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hl3.txt

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Oct 9th, 2015
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  1. https://github.com/SteamDatabase/GameTracking/blob/0dd82bbf7db9c0bde3f045e337544eeeb7038595/373301/game/core/tools/help/fgd/hl3.txt
  2.  
  3. <!-- schema text {7e125a45-3d83-4043-b292-9e24f8ef27b4} generic {198980d8-3a93-4919-b4c6-dd1fb07a3a4b} -->
  4. CHelpData CHelpData_0
  5. {
  6. CHelpEntry[] m_Entries =
  7. [
  8. CHelpEntry
  9. {
  10. string m_Id = "Element.worldspawn"
  11. string m_FriendlyName = "worldspawn"
  12. string m_TooltipOverride = ""
  13. string m_HelpText = "This is the world entity. Each map can only contain one, and it\'s automatically created for you."
  14. },
  15. CHelpEntry
  16. {
  17. string m_Id = "Attribute.worldspawn.targetname"
  18. string m_FriendlyName = "Name"
  19. string m_TooltipOverride = ""
  20. string m_HelpText = "The name that other entities refer to this entity by."
  21. },
  22. CHelpEntry
  23. {
  24. string m_Id = "Attribute.worldspawn.message"
  25. string m_FriendlyName = "Map Description / Title"
  26. string m_TooltipOverride = ""
  27. string m_HelpText = ""
  28. },
  29. CHelpEntry
  30. {
  31. string m_Id = "Attribute.worldspawn.skyname"
  32. string m_FriendlyName = "SkyBox Texture Name"
  33. string m_TooltipOverride = ""
  34. string m_HelpText = ""
  35. },
  36. CHelpEntry
  37. {
  38. string m_Id = "Attribute.worldspawn.chaptertitle"
  39. string m_FriendlyName = "Chapter Title Message"
  40. string m_TooltipOverride = ""
  41. string m_HelpText = "Chapter Title that appears onscreen when this level starts."
  42. },
  43. CHelpEntry
  44. {
  45. string m_Id = "Attribute.worldspawn.startdark"
  46. string m_FriendlyName = "Level Fade In"
  47. string m_TooltipOverride = ""
  48. string m_HelpText = ""
  49. },
  50. CHelpEntry
  51. {
  52. string m_Id = "Attribute.worldspawn.gametitle"
  53. string m_FriendlyName = "Display Game Title"
  54. string m_TooltipOverride = ""
  55. string m_HelpText = "Game Title that appears onscreen when this level starts."
  56. },
  57. CHelpEntry
  58. {
  59. string m_Id = "Attribute.worldspawn.pvstype"
  60. string m_FriendlyName = "Precomputed Visibility"
  61. string m_TooltipOverride = ""
  62. string m_HelpText = ""
  63. },
  64. CHelpEntry
  65. {
  66. string m_Id = "Attribute.worldspawn.newunit"
  67. string m_FriendlyName = "New Level Unit"
  68. string m_TooltipOverride = ""
  69. string m_HelpText = "Used to clear out savegame data of previous levels to keep the savegame size as small as possible. Only set it to Yes if the player cannot return to any previous levels."
  70. },
  71. CHelpEntry
  72. {
  73. string m_Id = "Attribute.worldspawn.maxpropscreenwidth"
  74. string m_FriendlyName = "Start Fade Pixels"
  75. string m_TooltipOverride = ""
  76. string m_HelpText = "Number of pixels wide at which all props in the level start to fade (<0 = use fademaxdist). This number is ignored if the prop has a specific fade distance specified."
  77. },
  78. CHelpEntry
  79. {
  80. string m_Id = "Attribute.worldspawn.minpropscreenwidth"
  81. string m_FriendlyName = "End Fade Pixels"
  82. string m_TooltipOverride = ""
  83. string m_HelpText = "Minimum number of pixels wide at which the prop is visible (0 = don\'t fade out). This number is ignored if the prop has a specific fade distance specified."
  84. },
  85. CHelpEntry
  86. {
  87. string m_Id = "Attribute.worldspawn.vrchaperone"
  88. string m_FriendlyName = "VR Chaperone"
  89. string m_TooltipOverride = ""
  90. string m_HelpText = ""
  91. },
  92. CHelpEntry
  93. {
  94. string m_Id = "Attribute.worldspawn.vrmovement"
  95. string m_FriendlyName = "VR Movement"
  96. string m_TooltipOverride = ""
  97. string m_HelpText = ""
  98. },
  99. CHelpEntry
  100. {
  101. string m_Id = "Element.item_generic"
  102. string m_FriendlyName = "item_generic"
  103. string m_TooltipOverride = ""
  104. string m_HelpText = "item_generic"
  105. },
  106. CHelpEntry
  107. {
  108. string m_Id = "Attribute.item_generic.vscripts"
  109. string m_FriendlyName = "Entity Scripts"
  110. string m_TooltipOverride = ""
  111. string m_HelpText = "Name(s) of script files that are executed after all entities have spawned."
  112. },
  113. CHelpEntry
  114. {
  115. string m_Id = "Attribute.item_generic.targetname"
  116. string m_FriendlyName = "Name"
  117. string m_TooltipOverride = ""
  118. string m_HelpText = "The name that other entities refer to this entity by."
  119. },
  120. CHelpEntry
  121. {
  122. string m_Id = "Attribute.item_generic.disableshadows"
  123. string m_FriendlyName = "Disable shadows"
  124. string m_TooltipOverride = ""
  125. string m_HelpText = ""
  126. },
  127. CHelpEntry
  128. {
  129. string m_Id = "Attribute.item_generic.fademindist"
  130. string m_FriendlyName = "Start Fade Dist/Pixels"
  131. string m_TooltipOverride = ""
  132. string m_HelpText = "Distance at which the prop starts to fade (<0 = use fademaxdist). If \'Screen Space Fade\' is selected, this represents the number of pixels wide covered by the prop when it starts to fade."
  133. },
  134. CHelpEntry
  135. {
  136. string m_Id = "Attribute.item_generic.fademaxdist"
  137. string m_FriendlyName = "End Fade Dist/Pixels"
  138. string m_TooltipOverride = ""
  139. string m_HelpText = "Maximum distance at which the prop is visible (0 = don\'t fade out). If \'Screen Space Fade\' is selected, this represents the *minimum* number of pixels wide covered by the prop when it fades."
  140. },
  141. CHelpEntry
  142. {
  143. string m_Id = "Attribute.item_generic.fadescale"
  144. string m_FriendlyName = "Fade Scale"
  145. string m_TooltipOverride = ""
  146. string m_HelpText = "If you specify a fade in the worldspawn, or if the engine is running under dx7, then the engine will forcibly fade out props even if fademindist/fademaxdist isn\'t specified. This scale factor gives you some control over the fade. Using 0 here turns off the forcible fades."
  147. },
  148. CHelpEntry
  149. {
  150. string m_Id = "Attribute.item_generic.spawnflags"
  151. string m_FriendlyName = ""
  152. string m_TooltipOverride = ""
  153. string m_HelpText = "spawnflags"
  154. },
  155. CHelpEntry
  156. {
  157. string m_Id = "Attribute.item_generic.model"
  158. string m_FriendlyName = "Model"
  159. string m_TooltipOverride = ""
  160. string m_HelpText = ""
  161. },
  162. CHelpEntry
  163. {
  164. string m_Id = "Attribute.item_generic.spawn_particles"
  165. string m_FriendlyName = "Spawn Particles"
  166. string m_TooltipOverride = ""
  167. string m_HelpText = ""
  168. },
  169. CHelpEntry
  170. {
  171. string m_Id = "Attribute.item_generic.spawn_script_func"
  172. string m_FriendlyName = "Spawn Script Function"
  173. string m_TooltipOverride = ""
  174. string m_HelpText = ""
  175. },
  176. CHelpEntry
  177. {
  178. string m_Id = "Attribute.item_generic.spawn_sound"
  179. string m_FriendlyName = "Ambient Sound"
  180. string m_TooltipOverride = ""
  181. string m_HelpText = ""
  182. },
  183. CHelpEntry
  184. {
  185. string m_Id = "Attribute.item_generic.auto_start_ambient_sound"
  186. string m_FriendlyName = "Auto-Start Ambient Sound"
  187. string m_TooltipOverride = ""
  188. string m_HelpText = ""
  189. },
  190. CHelpEntry
  191. {
  192. string m_Id = "Attribute.item_generic.pickup_particles"
  193. string m_FriendlyName = "Pickup Particles"
  194. string m_TooltipOverride = ""
  195. string m_HelpText = ""
  196. },
  197. CHelpEntry
  198. {
  199. string m_Id = "Attribute.item_generic.pickup_sound"
  200. string m_FriendlyName = "Pickup Sound"
  201. string m_TooltipOverride = ""
  202. string m_HelpText = ""
  203. },
  204. CHelpEntry
  205. {
  206. string m_Id = "Attribute.item_generic.pickup_script_func"
  207. string m_FriendlyName = "Pickup Script Function"
  208. string m_TooltipOverride = ""
  209. string m_HelpText = ""
  210. },
  211. CHelpEntry
  212. {
  213. string m_Id = "Attribute.item_generic.timeout_particles"
  214. string m_FriendlyName = "Timeout Particles"
  215. string m_TooltipOverride = ""
  216. string m_HelpText = ""
  217. },
  218. CHelpEntry
  219. {
  220. string m_Id = "Attribute.item_generic.timeout_sound"
  221. string m_FriendlyName = "Timeout Sound"
  222. string m_TooltipOverride = ""
  223. string m_HelpText = ""
  224. },
  225. CHelpEntry
  226. {
  227. string m_Id = "Attribute.item_generic.timeout_script_func"
  228. string m_FriendlyName = "Timeout Script Function"
  229. string m_TooltipOverride = ""
  230. string m_HelpText = ""
  231. },
  232. CHelpEntry
  233. {
  234. string m_Id = "Attribute.item_generic.pickup_filter_name"
  235. string m_FriendlyName = "Pickup Filter Entity"
  236. string m_TooltipOverride = ""
  237. string m_HelpText = ""
  238. },
  239. CHelpEntry
  240. {
  241. string m_Id = "Attribute.item_generic.auto_remove_timeout"
  242. string m_FriendlyName = "Timeout"
  243. string m_TooltipOverride = ""
  244. string m_HelpText = ""
  245. },
  246. CHelpEntry
  247. {
  248. string m_Id = "Attribute.item_generic.drag_override"
  249. string m_FriendlyName = "Drag Override"
  250. string m_TooltipOverride = ""
  251. string m_HelpText = ""
  252. },
  253. CHelpEntry
  254. {
  255. string m_Id = "Attribute.item_generic.damping_override"
  256. string m_FriendlyName = "Damping Override"
  257. string m_TooltipOverride = ""
  258. string m_HelpText = ""
  259. },
  260. CHelpEntry
  261. {
  262. string m_Id = "Attribute.item_generic.pickup_radius_override"
  263. string m_FriendlyName = "Pickup Radius Override"
  264. string m_TooltipOverride = ""
  265. string m_HelpText = ""
  266. },
  267. CHelpEntry
  268. {
  269. string m_Id = "Attribute.item_generic.trigger_radius"
  270. string m_FriendlyName = "Trigger Radius"
  271. string m_TooltipOverride = ""
  272. string m_HelpText = ""
  273. },
  274. CHelpEntry
  275. {
  276. string m_Id = "Attribute.item_generic.pickup_prevents_respawning"
  277. string m_FriendlyName = "Pickup prevents respawning (HL3 only)"
  278. string m_TooltipOverride = ""
  279. string m_HelpText = ""
  280. },
  281. CHelpEntry
  282. {
  283. string m_Id = "Attribute.item_generic.allow_pickup_script_func"
  284. string m_FriendlyName = "ShouldAllowPickup Script Function"
  285. string m_TooltipOverride = ""
  286. string m_HelpText = ""
  287. },
  288. CHelpEntry
  289. {
  290. string m_Id = "Attribute.item_generic.associated_player_counter"
  291. string m_FriendlyName = "Associated PlayerCounter Name (HL3 only)"
  292. string m_TooltipOverride = ""
  293. string m_HelpText = ""
  294. },
  295. CHelpEntry
  296. {
  297. string m_Id = "Attribute.item_generic.pickup_and_filled_sound"
  298. string m_FriendlyName = "Pickup And Filled Counter Sound"
  299. string m_TooltipOverride = ""
  300. string m_HelpText = ""
  301. },
  302. CHelpEntry
  303. {
  304. string m_Id = "Attribute.item_generic.trigger_sound"
  305. string m_FriendlyName = "Trigger radius sound"
  306. string m_TooltipOverride = ""
  307. string m_HelpText = ""
  308. },
  309. CHelpEntry
  310. {
  311. string m_Id = "Attribute.item_generic.glow_in_trigger_radius"
  312. string m_FriendlyName = "Glow when inside trigger radius"
  313. string m_TooltipOverride = ""
  314. string m_HelpText = ""
  315. },
  316. CHelpEntry
  317. {
  318. string m_Id = "Attribute.item_generic.glowcolor"
  319. string m_FriendlyName = "Glow Color Override (R G B)"
  320. string m_TooltipOverride = ""
  321. string m_HelpText = "Change the render color of the glow."
  322. },
  323. CHelpEntry
  324. {
  325. string m_Id = "Element.prop_zipline"
  326. string m_FriendlyName = "prop_zipline"
  327. string m_TooltipOverride = ""
  328. string m_HelpText = "prop_zipline"
  329. },
  330. CHelpEntry
  331. {
  332. string m_Id = "Attribute.prop_zipline.model"
  333. string m_FriendlyName = "Model"
  334. string m_TooltipOverride = ""
  335. string m_HelpText = ""
  336. },
  337. CHelpEntry
  338. {
  339. string m_Id = "Attribute.prop_zipline.max_ride_speed"
  340. string m_FriendlyName = "Max Ride Speed"
  341. string m_TooltipOverride = ""
  342. string m_HelpText = ""
  343. },
  344. CHelpEntry
  345. {
  346. string m_Id = "Element.shared_procedural_spawn_template_info"
  347. string m_FriendlyName = "shared_procedural_spawn_template_info"
  348. string m_TooltipOverride = ""
  349. string m_HelpText = "shared_procedural_spawn_template_info"
  350. },
  351. CHelpEntry
  352. {
  353. string m_Id = "Attribute.shared_procedural_spawn_template_info.targets_not_in_los_time"
  354. string m_FriendlyName = "Only If Target Not In LOS For Time (-1 no los time)"
  355. string m_TooltipOverride = ""
  356. string m_HelpText = ""
  357. },
  358. CHelpEntry
  359. {
  360. string m_Id = "Attribute.shared_procedural_spawn_template_info.spawn_inside_player_radius"
  361. string m_FriendlyName = "Only Inside Player Radius (-1 no limit)"
  362. string m_TooltipOverride = ""
  363. string m_HelpText = ""
  364. },
  365. CHelpEntry
  366. {
  367. string m_Id = "Attribute.shared_procedural_spawn_template_info.spawn_outside_player_radius"
  368. string m_FriendlyName = "Only Outside Player Radius (-1 no limit)"
  369. string m_TooltipOverride = ""
  370. string m_HelpText = ""
  371. },
  372. CHelpEntry
  373. {
  374. string m_Id = "Attribute.shared_procedural_spawn_template_info.max_random_member_rotation"
  375. string m_FriendlyName = "Randomized Member Rotation (0=none,360=any direction)"
  376. string m_TooltipOverride = ""
  377. string m_HelpText = ""
  378. },
  379. CHelpEntry
  380. {
  381. string m_Id = "Attribute.shared_procedural_spawn_template_info.max_random_template_rotation"
  382. string m_FriendlyName = "Randomized Group Rotation (0=none,360=any direction)"
  383. string m_TooltipOverride = ""
  384. string m_HelpText = ""
  385. },
  386. CHelpEntry
  387. {
  388. string m_Id = "Attribute.shared_procedural_spawn_template_info.rotate_members_towards_player"
  389. string m_FriendlyName = "Rotate Members Towards Player"
  390. string m_TooltipOverride = ""
  391. string m_HelpText = ""
  392. },
  393. CHelpEntry
  394. {
  395. string m_Id = "Attribute.shared_procedural_spawn_template_info.rotate_template_towards_player"
  396. string m_FriendlyName = "Rotate Group Towards Player"
  397. string m_TooltipOverride = ""
  398. string m_HelpText = ""
  399. },
  400. CHelpEntry
  401. {
  402. string m_Id = "Attribute.shared_procedural_spawn_template_info.ignore_manager_player_distance_requirements"
  403. string m_FriendlyName = "Ignore Manager Player-Distance Requirements"
  404. string m_TooltipOverride = ""
  405. string m_HelpText = ""
  406. },
  407. CHelpEntry
  408. {
  409. string m_Id = "Attribute.shared_procedural_spawn_template_info.spawn_in_view_of_player"
  410. string m_FriendlyName = "Visibility Requirement"
  411. string m_TooltipOverride = ""
  412. string m_HelpText = ""
  413. },
  414. CHelpEntry
  415. {
  416. string m_Id = "Element.shared_procedural_spawn_reuse_info"
  417. string m_FriendlyName = "shared_procedural_spawn_reuse_info"
  418. string m_TooltipOverride = ""
  419. string m_HelpText = "shared_procedural_spawn_reuse_info"
  420. },
  421. CHelpEntry
  422. {
  423. string m_Id = "Attribute.shared_procedural_spawn_reuse_info.min_reuse_delay"
  424. string m_FriendlyName = "Reuse Time"
  425. string m_TooltipOverride = ""
  426. string m_HelpText = ""
  427. },
  428. CHelpEntry
  429. {
  430. string m_Id = "Attribute.shared_procedural_spawn_reuse_info.max_spawns_allowed"
  431. string m_FriendlyName = "Max Spawns Allowed (-1 is unlimited)"
  432. string m_TooltipOverride = ""
  433. string m_HelpText = ""
  434. },
  435. CHelpEntry
  436. {
  437. string m_Id = "Element.shared_procedural_spawn_area_info"
  438. string m_FriendlyName = "shared_procedural_spawn_area_info"
  439. string m_TooltipOverride = ""
  440. string m_HelpText = "shared_procedural_spawn_area_info"
  441. },
  442. CHelpEntry
  443. {
  444. string m_Id = "Attribute.shared_procedural_spawn_area_info.tags"
  445. string m_FriendlyName = "Tags"
  446. string m_TooltipOverride = ""
  447. string m_HelpText = ""
  448. },
  449. CHelpEntry
  450. {
  451. string m_Id = "Attribute.shared_procedural_spawn_area_info.is_ceiling"
  452. string m_FriendlyName = "Is Ceiling"
  453. string m_TooltipOverride = ""
  454. string m_HelpText = ""
  455. },
  456. CHelpEntry
  457. {
  458. string m_Id = "Attribute.shared_procedural_spawn_area_info.area_size"
  459. string m_FriendlyName = "Area Radius"
  460. string m_TooltipOverride = ""
  461. string m_HelpText = ""
  462. },
  463. CHelpEntry
  464. {
  465. string m_Id = "Attribute.shared_procedural_spawn_area_info.editor_color"
  466. string m_FriendlyName = "Editor Color"
  467. string m_TooltipOverride = ""
  468. string m_HelpText = ""
  469. },
  470. CHelpEntry
  471. {
  472. string m_Id = "Element.shared_enable_disable"
  473. string m_FriendlyName = "shared_enable_disable"
  474. string m_TooltipOverride = ""
  475. string m_HelpText = "shared_enable_disable"
  476. },
  477. CHelpEntry
  478. {
  479. string m_Id = "Attribute.shared_enable_disable.start_enabled"
  480. string m_FriendlyName = "Start Enabled"
  481. string m_TooltipOverride = ""
  482. string m_HelpText = ""
  483. },
  484. CHelpEntry
  485. {
  486. string m_Id = "Element.info_procedural_spawn_template"
  487. string m_FriendlyName = "info_procedural_spawn_template"
  488. string m_TooltipOverride = ""
  489. string m_HelpText = "info_procedural_spawn_template"
  490. },
  491. CHelpEntry
  492. {
  493. string m_Id = "Attribute.info_procedural_spawn_template.targets_not_in_los_time"
  494. string m_FriendlyName = "Only If Target Not In LOS For Time (-1 no los time)"
  495. string m_TooltipOverride = ""
  496. string m_HelpText = ""
  497. },
  498. CHelpEntry
  499. {
  500. string m_Id = "Attribute.info_procedural_spawn_template.spawn_inside_player_radius"
  501. string m_FriendlyName = "Only Inside Player Radius (-1 no limit)"
  502. string m_TooltipOverride = ""
  503. string m_HelpText = ""
  504. },
  505. CHelpEntry
  506. {
  507. string m_Id = "Attribute.info_procedural_spawn_template.spawn_outside_player_radius"
  508. string m_FriendlyName = "Only Outside Player Radius (-1 no limit)"
  509. string m_TooltipOverride = ""
  510. string m_HelpText = ""
  511. },
  512. CHelpEntry
  513. {
  514. string m_Id = "Attribute.info_procedural_spawn_template.max_random_member_rotation"
  515. string m_FriendlyName = "Randomized Member Rotation (0=none,360=any direction)"
  516. string m_TooltipOverride = ""
  517. string m_HelpText = ""
  518. },
  519. CHelpEntry
  520. {
  521. string m_Id = "Attribute.info_procedural_spawn_template.max_random_template_rotation"
  522. string m_FriendlyName = "Randomized Group Rotation (0=none,360=any direction)"
  523. string m_TooltipOverride = ""
  524. string m_HelpText = ""
  525. },
  526. CHelpEntry
  527. {
  528. string m_Id = "Attribute.info_procedural_spawn_template.rotate_members_towards_player"
  529. string m_FriendlyName = "Rotate Members Towards Player"
  530. string m_TooltipOverride = ""
  531. string m_HelpText = ""
  532. },
  533. CHelpEntry
  534. {
  535. string m_Id = "Attribute.info_procedural_spawn_template.rotate_template_towards_player"
  536. string m_FriendlyName = "Rotate Group Towards Player"
  537. string m_TooltipOverride = ""
  538. string m_HelpText = ""
  539. },
  540. CHelpEntry
  541. {
  542. string m_Id = "Attribute.info_procedural_spawn_template.ignore_manager_player_distance_requirements"
  543. string m_FriendlyName = "Ignore Manager Player-Distance Requirements"
  544. string m_TooltipOverride = ""
  545. string m_HelpText = ""
  546. },
  547. CHelpEntry
  548. {
  549. string m_Id = "Attribute.info_procedural_spawn_template.spawn_in_view_of_player"
  550. string m_FriendlyName = "Visibility Requirement"
  551. string m_TooltipOverride = ""
  552. string m_HelpText = ""
  553. },
  554. CHelpEntry
  555. {
  556. string m_Id = "Attribute.info_procedural_spawn_template.min_reuse_delay"
  557. string m_FriendlyName = "Reuse Time"
  558. string m_TooltipOverride = ""
  559. string m_HelpText = ""
  560. },
  561. CHelpEntry
  562. {
  563. string m_Id = "Attribute.info_procedural_spawn_template.max_spawns_allowed"
  564. string m_FriendlyName = "Max Spawns Allowed (-1 is unlimited)"
  565. string m_TooltipOverride = ""
  566. string m_HelpText = ""
  567. },
  568. CHelpEntry
  569. {
  570. string m_Id = "Attribute.info_procedural_spawn_template.tags"
  571. string m_FriendlyName = "Tags"
  572. string m_TooltipOverride = ""
  573. string m_HelpText = ""
  574. },
  575. CHelpEntry
  576. {
  577. string m_Id = "Attribute.info_procedural_spawn_template.is_ceiling"
  578. string m_FriendlyName = "Is Ceiling"
  579. string m_TooltipOverride = ""
  580. string m_HelpText = ""
  581. },
  582. CHelpEntry
  583. {
  584. string m_Id = "Attribute.info_procedural_spawn_template.area_size"
  585. string m_FriendlyName = "Area Radius"
  586. string m_TooltipOverride = ""
  587. string m_HelpText = ""
  588. },
  589. CHelpEntry
  590. {
  591. string m_Id = "Attribute.info_procedural_spawn_template.editor_color"
  592. string m_FriendlyName = "Editor Color"
  593. string m_TooltipOverride = ""
  594. string m_HelpText = ""
  595. },
  596. CHelpEntry
  597. {
  598. string m_Id = "Attribute.info_procedural_spawn_template.start_enabled"
  599. string m_FriendlyName = "Start Enabled"
  600. string m_TooltipOverride = ""
  601. string m_HelpText = ""
  602. },
  603. CHelpEntry
  604. {
  605. string m_Id = "Attribute.info_procedural_spawn_template.vscripts"
  606. string m_FriendlyName = "Entity Scripts"
  607. string m_TooltipOverride = ""
  608. string m_HelpText = "Name(s) of script files that are executed after all entities have spawned."
  609. },
  610. CHelpEntry
  611. {
  612. string m_Id = "Attribute.info_procedural_spawn_template.targetname"
  613. string m_FriendlyName = "Name"
  614. string m_TooltipOverride = ""
  615. string m_HelpText = "The name that other entities refer to this entity by."
  616. },
  617. CHelpEntry
  618. {
  619. string m_Id = "Attribute.info_procedural_spawn_template.spawnflags"
  620. string m_FriendlyName = ""
  621. string m_TooltipOverride = ""
  622. string m_HelpText = "spawnflags"
  623. },
  624. CHelpEntry
  625. {
  626. string m_Id = "Attribute.info_procedural_spawn_template.asynchronous"
  627. string m_FriendlyName = "Asynchronous Spawn"
  628. string m_TooltipOverride = ""
  629. string m_HelpText = "Allows you to asynchronously spawn the entities referred to by the point template, which will happen at some point later after all dependent resources are downlaoded from UGC servers + asynch streamed in. Asynch point templates have the benefit that they don\'t precache resources that we never spawn."
  630. },
  631. CHelpEntry
  632. {
  633. string m_Id = "Attribute.info_procedural_spawn_template.timeoutInterval"
  634. string m_FriendlyName = "Timeout Interval"
  635. string m_TooltipOverride = ""
  636. string m_HelpText = "The amount of seconds after which, if any client hasn\'t finished streaming the necessary assets, that client is disconnected and the template spawns anyways. Only used in asynchronous point_templates. 0 means use some reasonable default set in the code."
  637. },
  638. CHelpEntry
  639. {
  640. string m_Id = "Attribute.info_procedural_spawn_template.entityFilterName"
  641. string m_FriendlyName = "Entity Filter Name"
  642. string m_TooltipOverride = ""
  643. string m_HelpText = "Name of an entity filter that can be run on the entities in the template to modify, add, or remove the entities. These filters can be defined in code or in script."
  644. },
  645. CHelpEntry
  646. {
  647. string m_Id = "Attribute.info_procedural_spawn_template.spawnGroupType"
  648. string m_FriendlyName = "Spawn Group Type"
  649. string m_TooltipOverride = ""
  650. string m_HelpText = ""
  651. },
  652. CHelpEntry
  653. {
  654. string m_Id = "Attribute.info_procedural_spawn_template.clientOnlyEntityBehavior"
  655. string m_FriendlyName = "Client Only Entity Behavior"
  656. string m_TooltipOverride = ""
  657. string m_HelpText = "This controls the behavior of client only entities spawned by the point_template. Either you can create them only for clients that are currently connected at the point the point_template is spawned (good for transient things like explosions), or you can create them for clients who connect after the point_template is spawned. This behavior only affects point_templates that create their own spawn groups."
  658. },
  659. CHelpEntry
  660. {
  661. string m_Id = "Attribute.info_procedural_spawn_template.Template01"
  662. string m_FriendlyName = "Template 1"
  663. string m_TooltipOverride = ""
  664. string m_HelpText = ""
  665. },
  666. CHelpEntry
  667. {
  668. string m_Id = "Attribute.info_procedural_spawn_template.Template02"
  669. string m_FriendlyName = "Template 2"
  670. string m_TooltipOverride = ""
  671. string m_HelpText = ""
  672. },
  673. CHelpEntry
  674. {
  675. string m_Id = "Attribute.info_procedural_spawn_template.Template03"
  676. string m_FriendlyName = "Template 3"
  677. string m_TooltipOverride = ""
  678. string m_HelpText = ""
  679. },
  680. CHelpEntry
  681. {
  682. string m_Id = "Attribute.info_procedural_spawn_template.Template04"
  683. string m_FriendlyName = "Template 4"
  684. string m_TooltipOverride = ""
  685. string m_HelpText = ""
  686. },
  687. CHelpEntry
  688. {
  689. string m_Id = "Attribute.info_procedural_spawn_template.Template05"
  690. string m_FriendlyName = "Template 5"
  691. string m_TooltipOverride = ""
  692. string m_HelpText = ""
  693. },
  694. CHelpEntry
  695. {
  696. string m_Id = "Attribute.info_procedural_spawn_template.Template06"
  697. string m_FriendlyName = "Template 6"
  698. string m_TooltipOverride = ""
  699. string m_HelpText = ""
  700. },
  701. CHelpEntry
  702. {
  703. string m_Id = "Attribute.info_procedural_spawn_template.Template07"
  704. string m_FriendlyName = "Template 7"
  705. string m_TooltipOverride = ""
  706. string m_HelpText = ""
  707. },
  708. CHelpEntry
  709. {
  710. string m_Id = "Attribute.info_procedural_spawn_template.Template08"
  711. string m_FriendlyName = "Template 8"
  712. string m_TooltipOverride = ""
  713. string m_HelpText = ""
  714. },
  715. CHelpEntry
  716. {
  717. string m_Id = "Attribute.info_procedural_spawn_template.Template09"
  718. string m_FriendlyName = "Template 9"
  719. string m_TooltipOverride = ""
  720. string m_HelpText = ""
  721. },
  722. CHelpEntry
  723. {
  724. string m_Id = "Attribute.info_procedural_spawn_template.Template10"
  725. string m_FriendlyName = "Template 10"
  726. string m_TooltipOverride = ""
  727. string m_HelpText = ""
  728. },
  729. CHelpEntry
  730. {
  731. string m_Id = "Attribute.info_procedural_spawn_template.Template11"
  732. string m_FriendlyName = "Template 11"
  733. string m_TooltipOverride = ""
  734. string m_HelpText = ""
  735. },
  736. CHelpEntry
  737. {
  738. string m_Id = "Attribute.info_procedural_spawn_template.Template12"
  739. string m_FriendlyName = "Template 12"
  740. string m_TooltipOverride = ""
  741. string m_HelpText = ""
  742. },
  743. CHelpEntry
  744. {
  745. string m_Id = "Attribute.info_procedural_spawn_template.Template13"
  746. string m_FriendlyName = "Template 13"
  747. string m_TooltipOverride = ""
  748. string m_HelpText = ""
  749. },
  750. CHelpEntry
  751. {
  752. string m_Id = "Attribute.info_procedural_spawn_template.Template14"
  753. string m_FriendlyName = "Template 14"
  754. string m_TooltipOverride = ""
  755. string m_HelpText = ""
  756. },
  757. CHelpEntry
  758. {
  759. string m_Id = "Attribute.info_procedural_spawn_template.Template15"
  760. string m_FriendlyName = "Template 15"
  761. string m_TooltipOverride = ""
  762. string m_HelpText = ""
  763. },
  764. CHelpEntry
  765. {
  766. string m_Id = "Attribute.info_procedural_spawn_template.Template16"
  767. string m_FriendlyName = "Template 16"
  768. string m_TooltipOverride = ""
  769. string m_HelpText = ""
  770. },
  771. CHelpEntry
  772. {
  773. string m_Id = "Attribute.info_procedural_spawn_template.Template17"
  774. string m_FriendlyName = "Template 17"
  775. string m_TooltipOverride = ""
  776. string m_HelpText = ""
  777. },
  778. CHelpEntry
  779. {
  780. string m_Id = "Attribute.info_procedural_spawn_template.Template18"
  781. string m_FriendlyName = "Template 18"
  782. string m_TooltipOverride = ""
  783. string m_HelpText = ""
  784. },
  785. CHelpEntry
  786. {
  787. string m_Id = "Attribute.info_procedural_spawn_template.Template19"
  788. string m_FriendlyName = "Template 19"
  789. string m_TooltipOverride = ""
  790. string m_HelpText = ""
  791. },
  792. CHelpEntry
  793. {
  794. string m_Id = "Attribute.info_procedural_spawn_template.Template20"
  795. string m_FriendlyName = "Template 20"
  796. string m_TooltipOverride = ""
  797. string m_HelpText = ""
  798. },
  799. CHelpEntry
  800. {
  801. string m_Id = "Attribute.info_procedural_spawn_template.Template21"
  802. string m_FriendlyName = "Template 21"
  803. string m_TooltipOverride = ""
  804. string m_HelpText = ""
  805. },
  806. CHelpEntry
  807. {
  808. string m_Id = "Attribute.info_procedural_spawn_template.Template22"
  809. string m_FriendlyName = "Template 22"
  810. string m_TooltipOverride = ""
  811. string m_HelpText = ""
  812. },
  813. CHelpEntry
  814. {
  815. string m_Id = "Attribute.info_procedural_spawn_template.Template23"
  816. string m_FriendlyName = "Template 23"
  817. string m_TooltipOverride = ""
  818. string m_HelpText = ""
  819. },
  820. CHelpEntry
  821. {
  822. string m_Id = "Attribute.info_procedural_spawn_template.Template24"
  823. string m_FriendlyName = "Template 24"
  824. string m_TooltipOverride = ""
  825. string m_HelpText = ""
  826. },
  827. CHelpEntry
  828. {
  829. string m_Id = "Attribute.info_procedural_spawn_template.Template25"
  830. string m_FriendlyName = "Template 25"
  831. string m_TooltipOverride = ""
  832. string m_HelpText = ""
  833. },
  834. CHelpEntry
  835. {
  836. string m_Id = "Attribute.info_procedural_spawn_template.Template26"
  837. string m_FriendlyName = "Template 26"
  838. string m_TooltipOverride = ""
  839. string m_HelpText = ""
  840. },
  841. CHelpEntry
  842. {
  843. string m_Id = "Attribute.info_procedural_spawn_template.Template27"
  844. string m_FriendlyName = "Template 27"
  845. string m_TooltipOverride = ""
  846. string m_HelpText = ""
  847. },
  848. CHelpEntry
  849. {
  850. string m_Id = "Attribute.info_procedural_spawn_template.Template28"
  851. string m_FriendlyName = "Template 28"
  852. string m_TooltipOverride = ""
  853. string m_HelpText = ""
  854. },
  855. CHelpEntry
  856. {
  857. string m_Id = "Attribute.info_procedural_spawn_template.Template29"
  858. string m_FriendlyName = "Template 29"
  859. string m_TooltipOverride = ""
  860. string m_HelpText = ""
  861. },
  862. CHelpEntry
  863. {
  864. string m_Id = "Attribute.info_procedural_spawn_template.Template30"
  865. string m_FriendlyName = "Template 30"
  866. string m_TooltipOverride = ""
  867. string m_HelpText = ""
  868. },
  869. CHelpEntry
  870. {
  871. string m_Id = "Attribute.info_procedural_spawn_template.Template31"
  872. string m_FriendlyName = "Template 31"
  873. string m_TooltipOverride = ""
  874. string m_HelpText = ""
  875. },
  876. CHelpEntry
  877. {
  878. string m_Id = "Attribute.info_procedural_spawn_template.Template32"
  879. string m_FriendlyName = "Template 32"
  880. string m_TooltipOverride = ""
  881. string m_HelpText = ""
  882. },
  883. CHelpEntry
  884. {
  885. string m_Id = "Attribute.info_procedural_spawn_template.Template33"
  886. string m_FriendlyName = "Template 33"
  887. string m_TooltipOverride = ""
  888. string m_HelpText = ""
  889. },
  890. CHelpEntry
  891. {
  892. string m_Id = "Attribute.info_procedural_spawn_template.Template34"
  893. string m_FriendlyName = "Template 34"
  894. string m_TooltipOverride = ""
  895. string m_HelpText = ""
  896. },
  897. CHelpEntry
  898. {
  899. string m_Id = "Attribute.info_procedural_spawn_template.Template35"
  900. string m_FriendlyName = "Template 35"
  901. string m_TooltipOverride = ""
  902. string m_HelpText = ""
  903. },
  904. CHelpEntry
  905. {
  906. string m_Id = "Attribute.info_procedural_spawn_template.Template36"
  907. string m_FriendlyName = "Template 36"
  908. string m_TooltipOverride = ""
  909. string m_HelpText = ""
  910. },
  911. CHelpEntry
  912. {
  913. string m_Id = "Attribute.info_procedural_spawn_template.Template37"
  914. string m_FriendlyName = "Template 37"
  915. string m_TooltipOverride = ""
  916. string m_HelpText = ""
  917. },
  918. CHelpEntry
  919. {
  920. string m_Id = "Attribute.info_procedural_spawn_template.Template38"
  921. string m_FriendlyName = "Template 38"
  922. string m_TooltipOverride = ""
  923. string m_HelpText = ""
  924. },
  925. CHelpEntry
  926. {
  927. string m_Id = "Attribute.info_procedural_spawn_template.Template39"
  928. string m_FriendlyName = "Template 39"
  929. string m_TooltipOverride = ""
  930. string m_HelpText = ""
  931. },
  932. CHelpEntry
  933. {
  934. string m_Id = "Attribute.info_procedural_spawn_template.Template40"
  935. string m_FriendlyName = "Template 40"
  936. string m_TooltipOverride = ""
  937. string m_HelpText = ""
  938. },
  939. CHelpEntry
  940. {
  941. string m_Id = "Attribute.info_procedural_spawn_template.Template41"
  942. string m_FriendlyName = "Template 41"
  943. string m_TooltipOverride = ""
  944. string m_HelpText = ""
  945. },
  946. CHelpEntry
  947. {
  948. string m_Id = "Attribute.info_procedural_spawn_template.Template42"
  949. string m_FriendlyName = "Template 42"
  950. string m_TooltipOverride = ""
  951. string m_HelpText = ""
  952. },
  953. CHelpEntry
  954. {
  955. string m_Id = "Attribute.info_procedural_spawn_template.Template43"
  956. string m_FriendlyName = "Template 43"
  957. string m_TooltipOverride = ""
  958. string m_HelpText = ""
  959. },
  960. CHelpEntry
  961. {
  962. string m_Id = "Attribute.info_procedural_spawn_template.Template44"
  963. string m_FriendlyName = "Template 44"
  964. string m_TooltipOverride = ""
  965. string m_HelpText = ""
  966. },
  967. CHelpEntry
  968. {
  969. string m_Id = "Attribute.info_procedural_spawn_template.Template45"
  970. string m_FriendlyName = "Template 45"
  971. string m_TooltipOverride = ""
  972. string m_HelpText = ""
  973. },
  974. CHelpEntry
  975. {
  976. string m_Id = "Attribute.info_procedural_spawn_template.Template46"
  977. string m_FriendlyName = "Template 46"
  978. string m_TooltipOverride = ""
  979. string m_HelpText = ""
  980. },
  981. CHelpEntry
  982. {
  983. string m_Id = "Attribute.info_procedural_spawn_template.Template47"
  984. string m_FriendlyName = "Template 47"
  985. string m_TooltipOverride = ""
  986. string m_HelpText = ""
  987. },
  988. CHelpEntry
  989. {
  990. string m_Id = "Attribute.info_procedural_spawn_template.Template48"
  991. string m_FriendlyName = "Template 48"
  992. string m_TooltipOverride = ""
  993. string m_HelpText = ""
  994. },
  995. CHelpEntry
  996. {
  997. string m_Id = "Attribute.info_procedural_spawn_template.Template49"
  998. string m_FriendlyName = "Template 49"
  999. string m_TooltipOverride = ""
  1000. string m_HelpText = ""
  1001. },
  1002. CHelpEntry
  1003. {
  1004. string m_Id = "Attribute.info_procedural_spawn_template.Template50"
  1005. string m_FriendlyName = "Template 50"
  1006. string m_TooltipOverride = ""
  1007. string m_HelpText = ""
  1008. },
  1009. CHelpEntry
  1010. {
  1011. string m_Id = "Attribute.info_procedural_spawn_template.Template51"
  1012. string m_FriendlyName = "Template 51"
  1013. string m_TooltipOverride = ""
  1014. string m_HelpText = ""
  1015. },
  1016. CHelpEntry
  1017. {
  1018. string m_Id = "Attribute.info_procedural_spawn_template.Template52"
  1019. string m_FriendlyName = "Template 52"
  1020. string m_TooltipOverride = ""
  1021. string m_HelpText = ""
  1022. },
  1023. CHelpEntry
  1024. {
  1025. string m_Id = "Attribute.info_procedural_spawn_template.Template53"
  1026. string m_FriendlyName = "Template 53"
  1027. string m_TooltipOverride = ""
  1028. string m_HelpText = ""
  1029. },
  1030. CHelpEntry
  1031. {
  1032. string m_Id = "Attribute.info_procedural_spawn_template.Template54"
  1033. string m_FriendlyName = "Template 54"
  1034. string m_TooltipOverride = ""
  1035. string m_HelpText = ""
  1036. },
  1037. CHelpEntry
  1038. {
  1039. string m_Id = "Attribute.info_procedural_spawn_template.Template55"
  1040. string m_FriendlyName = "Template 55"
  1041. string m_TooltipOverride = ""
  1042. string m_HelpText = ""
  1043. },
  1044. CHelpEntry
  1045. {
  1046. string m_Id = "Attribute.info_procedural_spawn_template.Template56"
  1047. string m_FriendlyName = "Template 56"
  1048. string m_TooltipOverride = ""
  1049. string m_HelpText = ""
  1050. },
  1051. CHelpEntry
  1052. {
  1053. string m_Id = "Attribute.info_procedural_spawn_template.Template57"
  1054. string m_FriendlyName = "Template 57"
  1055. string m_TooltipOverride = ""
  1056. string m_HelpText = ""
  1057. },
  1058. CHelpEntry
  1059. {
  1060. string m_Id = "Attribute.info_procedural_spawn_template.Template58"
  1061. string m_FriendlyName = "Template 58"
  1062. string m_TooltipOverride = ""
  1063. string m_HelpText = ""
  1064. },
  1065. CHelpEntry
  1066. {
  1067. string m_Id = "Attribute.info_procedural_spawn_template.Template59"
  1068. string m_FriendlyName = "Template 59"
  1069. string m_TooltipOverride = ""
  1070. string m_HelpText = ""
  1071. },
  1072. CHelpEntry
  1073. {
  1074. string m_Id = "Attribute.info_procedural_spawn_template.Template60"
  1075. string m_FriendlyName = "Template 60"
  1076. string m_TooltipOverride = ""
  1077. string m_HelpText = ""
  1078. },
  1079. CHelpEntry
  1080. {
  1081. string m_Id = "Attribute.info_procedural_spawn_template.Template61"
  1082. string m_FriendlyName = "Template 61"
  1083. string m_TooltipOverride = ""
  1084. string m_HelpText = ""
  1085. },
  1086. CHelpEntry
  1087. {
  1088. string m_Id = "Attribute.info_procedural_spawn_template.Template62"
  1089. string m_FriendlyName = "Template 62"
  1090. string m_TooltipOverride = ""
  1091. string m_HelpText = ""
  1092. },
  1093. CHelpEntry
  1094. {
  1095. string m_Id = "Attribute.info_procedural_spawn_template.Template63"
  1096. string m_FriendlyName = "Template 63"
  1097. string m_TooltipOverride = ""
  1098. string m_HelpText = ""
  1099. },
  1100. CHelpEntry
  1101. {
  1102. string m_Id = "Attribute.info_procedural_spawn_template.Template64"
  1103. string m_FriendlyName = "Template 64"
  1104. string m_TooltipOverride = ""
  1105. string m_HelpText = ""
  1106. },
  1107. CHelpEntry
  1108. {
  1109. string m_Id = "Attribute.info_procedural_spawn_template.tags_required"
  1110. string m_FriendlyName = "Required Target Tags"
  1111. string m_TooltipOverride = ""
  1112. string m_HelpText = ""
  1113. },
  1114. CHelpEntry
  1115. {
  1116. string m_Id = "Attribute.info_procedural_spawn_template.template_cost"
  1117. string m_FriendlyName = "Spawn Cost"
  1118. string m_TooltipOverride = ""
  1119. string m_HelpText = ""
  1120. },
  1121. CHelpEntry
  1122. {
  1123. string m_Id = "Attribute.info_procedural_spawn_template.unload_spawn_group_when_all_dead"
  1124. string m_FriendlyName = "Delete Instance When Contained NPCs Die"
  1125. string m_TooltipOverride = ""
  1126. string m_HelpText = ""
  1127. },
  1128. CHelpEntry
  1129. {
  1130. string m_Id = "Attribute.info_procedural_spawn_template.template_priority_weight"
  1131. string m_FriendlyName = "Spawn Priority Weight (eg. 2 = twice as likely)"
  1132. string m_TooltipOverride = ""
  1133. string m_HelpText = ""
  1134. },
  1135. CHelpEntry
  1136. {
  1137. string m_Id = "Attribute.info_procedural_spawn_template.remove_on_engagement_failure"
  1138. string m_FriendlyName = "Remove On NPC Engagement Failure"
  1139. string m_TooltipOverride = ""
  1140. string m_HelpText = ""
  1141. },
  1142. CHelpEntry
  1143. {
  1144. string m_Id = "Attribute.info_procedural_spawn_template.remove_on_reengagement_failure"
  1145. string m_FriendlyName = "Remove On NPC Reengagement Failure"
  1146. string m_TooltipOverride = ""
  1147. string m_HelpText = ""
  1148. },
  1149. CHelpEntry
  1150. {
  1151. string m_Id = "Element.info_procedural_spawn_target"
  1152. string m_FriendlyName = "info_procedural_spawn_target"
  1153. string m_TooltipOverride = ""
  1154. string m_HelpText = "info_procedural_spawn_target"
  1155. },
  1156. CHelpEntry
  1157. {
  1158. string m_Id = "Attribute.info_procedural_spawn_target.vscripts"
  1159. string m_FriendlyName = "Entity Scripts"
  1160. string m_TooltipOverride = ""
  1161. string m_HelpText = "Name(s) of script files that are executed after all entities have spawned."
  1162. },
  1163. CHelpEntry
  1164. {
  1165. string m_Id = "Attribute.info_procedural_spawn_target.targetname"
  1166. string m_FriendlyName = "Name"
  1167. string m_TooltipOverride = ""
  1168. string m_HelpText = "The name that other entities refer to this entity by."
  1169. },
  1170. CHelpEntry
  1171. {
  1172. string m_Id = "Attribute.info_procedural_spawn_target.min_reuse_delay"
  1173. string m_FriendlyName = "Reuse Time"
  1174. string m_TooltipOverride = ""
  1175. string m_HelpText = ""
  1176. },
  1177. CHelpEntry
  1178. {
  1179. string m_Id = "Attribute.info_procedural_spawn_target.max_spawns_allowed"
  1180. string m_FriendlyName = "Max Spawns Allowed (-1 is unlimited)"
  1181. string m_TooltipOverride = ""
  1182. string m_HelpText = ""
  1183. },
  1184. CHelpEntry
  1185. {
  1186. string m_Id = "Attribute.info_procedural_spawn_target.tags"
  1187. string m_FriendlyName = "Tags"
  1188. string m_TooltipOverride = ""
  1189. string m_HelpText = ""
  1190. },
  1191. CHelpEntry
  1192. {
  1193. string m_Id = "Attribute.info_procedural_spawn_target.is_ceiling"
  1194. string m_FriendlyName = "Is Ceiling"
  1195. string m_TooltipOverride = ""
  1196. string m_HelpText = ""
  1197. },
  1198. CHelpEntry
  1199. {
  1200. string m_Id = "Attribute.info_procedural_spawn_target.area_size"
  1201. string m_FriendlyName = "Area Radius"
  1202. string m_TooltipOverride = ""
  1203. string m_HelpText = ""
  1204. },
  1205. CHelpEntry
  1206. {
  1207. string m_Id = "Attribute.info_procedural_spawn_target.editor_color"
  1208. string m_FriendlyName = "Editor Color"
  1209. string m_TooltipOverride = ""
  1210. string m_HelpText = ""
  1211. },
  1212. CHelpEntry
  1213. {
  1214. string m_Id = "Attribute.info_procedural_spawn_target.start_enabled"
  1215. string m_FriendlyName = "Start Enabled"
  1216. string m_TooltipOverride = ""
  1217. string m_HelpText = ""
  1218. },
  1219. CHelpEntry
  1220. {
  1221. string m_Id = "Attribute.info_procedural_spawn_target.tags_required"
  1222. string m_FriendlyName = "Required Template Tags"
  1223. string m_TooltipOverride = ""
  1224. string m_HelpText = ""
  1225. },
  1226. CHelpEntry
  1227. {
  1228. string m_Id = "Attribute.info_procedural_spawn_target.vis_triggered_disable_duration"
  1229. string m_FriendlyName = "Visibility-Triggered Disable Duration (-1 allows spawns when visible)"
  1230. string m_TooltipOverride = ""
  1231. string m_HelpText = ""
  1232. },
  1233. CHelpEntry
  1234. {
  1235. string m_Id = "Element.info_procedural_spawn_manager"
  1236. string m_FriendlyName = "info_procedural_spawn_manager"
  1237. string m_TooltipOverride = ""
  1238. string m_HelpText = "info_procedural_spawn_manager"
  1239. },
  1240. CHelpEntry
  1241. {
  1242. string m_Id = "Attribute.info_procedural_spawn_manager.vscripts"
  1243. string m_FriendlyName = "Entity Scripts"
  1244. string m_TooltipOverride = ""
  1245. string m_HelpText = "Name(s) of script files that are executed after all entities have spawned."
  1246. },
  1247. CHelpEntry
  1248. {
  1249. string m_Id = "Attribute.info_procedural_spawn_manager.targetname"
  1250. string m_FriendlyName = "Name"
  1251. string m_TooltipOverride = ""
  1252. string m_HelpText = "The name that other entities refer to this entity by."
  1253. },
  1254. CHelpEntry
  1255. {
  1256. string m_Id = "Attribute.info_procedural_spawn_manager.start_enabled"
  1257. string m_FriendlyName = "Start Enabled"
  1258. string m_TooltipOverride = ""
  1259. string m_HelpText = ""
  1260. },
  1261. CHelpEntry
  1262. {
  1263. string m_Id = "Attribute.info_procedural_spawn_manager.starting_target_budget"
  1264. string m_FriendlyName = "Max Active Cost"
  1265. string m_TooltipOverride = ""
  1266. string m_HelpText = ""
  1267. },
  1268. CHelpEntry
  1269. {
  1270. string m_Id = "Attribute.info_procedural_spawn_manager.total_spending_limit"
  1271. string m_FriendlyName = "Total Spending Limit (-1 no limit)"
  1272. string m_TooltipOverride = ""
  1273. string m_HelpText = ""
  1274. },
  1275. CHelpEntry
  1276. {
  1277. string m_Id = "Attribute.info_procedural_spawn_manager.target_tags_required"
  1278. string m_FriendlyName = "Target Tags Required"
  1279. string m_TooltipOverride = ""
  1280. string m_HelpText = ""
  1281. },
  1282. CHelpEntry
  1283. {
  1284. string m_Id = "Attribute.info_procedural_spawn_manager.template_tags_required"
  1285. string m_FriendlyName = "Template Tags Required"
  1286. string m_TooltipOverride = ""
  1287. string m_HelpText = ""
  1288. },
  1289. CHelpEntry
  1290. {
  1291. string m_Id = "Attribute.info_procedural_spawn_manager.spawn_inside_player_radius"
  1292. string m_FriendlyName = "Only Inside Player Radius (-1 no limit)"
  1293. string m_TooltipOverride = ""
  1294. string m_HelpText = ""
  1295. },
  1296. CHelpEntry
  1297. {
  1298. string m_Id = "Attribute.info_procedural_spawn_manager.spawn_outside_player_radius"
  1299. string m_FriendlyName = "Only Outside Player Radius (-1 no limit)"
  1300. string m_TooltipOverride = ""
  1301. string m_HelpText = ""
  1302. },
  1303. CHelpEntry
  1304. {
  1305. string m_Id = "Attribute.info_procedural_spawn_manager.spawn_inside_manager_radius"
  1306. string m_FriendlyName = "Only Inside Manager Radius (-1 no limit)"
  1307. string m_TooltipOverride = ""
  1308. string m_HelpText = ""
  1309. },
  1310. CHelpEntry
  1311. {
  1312. string m_Id = "Attribute.info_procedural_spawn_manager.spawn_outside_manager_radius"
  1313. string m_FriendlyName = "Only Outside Manager Radius (-1 no limit)"
  1314. string m_TooltipOverride = ""
  1315. string m_HelpText = ""
  1316. },
  1317. CHelpEntry
  1318. {
  1319. string m_Id = "Attribute.info_procedural_spawn_manager.think_interval"
  1320. string m_FriendlyName = "Think Interval (sec)"
  1321. string m_TooltipOverride = ""
  1322. string m_HelpText = ""
  1323. },
  1324. CHelpEntry
  1325. {
  1326. string m_Id = "Attribute.info_procedural_spawn_manager.burst_spawner"
  1327. string m_FriendlyName = "Burst-spawn spending limit then disable\?"
  1328. string m_TooltipOverride = ""
  1329. string m_HelpText = ""
  1330. },
  1331. CHelpEntry
  1332. {
  1333. string m_Id = "Attribute.info_procedural_spawn_manager.session_persister"
  1334. string m_FriendlyName = "Persist spawned template instances\?"
  1335. string m_TooltipOverride = ""
  1336. string m_HelpText = ""
  1337. },
  1338. CHelpEntry
  1339. {
  1340. string m_Id = "Attribute.info_procedural_spawn_manager.avoid_previous_choices"
  1341. string m_FriendlyName = "Avoid previous choices\?"
  1342. string m_TooltipOverride = ""
  1343. string m_HelpText = ""
  1344. },
  1345. CHelpEntry
  1346. {
  1347. string m_Id = "Attribute.info_procedural_spawn_manager.partial_spawner"
  1348. string m_FriendlyName = "Use partial-spawning system\?"
  1349. string m_TooltipOverride = ""
  1350. string m_HelpText = ""
  1351. },
  1352. CHelpEntry
  1353. {
  1354. string m_Id = "Attribute.info_procedural_spawn_manager.partial_radius"
  1355. string m_FriendlyName = "Partial-spawn radius"
  1356. string m_TooltipOverride = ""
  1357. string m_HelpText = ""
  1358. },
  1359. CHelpEntry
  1360. {
  1361. string m_Id = "Element.info_procedural_spawn_subgroup"
  1362. string m_FriendlyName = "info_procedural_spawn_subgroup"
  1363. string m_TooltipOverride = ""
  1364. string m_HelpText = "info_procedural_spawn_subgroup"
  1365. },
  1366. CHelpEntry
  1367. {
  1368. string m_Id = "Attribute.info_procedural_spawn_subgroup.vscripts"
  1369. string m_FriendlyName = "Entity Scripts"
  1370. string m_TooltipOverride = ""
  1371. string m_HelpText = "Name(s) of script files that are executed after all entities have spawned."
  1372. },
  1373. CHelpEntry
  1374. {
  1375. string m_Id = "Attribute.info_procedural_spawn_subgroup.targetname"
  1376. string m_FriendlyName = "Name"
  1377. string m_TooltipOverride = ""
  1378. string m_HelpText = "The name that other entities refer to this entity by."
  1379. },
  1380. CHelpEntry
  1381. {
  1382. string m_Id = "Attribute.info_procedural_spawn_subgroup.targets_not_in_los_time"
  1383. string m_FriendlyName = "Only If Target Not In LOS For Time (-1 no los time)"
  1384. string m_TooltipOverride = ""
  1385. string m_HelpText = ""
  1386. },
  1387. CHelpEntry
  1388. {
  1389. string m_Id = "Attribute.info_procedural_spawn_subgroup.spawn_inside_player_radius"
  1390. string m_FriendlyName = "Only Inside Player Radius (-1 no limit)"
  1391. string m_TooltipOverride = ""
  1392. string m_HelpText = ""
  1393. },
  1394. CHelpEntry
  1395. {
  1396. string m_Id = "Attribute.info_procedural_spawn_subgroup.spawn_outside_player_radius"
  1397. string m_FriendlyName = "Only Outside Player Radius (-1 no limit)"
  1398. string m_TooltipOverride = ""
  1399. string m_HelpText = ""
  1400. },
  1401. CHelpEntry
  1402. {
  1403. string m_Id = "Attribute.info_procedural_spawn_subgroup.max_random_member_rotation"
  1404. string m_FriendlyName = "Randomized Member Rotation (0=none,360=any direction)"
  1405. string m_TooltipOverride = ""
  1406. string m_HelpText = ""
  1407. },
  1408. CHelpEntry
  1409. {
  1410. string m_Id = "Attribute.info_procedural_spawn_subgroup.max_random_template_rotation"
  1411. string m_FriendlyName = "Randomized Group Rotation (0=none,360=any direction)"
  1412. string m_TooltipOverride = ""
  1413. string m_HelpText = ""
  1414. },
  1415. CHelpEntry
  1416. {
  1417. string m_Id = "Attribute.info_procedural_spawn_subgroup.rotate_members_towards_player"
  1418. string m_FriendlyName = "Rotate Members Towards Player"
  1419. string m_TooltipOverride = ""
  1420. string m_HelpText = ""
  1421. },
  1422. CHelpEntry
  1423. {
  1424. string m_Id = "Attribute.info_procedural_spawn_subgroup.rotate_template_towards_player"
  1425. string m_FriendlyName = "Rotate Group Towards Player"
  1426. string m_TooltipOverride = ""
  1427. string m_HelpText = ""
  1428. },
  1429. CHelpEntry
  1430. {
  1431. string m_Id = "Attribute.info_procedural_spawn_subgroup.ignore_manager_player_distance_requirements"
  1432. string m_FriendlyName = "Ignore Manager Player-Distance Requirements"
  1433. string m_TooltipOverride = ""
  1434. string m_HelpText = ""
  1435. },
  1436. CHelpEntry
  1437. {
  1438. string m_Id = "Attribute.info_procedural_spawn_subgroup.spawn_in_view_of_player"
  1439. string m_FriendlyName = "Visibility Requirement"
  1440. string m_TooltipOverride = ""
  1441. string m_HelpText = ""
  1442. },
  1443. CHelpEntry
  1444. {
  1445. string m_Id = "Attribute.info_procedural_spawn_subgroup.tags"
  1446. string m_FriendlyName = "Tags"
  1447. string m_TooltipOverride = ""
  1448. string m_HelpText = ""
  1449. },
  1450. CHelpEntry
  1451. {
  1452. string m_Id = "Attribute.info_procedural_spawn_subgroup.is_ceiling"
  1453. string m_FriendlyName = "Is Ceiling"
  1454. string m_TooltipOverride = ""
  1455. string m_HelpText = ""
  1456. },
  1457. CHelpEntry
  1458. {
  1459. string m_Id = "Attribute.info_procedural_spawn_subgroup.area_size"
  1460. string m_FriendlyName = "Area Radius"
  1461. string m_TooltipOverride = ""
  1462. string m_HelpText = ""
  1463. },
  1464. CHelpEntry
  1465. {
  1466. string m_Id = "Attribute.info_procedural_spawn_subgroup.editor_color"
  1467. string m_FriendlyName = "Editor Color"
  1468. string m_TooltipOverride = ""
  1469. string m_HelpText = ""
  1470. },
  1471. CHelpEntry
  1472. {
  1473. string m_Id = "Attribute.info_procedural_spawn_subgroup.start_enabled"
  1474. string m_FriendlyName = "Start Enabled"
  1475. string m_TooltipOverride = ""
  1476. string m_HelpText = ""
  1477. },
  1478. CHelpEntry
  1479. {
  1480. string m_Id = "Attribute.info_procedural_spawn_subgroup.tags_required"
  1481. string m_FriendlyName = "Required Target Tags"
  1482. string m_TooltipOverride = ""
  1483. string m_HelpText = ""
  1484. },
  1485. CHelpEntry
  1486. {
  1487. string m_Id = "Attribute.info_procedural_spawn_subgroup.subgroup_member_1"
  1488. string m_FriendlyName = "Subgroup Member 1"
  1489. string m_TooltipOverride = ""
  1490. string m_HelpText = ""
  1491. },
  1492. CHelpEntry
  1493. {
  1494. string m_Id = "Attribute.info_procedural_spawn_subgroup.subgroup_member_2"
  1495. string m_FriendlyName = "Subgroup Member 2"
  1496. string m_TooltipOverride = ""
  1497. string m_HelpText = ""
  1498. },
  1499. CHelpEntry
  1500. {
  1501. string m_Id = "Attribute.info_procedural_spawn_subgroup.subgroup_member_3"
  1502. string m_FriendlyName = "Subgroup Member 3"
  1503. string m_TooltipOverride = ""
  1504. string m_HelpText = ""
  1505. },
  1506. CHelpEntry
  1507. {
  1508. string m_Id = "Attribute.info_procedural_spawn_subgroup.subgroup_member_4"
  1509. string m_FriendlyName = "Subgroup Member 4"
  1510. string m_TooltipOverride = ""
  1511. string m_HelpText = ""
  1512. },
  1513. CHelpEntry
  1514. {
  1515. string m_Id = "Attribute.info_procedural_spawn_subgroup.subgroup_member_5"
  1516. string m_FriendlyName = "Subgroup Member 5"
  1517. string m_TooltipOverride = ""
  1518. string m_HelpText = ""
  1519. },
  1520. CHelpEntry
  1521. {
  1522. string m_Id = "Attribute.info_procedural_spawn_subgroup.subgroup_member_6"
  1523. string m_FriendlyName = "Subgroup Member 6"
  1524. string m_TooltipOverride = ""
  1525. string m_HelpText = ""
  1526. },
  1527. CHelpEntry
  1528. {
  1529. string m_Id = "Attribute.info_procedural_spawn_subgroup.subgroup_member_7"
  1530. string m_FriendlyName = "Subgroup Member 7"
  1531. string m_TooltipOverride = ""
  1532. string m_HelpText = ""
  1533. },
  1534. CHelpEntry
  1535. {
  1536. string m_Id = "Attribute.info_procedural_spawn_subgroup.subgroup_member_8"
  1537. string m_FriendlyName = "Subgroup Member 8"
  1538. string m_TooltipOverride = ""
  1539. string m_HelpText = ""
  1540. },
  1541. CHelpEntry
  1542. {
  1543. string m_Id = "Attribute.info_procedural_spawn_subgroup.subgroup_member_9"
  1544. string m_FriendlyName = "Subgroup Member 9"
  1545. string m_TooltipOverride = ""
  1546. string m_HelpText = ""
  1547. },
  1548. CHelpEntry
  1549. {
  1550. string m_Id = "Attribute.info_procedural_spawn_subgroup.subgroup_member_10"
  1551. string m_FriendlyName = "Subgroup Member 10"
  1552. string m_TooltipOverride = ""
  1553. string m_HelpText = ""
  1554. },
  1555. CHelpEntry
  1556. {
  1557. string m_Id = "Attribute.info_procedural_spawn_subgroup.subgroup_member_11"
  1558. string m_FriendlyName = "Subgroup Member 11"
  1559. string m_TooltipOverride = ""
  1560. string m_HelpText = ""
  1561. },
  1562. CHelpEntry
  1563. {
  1564. string m_Id = "Attribute.info_procedural_spawn_subgroup.subgroup_member_12"
  1565. string m_FriendlyName = "Subgroup Member 12"
  1566. string m_TooltipOverride = ""
  1567. string m_HelpText = ""
  1568. },
  1569. CHelpEntry
  1570. {
  1571. string m_Id = "Attribute.info_procedural_spawn_subgroup.subgroup_member_13"
  1572. string m_FriendlyName = "Subgroup Member 13"
  1573. string m_TooltipOverride = ""
  1574. string m_HelpText = ""
  1575. },
  1576. CHelpEntry
  1577. {
  1578. string m_Id = "Attribute.info_procedural_spawn_subgroup.subgroup_member_14"
  1579. string m_FriendlyName = "Subgroup Member 14"
  1580. string m_TooltipOverride = ""
  1581. string m_HelpText = ""
  1582. },
  1583. CHelpEntry
  1584. {
  1585. string m_Id = "Attribute.info_procedural_spawn_subgroup.subgroup_member_15"
  1586. string m_FriendlyName = "Subgroup Member 15"
  1587. string m_TooltipOverride = ""
  1588. string m_HelpText = ""
  1589. },
  1590. CHelpEntry
  1591. {
  1592. string m_Id = "Attribute.info_procedural_spawn_subgroup.subgroup_member_16"
  1593. string m_FriendlyName = "Subgroup Member 16"
  1594. string m_TooltipOverride = ""
  1595. string m_HelpText = ""
  1596. },
  1597. CHelpEntry
  1598. {
  1599. string m_Id = "Attribute.info_procedural_spawn_subgroup.subgroup_member_17"
  1600. string m_FriendlyName = "Subgroup Member 17"
  1601. string m_TooltipOverride = ""
  1602. string m_HelpText = ""
  1603. },
  1604. CHelpEntry
  1605. {
  1606. string m_Id = "Attribute.info_procedural_spawn_subgroup.subgroup_member_18"
  1607. string m_FriendlyName = "Subgroup Member 18"
  1608. string m_TooltipOverride = ""
  1609. string m_HelpText = ""
  1610. },
  1611. CHelpEntry
  1612. {
  1613. string m_Id = "Attribute.info_procedural_spawn_subgroup.subgroup_member_19"
  1614. string m_FriendlyName = "Subgroup Member 19"
  1615. string m_TooltipOverride = ""
  1616. string m_HelpText = ""
  1617. },
  1618. CHelpEntry
  1619. {
  1620. string m_Id = "Attribute.info_procedural_spawn_subgroup.subgroup_member_20"
  1621. string m_FriendlyName = "Subgroup Member 20"
  1622. string m_TooltipOverride = ""
  1623. string m_HelpText = ""
  1624. },
  1625. CHelpEntry
  1626. {
  1627. string m_Id = "Attribute.info_procedural_spawn_subgroup.subgroup_member_21"
  1628. string m_FriendlyName = "Subgroup Member 21"
  1629. string m_TooltipOverride = ""
  1630. string m_HelpText = ""
  1631. },
  1632. CHelpEntry
  1633. {
  1634. string m_Id = "Attribute.info_procedural_spawn_subgroup.subgroup_member_22"
  1635. string m_FriendlyName = "Subgroup Member 22"
  1636. string m_TooltipOverride = ""
  1637. string m_HelpText = ""
  1638. },
  1639. CHelpEntry
  1640. {
  1641. string m_Id = "Attribute.info_procedural_spawn_subgroup.subgroup_member_23"
  1642. string m_FriendlyName = "Subgroup Member 23"
  1643. string m_TooltipOverride = ""
  1644. string m_HelpText = ""
  1645. },
  1646. CHelpEntry
  1647. {
  1648. string m_Id = "Attribute.info_procedural_spawn_subgroup.subgroup_member_24"
  1649. string m_FriendlyName = "Subgroup Member 24"
  1650. string m_TooltipOverride = ""
  1651. string m_HelpText = ""
  1652. },
  1653. CHelpEntry
  1654. {
  1655. string m_Id = "Attribute.info_procedural_spawn_subgroup.subgroup_member_25"
  1656. string m_FriendlyName = "Subgroup Member 25"
  1657. string m_TooltipOverride = ""
  1658. string m_HelpText = ""
  1659. },
  1660. CHelpEntry
  1661. {
  1662. string m_Id = "Attribute.info_procedural_spawn_subgroup.subgroup_member_26"
  1663. string m_FriendlyName = "Subgroup Member 26"
  1664. string m_TooltipOverride = ""
  1665. string m_HelpText = ""
  1666. },
  1667. CHelpEntry
  1668. {
  1669. string m_Id = "Attribute.info_procedural_spawn_subgroup.subgroup_member_27"
  1670. string m_FriendlyName = "Subgroup Member 27"
  1671. string m_TooltipOverride = ""
  1672. string m_HelpText = ""
  1673. },
  1674. CHelpEntry
  1675. {
  1676. string m_Id = "Attribute.info_procedural_spawn_subgroup.subgroup_member_28"
  1677. string m_FriendlyName = "Subgroup Member 28"
  1678. string m_TooltipOverride = ""
  1679. string m_HelpText = ""
  1680. },
  1681. CHelpEntry
  1682. {
  1683. string m_Id = "Attribute.info_procedural_spawn_subgroup.subgroup_member_29"
  1684. string m_FriendlyName = "Subgroup Member 29"
  1685. string m_TooltipOverride = ""
  1686. string m_HelpText = ""
  1687. },
  1688. CHelpEntry
  1689. {
  1690. string m_Id = "Attribute.info_procedural_spawn_subgroup.subgroup_member_30"
  1691. string m_FriendlyName = "Subgroup Member 30"
  1692. string m_TooltipOverride = ""
  1693. string m_HelpText = ""
  1694. },
  1695. CHelpEntry
  1696. {
  1697. string m_Id = "Attribute.info_procedural_spawn_subgroup.subgroup_member_31"
  1698. string m_FriendlyName = "Subgroup Member 31"
  1699. string m_TooltipOverride = ""
  1700. string m_HelpText = ""
  1701. },
  1702. CHelpEntry
  1703. {
  1704. string m_Id = "Attribute.info_procedural_spawn_subgroup.subgroup_member_32"
  1705. string m_FriendlyName = "Subgroup Member 32"
  1706. string m_TooltipOverride = ""
  1707. string m_HelpText = ""
  1708. },
  1709. CHelpEntry
  1710. {
  1711. string m_Id = "Element.func_procedural_spawn_volume"
  1712. string m_FriendlyName = "func_procedural_spawn_volume"
  1713. string m_TooltipOverride = ""
  1714. string m_HelpText = "func_procedural_spawn_volume"
  1715. },
  1716. CHelpEntry
  1717. {
  1718. string m_Id = "Attribute.func_procedural_spawn_volume.vscripts"
  1719. string m_FriendlyName = "Entity Scripts"
  1720. string m_TooltipOverride = ""
  1721. string m_HelpText = "Name(s) of script files that are executed after all entities have spawned."
  1722. },
  1723. CHelpEntry
  1724. {
  1725. string m_Id = "Attribute.func_procedural_spawn_volume.targetname"
  1726. string m_FriendlyName = "Name"
  1727. string m_TooltipOverride = ""
  1728. string m_HelpText = "The name that other entities refer to this entity by."
  1729. },
  1730. CHelpEntry
  1731. {
  1732. string m_Id = "Attribute.func_procedural_spawn_volume.parentname"
  1733. string m_FriendlyName = "Parent"
  1734. string m_TooltipOverride = ""
  1735. string m_HelpText = "The name of this entity\'s parent in the movement hierarchy. Entities with parents move with their parent."
  1736. },
  1737. CHelpEntry
  1738. {
  1739. string m_Id = "Attribute.func_procedural_spawn_volume.parentAttachmentName"
  1740. string m_FriendlyName = "Parent Model Bone/Attachment Name"
  1741. string m_TooltipOverride = ""
  1742. string m_HelpText = "The name of the bone or attachment to attach to on the entity\'s parent in the movement hierarchy. Use !bonemerge to use bone-merge style attachment."
  1743. },
  1744. CHelpEntry
  1745. {
  1746. string m_Id = "Attribute.func_procedural_spawn_volume.local.origin"
  1747. string m_FriendlyName = "Model Attachment position offset"
  1748. string m_TooltipOverride = ""
  1749. string m_HelpText = "Offset in the local space of the parent model\'s attachment/bone to use in hierarchy. Not used if you are not using parent attachment."
  1750. },
  1751. CHelpEntry
  1752. {
  1753. string m_Id = "Attribute.func_procedural_spawn_volume.local.angles"
  1754. string m_FriendlyName = "Model Attachment angular offset"
  1755. string m_TooltipOverride = ""
  1756. string m_HelpText = "Angular offset in the local space of the parent model\'s attachment/bone to use in hierarchy. Not used if you are not using parent attachment."
  1757. },
  1758. CHelpEntry
  1759. {
  1760. string m_Id = "Attribute.func_procedural_spawn_volume.useLocalOffset"
  1761. string m_FriendlyName = "Use Model Attachment Offset"
  1762. string m_TooltipOverride = ""
  1763. string m_HelpText = "Whether to respect the specified local offset when doing the initial hierarchical attachment to its parent."
  1764. },
  1765. CHelpEntry
  1766. {
  1767. string m_Id = "Attribute.func_procedural_spawn_volume.tags"
  1768. string m_FriendlyName = "Tags"
  1769. string m_TooltipOverride = ""
  1770. string m_HelpText = ""
  1771. },
  1772. CHelpEntry
  1773. {
  1774. string m_Id = "Attribute.func_procedural_spawn_volume.create_spawn_target_at_center"
  1775. string m_FriendlyName = "Create extra target at volume center\?"
  1776. string m_TooltipOverride = ""
  1777. string m_HelpText = ""
  1778. },
  1779. CHelpEntry
  1780. {
  1781. string m_Id = "Attribute.func_procedural_spawn_volume.extra_spawn_target_name"
  1782. string m_FriendlyName = "Extra Target: Name"
  1783. string m_TooltipOverride = ""
  1784. string m_HelpText = ""
  1785. },
  1786. CHelpEntry
  1787. {
  1788. string m_Id = "Attribute.func_procedural_spawn_volume.extra_spawn_target_tags"
  1789. string m_FriendlyName = "Extra Target: Tags"
  1790. string m_TooltipOverride = ""
  1791. string m_HelpText = ""
  1792. },
  1793. CHelpEntry
  1794. {
  1795. string m_Id = "Attribute.func_procedural_spawn_volume.extra_spawn_target_max_spawns_allowed"
  1796. string m_FriendlyName = "Extra Target: Max Spawns Allowed (-1 is unlimited)"
  1797. string m_TooltipOverride = ""
  1798. string m_HelpText = ""
  1799. },
  1800. CHelpEntry
  1801. {
  1802. string m_Id = "Attribute.func_procedural_spawn_volume.dynamic_player_presence_tags"
  1803. string m_FriendlyName = "Dynamic Player-Presence Tags"
  1804. string m_TooltipOverride = ""
  1805. string m_HelpText = ""
  1806. },
  1807. CHelpEntry
  1808. {
  1809. string m_Id = "Element.procspawn_var_volume"
  1810. string m_FriendlyName = "procspawn_var_volume"
  1811. string m_TooltipOverride = ""
  1812. string m_HelpText = "procspawn_var_volume"
  1813. },
  1814. CHelpEntry
  1815. {
  1816. string m_Id = "Attribute.procspawn_var_volume.vscripts"
  1817. string m_FriendlyName = "Entity Scripts"
  1818. string m_TooltipOverride = ""
  1819. string m_HelpText = "Name(s) of script files that are executed after all entities have spawned."
  1820. },
  1821. CHelpEntry
  1822. {
  1823. string m_Id = "Attribute.procspawn_var_volume.targetname"
  1824. string m_FriendlyName = "Name"
  1825. string m_TooltipOverride = ""
  1826. string m_HelpText = "The name that other entities refer to this entity by."
  1827. },
  1828. CHelpEntry
  1829. {
  1830. string m_Id = "Attribute.procspawn_var_volume.match_volume_tags"
  1831. string m_FriendlyName = "Required Volume Tags"
  1832. string m_TooltipOverride = ""
  1833. string m_HelpText = ""
  1834. },
  1835. CHelpEntry
  1836. {
  1837. string m_Id = "Attribute.procspawn_var_volume.tags_to_remove_when_picked"
  1838. string m_FriendlyName = "Remove VOLUME Tags When Picked"
  1839. string m_TooltipOverride = ""
  1840. string m_HelpText = ""
  1841. },
  1842. CHelpEntry
  1843. {
  1844. string m_Id = "Attribute.procspawn_var_volume.tags_to_add_when_picked"
  1845. string m_FriendlyName = "Add VOLUME Tags When Picked"
  1846. string m_TooltipOverride = ""
  1847. string m_HelpText = ""
  1848. },
  1849. CHelpEntry
  1850. {
  1851. string m_Id = "Attribute.procspawn_var_volume.tags_to_remove_from_targets_when_picked"
  1852. string m_FriendlyName = "Remove TARGET Tags When Picked"
  1853. string m_TooltipOverride = ""
  1854. string m_HelpText = ""
  1855. },
  1856. CHelpEntry
  1857. {
  1858. string m_Id = "Attribute.procspawn_var_volume.tags_to_add_to_targets_when_picked"
  1859. string m_FriendlyName = "Add TARGET Tags When Picked"
  1860. string m_TooltipOverride = ""
  1861. string m_HelpText = ""
  1862. },
  1863. CHelpEntry
  1864. {
  1865. string m_Id = "Attribute.procspawn_var_volume.targetname_to_adopt"
  1866. string m_FriendlyName = "Targetname to adopt within template (Must begin with \'!\')"
  1867. string m_TooltipOverride = ""
  1868. string m_HelpText = ""
  1869. },
  1870. CHelpEntry
  1871. {
  1872. string m_Id = "Element.procspawn_var_entity"
  1873. string m_FriendlyName = "procspawn_var_entity"
  1874. string m_TooltipOverride = ""
  1875. string m_HelpText = "procspawn_var_entity"
  1876. },
  1877. CHelpEntry
  1878. {
  1879. string m_Id = "Attribute.procspawn_var_entity.vscripts"
  1880. string m_FriendlyName = "Entity Scripts"
  1881. string m_TooltipOverride = ""
  1882. string m_HelpText = "Name(s) of script files that are executed after all entities have spawned."
  1883. },
  1884. CHelpEntry
  1885. {
  1886. string m_Id = "Attribute.procspawn_var_entity.targetname"
  1887. string m_FriendlyName = "Name"
  1888. string m_TooltipOverride = ""
  1889. string m_HelpText = "The name that other entities refer to this entity by."
  1890. },
  1891. CHelpEntry
  1892. {
  1893. string m_Id = "Attribute.procspawn_var_entity.entity_classname"
  1894. string m_FriendlyName = "Required Classname"
  1895. string m_TooltipOverride = ""
  1896. string m_HelpText = ""
  1897. },
  1898. CHelpEntry
  1899. {
  1900. string m_Id = "Attribute.procspawn_var_entity.entity_targetname"
  1901. string m_FriendlyName = "Match Targetname (can have wildcards)"
  1902. string m_TooltipOverride = ""
  1903. string m_HelpText = ""
  1904. },
  1905. CHelpEntry
  1906. {
  1907. string m_Id = "Attribute.procspawn_var_entity.targetname_to_adopt"
  1908. string m_FriendlyName = "Targetname to adopt within template (Must begin with \'!\')"
  1909. string m_TooltipOverride = ""
  1910. string m_HelpText = ""
  1911. },
  1912. CHelpEntry
  1913. {
  1914. string m_Id = "Attribute.procspawn_var_entity.repick_min_delay"
  1915. string m_FriendlyName = "Min Repick Delay (since use in ANY procspawn_var_entity)"
  1916. string m_TooltipOverride = ""
  1917. string m_HelpText = ""
  1918. },
  1919. CHelpEntry
  1920. {
  1921. string m_Id = "Attribute.procspawn_var_entity.use_non_interruptable_npcs"
  1922. string m_FriendlyName = "Interrupt (NPCs only)"
  1923. string m_TooltipOverride = ""
  1924. string m_HelpText = ""
  1925. },
  1926. CHelpEntry
  1927. {
  1928. string m_Id = "Element.procspawn_constraint_volume_volume_distance"
  1929. string m_FriendlyName = "procspawn_constraint_volume_volume_distance"
  1930. string m_TooltipOverride = ""
  1931. string m_HelpText = "procspawn_constraint_volume_volume_distance"
  1932. },
  1933. CHelpEntry
  1934. {
  1935. string m_Id = "Attribute.procspawn_constraint_volume_volume_distance.vscripts"
  1936. string m_FriendlyName = "Entity Scripts"
  1937. string m_TooltipOverride = ""
  1938. string m_HelpText = "Name(s) of script files that are executed after all entities have spawned."
  1939. },
  1940. CHelpEntry
  1941. {
  1942. string m_Id = "Attribute.procspawn_constraint_volume_volume_distance.targetname"
  1943. string m_FriendlyName = "Name"
  1944. string m_TooltipOverride = ""
  1945. string m_HelpText = "The name that other entities refer to this entity by."
  1946. },
  1947. CHelpEntry
  1948. {
  1949. string m_Id = "Attribute.procspawn_constraint_volume_volume_distance.volume_identifier_1"
  1950. string m_FriendlyName = "First Volume"
  1951. string m_TooltipOverride = ""
  1952. string m_HelpText = ""
  1953. },
  1954. CHelpEntry
  1955. {
  1956. string m_Id = "Attribute.procspawn_constraint_volume_volume_distance.volume_identifier_2"
  1957. string m_FriendlyName = "Second Volume"
  1958. string m_TooltipOverride = ""
  1959. string m_HelpText = ""
  1960. },
  1961. CHelpEntry
  1962. {
  1963. string m_Id = "Attribute.procspawn_constraint_volume_volume_distance.inside_distance"
  1964. string m_FriendlyName = "Inside Distance (-1 no limit)"
  1965. string m_TooltipOverride = ""
  1966. string m_HelpText = ""
  1967. },
  1968. CHelpEntry
  1969. {
  1970. string m_Id = "Attribute.procspawn_constraint_volume_volume_distance.outside_distance"
  1971. string m_FriendlyName = "Outside Distance (-1 no limit)"
  1972. string m_TooltipOverride = ""
  1973. string m_HelpText = ""
  1974. },
  1975. CHelpEntry
  1976. {
  1977. string m_Id = "Element.procspawn_constraint_target_volume_distance"
  1978. string m_FriendlyName = "procspawn_constraint_target_volume_distance"
  1979. string m_TooltipOverride = ""
  1980. string m_HelpText = "procspawn_constraint_target_volume_distance"
  1981. },
  1982. CHelpEntry
  1983. {
  1984. string m_Id = "Attribute.procspawn_constraint_target_volume_distance.vscripts"
  1985. string m_FriendlyName = "Entity Scripts"
  1986. string m_TooltipOverride = ""
  1987. string m_HelpText = "Name(s) of script files that are executed after all entities have spawned."
  1988. },
  1989. CHelpEntry
  1990. {
  1991. string m_Id = "Attribute.procspawn_constraint_target_volume_distance.targetname"
  1992. string m_FriendlyName = "Name"
  1993. string m_TooltipOverride = ""
  1994. string m_HelpText = "The name that other entities refer to this entity by."
  1995. },
  1996. CHelpEntry
  1997. {
  1998. string m_Id = "Attribute.procspawn_constraint_target_volume_distance.volume_identifier"
  1999. string m_FriendlyName = "Volume"
  2000. string m_TooltipOverride = ""
  2001. string m_HelpText = ""
  2002. },
  2003. CHelpEntry
  2004. {
  2005. string m_Id = "Attribute.procspawn_constraint_target_volume_distance.inside_distance"
  2006. string m_FriendlyName = "Inside Distance (-1 no limit)"
  2007. string m_TooltipOverride = ""
  2008. string m_HelpText = ""
  2009. },
  2010. CHelpEntry
  2011. {
  2012. string m_Id = "Attribute.procspawn_constraint_target_volume_distance.outside_distance"
  2013. string m_FriendlyName = "Outside Distance (-1 no limit)"
  2014. string m_TooltipOverride = ""
  2015. string m_HelpText = ""
  2016. },
  2017. CHelpEntry
  2018. {
  2019. string m_Id = "Element.procspawn_constraint_target_in_volume"
  2020. string m_FriendlyName = "procspawn_constraint_target_in_volume"
  2021. string m_TooltipOverride = ""
  2022. string m_HelpText = "procspawn_constraint_target_in_volume"
  2023. },
  2024. CHelpEntry
  2025. {
  2026. string m_Id = "Attribute.procspawn_constraint_target_in_volume.vscripts"
  2027. string m_FriendlyName = "Entity Scripts"
  2028. string m_TooltipOverride = ""
  2029. string m_HelpText = "Name(s) of script files that are executed after all entities have spawned."
  2030. },
  2031. CHelpEntry
  2032. {
  2033. string m_Id = "Attribute.procspawn_constraint_target_in_volume.targetname"
  2034. string m_FriendlyName = "Name"
  2035. string m_TooltipOverride = ""
  2036. string m_HelpText = "The name that other entities refer to this entity by."
  2037. },
  2038. CHelpEntry
  2039. {
  2040. string m_Id = "Attribute.procspawn_constraint_target_in_volume.volume_var"
  2041. string m_FriendlyName = "Volume Variable"
  2042. string m_TooltipOverride = ""
  2043. string m_HelpText = ""
  2044. },
  2045. CHelpEntry
  2046. {
  2047. string m_Id = "Element.procspawn_constraint_target_near_entity"
  2048. string m_FriendlyName = "procspawn_constraint_target_near_entity"
  2049. string m_TooltipOverride = ""
  2050. string m_HelpText = "procspawn_constraint_target_near_entity"
  2051. },
  2052. CHelpEntry
  2053. {
  2054. string m_Id = "Attribute.procspawn_constraint_target_near_entity.vscripts"
  2055. string m_FriendlyName = "Entity Scripts"
  2056. string m_TooltipOverride = ""
  2057. string m_HelpText = "Name(s) of script files that are executed after all entities have spawned."
  2058. },
  2059. CHelpEntry
  2060. {
  2061. string m_Id = "Attribute.procspawn_constraint_target_near_entity.targetname"
  2062. string m_FriendlyName = "Name"
  2063. string m_TooltipOverride = ""
  2064. string m_HelpText = "The name that other entities refer to this entity by."
  2065. },
  2066. CHelpEntry
  2067. {
  2068. string m_Id = "Attribute.procspawn_constraint_target_near_entity.entity_var"
  2069. string m_FriendlyName = "Entity Variable"
  2070. string m_TooltipOverride = ""
  2071. string m_HelpText = ""
  2072. },
  2073. CHelpEntry
  2074. {
  2075. string m_Id = "Attribute.procspawn_constraint_target_near_entity.inside_distance"
  2076. string m_FriendlyName = "Inside Distance"
  2077. string m_TooltipOverride = ""
  2078. string m_HelpText = ""
  2079. },
  2080. CHelpEntry
  2081. {
  2082. string m_Id = "Element.procspawn_constraint_target_far_from_class"
  2083. string m_FriendlyName = "procspawn_constraint_target_far_from_class"
  2084. string m_TooltipOverride = ""
  2085. string m_HelpText = "procspawn_constraint_target_far_from_class"
  2086. },
  2087. CHelpEntry
  2088. {
  2089. string m_Id = "Attribute.procspawn_constraint_target_far_from_class.vscripts"
  2090. string m_FriendlyName = "Entity Scripts"
  2091. string m_TooltipOverride = ""
  2092. string m_HelpText = "Name(s) of script files that are executed after all entities have spawned."
  2093. },
  2094. CHelpEntry
  2095. {
  2096. string m_Id = "Attribute.procspawn_constraint_target_far_from_class.targetname"
  2097. string m_FriendlyName = "Name"
  2098. string m_TooltipOverride = ""
  2099. string m_HelpText = "The name that other entities refer to this entity by."
  2100. },
  2101. CHelpEntry
  2102. {
  2103. string m_Id = "Attribute.procspawn_constraint_target_far_from_class.entity_classname"
  2104. string m_FriendlyName = "Entity Class"
  2105. string m_TooltipOverride = ""
  2106. string m_HelpText = ""
  2107. },
  2108. CHelpEntry
  2109. {
  2110. string m_Id = "Attribute.procspawn_constraint_target_far_from_class.outside_distance"
  2111. string m_FriendlyName = "Outside Distance"
  2112. string m_TooltipOverride = ""
  2113. string m_HelpText = ""
  2114. },
  2115. CHelpEntry
  2116. {
  2117. string m_Id = "Element.procspawn_constraint_subgroup_distance"
  2118. string m_FriendlyName = "procspawn_constraint_subgroup_distance"
  2119. string m_TooltipOverride = ""
  2120. string m_HelpText = "procspawn_constraint_subgroup_distance"
  2121. },
  2122. CHelpEntry
  2123. {
  2124. string m_Id = "Attribute.procspawn_constraint_subgroup_distance.vscripts"
  2125. string m_FriendlyName = "Entity Scripts"
  2126. string m_TooltipOverride = ""
  2127. string m_HelpText = "Name(s) of script files that are executed after all entities have spawned."
  2128. },
  2129. CHelpEntry
  2130. {
  2131. string m_Id = "Attribute.procspawn_constraint_subgroup_distance.targetname"
  2132. string m_FriendlyName = "Name"
  2133. string m_TooltipOverride = ""
  2134. string m_HelpText = "The name that other entities refer to this entity by."
  2135. },
  2136. CHelpEntry
  2137. {
  2138. string m_Id = "Attribute.procspawn_constraint_subgroup_distance.inside_distance"
  2139. string m_FriendlyName = "Inside Distance (-1 no limit)"
  2140. string m_TooltipOverride = ""
  2141. string m_HelpText = ""
  2142. },
  2143. CHelpEntry
  2144. {
  2145. string m_Id = "Attribute.procspawn_constraint_subgroup_distance.outside_distance"
  2146. string m_FriendlyName = "Outside Distance (-1 no limit)"
  2147. string m_TooltipOverride = ""
  2148. string m_HelpText = ""
  2149. },
  2150. CHelpEntry
  2151. {
  2152. string m_Id = "Attribute.procspawn_constraint_subgroup_distance.needs_los"
  2153. string m_FriendlyName = "Needs LOS"
  2154. string m_TooltipOverride = ""
  2155. string m_HelpText = ""
  2156. },
  2157. CHelpEntry
  2158. {
  2159. string m_Id = "Element.procspawn_constraint_target_facing_player"
  2160. string m_FriendlyName = "procspawn_constraint_target_facing_player"
  2161. string m_TooltipOverride = ""
  2162. string m_HelpText = "procspawn_constraint_target_facing_player"
  2163. },
  2164. CHelpEntry
  2165. {
  2166. string m_Id = "Attribute.procspawn_constraint_target_facing_player.vscripts"
  2167. string m_FriendlyName = "Entity Scripts"
  2168. string m_TooltipOverride = ""
  2169. string m_HelpText = "Name(s) of script files that are executed after all entities have spawned."
  2170. },
  2171. CHelpEntry
  2172. {
  2173. string m_Id = "Attribute.procspawn_constraint_target_facing_player.targetname"
  2174. string m_FriendlyName = "Name"
  2175. string m_TooltipOverride = ""
  2176. string m_HelpText = "The name that other entities refer to this entity by."
  2177. },
  2178. CHelpEntry
  2179. {
  2180. string m_Id = "Attribute.procspawn_constraint_target_facing_player.fov_degrees"
  2181. string m_FriendlyName = "FOV (total degrees)"
  2182. string m_TooltipOverride = ""
  2183. string m_HelpText = ""
  2184. },
  2185. CHelpEntry
  2186. {
  2187. string m_Id = "Element.procspawn_modifier_rotation_traced"
  2188. string m_FriendlyName = "procspawn_modifier_rotation_traced"
  2189. string m_TooltipOverride = ""
  2190. string m_HelpText = "procspawn_modifier_rotation_traced"
  2191. },
  2192. CHelpEntry
  2193. {
  2194. string m_Id = "Attribute.procspawn_modifier_rotation_traced.vscripts"
  2195. string m_FriendlyName = "Entity Scripts"
  2196. string m_TooltipOverride = ""
  2197. string m_HelpText = "Name(s) of script files that are executed after all entities have spawned."
  2198. },
  2199. CHelpEntry
  2200. {
  2201. string m_Id = "Attribute.procspawn_modifier_rotation_traced.targetname"
  2202. string m_FriendlyName = "Name"
  2203. string m_TooltipOverride = ""
  2204. string m_HelpText = "The name that other entities refer to this entity by."
  2205. },
  2206. CHelpEntry
  2207. {
  2208. string m_Id = "Attribute.procspawn_modifier_rotation_traced.rotation_src_point"
  2209. string m_FriendlyName = "Start Orientation"
  2210. string m_TooltipOverride = ""
  2211. string m_HelpText = ""
  2212. },
  2213. CHelpEntry
  2214. {
  2215. string m_Id = "Attribute.procspawn_modifier_rotation_traced.rotation_dest_point"
  2216. string m_FriendlyName = "End Orientation (max rotation)"
  2217. string m_TooltipOverride = ""
  2218. string m_HelpText = ""
  2219. },
  2220. CHelpEntry
  2221. {
  2222. string m_Id = "Attribute.procspawn_modifier_rotation_traced.remove_if_no_trace_hit"
  2223. string m_FriendlyName = "Remove modified entities if trace misses"
  2224. string m_TooltipOverride = ""
  2225. string m_HelpText = ""
  2226. },
  2227. CHelpEntry
  2228. {
  2229. string m_Id = "Attribute.procspawn_modifier_rotation_traced.modifier_target_1"
  2230. string m_FriendlyName = "Modifier Target 1"
  2231. string m_TooltipOverride = ""
  2232. string m_HelpText = ""
  2233. },
  2234. CHelpEntry
  2235. {
  2236. string m_Id = "Attribute.procspawn_modifier_rotation_traced.modifier_target_2"
  2237. string m_FriendlyName = "Modifier Target 2"
  2238. string m_TooltipOverride = ""
  2239. string m_HelpText = ""
  2240. },
  2241. CHelpEntry
  2242. {
  2243. string m_Id = "Attribute.procspawn_modifier_rotation_traced.modifier_target_3"
  2244. string m_FriendlyName = "Modifier Target 3"
  2245. string m_TooltipOverride = ""
  2246. string m_HelpText = ""
  2247. },
  2248. CHelpEntry
  2249. {
  2250. string m_Id = "Attribute.procspawn_modifier_rotation_traced.modifier_target_4"
  2251. string m_FriendlyName = "Modifier Target 4"
  2252. string m_TooltipOverride = ""
  2253. string m_HelpText = ""
  2254. },
  2255. CHelpEntry
  2256. {
  2257. string m_Id = "Attribute.procspawn_modifier_rotation_traced.modifier_target_5"
  2258. string m_FriendlyName = "Modifier Target 5"
  2259. string m_TooltipOverride = ""
  2260. string m_HelpText = ""
  2261. },
  2262. CHelpEntry
  2263. {
  2264. string m_Id = "Attribute.procspawn_modifier_rotation_traced.modifier_target_6"
  2265. string m_FriendlyName = "Modifier Target 6"
  2266. string m_TooltipOverride = ""
  2267. string m_HelpText = ""
  2268. },
  2269. CHelpEntry
  2270. {
  2271. string m_Id = "Attribute.procspawn_modifier_rotation_traced.modifier_target_7"
  2272. string m_FriendlyName = "Modifier Target 7"
  2273. string m_TooltipOverride = ""
  2274. string m_HelpText = ""
  2275. },
  2276. CHelpEntry
  2277. {
  2278. string m_Id = "Attribute.procspawn_modifier_rotation_traced.modifier_target_8"
  2279. string m_FriendlyName = "Modifier Target 8"
  2280. string m_TooltipOverride = ""
  2281. string m_HelpText = ""
  2282. },
  2283. CHelpEntry
  2284. {
  2285. string m_Id = "Element.procspawn_modifier_move_traced"
  2286. string m_FriendlyName = "procspawn_modifier_move_traced"
  2287. string m_TooltipOverride = ""
  2288. string m_HelpText = "procspawn_modifier_move_traced"
  2289. },
  2290. CHelpEntry
  2291. {
  2292. string m_Id = "Attribute.procspawn_modifier_move_traced.vscripts"
  2293. string m_FriendlyName = "Entity Scripts"
  2294. string m_TooltipOverride = ""
  2295. string m_HelpText = "Name(s) of script files that are executed after all entities have spawned."
  2296. },
  2297. CHelpEntry
  2298. {
  2299. string m_Id = "Attribute.procspawn_modifier_move_traced.targetname"
  2300. string m_FriendlyName = "Name"
  2301. string m_TooltipOverride = ""
  2302. string m_HelpText = "The name that other entities refer to this entity by."
  2303. },
  2304. CHelpEntry
  2305. {
  2306. string m_Id = "Attribute.procspawn_modifier_move_traced.move_src_point"
  2307. string m_FriendlyName = "Trace Startpoint"
  2308. string m_TooltipOverride = ""
  2309. string m_HelpText = ""
  2310. },
  2311. CHelpEntry
  2312. {
  2313. string m_Id = "Attribute.procspawn_modifier_move_traced.move_dest_point"
  2314. string m_FriendlyName = "Trace Endpoint"
  2315. string m_TooltipOverride = ""
  2316. string m_HelpText = ""
  2317. },
  2318. CHelpEntry
  2319. {
  2320. string m_Id = "Attribute.procspawn_modifier_move_traced.remove_if_no_trace_hit"
  2321. string m_FriendlyName = "Remove modified entities if trace misses"
  2322. string m_TooltipOverride = ""
  2323. string m_HelpText = ""
  2324. },
  2325. CHelpEntry
  2326. {
  2327. string m_Id = "Attribute.procspawn_modifier_move_traced.rotate_to_normal"
  2328. string m_FriendlyName = "Rotate to match surface normal"
  2329. string m_TooltipOverride = ""
  2330. string m_HelpText = ""
  2331. },
  2332. CHelpEntry
  2333. {
  2334. string m_Id = "Attribute.procspawn_modifier_move_traced.modifier_target_1"
  2335. string m_FriendlyName = "Modifier Target 1"
  2336. string m_TooltipOverride = ""
  2337. string m_HelpText = ""
  2338. },
  2339. CHelpEntry
  2340. {
  2341. string m_Id = "Attribute.procspawn_modifier_move_traced.modifier_target_2"
  2342. string m_FriendlyName = "Modifier Target 2"
  2343. string m_TooltipOverride = ""
  2344. string m_HelpText = ""
  2345. },
  2346. CHelpEntry
  2347. {
  2348. string m_Id = "Attribute.procspawn_modifier_move_traced.modifier_target_3"
  2349. string m_FriendlyName = "Modifier Target 3"
  2350. string m_TooltipOverride = ""
  2351. string m_HelpText = ""
  2352. },
  2353. CHelpEntry
  2354. {
  2355. string m_Id = "Attribute.procspawn_modifier_move_traced.modifier_target_4"
  2356. string m_FriendlyName = "Modifier Target 4"
  2357. string m_TooltipOverride = ""
  2358. string m_HelpText = ""
  2359. },
  2360. CHelpEntry
  2361. {
  2362. string m_Id = "Attribute.procspawn_modifier_move_traced.modifier_target_5"
  2363. string m_FriendlyName = "Modifier Target 5"
  2364. string m_TooltipOverride = ""
  2365. string m_HelpText = ""
  2366. },
  2367. CHelpEntry
  2368. {
  2369. string m_Id = "Attribute.procspawn_modifier_move_traced.modifier_target_6"
  2370. string m_FriendlyName = "Modifier Target 6"
  2371. string m_TooltipOverride = ""
  2372. string m_HelpText = ""
  2373. },
  2374. CHelpEntry
  2375. {
  2376. string m_Id = "Attribute.procspawn_modifier_move_traced.modifier_target_7"
  2377. string m_FriendlyName = "Modifier Target 7"
  2378. string m_TooltipOverride = ""
  2379. string m_HelpText = ""
  2380. },
  2381. CHelpEntry
  2382. {
  2383. string m_Id = "Attribute.procspawn_modifier_move_traced.modifier_target_8"
  2384. string m_FriendlyName = "Modifier Target 8"
  2385. string m_TooltipOverride = ""
  2386. string m_HelpText = ""
  2387. },
  2388. CHelpEntry
  2389. {
  2390. string m_Id = "Element.procspawn_modifier_2joint_traced"
  2391. string m_FriendlyName = "procspawn_modifier_2joint_traced"
  2392. string m_TooltipOverride = ""
  2393. string m_HelpText = "procspawn_modifier_2joint_traced"
  2394. },
  2395. CHelpEntry
  2396. {
  2397. string m_Id = "Attribute.procspawn_modifier_2joint_traced.vscripts"
  2398. string m_FriendlyName = "Entity Scripts"
  2399. string m_TooltipOverride = ""
  2400. string m_HelpText = "Name(s) of script files that are executed after all entities have spawned."
  2401. },
  2402. CHelpEntry
  2403. {
  2404. string m_Id = "Attribute.procspawn_modifier_2joint_traced.targetname"
  2405. string m_FriendlyName = "Name"
  2406. string m_TooltipOverride = ""
  2407. string m_HelpText = "The name that other entities refer to this entity by."
  2408. },
  2409. CHelpEntry
  2410. {
  2411. string m_Id = "Attribute.procspawn_modifier_2joint_traced.move_src_point"
  2412. string m_FriendlyName = "Trace Startpoint"
  2413. string m_TooltipOverride = ""
  2414. string m_HelpText = ""
  2415. },
  2416. CHelpEntry
  2417. {
  2418. string m_Id = "Attribute.procspawn_modifier_2joint_traced.move_dest_point"
  2419. string m_FriendlyName = "Trace Endpoint"
  2420. string m_TooltipOverride = ""
  2421. string m_HelpText = ""
  2422. },
  2423. CHelpEntry
  2424. {
  2425. string m_Id = "Attribute.procspawn_modifier_2joint_traced.resting_hand_point"
  2426. string m_FriendlyName = "Resting Hand Position"
  2427. string m_TooltipOverride = ""
  2428. string m_HelpText = ""
  2429. },
  2430. CHelpEntry
  2431. {
  2432. string m_Id = "Attribute.procspawn_modifier_2joint_traced.resting_elbow_point"
  2433. string m_FriendlyName = "Resting Elbow Position"
  2434. string m_TooltipOverride = ""
  2435. string m_HelpText = ""
  2436. },
  2437. CHelpEntry
  2438. {
  2439. string m_Id = "Attribute.procspawn_modifier_2joint_traced.remove_if_no_trace_hit"
  2440. string m_FriendlyName = "Remove modified entities if trace misses or arm cannot reach"
  2441. string m_TooltipOverride = ""
  2442. string m_HelpText = ""
  2443. },
  2444. CHelpEntry
  2445. {
  2446. string m_Id = "Attribute.procspawn_modifier_2joint_traced.upper_arm_target_1"
  2447. string m_FriendlyName = "Upper-Arm Modifier Target 1"
  2448. string m_TooltipOverride = ""
  2449. string m_HelpText = ""
  2450. },
  2451. CHelpEntry
  2452. {
  2453. string m_Id = "Attribute.procspawn_modifier_2joint_traced.upper_arm_target_2"
  2454. string m_FriendlyName = "Upper-Arm Modifier Target 2"
  2455. string m_TooltipOverride = ""
  2456. string m_HelpText = ""
  2457. },
  2458. CHelpEntry
  2459. {
  2460. string m_Id = "Attribute.procspawn_modifier_2joint_traced.upper_arm_target_3"
  2461. string m_FriendlyName = "Upper-Arm Modifier Target 3"
  2462. string m_TooltipOverride = ""
  2463. string m_HelpText = ""
  2464. },
  2465. CHelpEntry
  2466. {
  2467. string m_Id = "Attribute.procspawn_modifier_2joint_traced.upper_arm_target_4"
  2468. string m_FriendlyName = "Upper-Arm Modifier Target 4"
  2469. string m_TooltipOverride = ""
  2470. string m_HelpText = ""
  2471. },
  2472. CHelpEntry
  2473. {
  2474. string m_Id = "Attribute.procspawn_modifier_2joint_traced.upper_arm_target_5"
  2475. string m_FriendlyName = "Upper-Arm Modifier Target 5"
  2476. string m_TooltipOverride = ""
  2477. string m_HelpText = ""
  2478. },
  2479. CHelpEntry
  2480. {
  2481. string m_Id = "Attribute.procspawn_modifier_2joint_traced.upper_arm_target_6"
  2482. string m_FriendlyName = "Upper-Arm Modifier Target 6"
  2483. string m_TooltipOverride = ""
  2484. string m_HelpText = ""
  2485. },
  2486. CHelpEntry
  2487. {
  2488. string m_Id = "Attribute.procspawn_modifier_2joint_traced.upper_arm_target_7"
  2489. string m_FriendlyName = "Upper-Arm Modifier Target 7"
  2490. string m_TooltipOverride = ""
  2491. string m_HelpText = ""
  2492. },
  2493. CHelpEntry
  2494. {
  2495. string m_Id = "Attribute.procspawn_modifier_2joint_traced.upper_arm_target_8"
  2496. string m_FriendlyName = "Upper-Arm Modifier Target 8"
  2497. string m_TooltipOverride = ""
  2498. string m_HelpText = ""
  2499. },
  2500. CHelpEntry
  2501. {
  2502. string m_Id = "Attribute.procspawn_modifier_2joint_traced.lower_arm_target_1"
  2503. string m_FriendlyName = "Lower-Arm Modifier Target 1"
  2504. string m_TooltipOverride = ""
  2505. string m_HelpText = ""
  2506. },
  2507. CHelpEntry
  2508. {
  2509. string m_Id = "Attribute.procspawn_modifier_2joint_traced.lower_arm_target_2"
  2510. string m_FriendlyName = "Lower-Arm Modifier Target 2"
  2511. string m_TooltipOverride = ""
  2512. string m_HelpText = ""
  2513. },
  2514. CHelpEntry
  2515. {
  2516. string m_Id = "Attribute.procspawn_modifier_2joint_traced.lower_arm_target_3"
  2517. string m_FriendlyName = "Lower-Arm Modifier Target 3"
  2518. string m_TooltipOverride = ""
  2519. string m_HelpText = ""
  2520. },
  2521. CHelpEntry
  2522. {
  2523. string m_Id = "Attribute.procspawn_modifier_2joint_traced.lower_arm_target_4"
  2524. string m_FriendlyName = "Lower-Arm Modifier Target 4"
  2525. string m_TooltipOverride = ""
  2526. string m_HelpText = ""
  2527. },
  2528. CHelpEntry
  2529. {
  2530. string m_Id = "Attribute.procspawn_modifier_2joint_traced.lower_arm_target_5"
  2531. string m_FriendlyName = "Lower-Arm Modifier Target 5"
  2532. string m_TooltipOverride = ""
  2533. string m_HelpText = ""
  2534. },
  2535. CHelpEntry
  2536. {
  2537. string m_Id = "Attribute.procspawn_modifier_2joint_traced.lower_arm_target_6"
  2538. string m_FriendlyName = "Lower-Arm Modifier Target 6"
  2539. string m_TooltipOverride = ""
  2540. string m_HelpText = ""
  2541. },
  2542. CHelpEntry
  2543. {
  2544. string m_Id = "Attribute.procspawn_modifier_2joint_traced.lower_arm_target_7"
  2545. string m_FriendlyName = "Lower-Arm Modifier Target 7"
  2546. string m_TooltipOverride = ""
  2547. string m_HelpText = ""
  2548. },
  2549. CHelpEntry
  2550. {
  2551. string m_Id = "Attribute.procspawn_modifier_2joint_traced.lower_arm_target_8"
  2552. string m_FriendlyName = "Lower-Arm Modifier Target 8"
  2553. string m_TooltipOverride = ""
  2554. string m_HelpText = ""
  2555. },
  2556. CHelpEntry
  2557. {
  2558. string m_Id = "Attribute.procspawn_modifier_2joint_traced.hand_target_1"
  2559. string m_FriendlyName = "Hand Modifier Target 1"
  2560. string m_TooltipOverride = ""
  2561. string m_HelpText = ""
  2562. },
  2563. CHelpEntry
  2564. {
  2565. string m_Id = "Attribute.procspawn_modifier_2joint_traced.hand_target_2"
  2566. string m_FriendlyName = "Hand Modifier Target 2"
  2567. string m_TooltipOverride = ""
  2568. string m_HelpText = ""
  2569. },
  2570. CHelpEntry
  2571. {
  2572. string m_Id = "Attribute.procspawn_modifier_2joint_traced.hand_target_3"
  2573. string m_FriendlyName = "Hand Modifier Target 3"
  2574. string m_TooltipOverride = ""
  2575. string m_HelpText = ""
  2576. },
  2577. CHelpEntry
  2578. {
  2579. string m_Id = "Attribute.procspawn_modifier_2joint_traced.hand_target_4"
  2580. string m_FriendlyName = "Hand Modifier Target 4"
  2581. string m_TooltipOverride = ""
  2582. string m_HelpText = ""
  2583. },
  2584. CHelpEntry
  2585. {
  2586. string m_Id = "Attribute.procspawn_modifier_2joint_traced.hand_target_5"
  2587. string m_FriendlyName = "Hand Modifier Target 5"
  2588. string m_TooltipOverride = ""
  2589. string m_HelpText = ""
  2590. },
  2591. CHelpEntry
  2592. {
  2593. string m_Id = "Attribute.procspawn_modifier_2joint_traced.hand_target_6"
  2594. string m_FriendlyName = "Hand Modifier Target 6"
  2595. string m_TooltipOverride = ""
  2596. string m_HelpText = ""
  2597. },
  2598. CHelpEntry
  2599. {
  2600. string m_Id = "Attribute.procspawn_modifier_2joint_traced.hand_target_7"
  2601. string m_FriendlyName = "Hand Modifier Target 7"
  2602. string m_TooltipOverride = ""
  2603. string m_HelpText = ""
  2604. },
  2605. CHelpEntry
  2606. {
  2607. string m_Id = "Attribute.procspawn_modifier_2joint_traced.hand_target_8"
  2608. string m_FriendlyName = "Hand Modifier Target 8"
  2609. string m_TooltipOverride = ""
  2610. string m_HelpText = ""
  2611. },
  2612. CHelpEntry
  2613. {
  2614. string m_Id = "Element.npc_quest_citizen"
  2615. string m_FriendlyName = "npc_quest_citizen"
  2616. string m_TooltipOverride = ""
  2617. string m_HelpText = "Quest Citizen"
  2618. },
  2619. CHelpEntry
  2620. {
  2621. string m_Id = "Attribute.npc_quest_citizen.vscripts"
  2622. string m_FriendlyName = "Entity Scripts"
  2623. string m_TooltipOverride = ""
  2624. string m_HelpText = "Name(s) of script files that are executed after all entities have spawned."
  2625. },
  2626. CHelpEntry
  2627. {
  2628. string m_Id = "Attribute.npc_quest_citizen.targetname"
  2629. string m_FriendlyName = "Name"
  2630. string m_TooltipOverride = ""
  2631. string m_HelpText = "The name that other entities refer to this entity by."
  2632. },
  2633. CHelpEntry
  2634. {
  2635. string m_Id = "Attribute.npc_quest_citizen.renderfx"
  2636. string m_FriendlyName = "Render FX"
  2637. string m_TooltipOverride = ""
  2638. string m_HelpText = ""
  2639. },
  2640. CHelpEntry
  2641. {
  2642. string m_Id = "Attribute.npc_quest_citizen.rendermode"
  2643. string m_FriendlyName = "Render Mode"
  2644. string m_TooltipOverride = ""
  2645. string m_HelpText = "Used to set a non-standard rendering mode on this entity. See also \'FX Amount\' and \'FX Color\'."
  2646. },
  2647. CHelpEntry
  2648. {
  2649. string m_Id = "Attribute.npc_quest_citizen.mincpulevel"
  2650. string m_FriendlyName = "Minimum CPU Level"
  2651. string m_TooltipOverride = ""
  2652. string m_HelpText = ""
  2653. },
  2654. CHelpEntry
  2655. {
  2656. string m_Id = "Attribute.npc_quest_citizen.maxcpulevel"
  2657. string m_FriendlyName = "Maximum CPU Level"
  2658. string m_TooltipOverride = ""
  2659. string m_HelpText = ""
  2660. },
  2661. CHelpEntry
  2662. {
  2663. string m_Id = "Attribute.npc_quest_citizen.mingpulevel"
  2664. string m_FriendlyName = "Minimum GPU Level"
  2665. string m_TooltipOverride = ""
  2666. string m_HelpText = ""
  2667. },
  2668. CHelpEntry
  2669. {
  2670. string m_Id = "Attribute.npc_quest_citizen.maxgpulevel"
  2671. string m_FriendlyName = "Maximum GPU Level"
  2672. string m_TooltipOverride = ""
  2673. string m_HelpText = ""
  2674. },
  2675. CHelpEntry
  2676. {
  2677. string m_Id = "Attribute.npc_quest_citizen.disableX360"
  2678. string m_FriendlyName = "Disable X360"
  2679. string m_TooltipOverride = ""
  2680. string m_HelpText = ""
  2681. },
  2682. CHelpEntry
  2683. {
  2684. string m_Id = "Attribute.npc_quest_citizen.renderamt"
  2685. string m_FriendlyName = "FX Amount (0 - 255)"
  2686. string m_TooltipOverride = ""
  2687. string m_HelpText = "The FX amount is used by the selected Render Mode."
  2688. },
  2689. CHelpEntry
  2690. {
  2691. string m_Id = "Attribute.npc_quest_citizen.rendercolor"
  2692. string m_FriendlyName = "FX Color (R G B)"
  2693. string m_TooltipOverride = ""
  2694. string m_HelpText = "The FX color is used by the selected Render Mode."
  2695. },
  2696. CHelpEntry
  2697. {
  2698. string m_Id = "Attribute.npc_quest_citizen.disablereceiveshadows"
  2699. string m_FriendlyName = "Disable Receiving Shadows"
  2700. string m_TooltipOverride = ""
  2701. string m_HelpText = ""
  2702. },
  2703. CHelpEntry
  2704. {
  2705. string m_Id = "Attribute.npc_quest_citizen.lightgroup"
  2706. string m_FriendlyName = "Light Group"
  2707. string m_TooltipOverride = ""
  2708. string m_HelpText = "Will only be lit by lights affecting this group."
  2709. },
  2710. CHelpEntry
  2711. {
  2712. string m_Id = "Attribute.npc_quest_citizen.fademindist"
  2713. string m_FriendlyName = "Start Fade Dist"
  2714. string m_TooltipOverride = ""
  2715. string m_HelpText = "Distance at which the overlay starts to fade (<0 = subtract from fademaxdist)."
  2716. },
  2717. CHelpEntry
  2718. {
  2719. string m_Id = "Attribute.npc_quest_citizen.fademaxdist"
  2720. string m_FriendlyName = "End Fade Dist"
  2721. string m_TooltipOverride = ""
  2722. string m_HelpText = "Maximum distance at which the overlay is visible (0 = don\'t fade out)."
  2723. },
  2724. CHelpEntry
  2725. {
  2726. string m_Id = "Attribute.npc_quest_citizen.fadescale"
  2727. string m_FriendlyName = "Fade Scale"
  2728. string m_TooltipOverride = ""
  2729. string m_HelpText = "If you specify a fade in the worldspawn, or if the engine is running under low end/medium end/XBox360, then the engine will forcibly fade out props even if fademindist/fademaxdist isn\'t specified. This scale factor gives you some control over the fade. Using 0 here turns off the forcible fades. Numbers smaller than 1 cause the prop to fade out at further distances, and greater than 1 cause it to fade out at closer distances."
  2730. },
  2731. CHelpEntry
  2732. {
  2733. string m_Id = "Attribute.npc_quest_citizen.damagefilter"
  2734. string m_FriendlyName = "Damage Filter"
  2735. string m_TooltipOverride = ""
  2736. string m_HelpText = "Name of the filter entity that controls which entities can damage us."
  2737. },
  2738. CHelpEntry
  2739. {
  2740. string m_Id = "Attribute.npc_quest_citizen.ResponseContext"
  2741. string m_FriendlyName = "Response Contexts"
  2742. string m_TooltipOverride = ""
  2743. string m_HelpText = "Response system context(s) for this entity. Format should be: \'key:value,key2:value2,etc\'. When this entity speaks, the list of keys & values will be passed to the response rules system."
  2744. },
  2745. CHelpEntry
  2746. {
  2747. string m_Id = "Attribute.npc_quest_citizen.disableshadows"
  2748. string m_FriendlyName = "Disable shadows"
  2749. string m_TooltipOverride = ""
  2750. string m_HelpText = ""
  2751. },
  2752. CHelpEntry
  2753. {
  2754. string m_Id = "Attribute.npc_quest_citizen.target"
  2755. string m_FriendlyName = "Target Path Corner"
  2756. string m_TooltipOverride = ""
  2757. string m_HelpText = "If set, the name of a path corner entity that this NPC will walk to, after spawning."
  2758. },
  2759. CHelpEntry
  2760. {
  2761. string m_Id = "Attribute.npc_quest_citizen.squadname"
  2762. string m_FriendlyName = "Squad Name"
  2763. string m_TooltipOverride = ""
  2764. string m_HelpText = "NPCs that are in the same squad (i.e. have matching squad names) will share information about enemies, and will take turns attacking and covering each other."
  2765. },
  2766. CHelpEntry
  2767. {
  2768. string m_Id = "Attribute.npc_quest_citizen.hintgroup"
  2769. string m_FriendlyName = "Hint Group"
  2770. string m_TooltipOverride = ""
  2771. string m_HelpText = "Hint groups are used by NPCs to restrict their hint-node searching to a subset of the map\'s hint nodes. Only hint nodes with matching hint group names will be considered by this NPC."
  2772. },
  2773. CHelpEntry
  2774. {
  2775. string m_Id = "Attribute.npc_quest_citizen.hintlimiting"
  2776. string m_FriendlyName = "Hint Limit Nav"
  2777. string m_TooltipOverride = ""
  2778. string m_HelpText = "Limits NPC to using specified hint group for navigation requests, but does not limit local navigation."
  2779. },
  2780. CHelpEntry
  2781. {
  2782. string m_Id = "Attribute.npc_quest_citizen.allowgenericnodes"
  2783. string m_FriendlyName = "If a Hint Group is specified, whether to also allow the use of generic nodes."
  2784. string m_TooltipOverride = ""
  2785. string m_HelpText = ""
  2786. },
  2787. CHelpEntry
  2788. {
  2789. string m_Id = "Attribute.npc_quest_citizen.spawnflags"
  2790. string m_FriendlyName = ""
  2791. string m_TooltipOverride = ""
  2792. string m_HelpText = "spawnflags"
  2793. },
  2794. CHelpEntry
  2795. {
  2796. string m_Id = "Attribute.npc_quest_citizen.sleepstate"
  2797. string m_FriendlyName = "Sleep State"
  2798. string m_TooltipOverride = ""
  2799. string m_HelpText = "Holds the NPC in stasis until specified condition. See also \'Wake Radius\' and \'Wake Squad\'."
  2800. },
  2801. CHelpEntry
  2802. {
  2803. string m_Id = "Attribute.npc_quest_citizen.wakeradius"
  2804. string m_FriendlyName = "Wake Radius"
  2805. string m_TooltipOverride = ""
  2806. string m_HelpText = "Auto-wake if player within this distance"
  2807. },
  2808. CHelpEntry
  2809. {
  2810. string m_Id = "Attribute.npc_quest_citizen.wakesquad"
  2811. string m_FriendlyName = "Wake Squad"
  2812. string m_TooltipOverride = ""
  2813. string m_HelpText = "Wake all of the NPCs squadmates if the NPC is woken"
  2814. },
  2815. CHelpEntry
  2816. {
  2817. string m_Id = "Attribute.npc_quest_citizen.enemyfilter"
  2818. string m_FriendlyName = "Enemy Filter"
  2819. string m_TooltipOverride = ""
  2820. string m_HelpText = "Filter by which to filter potential enemies"
  2821. },
  2822. CHelpEntry
  2823. {
  2824. string m_Id = "Attribute.npc_quest_citizen.ignoreunseenenemies"
  2825. string m_FriendlyName = "Ignore unseen enemies"
  2826. string m_TooltipOverride = ""
  2827. string m_HelpText = "Prefer visible enemies, regardless of distance or relationship priority"
  2828. },
  2829. CHelpEntry
  2830. {
  2831. string m_Id = "Attribute.npc_quest_citizen.physdamagescale"
  2832. string m_FriendlyName = "Physics Impact Damage Scale"
  2833. string m_TooltipOverride = ""
  2834. string m_HelpText = "Scales damage energy when this character is hit by a physics object. With a value of 0 the NPC will take no damage from physics."
  2835. },
  2836. CHelpEntry
  2837. {
  2838. string m_Id = "Attribute.npc_quest_citizen.NavRestrictionVolume"
  2839. string m_FriendlyName = "Nav Restriction Volume"
  2840. string m_TooltipOverride = ""
  2841. string m_HelpText = "Markup volume entity to restrict unit navigation"
  2842. },
  2843. CHelpEntry
  2844. {
  2845. string m_Id = "Attribute.npc_quest_citizen.parentname"
  2846. string m_FriendlyName = "Parent"
  2847. string m_TooltipOverride = ""
  2848. string m_HelpText = "The name of this entity\'s parent in the movement hierarchy. Entities with parents move with their parent."
  2849. },
  2850. CHelpEntry
  2851. {
  2852. string m_Id = "Attribute.npc_quest_citizen.parentAttachmentName"
  2853. string m_FriendlyName = "Parent Model Bone/Attachment Name"
  2854. string m_TooltipOverride = ""
  2855. string m_HelpText = "The name of the bone or attachment to attach to on the entity\'s parent in the movement hierarchy. Use !bonemerge to use bone-merge style attachment."
  2856. },
  2857. CHelpEntry
  2858. {
  2859. string m_Id = "Attribute.npc_quest_citizen.local.origin"
  2860. string m_FriendlyName = "Model Attachment position offset"
  2861. string m_TooltipOverride = ""
  2862. string m_HelpText = "Offset in the local space of the parent model\'s attachment/bone to use in hierarchy. Not used if you are not using parent attachment."
  2863. },
  2864. CHelpEntry
  2865. {
  2866. string m_Id = "Attribute.npc_quest_citizen.local.angles"
  2867. string m_FriendlyName = "Model Attachment angular offset"
  2868. string m_TooltipOverride = ""
  2869. string m_HelpText = "Angular offset in the local space of the parent model\'s attachment/bone to use in hierarchy. Not used if you are not using parent attachment."
  2870. },
  2871. CHelpEntry
  2872. {
  2873. string m_Id = "Attribute.npc_quest_citizen.useLocalOffset"
  2874. string m_FriendlyName = "Use Model Attachment Offset"
  2875. string m_TooltipOverride = ""
  2876. string m_HelpText = "Whether to respect the specified local offset when doing the initial hierarchical attachment to its parent."
  2877. },
  2878. CHelpEntry
  2879. {
  2880. string m_Id = "Attribute.npc_quest_citizen.UseSentence"
  2881. string m_FriendlyName = "Use Sentence"
  2882. string m_TooltipOverride = ""
  2883. string m_HelpText = ""
  2884. },
  2885. CHelpEntry
  2886. {
  2887. string m_Id = "Attribute.npc_quest_citizen.UnUseSentence"
  2888. string m_FriendlyName = "Un-Use Sentence"
  2889. string m_TooltipOverride = ""
  2890. string m_HelpText = ""
  2891. },
  2892. CHelpEntry
  2893. {
  2894. string m_Id = "Attribute.npc_quest_citizen.DontUseSpeechSemaphore"
  2895. string m_FriendlyName = "Don\'t Use Speech Semaphore"
  2896. string m_TooltipOverride = ""
  2897. string m_HelpText = "Friendly NPCs are not allowed to speak if another friendly NPC is speaking. In some cases we don\'t want speaking NPCs to prevent other NPCs from speaking (for instance, if there is a friendly NPC speaking for a long time on a monitor). To make this NPC not prevent other NPCs from talking, make it not grab the semaphore when it speaks."
  2898. },
  2899. CHelpEntry
  2900. {
  2901. string m_Id = "Attribute.npc_quest_citizen.AlwaysTransition"
  2902. string m_FriendlyName = "Always transition"
  2903. string m_TooltipOverride = ""
  2904. string m_HelpText = "If yes, this NPC will always teleport to a Player Squad Transition Point if they\'re not within the trigger_transition volume."
  2905. },
  2906. CHelpEntry
  2907. {
  2908. string m_Id = "Attribute.npc_quest_citizen.DontPickupWeapons"
  2909. string m_FriendlyName = "Prevent picking up weapons\?"
  2910. string m_TooltipOverride = ""
  2911. string m_HelpText = "If yes, this NPC will NOT be allowed to pick up weapons they find on the ground."
  2912. },
  2913. CHelpEntry
  2914. {
  2915. string m_Id = "Attribute.npc_quest_citizen.GameEndAlly"
  2916. string m_FriendlyName = "Is this a vital ally\?"
  2917. string m_TooltipOverride = ""
  2918. string m_HelpText = "If yes, this NPC will cause the game to end if killed."
  2919. },
  2920. CHelpEntry
  2921. {
  2922. string m_Id = "Attribute.npc_quest_citizen.additionalequipment"
  2923. string m_FriendlyName = "Weapons"
  2924. string m_TooltipOverride = ""
  2925. string m_HelpText = ""
  2926. },
  2927. CHelpEntry
  2928. {
  2929. string m_Id = "Attribute.npc_quest_citizen.ammosupply"
  2930. string m_FriendlyName = "Ammo to Resupply (if spawnflag set)"
  2931. string m_TooltipOverride = ""
  2932. string m_HelpText = ""
  2933. },
  2934. CHelpEntry
  2935. {
  2936. string m_Id = "Attribute.npc_quest_citizen.ammoamount"
  2937. string m_FriendlyName = "Amount of ammo to give"
  2938. string m_TooltipOverride = ""
  2939. string m_HelpText = ""
  2940. },
  2941. CHelpEntry
  2942. {
  2943. string m_Id = "Attribute.npc_quest_citizen.citizentype"
  2944. string m_FriendlyName = "Type"
  2945. string m_TooltipOverride = ""
  2946. string m_HelpText = ""
  2947. },
  2948. CHelpEntry
  2949. {
  2950. string m_Id = "Attribute.npc_quest_citizen.expressiontype"
  2951. string m_FriendlyName = "Expression Type"
  2952. string m_TooltipOverride = ""
  2953. string m_HelpText = ""
  2954. },
  2955. CHelpEntry
  2956. {
  2957. string m_Id = "Attribute.npc_quest_citizen.model"
  2958. string m_FriendlyName = "Model"
  2959. string m_TooltipOverride = ""
  2960. string m_HelpText = ""
  2961. },
  2962. CHelpEntry
  2963. {
  2964. string m_Id = "Attribute.npc_quest_citizen.ExpressionOverride"
  2965. string m_FriendlyName = "Facial expression override"
  2966. string m_TooltipOverride = ""
  2967. string m_HelpText = ""
  2968. },
  2969. CHelpEntry
  2970. {
  2971. string m_Id = "Attribute.npc_quest_citizen.notifynavfailblocked"
  2972. string m_FriendlyName = "Fire output when Nav is blocked\?"
  2973. string m_TooltipOverride = ""
  2974. string m_HelpText = ""
  2975. },
  2976. CHelpEntry
  2977. {
  2978. string m_Id = "Attribute.npc_quest_citizen.neverleaveplayersquad"
  2979. string m_FriendlyName = "Permanent squad member\?"
  2980. string m_TooltipOverride = ""
  2981. string m_HelpText = "A permanent squad member cannot leave the player\'s squad unless killed or explicity removed by entity I/O. Only use this if you\'re sure you want to override the default AI."
  2982. },
  2983. CHelpEntry
  2984. {
  2985. string m_Id = "Attribute.npc_quest_citizen.denycommandconcept"
  2986. string m_FriendlyName = "Deny command speech concept"
  2987. string m_TooltipOverride = ""
  2988. string m_HelpText = "If you want your citizens to squad with the player but not obey commands the player gives to move the squad, put a concept here and this citizen will speak the concept instead of obeying the order."
  2989. },
  2990. CHelpEntry
  2991. {
  2992. string m_Id = "Attribute.npc_quest_citizen.is_quest_member"
  2993. string m_FriendlyName = "Quest Member\? (Neutral to Combine and doesn\'t take damage)"
  2994. string m_TooltipOverride = ""
  2995. string m_HelpText = ""
  2996. },
  2997. CHelpEntry
  2998. {
  2999. string m_Id = "Attribute.npc_quest_citizen.citizen_name"
  3000. string m_FriendlyName = "Citizen Name"
  3001. string m_TooltipOverride = ""
  3002. string m_HelpText = ""
  3003. },
  3004. CHelpEntry
  3005. {
  3006. string m_Id = "Attribute.npc_quest_citizen.starting_dialog"
  3007. string m_FriendlyName = "Initial dialog stage (info_quest_dialog)"
  3008. string m_TooltipOverride = ""
  3009. string m_HelpText = ""
  3010. },
  3011. CHelpEntry
  3012. {
  3013. string m_Id = "Attribute.npc_quest_citizen.beckon_approach_enabled"
  3014. string m_FriendlyName = "Beckon and approach the player"
  3015. string m_TooltipOverride = ""
  3016. string m_HelpText = ""
  3017. },
  3018. CHelpEntry
  3019. {
  3020. string m_Id = "Attribute.npc_quest_citizen.beckon_radius"
  3021. string m_FriendlyName = "Beckon the player if they come within this radius"
  3022. string m_TooltipOverride = ""
  3023. string m_HelpText = ""
  3024. },
  3025. CHelpEntry
  3026. {
  3027. string m_Id = "Attribute.npc_quest_citizen.approach_radius"
  3028. string m_FriendlyName = "Approach the player if they come within this radius"
  3029. string m_TooltipOverride = ""
  3030. string m_HelpText = ""
  3031. },
  3032. CHelpEntry
  3033. {
  3034. string m_Id = "Attribute.npc_quest_citizen.combat_enabled"
  3035. string m_FriendlyName = "Allow this citizen to participate in combat"
  3036. string m_TooltipOverride = ""
  3037. string m_HelpText = ""
  3038. },
  3039. CHelpEntry
  3040. {
  3041. string m_Id = "Element.npc_hunter_invincible"
  3042. string m_FriendlyName = "npc_hunter_invincible"
  3043. string m_TooltipOverride = ""
  3044. string m_HelpText = "Invincible Hunter!"
  3045. },
  3046. CHelpEntry
  3047. {
  3048. string m_Id = "Attribute.npc_hunter_invincible.vscripts"
  3049. string m_FriendlyName = "Entity Scripts"
  3050. string m_TooltipOverride = ""
  3051. string m_HelpText = "Name(s) of script files that are executed after all entities have spawned."
  3052. },
  3053. CHelpEntry
  3054. {
  3055. string m_Id = "Attribute.npc_hunter_invincible.targetname"
  3056. string m_FriendlyName = "Name"
  3057. string m_TooltipOverride = ""
  3058. string m_HelpText = "The name that other entities refer to this entity by."
  3059. },
  3060. CHelpEntry
  3061. {
  3062. string m_Id = "Attribute.npc_hunter_invincible.renderfx"
  3063. string m_FriendlyName = "Render FX"
  3064. string m_TooltipOverride = ""
  3065. string m_HelpText = ""
  3066. },
  3067. CHelpEntry
  3068. {
  3069. string m_Id = "Attribute.npc_hunter_invincible.rendermode"
  3070. string m_FriendlyName = "Render Mode"
  3071. string m_TooltipOverride = ""
  3072. string m_HelpText = "Used to set a non-standard rendering mode on this entity. See also \'FX Amount\' and \'FX Color\'."
  3073. },
  3074. CHelpEntry
  3075. {
  3076. string m_Id = "Attribute.npc_hunter_invincible.mincpulevel"
  3077. string m_FriendlyName = "Minimum CPU Level"
  3078. string m_TooltipOverride = ""
  3079. string m_HelpText = ""
  3080. },
  3081. CHelpEntry
  3082. {
  3083. string m_Id = "Attribute.npc_hunter_invincible.maxcpulevel"
  3084. string m_FriendlyName = "Maximum CPU Level"
  3085. string m_TooltipOverride = ""
  3086. string m_HelpText = ""
  3087. },
  3088. CHelpEntry
  3089. {
  3090. string m_Id = "Attribute.npc_hunter_invincible.mingpulevel"
  3091. string m_FriendlyName = "Minimum GPU Level"
  3092. string m_TooltipOverride = ""
  3093. string m_HelpText = ""
  3094. },
  3095. CHelpEntry
  3096. {
  3097. string m_Id = "Attribute.npc_hunter_invincible.maxgpulevel"
  3098. string m_FriendlyName = "Maximum GPU Level"
  3099. string m_TooltipOverride = ""
  3100. string m_HelpText = ""
  3101. },
  3102. CHelpEntry
  3103. {
  3104. string m_Id = "Attribute.npc_hunter_invincible.disableX360"
  3105. string m_FriendlyName = "Disable X360"
  3106. string m_TooltipOverride = ""
  3107. string m_HelpText = ""
  3108. },
  3109. CHelpEntry
  3110. {
  3111. string m_Id = "Attribute.npc_hunter_invincible.renderamt"
  3112. string m_FriendlyName = "FX Amount (0 - 255)"
  3113. string m_TooltipOverride = ""
  3114. string m_HelpText = "The FX amount is used by the selected Render Mode."
  3115. },
  3116. CHelpEntry
  3117. {
  3118. string m_Id = "Attribute.npc_hunter_invincible.rendercolor"
  3119. string m_FriendlyName = "FX Color (R G B)"
  3120. string m_TooltipOverride = ""
  3121. string m_HelpText = "The FX color is used by the selected Render Mode."
  3122. },
  3123. CHelpEntry
  3124. {
  3125. string m_Id = "Attribute.npc_hunter_invincible.disablereceiveshadows"
  3126. string m_FriendlyName = "Disable Receiving Shadows"
  3127. string m_TooltipOverride = ""
  3128. string m_HelpText = ""
  3129. },
  3130. CHelpEntry
  3131. {
  3132. string m_Id = "Attribute.npc_hunter_invincible.lightgroup"
  3133. string m_FriendlyName = "Light Group"
  3134. string m_TooltipOverride = ""
  3135. string m_HelpText = "Will only be lit by lights affecting this group."
  3136. },
  3137. CHelpEntry
  3138. {
  3139. string m_Id = "Attribute.npc_hunter_invincible.fademindist"
  3140. string m_FriendlyName = "Start Fade Dist"
  3141. string m_TooltipOverride = ""
  3142. string m_HelpText = "Distance at which the overlay starts to fade (<0 = subtract from fademaxdist)."
  3143. },
  3144. CHelpEntry
  3145. {
  3146. string m_Id = "Attribute.npc_hunter_invincible.fademaxdist"
  3147. string m_FriendlyName = "End Fade Dist"
  3148. string m_TooltipOverride = ""
  3149. string m_HelpText = "Maximum distance at which the overlay is visible (0 = don\'t fade out)."
  3150. },
  3151. CHelpEntry
  3152. {
  3153. string m_Id = "Attribute.npc_hunter_invincible.fadescale"
  3154. string m_FriendlyName = "Fade Scale"
  3155. string m_TooltipOverride = ""
  3156. string m_HelpText = "If you specify a fade in the worldspawn, or if the engine is running under low end/medium end/XBox360, then the engine will forcibly fade out props even if fademindist/fademaxdist isn\'t specified. This scale factor gives you some control over the fade. Using 0 here turns off the forcible fades. Numbers smaller than 1 cause the prop to fade out at further distances, and greater than 1 cause it to fade out at closer distances."
  3157. },
  3158. CHelpEntry
  3159. {
  3160. string m_Id = "Attribute.npc_hunter_invincible.damagefilter"
  3161. string m_FriendlyName = "Damage Filter"
  3162. string m_TooltipOverride = ""
  3163. string m_HelpText = "Name of the filter entity that controls which entities can damage us."
  3164. },
  3165. CHelpEntry
  3166. {
  3167. string m_Id = "Attribute.npc_hunter_invincible.ResponseContext"
  3168. string m_FriendlyName = "Response Contexts"
  3169. string m_TooltipOverride = ""
  3170. string m_HelpText = "Response system context(s) for this entity. Format should be: \'key:value,key2:value2,etc\'. When this entity speaks, the list of keys & values will be passed to the response rules system."
  3171. },
  3172. CHelpEntry
  3173. {
  3174. string m_Id = "Attribute.npc_hunter_invincible.disableshadows"
  3175. string m_FriendlyName = "Disable shadows"
  3176. string m_TooltipOverride = ""
  3177. string m_HelpText = ""
  3178. },
  3179. CHelpEntry
  3180. {
  3181. string m_Id = "Attribute.npc_hunter_invincible.target"
  3182. string m_FriendlyName = "Target Path Corner"
  3183. string m_TooltipOverride = ""
  3184. string m_HelpText = "If set, the name of a path corner entity that this NPC will walk to, after spawning."
  3185. },
  3186. CHelpEntry
  3187. {
  3188. string m_Id = "Attribute.npc_hunter_invincible.squadname"
  3189. string m_FriendlyName = "Squad Name"
  3190. string m_TooltipOverride = ""
  3191. string m_HelpText = "NPCs that are in the same squad (i.e. have matching squad names) will share information about enemies, and will take turns attacking and covering each other."
  3192. },
  3193. CHelpEntry
  3194. {
  3195. string m_Id = "Attribute.npc_hunter_invincible.hintgroup"
  3196. string m_FriendlyName = "Hint Group"
  3197. string m_TooltipOverride = ""
  3198. string m_HelpText = "Hint groups are used by NPCs to restrict their hint-node searching to a subset of the map\'s hint nodes. Only hint nodes with matching hint group names will be considered by this NPC."
  3199. },
  3200. CHelpEntry
  3201. {
  3202. string m_Id = "Attribute.npc_hunter_invincible.hintlimiting"
  3203. string m_FriendlyName = "Hint Limit Nav"
  3204. string m_TooltipOverride = ""
  3205. string m_HelpText = "Limits NPC to using specified hint group for navigation requests, but does not limit local navigation."
  3206. },
  3207. CHelpEntry
  3208. {
  3209. string m_Id = "Attribute.npc_hunter_invincible.allowgenericnodes"
  3210. string m_FriendlyName = "If a Hint Group is specified, whether to also allow the use of generic nodes."
  3211. string m_TooltipOverride = ""
  3212. string m_HelpText = ""
  3213. },
  3214. CHelpEntry
  3215. {
  3216. string m_Id = "Attribute.npc_hunter_invincible.spawnflags"
  3217. string m_FriendlyName = ""
  3218. string m_TooltipOverride = ""
  3219. string m_HelpText = "spawnflags"
  3220. },
  3221. CHelpEntry
  3222. {
  3223. string m_Id = "Attribute.npc_hunter_invincible.sleepstate"
  3224. string m_FriendlyName = "Sleep State"
  3225. string m_TooltipOverride = ""
  3226. string m_HelpText = "Holds the NPC in stasis until specified condition. See also \'Wake Radius\' and \'Wake Squad\'."
  3227. },
  3228. CHelpEntry
  3229. {
  3230. string m_Id = "Attribute.npc_hunter_invincible.wakeradius"
  3231. string m_FriendlyName = "Wake Radius"
  3232. string m_TooltipOverride = ""
  3233. string m_HelpText = "Auto-wake if player within this distance"
  3234. },
  3235. CHelpEntry
  3236. {
  3237. string m_Id = "Attribute.npc_hunter_invincible.wakesquad"
  3238. string m_FriendlyName = "Wake Squad"
  3239. string m_TooltipOverride = ""
  3240. string m_HelpText = "Wake all of the NPCs squadmates if the NPC is woken"
  3241. },
  3242. CHelpEntry
  3243. {
  3244. string m_Id = "Attribute.npc_hunter_invincible.enemyfilter"
  3245. string m_FriendlyName = "Enemy Filter"
  3246. string m_TooltipOverride = ""
  3247. string m_HelpText = "Filter by which to filter potential enemies"
  3248. },
  3249. CHelpEntry
  3250. {
  3251. string m_Id = "Attribute.npc_hunter_invincible.ignoreunseenenemies"
  3252. string m_FriendlyName = "Ignore unseen enemies"
  3253. string m_TooltipOverride = ""
  3254. string m_HelpText = "Prefer visible enemies, regardless of distance or relationship priority"
  3255. },
  3256. CHelpEntry
  3257. {
  3258. string m_Id = "Attribute.npc_hunter_invincible.physdamagescale"
  3259. string m_FriendlyName = "Physics Impact Damage Scale"
  3260. string m_TooltipOverride = ""
  3261. string m_HelpText = "Scales damage energy when this character is hit by a physics object. With a value of 0 the NPC will take no damage from physics."
  3262. },
  3263. CHelpEntry
  3264. {
  3265. string m_Id = "Attribute.npc_hunter_invincible.NavRestrictionVolume"
  3266. string m_FriendlyName = "Nav Restriction Volume"
  3267. string m_TooltipOverride = ""
  3268. string m_HelpText = "Markup volume entity to restrict unit navigation"
  3269. },
  3270. CHelpEntry
  3271. {
  3272. string m_Id = "Element.npc_turret_ceiling_pulse"
  3273. string m_FriendlyName = "npc_turret_ceiling_pulse"
  3274. string m_TooltipOverride = ""
  3275. string m_HelpText = "Combine Pulse Ceiling Turret"
  3276. },
  3277. CHelpEntry
  3278. {
  3279. string m_Id = "Attribute.npc_turret_ceiling_pulse.vscripts"
  3280. string m_FriendlyName = "Entity Scripts"
  3281. string m_TooltipOverride = ""
  3282. string m_HelpText = "Name(s) of script files that are executed after all entities have spawned."
  3283. },
  3284. CHelpEntry
  3285. {
  3286. string m_Id = "Attribute.npc_turret_ceiling_pulse.targetname"
  3287. string m_FriendlyName = "Name"
  3288. string m_TooltipOverride = ""
  3289. string m_HelpText = "The name that other entities refer to this entity by."
  3290. },
  3291. CHelpEntry
  3292. {
  3293. string m_Id = "Attribute.npc_turret_ceiling_pulse.spawnflags"
  3294. string m_FriendlyName = ""
  3295. string m_TooltipOverride = ""
  3296. string m_HelpText = "spawnflags"
  3297. },
  3298. CHelpEntry
  3299. {
  3300. string m_Id = "Attribute.npc_turret_ceiling_pulse.health"
  3301. string m_FriendlyName = "Starting health"
  3302. string m_TooltipOverride = ""
  3303. string m_HelpText = ""
  3304. },
  3305. CHelpEntry
  3306. {
  3307. string m_Id = "Attribute.npc_turret_ceiling_pulse.minhealthdmg"
  3308. string m_FriendlyName = "Min req\'d damage for hurting turret"
  3309. string m_TooltipOverride = ""
  3310. string m_HelpText = ""
  3311. },
  3312. CHelpEntry
  3313. {
  3314. string m_Id = "Attribute.npc_turret_ceiling_pulse.scanwhenidle"
  3315. string m_FriendlyName = "Scan When Idle"
  3316. string m_TooltipOverride = ""
  3317. string m_HelpText = ""
  3318. },
  3319. CHelpEntry
  3320. {
  3321. string m_Id = "Attribute.npc_turret_ceiling_pulse.scanspeed"
  3322. string m_FriendlyName = "Scan Speed"
  3323. string m_TooltipOverride = ""
  3324. string m_HelpText = ""
  3325. },
  3326. CHelpEntry
  3327. {
  3328. string m_Id = "Attribute.npc_turret_ceiling_pulse.model"
  3329. string m_FriendlyName = "World model"
  3330. string m_TooltipOverride = ""
  3331. string m_HelpText = ""
  3332. },
  3333. CHelpEntry
  3334. {
  3335. string m_Id = "Attribute.npc_turret_ceiling_pulse.gun_model"
  3336. string m_FriendlyName = "Gun model"
  3337. string m_TooltipOverride = ""
  3338. string m_HelpText = ""
  3339. },
  3340. CHelpEntry
  3341. {
  3342. string m_Id = "Attribute.npc_turret_ceiling_pulse.suck_position"
  3343. string m_FriendlyName = "Vortex Position"
  3344. string m_TooltipOverride = ""
  3345. string m_HelpText = "Position for the sucking vortex."
  3346. },
  3347. CHelpEntry
  3348. {
  3349. string m_Id = "Element.info_quest_dialog"
  3350. string m_FriendlyName = "info_quest_dialog"
  3351. string m_TooltipOverride = ""
  3352. string m_HelpText = "info_quest_dialog"
  3353. },
  3354. CHelpEntry
  3355. {
  3356. string m_Id = "Attribute.info_quest_dialog.vscripts"
  3357. string m_FriendlyName = "Entity Scripts"
  3358. string m_TooltipOverride = ""
  3359. string m_HelpText = "Name(s) of script files that are executed after all entities have spawned."
  3360. },
  3361. CHelpEntry
  3362. {
  3363. string m_Id = "Attribute.info_quest_dialog.targetname"
  3364. string m_FriendlyName = "Name"
  3365. string m_TooltipOverride = ""
  3366. string m_HelpText = "The name that other entities refer to this entity by."
  3367. },
  3368. CHelpEntry
  3369. {
  3370. string m_Id = "Attribute.info_quest_dialog.start_enabled"
  3371. string m_FriendlyName = "Start Enabled"
  3372. string m_TooltipOverride = ""
  3373. string m_HelpText = ""
  3374. },
  3375. CHelpEntry
  3376. {
  3377. string m_Id = "Attribute.info_quest_dialog.dialog_string"
  3378. string m_FriendlyName = "Dialog String"
  3379. string m_TooltipOverride = ""
  3380. string m_HelpText = ""
  3381. },
  3382. CHelpEntry
  3383. {
  3384. string m_Id = "Attribute.info_quest_dialog.dialog_sound"
  3385. string m_FriendlyName = "Dialog Sound"
  3386. string m_TooltipOverride = ""
  3387. string m_HelpText = ""
  3388. },
  3389. CHelpEntry
  3390. {
  3391. string m_Id = "Attribute.info_quest_dialog.repeat_dialog_string"
  3392. string m_FriendlyName = "Repeat Dialog String"
  3393. string m_TooltipOverride = ""
  3394. string m_HelpText = ""
  3395. },
  3396. CHelpEntry
  3397. {
  3398. string m_Id = "Attribute.info_quest_dialog.repeat_dialog_sound"
  3399. string m_FriendlyName = "Repeat Dialog Sound"
  3400. string m_TooltipOverride = ""
  3401. string m_HelpText = ""
  3402. },
  3403. CHelpEntry
  3404. {
  3405. string m_Id = "Attribute.info_quest_dialog.next_dialog"
  3406. string m_FriendlyName = "Next dialog stage (Randomly picked if multiple)"
  3407. string m_TooltipOverride = ""
  3408. string m_HelpText = ""
  3409. },
  3410. CHelpEntry
  3411. {
  3412. string m_Id = "Element.prop_fixed"
  3413. string m_FriendlyName = "prop_fixed"
  3414. string m_TooltipOverride = ""
  3415. string m_HelpText = "prop_fixed"
  3416. },
  3417. CHelpEntry
  3418. {
  3419. string m_Id = "Attribute.prop_fixed.vscripts"
  3420. string m_FriendlyName = "Entity Scripts"
  3421. string m_TooltipOverride = ""
  3422. string m_HelpText = "Name(s) of script files that are executed after all entities have spawned."
  3423. },
  3424. CHelpEntry
  3425. {
  3426. string m_Id = "Attribute.prop_fixed.targetname"
  3427. string m_FriendlyName = "Name"
  3428. string m_TooltipOverride = ""
  3429. string m_HelpText = "The name that other entities refer to this entity by."
  3430. },
  3431. CHelpEntry
  3432. {
  3433. string m_Id = "Attribute.prop_fixed.model"
  3434. string m_FriendlyName = "Model"
  3435. string m_TooltipOverride = ""
  3436. string m_HelpText = ""
  3437. },
  3438. CHelpEntry
  3439. {
  3440. string m_Id = "Element.point_quest_goal"
  3441. string m_FriendlyName = "point_quest_goal"
  3442. string m_TooltipOverride = ""
  3443. string m_HelpText = "point_quest_goal"
  3444. },
  3445. CHelpEntry
  3446. {
  3447. string m_Id = "Attribute.point_quest_goal.vscripts"
  3448. string m_FriendlyName = "Entity Scripts"
  3449. string m_TooltipOverride = ""
  3450. string m_HelpText = "Name(s) of script files that are executed after all entities have spawned."
  3451. },
  3452. CHelpEntry
  3453. {
  3454. string m_Id = "Attribute.point_quest_goal.targetname"
  3455. string m_FriendlyName = "Name"
  3456. string m_TooltipOverride = ""
  3457. string m_HelpText = "The name that other entities refer to this entity by."
  3458. },
  3459. CHelpEntry
  3460. {
  3461. string m_Id = "Attribute.point_quest_goal.start_enabled"
  3462. string m_FriendlyName = "Start Enabled"
  3463. string m_TooltipOverride = ""
  3464. string m_HelpText = ""
  3465. },
  3466. CHelpEntry
  3467. {
  3468. string m_Id = "Attribute.point_quest_goal.height"
  3469. string m_FriendlyName = "Height of marker beam"
  3470. string m_TooltipOverride = ""
  3471. string m_HelpText = ""
  3472. },
  3473. CHelpEntry
  3474. {
  3475. string m_Id = "Attribute.point_quest_goal.radius"
  3476. string m_FriendlyName = "Radius of bottom disc"
  3477. string m_TooltipOverride = ""
  3478. string m_HelpText = ""
  3479. },
  3480. CHelpEntry
  3481. {
  3482. string m_Id = "Attribute.point_quest_goal.traceup"
  3483. string m_FriendlyName = "Trace up to place top of beam"
  3484. string m_TooltipOverride = ""
  3485. string m_HelpText = ""
  3486. },
  3487. CHelpEntry
  3488. {
  3489. string m_Id = "Attribute.point_quest_goal.tracedown"
  3490. string m_FriendlyName = "Trace down to place bottom of beam"
  3491. string m_TooltipOverride = ""
  3492. string m_HelpText = ""
  3493. },
  3494. CHelpEntry
  3495. {
  3496. string m_Id = "Element.procspawn_bias_linetoplayer"
  3497. string m_FriendlyName = "procspawn_bias_linetoplayer"
  3498. string m_TooltipOverride = ""
  3499. string m_HelpText = "procspawn_bias_linetoplayer"
  3500. },
  3501. CHelpEntry
  3502. {
  3503. string m_Id = "Attribute.procspawn_bias_linetoplayer.vscripts"
  3504. string m_FriendlyName = "Entity Scripts"
  3505. string m_TooltipOverride = ""
  3506. string m_HelpText = "Name(s) of script files that are executed after all entities have spawned."
  3507. },
  3508. CHelpEntry
  3509. {
  3510. string m_Id = "Attribute.procspawn_bias_linetoplayer.targetname"
  3511. string m_FriendlyName = "Name"
  3512. string m_TooltipOverride = ""
  3513. string m_HelpText = "The name that other entities refer to this entity by."
  3514. },
  3515. CHelpEntry
  3516. {
  3517. string m_Id = "Attribute.procspawn_bias_linetoplayer.max_bias_radius"
  3518. string m_FriendlyName = "Bias Effect Radius"
  3519. string m_TooltipOverride = ""
  3520. string m_HelpText = ""
  3521. },
  3522. CHelpEntry
  3523. {
  3524. string m_Id = "Attribute.procspawn_bias_linetoplayer.invert_bias"
  3525. string m_FriendlyName = "Invert Bias (Spawn far from the line)"
  3526. string m_TooltipOverride = ""
  3527. string m_HelpText = ""
  3528. },
  3529. CHelpEntry
  3530. {
  3531. string m_Id = "Element.logic_player_volume_tracker"
  3532. string m_FriendlyName = "logic_player_volume_tracker"
  3533. string m_TooltipOverride = ""
  3534. string m_HelpText = "logic_player_volume_tracker"
  3535. },
  3536. CHelpEntry
  3537. {
  3538. string m_Id = "Attribute.logic_player_volume_tracker.vscripts"
  3539. string m_FriendlyName = "Entity Scripts"
  3540. string m_TooltipOverride = ""
  3541. string m_HelpText = "Name(s) of script files that are executed after all entities have spawned."
  3542. },
  3543. CHelpEntry
  3544. {
  3545. string m_Id = "Attribute.logic_player_volume_tracker.targetname"
  3546. string m_FriendlyName = "Name"
  3547. string m_TooltipOverride = ""
  3548. string m_HelpText = "The name that other entities refer to this entity by."
  3549. },
  3550. CHelpEntry
  3551. {
  3552. string m_Id = "Attribute.logic_player_volume_tracker.tracked_tags"
  3553. string m_FriendlyName = "Tracked Tags"
  3554. string m_TooltipOverride = ""
  3555. string m_HelpText = ""
  3556. }
  3557. ]
  3558. }
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