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- Updates are in order, from 0.1.0 > 0.2.0.4
- (-) Means it's a standard change / removal / tweak
- (=) Like a note or unneeded comment.
- 0.1.0 -
- - Initial release
- 0.1.1 -
- - New (Much bulkier) Load/save system (You may have to delete your save files! Because it’s a different format, sorry!)
- - Mob Grind is disabled for now.
- 0.1.2 -
- - Fixed save file not being placed in the right directory (caused loading issues)
- - Random file called ‘GEN’ appearing.
- =(Some grammar issues noted)
- - New option menu
- - Auto update is functional (Runs on startup)
- - Crashing issues in the forests
- 0.1.3 -
- - When finished updating, it states, "Could not retrieve update file"
- = Organize/optimized coding
- - Some variable issues, (May have related to save/load issues that I’ve encountered)
- = Auto update no longer works, the issue is unknown. This will be fixed in another update.
- = Option menu disabled due to the auto updates’ code malfunction.
- 0.2.0 -
- -New ascii main screen
- =Made the game playable
- -Better support for save/loading - Means corrupted saves are more rare!
- -800 more lines of code! - Code is over 1000 lines!
- -Functional grind system
- -Only place you can go to is Outside currently.
- -All other places are under a dark veil.
- -Anti-Corruption Saves -Might still be buggy!
- 0.2.0.1 -
- - Removed a few unneeded variables
- - Fixed a few things = News update did not specify
- - "When you update, it now displays a message stating you need to restart your game, otherwise you can continue"
- 0.2.0.2 -
- - 'You've updated' displays upon start up, regardless of updating.
- 0.2.0.3 -
- - Fixed the patcher
- - Updated a few things to make code look cleaner.
- 0.2.0.4 -
- - Tweaked the 'adventure' area.
- - Nerfed the Stray Dog. (As done in 0.2.1)
- - Dropped the 'fix' part in code.
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