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Dalpiaz_Mapper

Mapa do Novo Banco <3

Oct 25th, 2014
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  1. CreateObject(3511,1418.5000000,-1040.1000000,22.8000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_b01) (1)
  2. CreateObject(3511,1418.7000000,-1027.9000000,22.8000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_b01) (2)
  3. CreateObject(3502,1500.7000000,-1034.9000000,21.1000000,0.0000000,0.0000000,356.0000000); //object(vgsn_con_tube) (1)
  4. CreateObject(3502,1418.8000000,-1034.1000000,21.1000000,0.0000000,0.0000000,0.0000000); //object(vgsn_con_tube) (2)
  5. CreateObject(3511,1500.5000000,-1040.8000000,22.8000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_b01) (3)
  6. CreateObject(3511,1501.2000000,-1029.0000000,22.8000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_b01) (4)
  7. CreateObject(3858,1438.7000000,-1021.7000000,29.5000000,0.0000000,0.0000000,225.0000000); //object(ottosmash1) (1)
  8. CreateObject(3858,1444.6000000,-1021.7000000,25.8000000,0.0000000,0.0000000,225.0000000); //object(ottosmash1) (2)
  9. CreateObject(3858,1443.6999500,-1021.7000100,29.5000000,0.0000000,0.0000000,225.0000000); //object(ottosmash1) (3)
  10. CreateObject(3858,1444.7000000,-1021.7000000,25.8000000,0.0000000,0.0000000,225.0000000); //object(ottosmash1) (4)
  11. CreateObject(3858,1452.0000000,-1014.5000000,25.6000000,0.0000000,0.0000000,315.0000000); //object(ottosmash1) (5)
  12. CreateObject(3858,1452.0000000,-1014.5000000,28.5000000,0.0000000,0.0000000,315.0000000); //object(ottosmash1) (6)
  13. CreateObject(3858,1432.0000000,-1021.7000000,25.8000000,0.0000000,0.0000000,225.0000000); //object(ottosmash1) (7)
  14. CreateObject(3858,1444.7000000,-1021.7000000,28.3000000,0.0000000,0.0000000,225.0000000); //object(ottosmash1) (8)
  15. CreateObject(3858,1480.1000000,-1021.7000000,30.8000000,0.0000000,0.0000000,225.0000000); //object(ottosmash1) (9)
  16. CreateObject(3858,1485.5000000,-1021.7000000,25.8000000,0.0000000,0.0000000,225.0000000); //object(ottosmash1) (10)
  17. CreateObject(3858,1488.1000000,-1021.7000000,30.8000000,0.0000000,0.0000000,225.0000000); //object(ottosmash1) (11)
  18. CreateObject(3858,1479.2000000,-1021.6000000,31.0000000,0.0000000,0.0000000,225.0000000); //object(ottosmash1) (12)
  19. CreateObject(3858,1471.9000000,-1014.6000000,25.6000000,0.0000000,0.0000000,135.0000000); //object(ottosmash1) (13)
  20. CreateObject(3858,1472.0000000,-1014.6000000,28.4000000,0.0000000,0.0000000,135.0000000); //object(ottosmash1) (14)
  21. CreateObject(3858,1479.4000000,-1021.5000000,25.8000000,0.0000000,0.0000000,226.0000000); //object(ottosmash1) (15)
  22. CreateObject(3858,1479.7000000,-1021.5000000,25.8000000,0.0000000,0.0000000,225.0000000); //object(ottosmash1) (16)
  23. CreateObject(3877,1452.4000000,-1009.8000000,27.5000000,0.0000000,0.0000000,0.0000000); //object(sf_rooflite) (3)
  24. CreateObject(3877,1471.5000000,-1009.8000000,27.5000000,0.0000000,0.0000000,0.0000000); //object(sf_rooflite) (4)
  25. CreateObject(18452,1447.7000000,-1045.3000000,25.8000000,0.0000000,0.0000000,90.0000000); //object(cw_tscanopy01) (1)
  26. CreateObject(18452,1453.3000000,-1045.3000000,25.8000000,0.0000000,0.0000000,90.0000000); //object(cw_tscanopy01) (2)
  27. CreateObject(18452,1459.0000000,-1045.2000000,25.8000000,0.0000000,0.0000000,90.0000000); //object(cw_tscanopy01) (3)
  28. CreateObject(18452,1464.6000000,-1045.2000000,25.8000000,0.0000000,0.0000000,90.0000000); //object(cw_tscanopy01) (4)
  29. CreateObject(18452,1470.3000000,-1045.2000000,25.8000000,0.0000000,0.0000000,90.0000000); //object(cw_tscanopy01) (5)
  30. CreateObject(983,1434.5000000,-1028.8000000,23.5000000,0.0000000,0.0000000,270.0000000); //object(fenceshit3) (1)
  31. CreateObject(983,1439.3000000,-1028.8000000,23.5000000,0.0000000,0.0000000,270.0000000); //object(fenceshit3) (2)
  32. CreateObject(983,1444.1000000,-1028.8000000,23.5000000,0.0000000,0.0000000,270.0000000); //object(fenceshit3) (3)
  33. CreateObject(983,1448.9000000,-1028.8000000,23.5000000,0.0000000,0.0000000,270.0000000); //object(fenceshit3) (4)
  34. CreateObject(983,1429.7000000,-1028.8000000,23.5000000,0.0000000,0.0000000,270.0000000); //object(fenceshit3) (5)
  35. CreateObject(983,1426.5000000,-1028.7000000,23.5000000,0.0000000,0.0000000,270.0000000); //object(fenceshit3) (7)
  36. CreateObject(983,1423.6000000,-1025.7000000,23.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (8)
  37. CreateObject(983,1423.6000000,-1020.9000000,23.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (9)
  38. CreateObject(983,1499.1000000,-1025.6000000,23.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (10)
  39. CreateObject(983,1495.9000000,-1028.8000000,23.5000000,0.0000000,0.0000000,270.0000000); //object(fenceshit3) (11)
  40. CreateObject(983,1494.3000000,-1028.8000000,23.5000000,0.0000000,0.0000000,270.0000000); //object(fenceshit3) (12)
  41. CreateObject(983,1488.0000000,-1028.8000000,23.5000000,0.0000000,0.0000000,270.0000000); //object(fenceshit3) (13)
  42. CreateObject(983,1475.2000000,-1028.8000000,23.5000000,0.0000000,0.0000000,270.0000000); //object(fenceshit3) (14)
  43. CreateObject(983,1481.6000000,-1028.8000000,23.5000000,0.0000000,0.0000000,270.0000000); //object(fenceshit3) (15)
  44. CreateObject(983,1471.8000000,-1024.5000000,23.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (16)
  45. CreateObject(983,1452.1000000,-1025.6000000,23.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (17)
  46. CreateObject(983,1452.1000000,-1024.0000000,23.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (18)
  47. CreateObject(983,1499.1000000,-1022.3000000,23.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (19)
  48. CreateObject(983,1471.8000000,-1025.6000000,23.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (20)
  49. CreateObject(983,1475.0000000,-1028.8000000,23.5000000,0.0000000,0.0000000,270.0000000); //object(fenceshit3) (21)
  50. CreateObject(14467,1453.5000000,-1022.9000000,25.6000000,0.0000000,0.0000000,0.0000000); //object(carter_statue) (1)
  51. CreateObject(14467,1471.0000000,-1022.9000000,25.6000000,0.0000000,0.0000000,0.0000000); //object(carter_statue) (2)
  52. CreateObject(3524,1471.5000000,-1028.8000000,25.7000000,0.0000000,0.0000000,0.0000000); //object(skullpillar01_lvs) (1)
  53. CreateObject(3524,1452.3000000,-1028.8000000,25.7000000,0.0000000,0.0000000,0.0000000); //object(skullpillar01_lvs) (2)
  54. CreateObject(9833,1432.5000000,-1025.6000000,26.0000000,0.0000000,0.0000000,0.0000000); //object(fountain_sfw) (1)
  55. CreateObject(9833,1442.2000000,-1026.0000000,26.0000000,0.0000000,0.0000000,0.0000000); //object(fountain_sfw) (2)
  56. CreateObject(9833,1481.3000000,-1025.8000000,26.0000000,0.0000000,0.0000000,0.0000000); //object(fountain_sfw) (3)
  57. CreateObject(9833,1488.5000000,-1025.5000000,26.0000000,0.0000000,0.0000000,0.0000000); //object(fountain_sfw) (4)
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