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- 22:12:18: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
- 22:12:18: Failed loading CUDA dll
- 22:12:34: Open Broadcaster Software v0.652b - 64bit ( ^ω^)
- 22:12:34: -------------------------------
- 22:12:34: CPU Name: AMD FX(tm)-6100 Six-Core Processor
- 22:12:34: CPU Speed: 3314MHz
- 22:12:34: Physical Memory: 8174MB Total, 4333MB Free
- 22:12:34: stepping id: 2, model 1, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 6, total cores 3
- 22:12:34: monitor 1: pos={0, 0}, size={1920, 1080}
- 22:12:34: Windows Version: 6.1 Build 7601 S
- 22:12:34: Aero is Enabled
- 22:12:34: -------------------------------
- 22:12:34: OBS Modules:
- 22:12:34: Base Address Module
- 22:12:34: 000000003F4D0000 OBS.exe
- 22:12:34: 00000000F0120000 OBSApi.dll
- 22:12:34: 00000000F51E0000 DShowPlugin.dll
- 22:12:34: 00000000F50F0000 GraphicsCapture.dll
- 22:12:34: 00000000F8870000 NoiseGate.dll
- 22:12:34: 00000000F8550000 PSVPlugin.dll
- 22:12:34: 00000000F51B0000 scenesw.dll
- 22:12:34: ------------------------------------------
- 22:12:34: Adapter 1
- 22:12:34: Video Adapter: AMD Radeon HD 6800 Series
- 22:12:34: Video Adapter Dedicated Video Memory: 1060831232
- 22:12:34: Video Adapter Shared System Memory: 4017156096
- 22:12:34: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 22:12:34: =====Stream Start: 2015-07-27, 22:12:34===============================================
- 22:12:34: Multithreaded optimizations: On
- 22:12:34: Base resolution: 1920x1080
- 22:12:34: Output resolution: 1280x720
- 22:12:34: ------------------------------------------
- 22:12:34: Loading up D3D10 on AMD Radeon HD 6800 Series (Adapter 1)...
- 22:12:34: ------------------------------------------
- 22:12:34: Audio Format: 44100 Hz
- 22:12:34: ------------------------------------------
- 22:12:34: Audio Channels: 2 Ch
- 22:12:34: Playback device {0.0.0.00000000}.{52d9eb86-b382-4a67-ae5b-acf543448c35}
- 22:12:34: ------------------------------------------
- 22:12:34: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 22:12:34: Global Audio time adjust: 0
- 22:12:34: ------------------------------------------
- 22:12:34: Using auxilary audio input: Microphone (Generic USB Audio Device )
- 22:12:34: Mic time offset: 0
- 22:12:34: ------------------------------------------
- 22:12:34: Audio Encoding: AAC
- 22:12:34: bitrate: 128
- 22:12:34: Using graphics capture
- 22:12:34: Using graphics capture
- 22:12:34: Trying to hook process: LolClient.exe
- 22:12:34: Using text output
- 22:12:34: Using text output
- 22:12:34: Using text output
- 22:12:34: Using text output
- Warning -- OBS::CreateImageSource: Could not find image source class 'CLRBrowserSource'
- Warning -- Could not create image source 'CLR Browser' in scene 'Scena'
- 22:12:34: Using text output
- 22:12:34: Using bitmap image
- 22:12:34: Scene buffering time set to 600
- 22:12:34: ------------------------------------------
- 22:12:34: Video Encoding: x264
- 22:12:34: fps: 30
- 22:12:34: width: 1280, height: 720
- 22:12:34: preset: veryfast
- 22:12:34: profile: main
- 22:12:34: keyint: 60
- 22:12:34: CBR: yes
- 22:12:34: CFR: yes
- 22:12:34: max bitrate: 2500
- 22:12:34: buffer size: 2500
- 22:12:34: ------------------------------------------
- 22:12:36: Using RTMP service: Twitch
- 22:12:36: Server selection: rtmp://live-prg.twitch.tv/app
- 22:12:36: Interface: Qualcomm Atheros AR8161/8165 PCI-E Gigabit Ethernet Controller (NDIS 6.20) (ethernet, 100 mbps)
- 22:12:36: Completed handshake with rtmp://live-prg.twitch.tv/app in 523 ms.
- 22:12:37: SharedTexCapture hooked
- 22:12:37: SO_SNDBUF was at 8192
- 22:12:37: SO_SNDBUF is now 65536
- 22:12:38: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 89563 / 335872)
- 22:12:38: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 335872)
- 22:12:42: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 335872)
- 22:15:26: Total frames encoded: 5113, total frames duplicated: 5 (0.10%)
- 22:15:26: Total frames rendered: 5137, number of late frames: 1 (0.02%) (it's okay for some frames to be late)
- 22:15:26: ~RTMPPublisher: Packet flush completed in 136 ms
- 22:15:26: ~RTMPPublisher: Send thread terminated in 3 ms
- 22:15:26: RTMPPublisher::SocketLoop: Graceful loop exit
- 22:15:26: ~RTMPPublisher: Socket thread terminated in 0 ms
- 22:15:26:
- 22:15:26: Profiler time results:
- 22:15:26:
- 22:15:26: ==============================================================
- 22:15:26: video thread frame - [100%] [avg time: 0.893 ms] [children: 28.3%] [unaccounted: 71.7%]
- 22:15:26: | scene->Preprocess - [0.672%] [avg time: 0.006 ms]
- 22:15:26: | GPU download and conversion - [27.7%] [avg time: 0.247 ms] [children: 26%] [unaccounted: 1.68%]
- 22:15:26: | | flush - [24.6%] [avg time: 0.22 ms]
- 22:15:26: | | CopyResource - [1.12%] [avg time: 0.01 ms]
- 22:15:26: | | conversion to 4:2:0 - [0.224%] [avg time: 0.002 ms]
- 22:15:26: Convert444Thread - [100%] [avg time: 0.792 ms] [children: 99.4%] [unaccounted: 0.631%]
- 22:15:26: | Convert444toNV12 - [99.4%] [avg time: 0.787 ms]
- 22:15:26: encoder thread frame - [100%] [avg time: 1.239 ms] [children: 8.23%] [unaccounted: 91.8%]
- 22:15:26: | sending stuff out - [8.23%] [avg time: 0.102 ms]
- 22:15:26: ==============================================================
- 22:15:26:
- 22:15:26:
- 22:15:26: Profiler CPU results:
- 22:15:26:
- 22:15:26: ==============================================================
- 22:15:26: video thread frame - [cpu time: avg 0.054 ms, total 280.801 ms] [avg calls per frame: 1]
- 22:15:26: | scene->Preprocess - [cpu time: avg 0.003 ms, total 15.6 ms] [avg calls per frame: 1]
- 22:15:26: | GPU download and conversion - [cpu time: avg 0.009 ms, total 46.8 ms] [avg calls per frame: 1]
- 22:15:26: | | flush - [cpu time: avg 0.006 ms, total 31.2 ms] [avg calls per frame: 1]
- 22:15:26: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:15:26: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:15:26: Convert444Thread - [cpu time: avg 1.015 ms, total 5194.83 ms] [avg calls per frame: 1]
- 22:15:26: | Convert444toNV12 - [cpu time: avg 1.015 ms, total 5194.83 ms] [avg calls per frame: 1]
- 22:15:26: encoder thread frame - [cpu time: avg 0.973 ms, total 4976.43 ms] [avg calls per frame: 1]
- 22:15:26: | sending stuff out - [cpu time: avg 0.036 ms, total 187.201 ms] [avg calls per frame: 1]
- 22:15:26: ==============================================================
- 22:15:26:
- 22:15:26: =====Stream End: 2015-07-27, 22:15:26=================================================
- 22:15:56: ~RTMPublisher: Received error 10060 while waiting for graceful shutdown.
- 22:15:56: ~RTMPPublisher: Final socket shutdown completed in 30503 ms
- 22:15:56: Average send payload: 6265 bytes, average send interval: 19 ms
- 22:15:56: Number of times waited to send: 0, Waited for a total of 0 bytes
- 22:15:56: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 22:15:56: Number of bytes sent: 55235079
- 22:16:43: Terminating 0x1654
- Last game capture log:
- 2015-07-27, 21:44:40: we're booting up:
- 21:44:40: CaptureThread: attached to process LolClient.exe
- 21:44:40: D3D9 Present
- 21:44:40: (half life scientist) everything.. seems to be in order
- 21:44:41: D3D9EndScene called
- 21:44:41: D3DPRESENT_PARAMETERS {
- 21:44:41: BackBufferWidth: 16
- 21:44:41: BackBufferHeight: 16
- 21:44:41: BackBufferFormat: D3DFMT_X8R8G8B8
- 21:44:41: BackBufferCount: 1
- 21:44:41: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:44:41: MultiSampleQuality: 0
- 21:44:41: SwapEffect: D3DSWAPEFFECT_COPY
- 21:44:41: hDeviceWindow: 918500
- 21:44:41: Windowed: true
- 21:44:41: EnableAutoDepthStencil: false
- 21:44:41: AutoDepthStencilFormat: D3DFMT_UNKNOWN
- 21:44:41: Flags: None
- 21:44:41: FullScreen_RefreshRateInHz: 0
- 21:44:41: PresentationInterval: 0
- 21:44:41: };
- 21:44:41: successfully set up d3d9 hooks
- 21:44:41: D3D9SwapPresent called
- 21:44:41: DoD3D9GPUHook: success
- 21:44:42: D3DSURFACE_DESC {
- 21:44:42: Format: D3DFMT_X8R8G8B8
- 21:44:42: Type: D3DRTYPE_SURFACE
- 21:44:42: Usage: D3DUSAGE_RENDERTARGET
- 21:44:42: Pool: D3DPOOL_DEFAULT
- 21:44:42: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:44:42: MultiSampleQuality: 0
- 21:44:42: Width: 1280
- 21:44:42: Height: 800
- 21:44:42: };
- 21:44:42: successfully capturing d3d9 frames via GPU
- 21:46:44: ---------------------- Cleared D3D9 Capture ----------------------
- 21:46:45: D3D9EndScene called
- 21:46:45: D3D9SwapPresent called
- 21:54:56: received restart event, capturing
- 21:54:56: DoD3D9GPUHook: success
- 21:54:56: D3DSURFACE_DESC {
- 21:54:56: Format: D3DFMT_X8R8G8B8
- 21:54:56: Type: D3DRTYPE_SURFACE
- 21:54:56: Usage: D3DUSAGE_RENDERTARGET
- 21:54:56: Pool: D3DPOOL_DEFAULT
- 21:54:56: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:54:56: MultiSampleQuality: 0
- 21:54:56: Width: 1280
- 21:54:56: Height: 800
- 21:54:56: };
- 21:54:56: successfully capturing d3d9 frames via GPU
- 21:56:58: ---------------------- Cleared D3D9 Capture ----------------------
- 21:56:58: D3D9EndScene called
- 21:56:58: D3D9SwapPresent called
- 21:57:03: D3D9Reset called
- 21:57:03: ---------------------- Cleared D3D9 Capture ----------------------
- 21:57:03: D3DPRESENT_PARAMETERS {
- 21:57:03: BackBufferWidth: 16
- 21:57:03: BackBufferHeight: 16
- 21:57:03: BackBufferFormat: D3DFMT_X8R8G8B8
- 21:57:03: BackBufferCount: 1
- 21:57:03: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:57:03: MultiSampleQuality: 0
- 21:57:03: SwapEffect: D3DSWAPEFFECT_COPY
- 21:57:03: hDeviceWindow: 918500
- 21:57:03: Windowed: true
- 21:57:03: EnableAutoDepthStencil: false
- 21:57:03: AutoDepthStencilFormat: D3DFMT_UNKNOWN
- 21:57:03: Flags: None
- 21:57:03: FullScreen_RefreshRateInHz: 0
- 21:57:03: PresentationInterval: 0
- 21:57:03: };
- 21:57:03: successfully set up d3d9 hooks
- 21:57:03: D3D9EndScene called
- 21:57:03: D3D9SwapPresent called
- 21:57:13: received restart event, capturing
- 21:57:13: DoD3D9GPUHook: success
- 21:57:15: D3DSURFACE_DESC {
- 21:57:15: Format: D3DFMT_X8R8G8B8
- 21:57:15: Type: D3DRTYPE_SURFACE
- 21:57:15: Usage: D3DUSAGE_RENDERTARGET
- 21:57:15: Pool: D3DPOOL_DEFAULT
- 21:57:15: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:57:15: MultiSampleQuality: 0
- 21:57:15: Width: 1280
- 21:57:15: Height: 800
- 21:57:15: };
- 21:57:15: successfully capturing d3d9 frames via GPU
- 21:59:46: ---------------------- Cleared D3D9 Capture ----------------------
- 21:59:51: D3D9EndScene called
- 21:59:51: D3D9SwapPresent called
- 22:00:33: received restart event, capturing
- 22:00:33: DoD3D9GPUHook: success
- 22:00:33: D3DSURFACE_DESC {
- 22:00:33: Format: D3DFMT_X8R8G8B8
- 22:00:33: Type: D3DRTYPE_SURFACE
- 22:00:33: Usage: D3DUSAGE_RENDERTARGET
- 22:00:33: Pool: D3DPOOL_DEFAULT
- 22:00:33: MultiSampleType: D3DMULTISAMPLE_NONE
- 22:00:33: MultiSampleQuality: 0
- 22:00:33: Width: 1280
- 22:00:33: Height: 800
- 22:00:33: };
- 22:00:33: successfully capturing d3d9 frames via GPU
- 22:01:47: ---------------------- Cleared D3D9 Capture ----------------------
- 22:01:47: received restart event, capturing
- 22:01:47: DoD3D9GPUHook: success
- 22:01:50: D3D9EndScene called
- 22:01:50: D3D9SwapPresent called
- 22:01:50: ---------------------- Cleared D3D9 Capture ----------------------
- 22:02:20: D3D9EndScene called
- 22:02:20: D3D9SwapPresent called
- 22:08:05: D3D9Reset called
- 22:08:05: ---------------------- Cleared D3D9 Capture ----------------------
- 22:08:05: D3DPRESENT_PARAMETERS {
- 22:08:05: BackBufferWidth: 16
- 22:08:05: BackBufferHeight: 16
- 22:08:05: BackBufferFormat: D3DFMT_X8R8G8B8
- 22:08:05: BackBufferCount: 1
- 22:08:05: MultiSampleType: D3DMULTISAMPLE_NONE
- 22:08:05: MultiSampleQuality: 0
- 22:08:05: SwapEffect: D3DSWAPEFFECT_COPY
- 22:08:05: hDeviceWindow: 918500
- 22:08:05: Windowed: true
- 22:08:05: EnableAutoDepthStencil: false
- 22:08:05: AutoDepthStencilFormat: D3DFMT_UNKNOWN
- 22:08:05: Flags: None
- 22:08:05: FullScreen_RefreshRateInHz: 0
- 22:08:05: PresentationInterval: 0
- 22:08:05: };
- 22:08:05: successfully set up d3d9 hooks
- 22:08:05: D3D9EndScene called
- 22:08:05: D3D9SwapPresent called
- 22:08:38: received restart event, capturing
- 22:08:38: DoD3D9GPUHook: success
- 22:08:38: D3DSURFACE_DESC {
- 22:08:38: Format: D3DFMT_X8R8G8B8
- 22:08:38: Type: D3DRTYPE_SURFACE
- 22:08:38: Usage: D3DUSAGE_RENDERTARGET
- 22:08:38: Pool: D3DPOOL_DEFAULT
- 22:08:38: MultiSampleType: D3DMULTISAMPLE_NONE
- 22:08:38: MultiSampleQuality: 0
- 22:08:38: Width: 1280
- 22:08:38: Height: 800
- 22:08:38: };
- 22:08:38: successfully capturing d3d9 frames via GPU
- 22:12:36: D3D9Reset called
- 22:12:36: ---------------------- Cleared D3D9 Capture ----------------------
- 22:12:37: D3DPRESENT_PARAMETERS {
- 22:12:37: BackBufferWidth: 16
- 22:12:37: BackBufferHeight: 16
- 22:12:37: BackBufferFormat: D3DFMT_X8R8G8B8
- 22:12:37: BackBufferCount: 1
- 22:12:37: MultiSampleType: D3DMULTISAMPLE_NONE
- 22:12:37: MultiSampleQuality: 0
- 22:12:37: SwapEffect: D3DSWAPEFFECT_COPY
- 22:12:37: hDeviceWindow: 918500
- 22:12:37: Windowed: true
- 22:12:37: EnableAutoDepthStencil: false
- 22:12:37: AutoDepthStencilFormat: D3DFMT_UNKNOWN
- 22:12:37: Flags: None
- 22:12:37: FullScreen_RefreshRateInHz: 0
- 22:12:37: PresentationInterval: 0
- 22:12:37: };
- 22:12:37: successfully set up d3d9 hooks
- 22:12:37: D3D9EndScene called
- 22:12:37: D3D9SwapPresent called
- 22:12:37: ---------------------- Cleared D3D9 Capture ----------------------
- 22:12:37: received restart event, capturing
- 22:12:37: DoD3D9GPUHook: success
- 22:12:37: D3D9EndScene called
- 22:12:37: D3D9SwapPresent called
- 22:12:37: D3DSURFACE_DESC {
- 22:12:37: Format: D3DFMT_X8R8G8B8
- 22:12:37: Type: D3DRTYPE_SURFACE
- 22:12:37: Usage: D3DUSAGE_RENDERTARGET
- 22:12:37: Pool: D3DPOOL_DEFAULT
- 22:12:37: MultiSampleType: D3DMULTISAMPLE_NONE
- 22:12:37: MultiSampleQuality: 0
- 22:12:37: Width: 1280
- 22:12:37: Height: 800
- 22:12:37: };
- 22:12:37: successfully capturing d3d9 frames via GPU
- 22:15:55: ---------------------- Cleared D3D9 Capture ----------------------
- 22:15:55: received restart event, capturing
- 22:15:55: DoD3D9GPUHook: success
- 22:15:55: D3D9EndScene called
- 22:15:55: D3D9SwapPresent called
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