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BMM42

Lucky Emblem Rule Changes

Aug 21st, 2019
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  1. Rule changes for Tellius FEF
  2.  
  3. The Eva Formula is changed to: AS+(Evax2)=Eva
  4. The AS Formula is changed to: SPD-([Weapon Weight+Equipment Weight]-STR/2)=AS
  5. All magic-locked promotions add their CON bonuses to STR at promotion.
  6. All units gain an additional option: Shove
  7. Shove: Unmounted units can Shove using their action. Shove can only affect allies with a lower CON, and pushes the target one tile away from the user.
  8. Smite: Free Character skill that allows users to Shove any target regardless of CON and optionally Shove targets they could target normally two spaces instead of one.
  9.  
  10.  
  11.  
  12. Trainee Class Changes:
  13. Rider Trainee is removed.
  14. A new trainee is added- Knight Trainee. Knight Trainees may choose proficiency in either Sword, Axe, or Lance.
  15. Knight Trainee promotes to- Knight, Cavalier, and Forerider
  16. Soldier Trainee has different promotion options- Soldier, Pegasus Rider, and Wyvern Rider
  17.  
  18. First Class Changes:
  19. Cavalier's weapon changes from Sword/Lance to their trainee weapon, plus either Sword, Axe, or Lance.
  20. A new class is added- Forerider
  21. Chosen Weapon: C/D
  22. Skill: Press Forward
  23. During the first combat of a phase, the Horseman gains a bonus according to their interaction with the enemy's weapon.
  24.  
  25. Weapon Triangle Advantage: The Horseman gains +4 damage to their first attack in the combat.
  26. Weapon Triangle Disadvantage: The Horseman gains +3 DEF/RES against the first attack made against them in the combat.
  27. No Weapon Triangle Interaction: The horseman gains +10 hit/eva for the combat.
  28. Promotes to Silver Knight (New Class) or Great Knight
  29.  
  30. Promoted Class Changes:
  31. A new Class is added- Silver Knight
  32. Chosen Weapon: S/B
  33. Skill: Onward: Unmounted allied units that begin their phase adjacent to the Silver Knight gain +1 MOV
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