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  1. // _____ _ _ _ _ ___
  2. // | __ \ | | | | | |(_) (__ \
  3. // | |__) | ___ | |_ ___ | |__ | | _ _ __ / _/
  4. // | _ / / _ \| __| / _ \| '_ \ | || || '_ \ (____)
  5. // | | \ \ |(_)|| |_ |(_)|| |_) || || || | | |
  6. // |_| \'_\\___/ \___|\___/|__ _/ |_||_||_| |_| Config
  7. //
  8. // * Rotoblin 2 or R2 is a competitive Left 4 Dead Config project written by raziEiL. http://code.google.com/p/rotoblin2/
  9. //
  10. // * Credits: All credits you can find at R2 homepage.
  11. //
  12. // * License CC-BY-SA 3.0
  13. //
  14. // [EN] http://creativecommons.org/licenses/by-sa/3.0/
  15. // [RU] http://creativecommons.org/licenses/by-sa/3.0/deed.ru
  16. //
  17. // * Version: 1.2.1 stable
  18. //
  19. // * Description: This is a default Rotoblin 2 configuration file (public). RUP turned off here.
  20. // ===
  21.  
  22. // [Rotoblin Cvars]
  23.  
  24. // Main
  25. rotoblin_enable "1" // Sets whether Rotoblin is enabled. (0: disable, 1: enable).
  26.  
  27. rotoblin_track_variable rotoblin_pause_allowed "0" // (#deprecated Use Ready-UP) Sets whether the game can be paused.
  28. rotoblin_track_variable rotoblin_pause_duration "45" // The minimum required time of the pause, before either team can unpause.
  29.  
  30. // Support 1v1,2v2 etc.
  31. rotoblin_track_variable rotoblin_1v1_wipe_pills "0" // Number of pills that will be removed during finals. (0: disable 1v1 features).
  32. rotoblin_track_variable rotoblin_max_witches "1" // Max number of Witches are allowed to spawn. (0: director settings, > 0: maximum limit to cvar value).
  33. rotoblin_track_variable rotoblin_spawning_logic "0" // Enable alternative spawning logic for items. More items on map, but only a limited number of them can be picked up.
  34.  
  35. // Replacement
  36. rotoblin_track_variable rotoblin_replace_startkits "1" // How medkits will be replaced at mission start. (-1: remove medkits, 0: director settings, 1: replace with pain pills).
  37. rotoblin_track_variable rotoblin_replace_finalekits "1" // How medkits will be replaced during finale. (-1: remove medkits, 0: director settings, 1: replace with pain pills).
  38. rotoblin_track_variable rotoblin_replace_outsidekits "1" // How medkits will be replaced out of saferooms. (-1: remove medkits, 0: director settings, 1: replace with pain pills. Extra option 2: remove all healing items except of finals).
  39. rotoblin_track_variable rotoblin_weapon_style "1" // How weapons will be replaced: (0 - don't replace any weapons, 1 - replace all tier 2 weapons with its tier 1 analogue).
  40.  
  41. // Items Settings
  42. rotoblin_track_variable rotoblin_molotov_limit "1" // Limits the number of molotov on each map outside of saferooms. (-1: remove all, 0: director settings, > 0: limits in according with cvar value).
  43. rotoblin_track_variable rotoblin_pipebomb_limit "-1" // Limits the number of pipe-bomb on each map outside of saferooms. (-1: remove all, 0: director settings, > 0: limits in according with cvar value).
  44. rotoblin_track_variable rotoblin_pills_limit "2" // Limits the number of pills on each map outside of saferooms. (-1: remove all, 0: director settings, > 0: limits in according with cvar value).
  45.  
  46. rotoblin_track_variable rotoblin_remove_cannisters "1" // Remove explosive/flammable cannisters.
  47. rotoblin_track_variable rotoblin_remove_explosive_barrels "1" // Remove all explosive barrels from the Sacrifice campaign.
  48. rotoblin_track_variable rotoblin_remove_huntingrifle "0" // Remove hunting rifles from start saferooms. (-1: on each map, 0: director settings, 1: only on final).
  49. rotoblin_track_variable rotoblin_remove_pistols "0" // Remove all pistols on each map. Prevent the use of double pistols. (0: disable, 1: enable).
  50.  
  51. rotoblin_track_variable rotoblin_ghost_warp "1" // Sets whether infected ghosts can Mouse2 click for warp to next survivor.
  52. rotoblin_track_variable rotoblin_water_slowdown "1" // Allows the water to slow down survivors when they are in.
  53.  
  54. rotoblin_track_variable rotoblin_limit_huntingrifle "1" // Max of hunthing rifles that can be equipped by the Survivor team. (-1: unlimited, 0: not allowed, > 0: limits in according with cvar value).
  55. rotoblin_track_variable rotoblin_limit_pumpshotgun "-1" // Max of pump shotguns that can be equipped by the Survivor team. (-1: unlimited, 0: not allowed, > 0: limits in according with cvar value).
  56. rotoblin_track_variable rotoblin_limit_submachinegun "3" // Max of submachine guns that can be equipped by the Survivor team. (-1: unlimited, 0: not allowed, > 0: limits in according with cvar value).
  57. rotoblin_track_variable rotoblin_melee_penalty "3" // Shove penalty added for each non-fatigued melee swipe.
  58.  
  59. rotoblin_track_variable rotoblin_finalspawn_range "1" // Reduces the SI spawn range on finales to normal spawning range.
  60.  
  61. rotoblin_track_variable rotoblin_tank_boss "1" // Tank can't be prelight, punch fix.
  62. rotoblin_track_variable rotoblin_tank_noprop_dmg "1" // All hitables props don't deal any damage to Tank.
  63. rotoblin_track_variable rotoblin_no_escape_tank "1" // Removes tanks which spawn as the rescue vehicle arrives on finales.
  64.  
  65. rotoblin_track_variable rotoblin_pills_autogiver "0" // Gives pills to the Survivors after their leaving out of the saferoom.
  66.  
  67. rotoblin_track_variable rotoblin_allow_natural_hordes "75" // Allow natural hordes to spawn. (0: disable, > 0: spawn interval to cvar value).
  68. rotoblin_track_variable rotoblin_disable_tank_hordes "1" // Disables natural hordes while tanks are in play. (0: enable, 1: disable).
  69. rotoblin_track_variable rotoblin_despawn_infected "1" // Despawn infected commons who is too far behind the survivors.
  70. rotoblin_track_variable rotoblin_remove_start_commons "1" // Removes all common infected near by a saferoom and returns them when one of survivors leaves a saferoom.
  71.  
  72. // [Server Cvars]
  73.  
  74. sv_pure 2
  75. rotoblin_track_variable sv_cheats 0
  76. rotoblin_track_variable sv_consistency 1
  77. rotoblin_track_variable sv_pure_kick_clients 1
  78.  
  79. // Musc Cvars
  80. rotoblin_track_variable true sv_allow_lobby_connect_only 0
  81. rotoblin_track_variable true mp_gamemode versus
  82. rotoblin_track_variable vs_max_team_switches 9999
  83.  
  84. // Tank Cvars
  85. rotoblin_track_variable versus_tank_chance 1
  86. rotoblin_track_variable versus_tank_chance_intro 1
  87. rotoblin_track_variable versus_tank_chance_finale 1
  88. rotoblin_track_variable versus_tank_flow_team_variation 0.0
  89. rotoblin_track_variable tank_stuck_time_suicide 120
  90. rotoblin_track_variable z_frustration_spawn_delay 25
  91. rotoblin_track_variable director_tank_lottery_selection_time 3
  92.  
  93. // Witch Cvars
  94. rotoblin_track_variable director_force_witch 1
  95. rotoblin_track_variable versus_witch_chance 1
  96. rotoblin_track_variable versus_witch_chance_intro 0
  97. rotoblin_track_variable versus_witch_chance_finale 0
  98. rotoblin_track_variable z_witch_personal_space 240
  99. rotoblin_track_variable z_witch_anger_rate 0.28
  100. rotoblin_track_variable z_witch_damage_per_kill_hit 75
  101.  
  102. // Bosses flow Cvars
  103. rotoblin_track_variable versus_boss_flow_min_intro 0.15
  104. rotoblin_track_variable versus_boss_flow_max_intro 0.9
  105. rotoblin_track_variable versus_boss_flow_min 0.15
  106. rotoblin_track_variable versus_boss_flow_max 0.9
  107.  
  108. // SI Cvars
  109. rotoblin_track_variable z_ghost_delay_min 18
  110. rotoblin_track_variable z_ghost_delay_max 18
  111. rotoblin_track_variable z_exploding_shove_min 4
  112. rotoblin_track_variable z_exploding_shove_max 4
  113.  
  114. // Horde Cvars
  115. rotoblin_track_variable z_mob_spawn_min_size 20
  116. rotoblin_track_variable z_mob_spawn_max_size 20
  117. rotoblin_track_variable director_finale_mob_min_interval 20
  118. rotoblin_track_variable director_finale_mob_max_interval 20
  119. rotoblin_track_variable z_pushaway_force 0
  120.  
  121. // Item Cvars
  122. rotoblin_track_variable director_convert_pills_critical_health 0
  123. rotoblin_track_variable director_scavenge_item_override 1
  124. rotoblin_track_variable director_propane_tank_density 0
  125. rotoblin_track_variable director_gas_can_density 0
  126. rotoblin_track_variable director_oxygen_tank_density 0
  127. rotoblin_track_variable director_pistol_density 1
  128.  
  129. // [Rotoblin Commands]
  130.  
  131. // Client Cvar Tracking <cvar> <hasMin> <min> <hasMax> <max> [action]
  132. rotoblin_trackclientcvar "mat_hdr_level" "1" "2.0" "0" "0.0" "0"
  133. rotoblin_trackclientcvar "gameinstructor_enable" "1" "0" "1" "0" "2"
  134. rotoblin_trackclientcvar "c_thirdpersonshoulder" "1" "0" "1" "0" "2"
  135. rotoblin_startclientchecking
  136. rotoblin_restartmap
  137. sm_unreserve // Manually force removes the lobby reservation
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