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Jul 14th, 2016
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  1. event HudHealthBonusPulse
  2. {
  3.  
  4. Animate HealthBGBuff Alpha "175" Linear 0.0 0.4
  5. Animate HealthBGBuff Alpha "0" Linear 0.4 0.4
  6.  
  7. RunEvent HudHealthBonusPulseLoop 0.8
  8. }
  9.  
  10. event HudHealthBonusPulseLoop
  11. {
  12. RunEvent HudHealthBonusPulse 0.0
  13. }
  14.  
  15. event HudHealthBonusPulseStop
  16. {
  17. StopEvent HudHealthBonusPulse 0.0
  18. StopEvent HudHealthBonusPulseLoop 0.0
  19.  
  20. Animate HealthBGBuff Alpha "0" Linear 0.0 0.2
  21. Animate HealthBGBuff Alpha "0" Linear 0.2 0.4
  22. }
  23.  
  24. event HudHealthDyingPulse
  25. {
  26.  
  27. Animate HealthBGLow Alpha "255" Linear 0.0 0.2
  28. Animate HealthBGLow Alpha "0" Linear 0.2 0.4
  29.  
  30. RunEvent HudHealthDyingPulseLoop 0.4
  31. }
  32.  
  33. event HudHealthDyingPulseLoop
  34. {
  35. RunEvent HudHealthDyingPulse 0.0
  36. }
  37.  
  38. event HudHealthDyingPulseStop
  39. {
  40. StopEvent HudHealthDyingPulse 0.0
  41. StopEvent HudHealthDyingPulseLoop 0.0
  42. Animate HealthBGLow BgColor "Blank" Accel 0.0 0.0
  43. Animate HealthBGLow Alpha "0" Accel 0.0 0.0
  44. StopEvent PlayerStatusHealthValueSpec 0.0
  45. StopEvent PlayerStatusHealthValueSpec 0.0
  46. }
  47.  
  48. event Hitmarker
  49. {
  50. Animate Hitmarker Alpha "255" Linear 0.0 0.0 // start
  51. Animate Hitmarker Alpha "0" Linear 0.0 0.35 // end
  52. }
  53.  
  54. event DamagedPlayer
  55. {
  56. RunEvent Hitmarker 0.0
  57. }
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