_woodpanel1", 0xFFFFFFFF);
  2833. g_Object[166] = CreateObject(2895, 1523.6113, -1609.7679, 12.5396, 0.0000, 0.0000, 43.4000); //fun_flower_law
  2834. g_Object[167] = CreateObject(2895, 1523.5891, -1607.5593, 12.5396, 0.0000, 0.0000, -17.5998); //fun_flower_law
  2835. g_Object[168] = CreateObject(2895, 1523.6374, -1605.2246, 12.5396, 0.0000, 0.0000, 31.2000); //fun_flower_law
  2836. g_Object[169] = CreateObject(2895, 1523.4364, -1603.5224, 12.5396, 0.0000, 0.0000, -40.8997); //fun_flower_law
  2837. g_Object[170] = CreateObject(2895, 1523.4875, -1611.8491, 12.5396, 0.0000, 0.0000, -40.8997); //fun_flower_law
  2838. g_Object[171] = CreateObject(2895, 1523.5677, -1615.2396, 12.5396, 0.0000, 0.0000, -115.1996); //fun_flower_law
  2839. g_Object[172] = CreateObject(2895, 1523.5312, -1617.2895, 12.5396, 0.0000, 0.0000, -147.8999); //fun_flower_law
  2840. g_Object[173] = CreateObject(2895, 1523.5377, -1620.4615, 12.5396, 0.0000, 0.0000, 165.6000); //fun_flower_law
  2841. g_Object[174] = CreateObject(2895, 1522.3824, -1620.9807, 12.5396, 0.0000, 0.0000, 56.0998); //fun_flower_law
  2842. g_Object[175] = CreateObject(2895, 1520.2724, -1620.9481, 12.5396, 0.0000, 0.0000, -70.4000); //fun_flower_law
  2843. g_Object[176] = CreateObject(2895, 1517.7181, -1620.9874, 12.5396, 0.0000, 0.0000, -118.0000); //fun_flower_law
  2844. g_Object[177] = CreateObject(2895, 1514.2904, -1620.8750, 12.5396, 0.0000, 0.0000, 136.7998); //fun_flower_law
  2845. g_Object[178] = CreateObject(2895, 1511.7650, -1620.8907, 12.5396, 0.0000, 0.0000, -156.3999); //fun_flower_law
  2846. g_Object[179] = CreateObject(2895, 1507.7873, -1620.9846, 12.5396, 0.0000, 0.0000, 125.3999); //fun_flower_law
  2847. g_Object[180] = CreateObject(2895, 1504.9187, -1620.9868, 12.5396, 0.0000, 0.0000, 49.7999); //fun_flower_law
  2848. g_Object[181] = CreateObject(2895, 1501.8774, -1620.9437, 12.5396, 0.0000, 0.0000, 103.0998); //fun_flower_law
  2849. g_Object[182] = CreateObject(2895, 1500.6529, -1619.5653, 12.5396, 0.0000, 0.0000, 103.0998); //fun_flower_law
  2850. g_Object[183] = CreateObject(2895, 1500.7163, -1617.3221, 12.5396, 0.0000, 0.0000, 143.1999); //fun_flower_law
  2851. g_Object[184] = CreateObject(2895, 1500.7767, -1614.4704, 12.5396, 0.0000, 0.0000, 110.6996); //fun_flower_law
  2852. g_Object[185] = CreateObject(2895, 1500.7375, -1611.8767, 12.5396, 0.0000, 0.0000, 110.6996); //fun_flower_law
  2853. g_Object[186] = CreateObject(2895, 1500.7462, -1609.6926, 12.5396, 0.0000, 0.0000, 152.5997); //fun_flower_law
  2854. g_Object[187] = CreateObject(2895, 1500.8111, -1606.7645, 12.5396, 0.0000, 0.0000, -143.4998); //fun_flower_law
  2855. g_Object[188] = CreateObject(2895, 1500.6804, -1603.2915, 12.5396, 0.0000, 0.0000, 171.6999); //fun_flower_law
  2856. g_Object[189] = CreateObject(2895, 1500.9233, -1600.1745, 12.5396, 0.0000, 0.0000, -120.9000); //fun_flower_law
  2857. g_Object[190] = CreateObject(2895, 1502.0788, -1598.2436, 12.5396, 0.0000, 0.0000, -55.4000); //fun_flower_law
  2858. g_Object[191] = CreateObject(2895, 1505.4499, -1598.2502, 12.5396, 0.0000, 0.0000, -113.0998); //fun_flower_law
  2859. g_Object[192] = CreateObject(2895, 1515.4339, -1598.2910, 12.5396, 0.0000, 0.0000, -113.0998); //fun_flower_law
  2860. g_Object[193] = CreateObject(2895, 1516.9084, -1598.4526, 12.5396, 0.0000, 0.0000, -155.1999); //fun_flower_law
  2861. g_Object[194] = CreateObject(2895, 1518.4300, -1598.1461, 12.5396, 0.0000, 0.0000, -117.6996); //fun_flower_law
  2862. g_Object[195] = CreateObject(19866, 1491.8248, -1630.3618, 12.3610, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  2863. SetObjectMaterial(g_Object[195], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2864. g_Object[196] = CreateObject(19866, 1489.4238, -1627.7613, 12.3610, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2865. SetObjectMaterial(g_Object[196], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2866. g_Object[197] = CreateObject(19866, 1489.4238, -1622.7712, 12.3610, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2867. SetObjectMaterial(g_Object[197], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2868. g_Object[198] = CreateObject(19866, 1489.4238, -1617.7806, 12.3610, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2869. SetObjectMaterial(g_Object[198], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2870. g_Object[199] = CreateObject(19866, 1489.4238, -1612.7794, 12.3610, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2871. SetObjectMaterial(g_Object[199], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2872. g_Object[200] = CreateObject(19866, 1489.4238, -1607.7873, 12.3610, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2873. SetObjectMaterial(g_Object[200], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2874. g_Object[201] = CreateObject(19866, 1489.4238, -1602.8160, 12.3610, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2875. SetObjectMaterial(g_Object[201], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2876. g_Object[202] = CreateObject(19866, 1496.8253, -1630.3618, 12.3610, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  2877. SetObjectMaterial(g_Object[202], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2878. g_Object[203] = CreateObject(19866, 1501.8258, -1630.3618, 12.3610, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  2879. SetObjectMaterial(g_Object[203], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2880. g_Object[204] = CreateObject(19866, 1506.8166, -1630.3618, 12.3610, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  2881. SetObjectMaterial(g_Object[204], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2882. g_Object[205] = CreateObject(19866, 1511.8170, -1630.3618, 12.3610, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  2883. SetObjectMaterial(g_Object[205], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2884. g_Object[206] = CreateObject(19866, 1516.8083, -1630.3618, 12.3610, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  2885. SetObjectMaterial(g_Object[206], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2886. g_Object[207] = CreateObject(19866, 1521.7888, -1630.3618, 12.3610, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  2887. SetObjectMaterial(g_Object[207], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2888. g_Object[208] = CreateObject(19866, 1522.0688, -1630.3518, 12.3507, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  2889. SetObjectMaterial(g_Object[208], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2890. g_Object[209] = CreateObject(19866, 1463.2452, -1599.8197, 12.3610, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2891. SetObjectMaterial(g_Object[209], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2892. g_Object[210] = CreateObject(19866, 1489.4138, -1599.8072, 12.3507, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2893. SetObjectMaterial(g_Object[210], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2894. g_Object[211] = CreateObject(19866, 1463.2452, -1604.8099, 12.3610, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2895. SetObjectMaterial(g_Object[211], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2896. g_Object[212] = CreateObject(10368, 1487.4344, -1669.2956, 31.3547, 0.0000, 0.0000, 90.0000); //cathedral_SFS
  2897. SetObjectMaterial(g_Object[212], 0, 3967, "cj_airprt", "bigbrick", 0xFFFFFFFF);
  2898. SetObjectMaterial(g_Object[212], 1, 3967, "cj_airprt", "bigbrick", 0xFFFFFFFF);
  2899. SetObjectMaterial(g_Object[212], 6, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  2900. SetObjectMaterial(g_Object[212], 8, 17049, "cuntwf", "sw_walltile", 0xFFFFFFFF);
  2901. g_Object[213] = CreateObject(19866, 1463.2452, -1609.8104, 12.3610, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2902. SetObjectMaterial(g_Object[213], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2903. g_Object[214] = CreateObject(19866, 1463.2452, -1614.7928, 12.3610, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2904. SetObjectMaterial(g_Object[214], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2905. g_Object[215] = CreateObject(19866, 1463.2452, -1619.7845, 12.3610, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2906. SetObjectMaterial(g_Object[215], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2907. g_Object[216] = CreateObject(19866, 1463.2452, -1624.7854, 12.3610, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2908. SetObjectMaterial(g_Object[216], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2909. g_Object[217] = CreateObject(19866, 1463.2353, -1627.7364, 12.3507, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  2910. SetObjectMaterial(g_Object[217], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2911. g_Object[218] = CreateObject(19866, 1460.8447, -1630.3254, 12.3507, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  2912. SetObjectMaterial(g_Object[218], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2913. g_Object[219] = CreateObject(19866, 1455.8531, -1630.3254, 12.3507, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  2914. SetObjectMaterial(g_Object[219], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2915. g_Object[220] = CreateObject(19866, 1450.8719, -1630.3254, 12.3507, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  2916. SetObjectMaterial(g_Object[220], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2917. g_Object[221] = CreateObject(19866, 1445.8819, -1630.3254, 12.3507, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  2918. SetObjectMaterial(g_Object[221], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2919. g_Object[222] = CreateObject(19866, 1440.8902, -1630.3254, 12.3507, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  2920. SetObjectMaterial(g_Object[222], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2921. g_Object[223] = CreateObject(19866, 1437.0594, -1630.3155, 12.3409, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  2922. SetObjectMaterial(g_Object[223], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  2923. g_Object[224] = CreateObject(970, 1434.5277, -1632.5047, 12.5920, 0.0000, 0.0000, 90.0000); //fencesmallb
  2924. g_Object[225] = CreateObject(970, 1434.5277, -1636.6549, 12.5920, 0.0000, 0.0000, 90.0000); //fencesmallb
  2925. g_Object[226] = CreateObject(970, 1434.5277, -1640.7950, 12.5920, 0.0000, 0.0000, 90.0000); //fencesmallb
  2926. g_Object[227] = CreateObject(970, 1434.5277, -1644.9156, 12.5920, 0.0000, 0.0000, 90.0000); //fencesmallb
  2927. g_Object[228] = CreateObject(18766, 1443.3197, -1614.0766, 12.6288, 90.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  2928. SetObjectMaterial(g_Object[228], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  2929. g_Object[229] = CreateObject(18766, 1453.3105, -1609.1070, 12.6288, 90.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  2930. SetObjectMaterial(g_Object[229], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  2931. g_Object[230] = CreateObject(18766, 1443.3193, -1609.1070, 12.6288, 90.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  2932. SetObjectMaterial(g_Object[230], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  2933. g_Object[231] = CreateObject(18766, 1453.3111, -1619.0465, 12.6288, 90.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  2934. SetObjectMaterial(g_Object[231], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  2935. g_Object[232] = CreateObject(18766, 1441.1330, -1611.3656, 13.1189, 0.0000, 90.0000, 90.0000); //Concrete10mx1mx5m
  2936. SetObjectMaterial(g_Object[232], 0, 10056, "bigoldbuild_sfe", "lanky4_sfe", 0xFFFFFFFF);
  2937. g_Object[233] = CreateObject(18766, 1443.3197, -1619.0465, 12.6288, 90.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  2938. SetObjectMaterial(g_Object[233], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  2939. g_Object[234] = CreateObject(18766, 1453.3089, -1604.1153, 12.6288, 90.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  2940. SetObjectMaterial(g_Object[234], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  2941. g_Object[235] = CreateObject(18766, 1453.3105, -1614.0766, 12.6288, 90.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  2942. SetObjectMaterial(g_Object[235], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  2943. g_Object[236] = CreateObject(18766, 1457.7922, -1611.3656, 13.1189, 0.0000, 90.0000, 90.0000); //Concrete10mx1mx5m
  2944. SetObjectMaterial(g_Object[236], 0, 10056, "bigoldbuild_sfe", "lanky4_sfe", 0xFFFFFFFF);
  2945. g_Object[237] = CreateObject(19325, 1457.7445, -1608.8819, 15.1498, 0.0000, 0.0000, 0.0000); //lsmall_window01
  2946. g_Object[238] = CreateObject(19325, 1457.7445, -1613.9222, 15.1498, 0.0000, 0.0000, 0.0000); //lsmall_window01
  2947. g_Object[239] = CreateObject(19325, 1454.4250, -1605.5625, 15.1498, 0.0000, 0.0000, 90.0000); //lsmall_window01
  2948. g_Object[240] = CreateObject(19325, 1454.4250, -1617.2441, 15.1498, 0.0000, 0.0000, 90.0000); //lsmall_window01
  2949. g_Object[241] = CreateObject(18766, 1453.3094, -1606.3679, 17.6389, 90.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  2950. SetObjectMaterial(g_Object[241], 0, 10765, "airportgnd_sfse", "ws_whiteplaster_top", 0xFFFFFFFF);
  2951. g_Object[242] = CreateObject(18766, 1453.3094, -1601.3879, 17.6389, 90.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  2952. SetObjectMaterial(g_Object[242], 0, 10765, "airportgnd_sfse", "ws_whiteplaster_top", 0xFFFFFFFF);
  2953. g_Object[243] = CreateObject(18766, 1443.3088, -1601.3879, 17.6389, 90.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  2954. SetObjectMaterial(g_Object[243], 0, 10765, "airportgnd_sfse", "ws_whiteplaster_top", 0xFFFFFFFF);
  2955. g_Object[244] = CreateObject(18766, 1443.3088, -1606.3592, 17.6389, 90.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  2956. SetObjectMaterial(g_Object[244], 0, 10765, "airportgnd_sfse", "ws_whiteplaster_top", 0xFFFFFFFF);
  2957. g_Object[245] = CreateObject(18766, 1443.3088, -1611.3597, 17.6389, 90.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  2958. SetObjectMaterial(g_Object[245], 0, 10765, "airportgnd_sfse", "ws_whiteplaster_top", 0xFFFFFFFF);
  2959. g_Object[246] = CreateObject(18766, 1453.3000, -1611.3597, 17.6389, 90.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  2960. SetObjectMaterial(g_Object[246], 0, 10765, "airportgnd_sfse", "ws_whiteplaster_top", 0xFFFFFFFF);
  2961. g_Object[247] = CreateObject(18766, 1453.3000, -1616.3503, 17.6389, 90.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  2962. SetObjectMaterial(g_Object[247], 0, 10765, "airportgnd_sfse", "ws_whiteplaster_top", 0xFFFFFFFF);
  2963. g_Object[248] = CreateObject(18766, 1443.3105, -1616.3503, 17.6389, 90.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  2964. SetObjectMaterial(g_Object[248], 0, 10765, "airportgnd_sfse", "ws_whiteplaster_top", 0xFFFFFFFF);
  2965. g_Object[249] = CreateObject(18766, 1443.3105, -1620.7408, 16.4220, 121.0998, 0.0000, 0.0000); //Concrete10mx1mx5m
  2966. SetObjectMaterial(g_Object[249], 0, 10765, "airportgnd_sfse", "ws_whiteplaster_top", 0xFFFFFFFF);
  2967. g_Object[250] = CreateObject(18766, 1453.2921, -1620.7408, 16.4220, 121.0998, 0.0000, 0.0000); //Concrete10mx1mx5m
  2968. SetObjectMaterial(g_Object[250], 0, 10765, "airportgnd_sfse", "ws_whiteplaster_top", 0xFFFFFFFF);
  2969. g_Object[251] = CreateObject(18766, 1453.2921, -1625.0041, 13.8493, 121.0998, 0.0000, 0.0000); //Concrete10mx1mx5m
  2970. SetObjectMaterial(g_Object[251], 0, 10765, "airportgnd_sfse", "ws_whiteplaster_top", 0xFFFFFFFF);
  2971. g_Object[252] = CreateObject(18766, 1443.2922, -1625.0041, 13.8493, 121.0998, 0.0000, 0.0000); //Concrete10mx1mx5m
  2972. SetObjectMaterial(g_Object[252], 0, 10765, "airportgnd_sfse", "ws_whiteplaster_top", 0xFFFFFFFF);
  2973. g_Object[253] = CreateObject(18766, 1443.2922, -1629.2689, 11.2774, 121.0998, 0.0000, 0.0000); //Concrete10mx1mx5m
  2974. SetObjectMaterial(g_Object[253], 0, 10765, "airportgnd_sfse", "ws_whiteplaster_top", 0xFFFFFFFF);
  2975. g_Object[254] = CreateObject(18766, 1453.2937, -1629.2689, 11.2774, 121.0998, 0.0000, 0.0000); //Concrete10mx1mx5m
  2976. SetObjectMaterial(g_Object[254], 0, 10765, "airportgnd_sfse", "ws_whiteplaster_top", 0xFFFFFFFF);
  2977. g_Object[255] = CreateObject(970, 1458.2563, -1624.5061, 12.5670, 0.0000, 0.0000, 90.0000); //fencesmallb
  2978. g_Object[256] = CreateObject(970, 1458.2563, -1620.3758, 12.5670, 0.0000, 0.0000, 90.0000); //fencesmallb
  2979. g_Object[257] = CreateObject(970, 1438.3454, -1620.3758, 12.5670, 0.0000, 0.0000, 90.0000); //fencesmallb
  2980. g_Object[258] = CreateObject(970, 1438.3454, -1624.5061, 12.5670, 0.0000, 0.0000, 90.0000); //fencesmallb
  2981. g_Object[259] = CreateObject(19373, 1440.1013, -1624.8946, 12.3168, 0.0000, 90.0000, 0.0000); //wall021
  2982. g_Object[260] = CreateObject(19373, 1443.5919, -1624.8946, 12.3168, 0.0000, 90.0000, 0.0000); //wall021
  2983. g_Object[261] = CreateObject(19373, 1447.0821, -1624.8946, 12.3168, 0.0000, 90.0000, 0.0000); //wall021
  2984. g_Object[262] = CreateObject(19373, 1450.5423, -1624.8946, 12.3168, 0.0000, 90.0000, 0.0000); //wall021
  2985. g_Object[263] = CreateObject(19373, 1454.0327, -1624.8946, 12.3168, 0.0000, 90.0000, 0.0000); //wall021
  2986. g_Object[264] = CreateObject(19373, 1456.5034, -1624.8946, 12.3065, 0.0000, 90.0000, 0.0000); //wall021
  2987. g_Object[265] = CreateObject(19373, 1456.5034, -1621.6943, 12.3065, 0.0000, 90.0000, 0.0000); //wall021
  2988. g_Object[266] = CreateObject(19373, 1454.0327, -1621.6944, 12.3168, 0.0000, 90.0000, 0.0000); //wall021
  2989. g_Object[267] = CreateObject(19373, 1450.5426, -1621.6944, 12.3168, 0.0000, 90.0000, 0.0000); //wall021
  2990. g_Object[268] = CreateObject(19373, 1447.0924, -1621.6944, 12.3168, 0.0000, 90.0000, 0.0000); //wall021
  2991. g_Object[269] = CreateObject(19373, 1443.6318, -1621.6944, 12.3168, 0.0000, 90.0000, 0.0000); //wall021
  2992. g_Object[270] = CreateObject(19373, 1440.1313, -1621.6944, 12.3168, 0.0000, 90.0000, 0.0000); //wall021
  2993. g_Object[271] = CreateObject(19355, 1456.1450, -1620.5515, 12.2187, 0.0000, 0.0000, 90.0000); //wall003
  2994. SetObjectMaterial(g_Object[271], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  2995. g_Object[272] = CreateObject(19355, 1457.6645, -1618.8601, 12.2187, 0.0000, 0.0000, 0.0000); //wall003
  2996. SetObjectMaterial(g_Object[272], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  2997. g_Object[273] = CreateObject(19355, 1452.9642, -1620.5515, 12.2187, 0.0000, 0.0000, 90.0000); //wall003
  2998. SetObjectMaterial(g_Object[273], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  2999. g_Object[274] = CreateObject(19355, 1449.7640, -1620.5515, 12.2187, 0.0000, 0.0000, 90.0000); //wall003
  3000. SetObjectMaterial(g_Object[274], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  3001. g_Object[275] = CreateObject(19355, 1446.5626, -1620.5515, 12.2187, 0.0000, 0.0000, 90.0000); //wall003
  3002. SetObjectMaterial(g_Object[275], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  3003. g_Object[276] = CreateObject(19355, 1443.3719, -1620.5515, 12.2187, 0.0000, 0.0000, 90.0000); //wall003
  3004. SetObjectMaterial(g_Object[276], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  3005. g_Object[277] = CreateObject(19388, 1449.5161, -1617.2534, 14.8627, 0.0000, 0.0000, 90.0000); //wall036
  3006. SetObjectMaterial(g_Object[277], 0, 12850, "cunte_block1", "ws_redbrickold", 0xFFFFFFFF);
  3007. g_Object[278] = CreateObject(19388, 1449.5161, -1605.5522, 14.8627, 0.0000, 0.0000, 90.0000); //wall036
  3008. SetObjectMaterial(g_Object[278], 0, 12850, "cunte_block1", "ws_redbrickold", 0xFFFFFFFF);
  3009. g_Object[279] = CreateObject(19364, 1449.5096, -1605.5703, 17.3369, 0.0000, 0.0000, 90.0000); //wall012
  3010. SetObjectMaterial(g_Object[279], 0, 12850, "cunte_block1", "ws_redbrickold", 0xFFFFFFFF);
  3011. g_Object[280] = CreateObject(19364, 1449.5096, -1617.2414, 17.3369, 0.0000, 0.0000, 90.0000); //wall012
  3012. SetObjectMaterial(g_Object[280], 0, 12850, "cunte_block1", "ws_redbrickold", 0xFFFFFFFF);
  3013. g_Object[281] = CreateObject(19325, 1444.6025, -1605.5528, 15.1997, 0.0000, 0.0000, 90.0000); //lsmall_window01
  3014. g_Object[282] = CreateObject(19325, 1444.6014, -1617.2336, 15.1997, 0.0000, 0.0000, 90.0000); //lsmall_window01
  3015. g_Object[283] = CreateObject(19325, 1441.2904, -1608.8745, 15.1997, 0.0000, 0.0000, 0.0000); //lsmall_window01
  3016. g_Object[284] = CreateObject(19325, 1441.2904, -1613.9161, 15.1997, 0.0000, 0.0000, 0.0000); //lsmall_window01
  3017. g_Object[285] = CreateObject(18766, 1443.3193, -1604.1153, 12.6288, 90.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  3018. SetObjectMaterial(g_Object[285], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  3019. g_Object[286] = CreateObject(18766, 1448.6489, -1613.6280, 18.5988, 90.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  3020. SetObjectMaterial(g_Object[286], 0, 10056, "bigoldbuild_sfe", "lanky4_sfe", 0xFFFFFFFF);
  3021. g_Object[287] = CreateObject(18766, 1448.6489, -1604.6379, 18.5988, 90.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  3022. SetObjectMaterial(g_Object[287], 0, 10056, "bigoldbuild_sfe", "lanky4_sfe", 0xFFFFFFFF);
  3023. g_Object[288] = CreateObject(19355, 1441.3812, -1618.8409, 12.2187, 0.0000, 0.0000, 0.0000); //wall003
  3024. SetObjectMaterial(g_Object[288], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  3025. g_Object[289] = CreateObject(19355, 1442.9022, -1620.5516, 12.2187, 0.0000, 0.0000, 90.0000); //wall003
  3026. SetObjectMaterial(g_Object[289], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  3027. g_Object[290] = CreateObject(19355, 1441.3712, -1603.9503, 12.2089, 0.0000, 0.0000, 0.0000); //wall003
  3028. SetObjectMaterial(g_Object[290], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  3029. g_Object[291] = CreateObject(19355, 1457.6518, -1603.9503, 12.2089, 0.0000, 0.0000, 0.0000); //wall003
  3030. SetObjectMaterial(g_Object[291], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  3031. g_Object[292] = CreateObject(19355, 1456.1313, -1602.2590, 12.2089, 0.0000, 0.0000, 90.0000); //wall003
  3032. SetObjectMaterial(g_Object[292], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  3033. g_Object[293] = CreateObject(19355, 1452.9211, -1602.2590, 12.2089, 0.0000, 0.0000, 90.0000); //wall003
  3034. SetObjectMaterial(g_Object[293], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  3035. g_Object[294] = CreateObject(19355, 1442.8912, -1602.2590, 12.2089, 0.0000, 0.0000, 90.0000); //wall003
  3036. SetObjectMaterial(g_Object[294], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  3037. g_Object[295] = CreateObject(19355, 1446.0924, -1602.2590, 12.2089, 0.0000, 0.0000, 90.0000); //wall003
  3038. SetObjectMaterial(g_Object[295], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  3039. g_Object[296] = CreateObject(19426, 1447.6861, -1602.9713, 12.2075, 0.0000, 0.0000, 0.0000); //wall066
  3040. SetObjectMaterial(g_Object[296], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  3041. g_Object[297] = CreateObject(19426, 1451.2375, -1602.9713, 12.2075, 0.0000, 0.0000, 0.0000); //wall066
  3042. SetObjectMaterial(g_Object[297], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  3043. g_Object[298] = CreateObject(19426, 1450.3116, -1601.8905, 12.8253, 0.0000, 90.0000, 90.0000); //wall066
  3044. SetObjectMaterial(g_Object[298], 0, 3850, "carshowglass_sfsx", "ws_glass_balustrade_better", 0xFFFFFFFF);
  3045. g_Object[299] = CreateObject(19426, 1449.4012, -1601.8905, 13.0353, 0.0000, 90.0000, 90.0000); //wall066
  3046. SetObjectMaterial(g_Object[299], 0, 3850, "carshowglass_sfsx", "ws_glass_balustrade_better", 0xFFFFFFFF);
  3047. g_Object[300] = CreateObject(19426, 1448.6816, -1601.8905, 12.8253, 0.0000, 90.0000, 90.0000); //wall066
  3048. SetObjectMaterial(g_Object[300], 0, 3850, "carshowglass_sfsx", "ws_glass_balustrade_better", 0xFFFFFFFF);
  3049. g_Object[301] = CreateObject(19426, 1451.0318, -1601.8905, 12.6253, 0.0000, 90.0000, 90.0000); //wall066
  3050. SetObjectMaterial(g_Object[301], 0, 3850, "carshowglass_sfsx", "ws_glass_balustrade_better", 0xFFFFFFFF);
  3051. g_Object[302] = CreateObject(19426, 1449.4106, -1601.8905, 12.6253, 0.0000, 90.0000, 90.0000); //wall066
  3052. SetObjectMaterial(g_Object[302], 0, 3850, "carshowglass_sfsx", "ws_glass_balustrade_better", 0xFFFFFFFF);
  3053. g_Object[303] = CreateObject(19426, 1447.7906, -1601.8905, 12.6253, 0.0000, 90.0000, 90.0000); //wall066
  3054. SetObjectMaterial(g_Object[303], 0, 3850, "carshowglass_sfsx", "ws_glass_balustrade_better", 0xFFFFFFFF);
  3055. g_Object[304] = CreateObject(19426, 1451.7419, -1601.8905, 12.4052, 0.0000, 90.0000, 90.0000); //wall066
  3056. SetObjectMaterial(g_Object[304], 0, 3850, "carshowglass_sfsx", "ws_glass_balustrade_better", 0xFFFFFFFF);
  3057. g_Object[305] = CreateObject(19426, 1450.1114, -1601.8905, 12.4052, 0.0000, 90.0000, 90.0000); //wall066
  3058. SetObjectMaterial(g_Object[305], 0, 3850, "carshowglass_sfsx", "ws_glass_balustrade_better", 0xFFFFFFFF);
  3059. g_Object[306] = CreateObject(19426, 1448.4807, -1601.8905, 12.4052, 0.0000, 90.0000, 90.0000); //wall066
  3060. SetObjectMaterial(g_Object[306], 0, 3850, "carshowglass_sfsx", "ws_glass_balustrade_better", 0xFFFFFFFF);
  3061. g_Object[307] = CreateObject(19866, 1460.6643, -1597.4189, 12.3610, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  3062. SetObjectMaterial(g_Object[307], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3063. g_Object[308] = CreateObject(19866, 1455.6739, -1597.4189, 12.3610, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  3064. SetObjectMaterial(g_Object[308], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3065. g_Object[309] = CreateObject(19866, 1450.6931, -1597.4189, 12.3610, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  3066. SetObjectMaterial(g_Object[309], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3067. g_Object[310] = CreateObject(19866, 1445.6925, -1597.4189, 12.3610, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  3068. SetObjectMaterial(g_Object[310], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3069. g_Object[311] = CreateObject(19866, 1442.0434, -1597.4089, 12.3610, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  3070. SetObjectMaterial(g_Object[311], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3071. g_Object[312] = CreateObject(19866, 1434.6628, -1604.7795, 12.3610, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  3072. SetObjectMaterial(g_Object[312], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3073. g_Object[313] = CreateObject(19866, 1434.6628, -1609.7701, 12.3610, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  3074. SetObjectMaterial(g_Object[313], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3075. g_Object[314] = CreateObject(19866, 1434.6628, -1614.7706, 12.3610, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  3076. SetObjectMaterial(g_Object[314], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3077. g_Object[315] = CreateObject(19866, 1434.6628, -1619.7508, 12.3610, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  3078. SetObjectMaterial(g_Object[315], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3079. g_Object[316] = CreateObject(19866, 1434.6628, -1624.7114, 12.3610, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  3080. SetObjectMaterial(g_Object[316], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3081. g_Object[317] = CreateObject(19866, 1434.6528, -1627.9205, 12.3409, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  3082. SetObjectMaterial(g_Object[317], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3083. g_Object[318] = CreateObject(1215, 1434.6573, -1602.0753, 12.6499, 0.0000, 0.0000, 0.0000); //bollardlight
  3084. SetObjectMaterial(g_Object[318], 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  3085. g_Object[319] = CreateObject(1215, 1434.9775, -1600.4538, 12.6499, 0.0000, 0.0000, 0.0000); //bollardlight
  3086. SetObjectMaterial(g_Object[319], 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  3087. g_Object[320] = CreateObject(1215, 1435.8376, -1599.0538, 12.6499, 0.0000, 0.0000, 0.0000); //bollardlight
  3088. SetObjectMaterial(g_Object[320], 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  3089. g_Object[321] = CreateObject(1215, 1436.9089, -1598.1728, 12.6499, 0.0000, 0.0000, 0.0000); //bollardlight
  3090. SetObjectMaterial(g_Object[321], 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  3091. g_Object[322] = CreateObject(1215, 1438.0782, -1597.6025, 12.6499, 0.0000, 0.0000, 0.0000); //bollardlight
  3092. SetObjectMaterial(g_Object[322], 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  3093. g_Object[323] = CreateObject(1215, 1439.3597, -1597.4023, 12.6499, 0.0000, 0.0000, 0.0000); //bollardlight
  3094. SetObjectMaterial(g_Object[323], 1, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  3095. g_Object[324] = CreateObject(1547, 1447.6467, -1714.9781, 13.7700, 90.0000, 0.0000, 0.0000); //CJ_B_PISH_T
  3096. SetObjectMaterial(g_Object[324], 0, 14629, "ab_chande", "ab_goldpipe", 0xFFFFFFFF);
  3097. g_Object[325] = CreateObject(19426, 1446.8503, -1601.8905, 12.4052, 0.0000, 90.0000, 90.0000); //wall066
  3098. SetObjectMaterial(g_Object[325], 0, 3850, "carshowglass_sfsx", "ws_glass_balustrade_better", 0xFFFFFFFF);
  3099. g_Object[326] = CreateObject(19357, 1520.1931, -1617.4414, 11.6118, 0.0000, -34.0998, 146.3000); //wall005
  3100. SetObjectMaterial(g_Object[326], 0, 6340, "rodeo05_law2", "citywall6", 0xFFFFFFFF);
  3101. g_Object[327] = CreateObject(19866, 1463.1650, -1724.8021, 12.3507, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  3102. SetObjectMaterial(g_Object[327], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3103. g_Object[328] = CreateObject(19866, 1463.1650, -1719.8105, 12.3507, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  3104. SetObjectMaterial(g_Object[328], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3105. g_Object[329] = CreateObject(19866, 1463.1650, -1714.8299, 12.3507, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  3106. SetObjectMaterial(g_Object[329], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3107. g_Object[330] = CreateObject(19866, 1463.1650, -1709.8393, 12.3507, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  3108. SetObjectMaterial(g_Object[330], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3109. g_Object[331] = CreateObject(19866, 1463.1650, -1704.8487, 12.3507, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  3110. SetObjectMaterial(g_Object[331], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3111. g_Object[332] = CreateObject(19866, 1463.1750, -1700.0577, 12.3507, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  3112. SetObjectMaterial(g_Object[332], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3113. g_Object[333] = CreateObject(19866, 1460.7738, -1697.4571, 12.3507, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  3114. SetObjectMaterial(g_Object[333], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3115. g_Object[334] = CreateObject(19866, 1455.7833, -1697.4571, 12.3507, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  3116. SetObjectMaterial(g_Object[334], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3117. g_Object[335] = CreateObject(19866, 1450.7832, -1697.4571, 12.3507, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  3118. SetObjectMaterial(g_Object[335], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3119. g_Object[336] = CreateObject(19866, 1445.7927, -1697.4571, 12.3507, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  3120. SetObjectMaterial(g_Object[336], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3121. g_Object[337] = CreateObject(19866, 1440.8011, -1697.4571, 12.3507, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  3122. SetObjectMaterial(g_Object[337], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3123. g_Object[338] = CreateObject(19866, 1437.0200, -1697.4670, 12.3610, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  3124. SetObjectMaterial(g_Object[338], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3125. g_Object[339] = CreateObject(19458, 1443.5942, -1698.5268, 10.9884, 52.9999, 0.0000, 90.0000); //wall098
  3126. SetObjectMaterial(g_Object[339], 0, 2127, "cj_kitchen", "marble2", 0xFFFFFFFF);
  3127. g_Object[340] = CreateObject(19458, 1448.6551, -1698.5268, 12.0479, 52.9999, 0.0000, 90.0000); //wall098
  3128. SetObjectMaterial(g_Object[340], 0, 2127, "cj_kitchen", "marble2", 0xFFFFFFFF);
  3129. g_Object[341] = CreateObject(19458, 1454.3724, -1698.5268, 11.7229, 52.9999, 0.0000, 90.0000); //wall098
  3130. SetObjectMaterial(g_Object[341], 0, 2127, "cj_kitchen", "marble2", 0xFFFFFFFF);
  3131. g_Object[342] = CreateObject(19458, 1459.8603, -1698.5268, 11.7011, 52.9999, 0.0000, 90.0000); //wall098
  3132. SetObjectMaterial(g_Object[342], 0, 2127, "cj_kitchen", "marble2", 0xFFFFFFFF);
  3133. g_Object[343] = CreateObject(19458, 1462.2518, -1702.3944, 11.5281, 52.9999, 0.0000, 0.0000); //wall098
  3134. SetObjectMaterial(g_Object[343], 0, 2127, "cj_kitchen", "marble2", 0xFFFFFFFF);
  3135. g_Object[344] = CreateObject(19458, 1462.2518, -1708.1590, 11.5888, 52.9999, 0.0000, 0.0000); //wall098
  3136. SetObjectMaterial(g_Object[344], 0, 2127, "cj_kitchen", "marble2", 0xFFFFFFFF);
  3137. g_Object[345] = CreateObject(19458, 1462.2518, -1713.9145, 11.8442, 52.9999, 0.0000, 0.0000); //wall098
  3138. SetObjectMaterial(g_Object[345], 0, 2127, "cj_kitchen", "marble2", 0xFFFFFFFF);
  3139. g_Object[346] = CreateObject(19458, 1462.2518, -1719.4863, 12.0607, 52.9999, 0.0000, 0.0000); //wall098
  3140. SetObjectMaterial(g_Object[346], 0, 2127, "cj_kitchen", "marble2", 0xFFFFFFFF);
  3141. g_Object[347] = CreateObject(19431, 1436.2701, -1698.3562, 12.3023, 0.0000, 90.0000, 0.0000); //wall071
  3142. SetObjectMaterial(g_Object[347], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3143. g_Object[348] = CreateObject(19431, 1439.7600, -1698.3562, 12.3023, 0.0000, 90.0000, 0.0000); //wall071
  3144. SetObjectMaterial(g_Object[348], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3145. g_Object[349] = CreateObject(19431, 1443.2601, -1698.3562, 12.3023, 0.0000, 90.0000, 0.0000); //wall071
  3146. SetObjectMaterial(g_Object[349], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3147. g_Object[350] = CreateObject(19431, 1446.7497, -1698.3562, 12.3023, 0.0000, 90.0000, 0.0000); //wall071
  3148. SetObjectMaterial(g_Object[350], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3149. g_Object[351] = CreateObject(19431, 1450.2303, -1698.3562, 12.3023, 0.0000, 90.0000, 0.0000); //wall071
  3150. SetObjectMaterial(g_Object[351], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3151. g_Object[352] = CreateObject(19431, 1453.7203, -1698.3562, 12.3023, 0.0000, 90.0000, 0.0000); //wall071
  3152. SetObjectMaterial(g_Object[352], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3153. g_Object[353] = CreateObject(19431, 1457.2198, -1698.3562, 12.3023, 0.0000, 90.0000, 0.0000); //wall071
  3154. SetObjectMaterial(g_Object[353], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3155. g_Object[354] = CreateObject(19431, 1460.7004, -1698.3562, 12.3023, 0.0000, 90.0000, 0.0000); //wall071
  3156. SetObjectMaterial(g_Object[354], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3157. g_Object[355] = CreateObject(19431, 1462.2712, -1699.3065, 12.3126, 0.0000, 90.0000, 90.0000); //wall071
  3158. SetObjectMaterial(g_Object[355], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3159. g_Object[356] = CreateObject(19431, 1462.2712, -1702.8070, 12.3126, 0.0000, 90.0000, 90.0000); //wall071
  3160. SetObjectMaterial(g_Object[356], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3161. g_Object[357] = CreateObject(19431, 1462.2712, -1706.2967, 12.3126, 0.0000, 90.0000, 90.0000); //wall071
  3162. SetObjectMaterial(g_Object[357], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3163. g_Object[358] = CreateObject(19431, 1462.2712, -1709.7971, 12.3126, 0.0000, 90.0000, 90.0000); //wall071
  3164. SetObjectMaterial(g_Object[358], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3165. g_Object[359] = CreateObject(19431, 1462.2712, -1713.2967, 12.3126, 0.0000, 90.0000, 90.0000); //wall071
  3166. SetObjectMaterial(g_Object[359], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3167. g_Object[360] = CreateObject(19431, 1462.2712, -1716.7768, 12.3126, 0.0000, 90.0000, 90.0000); //wall071
  3168. SetObjectMaterial(g_Object[360], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3169. g_Object[361] = CreateObject(19431, 1462.2712, -1720.2668, 12.3126, 0.0000, 90.0000, 90.0000); //wall071
  3170. SetObjectMaterial(g_Object[361], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3171. g_Object[362] = CreateObject(19431, 1462.2712, -1723.7569, 12.3126, 0.0000, 90.0000, 90.0000); //wall071
  3172. SetObjectMaterial(g_Object[362], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3173. g_Object[363] = CreateObject(19431, 1462.2712, -1725.5384, 12.3023, 0.0000, 90.0000, 90.0000); //wall071
  3174. SetObjectMaterial(g_Object[363], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3175. g_Object[364] = CreateObject(19431, 1435.3205, -1700.8978, 12.3023, 0.0000, 90.0000, 90.0000); //wall071
  3176. SetObjectMaterial(g_Object[364], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3177. g_Object[365] = CreateObject(19431, 1435.3205, -1704.3789, 12.3023, 0.0000, 90.0000, 90.0000); //wall071
  3178. SetObjectMaterial(g_Object[365], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3179. g_Object[366] = CreateObject(19431, 1435.3205, -1707.8492, 12.3023, 0.0000, 90.0000, 90.0000); //wall071
  3180. SetObjectMaterial(g_Object[366], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3181. g_Object[367] = CreateObject(19431, 1435.3205, -1711.3492, 12.3023, 0.0000, 90.0000, 90.0000); //wall071
  3182. SetObjectMaterial(g_Object[367], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3183. g_Object[368] = CreateObject(19431, 1435.3205, -1714.8403, 12.3023, 0.0000, 90.0000, 90.0000); //wall071
  3184. SetObjectMaterial(g_Object[368], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3185. g_Object[369] = CreateObject(19431, 1435.3205, -1718.3303, 12.3023, 0.0000, 90.0000, 90.0000); //wall071
  3186. SetObjectMaterial(g_Object[369], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3187. g_Object[370] = CreateObject(19431, 1435.3205, -1720.5505, 12.3126, 0.0000, 90.0000, 90.0000); //wall071
  3188. SetObjectMaterial(g_Object[370], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3189. g_Object[371] = CreateObject(19431, 1441.0704, -1726.4807, 12.2924, 0.0000, 90.0000, 0.0000); //wall071
  3190. SetObjectMaterial(g_Object[371], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3191. g_Object[372] = CreateObject(19431, 1444.5699, -1726.4807, 12.2924, 0.0000, 90.0000, 0.0000); //wall071
  3192. SetObjectMaterial(g_Object[372], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3193. g_Object[373] = CreateObject(19357, 1506.7508, -1616.2314, 10.6244, 0.0000, 0.0000, 0.0000); //wall005
  3194. SetObjectMaterial(g_Object[373], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3195. g_Object[374] = CreateObject(19431, 1451.5295, -1726.4807, 12.2924, 0.0000, 90.0000, 0.0000); //wall071
  3196. SetObjectMaterial(g_Object[374], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3197. g_Object[375] = CreateObject(19431, 1455.0201, -1726.4807, 12.2924, 0.0000, 90.0000, 0.0000); //wall071
  3198. SetObjectMaterial(g_Object[375], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3199. g_Object[376] = CreateObject(19431, 1458.5007, -1726.4807, 12.2924, 0.0000, 90.0000, 0.0000); //wall071
  3200. SetObjectMaterial(g_Object[376], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3201. g_Object[377] = CreateObject(19431, 1461.3210, -1726.4807, 12.2824, 0.0000, 90.0000, 0.0000); //wall071
  3202. SetObjectMaterial(g_Object[377], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3203. g_Object[378] = CreateObject(19866, 1434.6125, -1719.8028, 12.3610, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  3204. SetObjectMaterial(g_Object[378], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3205. g_Object[379] = CreateObject(19866, 1434.6125, -1714.8122, 12.3610, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  3206. SetObjectMaterial(g_Object[379], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3207. g_Object[380] = CreateObject(19866, 1434.6125, -1709.8216, 12.3610, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  3208. SetObjectMaterial(g_Object[380], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3209. g_Object[381] = CreateObject(19866, 1434.6125, -1704.8415, 12.3610, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  3210. SetObjectMaterial(g_Object[381], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3211. g_Object[382] = CreateObject(19866, 1434.6125, -1699.8608, 12.3610, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  3212. SetObjectMaterial(g_Object[382], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3213. g_Object[383] = CreateObject(19866, 1441.8127, -1727.1927, 12.3610, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  3214. SetObjectMaterial(g_Object[383], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3215. g_Object[384] = CreateObject(19357, 1517.0583, -1616.1131, 10.6244, 0.0000, 0.0000, 0.0000); //wall005
  3216. SetObjectMaterial(g_Object[384], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3217. g_Object[385] = CreateObject(19866, 1451.8033, -1727.1927, 12.3610, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  3218. SetObjectMaterial(g_Object[385], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3219. g_Object[386] = CreateObject(19866, 1456.7840, -1727.1927, 12.3610, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  3220. SetObjectMaterial(g_Object[386], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3221. g_Object[387] = CreateObject(19866, 1460.5742, -1727.2027, 12.3507, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  3222. SetObjectMaterial(g_Object[387], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3223. g_Object[388] = CreateObject(970, 1459.3896, -1725.6667, 12.9315, 0.0000, 0.0000, 0.0000); //fencesmallb
  3224. g_Object[389] = CreateObject(970, 1455.2695, -1725.6667, 12.9315, 0.0000, 0.0000, 0.0000); //fencesmallb
  3225. g_Object[390] = CreateObject(970, 1451.1295, -1725.6667, 12.9315, 0.0000, 0.0000, 0.0000); //fencesmallb
  3226. g_Object[391] = CreateObject(19357, 1505.2264, -1614.5909, 10.6443, 0.0000, 0.0000, 90.0000); //wall005
  3227. SetObjectMaterial(g_Object[391], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3228. g_Object[392] = CreateObject(970, 1442.8891, -1725.6667, 12.9315, 0.0000, 0.0000, 0.0000); //fencesmallb
  3229. g_Object[393] = CreateObject(970, 1441.3983, -1725.6667, 12.9315, 0.0000, 0.0000, 0.0000); //fencesmallb
  3230. g_Object[394] = CreateObject(19866, 1439.4117, -1726.3530, 10.6106, 90.0000, 0.0000, 0.0000); //MIFenceBlocks1
  3231. SetObjectMaterial(g_Object[394], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3232. g_Object[395] = CreateObject(19866, 1439.4017, -1725.6623, 10.6106, 90.0000, 0.0000, 0.0000); //MIFenceBlocks1
  3233. SetObjectMaterial(g_Object[395], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3234. g_Object[396] = CreateObject(19866, 1434.7104, -1722.2026, 10.6106, 90.0000, 0.0000, 90.0000); //MIFenceBlocks1
  3235. SetObjectMaterial(g_Object[396], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3236. g_Object[397] = CreateObject(19866, 1435.3808, -1722.2126, 10.6106, 90.0000, 0.0000, 90.0000); //MIFenceBlocks1
  3237. SetObjectMaterial(g_Object[397], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3238. g_Object[398] = CreateObject(970, 1436.1268, -1720.2242, 12.9202, 0.0000, 0.0000, 90.0000); //fencesmallb
  3239. g_Object[399] = CreateObject(970, 1436.1268, -1716.0937, 12.9202, 0.0000, 0.0000, 90.0000); //fencesmallb
  3240. g_Object[400] = CreateObject(970, 1436.1268, -1711.9532, 12.9202, 0.0000, 0.0000, 90.0000); //fencesmallb
  3241. g_Object[401] = CreateObject(970, 1436.1268, -1707.8122, 12.9202, 0.0000, 0.0000, 90.0000); //fencesmallb
  3242. g_Object[402] = CreateObject(970, 1436.1268, -1703.6820, 12.9202, 0.0000, 0.0000, 90.0000); //fencesmallb
  3243. g_Object[403] = CreateObject(970, 1436.1268, -1701.2508, 12.9202, 0.0000, 0.0000, 90.0000); //fencesmallb
  3244. g_Object[404] = CreateObject(970, 1438.1772, -1699.2003, 12.9202, 0.0000, 0.0000, 0.0000); //fencesmallb
  3245. g_Object[405] = CreateObject(970, 1442.3175, -1699.2003, 12.9202, 0.0000, 0.0000, 0.0000); //fencesmallb
  3246. g_Object[406] = CreateObject(970, 1446.4576, -1699.2003, 12.9202, 0.0000, 0.0000, 0.0000); //fencesmallb
  3247. g_Object[407] = CreateObject(970, 1450.6079, -1699.2003, 12.9202, 0.0000, 0.0000, 0.0000); //fencesmallb
  3248. g_Object[408] = CreateObject(970, 1454.7384, -1699.2003, 12.9202, 0.0000, 0.0000, 0.0000); //fencesmallb
  3249. g_Object[409] = CreateObject(970, 1458.8785, -1699.2003, 12.9202, 0.0000, 0.0000, 0.0000); //fencesmallb
  3250. g_Object[410] = CreateObject(970, 1459.3895, -1699.2003, 12.9202, 0.0000, 0.0000, 0.0000); //fencesmallb
  3251. g_Object[411] = CreateObject(970, 1461.4405, -1701.2508, 12.9202, 0.0000, 0.0000, 90.0000); //fencesmallb
  3252. g_Object[412] = CreateObject(970, 1461.4405, -1705.3808, 12.9202, 0.0000, 0.0000, 90.0000); //fencesmallb
  3253. g_Object[413] = CreateObject(970, 1461.4405, -1709.5013, 12.9202, 0.0000, 0.0000, 90.0000); //fencesmallb
  3254. g_Object[414] = CreateObject(970, 1461.4405, -1713.6219, 12.9202, 0.0000, 0.0000, 90.0000); //fencesmallb
  3255. g_Object[415] = CreateObject(970, 1461.4405, -1717.7429, 12.9202, 0.0000, 0.0000, 90.0000); //fencesmallb
  3256. g_Object[416] = CreateObject(970, 1461.4405, -1721.8636, 12.9202, 0.0000, 0.0000, 90.0000); //fencesmallb
  3257. g_Object[417] = CreateObject(970, 1461.4405, -1723.6135, 12.9202, 0.0000, 0.0000, 90.0000); //fencesmallb
  3258. g_Object[418] = CreateObject(19357, 1521.0041, -1617.9580, 13.8535, 0.0000, 0.0000, 146.3000); //wall005
  3259. SetObjectMaterialText(g_Object[418], "Advanced Real Life", 0, 130, "Gabriola", 120, 0, 0xFF635C5A, 0x0, 1);
  3260. g_Object[419] = CreateObject(19357, 1520.9930, -1617.9698, 13.6134, 0.0000, 0.0000, 146.3000); //wall005
  3261. SetObjectMaterialText(g_Object[419], "___________________________________", 0, 140, "Palatino Linotype", 50, 0, 0xFF635C5A, 0x0, 1);
  3262. g_Object[420] = CreateObject(19279, 1519.1158, -1618.1848, 12.6033, 0.0000, 0.0000, -95.8999); //LCSmallLight1
  3263. g_Object[421] = CreateObject(19279, 1520.4613, -1616.1621, 12.6033, 0.0000, 0.0000, -146.7998); //LCSmallLight1
  3264. g_Object[422] = CreateObject(970, 1520.6754, -1614.6805, 12.5415, 0.0000, 0.0000, 0.0000); //fencesmallb
  3265. g_Object[423] = CreateObject(970, 1519.2347, -1614.6805, 12.5415, 0.0000, 0.0000, 0.0000); //fencesmallb
  3266. g_Object[424] = CreateObject(970, 1517.1545, -1616.7612, 12.5415, 0.0000, 0.0000, 90.0000); //fencesmallb
  3267. g_Object[425] = CreateObject(970, 1517.1545, -1618.1423, 12.5415, 0.0000, 0.0000, 90.0000); //fencesmallb
  3268. g_Object[426] = CreateObject(19279, 1519.5255, -1616.9886, 12.6033, 0.0000, 0.0000, -125.5998); //LCSmallLight1
  3269. g_Object[427] = CreateObject(19436, 1443.5428, -1592.3089, 10.6468, 0.0000, 0.0000, 90.0000); //wall076
  3270. SetObjectMaterial(g_Object[427], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3271. g_Object[428] = CreateObject(19866, 1491.0163, -1626.3507, 12.3507, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  3272. SetObjectMaterial(g_Object[428], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3273. g_Object[429] = CreateObject(19866, 1491.0163, -1621.3597, 12.3507, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  3274. SetObjectMaterial(g_Object[429], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3275. g_Object[430] = CreateObject(19866, 1491.0163, -1616.3691, 12.3507, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  3276. SetObjectMaterial(g_Object[430], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3277. g_Object[431] = CreateObject(19436, 1429.5437, -1605.8037, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3278. SetObjectMaterial(g_Object[431], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3279. g_Object[432] = CreateObject(19436, 1449.3553, -1592.3089, 10.6365, 0.0000, 0.0000, 90.0000); //wall076
  3280. SetObjectMaterial(g_Object[432], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3281. g_Object[433] = CreateObject(19866, 1491.0163, -1611.3695, 12.3507, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  3282. SetObjectMaterial(g_Object[433], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3283. g_Object[434] = CreateObject(19436, 1429.5437, -1611.5251, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3284. SetObjectMaterial(g_Object[434], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3285. g_Object[435] = CreateObject(19866, 1491.0163, -1606.3802, 12.3507, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  3286. SetObjectMaterial(g_Object[435], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3287. g_Object[436] = CreateObject(19866, 1491.0163, -1601.3996, 12.3507, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  3288. SetObjectMaterial(g_Object[436], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3289. g_Object[437] = CreateObject(19436, 1429.5437, -1616.8260, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3290. SetObjectMaterial(g_Object[437], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3291. g_Object[438] = CreateObject(19866, 1491.0263, -1599.8193, 12.3407, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  3292. SetObjectMaterial(g_Object[438], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3293. g_Object[439] = CreateObject(19436, 1456.0074, -1592.3089, 10.6365, 0.0000, 0.0000, 90.0000); //wall076
  3294. SetObjectMaterial(g_Object[439], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3295. g_Object[440] = CreateObject(19436, 1429.5437, -1622.3868, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3296. SetObjectMaterial(g_Object[440], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3297. g_Object[441] = CreateObject(19866, 1489.4702, -1597.4121, 10.6007, 90.0000, 0.0000, 90.0000); //MIFenceBlocks1
  3298. SetObjectMaterial(g_Object[441], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3299. g_Object[442] = CreateObject(19866, 1490.1906, -1597.4121, 10.6007, 90.0000, 0.0000, 90.0000); //MIFenceBlocks1
  3300. SetObjectMaterial(g_Object[442], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3301. g_Object[443] = CreateObject(19436, 1429.5437, -1627.8281, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3302. SetObjectMaterial(g_Object[443], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3303. g_Object[444] = CreateObject(19436, 1462.6208, -1592.3089, 10.6365, 0.0000, 0.0000, 90.0000); //wall076
  3304. SetObjectMaterial(g_Object[444], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3305. g_Object[445] = CreateObject(19436, 1429.5437, -1633.5598, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3306. SetObjectMaterial(g_Object[445], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3307. g_Object[446] = CreateObject(19436, 1469.2224, -1592.3089, 10.6468, 0.0000, 0.0000, 90.0000); //wall076
  3308. SetObjectMaterial(g_Object[446], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3309. g_Object[447] = CreateObject(19436, 1429.5437, -1639.1103, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3310. SetObjectMaterial(g_Object[447], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3311. g_Object[448] = CreateObject(19436, 1429.5437, -1644.8525, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3312. SetObjectMaterial(g_Object[448], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3313. g_Object[449] = CreateObject(19436, 1475.5444, -1592.3089, 10.6365, 0.0000, 0.0000, 90.0000); //wall076
  3314. SetObjectMaterial(g_Object[449], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3315. g_Object[450] = CreateObject(19436, 1429.5437, -1650.6429, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3316. SetObjectMaterial(g_Object[450], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3317. g_Object[451] = CreateObject(19436, 1429.5437, -1656.0349, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3318. SetObjectMaterial(g_Object[451], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3319. g_Object[452] = CreateObject(19436, 1481.7950, -1592.3089, 10.6468, 0.0000, 0.0000, 90.0000); //wall076
  3320. SetObjectMaterial(g_Object[452], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3321. g_Object[453] = CreateObject(19436, 1487.9355, -1592.3089, 10.6468, 0.0000, 0.0000, 90.0000); //wall076
  3322. SetObjectMaterial(g_Object[453], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3323. g_Object[454] = CreateObject(19436, 1429.5437, -1661.5166, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3324. SetObjectMaterial(g_Object[454], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3325. g_Object[455] = CreateObject(19436, 1429.5437, -1667.0477, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3326. SetObjectMaterial(g_Object[455], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3327. g_Object[456] = CreateObject(19436, 1429.5437, -1672.3883, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3328. SetObjectMaterial(g_Object[456], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3329. g_Object[457] = CreateObject(19436, 1429.5437, -1677.8199, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3330. SetObjectMaterial(g_Object[457], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3331. g_Object[458] = CreateObject(19436, 1429.5437, -1682.9798, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3332. SetObjectMaterial(g_Object[458], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3333. g_Object[459] = CreateObject(19436, 1429.5437, -1688.7408, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3334. SetObjectMaterial(g_Object[459], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3335. g_Object[460] = CreateObject(19436, 1494.2761, -1592.3089, 10.6365, 0.0000, 0.0000, 90.0000); //wall076
  3336. SetObjectMaterial(g_Object[460], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3337. g_Object[461] = CreateObject(19436, 1429.5437, -1694.5128, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3338. SetObjectMaterial(g_Object[461], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3339. g_Object[462] = CreateObject(19436, 1429.5437, -1700.1739, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3340. SetObjectMaterial(g_Object[462], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3341. g_Object[463] = CreateObject(19436, 1500.5083, -1592.3089, 10.6365, 0.0000, 0.0000, 90.0000); //wall076
  3342. SetObjectMaterial(g_Object[463], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3343. g_Object[464] = CreateObject(19436, 1429.5437, -1705.7247, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3344. SetObjectMaterial(g_Object[464], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3345. g_Object[465] = CreateObject(19436, 1429.5437, -1711.0760, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3346. SetObjectMaterial(g_Object[465], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3347. g_Object[466] = CreateObject(19436, 1429.5437, -1716.4770, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3348. SetObjectMaterial(g_Object[466], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3349. g_Object[467] = CreateObject(19436, 1507.0024, -1592.3089, 10.6365, 0.0000, 0.0000, 90.0000); //wall076
  3350. SetObjectMaterial(g_Object[467], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3351. g_Object[468] = CreateObject(19436, 1429.5437, -1721.4980, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3352. SetObjectMaterial(g_Object[468], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3353. g_Object[469] = CreateObject(19603, 1454.3994, -1715.8586, 12.8346, 0.0000, 0.0000, 0.0000); //WaterPlane1
  3354. g_Object[470] = CreateObject(19436, 1512.9840, -1592.3089, 10.6365, 0.0000, 0.0000, 90.0000); //wall076
  3355. SetObjectMaterial(g_Object[470], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3356. g_Object[471] = CreateObject(19436, 1518.9156, -1592.3089, 10.6365, 0.0000, 0.0000, 90.0000); //wall076
  3357. SetObjectMaterial(g_Object[471], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3358. g_Object[472] = CreateObject(19357, 1506.8210, -1600.8797, 10.6244, 0.0000, 0.0000, 0.0000); //wall005
  3359. SetObjectMaterial(g_Object[472], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3360. g_Object[473] = CreateObject(970, 1503.5738, -1614.6838, 12.5431, 0.0000, 0.0000, 0.0000); //fencesmallb
  3361. g_Object[474] = CreateObject(19357, 1506.8210, -1600.7093, 10.6244, 0.0000, 0.0000, 0.0000); //wall005
  3362. SetObjectMaterial(g_Object[474], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3363. g_Object[475] = CreateObject(19357, 1505.3093, -1604.7131, 10.6244, 0.0000, 0.0000, 90.0000); //wall005
  3364. SetObjectMaterial(g_Object[475], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3365. g_Object[476] = CreateObject(970, 1504.5549, -1614.6838, 12.5431, 0.0000, 0.0000, 0.0000); //fencesmallb
  3366. g_Object[477] = CreateObject(970, 1506.6456, -1616.7644, 12.5431, 0.0000, 0.0000, 90.0000); //fencesmallb
  3367. g_Object[478] = CreateObject(970, 1506.6456, -1618.1351, 12.5431, 0.0000, 0.0000, 90.0000); //fencesmallb
  3368. g_Object[479] = CreateObject(970, 1506.7054, -1601.1827, 12.5431, 0.0000, 0.0000, 90.0000); //fencesmallb
  3369. g_Object[480] = CreateObject(970, 1506.7054, -1602.5539, 12.5431, 0.0000, 0.0000, 90.0000); //fencesmallb
  3370. g_Object[481] = CreateObject(970, 1504.6455, -1604.6247, 12.5431, 0.0000, 0.0000, 0.0000); //fencesmallb
  3371. g_Object[482] = CreateObject(970, 1503.5743, -1604.6247, 12.5431, 0.0000, 0.0000, 0.0000); //fencesmallb
  3372. g_Object[483] = CreateObject(19356, 1504.9736, -1603.0134, 12.2981, 0.0000, 90.0000, 0.0000); //wall004
  3373. SetObjectMaterial(g_Object[483], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3374. g_Object[484] = CreateObject(19356, 1504.9736, -1600.7110, 12.2881, 0.0000, 90.0000, 0.0000); //wall004
  3375. SetObjectMaterial(g_Object[484], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3376. g_Object[485] = CreateObject(19356, 1503.2624, -1603.0134, 12.2881, 0.0000, 90.0000, 0.0000); //wall004
  3377. SetObjectMaterial(g_Object[485], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3378. g_Object[486] = CreateObject(19356, 1503.2624, -1600.7020, 12.3079, 0.0000, 90.0000, 0.0000); //wall004
  3379. SetObjectMaterial(g_Object[486], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3380. g_Object[487] = CreateObject(3930, 1505.3995, -1603.3177, 12.4209, 0.0000, 0.0000, 0.0000); //d_rock01
  3381. g_Object[488] = CreateObject(3930, 1503.8413, -1603.7054, 12.4209, 0.0000, 15.4996, -55.2000); //d_rock01
  3382. g_Object[489] = CreateObject(3930, 1504.3205, -1601.2230, 12.1947, 131.8000, 15.4996, -102.0998); //d_rock01
  3383. g_Object[490] = CreateObject(3930, 1502.4864, -1600.8448, 12.2608, 88.1996, 15.4996, 133.8999); //d_rock01
  3384. g_Object[491] = CreateObject(738, 1506.4281, -1604.2513, 12.3906, 0.0000, 0.0000, 0.0000); //aw_streettree2
  3385. SetObjectMaterial(g_Object[491], 2, 14415, "carter_block_2", "mp_gs_woodpanel1", 0xFFFFFFFF);
  3386. g_Object[492] = CreateObject(647, 1504.0405, -1601.5931, 12.0326, 0.0000, 0.0000, 0.0000); //new_bushsm
  3387. g_Object[493] = CreateObject(630, 1505.5887, -1618.9466, 13.3568, 0.0000, 0.0000, 0.0000); //veg_palmkb8
  3388. SetObjectMaterial(g_Object[493], 1, 14652, "ab_trukstpa", "CJ_WOOD6", 0xFFFFFFFF);
  3389. g_Object[494] = CreateObject(19356, 1503.9873, -1617.6982, 11.7573, 0.0000, 0.0000, 46.0998); //wall004
  3390. SetObjectMaterial(g_Object[494], 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0xFFFFFFFF);
  3391. g_Object[495] = CreateObject(19356, 1503.9870, -1617.6843, 12.9673, 0.0000, 0.0000, 46.0998); //wall004
  3392. SetObjectMaterialText(g_Object[495], "Los Santos Free Parking", 0, 140, "Segoe UI Light", 60, 1, 0xFFFFFFFF, 0x0, 1);
  3393. g_Object[496] = CreateObject(630, 1502.8486, -1616.2264, 13.3568, 0.0000, 0.0000, 0.0000); //veg_palmkb8
  3394. SetObjectMaterial(g_Object[496], 1, 14652, "ab_trukstpa", "CJ_WOOD6", 0xFFFFFFFF);
  3395. g_Object[497] = CreateObject(19279, 1505.6794, -1616.9084, 12.6033, 0.0000, 0.0000, 138.2001); //LCSmallLight1
  3396. g_Object[498] = CreateObject(19279, 1504.4499, -1615.8083, 12.6033, 0.0000, 0.0000, 138.2001); //LCSmallLight1
  3397. g_Object[499] = CreateObject(19603, 1444.4171, -1715.8586, 12.8346, 0.0000, 0.0000, 0.0000); //WaterPlane1
  3398. g_Object[500] = CreateObject(19603, 1449.4083, -1715.8586, 12.8346, 0.0000, 0.0000, 0.0000); //WaterPlane1
  3399. g_Object[501] = CreateObject(19603, 1454.3994, -1710.8586, 12.8346, 0.0000, 0.0000, 0.0000); //WaterPlane1
  3400. g_Object[502] = CreateObject(19603, 1449.3974, -1710.8586, 12.8346, 0.0000, 0.0000, 0.0000); //WaterPlane1
  3401. g_Object[503] = CreateObject(19603, 1444.4259, -1710.8586, 12.8346, 0.0000, 0.0000, 0.0000); //WaterPlane1
  3402. g_Object[504] = CreateObject(19603, 1444.4259, -1705.8680, 12.8346, 0.0000, 0.0000, 0.0000); //WaterPlane1
  3403. g_Object[505] = CreateObject(19603, 1449.4165, -1705.8680, 12.8346, 0.0000, 0.0000, 0.0000); //WaterPlane1
  3404. g_Object[506] = CreateObject(19603, 1454.3979, -1705.8680, 12.8346, 0.0000, 0.0000, 0.0000); //WaterPlane1
  3405. g_Object[507] = CreateObject(19866, 1441.9326, -1705.9807, 12.3610, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  3406. SetObjectMaterial(g_Object[507], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  3407. g_Object[508] = CreateObject(19866, 1441.9326, -1710.9615, 12.3610, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  3408. SetObjectMaterial(g_Object[508], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  3409. g_Object[509] = CreateObject(19866, 1441.9326, -1715.9516, 12.3610, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  3410. SetObjectMaterial(g_Object[509], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  3411. g_Object[510] = CreateObject(19866, 1444.5122, -1718.3529, 12.3610, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  3412. SetObjectMaterial(g_Object[510], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  3413. g_Object[511] = CreateObject(19866, 1449.4935, -1718.3529, 12.3610, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  3414. SetObjectMaterial(g_Object[511], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  3415. g_Object[512] = CreateObject(19866, 1454.4643, -1718.3529, 12.3610, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  3416. SetObjectMaterial(g_Object[512], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  3417. g_Object[513] = CreateObject(19866, 1456.8651, -1715.7722, 12.3610, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  3418. SetObjectMaterial(g_Object[513], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  3419. g_Object[514] = CreateObject(19866, 1456.8651, -1710.7723, 12.3610, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  3420. SetObjectMaterial(g_Object[514], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  3421. g_Object[515] = CreateObject(19866, 1456.8651, -1705.7716, 12.3610, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  3422. SetObjectMaterial(g_Object[515], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  3423. g_Object[516] = CreateObject(19866, 1454.2751, -1703.3697, 12.3610, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  3424. SetObjectMaterial(g_Object[516], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  3425. g_Object[517] = CreateObject(19866, 1449.2943, -1703.3697, 12.3610, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  3426. SetObjectMaterial(g_Object[517], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  3427. g_Object[518] = CreateObject(19866, 1444.3330, -1703.3797, 12.3610, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  3428. SetObjectMaterial(g_Object[518], 0, 12944, "ce_bankalley2", "sw_brick04", 0xFFFFFFFF);
  3429. g_Object[519] = CreateObject(18980, 1440.9139, -1711.5389, 6.3674, 0.0000, 19.7999, 0.0000); //Concrete1mx1mx25m
  3430. SetObjectMaterial(g_Object[519], 0, 3442, "vegashse4", "Est_Gen_stone", 0xFFFFFFFF);
  3431. g_Object[520] = CreateObject(18980, 1444.5449, -1708.5478, 5.0598, 0.0000, 19.7999, 0.0000); //Concrete1mx1mx25m
  3432. SetObjectMaterial(g_Object[520], 0, 3442, "vegashse4", "Est_Gen_stone", 0xFFFFFFFF);
  3433. g_Object[521] = CreateObject(18980, 1447.6020, -1714.8481, 3.9591, 0.0000, 19.7999, 0.0000); //Concrete1mx1mx25m
  3434. SetObjectMaterial(g_Object[521], 0, 3442, "vegashse4", "Est_Gen_stone", 0xFFFFFFFF);
  3435. g_Object[522] = CreateObject(18980, 1448.6479, -1706.0583, 6.8663, 0.0000, 19.7999, 0.0000); //Concrete1mx1mx25m
  3436. SetObjectMaterial(g_Object[522], 0, 3442, "vegashse4", "Est_Gen_stone", 0xFFFFFFFF);
  3437. g_Object[523] = CreateObject(18980, 1450.5670, -1710.7386, 2.8603, 0.0000, 19.7999, 0.0000); //Concrete1mx1mx25m
  3438. SetObjectMaterial(g_Object[523], 0, 3442, "vegashse4", "Est_Gen_stone", 0xFFFFFFFF);
  3439. g_Object[524] = CreateObject(18980, 1443.6245, -1714.4786, 2.5638, 0.0000, 19.7999, 0.0000); //Concrete1mx1mx25m
  3440. SetObjectMaterial(g_Object[524], 0, 3442, "vegashse4", "Est_Gen_stone", 0xFFFFFFFF);
  3441. g_Object[525] = CreateObject(1547, 1443.6059, -1712.0389, 14.0698, 90.0000, 0.0000, 0.0000); //CJ_B_PISH_T
  3442. SetObjectMaterial(g_Object[525], 0, 14629, "ab_chande", "ab_goldpipe", 0xFFFFFFFF);
  3443. g_Object[526] = CreateObject(1547, 1451.2181, -1715.3497, 14.0698, 90.0000, 0.0000, 0.0000); //CJ_B_PISH_T
  3444. SetObjectMaterial(g_Object[526], 0, 14629, "ab_chande", "ab_goldpipe", 0xFFFFFFFF);
  3445. g_Object[527] = CreateObject(1547, 1447.7480, -1709.0489, 14.0698, 90.0000, 0.0000, 0.0000); //CJ_B_PISH_T
  3446. SetObjectMaterial(g_Object[527], 0, 14629, "ab_chande", "ab_goldpipe", 0xFFFFFFFF);
  3447. g_Object[528] = CreateObject(1547, 1447.6362, -1714.9881, 13.7700, 90.0000, 0.0000, 0.0000); //CJ_B_PISH_T
  3448. SetObjectMaterialText(g_Object[528], "Bluescreen", 0, 140, "Gabriola", 200, 1, 0xFFFFFFFF, 0x0, 1);
  3449. g_Object[529] = CreateObject(1547, 1443.6057, -1712.0954, 13.8669, 67.5998, 0.0000, 0.0000); //CJ_B_PISH_T
  3450. SetObjectMaterialText(g_Object[529], "Projektleiter", 0, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 1);
  3451. g_Object[530] = CreateObject(1547, 1447.7353, -1709.1025, 13.8337, 67.5998, 0.0000, 0.0000); //CJ_B_PISH_T
  3452. SetObjectMaterialText(g_Object[530], "Projektleiter", 0, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 1);
  3453. g_Object[531] = CreateObject(1547, 1443.6057, -1712.0504, 13.9238, 67.5998, 0.0000, 0.0000); //CJ_B_PISH_T
  3454. SetObjectMaterial(g_Object[531], 0, 14581, "ab_mafiasuitea", "goldPillar", 0xFFFFFFFF);
  3455. g_Object[532] = CreateObject(1547, 1443.6059, -1712.0489, 14.0600, 90.0000, 0.0000, 0.0000); //CJ_B_PISH_T
  3456. SetObjectMaterialText(g_Object[532], "DoktorDaryl", 0, 140, "Gabriola", 200, 1, 0xFFFFFFFF, 0x0, 1);
  3457. g_Object[533] = CreateObject(1547, 1447.6462, -1714.9918, 13.6111, 67.5998, 0.0000, 0.0000); //CJ_B_PISH_T
  3458. SetObjectMaterial(g_Object[533], 0, 14581, "ab_mafiasuitea", "goldPillar", 0xFFFFFFFF);
  3459. g_Object[534] = CreateObject(1547, 1451.2154, -1715.3686, 14.0698, 90.0000, 0.0000, 0.0000); //CJ_B_PISH_T
  3460. SetObjectMaterialText(g_Object[534], "Nicoo312", 0, 140, "Gabriola", 200, 1, 0xFFFFFFFF, 0x0, 1);
  3461. g_Object[535] = CreateObject(1547, 1451.2170, -1715.3641, 13.9159, 67.5998, 0.0000, 0.0000); //CJ_B_PISH_T
  3462. SetObjectMaterial(g_Object[535], 0, 14581, "ab_mafiasuitea", "goldPillar", 0xFFFFFFFF);
  3463. g_Object[536] = CreateObject(1547, 1447.7447, -1709.0671, 13.8943, 67.5998, 0.0000, 0.0000); //CJ_B_PISH_T
  3464. SetObjectMaterial(g_Object[536], 0, 14581, "ab_mafiasuitea", "goldPillar", 0xFFFFFFFF);
  3465. g_Object[537] = CreateObject(1547, 1447.7452, -1709.0583, 14.0698, 90.0000, 0.0000, 0.0000); //CJ_B_PISH_T
  3466. SetObjectMaterialText(g_Object[537], "NanooTec", 0, 140, "Gabriola", 200, 1, 0xFFFFFFFF, 0x0, 1);
  3467. g_Object[538] = CreateObject(1547, 1451.2181, -1706.5583, 14.0698, 90.0000, 0.0000, 0.0000); //CJ_B_PISH_T
  3468. SetObjectMaterial(g_Object[538], 0, 14629, "ab_chande", "ab_goldpipe", 0xFFFFFFFF);
  3469. g_Object[539] = CreateObject(1547, 1447.6252, -1715.0277, 13.5502, 67.5998, 0.0000, 0.0000); //CJ_B_PISH_T
  3470. SetObjectMaterialText(g_Object[539], "Mapper", 0, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 1);
  3471. g_Object[540] = CreateObject(1547, 1451.2159, -1715.4000, 13.8549, 67.5998, 0.0000, 0.0000); //CJ_B_PISH_T
  3472. SetObjectMaterialText(g_Object[540], "Entwickler", 0, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 1);
  3473. g_Object[541] = CreateObject(19436, 1419.7833, -1728.4989, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3474. SetObjectMaterial(g_Object[541], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3475. g_Object[542] = CreateObject(19436, 1419.7833, -1730.0992, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3476. SetObjectMaterial(g_Object[542], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3477. g_Object[543] = CreateObject(19436, 1419.7833, -1734.8896, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3478. SetObjectMaterial(g_Object[543], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3479. g_Object[544] = CreateObject(19436, 1419.7833, -1731.6999, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3480. SetObjectMaterial(g_Object[544], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3481. g_Object[545] = CreateObject(19436, 1419.7833, -1733.3000, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3482. SetObjectMaterial(g_Object[545], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3483. g_Object[546] = CreateObject(19436, 1419.7833, -1736.4897, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3484. SetObjectMaterial(g_Object[546], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3485. g_Object[547] = CreateObject(1547, 1451.2165, -1706.5677, 14.0600, 90.0000, 0.0000, 0.0000); //CJ_B_PISH_T
  3486. SetObjectMaterialText(g_Object[547], "xChainZ", 0, 140, "Gabriola", 200, 1, 0xFFFFFFFF, 0x0, 1);
  3487. g_Object[548] = CreateObject(1547, 1451.2180, -1706.5743, 13.9055, 67.5998, 0.0000, 0.0000); //CJ_B_PISH_T
  3488. SetObjectMaterial(g_Object[548], 0, 14581, "ab_mafiasuitea", "goldPillar", 0xFFFFFFFF);
  3489. g_Object[549] = CreateObject(19436, 1419.7833, -1726.8883, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3490. SetObjectMaterial(g_Object[549], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3491. g_Object[550] = CreateObject(19436, 1400.1938, -1732.2982, 10.6370, 0.0000, 0.0000, 90.0000); //wall076
  3492. SetObjectMaterial(g_Object[550], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3493. g_Object[551] = CreateObject(1547, 1451.2253, -1706.6391, 13.8563, 67.5998, 0.0000, 0.0000); //CJ_B_PISH_T
  3494. SetObjectMaterialText(g_Object[551], "Projektleiter", 0, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 1);
  3495. g_Object[552] = CreateObject(19436, 1402.9255, -1732.2982, 10.6370, 0.0000, 0.0000, 90.0000); //wall076
  3496. SetObjectMaterial(g_Object[552], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3497. g_Object[553] = CreateObject(1547, 1454.5860, -1711.2381, 14.0698, 90.0000, 0.0000, 0.0000); //CJ_B_PISH_T
  3498. SetObjectMaterial(g_Object[553], 0, 14629, "ab_chande", "ab_goldpipe", 0xFFFFFFFF);
  3499. g_Object[554] = CreateObject(19436, 1405.8055, -1732.2982, 10.6370, 0.0000, 0.0000, 90.0000); //wall076
  3500. SetObjectMaterial(g_Object[554], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3501. g_Object[555] = CreateObject(19436, 1408.3857, -1732.2982, 10.6370, 0.0000, 0.0000, 90.0000); //wall076
  3502. SetObjectMaterial(g_Object[555], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3503. g_Object[556] = CreateObject(19436, 1411.0461, -1732.2982, 10.6370, 0.0000, 0.0000, 90.0000); //wall076
  3504. SetObjectMaterial(g_Object[556], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3505. g_Object[557] = CreateObject(1547, 1454.5870, -1711.2489, 13.9286, 67.5998, 0.0000, 0.0000); //CJ_B_PISH_T
  3506. SetObjectMaterial(g_Object[557], 0, 14581, "ab_mafiasuitea", "goldPillar", 0xFFFFFFFF);
  3507. g_Object[558] = CreateObject(1547, 1454.5865, -1711.2484, 14.0600, 90.0000, 0.0000, 0.0000); //CJ_B_PISH_T
  3508. SetObjectMaterialText(g_Object[558], "ProStreet", 0, 140, "Gabriola", 200, 1, 0xFFFFFFFF, 0x0, 1);
  3509. g_Object[559] = CreateObject(19866, 1446.8126, -1727.1927, 12.3610, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  3510. SetObjectMaterial(g_Object[559], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3511. g_Object[560] = CreateObject(19431, 1448.0312, -1726.4807, 12.2924, 0.0000, 90.0000, 0.0000); //wall071
  3512. SetObjectMaterial(g_Object[560], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3513. g_Object[561] = CreateObject(970, 1446.9807, -1725.6667, 12.9315, 0.0000, 0.0000, 0.0000); //fencesmallb
  3514. g_Object[562] = CreateObject(1547, 1454.5858, -1711.2840, 13.8676, 67.5998, 0.0000, 0.0000); //CJ_B_PISH_T
  3515. SetObjectMaterialText(g_Object[562], "Treuer Moderator", 0, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 1);
  3516. g_Object[563] = CreateObject(19458, 1435.3967, -1714.6728, 10.8142, 52.9999, 0.0000, 0.0000); //wall098
  3517. SetObjectMaterial(g_Object[563], 0, 2127, "cj_kitchen", "marble2", 0xFFFFFFFF);
  3518. g_Object[564] = CreateObject(19458, 1435.3967, -1720.3260, 11.6693, 52.9999, 0.0000, 0.0000); //wall098
  3519. SetObjectMaterial(g_Object[564], 0, 2127, "cj_kitchen", "marble2", 0xFFFFFFFF);
  3520. g_Object[565] = CreateObject(19458, 1435.3967, -1708.0898, 11.2256, 52.9999, 0.0000, 0.0000); //wall098
  3521. SetObjectMaterial(g_Object[565], 0, 2127, "cj_kitchen", "marble2", 0xFFFFFFFF);
  3522. g_Object[566] = CreateObject(19458, 1435.3967, -1702.2269, 11.5783, 52.9999, 0.0000, 0.0000); //wall098
  3523. SetObjectMaterial(g_Object[566], 0, 2127, "cj_kitchen", "marble2", 0xFFFFFFFF);
  3524. g_Object[567] = CreateObject(19458, 1441.5334, -1726.3264, 11.4783, 116.5998, 0.0000, 90.0000); //wall098
  3525. SetObjectMaterial(g_Object[567], 0, 2127, "cj_kitchen", "marble2", 0xFFFFFFFF);
  3526. g_Object[568] = CreateObject(19458, 1447.5300, -1726.3264, 11.9531, 116.5998, 0.0000, 90.0000); //wall098
  3527. SetObjectMaterial(g_Object[568], 0, 2127, "cj_kitchen", "marble2", 0xFFFFFFFF);
  3528. g_Object[569] = CreateObject(19458, 1452.2729, -1726.3264, 9.9244, 116.5998, 0.0000, 90.0000); //wall098
  3529. SetObjectMaterial(g_Object[569], 0, 2127, "cj_kitchen", "marble2", 0xFFFFFFFF);
  3530. g_Object[570] = CreateObject(19458, 1458.4980, -1726.3264, 11.4813, 116.5998, 0.0000, 90.0000); //wall098
  3531. SetObjectMaterial(g_Object[570], 0, 2127, "cj_kitchen", "marble2", 0xFFFFFFFF);
  3532. g_Object[571] = CreateObject(19458, 1462.2518, -1725.1280, 11.3037, 52.9999, 0.0000, 0.0000); //wall098
  3533. SetObjectMaterial(g_Object[571], 0, 2127, "cj_kitchen", "marble2", 0xFFFFFFFF);
  3534. g_Object[572] = CreateObject(19458, 1439.0041, -1698.5268, 9.9840, 52.9999, 0.0000, 90.0000); //wall098
  3535. SetObjectMaterial(g_Object[572], 0, 2127, "cj_kitchen", "marble2", 0xFFFFFFFF);
  3536. g_Object[573] = CreateObject(970, 1434.5277, -1695.2779, 12.5920, 0.0000, 0.0000, 90.0000); //fencesmallb
  3537. g_Object[574] = CreateObject(970, 1434.5277, -1691.1472, 12.5920, 0.0000, 0.0000, 90.0000); //fencesmallb
  3538. g_Object[575] = CreateObject(970, 1434.5277, -1687.0173, 12.5920, 0.0000, 0.0000, 90.0000); //fencesmallb
  3539. g_Object[576] = CreateObject(970, 1434.5277, -1682.8868, 12.5920, 0.0000, 0.0000, 90.0000); //fencesmallb
  3540. g_Object[577] = CreateObject(970, 1434.5277, -1678.7679, 12.5920, 0.0000, 0.0000, 90.0000); //fencesmallb
  3541. g_Object[578] = CreateObject(970, 1434.5277, -1674.6279, 12.5920, 0.0000, 0.0000, 90.0000); //fencesmallb
  3542. g_Object[579] = CreateObject(970, 1434.5277, -1670.4768, 12.5920, 0.0000, 0.0000, 90.0000); //fencesmallb
  3543. g_Object[580] = CreateObject(738, 1443.3540, -1670.6844, 12.4307, 0.0000, 0.0000, 0.0000); //aw_streettree2
  3544. SetObjectMaterial(g_Object[580], 0, 14789, "ab_sfgymmain", "ab_panelWall1", 0xFFFFFFFF);
  3545. SetObjectMaterial(g_Object[580], 2, 14652, "ab_trukstpa", "mp_diner_wood", 0xFFFFFFFF);
  3546. g_Object[581] = CreateObject(738, 1437.2231, -1670.6844, 12.4307, 0.0000, 0.0000, 0.0000); //aw_streettree2
  3547. SetObjectMaterial(g_Object[581], 0, 14789, "ab_sfgymmain", "ab_panelWall1", 0xFFFFFFFF);
  3548. SetObjectMaterial(g_Object[581], 2, 14652, "ab_trukstpa", "mp_diner_wood", 0xFFFFFFFF);
  3549. g_Object[582] = CreateObject(738, 1443.3823, -1654.4825, 12.4307, 0.0000, 0.0000, 0.0000); //aw_streettree2
  3550. SetObjectMaterial(g_Object[582], 0, 14789, "ab_sfgymmain", "ab_panelWall1", 0xFFFFFFFF);
  3551. SetObjectMaterial(g_Object[582], 2, 14652, "ab_trukstpa", "mp_diner_wood", 0xFFFFFFFF);
  3552. g_Object[583] = CreateObject(738, 1437.2320, -1654.4825, 12.4307, 0.0000, 0.0000, 0.0000); //aw_streettree2
  3553. SetObjectMaterial(g_Object[583], 0, 14789, "ab_sfgymmain", "ab_panelWall1", 0xFFFFFFFF);
  3554. SetObjectMaterial(g_Object[583], 2, 14652, "ab_trukstpa", "mp_diner_wood", 0xFFFFFFFF);
  3555. g_Object[584] = CreateObject(970, 1434.5277, -1649.0665, 12.5920, 0.0000, 0.0000, 90.0000); //fencesmallb
  3556. g_Object[585] = CreateObject(970, 1434.5277, -1653.2060, 12.5920, 0.0000, 0.0000, 90.0000); //fencesmallb
  3557. g_Object[586] = CreateObject(970, 1434.5277, -1655.2563, 12.5920, 0.0000, 0.0000, 90.0000); //fencesmallb
  3558. g_Object[587] = CreateObject(19436, 1413.6960, -1732.2982, 10.6370, 0.0000, 0.0000, 90.0000); //wall076
  3559. SetObjectMaterial(g_Object[587], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3560. g_Object[588] = CreateObject(19436, 1416.4764, -1732.2982, 10.6370, 0.0000, 0.0000, 90.0000); //wall076
  3561. SetObjectMaterial(g_Object[588], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3562. g_Object[589] = CreateObject(19436, 1418.7768, -1732.2982, 10.6370, 0.0000, 0.0000, 90.0000); //wall076
  3563. SetObjectMaterial(g_Object[589], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3564. g_Object[590] = CreateObject(19436, 1439.8170, -1732.2982, 10.6370, 0.0000, 0.0000, 90.0000); //wall076
  3565. SetObjectMaterial(g_Object[590], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3566. g_Object[591] = CreateObject(19436, 1445.1074, -1732.2982, 10.6370, 0.0000, 0.0000, 90.0000); //wall076
  3567. SetObjectMaterial(g_Object[591], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3568. g_Object[592] = CreateObject(19436, 1450.6484, -1732.2982, 10.6370, 0.0000, 0.0000, 90.0000); //wall076
  3569. SetObjectMaterial(g_Object[592], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3570. g_Object[593] = CreateObject(19436, 1456.1595, -1732.2982, 10.6370, 0.0000, 0.0000, 90.0000); //wall076
  3571. SetObjectMaterial(g_Object[593], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3572. g_Object[594] = CreateObject(19436, 1462.0793, -1732.2982, 10.6370, 0.0000, 0.0000, 90.0000); //wall076
  3573. SetObjectMaterial(g_Object[594], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3574. g_Object[595] = CreateObject(19436, 1467.6009, -1732.2982, 10.6370, 0.0000, 0.0000, 90.0000); //wall076
  3575. SetObjectMaterial(g_Object[595], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3576. g_Object[596] = CreateObject(19436, 1472.9221, -1732.2982, 10.6370, 0.0000, 0.0000, 90.0000); //wall076
  3577. SetObjectMaterial(g_Object[596], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3578. g_Object[597] = CreateObject(19436, 1478.2331, -1732.2982, 10.6370, 0.0000, 0.0000, 90.0000); //wall076
  3579. SetObjectMaterial(g_Object[597], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3580. g_Object[598] = CreateObject(19436, 1483.6146, -1732.2982, 10.6370, 0.0000, 0.0000, 90.0000); //wall076
  3581. SetObjectMaterial(g_Object[598], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3582. g_Object[599] = CreateObject(19436, 1489.0963, -1732.2982, 10.6370, 0.0000, 0.0000, 90.0000); //wall076
  3583. SetObjectMaterial(g_Object[599], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3584. g_Object[600] = CreateObject(19436, 1494.9073, -1732.2982, 10.6370, 0.0000, 0.0000, 90.0000); //wall076
  3585. SetObjectMaterial(g_Object[600], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3586. g_Object[601] = CreateObject(19436, 1501.0279, -1732.2982, 10.6370, 0.0000, 0.0000, 90.0000); //wall076
  3587. SetObjectMaterial(g_Object[601], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3588. g_Object[602] = CreateObject(19436, 1507.2784, -1732.2982, 10.6370, 0.0000, 0.0000, 90.0000); //wall076
  3589. SetObjectMaterial(g_Object[602], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3590. g_Object[603] = CreateObject(19436, 1510.8730, -1726.0947, 10.6370, 0.0000, 0.0000, 32.3997); //wall076
  3591. SetObjectMaterial(g_Object[603], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3592. g_Object[604] = CreateObject(19436, 1509.1905, -1723.4432, 10.6370, 0.0000, 0.0000, 32.3997); //wall076
  3593. SetObjectMaterial(g_Object[604], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3594. g_Object[605] = CreateObject(19436, 1529.5694, -1721.2287, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3595. SetObjectMaterial(g_Object[605], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3596. g_Object[606] = CreateObject(19436, 1529.5694, -1715.4681, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3597. SetObjectMaterial(g_Object[606], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3598. g_Object[607] = CreateObject(19436, 1529.5694, -1709.5675, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3599. SetObjectMaterial(g_Object[607], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3600. g_Object[608] = CreateObject(19436, 1529.5694, -1703.6866, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3601. SetObjectMaterial(g_Object[608], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3602. g_Object[609] = CreateObject(19436, 1529.5694, -1697.4270, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3603. SetObjectMaterial(g_Object[609], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3604. g_Object[610] = CreateObject(19436, 1529.5694, -1690.7567, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3605. SetObjectMaterial(g_Object[610], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3606. g_Object[611] = CreateObject(19436, 1529.5694, -1684.6357, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3607. SetObjectMaterial(g_Object[611], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3608. g_Object[612] = CreateObject(19436, 1529.5694, -1678.6756, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3609. SetObjectMaterial(g_Object[612], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3610. g_Object[613] = CreateObject(19436, 1529.5694, -1672.9245, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3611. SetObjectMaterial(g_Object[613], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3612. g_Object[614] = CreateObject(19436, 1529.5694, -1667.0444, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3613. SetObjectMaterial(g_Object[614], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3614. g_Object[615] = CreateObject(19436, 1529.5694, -1661.9149, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3615. SetObjectMaterial(g_Object[615], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3616. g_Object[616] = CreateObject(19436, 1529.5694, -1656.8028, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3617. SetObjectMaterial(g_Object[616], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3618. g_Object[617] = CreateObject(19436, 1529.5694, -1652.0224, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3619. SetObjectMaterial(g_Object[617], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3620. g_Object[618] = CreateObject(19436, 1529.5694, -1646.3623, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3621. SetObjectMaterial(g_Object[618], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3622. g_Object[619] = CreateObject(19436, 1529.5694, -1640.4222, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3623. SetObjectMaterial(g_Object[619], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3624. g_Object[620] = CreateObject(19436, 1529.5694, -1634.2519, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3625. SetObjectMaterial(g_Object[620], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3626. g_Object[621] = CreateObject(19436, 1529.5694, -1627.5318, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3627. SetObjectMaterial(g_Object[621], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3628. g_Object[622] = CreateObject(19436, 1529.5694, -1621.2309, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3629. SetObjectMaterial(g_Object[622], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3630. g_Object[623] = CreateObject(19436, 1529.5694, -1615.4497, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3631. SetObjectMaterial(g_Object[623], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3632. g_Object[624] = CreateObject(19436, 1529.5694, -1609.2290, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3633. SetObjectMaterial(g_Object[624], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3634. g_Object[625] = CreateObject(19436, 1529.5694, -1603.4079, 10.6370, 0.0000, 0.0000, 0.0000); //wall076
  3635. SetObjectMaterial(g_Object[625], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3636. g_Object[626] = CreateObject(970, 1465.4067, -1597.3342, 12.5920, 0.0000, 0.0000, 0.0000); //fencesmallb
  3637. g_Object[627] = CreateObject(970, 1469.5273, -1597.3342, 12.5920, 0.0000, 0.0000, 0.0000); //fencesmallb
  3638. g_Object[628] = CreateObject(970, 1487.2690, -1597.3342, 12.5920, 0.0000, 0.0000, 0.0000); //fencesmallb
  3639. g_Object[629] = CreateObject(970, 1483.1384, -1597.3342, 12.5920, 0.0000, 0.0000, 0.0000); //fencesmallb
  3640. g_Object[630] = CreateObject(970, 1481.0478, -1597.3342, 12.5920, 0.0000, 0.0000, 0.0000); //fencesmallb
  3641. g_Object[631] = CreateObject(970, 1471.5754, -1597.3342, 12.5920, 0.0000, 0.0000, 0.0000); //fencesmallb
  3642. g_Object[632] = CreateObject(970, 1465.3569, -1727.3039, 12.5920, 0.0000, 0.0000, 0.0000); //fencesmallb
  3643. g_Object[633] = CreateObject(19866, 1492.2175, -1700.0810, 12.3507, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  3644. SetObjectMaterial(g_Object[633], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3645. g_Object[634] = CreateObject(19866, 1492.2175, -1705.0610, 12.3507, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  3646. SetObjectMaterial(g_Object[634], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3647. g_Object[635] = CreateObject(19866, 1492.2175, -1710.0113, 12.3507, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  3648. SetObjectMaterial(g_Object[635], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3649. g_Object[636] = CreateObject(19866, 1492.2175, -1714.9726, 12.3507, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  3650. SetObjectMaterial(g_Object[636], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3651. g_Object[637] = CreateObject(19866, 1492.2175, -1719.9725, 12.3507, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  3652. SetObjectMaterial(g_Object[637], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3653. g_Object[638] = CreateObject(19866, 1492.2075, -1724.7828, 12.3408, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  3654. SetObjectMaterial(g_Object[638], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3655. g_Object[639] = CreateObject(19866, 1494.6180, -1697.5113, 12.3507, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  3656. SetObjectMaterial(g_Object[639], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3657. g_Object[640] = CreateObject(19866, 1499.5887, -1697.5113, 12.3507, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  3658. SetObjectMaterial(g_Object[640], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3659. g_Object[641] = CreateObject(19866, 1504.5886, -1697.5113, 12.3507, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  3660. SetObjectMaterial(g_Object[641], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3661. g_Object[642] = CreateObject(19866, 1509.5688, -1697.5113, 12.3507, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  3662. SetObjectMaterial(g_Object[642], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3663. g_Object[643] = CreateObject(19866, 1514.5393, -1697.5113, 12.3507, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  3664. SetObjectMaterial(g_Object[643], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3665. g_Object[644] = CreateObject(19866, 1519.5389, -1697.5113, 12.3507, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  3666. SetObjectMaterial(g_Object[644], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3667. g_Object[645] = CreateObject(19866, 1522.0603, -1697.5013, 12.3408, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  3668. SetObjectMaterial(g_Object[645], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3669. g_Object[646] = CreateObject(970, 1469.4570, -1727.3039, 12.5920, 0.0000, 0.0000, 0.0000); //fencesmallb
  3670. g_Object[647] = CreateObject(970, 1471.5080, -1727.3039, 12.5920, 0.0000, 0.0000, 0.0000); //fencesmallb
  3671. g_Object[648] = CreateObject(970, 1490.0593, -1727.3039, 12.5920, 0.0000, 0.0000, 0.0000); //fencesmallb
  3672. g_Object[649] = CreateObject(970, 1485.9193, -1727.3039, 12.5920, 0.0000, 0.0000, 0.0000); //fencesmallb
  3673. g_Object[650] = CreateObject(970, 1483.8686, -1727.3039, 12.5920, 0.0000, 0.0000, 0.0000); //fencesmallb
  3674. g_Object[651] = CreateObject(970, 1524.5495, -1695.3341, 12.5920, 0.0000, 0.0000, 90.0000); //fencesmallb
  3675. g_Object[652] = CreateObject(970, 1524.5495, -1691.1932, 12.5920, 0.0000, 0.0000, 90.0000); //fencesmallb
  3676. g_Object[653] = CreateObject(970, 1524.5495, -1687.0621, 12.5920, 0.0000, 0.0000, 90.0000); //fencesmallb
  3677. g_Object[654] = CreateObject(970, 1524.5495, -1682.9222, 12.5920, 0.0000, 0.0000, 90.0000); //fencesmallb
  3678. g_Object[655] = CreateObject(970, 1524.5495, -1678.8017, 12.5920, 0.0000, 0.0000, 90.0000); //fencesmallb
  3679. g_Object[656] = CreateObject(970, 1524.5495, -1674.7010, 12.5920, 0.0000, 0.0000, 90.0000); //fencesmallb
  3680. g_Object[657] = CreateObject(970, 1524.5495, -1632.5295, 12.5920, 0.0000, 0.0000, 90.0000); //fencesmallb
  3681. g_Object[658] = CreateObject(970, 1524.5495, -1636.6301, 12.5920, 0.0000, 0.0000, 90.0000); //fencesmallb
  3682. g_Object[659] = CreateObject(970, 1524.5495, -1640.7507, 12.5920, 0.0000, 0.0000, 90.0000); //fencesmallb
  3683. g_Object[660] = CreateObject(970, 1524.5495, -1644.8817, 12.5920, 0.0000, 0.0000, 90.0000); //fencesmallb
  3684. g_Object[661] = CreateObject(970, 1524.5495, -1649.0019, 12.5920, 0.0000, 0.0000, 90.0000); //fencesmallb
  3685. g_Object[662] = CreateObject(970, 1524.5495, -1653.1025, 12.5920, 0.0000, 0.0000, 90.0000); //fencesmallb
  3686. g_Object[663] = CreateObject(970, 1524.5495, -1655.1634, 12.5920, 0.0000, 0.0000, 90.0000); //fencesmallb
  3687. g_Object[664] = CreateObject(970, 1524.5495, -1670.6025, 12.5920, 0.0000, 0.0000, 90.0000); //fencesmallb
  3688. g_Object[665] = CreateObject(738, 1511.7662, -1670.6844, 12.4307, 0.0000, 0.0000, 0.0000); //aw_streettree2
  3689. SetObjectMaterial(g_Object[665], 0, 14789, "ab_sfgymmain", "ab_panelWall1", 0xFFFFFFFF);
  3690. SetObjectMaterial(g_Object[665], 2, 14652, "ab_trukstpa", "mp_diner_wood", 0xFFFFFFFF);
  3691. g_Object[666] = CreateObject(738, 1521.1971, -1670.6844, 12.4307, 0.0000, 0.0000, 0.0000); //aw_streettree2
  3692. SetObjectMaterial(g_Object[666], 0, 14789, "ab_sfgymmain", "ab_panelWall1", 0xFFFFFFFF);
  3693. SetObjectMaterial(g_Object[666], 2, 14652, "ab_trukstpa", "mp_diner_wood", 0xFFFFFFFF);
  3694. g_Object[667] = CreateObject(738, 1511.7539, -1654.4825, 12.4307, 0.0000, 0.0000, 0.0000); //aw_streettree2
  3695. SetObjectMaterial(g_Object[667], 0, 14789, "ab_sfgymmain", "ab_panelWall1", 0xFFFFFFFF);
  3696. SetObjectMaterial(g_Object[667], 2, 14652, "ab_trukstpa", "mp_diner_wood", 0xFFFFFFFF);
  3697. g_Object[668] = CreateObject(738, 1521.2342, -1654.4825, 12.4307, 0.0000, 0.0000, 0.0000); //aw_streettree2
  3698. SetObjectMaterial(g_Object[668], 0, 14789, "ab_sfgymmain", "ab_panelWall1", 0xFFFFFFFF);
  3699. SetObjectMaterial(g_Object[668], 2, 14652, "ab_trukstpa", "mp_diner_wood", 0xFFFFFFFF);
  3700. g_Object[669] = CreateObject(19436, 1507.6949, -1721.0874, 10.6470, 0.0000, 0.0000, 32.3997); //wall076
  3701. SetObjectMaterial(g_Object[669], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3702. g_Object[670] = CreateObject(19866, 1494.8072, -1727.1822, 12.3507, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  3703. SetObjectMaterial(g_Object[670], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3704. g_Object[671] = CreateObject(19866, 1499.7882, -1727.1822, 12.3507, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  3705. SetObjectMaterial(g_Object[671], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3706. g_Object[672] = CreateObject(19866, 1504.7685, -1727.1822, 12.3507, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  3707. SetObjectMaterial(g_Object[672], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3708. g_Object[673] = CreateObject(19866, 1517.0979, -1727.1822, 12.3507, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  3709. SetObjectMaterial(g_Object[673], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3710. g_Object[674] = CreateObject(19866, 1524.4576, -1719.7818, 12.3507, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  3711. SetObjectMaterial(g_Object[674], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3712. g_Object[675] = CreateObject(18232, 1511.1916, -1714.9696, 12.3339, 0.0000, 0.0000, -57.9999); //cuntw_ngassta
  3713. SetObjectMaterial(g_Object[675], 0, 3979, "civic01_lan", "sl_flagstone1", 0xFFFFFFFF);
  3714. SetObjectMaterial(g_Object[675], 1, 7088, "casinoshops1", "fakestone1_LA", 0xFFFFFFFF);
  3715. SetObjectMaterial(g_Object[675], 2, 16093, "a51_ext", "alleydoor9b", 0xFFFFFFFF);
  3716. SetObjectMaterial(g_Object[675], 3, 14534, "ab_wooziea", "mcstraps_window", 0xFFFFFFFF);
  3717. SetObjectMaterial(g_Object[675], 4, 14538, "ab_xit_box", "sw_door07", 0xFFFFFFFF);
  3718. SetObjectMaterial(g_Object[675], 5, 10756, "airportroads_sfse", "ws_white_wall1", 0xFFFFFFFF);
  3719. SetObjectMaterial(g_Object[675], 6, 18065, "ab_sfammumain", "gun_door1", 0xFFFFFFFF);
  3720. g_Object[676] = CreateObject(19436, 1506.1462, -1718.6472, 10.6470, 0.0000, 0.0000, 32.3997); //wall076
  3721. SetObjectMaterial(g_Object[676], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3722. g_Object[677] = CreateObject(19436, 1500.9167, -1709.3852, 10.6470, 0.0000, 0.0000, 11.1997); //wall076
  3723. SetObjectMaterial(g_Object[677], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3724. g_Object[678] = CreateObject(19436, 1500.9652, -1706.9945, 10.6470, 0.0000, 0.0000, -11.3999); //wall076
  3725. SetObjectMaterial(g_Object[678], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3726. g_Object[679] = CreateObject(19436, 1501.7735, -1711.7572, 10.6470, 0.0000, 0.0000, 32.3997); //wall076
  3727. SetObjectMaterial(g_Object[679], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3728. g_Object[680] = CreateObject(19436, 1501.9714, -1704.8299, 10.6470, 0.0000, 0.0000, -39.7000); //wall076
  3729. SetObjectMaterial(g_Object[680], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3730. g_Object[681] = CreateObject(19436, 1503.8172, -1703.4516, 10.6470, 0.0000, 0.0000, -62.9999); //wall076
  3731. SetObjectMaterial(g_Object[681], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3732. g_Object[682] = CreateObject(19436, 1505.9946, -1702.8016, 10.6470, 0.0000, 0.0000, -84.3999); //wall076
  3733. SetObjectMaterial(g_Object[682], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3734. g_Object[683] = CreateObject(19436, 1508.4051, -1702.7015, 10.6470, 0.0000, 0.0000, 90.0000); //wall076
  3735. SetObjectMaterial(g_Object[683], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3736. g_Object[684] = CreateObject(19436, 1510.9659, -1702.7015, 10.6470, 0.0000, 0.0000, 90.0000); //wall076
  3737. SetObjectMaterial(g_Object[684], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3738. g_Object[685] = CreateObject(19436, 1513.7065, -1702.7015, 10.6470, 0.0000, 0.0000, 90.0000); //wall076
  3739. SetObjectMaterial(g_Object[685], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3740. g_Object[686] = CreateObject(19436, 1516.1673, -1702.7015, 10.6470, 0.0000, 0.0000, 90.0000); //wall076
  3741. SetObjectMaterial(g_Object[686], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3742. g_Object[687] = CreateObject(19436, 1518.8082, -1702.7015, 10.6470, 0.0000, 0.0000, 90.0000); //wall076
  3743. SetObjectMaterial(g_Object[687], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3744. g_Object[688] = CreateObject(19436, 1521.2789, -1702.7015, 10.6470, 0.0000, 0.0000, 90.0000); //wall076
  3745. SetObjectMaterial(g_Object[688], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3746. g_Object[689] = CreateObject(19436, 1523.7502, -1702.7015, 10.6470, 0.0000, 0.0000, 90.0000); //wall076
  3747. SetObjectMaterial(g_Object[689], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3748. g_Object[690] = CreateObject(19866, 1524.4576, -1714.7915, 12.3507, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  3749. SetObjectMaterial(g_Object[690], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3750. g_Object[691] = CreateObject(19866, 1524.4576, -1709.8111, 12.3507, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  3751. SetObjectMaterial(g_Object[691], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3752. g_Object[692] = CreateObject(19866, 1522.0670, -1707.2209, 12.3507, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  3753. SetObjectMaterial(g_Object[692], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3754. g_Object[693] = CreateObject(19866, 1510.0411, -1708.5288, 12.3507, 0.0000, 0.0000, 121.9000); //MIFenceBlocks1
  3755. SetObjectMaterial(g_Object[693], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3756. g_Object[694] = CreateObject(19866, 1517.1059, -1707.2209, 12.3507, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  3757. SetObjectMaterial(g_Object[694], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3758. g_Object[695] = CreateObject(19866, 1514.6018, -1707.2237, 12.3408, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  3759. SetObjectMaterial(g_Object[695], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3760. g_Object[696] = CreateObject(19373, 1510.5356, -1707.2247, 10.6434, 0.0000, 0.0000, 90.0000); //wall021
  3761. SetObjectMaterial(g_Object[696], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3762. g_Object[697] = CreateObject(19373, 1507.3259, -1707.2247, 10.6434, 0.0000, 0.0000, 90.0000); //wall021
  3763. SetObjectMaterial(g_Object[697], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3764. g_Object[698] = CreateObject(19373, 1507.0456, -1707.2247, 10.6434, 0.0000, 0.0000, 90.0000); //wall021
  3765. SetObjectMaterial(g_Object[698], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3766. g_Object[699] = CreateObject(19373, 1505.4952, -1709.7248, 10.6434, 0.0000, 0.0000, 0.0000); //wall021
  3767. SetObjectMaterial(g_Object[699], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3768. g_Object[700] = CreateObject(19373, 1505.4952, -1708.7441, 10.6434, 0.0000, 0.0000, 0.0000); //wall021
  3769. SetObjectMaterial(g_Object[700], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  3770. g_Object[701] = CreateObject(19866, 1505.8435, -1725.0305, 12.3507, 0.0000, 0.0000, 32.3997); //MIFenceBlocks1
  3771. SetObjectMaterial(g_Object[701], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3772. g_Object[702] = CreateObject(19866, 1493.5505, -1705.6612, 12.3507, 0.0000, 0.0000, 32.3997); //MIFenceBlocks1
  3773. SetObjectMaterial(g_Object[702], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3774. g_Object[703] = CreateObject(19866, 1496.2137, -1709.8581, 12.3507, 0.0000, 0.0000, 32.3997); //MIFenceBlocks1
  3775. SetObjectMaterial(g_Object[703], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3776. g_Object[704] = CreateObject(19866, 1498.8874, -1714.0721, 12.3507, 0.0000, 0.0000, 32.3997); //MIFenceBlocks1
  3777. SetObjectMaterial(g_Object[704], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3778. g_Object[705] = CreateObject(19866, 1504.8369, -1723.4448, 12.3606, 0.0000, 0.0000, 32.3997); //MIFenceBlocks1
  3779. SetObjectMaterial(g_Object[705], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3780. g_Object[706] = CreateObject(19866, 1497.4172, -1700.1114, 12.3507, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  3781. SetObjectMaterial(g_Object[706], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3782. g_Object[707] = CreateObject(19866, 1497.4172, -1705.0926, 12.3507, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  3783. SetObjectMaterial(g_Object[707], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3784. g_Object[708] = CreateObject(19866, 1497.4072, -1709.3037, 12.3606, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  3785. SetObjectMaterial(g_Object[708], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  3786. g_Object[709] = CreateObject(19445, 1426.4543, -1714.7889, 6.5872, 0.0000, 0.0000, 0.0000); //wall085
  3787. SetObjectMaterial(g_Object[709], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0xFFFFFFFF);
  3788. g_Object[710] = CreateObject(19445, 1426.4543, -1724.4287, 6.5872, 0.0000, 0.0000, 0.0000); //wall085
  3789. SetObjectMaterial(g_Object[710], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0xFFFFFFFF);
  3790. g_Object[711] = CreateObject(19445, 1426.4543, -1724.4287, 10.0874, 0.0000, 0.0000, 0.0000); //wall085
  3791. SetObjectMaterial(g_Object[711], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0xFFFFFFFF);
  3792. g_Object[712] = CreateObject(19445, 1426.4543, -1714.8193, 10.0874, 0.0000, 0.0000, 0.0000); //wall085
  3793. SetObjectMaterial(g_Object[712], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0xFFFFFFFF);
  3794. g_Object[713] = CreateObject(19445, 1527.9338, -1739.7591, 6.4674, 0.0000, 0.0000, 0.0000); //wall085
  3795. SetObjectMaterial(g_Object[713], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0xFFFFFFFF);
  3796. g_Object[714] = CreateObject(19445, 1527.9338, -1749.3691, 6.4674, 0.0000, 0.0000, 0.0000); //wall085
  3797. SetObjectMaterial(g_Object[714], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0xFFFFFFFF);
  3798. g_Object[715] = CreateObject(19445, 1527.9338, -1749.3691, 9.9371, 0.0000, 0.0000, 0.0000); //wall085
  3799. SetObjectMaterial(g_Object[715], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0xFFFFFFFF);
  3800. g_Object[716] = CreateObject(19445, 1527.9338, -1739.7292, 9.9371, 0.0000, 0.0000, 0.0000); //wall085
  3801. SetObjectMaterial(g_Object[716], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0xFFFFFFFF);
  3802. g_Object[717] = CreateObject(1676, 1503.7508, -1715.1062, 13.6892, 0.0000, 0.0000, -57.9999); //washgaspump
  3803. g_Object[718] = CreateObject(19431, 1494.0511, -1698.3851, 12.3023, 0.0000, 90.0000, 0.0000); //wall071
  3804. SetObjectMaterial(g_Object[718], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3805. g_Object[719] = CreateObject(19431, 1494.0610, -1699.9746, 12.3023, 0.0000, 90.0000, 0.0000); //wall071
  3806. SetObjectMaterial(g_Object[719], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3807. g_Object[720] = CreateObject(19431, 1494.0610, -1701.5555, 12.3023, 0.0000, 90.0000, 0.0000); //wall071
  3808. SetObjectMaterial(g_Object[720], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3809. g_Object[721] = CreateObject(19431, 1494.0610, -1703.1457, 12.3023, 0.0000, 90.0000, 0.0000); //wall071
  3810. SetObjectMaterial(g_Object[721], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3811. g_Object[722] = CreateObject(19431, 1494.1322, -1704.9068, 12.3126, 0.0000, 90.0000, -57.8997); //wall071
  3812. SetObjectMaterial(g_Object[722], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3813. g_Object[723] = CreateObject(19431, 1495.8730, -1707.6865, 12.3126, 0.0000, 90.0000, -57.8997); //wall071
  3814. SetObjectMaterial(g_Object[723], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3815. g_Object[724] = CreateObject(19431, 1495.8680, -1704.6666, 12.3126, 0.0000, 90.0000, -57.8997); //wall071
  3816. SetObjectMaterial(g_Object[724], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3817. g_Object[725] = CreateObject(19431, 1496.5345, -1699.3537, 12.3126, 0.0000, 90.0000, 90.0000); //wall071
  3818. SetObjectMaterial(g_Object[725], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3819. g_Object[726] = CreateObject(19431, 1496.6046, -1702.7961, 12.3023, 0.0000, 90.0000, 90.0000); //wall071
  3820. SetObjectMaterial(g_Object[726], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3821. g_Object[727] = CreateObject(19431, 1496.6046, -1706.2789, 12.3023, 0.0000, 90.0000, 90.0000); //wall071
  3822. SetObjectMaterial(g_Object[727], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3823. g_Object[728] = CreateObject(19617, 1496.9626, -1708.0644, 12.3514, -90.0000, 0.0000, 0.0000); //GoldRecord1
  3824. SetObjectMaterial(g_Object[728], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3825. g_Object[729] = CreateObject(19617, 1496.9626, -1709.2550, 12.3618, -90.0000, 0.0000, 0.0000); //GoldRecord1
  3826. SetObjectMaterial(g_Object[729], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3827. g_Object[730] = CreateObject(19617, 1496.9626, -1710.1252, 12.3618, -90.0000, 0.0000, 0.0000); //GoldRecord1
  3828. SetObjectMaterial(g_Object[730], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3829. g_Object[731] = CreateObject(19617, 1496.4919, -1709.5948, 12.3514, -90.0000, 0.0000, 33.0000); //GoldRecord1
  3830. SetObjectMaterial(g_Object[731], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3831. g_Object[732] = CreateObject(19617, 1496.9554, -1710.3082, 12.3514, -90.0000, 0.0000, 33.0000); //GoldRecord1
  3832. SetObjectMaterial(g_Object[732], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3833. g_Object[733] = CreateObject(1852, 1497.1048, -1710.9100, 12.2250, 0.0000, 0.0000, -55.5000); //dice02
  3834. SetObjectMaterial(g_Object[733], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3835. g_Object[734] = CreateObject(1852, 1497.2784, -1710.7912, 12.2150, 0.0000, 0.0000, -55.5000); //dice02
  3836. SetObjectMaterial(g_Object[734], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3837. g_Object[735] = CreateObject(1852, 1497.2694, -1711.1855, 12.2250, 0.0000, 0.0000, -55.5000); //dice02
  3838. SetObjectMaterial(g_Object[735], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3839. g_Object[736] = CreateObject(19431, 1493.2789, -1726.9945, 13.8423, 0.0000, 0.0000, 90.0000); //wall071
  3840. SetObjectMaterial(g_Object[736], 0, 3979, "civic01_lan", "sl_laglasswall2", 0xFFFFFFFF);
  3841. g_Object[737] = CreateObject(19431, 1492.3895, -1724.6739, 13.8423, 0.0000, 0.0000, 0.0000); //wall071
  3842. SetObjectMaterial(g_Object[737], 0, 3979, "civic01_lan", "sl_laglasswall2", 0xFFFFFFFF);
  3843. g_Object[738] = CreateObject(19431, 1492.3895, -1726.2751, 13.8423, 0.0000, 0.0000, 0.0000); //wall071
  3844. SetObjectMaterial(g_Object[738], 0, 3979, "civic01_lan", "sl_laglasswall2", 0xFFFFFFFF);
  3845. g_Object[739] = CreateObject(19431, 1492.3895, -1723.0738, 13.8423, 0.0000, 0.0000, 0.0000); //wall071
  3846. SetObjectMaterial(g_Object[739], 0, 3979, "civic01_lan", "sl_laglasswall2", 0xFFFFFFFF);
  3847. g_Object[740] = CreateObject(19431, 1492.3895, -1719.8841, 13.8423, 0.0000, 0.0000, 0.0000); //wall071
  3848. SetObjectMaterial(g_Object[740], 0, 3979, "civic01_lan", "sl_laglasswall2", 0xFFFFFFFF);
  3849. g_Object[741] = CreateObject(19431, 1492.3895, -1721.4737, 13.8423, 0.0000, 0.0000, 0.0000); //wall071
  3850. SetObjectMaterial(g_Object[741], 0, 3979, "civic01_lan", "sl_laglasswall2", 0xFFFFFFFF);
  3851. g_Object[742] = CreateObject(19431, 1492.3895, -1716.7231, 13.8423, 0.0000, 0.0000, 0.0000); //wall071
  3852. SetObjectMaterial(g_Object[742], 0, 3979, "civic01_lan", "sl_laglasswall2", 0xFFFFFFFF);
  3853. g_Object[743] = CreateObject(19431, 1492.3895, -1718.3138, 13.8423, 0.0000, 0.0000, 0.0000); //wall071
  3854. SetObjectMaterial(g_Object[743], 0, 3979, "civic01_lan", "sl_laglasswall2", 0xFFFFFFFF);
  3855. g_Object[744] = CreateObject(19431, 1492.3895, -1714.2137, 13.8423, 0.0000, 0.0000, 0.0000); //wall071
  3856. SetObjectMaterial(g_Object[744], 0, 3979, "civic01_lan", "sl_laglasswall2", 0xFFFFFFFF);
  3857. g_Object[745] = CreateObject(19431, 1492.3795, -1715.1335, 13.8423, 0.0000, 0.0000, 0.0000); //wall071
  3858. SetObjectMaterial(g_Object[745], 0, 3979, "civic01_lan", "sl_laglasswall2", 0xFFFFFFFF);
  3859. g_Object[746] = CreateObject(19431, 1494.8697, -1726.9945, 13.8423, 0.0000, 0.0000, 90.0000); //wall071
  3860. SetObjectMaterial(g_Object[746], 0, 3979, "civic01_lan", "sl_laglasswall2", 0xFFFFFFFF);
  3861. g_Object[747] = CreateObject(19431, 1496.4603, -1726.9945, 13.8423, 0.0000, 0.0000, 90.0000); //wall071
  3862. SetObjectMaterial(g_Object[747], 0, 3979, "civic01_lan", "sl_laglasswall2", 0xFFFFFFFF);
  3863. g_Object[748] = CreateObject(19431, 1498.0504, -1726.9945, 13.8423, 0.0000, 0.0000, 90.0000); //wall071
  3864. SetObjectMaterial(g_Object[748], 0, 3979, "civic01_lan", "sl_laglasswall2", 0xFFFFFFFF);
  3865. g_Object[749] = CreateObject(19431, 1501.2508, -1726.9945, 13.8423, 0.0000, 0.0000, 90.0000); //wall071
  3866. SetObjectMaterial(g_Object[749], 0, 3979, "civic01_lan", "sl_laglasswall2", 0xFFFFFFFF);
  3867. g_Object[750] = CreateObject(19431, 1499.6406, -1726.9945, 13.8423, 0.0000, 0.0000, 90.0000); //wall071
  3868. SetObjectMaterial(g_Object[750], 0, 3979, "civic01_lan", "sl_laglasswall2", 0xFFFFFFFF);
  3869. g_Object[751] = CreateObject(19431, 1501.5506, -1726.2882, 13.8423, 0.0000, 0.0000, 32.3997); //wall071
  3870. SetObjectMaterial(g_Object[751], 0, 3850, "carshowglass_sfsx", "ws_carshowwin1", 0xFFFFFFFF);
  3871. g_Object[752] = CreateObject(19431, 1500.6986, -1724.9454, 13.8423, 0.0000, 0.0000, 32.3997); //wall071
  3872. SetObjectMaterial(g_Object[752], 0, 3850, "carshowglass_sfsx", "ws_carshowwin1", 0xFFFFFFFF);
  3873. g_Object[753] = CreateObject(19389, 1497.7113, -1720.2478, 13.8406, 0.0000, 0.0000, 32.3997); //wall037
  3874. SetObjectMaterial(g_Object[753], 0, 3850, "carshowglass_sfsx", "ws_carshowwin1", 0xFFFFFFFF);
  3875. g_Object[754] = CreateObject(19431, 1498.9947, -1722.2602, 13.8423, 0.0000, 0.0000, 32.3997); //wall071
  3876. SetObjectMaterial(g_Object[754], 0, 3850, "carshowglass_sfsx", "ws_carshowwin1", 0xFFFFFFFF);
  3877. g_Object[755] = CreateObject(19431, 1499.8520, -1723.6113, 13.8423, 0.0000, 0.0000, 32.3997); //wall071
  3878. SetObjectMaterial(g_Object[755], 0, 3850, "carshowglass_sfsx", "ws_carshowwin1", 0xFFFFFFFF);
  3879. g_Object[756] = CreateObject(19431, 1496.4333, -1718.2235, 13.8423, 0.0000, 0.0000, 32.3997); //wall071
  3880. SetObjectMaterial(g_Object[756], 0, 3850, "carshowglass_sfsx", "ws_carshowwin1", 0xFFFFFFFF);
  3881. g_Object[757] = CreateObject(19431, 1495.5758, -1716.8723, 13.8423, 0.0000, 0.0000, 32.3997); //wall071
  3882. SetObjectMaterial(g_Object[757], 0, 3850, "carshowglass_sfsx", "ws_carshowwin1", 0xFFFFFFFF);
  3883. g_Object[758] = CreateObject(19431, 1493.8828, -1714.2038, 13.8423, 0.0000, 0.0000, 32.3997); //wall071
  3884. SetObjectMaterial(g_Object[758], 0, 3850, "carshowglass_sfsx", "ws_carshowwin1", 0xFFFFFFFF);
  3885. g_Object[759] = CreateObject(19431, 1494.7237, -1715.5295, 13.8423, 0.0000, 0.0000, 32.3997); //wall071
  3886. SetObjectMaterial(g_Object[759], 0, 3850, "carshowglass_sfsx", "ws_carshowwin1", 0xFFFFFFFF);
  3887. g_Object[760] = CreateObject(19431, 1492.8050, -1712.5063, 13.8423, 0.0000, 0.0000, 32.3997); //wall071
  3888. SetObjectMaterial(g_Object[760], 0, 3850, "carshowglass_sfsx", "ws_carshowwin1", 0xFFFFFFFF);
  3889. g_Object[761] = CreateObject(19431, 1493.0345, -1712.8852, 13.8423, 0.0000, 0.0000, 32.3997); //wall071
  3890. SetObjectMaterial(g_Object[761], 0, 3850, "carshowglass_sfsx", "ws_carshowwin1", 0xFFFFFFFF);
  3891. g_Object[762] = CreateObject(19431, 1494.0034, -1716.0477, 12.3023, 0.0000, 90.0000, -57.5997); //wall071
  3892. SetObjectMaterial(g_Object[762], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3893. g_Object[763] = CreateObject(19431, 1495.8675, -1718.9868, 12.3023, 0.0000, 90.0000, -57.5997); //wall071
  3894. SetObjectMaterial(g_Object[763], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3895. g_Object[764] = CreateObject(19431, 1497.7319, -1721.9266, 12.3023, 0.0000, 90.0000, -57.5997); //wall071
  3896. SetObjectMaterial(g_Object[764], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3897. g_Object[765] = CreateObject(19431, 1499.5970, -1724.8653, 12.3023, 0.0000, 90.0000, -57.5997); //wall071
  3898. SetObjectMaterial(g_Object[765], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3899. g_Object[766] = CreateObject(19431, 1499.0809, -1725.2574, 12.2825, 0.0000, 90.0000, 90.0000); //wall071
  3900. SetObjectMaterial(g_Object[766], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3901. g_Object[767] = CreateObject(19431, 1497.4895, -1725.2574, 12.2825, 0.0000, 90.0000, 90.0000); //wall071
  3902. SetObjectMaterial(g_Object[767], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3903. g_Object[768] = CreateObject(19431, 1495.8891, -1725.2574, 12.2825, 0.0000, 90.0000, 90.0000); //wall071
  3904. SetObjectMaterial(g_Object[768], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3905. g_Object[769] = CreateObject(19431, 1494.3192, -1725.2574, 12.2825, 0.0000, 90.0000, 90.0000); //wall071
  3906. SetObjectMaterial(g_Object[769], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3907. g_Object[770] = CreateObject(19431, 1493.2679, -1725.2574, 12.2924, 0.0000, 90.0000, 90.0000); //wall071
  3908. SetObjectMaterial(g_Object[770], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3909. g_Object[771] = CreateObject(19431, 1493.2679, -1721.7679, 12.3023, 0.0000, 90.0000, 90.0000); //wall071
  3910. SetObjectMaterial(g_Object[771], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3911. g_Object[772] = CreateObject(19431, 1494.8680, -1721.7679, 12.3023, 0.0000, 90.0000, 90.0000); //wall071
  3912. SetObjectMaterial(g_Object[772], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3913. g_Object[773] = CreateObject(19431, 1496.4687, -1721.7679, 12.3126, 0.0000, 90.0000, 90.0000); //wall071
  3914. SetObjectMaterial(g_Object[773], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3915. g_Object[774] = CreateObject(19431, 1494.2076, -1719.2375, 12.3126, 0.0000, 90.0000, 0.0000); //wall071
  3916. SetObjectMaterial(g_Object[774], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3917. g_Object[775] = CreateObject(19431, 1494.2076, -1718.1175, 12.3023, 0.0000, 90.0000, 0.0000); //wall071
  3918. SetObjectMaterial(g_Object[775], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3919. g_Object[776] = CreateObject(19431, 1493.2569, -1716.0672, 12.3126, 0.0000, 90.0000, 90.0000); //wall071
  3920. SetObjectMaterial(g_Object[776], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3921. g_Object[777] = CreateObject(19617, 1493.2224, -1713.9597, 12.3915, 90.0000, 0.0000, 33.0000); //GoldRecord1
  3922. SetObjectMaterial(g_Object[777], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3923. g_Object[778] = CreateObject(19617, 1492.7425, -1713.2214, 12.3915, 90.0000, 0.0000, 33.0000); //GoldRecord1
  3924. SetObjectMaterial(g_Object[778], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3925. g_Object[779] = CreateObject(19617, 1492.5112, -1712.8680, 12.3915, 90.0000, -30.7999, 33.0000); //GoldRecord1
  3926. SetObjectMaterial(g_Object[779], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3927. g_Object[780] = CreateObject(19617, 1492.9829, -1714.1274, 12.4118, 90.0000, -30.7999, 0.0000); //GoldRecord1
  3928. SetObjectMaterial(g_Object[780], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3929. g_Object[781] = CreateObject(19617, 1492.8199, -1713.8586, 12.4216, 90.0000, -30.7999, 31.2000); //GoldRecord1
  3930. SetObjectMaterial(g_Object[781], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3931. g_Object[782] = CreateObject(19617, 1497.4659, -1723.1262, 12.3816, 90.0000, -30.7999, 31.2000); //GoldRecord1
  3932. SetObjectMaterial(g_Object[782], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3933. g_Object[783] = CreateObject(19617, 1500.2207, -1726.4775, 12.3816, 90.0000, -30.7999, 31.2000); //GoldRecord1
  3934. SetObjectMaterial(g_Object[783], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3935. g_Object[784] = CreateObject(19617, 1500.9012, -1726.4720, 12.3816, 90.0000, -30.7999, 31.2000); //GoldRecord1
  3936. SetObjectMaterial(g_Object[784], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3937. g_Object[785] = CreateObject(19617, 1501.1606, -1726.4464, 12.3718, 90.0000, 1.8997, 31.2000); //GoldRecord1
  3938. SetObjectMaterial(g_Object[785], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3939. g_Object[786] = CreateObject(1851, 1501.6402, -1726.8271, 12.1927, 0.0000, 0.0000, -57.8997); //dice1
  3940. SetObjectMaterial(g_Object[786], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3941. g_Object[787] = CreateObject(1851, 1501.3978, -1726.8087, 12.1927, 0.0000, 0.0000, 0.0000); //dice1
  3942. SetObjectMaterial(g_Object[787], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3943. g_Object[788] = CreateObject(1851, 1492.5311, -1712.3072, 12.2130, 0.0000, 0.0000, -57.8997); //dice1
  3944. SetObjectMaterial(g_Object[788], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  3945. g_Object[789] = CreateObject(1251, 1496.6877, -1724.8120, 15.4778, 0.0000, 0.0000, 0.0000); //smashbar
  3946. SetObjectMaterial(g_Object[789], 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  3947. g_Object[790] = CreateObject(1251, 1498.4383, -1724.8120, 15.4778, 0.0000, 0.0000, 0.0000); //smashbar
  3948. SetObjectMaterial(g_Object[790], 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  3949. g_Object[791] = CreateObject(1251, 1494.9870, -1724.8120, 15.4778, 0.0000, 0.0000, 0.0000); //smashbar
  3950. SetObjectMaterial(g_Object[791], 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  3951. g_Object[792] = CreateObject(1251, 1494.9870, -1719.3907, 15.4778, 0.0000, 0.0000, 0.0000); //smashbar
  3952. SetObjectMaterial(g_Object[792], 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  3953. g_Object[793] = CreateObject(1251, 1493.1960, -1724.8120, 15.4778, 0.0000, 0.0000, 0.0000); //smashbar
  3954. SetObjectMaterial(g_Object[793], 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  3955. g_Object[794] = CreateObject(1251, 1493.1960, -1718.1811, 15.4778, 0.0000, 0.0000, 0.0000); //smashbar
  3956. SetObjectMaterial(g_Object[794], 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  3957. g_Object[795] = CreateObject(1251, 1493.1960, -1716.5998, 15.4778, 0.0000, 0.0000, 0.0000); //smashbar
  3958. SetObjectMaterial(g_Object[795], 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  3959. g_Object[796] = CreateObject(1251, 1496.6877, -1721.9923, 15.4778, 0.0000, 0.0000, 0.0000); //smashbar
  3960. SetObjectMaterial(g_Object[796], 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  3961. g_Object[797] = CreateObject(1251, 1498.0184, -1726.0821, 15.4778, 0.0000, 0.0000, 90.0000); //smashbar
  3962. SetObjectMaterial(g_Object[797], 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  3963. g_Object[798] = CreateObject(1251, 1496.9675, -1724.3918, 15.4778, 0.0000, 0.0000, 90.0000); //smashbar
  3964. SetObjectMaterial(g_Object[798], 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  3965. g_Object[799] = CreateObject(1251, 1495.8465, -1722.6208, 15.4778, 0.0000, 0.0000, 90.0000); //smashbar
  3966. SetObjectMaterial(g_Object[799], 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  3967. g_Object[800] = CreateObject(1251, 1494.5954, -1720.8797, 15.4778, 0.0000, 0.0000, 90.0000); //smashbar
  3968. SetObjectMaterial(g_Object[800], 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  3969. g_Object[801] = CreateObject(1251, 1494.5954, -1722.6302, 15.4778, 0.0000, 0.0000, 90.0000); //smashbar
  3970. SetObjectMaterial(g_Object[801], 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  3971. g_Object[802] = CreateObject(1251, 1494.5954, -1724.3817, 15.4778, 0.0000, 0.0000, 90.0000); //smashbar
  3972. SetObjectMaterial(g_Object[802], 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  3973. g_Object[803] = CreateObject(1251, 1494.5954, -1726.0528, 15.4778, 0.0000, 0.0000, 90.0000); //smashbar
  3974. SetObjectMaterial(g_Object[803], 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  3975. g_Object[804] = CreateObject(19431, 1492.3895, -1712.6341, 13.8423, 0.0000, 0.0000, 0.0000); //wall071
  3976. SetObjectMaterial(g_Object[804], 0, 3979, "civic01_lan", "sl_laglasswall2", 0xFFFFFFFF);
  3977. g_Object[805] = CreateObject(1547, 1497.0456, -1718.3725, 12.8997, 90.0000, 122.5000, 0.0000); //CJ_B_PISH_T
  3978. SetObjectMaterialText(g_Object[805], "Einfach", 0, 130, "Gabriola", 255, 1, 0xFFFFFFFF, 0x0, 1);
  3979. g_Object[806] = CreateObject(19431, 1496.5091, -1718.0217, 12.7124, 90.0000, 32.3997, 0.0000); //wall071
  3980. SetObjectMaterial(g_Object[806], 0, 16093, "a51_ext", "ws_whitewall2_top", 0xFFFFFFFF);
  3981. g_Object[807] = CreateObject(19431, 1496.6523, -1717.9304, 12.2326, 90.0000, 32.3997, 0.0000); //wall071
  3982. SetObjectMaterial(g_Object[807], 0, 16093, "a51_ext", "ws_whitewall2_top", 0xFFBDBEC6);
  3983. g_Object[808] = CreateObject(19431, 1496.8049, -1717.8337, 11.8625, 90.0000, 32.3997, 0.0000); //wall071
  3984. SetObjectMaterial(g_Object[808], 0, 16093, "a51_ext", "ws_whitewall2_top", 0xFF9F9D94);
  3985. g_Object[809] = CreateObject(1547, 1497.0898, -1718.7623, 13.2797, 90.0000, 123.5998, 0.0000); //CJ_B_PISH_T
  3986. SetObjectMaterialText(g_Object[809], "Einfach", 0, 130, "Gabriola", 255, 1, 0xFFFFFFFF, 0x0, 1);
  3987. g_Object[810] = CreateObject(1547, 1496.7623, -1717.5936, 12.5197, 90.0000, 122.5000, 0.0000); //CJ_B_PISH_T
  3988. SetObjectMaterialText(g_Object[810], "Mal Enstpannen", 0, 130, "Gabriola", 160, 1, 0xFFFFFFFF, 0x0, 1);
  3989. g_Object[811] = CreateObject(1547, 1497.0631, -1718.0653, 12.5396, 90.0000, 122.5000, 0.0000); //CJ_B_PISH_T
  3990. SetObjectMaterialText(g_Object[811], "Einfach", 0, 130, "Gabriola", 255, 1, 0xFFFFFFFF, 0x0, 1);
  3991. g_Object[812] = CreateObject(673, 1497.1645, -1725.3822, 11.1384, 0.0000, 0.0000, 0.0000); //sm_bevhiltree
  3992. g_Object[813] = CreateObject(1547, 1496.7772, -1717.9514, 12.8893, 90.0000, 122.5000, 0.0000); //CJ_B_PISH_T
  3993. SetObjectMaterialText(g_Object[813], "Mal Ruhe", 0, 130, "Gabriola", 160, 1, 0xFFFFFFFF, 0x0, 1);
  3994. g_Object[814] = CreateObject(1547, 1496.8059, -1718.3122, 13.2697, 90.0000, 122.5000, 0.0000); //CJ_B_PISH_T
  3995. SetObjectMaterialText(g_Object[814], "Mal Genießen", 0, 130, "Gabriola", 160, 1, 0xFFFFFFFF, 0x0, 1);
  3996. g_Object[815] = CreateObject(673, 1493.7635, -1717.8325, 11.1384, 0.0000, 0.0000, 0.0000); //sm_bevhiltree
  3997. g_Object[816] = CreateObject(804, 1493.5344, -1725.4973, 12.8437, 0.0000, 0.0000, 0.0000); //genVEG_bush10
  3998. g_Object[817] = CreateObject(804, 1494.1822, -1717.6838, 12.8437, 0.0000, 0.0000, -76.5998); //genVEG_bush10
  3999. g_Object[818] = CreateObject(804, 1498.6960, -1724.5438, 12.8437, 0.0000, 0.0000, -76.5998); //genVEG_bush10
  4000. g_Object[819] = CreateObject(802, 1496.0207, -1724.6977, 12.6028, 0.0000, 0.0000, -33.5000); //genVEG_bush08
  4001. g_Object[820] = CreateObject(802, 1494.7391, -1721.2707, 12.6028, 0.0000, 0.0000, -33.5000); //genVEG_bush08
  4002. g_Object[821] = CreateObject(802, 1493.4477, -1715.7397, 12.6028, 0.0000, 0.0000, -33.5000); //genVEG_bush08
  4003. g_Object[822] = CreateObject(8990, 1492.9980, -1719.7475, 12.8746, 0.0000, 0.0000, 90.0000); //bush11_lvs
  4004. g_Object[823] = CreateObject(870, 1495.1826, -1722.8835, 12.4825, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  4005. g_Object[824] = CreateObject(877, 1495.5201, -1722.8590, 11.1457, 0.0000, 0.0000, -59.8997); //veg_Pflowers04
  4006. g_Object[825] = CreateObject(869, 1494.8918, -1719.4908, 12.7784, 0.0000, 0.0000, -62.9999); //veg_Pflowerswee
  4007. g_Object[826] = CreateObject(869, 1497.5251, -1724.6594, 12.7784, 0.0000, 0.0000, -62.9999); //veg_Pflowerswee
  4008. g_Object[827] = CreateObject(1280, 1495.9530, -1722.3061, 12.6527, 0.0000, 0.0000, -135.9998); //parkbench1
  4009. g_Object[828] = CreateObject(2745, 1502.9603, -1721.1406, 13.5395, 0.0000, 0.0000, 122.3999); //CJ_STAT_3
  4010. g_Object[829] = CreateObject(2744, 1500.0604, -1716.7425, 14.1773, 0.0000, 0.0000, 122.3999); //CJ_STAT_2
  4011. g_Object[830] = CreateObject(738, 1495.8592, -1712.2524, 12.4307, 0.0000, 0.0000, 122.3999); //aw_streettree2
  4012. SetObjectMaterial(g_Object[830], 0, 14789, "ab_sfgymmain", "ab_panelWall1", 0xFFFFFFFF);
  4013. SetObjectMaterial(g_Object[830], 2, 14652, "ab_trukstpa", "mp_diner_wood", 0xFFFFFFFF);
  4014. g_Object[831] = CreateObject(738, 1503.5483, -1724.3690, 12.4307, 0.0000, 0.0000, 122.3999); //aw_streettree2
  4015. SetObjectMaterial(g_Object[831], 0, 14789, "ab_sfgymmain", "ab_panelWall1", 0xFFFFFFFF);
  4016. SetObjectMaterial(g_Object[831], 2, 14652, "ab_trukstpa", "mp_diner_wood", 0xFFFFFFFF);
  4017. g_Object[832] = CreateObject(19866, 1522.0284, -1722.1816, 12.3407, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  4018. SetObjectMaterial(g_Object[832], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  4019. g_Object[833] = CreateObject(19866, 1517.0378, -1722.1816, 12.3407, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  4020. SetObjectMaterial(g_Object[833], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  4021. g_Object[834] = CreateObject(19866, 1511.4259, -1719.7801, 12.3407, 0.0000, 0.0000, 0.0000); //MIFenceBlocks1
  4022. SetObjectMaterial(g_Object[834], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  4023. g_Object[835] = CreateObject(19866, 1513.8271, -1722.1820, 12.3304, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  4024. SetObjectMaterial(g_Object[835], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  4025. g_Object[836] = CreateObject(19373, 1513.1905, -1720.5488, 12.2819, 0.0000, 90.0000, 0.0000); //wall021
  4026. g_Object[837] = CreateObject(19373, 1516.6804, -1720.5488, 12.2819, 0.0000, 90.0000, 0.0000); //wall021
  4027. g_Object[838] = CreateObject(19373, 1520.1507, -1720.5488, 12.2819, 0.0000, 90.0000, 0.0000); //wall021
  4028. g_Object[839] = CreateObject(19373, 1522.6711, -1720.5488, 12.2923, 0.0000, 90.0000, 0.0000); //wall021
  4029. g_Object[840] = CreateObject(19373, 1522.6711, -1717.3385, 12.2923, 0.0000, 90.0000, 0.0000); //wall021
  4030. g_Object[841] = CreateObject(19373, 1522.6711, -1714.1368, 12.2923, 0.0000, 90.0000, 0.0000); //wall021
  4031. g_Object[842] = CreateObject(19373, 1522.6711, -1710.9659, 12.2923, 0.0000, 90.0000, 0.0000); //wall021
  4032. g_Object[843] = CreateObject(19373, 1522.6711, -1708.8557, 12.3023, 0.0000, 90.0000, 0.0000); //wall021
  4033. g_Object[844] = CreateObject(19373, 1520.1507, -1717.3376, 12.2819, 0.0000, 90.0000, 0.0000); //wall021
  4034. g_Object[845] = CreateObject(19373, 1520.1507, -1714.1477, 12.2819, 0.0000, 90.0000, 0.0000); //wall021
  4035. g_Object[846] = CreateObject(19373, 1520.1507, -1710.9571, 12.2819, 0.0000, 90.0000, 0.0000); //wall021
  4036. g_Object[847] = CreateObject(19373, 1519.1800, -1708.8557, 12.3023, 0.0000, 90.0000, 0.0000); //wall021
  4037. g_Object[848] = CreateObject(19373, 1515.6888, -1708.8557, 12.3023, 0.0000, 90.0000, 0.0000); //wall021
  4038. g_Object[849] = CreateObject(19373, 1516.6804, -1717.3590, 12.2819, 0.0000, 90.0000, 0.0000); //wall021
  4039. g_Object[850] = CreateObject(19373, 1513.2093, -1717.3590, 12.2819, 0.0000, 90.0000, 0.0000); //wall021
  4040. g_Object[851] = CreateObject(19373, 1516.6804, -1714.1590, 12.2819, 0.0000, 90.0000, 0.0000); //wall021
  4041. g_Object[852] = CreateObject(19373, 1516.6804, -1710.9581, 12.2819, 0.0000, 90.0000, 0.0000); //wall021
  4042. g_Object[853] = CreateObject(19373, 1513.1794, -1710.9581, 12.2819, 0.0000, 90.0000, 0.0000); //wall021
  4043. g_Object[854] = CreateObject(19373, 1513.2099, -1714.1590, 12.2819, 0.0000, 90.0000, 0.0000); //wall021
  4044. g_Object[855] = CreateObject(19431, 1513.5815, -1708.1047, 12.3023, 0.0000, 90.0000, 0.0000); //wall071
  4045. SetObjectMaterial(g_Object[855], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  4046. g_Object[856] = CreateObject(19431, 1513.5815, -1709.7053, 12.3023, 0.0000, 90.0000, 0.0000); //wall071
  4047. SetObjectMaterial(g_Object[856], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  4048. g_Object[857] = CreateObject(19431, 1511.3800, -1709.8852, 12.2924, 0.0000, 90.0000, 90.0000); //wall071
  4049. SetObjectMaterial(g_Object[857], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  4050. g_Object[858] = CreateObject(19431, 1511.2596, -1708.7379, 12.2825, 0.0000, 90.0000, 29.0998); //wall071
  4051. SetObjectMaterial(g_Object[858], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  4052. g_Object[859] = CreateObject(1280, 1513.5487, -1722.6621, 12.6941, 0.0000, 0.0000, 90.0000); //parkbench1
  4053. g_Object[860] = CreateObject(1280, 1517.2286, -1722.6621, 12.6941, 0.0000, 0.0000, 90.0000); //parkbench1
  4054. g_Object[861] = CreateObject(1280, 1521.0987, -1722.6621, 12.6941, 0.0000, 0.0000, 90.0000); //parkbench1
  4055. g_Object[862] = CreateObject(1280, 1517.1883, -1726.7325, 12.6941, 0.0000, 0.0000, -90.0000); //parkbench1
  4056. g_Object[863] = CreateObject(1216, 1511.7823, -1722.8198, 12.9460, 0.0000, 0.0000, 0.0000); //phonebooth1
  4057. g_Object[864] = CreateObject(1291, 1523.0030, -1722.6948, 12.8142, 0.0000, 0.0000, 0.0000); //postbox1
  4058. g_Object[865] = CreateObject(630, 1519.0393, -1726.7165, 13.3568, 0.0000, 0.0000, 0.0000); //veg_palmkb8
  4059. SetObjectMaterial(g_Object[865], 1, 14652, "ab_trukstpa", "CJ_WOOD6", 0xFFFFFFFF);
  4060. g_Object[866] = CreateObject(1235, 1519.2790, -1722.6711, 12.8774, 0.0000, 0.0000, 0.0000); //wastebin
  4061. g_Object[867] = CreateObject(1235, 1515.3884, -1722.6711, 12.8774, 0.0000, 0.0000, 0.0000); //wastebin
  4062. g_Object[868] = CreateObject(869, 1522.0168, -1709.3863, 12.6637, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  4063. g_Object[869] = CreateObject(630, 1515.4990, -1726.7165, 13.3568, 0.0000, 0.0000, 0.0000); //veg_palmkb8
  4064. SetObjectMaterial(g_Object[869], 1, 14652, "ab_trukstpa", "CJ_WOOD6", 0xFFFFFFFF);
  4065. g_Object[870] = CreateObject(869, 1521.7768, -1720.1573, 12.6637, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  4066. g_Object[871] = CreateObject(869, 1516.4569, -1715.0676, 12.6637, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  4067. g_Object[872] = CreateObject(870, 1515.8204, -1710.1108, 12.5530, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  4068. g_Object[873] = CreateObject(870, 1521.9206, -1714.0412, 12.5530, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  4069. g_Object[874] = CreateObject(870, 1515.2701, -1719.9410, 12.5530, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  4070. g_Object[875] = CreateObject(673, 1515.6877, -1709.2297, 11.0864, 0.0000, 0.0000, 0.0000); //sm_bevhiltree
  4071. g_Object[876] = CreateObject(817, 1519.3337, -1717.4121, 12.6735, 0.0000, 0.0000, 0.0000); //veg_Pflowers01
  4072. g_Object[877] = CreateObject(817, 1518.2236, -1711.8320, 12.6735, 0.0000, 0.0000, 0.0000); //veg_Pflowers01
  4073. g_Object[878] = CreateObject(817, 1512.9433, -1709.8819, 12.6735, 0.0000, 0.0000, 0.0000); //veg_Pflowers01
  4074. g_Object[879] = CreateObject(618, 1519.6451, -1714.0312, 12.3638, 0.0000, 0.0000, 0.0000); //veg_treea3
  4075. g_Object[880] = CreateObject(673, 1518.0078, -1719.7596, 11.0864, 0.0000, 0.0000, 0.0000); //sm_bevhiltree
  4076. g_Object[881] = CreateObject(673, 1495.6960, -1705.2196, 11.0864, 0.0000, 0.0000, 0.0000); //sm_bevhiltree
  4077. g_Object[882] = CreateObject(673, 1494.8159, -1700.1284, 11.0864, 0.0000, 0.0000, 0.0000); //sm_bevhiltree
  4078. g_Object[883] = CreateObject(869, 1494.9757, -1699.8529, 12.6426, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  4079. g_Object[884] = CreateObject(817, 1495.5909, -1705.9382, 12.7515, 0.0000, 0.0000, -38.4999); //veg_Pflowers01
  4080. g_Object[885] = CreateObject(870, 1494.8625, -1702.7032, 12.5312, 0.0000, 0.0000, -38.5998); //veg_Pflowers2wee
  4081. g_Object[886] = CreateObject(738, 1438.8039, -1713.8956, 12.4307, 0.0000, 0.0000, 0.0000); //aw_streettree2
  4082. SetObjectMaterial(g_Object[886], 0, 14789, "ab_sfgymmain", "ab_panelWall1", 0xFFFFFFFF);
  4083. SetObjectMaterial(g_Object[886], 2, 14652, "ab_trukstpa", "mp_diner_wood", 0xFFFFFFFF);
  4084. g_Object[887] = CreateObject(738, 1438.8039, -1701.4958, 12.4307, 0.0000, 0.0000, 0.0000); //aw_streettree2
  4085. SetObjectMaterial(g_Object[887], 0, 14789, "ab_sfgymmain", "ab_panelWall1", 0xFFFFFFFF);
  4086. SetObjectMaterial(g_Object[887], 2, 14652, "ab_trukstpa", "mp_diner_wood", 0xFFFFFFFF);
  4087. g_Object[888] = CreateObject(738, 1438.8039, -1707.9154, 12.4307, 0.0000, 0.0000, 0.0000); //aw_streettree2
  4088. SetObjectMaterial(g_Object[888], 0, 14789, "ab_sfgymmain", "ab_panelWall1", 0xFFFFFFFF);
  4089. SetObjectMaterial(g_Object[888], 2, 14652, "ab_trukstpa", "mp_diner_wood", 0xFFFFFFFF);
  4090. g_Object[889] = CreateObject(738, 1450.1250, -1721.8160, 12.4406, 0.0000, 0.0000, 0.0000); //aw_streettree2
  4091. SetObjectMaterial(g_Object[889], 0, 14789, "ab_sfgymmain", "ab_panelWall1", 0xFFFFFFFF);
  4092. SetObjectMaterial(g_Object[889], 2, 14652, "ab_trukstpa", "mp_diner_wood", 0xFFFFFFFF);
  4093. g_Object[890] = CreateObject(738, 1438.8641, -1721.8160, 12.4406, 0.0000, 0.0000, 0.0000); //aw_streettree2
  4094. SetObjectMaterial(g_Object[890], 0, 14789, "ab_sfgymmain", "ab_panelWall1", 0xFFFFFFFF);
  4095. SetObjectMaterial(g_Object[890], 2, 14652, "ab_trukstpa", "mp_diner_wood", 0xFFFFFFFF);
  4096. g_Object[891] = CreateObject(738, 1444.7845, -1721.8160, 12.4406, 0.0000, 0.0000, 0.0000); //aw_streettree2
  4097. SetObjectMaterial(g_Object[891], 0, 14789, "ab_sfgymmain", "ab_panelWall1", 0xFFFFFFFF);
  4098. SetObjectMaterial(g_Object[891], 2, 14652, "ab_trukstpa", "mp_diner_wood", 0xFFFFFFFF);
  4099. g_Object[892] = CreateObject(738, 1456.4455, -1721.8160, 12.4406, 0.0000, 0.0000, 0.0000); //aw_streettree2
  4100. SetObjectMaterial(g_Object[892], 0, 14789, "ab_sfgymmain", "ab_panelWall1", 0xFFFFFFFF);
  4101. SetObjectMaterial(g_Object[892], 2, 14652, "ab_trukstpa", "mp_diner_wood", 0xFFFFFFFF);
  4102. g_Object[893] = CreateObject(738, 1459.5655, -1717.9460, 12.4406, 0.0000, 0.0000, 0.0000); //aw_streettree2
  4103. SetObjectMaterial(g_Object[893], 0, 14789, "ab_sfgymmain", "ab_panelWall1", 0xFFFFFFFF);
  4104. SetObjectMaterial(g_Object[893], 2, 14652, "ab_trukstpa", "mp_diner_wood", 0xFFFFFFFF);
  4105. g_Object[894] = CreateObject(738, 1459.5655, -1708.7855, 12.4406, 0.0000, 0.0000, 0.0000); //aw_streettree2
  4106. SetObjectMaterial(g_Object[894], 0, 14789, "ab_sfgymmain", "ab_panelWall1", 0xFFFFFFFF);
  4107. SetObjectMaterial(g_Object[894], 2, 14652, "ab_trukstpa", "mp_diner_wood", 0xFFFFFFFF);
  4108. g_Object[895] = CreateObject(738, 1459.5655, -1712.9753, 12.4406, 0.0000, 0.0000, 0.0000); //aw_streettree2
  4109. SetObjectMaterial(g_Object[895], 0, 14789, "ab_sfgymmain", "ab_panelWall1", 0xFFFFFFFF);
  4110. SetObjectMaterial(g_Object[895], 2, 14652, "ab_trukstpa", "mp_diner_wood", 0xFFFFFFFF);
  4111. g_Object[896] = CreateObject(738, 1450.8349, -1700.6754, 12.4406, 0.0000, 0.0000, 0.0000); //aw_streettree2
  4112. SetObjectMaterial(g_Object[896], 0, 14789, "ab_sfgymmain", "ab_panelWall1", 0xFFFFFFFF);
  4113. SetObjectMaterial(g_Object[896], 2, 14652, "ab_trukstpa", "mp_diner_wood", 0xFFFFFFFF);
  4114. g_Object[897] = CreateObject(738, 1459.5655, -1704.2657, 12.4406, 0.0000, 0.0000, 0.0000); //aw_streettree2
  4115. SetObjectMaterial(g_Object[897], 0, 14789, "ab_sfgymmain", "ab_panelWall1", 0xFFFFFFFF);
  4116. SetObjectMaterial(g_Object[897], 2, 14652, "ab_trukstpa", "mp_diner_wood", 0xFFFFFFFF);
  4117. g_Object[898] = CreateObject(738, 1455.6352, -1700.6754, 12.4406, 0.0000, 0.0000, 0.0000); //aw_streettree2
  4118. SetObjectMaterial(g_Object[898], 0, 14789, "ab_sfgymmain", "ab_panelWall1", 0xFFFFFFFF);
  4119. SetObjectMaterial(g_Object[898], 2, 14652, "ab_trukstpa", "mp_diner_wood", 0xFFFFFFFF);
  4120. g_Object[899] = CreateObject(738, 1444.6241, -1700.6754, 12.4406, 0.0000, 0.0000, 0.0000); //aw_streettree2
  4121. SetObjectMaterial(g_Object[899], 0, 14789, "ab_sfgymmain", "ab_panelWall1", 0xFFFFFFFF);
  4122. SetObjectMaterial(g_Object[899], 2, 14652, "ab_trukstpa", "mp_diner_wood", 0xFFFFFFFF);
  4123. g_Object[900] = CreateObject(1280, 1447.7441, -1700.8791, 12.6906, 0.0000, 0.0000, 90.0000); //parkbench1
  4124. g_Object[901] = CreateObject(1280, 1459.4742, -1706.5290, 12.6906, 0.0000, 0.0000, 0.0000); //parkbench1
  4125. g_Object[902] = CreateObject(1280, 1459.4742, -1715.5699, 12.6906, 0.0000, 0.0000, 0.0000); //parkbench1
  4126. g_Object[903] = CreateObject(1280, 1453.3945, -1721.6505, 12.6906, 0.0000, 0.0000, -90.0000); //parkbench1
  4127. g_Object[904] = CreateObject(1280, 1447.4936, -1721.6505, 12.6906, 0.0000, 0.0000, -90.0000); //parkbench1
  4128. g_Object[905] = CreateObject(1280, 1438.8736, -1704.8785, 12.6906, 0.0000, 0.0000, 180.0000); //parkbench1
  4129. g_Object[906] = CreateObject(1280, 1438.8736, -1716.2099, 12.6906, 0.0000, 0.0000, 180.0000); //parkbench1
  4130. g_Object[907] = CreateObject(1280, 1453.2143, -1700.8791, 12.6906, 0.0000, 0.0000, 90.0000); //parkbench1
  4131. g_Object[908] = CreateObject(19431, 1490.3000, -1599.0758, 12.2826, 0.0000, 90.0000, 90.0000); //wall071
  4132. SetObjectMaterial(g_Object[908], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  4133. g_Object[909] = CreateObject(19431, 1490.3000, -1602.5561, 12.2826, 0.0000, 90.0000, 90.0000); //wall071
  4134. SetObjectMaterial(g_Object[909], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  4135. g_Object[910] = CreateObject(19431, 1490.3000, -1606.0373, 12.2826, 0.0000, 90.0000, 90.0000); //wall071
  4136. SetObjectMaterial(g_Object[910], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  4137. g_Object[911] = CreateObject(19431, 1490.3000, -1609.5373, 12.2826, 0.0000, 90.0000, 90.0000); //wall071
  4138. SetObjectMaterial(g_Object[911], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  4139. g_Object[912] = CreateObject(19431, 1490.3000, -1613.0377, 12.2826, 0.0000, 90.0000, 90.0000); //wall071
  4140. SetObjectMaterial(g_Object[912], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  4141. g_Object[913] = CreateObject(19431, 1490.3000, -1616.5279, 12.2826, 0.0000, 90.0000, 90.0000); //wall071
  4142. SetObjectMaterial(g_Object[913], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  4143. g_Object[914] = CreateObject(19431, 1490.3000, -1620.0189, 12.2826, 0.0000, 90.0000, 90.0000); //wall071
  4144. SetObjectMaterial(g_Object[914], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  4145. g_Object[915] = CreateObject(19431, 1490.3000, -1623.5091, 12.2826, 0.0000, 90.0000, 90.0000); //wall071
  4146. SetObjectMaterial(g_Object[915], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  4147. g_Object[916] = CreateObject(19431, 1490.3000, -1626.9802, 12.2826, 0.0000, 90.0000, 90.0000); //wall071
  4148. SetObjectMaterial(g_Object[916], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  4149. g_Object[917] = CreateObject(19431, 1490.3000, -1628.5710, 12.2924, 0.0000, 90.0000, 90.0000); //wall071
  4150. SetObjectMaterial(g_Object[917], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  4151. g_Object[918] = CreateObject(19431, 1492.8409, -1629.4720, 12.2826, 0.0000, 90.0000, 0.0000); //wall071
  4152. SetObjectMaterial(g_Object[918], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  4153. g_Object[919] = CreateObject(19431, 1496.3319, -1629.4720, 12.2826, 0.0000, 90.0000, 0.0000); //wall071
  4154. SetObjectMaterial(g_Object[919], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  4155. g_Object[920] = CreateObject(19431, 1499.8216, -1629.4720, 12.2826, 0.0000, 90.0000, 0.0000); //wall071
  4156. SetObjectMaterial(g_Object[920], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  4157. g_Object[921] = CreateObject(19431, 1503.3022, -1629.4720, 12.2826, 0.0000, 90.0000, 0.0000); //wall071
  4158. SetObjectMaterial(g_Object[921], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  4159. g_Object[922] = CreateObject(19431, 1506.8027, -1629.4720, 12.2826, 0.0000, 90.0000, 0.0000); //wall071
  4160. SetObjectMaterial(g_Object[922], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  4161. g_Object[923] = CreateObject(19431, 1510.2829, -1629.4720, 12.2826, 0.0000, 90.0000, 0.0000); //wall071
  4162. SetObjectMaterial(g_Object[923], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  4163. g_Object[924] = CreateObject(19431, 1513.7735, -1629.4720, 12.2826, 0.0000, 90.0000, 0.0000); //wall071
  4164. SetObjectMaterial(g_Object[924], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  4165. g_Object[925] = CreateObject(19431, 1517.2524, -1629.4720, 12.2826, 0.0000, 90.0000, 0.0000); //wall071
  4166. SetObjectMaterial(g_Object[925], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  4167. g_Object[926] = CreateObject(19431, 1520.7430, -1629.4720, 12.2826, 0.0000, 90.0000, 0.0000); //wall071
  4168. SetObjectMaterial(g_Object[926], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  4169. g_Object[927] = CreateObject(19431, 1522.8138, -1629.4720, 12.2924, 0.0000, 90.0000, 0.0000); //wall071
  4170. SetObjectMaterial(g_Object[927], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  4171. g_Object[928] = CreateObject(19866, 1524.4693, -1629.5329, 10.6007, 90.0000, 0.0000, 0.0000); //MIFenceBlocks1
  4172. SetObjectMaterial(g_Object[928], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  4173. g_Object[929] = CreateObject(19866, 1524.4693, -1628.7922, 10.6007, 90.0000, 0.0000, 0.0000); //MIFenceBlocks1
  4174. SetObjectMaterial(g_Object[929], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  4175. g_Object[930] = CreateObject(19866, 1522.0688, -1628.7407, 12.3507, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  4176. SetObjectMaterial(g_Object[930], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  4177. g_Object[931] = CreateObject(19866, 1517.0686, -1628.7407, 12.3507, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  4178. SetObjectMaterial(g_Object[931], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  4179. g_Object[932] = CreateObject(19866, 1512.0981, -1628.7407, 12.3507, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  4180. SetObjectMaterial(g_Object[932], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  4181. g_Object[933] = CreateObject(19866, 1507.1179, -1628.7407, 12.3507, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  4182. SetObjectMaterial(g_Object[933], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  4183. g_Object[934] = CreateObject(19866, 1502.1472, -1628.7407, 12.3507, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  4184. SetObjectMaterial(g_Object[934], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  4185. g_Object[935] = CreateObject(19866, 1497.1666, -1628.7407, 12.3507, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  4186. SetObjectMaterial(g_Object[935], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  4187. g_Object[936] = CreateObject(19866, 1493.5959, -1628.7507, 12.3507, 0.0000, 0.0000, 90.0000); //MIFenceBlocks1
  4188. SetObjectMaterial(g_Object[936], 0, 17562, "coast_apts", "stonewalls1", 0xFFFFFFFF);
  4189. g_Object[937] = CreateObject(738, 1522.9283, -1629.5023, 12.3906, 0.0000, 0.0000, 0.0000); //aw_streettree2
  4190. SetObjectMaterial(g_Object[937], 2, 14415, "carter_block_2", "mp_gs_woodpanel1", 0xFFFFFFFF);
  4191. g_Object[938] = CreateObject(738, 1514.5290, -1629.5023, 12.3906, 0.0000, 0.0000, 0.0000); //aw_streettree2
  4192. SetObjectMaterial(g_Object[938], 2, 14415, "carter_block_2", "mp_gs_woodpanel1", 0xFFFFFFFF);
  4193. g_Object[939] = CreateObject(738, 1506.6593, -1629.5023, 12.3906, 0.0000, 0.0000, 0.0000); //aw_streettree2
  4194. SetObjectMaterial(g_Object[939], 2, 14415, "carter_block_2", "mp_gs_woodpanel1", 0xFFFFFFFF);
  4195. g_Object[940] = CreateObject(738, 1497.5791, -1629.5023, 12.3906, 0.0000, 0.0000, 0.0000); //aw_streettree2
  4196. SetObjectMaterial(g_Object[940], 2, 14415, "carter_block_2", "mp_gs_woodpanel1", 0xFFFFFFFF);
  4197. g_Object[941] = CreateObject(738, 1490.0285, -1629.5023, 12.3906, 0.0000, 0.0000, 0.0000); //aw_streettree2
  4198. SetObjectMaterial(g_Object[941], 2, 14415, "carter_block_2", "mp_gs_woodpanel1", 0xFFFFFFFF);
  4199. g_Object[942] = CreateObject(738, 1490.0285, -1621.8721, 12.3906, 0.0000, 0.0000, 0.0000); //aw_streettree2
  4200. SetObjectMaterial(g_Object[942], 2, 14415, "carter_block_2", "mp_gs_woodpanel1", 0xFFFFFFFF);
  4201. g_Object[943] = CreateObject(738, 1490.0285, -1613.6921, 12.3906, 0.0000, 0.0000, 0.0000); //aw_streettree2
  4202. SetObjectMaterial(g_Object[943], 2, 14415, "carter_block_2", "mp_gs_woodpanel1", 0xFFFFFFFF);
  4203. g_Object[944] = CreateObject(738, 1490.0285, -1603.6116, 12.3906, 0.0000, 0.0000, 0.0000); //aw_streettree2
  4204. SetObjectMaterial(g_Object[944], 2, 14415, "carter_block_2", "mp_gs_woodpanel1", 0xFFFFFFFF);
  4205. g_Object[945] = CreateObject(19462, 1494.1755, -1611.7319, 10.6374, 0.0000, 0.0000, 0.0000); //wall102
  4206. SetObjectMaterial(g_Object[945], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  4207. g_Object[946] = CreateObject(19462, 1494.1755, -1602.1414, 10.6374, 0.0000, 0.0000, 0.0000); //wall102
  4208. SetObjectMaterial(g_Object[946], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  4209. g_Object[947] = CreateObject(19462, 1494.1755, -1620.9415, 10.6374, 0.0000, 0.0000, 0.0000); //wall102
  4210. SetObjectMaterial(g_Object[947], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  4211. g_Object[948] = CreateObject(19462, 1498.9155, -1625.6724, 10.6374, 0.0000, 0.0000, 90.0000); //wall102
  4212. SetObjectMaterial(g_Object[948], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  4213. g_Object[949] = CreateObject(19462, 1508.4947, -1625.6724, 10.6374, 0.0000, 0.0000, 90.0000); //wall102
  4214. SetObjectMaterial(g_Object[949], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  4215. g_Object[950] = CreateObject(19462, 1518.1147, -1625.6724, 10.6374, 0.0000, 0.0000, 90.0000); //wall102
  4216. SetObjectMaterial(g_Object[950], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  4217. g_Object[951] = CreateObject(19462, 1519.7458, -1625.6724, 10.6374, 0.0000, 0.0000, 90.0000); //wall102
  4218. SetObjectMaterial(g_Object[951], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  4219. g_Object[952] = CreateObject(19358, 1524.4855, -1627.1965, 10.6238, 0.0000, 0.0000, 0.0000); //wall006
  4220. SetObjectMaterial(g_Object[952], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  4221. g_Object[953] = CreateObject(19358, 1492.5765, -1597.4063, 10.6238, 0.0000, 0.0000, 90.0000); //wall006
  4222. SetObjectMaterial(g_Object[953], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  4223. g_Object[954] = CreateObject(19358, 1493.0725, -1626.7559, 10.6238, 0.0000, 0.0000, 134.5000); //wall006
  4224. SetObjectMaterial(g_Object[954], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  4225. g_Object[955] = CreateObject(19358, 1492.2032, -1627.6103, 10.6238, 0.0000, 0.0000, 134.5000); //wall006
  4226. SetObjectMaterial(g_Object[955], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  4227. g_Object[956] = CreateObject(738, 1469.4519, -1628.3519, 12.4307, 0.0000, 0.0000, 0.0000); //aw_streettree2
  4228. SetObjectMaterial(g_Object[956], 0, 14789, "ab_sfgymmain", "ab_panelWall1", 0xFFFFFFFF);
  4229. SetObjectMaterial(g_Object[956], 2, 14652, "ab_trukstpa", "mp_diner_wood", 0xFFFFFFFF);
  4230. g_Object[957] = CreateObject(738, 1469.4519, -1620.4019, 12.4307, 0.0000, 0.0000, 0.0000); //aw_streettree2
  4231. SetObjectMaterial(g_Object[957], 0, 14789, "ab_sfgymmain", "ab_panelWall1", 0xFFFFFFFF);
  4232. SetObjectMaterial(g_Object[957], 2, 14652, "ab_trukstpa", "mp_diner_wood", 0xFFFFFFFF);
  4233. g_Object[958] = CreateObject(738, 1469.4519, -1612.9916, 12.4307, 0.0000, 0.0000, 0.0000); //aw_streettree2
  4234. SetObjectMaterial(g_Object[958], 0, 14789, "ab_sfgymmain", "ab_panelWall1", 0xFFFFFFFF);
  4235. SetObjectMaterial(g_Object[958], 2, 14652, "ab_trukstpa", "mp_diner_wood", 0xFFFFFFFF);
  4236. g_Object[959] = CreateObject(738, 1469.4519, -1607.0009, 12.4307, 0.0000, 0.0000, 0.0000); //aw_streettree2
  4237. SetObjectMaterial(g_Object[959], 0, 14789, "ab_sfgymmain", "ab_panelWall1", 0xFFFFFFFF);
  4238. SetObjectMaterial(g_Object[959], 2, 14652, "ab_trukstpa", "mp_diner_wood", 0xFFFFFFFF);
  4239. g_Object[960] = CreateObject(738, 1469.4519, -1599.8206, 12.4307, 0.0000, 0.0000, 0.0000); //aw_streettree2
  4240. SetObjectMaterial(g_Object[960], 0, 14789, "ab_sfgymmain", "ab_panelWall1", 0xFFFFFFFF);
  4241. SetObjectMaterial(g_Object[960], 2, 14652, "ab_trukstpa", "mp_diner_wood", 0xFFFFFFFF);
  4242. g_Object[961] = CreateObject(19431, 1485.6591, -1628.1354, 12.2826, 0.0000, 90.0000, 90.0000); //wall071
  4243. SetObjectMaterial(g_Object[961], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  4244. g_Object[962] = CreateObject(19431, 1485.6591, -1624.6358, 12.2826, 0.0000, 90.0000, 90.0000); //wall071
  4245. SetObjectMaterial(g_Object[962], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  4246. g_Object[963] = CreateObject(19431, 1485.6591, -1621.1561, 12.2826, 0.0000, 90.0000, 90.0000); //wall071
  4247. SetObjectMaterial(g_Object[963], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  4248. g_Object[964] = CreateObject(19431, 1485.6591, -1617.6661, 12.2826, 0.0000, 90.0000, 90.0000); //wall071
  4249. SetObjectMaterial(g_Object[964], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  4250. g_Object[965] = CreateObject(19431, 1485.6591, -1614.1661, 12.2826, 0.0000, 90.0000, 90.0000); //wall071
  4251. SetObjectMaterial(g_Object[965], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  4252. g_Object[966] = CreateObject(19431, 1485.6591, -1610.6867, 12.2826, 0.0000, 90.0000, 90.0000); //wall071
  4253. SetObjectMaterial(g_Object[966], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  4254. g_Object[967] = CreateObject(19431, 1485.6591, -1607.1965, 12.2826, 0.0000, 90.0000, 90.0000); //wall071
  4255. SetObjectMaterial(g_Object[967], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  4256. g_Object[968] = CreateObject(19431, 1485.6591, -1603.7064, 12.2826, 0.0000, 90.0000, 90.0000); //wall071
  4257. SetObjectMaterial(g_Object[968], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  4258. g_Object[969] = CreateObject(19431, 1485.6591, -1600.2164, 12.2826, 0.0000, 90.0000, 90.0000); //wall071
  4259. SetObjectMaterial(g_Object[969], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  4260. g_Object[970] = CreateObject(970, 1484.8703, -1600.5478, 12.8041, 0.0000, 0.0000, 90.0000); //fencesmallb
  4261. g_Object[971] = CreateObject(970, 1484.8703, -1604.6778, 12.8041, 0.0000, 0.0000, 90.0000); //fencesmallb
  4262. g_Object[972] = CreateObject(970, 1484.8703, -1608.7979, 12.8041, 0.0000, 0.0000, 90.0000); //fencesmallb
  4263. g_Object[973] = CreateObject(970, 1484.8703, -1612.9178, 12.8041, 0.0000, 0.0000, 90.0000); //fencesmallb
  4264. g_Object[974] = CreateObject(970, 1484.8703, -1617.0479, 12.8041, 0.0000, 0.0000, 90.0000); //fencesmallb
  4265. g_Object[975] = CreateObject(970, 1484.8703, -1621.1684, 12.8041, 0.0000, 0.0000, 90.0000); //fencesmallb
  4266. g_Object[976] = CreateObject(970, 1484.8703, -1625.2784, 12.8041, 0.0000, 0.0000, 90.0000); //fencesmallb
  4267. g_Object[977] = CreateObject(970, 1484.8703, -1627.8092, 12.8041, 0.0000, 0.0000, 90.0000); //fencesmallb
  4268. g_Object[978] = CreateObject(970, 1486.4610, -1627.8092, 12.8041, 0.0000, 0.0000, 90.0000); //fencesmallb
  4269. g_Object[979] = CreateObject(970, 1486.4608, -1625.2784, 12.8041, 0.0000, 0.0000, 90.0000); //fencesmallb
  4270. g_Object[980] = CreateObject(970, 1486.4608, -1621.1579, 12.8041, 0.0000, 0.0000, 90.0000); //fencesmallb
  4271. g_Object[981] = CreateObject(970, 1486.4608, -1617.0277, 12.8041, 0.0000, 0.0000, 90.0000); //fencesmallb
  4272. g_Object[982] = CreateObject(970, 1486.4608, -1612.8979, 12.8041, 0.0000, 0.0000, 90.0000); //fencesmallb
  4273. g_Object[983] = CreateObject(970, 1486.4608, -1608.7674, 12.8041, 0.0000, 0.0000, 90.0000); //fencesmallb
  4274. g_Object[984] = CreateObject(970, 1486.4608, -1604.6269, 12.8041, 0.0000, 0.0000, 90.0000); //fencesmallb
  4275. g_Object[985] = CreateObject(970, 1486.4608, -1600.5367, 12.8041, 0.0000, 0.0000, 90.0000); //fencesmallb
  4276. g_Object[986] = CreateObject(970, 1485.9001, -1598.4564, 11.2641, 0.0000, 90.0000, 0.0000); //fencesmallb
  4277. g_Object[987] = CreateObject(970, 1485.4298, -1598.4564, 11.2641, 0.0000, -90.0000, 0.0000); //fencesmallb
  4278. g_Object[988] = CreateObject(970, 1485.4298, -1629.8770, 11.2641, 0.0000, -90.0000, 0.0000); //fencesmallb
  4279. g_Object[989] = CreateObject(970, 1485.9200, -1629.8770, 11.2641, 0.0000, 90.0000, 0.0000); //fencesmallb
  4280. g_Object[990] = CreateObject(2895, 1485.6361, -1628.3624, 12.5396, 0.0000, 0.0000, -58.5000); //fun_flower_law
  4281. g_Object[991] = CreateObject(2895, 1485.5649, -1625.5086, 12.5396, 0.0000, 0.0000, -23.5000); //fun_flower_law
  4282. g_Object[992] = CreateObject(2895, 1485.5998, -1622.5688, 12.5396, 0.0000, 0.0000, -56.4000); //fun_flower_law
  4283. g_Object[993] = CreateObject(2895, 1485.6567, -1620.1419, 12.5396, 0.0000, 0.0000, -3.0000); //fun_flower_law
  4284. g_Object[994] = CreateObject(2895, 1485.6380, -1617.6274, 12.5396, 0.0000, 0.0000, -55.5000); //fun_flower_law
  4285. g_Object[995] = CreateObject(2895, 1485.7087, -1615.3828, 12.5396, 0.0000, 0.0000, -163.0000); //fun_flower_law
  4286. g_Object[996] = CreateObject(2895, 1485.5915, -1612.3332, 12.5396, 0.0000, 0.0000, 146.2998); //fun_flower_law
  4287. g_Object[997] = CreateObject(2895, 1485.6446, -1609.4238, 12.5396, 0.0000, 0.0000, -169.0998); //fun_flower_law
  4288. g_Object[998] = CreateObject(2895, 1485.6489, -1606.6435, 12.5396, 0.0000, 0.0000, 129.3000); //fun_flower_law
  4289. g_Object[999] = CreateObject(2895, 1485.7370, -1603.9089, 12.5396, 0.0000, 0.0000, 71.6999); //fun_flower_law
  4290. g_Object[1000] = CreateObject(2895, 1485.6125, -1600.8449, 12.5396, 0.0000, 0.0000, -66.3999); //fun_flower_law
  4291. g_Object[1001] = CreateObject(738, 1469.4519, -1710.6422, 12.4307, 0.0000, 0.0000, 0.0000); //aw_streettree2
  4292. SetObjectMaterial(g_Object[1001], 0, 14789, "ab_sfgymmain", "ab_panelWall1", 0xFFFFFFFF);
  4293. SetObjectMaterial(g_Object[1001], 2, 14652, "ab_trukstpa", "mp_diner_wood", 0xFFFFFFFF);
  4294. g_Object[1002] = CreateObject(738, 1469.4519, -1716.6828, 12.4307, 0.0000, 0.0000, 0.0000); //aw_streettree2
  4295. SetObjectMaterial(g_Object[1002], 0, 14789, "ab_sfgymmain", "ab_panelWall1", 0xFFFFFFFF);
  4296. SetObjectMaterial(g_Object[1002], 2, 14652, "ab_trukstpa", "mp_diner_wood", 0xFFFFFFFF);
  4297. g_Object[1003] = CreateObject(738, 1469.4519, -1723.7629, 12.4307, 0.0000, 0.0000, 0.0000); //aw_streettree2
  4298. SetObjectMaterial(g_Object[1003], 0, 14789, "ab_sfgymmain", "ab_panelWall1", 0xFFFFFFFF);
  4299. SetObjectMaterial(g_Object[1003], 2, 14652, "ab_trukstpa", "mp_diner_wood", 0xFFFFFFFF);
  4300. g_Object[1004] = CreateObject(19431, 1485.6390, -1710.4964, 12.3024, 0.0000, 90.0000, 90.0000); //wall071
  4301. SetObjectMaterial(g_Object[1004], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  4302. g_Object[1005] = CreateObject(19431, 1485.6390, -1713.9760, 12.3024, 0.0000, 90.0000, 90.0000); //wall071
  4303. SetObjectMaterial(g_Object[1005], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  4304. g_Object[1006] = CreateObject(19431, 1485.6390, -1717.4560, 12.3024, 0.0000, 90.0000, 90.0000); //wall071
  4305. SetObjectMaterial(g_Object[1006], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  4306. g_Object[1007] = CreateObject(19431, 1485.6390, -1720.9259, 12.3024, 0.0000, 90.0000, 90.0000); //wall071
  4307. SetObjectMaterial(g_Object[1007], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  4308. g_Object[1008] = CreateObject(19431, 1485.6390, -1724.4155, 12.3024, 0.0000, 90.0000, 90.0000); //wall071
  4309. SetObjectMaterial(g_Object[1008], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  4310. g_Object[1009] = CreateObject(970, 1484.8404, -1710.8320, 12.8041, 0.0000, 0.0000, 90.0000); //fencesmallb
  4311. g_Object[1010] = CreateObject(970, 1484.8404, -1714.9720, 12.8041, 0.0000, 0.0000, 90.0000); //fencesmallb
  4312. g_Object[1011] = CreateObject(970, 1484.8404, -1719.1119, 12.8041, 0.0000, 0.0000, 90.0000); //fencesmallb
  4313. g_Object[1012] = CreateObject(970, 1484.8404, -1723.2420, 12.8041, 0.0000, 0.0000, 90.0000); //fencesmallb
  4314. g_Object[1013] = CreateObject(970, 1484.8404, -1724.0930, 12.8041, 0.0000, 0.0000, 90.0000); //fencesmallb
  4315. g_Object[1014] = CreateObject(970, 1486.4510, -1724.0930, 12.8041, 0.0000, 0.0000, 90.0000); //fencesmallb
  4316. g_Object[1015] = CreateObject(970, 1486.4414, -1723.2420, 12.8041, 0.0000, 0.0000, 90.0000); //fencesmallb
  4317. g_Object[1016] = CreateObject(970, 1486.4414, -1719.1019, 12.8041, 0.0000, 0.0000, 90.0000); //fencesmallb
  4318. g_Object[1017] = CreateObject(970, 1486.4414, -1714.9410, 12.8041, 0.0000, 0.0000, 90.0000); //fencesmallb
  4319. g_Object[1018] = CreateObject(970, 1486.4414, -1710.8105, 12.8041, 0.0000, 0.0000, 90.0000); //fencesmallb
  4320. g_Object[1019] = CreateObject(970, 1485.9001, -1708.7473, 11.2641, 0.0000, 90.0000, 0.0000); //fencesmallb
  4321. g_Object[1020] = CreateObject(970, 1485.9001, -1726.1684, 11.2641, 0.0000, 90.0000, 0.0000); //fencesmallb
  4322. g_Object[1021] = CreateObject(970, 1485.3797, -1726.1684, 11.2641, 0.0000, -90.0000, 0.0000); //fencesmallb
  4323. g_Object[1022] = CreateObject(970, 1485.3797, -1708.7575, 11.2641, 0.0000, -90.0000, 0.0000); //fencesmallb
  4324. g_Object[1023] = CreateObject(2895, 1485.7071, -1710.3968, 12.5396, 0.0000, 0.0000, -23.5000); //fun_flower_law
  4325. g_Object[1024] = CreateObject(2895, 1485.6571, -1714.0722, 12.5396, 0.0000, 0.0000, -138.3999); //fun_flower_law
  4326. g_Object[1025] = CreateObject(2895, 1485.6057, -1717.0865, 12.5396, 0.0000, 0.0000, 144.6999); //fun_flower_law
  4327. g_Object[1026] = CreateObject(2895, 1485.6987, -1719.6889, 12.5396, 0.0000, 0.0000, 84.5000); //fun_flower_law
  4328. g_Object[1027] = CreateObject(2895, 1485.6159, -1722.1126, 12.5396, 0.0000, 0.0000, 8.8000); //fun_flower_law
  4329. g_Object[1028] = CreateObject(2895, 1485.6500, -1725.0728, 12.5396, 0.0000, 0.0000, -36.0998); //fun_flower_law
  4330. g_Object[1029] = CreateObject(19379, 1444.7419, -1641.6571, 12.3121, 0.0000, 90.0000, 0.0000); //wall027
  4331. SetObjectMaterial(g_Object[1029], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  4332. g_Object[1030] = CreateObject(19379, 1513.4707, -1642.6176, 12.2922, 0.0000, 90.0000, 0.0000); //wall027
  4333. SetObjectMaterial(g_Object[1030], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  4334. g_Object[1031] = CreateObject(19379, 1444.7419, -1683.6678, 12.3121, 0.0000, 90.0000, 0.0000); //wall027
  4335. SetObjectMaterial(g_Object[1031], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  4336. g_Object[1032] = CreateObject(19379, 1513.4707, -1682.5782, 12.2922, 0.0000, 90.0000, 0.0000); //wall027
  4337. SetObjectMaterial(g_Object[1032], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  4338. g_Object[1033] = CreateObject(970, 1516.6258, -1687.3901, 12.8388, 0.0000, 0.0000, 0.0000); //fencesmallb
  4339. g_Object[1034] = CreateObject(970, 1512.5063, -1687.3901, 12.8388, 0.0000, 0.0000, 0.0000); //fencesmallb
  4340. g_Object[1035] = CreateObject(970, 1510.2957, -1687.3901, 12.8388, 0.0000, 0.0000, 0.0000); //fencesmallb
  4341. g_Object[1036] = CreateObject(970, 1516.6357, -1677.7603, 12.8388, 0.0000, 0.0000, 0.0000); //fencesmallb
  4342. g_Object[1037] = CreateObject(970, 1512.5062, -1677.7603, 12.8388, 0.0000, 0.0000, 0.0000); //fencesmallb
  4343. g_Object[1038] = CreateObject(970, 1510.2950, -1677.7603, 12.8388, 0.0000, 0.0000, 0.0000); //fencesmallb
  4344. g_Object[1039] = CreateObject(970, 1508.2249, -1679.8302, 12.8388, 0.0000, 0.0000, 90.0000); //fencesmallb
  4345. g_Object[1040] = CreateObject(970, 1508.2249, -1685.3215, 12.8388, 0.0000, 0.0000, 90.0000); //fencesmallb
  4346. g_Object[1041] = CreateObject(970, 1508.2249, -1682.5511, 12.8388, 0.0000, 0.0000, 90.0000); //fencesmallb
  4347. g_Object[1042] = CreateObject(970, 1518.7346, -1682.5511, 12.8388, 0.0000, 0.0000, 90.0000); //fencesmallb
  4348. g_Object[1043] = CreateObject(970, 1518.7264, -1685.3215, 12.8388, 0.0000, 0.0000, 90.0000); //fencesmallb
  4349. g_Object[1044] = CreateObject(970, 1518.7264, -1679.8408, 12.8388, 0.0000, 0.0000, 90.0000); //fencesmallb
  4350. g_Object[1045] = CreateObject(970, 1518.7264, -1645.3391, 12.8388, 0.0000, 0.0000, 90.0000); //fencesmallb
  4351. g_Object[1046] = CreateObject(970, 1518.7264, -1639.8884, 12.8388, 0.0000, 0.0000, 90.0000); //fencesmallb
  4352. g_Object[1047] = CreateObject(970, 1518.7264, -1642.6484, 12.8388, 0.0000, 0.0000, 90.0000); //fencesmallb
  4353. g_Object[1048] = CreateObject(970, 1508.2058, -1642.6484, 12.8388, 0.0000, 0.0000, 90.0000); //fencesmallb
  4354. g_Object[1049] = CreateObject(970, 1508.2058, -1639.8974, 12.8388, 0.0000, 0.0000, 90.0000); //fencesmallb
  4355. g_Object[1050] = CreateObject(970, 1508.2058, -1645.3675, 12.8388, 0.0000, 0.0000, 90.0000); //fencesmallb
  4356. g_Object[1051] = CreateObject(970, 1510.2762, -1647.4388, 12.8388, 0.0000, 0.0000, 0.0000); //fencesmallb
  4357. g_Object[1052] = CreateObject(970, 1516.6372, -1647.4388, 12.8388, 0.0000, 0.0000, 0.0000); //fencesmallb
  4358. g_Object[1053] = CreateObject(970, 1513.3861, -1647.4388, 12.8388, 0.0000, 0.0000, 0.0000); //fencesmallb
  4359. g_Object[1054] = CreateObject(970, 1513.3861, -1637.8083, 12.8388, 0.0000, 0.0000, 0.0000); //fencesmallb
  4360. g_Object[1055] = CreateObject(970, 1516.6457, -1637.8083, 12.8388, 0.0000, 0.0000, 0.0000); //fencesmallb
  4361. g_Object[1056] = CreateObject(970, 1510.2740, -1637.8083, 12.8388, 0.0000, 0.0000, 0.0000); //fencesmallb
  4362. g_Object[1057] = CreateObject(970, 1447.9034, -1636.8476, 12.8388, 0.0000, 0.0000, 0.0000); //fencesmallb
  4363. g_Object[1058] = CreateObject(970, 1441.5827, -1636.8476, 12.8388, 0.0000, 0.0000, 0.0000); //fencesmallb
  4364. g_Object[1059] = CreateObject(970, 1444.8745, -1636.8476, 12.8388, 0.0000, 0.0000, 0.0000); //fencesmallb
  4365. g_Object[1060] = CreateObject(970, 1444.8745, -1646.4685, 12.8388, 0.0000, 0.0000, 0.0000); //fencesmallb
  4366. g_Object[1061] = CreateObject(970, 1441.5833, -1646.4685, 12.8388, 0.0000, 0.0000, 0.0000); //fencesmallb
  4367. g_Object[1062] = CreateObject(970, 1447.9046, -1646.4685, 12.8388, 0.0000, 0.0000, 0.0000); //fencesmallb
  4368. g_Object[1063] = CreateObject(970, 1449.9857, -1644.3883, 12.8388, 0.0000, 0.0000, 90.0000); //fencesmallb
  4369. g_Object[1064] = CreateObject(970, 1449.9857, -1638.9272, 12.8388, 0.0000, 0.0000, 90.0000); //fencesmallb
  4370. g_Object[1065] = CreateObject(970, 1449.9857, -1641.6479, 12.8388, 0.0000, 0.0000, 90.0000); //fencesmallb
  4371. g_Object[1066] = CreateObject(970, 1439.5042, -1641.6479, 12.8388, 0.0000, 0.0000, 90.0000); //fencesmallb
  4372. g_Object[1067] = CreateObject(970, 1439.5042, -1638.9178, 12.8388, 0.0000, 0.0000, 90.0000); //fencesmallb
  4373. g_Object[1068] = CreateObject(970, 1439.5042, -1644.3996, 12.8388, 0.0000, 0.0000, 90.0000); //fencesmallb
  4374. g_Object[1069] = CreateObject(970, 1439.5042, -1680.9410, 12.8388, 0.0000, 0.0000, 90.0000); //fencesmallb
  4375. g_Object[1070] = CreateObject(970, 1439.5042, -1686.4123, 12.8388, 0.0000, 0.0000, 90.0000); //fencesmallb
  4376. g_Object[1071] = CreateObject(970, 1439.5042, -1683.6412, 12.8388, 0.0000, 0.0000, 90.0000); //fencesmallb
  4377. g_Object[1072] = CreateObject(970, 1449.9941, -1683.6412, 12.8388, 0.0000, 0.0000, 90.0000); //fencesmallb
  4378. g_Object[1073] = CreateObject(970, 1449.9941, -1680.9310, 12.8388, 0.0000, 0.0000, 90.0000); //fencesmallb
  4379. g_Object[1074] = CreateObject(970, 1449.9941, -1686.4012, 12.8388, 0.0000, 0.0000, 90.0000); //fencesmallb
  4380. g_Object[1075] = CreateObject(970, 1447.9128, -1688.4821, 12.8388, 0.0000, 0.0000, 0.0000); //fencesmallb
  4381. g_Object[1076] = CreateObject(970, 1441.5915, -1688.4821, 12.8388, 0.0000, 0.0000, 0.0000); //fencesmallb
  4382. g_Object[1077] = CreateObject(970, 1444.6811, -1688.4821, 12.8388, 0.0000, 0.0000, 0.0000); //fencesmallb
  4383. g_Object[1078] = CreateObject(970, 1444.6811, -1678.8612, 12.8388, 0.0000, 0.0000, 0.0000); //fencesmallb
  4384. g_Object[1079] = CreateObject(970, 1447.9128, -1678.8612, 12.8388, 0.0000, 0.0000, 0.0000); //fencesmallb
  4385. g_Object[1080] = CreateObject(970, 1441.5821, -1678.8612, 12.8388, 0.0000, 0.0000, 0.0000); //fencesmallb
  4386. g_Object[1081] = CreateObject(869, 1446.7279, -1681.5615, 12.7587, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  4387. g_Object[1082] = CreateObject(869, 1441.8077, -1686.3215, 12.7587, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  4388. g_Object[1083] = CreateObject(870, 1441.6173, -1681.8985, 12.5789, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  4389. g_Object[1084] = CreateObject(870, 1446.8266, -1686.0191, 12.5789, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  4390. g_Object[1085] = CreateObject(817, 1444.4687, -1684.2437, 12.7966, 0.0000, 0.0000, 0.0000); //veg_Pflowers01
  4391. g_Object[1086] = CreateObject(817, 1444.4687, -1641.3442, 12.7866, 0.0000, 0.0000, 0.0000); //veg_Pflowers01
  4392. g_Object[1087] = CreateObject(869, 1447.4416, -1639.0363, 12.7481, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  4393. g_Object[1088] = CreateObject(869, 1441.8315, -1644.4769, 12.7481, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  4394. g_Object[1089] = CreateObject(870, 1441.9914, -1639.1063, 12.5180, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  4395. g_Object[1091] = CreateObject(870, 1447.4814, -1643.7259, 12.5180, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  4396. g_Object[1092] = CreateObject(870, 1510.1512, -1645.0169, 12.5180, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  4397. g_Object[1093] = CreateObject(870, 1516.5512, -1639.7873, 12.5180, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  4398. g_Object[1094] = CreateObject(869, 1515.7957, -1644.7572, 12.8045, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  4399. g_Object[1095] = CreateObject(869, 1511.1256, -1640.4770, 12.8045, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  4400. g_Object[1096] = CreateObject(817, 1512.7279, -1642.8864, 12.6583, 0.0000, 0.0000, 0.0000); //veg_Pflowers01
  4401. g_Object[1097] = CreateObject(817, 1513.2281, -1682.6477, 12.6583, 0.0000, 0.0000, 0.0000); //veg_Pflowers01
  4402. g_Object[1098] = CreateObject(869, 1511.1357, -1680.1400, 12.6543, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  4403. g_Object[1099] = CreateObject(869, 1515.8656, -1685.0211, 12.6543, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  4404. g_Object[1100] = CreateObject(870, 1516.4083, -1679.7144, 12.5722, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  4405. g_Object[1101] = CreateObject(870, 1510.2884, -1684.6145, 12.5722, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  4406. g_Object[1102] = CreateObject(1251, 1440.9770, -1597.5411, 11.4576, 90.0000, 0.0000, 0.0000); //smashbar
  4407. SetObjectMaterial(g_Object[1102], 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  4408. g_Object[1103] = CreateObject(1251, 1442.7979, -1597.5411, 11.4576, 90.0000, 0.0000, 0.0000); //smashbar
  4409. SetObjectMaterial(g_Object[1103], 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  4410. g_Object[1104] = CreateObject(19427, 1441.9101, -1597.5158, 14.3833, 90.0000, 0.0000, 90.0000); //wall067
  4411. SetObjectMaterial(g_Object[1104], 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  4412. g_Object[1105] = CreateObject(11737, 1442.0251, -1597.4316, 14.3940, 90.0000, 0.0000, 180.0000); //RockstarMat1
  4413. SetObjectMaterialText(g_Object[1105], "Das passende", 0, 130, "Gabriola", 210, 1, 0xFFFFFFFF, 0x0, 1);
  4414. g_Object[1106] = CreateObject(11737, 1442.6455, -1597.4316, 14.7040, 90.0000, 0.0000, 180.0000); //RockstarMat1
  4415. SetObjectMaterialText(g_Object[1106], "Binco", 0, 130, "Gabriola", 255, 1, 0xFFFFFFFF, 0x0, 1);
  4416. g_Object[1107] = CreateObject(2811, 1457.0472, -1602.7254, 12.9885, 0.0000, 0.0000, 0.0000); //GB_romanpot01
  4417. g_Object[1108] = CreateObject(11737, 1441.2944, -1597.4316, 14.0839, 90.0000, 0.0000, 180.0000); //RockstarMat1
  4418. SetObjectMaterialText(g_Object[1108], "Finden !", 0, 130, "Gabriola", 210, 1, 0xFFFFFFFF, 0x0, 1);
  4419. g_Object[1109] = CreateObject(2811, 1451.7573, -1602.7254, 12.9885, 0.0000, 0.0000, 0.0000); //GB_romanpot01
  4420. g_Object[1110] = CreateObject(2811, 1447.2164, -1602.7254, 12.9885, 0.0000, 0.0000, 0.0000); //GB_romanpot01
  4421. g_Object[1110] = CreateObject(2811, 1441.7855, -1602.7254, 12.9885, 0.0000, 0.0000, 0.0000); //GB_romanpot01
  4422. g_Object[1110] = CreateObject(643, 1454.6230, -1603.5533, 13.5886, 0.0000, 0.0000, 0.0000); //kb_chr_tbl_test
  4423. SetObjectMaterial(g_Object[1110], 0, 16322, "a51_stores", "des_ghotwood1", 0xFFFFFFFF);
  4424. SetObjectMaterial(g_Object[1110], 1, 14581, "ab_mafiasuitea", "wood02S", 0xFFFFFFFF);
  4425. SetObjectMaterial(g_Object[1110], 2, 14806, "bdupshifi", "Bdup2_wood", 0xFFFFFFFF);
  4426. g_Object[1111] = CreateObject(643, 1444.4819, -1603.5533, 13.5886, 0.0000, 0.0000, 0.0000); //kb_chr_tbl_test
  4427. SetObjectMaterial(g_Object[1111], 0, 16322, "a51_stores", "des_ghotwood1", 0xFFFFFFFF);
  4428. SetObjectMaterial(g_Object[1111], 1, 14581, "ab_mafiasuitea", "wood02S", 0xFFFFFFFF);
  4429. SetObjectMaterial(g_Object[1111], 2, 14806, "bdupshifi", "Bdup2_wood", 0xFFFFFFFF);
  4430. g_Object[1112] = CreateObject(643, 1454.6230, -1618.5434, 13.5886, 0.0000, 0.0000, 0.0000); //kb_chr_tbl_test
  4431. SetObjectMaterial(g_Object[1112], 0, 16322, "a51_stores", "des_ghotwood1", 0xFFFFFFFF);
  4432. SetObjectMaterial(g_Object[1112], 1, 14581, "ab_mafiasuitea", "wood02S", 0xFFFFFFFF);
  4433. SetObjectMaterial(g_Object[1112], 2, 14806, "bdupshifi", "Bdup2_wood", 0xFFFFFFFF);
  4434. g_Object[1113] = CreateObject(643, 1443.7829, -1618.5434, 13.5886, 0.0000, 0.0000, 0.0000); //kb_chr_tbl_test
  4435. SetObjectMaterial(g_Object[1113], 0, 16322, "a51_stores", "des_ghotwood1", 0xFFFFFFFF);
  4436. SetObjectMaterial(g_Object[1113], 1, 14581, "ab_mafiasuitea", "wood02S", 0xFFFFFFFF);
  4437. SetObjectMaterial(g_Object[1113], 2, 14806, "bdupshifi", "Bdup2_wood", 0xFFFFFFFF);
  4438. g_Object[1114] = CreateObject(2811, 1441.7855, -1617.5360, 12.9885, 0.0000, 0.0000, 0.0000); //GB_romanpot01
  4439. g_Object[1115] = CreateObject(2811, 1441.7855, -1620.1263, 12.9885, 0.0000, 0.0000, 0.0000); //GB_romanpot01
  4440. g_Object[1116] = CreateObject(2811, 1457.0555, -1620.1263, 12.9885, 0.0000, 0.0000, 0.0000); //GB_romanpot01
  4441. g_Object[1117] = CreateObject(2811, 1457.1556, -1617.6561, 12.9885, 0.0000, 0.0000, 0.0000); //GB_romanpot01
  4442. g_Object[1118] = CreateObject(2811, 1450.6947, -1617.6561, 12.9885, 0.0000, 0.0000, 0.0000); //GB_romanpot01
  4443. g_Object[1119] = CreateObject(2811, 1448.2342, -1617.6561, 12.9885, 0.0000, 0.0000, 0.0000); //GB_romanpot01
  4444. g_Object[1120] = CreateObject(1984, 1443.2828, -1611.9310, 12.9287, 0.0000, 0.0000, -90.0000); //shlf5_till
  4445. SetObjectMaterial(g_Object[1120], 1, 14652, "ab_trukstpa", "CJ_WOOD6", 0xFFFFFFFF);
  4446. SetObjectMaterial(g_Object[1120], 3, 14581, "ab_mafiasuitea", "wood02S", 0xFFFFFFFF);
  4447. g_Object[1121] = CreateObject(1984, 1443.2828, -1609.0108, 12.9287, 0.0000, 0.0000, -90.0000); //shlf5_till
  4448. SetObjectMaterial(g_Object[1121], 1, 14652, "ab_trukstpa", "CJ_WOOD6", 0xFFFFFFFF);
  4449. SetObjectMaterial(g_Object[1121], 3, 14581, "ab_mafiasuitea", "wood02S", 0xFFFFFFFF);
  4450. g_Object[1121] = CreateObject(2375, 1453.3156, -1607.2993, 13.0817, 0.0000, 0.0000, 0.0000); //Shop_set_2_Unit1
  4451. g_Object[1122] = CreateObject(2375, 1453.3049, -1615.1604, 13.0817, 0.0000, 0.0000, 0.0000); //Shop_set_2_Unit1
  4452. g_Object[1123] = CreateObject(2375, 1457.0754, -1612.5500, 13.0817, 0.0000, 0.0000, 90.0000); //Shop_set_2_Unit1
  4453. g_Object[1124] = CreateObject(2389, 1457.0617, -1613.3990, 14.0258, 0.0000, 0.0000, -90.0000); //CJ_4_SWEATERS
  4454. g_Object[1125] = CreateObject(2389, 1457.0617, -1609.3983, 14.0258, 0.0000, 0.0000, -90.0000); //CJ_4_SWEATERS
  4455. g_Object[1126] = CreateObject(2372, 1454.1428, -1610.0196, 13.0996, 0.0000, 0.0000, 90.0000); //CLOTHES_RAIL2
  4456. g_Object[1127] = CreateObject(2372, 1454.1428, -1612.4703, 13.0996, 0.0000, 0.0000, 90.0000); //CLOTHES_RAIL2
  4457. g_Object[1128] = CreateObject(2372, 1447.6328, -1615.0705, 13.0996, 0.0000, 0.0000, 90.0000); //CLOTHES_RAIL2
  4458. g_Object[1129] = CreateObject(2372, 1447.6328, -1612.4896, 13.0996, 0.0000, 0.0000, 90.0000); //CLOTHES_RAIL2
  4459. g_Object[1130] = CreateObject(2372, 1447.6328, -1610.0493, 13.0996, 0.0000, 0.0000, 90.0000); //CLOTHES_RAIL2
  4460. g_Object[1131] = CreateObject(2372, 1447.6328, -1606.7387, 13.0996, 0.0000, 0.0000, 90.0000); //CLOTHES_RAIL2
  4461. g_Object[1132] = CreateObject(2811, 1448.2342, -1616.8262, 12.9885, 0.0000, 0.0000, 0.0000); //GB_romanpot01
  4462. g_Object[1133] = CreateObject(2811, 1450.6746, -1616.8262, 12.9885, 0.0000, 0.0000, 0.0000); //GB_romanpot01
  4463. g_Object[1134] = CreateObject(2811, 1457.2561, -1616.8262, 12.9885, 0.0000, 0.0000, 0.0000); //GB_romanpot01
  4464. g_Object[1135] = CreateObject(2811, 1457.2561, -1605.9244, 12.9885, 0.0000, 0.0000, 0.0000); //GB_romanpot01
  4465. g_Object[1136] = CreateObject(2811, 1450.7545, -1605.9244, 12.9885, 0.0000, 0.0000, 0.0000); //GB_romanpot01
  4466. g_Object[1137] = CreateObject(2811, 1448.3546, -1605.9244, 12.9885, 0.0000, 0.0000, 0.0000); //GB_romanpot01
  4467. g_Object[1138] = CreateObject(2811, 1441.6627, -1605.9244, 12.9885, 0.0000, 0.0000, 0.0000); //GB_romanpot01
  4468. g_Object[1139] = CreateObject(2811, 1441.7127, -1616.8355, 12.9885, 0.0000, 0.0000, 0.0000); //GB_romanpot01
  4469. g_Object[1140] = CreateObject(2392, 1446.6146, -1612.7169, 13.8387, 0.0000, 0.0000, 90.0000); //CJ_8_JEANS_MED
  4470. g_Object[1141] = CreateObject(2392, 1447.5148, -1612.7169, 13.8387, 0.0000, 0.0000, 90.0000); //CJ_8_JEANS_MED
  4471. g_Object[1142] = CreateObject(2392, 1447.5148, -1606.9671, 13.8387, 0.0000, 0.0000, 90.0000); //CJ_8_JEANS_MED
  4472. g_Object[1143] = CreateObject(2392, 1446.5843, -1606.9671, 13.8387, 0.0000, 0.0000, 90.0000); //CJ_8_JEANS_MED
  4473. g_Object[1144] = CreateObject(2392, 1453.0537, -1610.2475, 13.8387, 0.0000, 0.0000, 90.0000); //CJ_8_JEANS_MED
  4474. g_Object[1145] = CreateObject(2392, 1454.0046, -1610.2475, 13.8387, 0.0000, 0.0000, 90.0000); //CJ_8_JEANS_MED
  4475. g_Object[1146] = CreateObject(2392, 1454.0046, -1612.6988, 13.8387, 0.0000, 0.0000, 90.0000); //CJ_8_JEANS_MED
  4476. g_Object[1147] = CreateObject(2392, 1453.0438, -1612.6988, 13.8387, 0.0000, 0.0000, 90.0000); //CJ_8_JEANS_MED
  4477. g_Object[1148] = CreateObject(2381, 1447.0393, -1610.2678, 13.8801, 0.0000, 0.0000, 0.0000); //CJ_8_SWEATER
  4478. g_Object[1149] = CreateObject(2381, 1447.0393, -1615.2690, 13.8801, 0.0000, 0.0000, 0.0000); //CJ_8_SWEATER
  4479. g_Object[1150] = CreateObject(2843, 1442.7141, -1613.5009, 13.8342, 0.0000, 0.0000, 0.0000); //gb_bedclothes02
  4480. g_Object[1151] = CreateObject(2845, 1442.5428, -1609.8031, 13.8622, 0.0000, 0.0000, -44.6000); //gb_bedclothes04
  4481. g_Object[1152] = CreateObject(2895, 1456.8999, -1624.0295, 12.5396, 0.0000, 0.0000, -55.5000); //fun_flower_law
  4482. g_Object[1153] = CreateObject(2895, 1455.4080, -1625.0545, 12.5396, 0.0000, 0.0000, -132.3999); //fun_flower_law
  4483. g_Object[1154] = CreateObject(2895, 1455.2703, -1622.9384, 12.5396, 0.0000, 0.0000, -132.3999); //fun_flower_law
  4484. g_Object[1155] = CreateObject(2895, 1453.7308, -1624.4034, 12.5396, 0.0000, 0.0000, 106.8000); //fun_flower_law
  4485. g_Object[1156] = CreateObject(2895, 1452.6286, -1622.7933, 12.5396, 0.0000, 0.0000, 46.5000); //fun_flower_law
  4486. g_Object[1157] = CreateObject(2895, 1451.6466, -1625.2524, 12.5396, 0.0000, 0.0000, -98.9999); //fun_flower_law
  4487. g_Object[1158] = CreateObject(2895, 1450.5245, -1623.7075, 12.5396, 0.0000, 0.0000, -164.4999); //fun_flower_law
  4488. g_Object[1159] = CreateObject(2895, 1448.6354, -1624.9785, 12.5396, 0.0000, 0.0000, 112.5000); //fun_flower_law
  4489. g_Object[1160] = CreateObject(2895, 1447.7937, -1622.9458, 12.5396, 0.0000, 0.0000, 38.8000); //fun_flower_law
  4490. g_Object[1161] = CreateObject(2895, 1445.8763, -1624.4871, 12.5396, 0.0000, 0.0000, -36.7999); //fun_flower_law
  4491. g_Object[1162] = CreateObject(2895, 1444.7678, -1622.7465, 12.5396, 0.0000, 0.0000, -122.5999); //fun_flower_law
  4492. g_Object[1163] = CreateObject(2895, 1442.6282, -1624.4401, 12.5396, 0.0000, 0.0000, 170.4000); //fun_flower_law
  4493. g_Object[1164] = CreateObject(2895, 1440.6998, -1622.4705, 12.5396, 0.0000, 0.0000, 170.4000); //fun_flower_law
  4494. g_Object[1165] = CreateObject(18981, 1521.8756, -1609.7517, 11.8702, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  4495. SetObjectMaterial(g_Object[1165], 0, 13691, "bevcunto2_lahills", "crazypave", 0xFFFFFFFF);
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