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  1. 22:12:18: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
  2. 22:12:18: Failed loading CUDA dll
  3. 22:12:34: Open Broadcaster Software v0.652b - 64bit ( ^ω^)
  4. 22:12:34: -------------------------------
  5. 22:12:34: CPU Name: AMD FX(tm)-6100 Six-Core Processor
  6. 22:12:34: CPU Speed: 3314MHz
  7. 22:12:34: Physical Memory: 8174MB Total, 4333MB Free
  8. 22:12:34: stepping id: 2, model 1, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 6, total cores 3
  9. 22:12:34: monitor 1: pos={0, 0}, size={1920, 1080}
  10. 22:12:34: Windows Version: 6.1 Build 7601 S
  11. 22:12:34: Aero is Enabled
  12. 22:12:34: -------------------------------
  13. 22:12:34: OBS Modules:
  14. 22:12:34: Base Address Module
  15. 22:12:34: 000000003F4D0000 OBS.exe
  16. 22:12:34: 00000000F0120000 OBSApi.dll
  17. 22:12:34: 00000000F51E0000 DShowPlugin.dll
  18. 22:12:34: 00000000F50F0000 GraphicsCapture.dll
  19. 22:12:34: 00000000F8870000 NoiseGate.dll
  20. 22:12:34: 00000000F8550000 PSVPlugin.dll
  21. 22:12:34: 00000000F51B0000 scenesw.dll
  22. 22:12:34: ------------------------------------------
  23. 22:12:34: Adapter 1
  24. 22:12:34: Video Adapter: AMD Radeon HD 6800 Series
  25. 22:12:34: Video Adapter Dedicated Video Memory: 1060831232
  26. 22:12:34: Video Adapter Shared System Memory: 4017156096
  27. 22:12:34: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  28. 22:12:34: =====Stream Start: 2015-07-27, 22:12:34===============================================
  29. 22:12:34: Multithreaded optimizations: On
  30. 22:12:34: Base resolution: 1920x1080
  31. 22:12:34: Output resolution: 1280x720
  32. 22:12:34: ------------------------------------------
  33. 22:12:34: Loading up D3D10 on AMD Radeon HD 6800 Series (Adapter 1)...
  34. 22:12:34: ------------------------------------------
  35. 22:12:34: Audio Format: 44100 Hz
  36. 22:12:34: ------------------------------------------
  37. 22:12:34: Audio Channels: 2 Ch
  38. 22:12:34: Playback device {0.0.0.00000000}.{52d9eb86-b382-4a67-ae5b-acf543448c35}
  39. 22:12:34: ------------------------------------------
  40. 22:12:34: Using desktop audio input: Speakers (Realtek High Definition Audio)
  41. 22:12:34: Global Audio time adjust: 0
  42. 22:12:34: ------------------------------------------
  43. 22:12:34: Using auxilary audio input: Microphone (Generic USB Audio Device )
  44. 22:12:34: Mic time offset: 0
  45. 22:12:34: ------------------------------------------
  46. 22:12:34: Audio Encoding: AAC
  47. 22:12:34: bitrate: 128
  48. 22:12:34: Using graphics capture
  49. 22:12:34: Using graphics capture
  50. 22:12:34: Trying to hook process: LolClient.exe
  51. 22:12:34: Using text output
  52. 22:12:34: Using text output
  53. 22:12:34: Using text output
  54. 22:12:34: Using text output
  55. Warning -- OBS::CreateImageSource: Could not find image source class 'CLRBrowserSource'
  56. Warning -- Could not create image source 'CLR Browser' in scene 'Scena'
  57. 22:12:34: Using text output
  58. 22:12:34: Using bitmap image
  59. 22:12:34: Scene buffering time set to 600
  60. 22:12:34: ------------------------------------------
  61. 22:12:34: Video Encoding: x264
  62. 22:12:34: fps: 30
  63. 22:12:34: width: 1280, height: 720
  64. 22:12:34: preset: veryfast
  65. 22:12:34: profile: main
  66. 22:12:34: keyint: 60
  67. 22:12:34: CBR: yes
  68. 22:12:34: CFR: yes
  69. 22:12:34: max bitrate: 2500
  70. 22:12:34: buffer size: 2500
  71. 22:12:34: ------------------------------------------
  72. 22:12:36: Using RTMP service: Twitch
  73. 22:12:36: Server selection: rtmp://live-prg.twitch.tv/app
  74. 22:12:36: Interface: Qualcomm Atheros AR8161/8165 PCI-E Gigabit Ethernet Controller (NDIS 6.20) (ethernet, 100 mbps)
  75. 22:12:36: Completed handshake with rtmp://live-prg.twitch.tv/app in 523 ms.
  76. 22:12:37: SharedTexCapture hooked
  77. 22:12:37: SO_SNDBUF was at 8192
  78. 22:12:37: SO_SNDBUF is now 65536
  79. 22:12:38: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 89563 / 335872)
  80. 22:12:38: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 335872)
  81. 22:12:42: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 335872)
  82. 22:15:26: Total frames encoded: 5113, total frames duplicated: 5 (0.10%)
  83. 22:15:26: Total frames rendered: 5137, number of late frames: 1 (0.02%) (it's okay for some frames to be late)
  84. 22:15:26: ~RTMPPublisher: Packet flush completed in 136 ms
  85. 22:15:26: ~RTMPPublisher: Send thread terminated in 3 ms
  86. 22:15:26: RTMPPublisher::SocketLoop: Graceful loop exit
  87. 22:15:26: ~RTMPPublisher: Socket thread terminated in 0 ms
  88. 22:15:26:
  89. 22:15:26: Profiler time results:
  90. 22:15:26:
  91. 22:15:26: ==============================================================
  92. 22:15:26: video thread frame - [100%] [avg time: 0.893 ms] [children: 28.3%] [unaccounted: 71.7%]
  93. 22:15:26: | scene->Preprocess - [0.672%] [avg time: 0.006 ms]
  94. 22:15:26: | GPU download and conversion - [27.7%] [avg time: 0.247 ms] [children: 26%] [unaccounted: 1.68%]
  95. 22:15:26: | | flush - [24.6%] [avg time: 0.22 ms]
  96. 22:15:26: | | CopyResource - [1.12%] [avg time: 0.01 ms]
  97. 22:15:26: | | conversion to 4:2:0 - [0.224%] [avg time: 0.002 ms]
  98. 22:15:26: Convert444Thread - [100%] [avg time: 0.792 ms] [children: 99.4%] [unaccounted: 0.631%]
  99. 22:15:26: | Convert444toNV12 - [99.4%] [avg time: 0.787 ms]
  100. 22:15:26: encoder thread frame - [100%] [avg time: 1.239 ms] [children: 8.23%] [unaccounted: 91.8%]
  101. 22:15:26: | sending stuff out - [8.23%] [avg time: 0.102 ms]
  102. 22:15:26: ==============================================================
  103. 22:15:26:
  104. 22:15:26:
  105. 22:15:26: Profiler CPU results:
  106. 22:15:26:
  107. 22:15:26: ==============================================================
  108. 22:15:26: video thread frame - [cpu time: avg 0.054 ms, total 280.801 ms] [avg calls per frame: 1]
  109. 22:15:26: | scene->Preprocess - [cpu time: avg 0.003 ms, total 15.6 ms] [avg calls per frame: 1]
  110. 22:15:26: | GPU download and conversion - [cpu time: avg 0.009 ms, total 46.8 ms] [avg calls per frame: 1]
  111. 22:15:26: | | flush - [cpu time: avg 0.006 ms, total 31.2 ms] [avg calls per frame: 1]
  112. 22:15:26: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  113. 22:15:26: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  114. 22:15:26: Convert444Thread - [cpu time: avg 1.015 ms, total 5194.83 ms] [avg calls per frame: 1]
  115. 22:15:26: | Convert444toNV12 - [cpu time: avg 1.015 ms, total 5194.83 ms] [avg calls per frame: 1]
  116. 22:15:26: encoder thread frame - [cpu time: avg 0.973 ms, total 4976.43 ms] [avg calls per frame: 1]
  117. 22:15:26: | sending stuff out - [cpu time: avg 0.036 ms, total 187.201 ms] [avg calls per frame: 1]
  118. 22:15:26: ==============================================================
  119. 22:15:26:
  120. 22:15:26: =====Stream End: 2015-07-27, 22:15:26=================================================
  121. 22:15:56: ~RTMPublisher: Received error 10060 while waiting for graceful shutdown.
  122. 22:15:56: ~RTMPPublisher: Final socket shutdown completed in 30503 ms
  123. 22:15:56: Average send payload: 6265 bytes, average send interval: 19 ms
  124. 22:15:56: Number of times waited to send: 0, Waited for a total of 0 bytes
  125. 22:15:56: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  126. 22:15:56: Number of bytes sent: 55235079
  127. 22:16:43: Terminating 0x1654
  128.  
  129.  
  130. Last game capture log:
  131. 2015-07-27, 21:44:40: we're booting up:
  132. 21:44:40: CaptureThread: attached to process LolClient.exe
  133. 21:44:40: D3D9 Present
  134. 21:44:40: (half life scientist) everything.. seems to be in order
  135. 21:44:41: D3D9EndScene called
  136. 21:44:41: D3DPRESENT_PARAMETERS {
  137. 21:44:41: BackBufferWidth: 16
  138. 21:44:41: BackBufferHeight: 16
  139. 21:44:41: BackBufferFormat: D3DFMT_X8R8G8B8
  140. 21:44:41: BackBufferCount: 1
  141. 21:44:41: MultiSampleType: D3DMULTISAMPLE_NONE
  142. 21:44:41: MultiSampleQuality: 0
  143. 21:44:41: SwapEffect: D3DSWAPEFFECT_COPY
  144. 21:44:41: hDeviceWindow: 918500
  145. 21:44:41: Windowed: true
  146. 21:44:41: EnableAutoDepthStencil: false
  147. 21:44:41: AutoDepthStencilFormat: D3DFMT_UNKNOWN
  148. 21:44:41: Flags: None
  149. 21:44:41: FullScreen_RefreshRateInHz: 0
  150. 21:44:41: PresentationInterval: 0
  151. 21:44:41: };
  152. 21:44:41: successfully set up d3d9 hooks
  153. 21:44:41: D3D9SwapPresent called
  154. 21:44:41: DoD3D9GPUHook: success
  155. 21:44:42: D3DSURFACE_DESC {
  156. 21:44:42: Format: D3DFMT_X8R8G8B8
  157. 21:44:42: Type: D3DRTYPE_SURFACE
  158. 21:44:42: Usage: D3DUSAGE_RENDERTARGET
  159. 21:44:42: Pool: D3DPOOL_DEFAULT
  160. 21:44:42: MultiSampleType: D3DMULTISAMPLE_NONE
  161. 21:44:42: MultiSampleQuality: 0
  162. 21:44:42: Width: 1280
  163. 21:44:42: Height: 800
  164. 21:44:42: };
  165. 21:44:42: successfully capturing d3d9 frames via GPU
  166. 21:46:44: ---------------------- Cleared D3D9 Capture ----------------------
  167. 21:46:45: D3D9EndScene called
  168. 21:46:45: D3D9SwapPresent called
  169. 21:54:56: received restart event, capturing
  170. 21:54:56: DoD3D9GPUHook: success
  171. 21:54:56: D3DSURFACE_DESC {
  172. 21:54:56: Format: D3DFMT_X8R8G8B8
  173. 21:54:56: Type: D3DRTYPE_SURFACE
  174. 21:54:56: Usage: D3DUSAGE_RENDERTARGET
  175. 21:54:56: Pool: D3DPOOL_DEFAULT
  176. 21:54:56: MultiSampleType: D3DMULTISAMPLE_NONE
  177. 21:54:56: MultiSampleQuality: 0
  178. 21:54:56: Width: 1280
  179. 21:54:56: Height: 800
  180. 21:54:56: };
  181. 21:54:56: successfully capturing d3d9 frames via GPU
  182. 21:56:58: ---------------------- Cleared D3D9 Capture ----------------------
  183. 21:56:58: D3D9EndScene called
  184. 21:56:58: D3D9SwapPresent called
  185. 21:57:03: D3D9Reset called
  186. 21:57:03: ---------------------- Cleared D3D9 Capture ----------------------
  187. 21:57:03: D3DPRESENT_PARAMETERS {
  188. 21:57:03: BackBufferWidth: 16
  189. 21:57:03: BackBufferHeight: 16
  190. 21:57:03: BackBufferFormat: D3DFMT_X8R8G8B8
  191. 21:57:03: BackBufferCount: 1
  192. 21:57:03: MultiSampleType: D3DMULTISAMPLE_NONE
  193. 21:57:03: MultiSampleQuality: 0
  194. 21:57:03: SwapEffect: D3DSWAPEFFECT_COPY
  195. 21:57:03: hDeviceWindow: 918500
  196. 21:57:03: Windowed: true
  197. 21:57:03: EnableAutoDepthStencil: false
  198. 21:57:03: AutoDepthStencilFormat: D3DFMT_UNKNOWN
  199. 21:57:03: Flags: None
  200. 21:57:03: FullScreen_RefreshRateInHz: 0
  201. 21:57:03: PresentationInterval: 0
  202. 21:57:03: };
  203. 21:57:03: successfully set up d3d9 hooks
  204. 21:57:03: D3D9EndScene called
  205. 21:57:03: D3D9SwapPresent called
  206. 21:57:13: received restart event, capturing
  207. 21:57:13: DoD3D9GPUHook: success
  208. 21:57:15: D3DSURFACE_DESC {
  209. 21:57:15: Format: D3DFMT_X8R8G8B8
  210. 21:57:15: Type: D3DRTYPE_SURFACE
  211. 21:57:15: Usage: D3DUSAGE_RENDERTARGET
  212. 21:57:15: Pool: D3DPOOL_DEFAULT
  213. 21:57:15: MultiSampleType: D3DMULTISAMPLE_NONE
  214. 21:57:15: MultiSampleQuality: 0
  215. 21:57:15: Width: 1280
  216. 21:57:15: Height: 800
  217. 21:57:15: };
  218. 21:57:15: successfully capturing d3d9 frames via GPU
  219. 21:59:46: ---------------------- Cleared D3D9 Capture ----------------------
  220. 21:59:51: D3D9EndScene called
  221. 21:59:51: D3D9SwapPresent called
  222. 22:00:33: received restart event, capturing
  223. 22:00:33: DoD3D9GPUHook: success
  224. 22:00:33: D3DSURFACE_DESC {
  225. 22:00:33: Format: D3DFMT_X8R8G8B8
  226. 22:00:33: Type: D3DRTYPE_SURFACE
  227. 22:00:33: Usage: D3DUSAGE_RENDERTARGET
  228. 22:00:33: Pool: D3DPOOL_DEFAULT
  229. 22:00:33: MultiSampleType: D3DMULTISAMPLE_NONE
  230. 22:00:33: MultiSampleQuality: 0
  231. 22:00:33: Width: 1280
  232. 22:00:33: Height: 800
  233. 22:00:33: };
  234. 22:00:33: successfully capturing d3d9 frames via GPU
  235. 22:01:47: ---------------------- Cleared D3D9 Capture ----------------------
  236. 22:01:47: received restart event, capturing
  237. 22:01:47: DoD3D9GPUHook: success
  238. 22:01:50: D3D9EndScene called
  239. 22:01:50: D3D9SwapPresent called
  240. 22:01:50: ---------------------- Cleared D3D9 Capture ----------------------
  241. 22:02:20: D3D9EndScene called
  242. 22:02:20: D3D9SwapPresent called
  243. 22:08:05: D3D9Reset called
  244. 22:08:05: ---------------------- Cleared D3D9 Capture ----------------------
  245. 22:08:05: D3DPRESENT_PARAMETERS {
  246. 22:08:05: BackBufferWidth: 16
  247. 22:08:05: BackBufferHeight: 16
  248. 22:08:05: BackBufferFormat: D3DFMT_X8R8G8B8
  249. 22:08:05: BackBufferCount: 1
  250. 22:08:05: MultiSampleType: D3DMULTISAMPLE_NONE
  251. 22:08:05: MultiSampleQuality: 0
  252. 22:08:05: SwapEffect: D3DSWAPEFFECT_COPY
  253. 22:08:05: hDeviceWindow: 918500
  254. 22:08:05: Windowed: true
  255. 22:08:05: EnableAutoDepthStencil: false
  256. 22:08:05: AutoDepthStencilFormat: D3DFMT_UNKNOWN
  257. 22:08:05: Flags: None
  258. 22:08:05: FullScreen_RefreshRateInHz: 0
  259. 22:08:05: PresentationInterval: 0
  260. 22:08:05: };
  261. 22:08:05: successfully set up d3d9 hooks
  262. 22:08:05: D3D9EndScene called
  263. 22:08:05: D3D9SwapPresent called
  264. 22:08:38: received restart event, capturing
  265. 22:08:38: DoD3D9GPUHook: success
  266. 22:08:38: D3DSURFACE_DESC {
  267. 22:08:38: Format: D3DFMT_X8R8G8B8
  268. 22:08:38: Type: D3DRTYPE_SURFACE
  269. 22:08:38: Usage: D3DUSAGE_RENDERTARGET
  270. 22:08:38: Pool: D3DPOOL_DEFAULT
  271. 22:08:38: MultiSampleType: D3DMULTISAMPLE_NONE
  272. 22:08:38: MultiSampleQuality: 0
  273. 22:08:38: Width: 1280
  274. 22:08:38: Height: 800
  275. 22:08:38: };
  276. 22:08:38: successfully capturing d3d9 frames via GPU
  277. 22:12:36: D3D9Reset called
  278. 22:12:36: ---------------------- Cleared D3D9 Capture ----------------------
  279. 22:12:37: D3DPRESENT_PARAMETERS {
  280. 22:12:37: BackBufferWidth: 16
  281. 22:12:37: BackBufferHeight: 16
  282. 22:12:37: BackBufferFormat: D3DFMT_X8R8G8B8
  283. 22:12:37: BackBufferCount: 1
  284. 22:12:37: MultiSampleType: D3DMULTISAMPLE_NONE
  285. 22:12:37: MultiSampleQuality: 0
  286. 22:12:37: SwapEffect: D3DSWAPEFFECT_COPY
  287. 22:12:37: hDeviceWindow: 918500
  288. 22:12:37: Windowed: true
  289. 22:12:37: EnableAutoDepthStencil: false
  290. 22:12:37: AutoDepthStencilFormat: D3DFMT_UNKNOWN
  291. 22:12:37: Flags: None
  292. 22:12:37: FullScreen_RefreshRateInHz: 0
  293. 22:12:37: PresentationInterval: 0
  294. 22:12:37: };
  295. 22:12:37: successfully set up d3d9 hooks
  296. 22:12:37: D3D9EndScene called
  297. 22:12:37: D3D9SwapPresent called
  298. 22:12:37: ---------------------- Cleared D3D9 Capture ----------------------
  299. 22:12:37: received restart event, capturing
  300. 22:12:37: DoD3D9GPUHook: success
  301. 22:12:37: D3D9EndScene called
  302. 22:12:37: D3D9SwapPresent called
  303. 22:12:37: D3DSURFACE_DESC {
  304. 22:12:37: Format: D3DFMT_X8R8G8B8
  305. 22:12:37: Type: D3DRTYPE_SURFACE
  306. 22:12:37: Usage: D3DUSAGE_RENDERTARGET
  307. 22:12:37: Pool: D3DPOOL_DEFAULT
  308. 22:12:37: MultiSampleType: D3DMULTISAMPLE_NONE
  309. 22:12:37: MultiSampleQuality: 0
  310. 22:12:37: Width: 1280
  311. 22:12:37: Height: 800
  312. 22:12:37: };
  313. 22:12:37: successfully capturing d3d9 frames via GPU
  314. 22:15:55: ---------------------- Cleared D3D9 Capture ----------------------
  315. 22:15:55: received restart event, capturing
  316. 22:15:55: DoD3D9GPUHook: success
  317. 22:15:55: D3D9EndScene called
  318. 22:15:55: D3D9SwapPresent called
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