Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- _objects = getMarkerPos "four" nearObjects 3;
- if (count _objects >0) then {
- hintSilent "la fourrière est actuellement plein le vehicule et allez directement au garage !";
- [[_vehicle,true,player],"TON_fnc_vehicleStore",false,false] spawn life_fnc_MP;
- } else {
- _vehicle setPos (getMarkerPos four);
- };
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement