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- 10:51:37: Settings::Video: Disabling Aero
- 15:37:45: Open Broadcaster Software v0.553b - 64bit ( ^ω^)
- 15:37:45: -------------------------------
- 15:37:45: CPU Name: Intel(R) Core(TM) i5-3350P CPU @ 3.10GHz
- 15:37:45: CPU Speed: 3093MHz
- 15:37:45: Physical Memory: 8140MB Total, 3466MB Free
- 15:37:45: stepping id: 9, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
- 15:37:45: monitor 1: pos={0, 0}, size={1920, 1080}
- 15:37:45: Windows Version: 6.1 Build 7601 S
- 15:37:45: Aero is Disabled
- 15:37:45: -------------------------------
- 15:37:45: OBS Modules:
- 15:37:45: Base Address Module
- 15:37:45: 000000003F370000 OBS.exe
- 15:37:45: 00000000F6DC0000 OBSApi.dll
- 15:37:45: 00000000F6D80000 DShowPlugin.dll
- 15:37:45: 00000000F6D50000 GraphicsCapture.dll
- 15:37:45: 00000000F7A10000 NoiseGate.dll
- 15:37:45: 00000000F7130000 PSVPlugin.dll
- 15:37:45: ------------------------------------------
- 15:37:45: Adapter 1
- 15:37:45: Video Adapter: AMD Radeon HD 7800 Series
- 15:37:45: Video Adapter Dedicated Video Memory: 2128814080
- 15:37:45: Video Adapter Shared System Memory: 3999694848
- 15:37:45: =====Stream Start: 2013-12-22, 15:37:45===============================================
- 15:37:45: Multithreaded optimizations: On
- 15:37:45: Base resolution: 1920x1080
- 15:37:45: Output resolution: 1280x720
- 15:37:45: ------------------------------------------
- 15:37:45: Loading up D3D10 on AMD Radeon HD 7800 Series...
- 15:37:45: C:/Users/budweisern/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
- 15:37:45: C:/Users/budweisern/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
- 15:37:45: C:/Users/budweisern/AppData/Roaming/OBS/shaderCache/shaders/DownscaleLanczos6tapYUV.pShader.blob
- 15:37:45: Playback device Default
- 15:37:45: ------------------------------------------
- 15:37:45: Using desktop audio input: Lautsprecher (2- High Definition Audio-Gerät)
- 15:37:45: ------------------------------------------
- 15:37:45: Using auxilary audio input: Mikrofon (2- High Definition Audio-Gerät)
- 15:37:45: ------------------------------------------
- 15:37:45: Audio Encoding: AAC
- 15:37:45: bitrate: 96
- 15:37:45: Using text output
- 15:37:45: Using graphics capture
- 15:37:45: C:/Users/budweisern/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
- 15:37:45: ------------------------------------------
- 15:37:45: Video Encoding: x264
- 15:37:45: fps: 30
- 15:37:45: width: 1280, height: 720
- 15:37:45: preset: veryfast
- 15:37:45: CBR: yes
- 15:37:45: CFR: no
- 15:37:45: max bitrate: 2500
- 15:37:45: buffer size: 2500
- 15:37:45: ------------------------------------------
- 15:37:45: MMDeviceAudioSource: Frequency for device 'Lautsprecher (2- High Definition Audio-Gerät)' is 352800, samples per sec is 44100
- 15:37:45: MMDeviceAudioSource: Frequency for device 'Mikrofon (2- High Definition Audio-Gerät)' is 352800, samples per sec is 44100
- 15:37:45:
- 15:37:45: Profiler result for the last frame:
- 15:37:45: ==============================================================
- 15:37:45: frame - [time: 289.986 ms (cpu time: 15.6 ms)]
- 15:37:45: | frame preprocessing and rendering - [time: 289.649 ms (cpu time: 15.6 ms)]
- 15:37:45: | | scene->Preprocess - [time: 275.738 ms (cpu time: 15.6 ms)]
- 15:37:45: | video encoding and uploading - [time: 0.333 ms (cpu time: 0 ms)]
- 15:37:45: | | flush - [time: 0.329 ms (cpu time: 0 ms)]
- 15:37:45: ==============================================================
- 15:37:45:
- 15:37:45: SharedTexCapture hooked
- 15:37:57: Using RTMP service: Twitch / Justin.tv
- 15:37:57: Server selection: rtmp://live-fra.justin.tv/app
- 15:37:57: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
- 15:37:59: SO_SNDBUF was at 8192
- 15:37:59: SO_SNDBUF is now 65536
- 15:38:00: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 0 / 331776)
- 15:38:03: RTMPPublisher::Socketloop: Increasing send buffer to ISB 262144 (buffer: 0 / 331776)
- 16:06:40: GraphicsCaptureSource::NewCapture: eliminating old capture
- 16:06:40: SharedTexCapture hooked
- 16:08:09: GraphicsCaptureSource::NewCapture: eliminating old capture
- 16:08:09: SharedTexCapture hooked
- 17:12:20: GraphicsCaptureSource::NewCapture: eliminating old capture
- 17:12:20: SharedTexCapture hooked
- 17:37:03: RTMPPublisher::Socketloop: Increasing send buffer to ISB 524288 (buffer: 0 / 331776)
- 17:52:16: GraphicsCaptureSource::NewCapture: eliminating old capture
- 17:52:16: SharedTexCapture hooked
- 18:02:29: Total frames rendered: 260471, number of late frames: 26 (0.01%) (it's okay for some frames to be late)
- 18:02:41: RTMPPublisher::SocketLoop: Graceful loop exit
- 18:02:41: Number of times waited to send: 0, Waited for a total of 0 bytes
- 18:02:41: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 18:02:41:
- 18:02:41: Profiler results:
- 18:02:41:
- 18:02:41: ==============================================================
- 18:02:41: frame - [100%] [avg time: 2.229 ms (cpu time: avg 1.185 ms, total 308664 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.179%]
- 18:02:41: | frame preprocessing and rendering - [17.9%] [avg time: 0.399 ms (cpu time: avg 0.161 ms, total 41995.4 ms)] [avg calls per frame: 1] [children: 0.0897%] [unaccounted: 17.8%]
- 18:02:41: | | scene->Preprocess - [0.0897%] [avg time: 0.002 ms (cpu time: avg 0.001 ms, total 468.003 ms)] [avg calls per frame: 1]
- 18:02:41: | video encoding and uploading - [81.9%] [avg time: 1.826 ms (cpu time: avg 1.022 ms, total 266294 ms)] [avg calls per frame: 1] [children: 81.2%] [unaccounted: 0.763%]
- 18:02:41: | | flush - [32.9%] [avg time: 0.733 ms (cpu time: avg 0.051 ms, total 13416.1 ms)] [avg calls per frame: 1]
- 18:02:41: | | CopyResource - [0.359%] [avg time: 0.008 ms (cpu time: avg 0.006 ms, total 1700.41 ms)] [avg calls per frame: 0]
- 18:02:41: | | conversion to 4:2:0 - [0.673%] [avg time: 0.015 ms (cpu time: avg 0.003 ms, total 936.008 ms)] [avg calls per frame: 0]
- 18:02:41: | | call to encoder - [44.9%] [avg time: 1.001 ms (cpu time: avg 0.918 ms, total 239134 ms)] [avg calls per frame: 0]
- 18:02:41: | | sending stuff out - [2.33%] [avg time: 0.052 ms (cpu time: avg 0.031 ms, total 8190.06 ms)] [avg calls per frame: 0]
- 18:02:41: | Convert444Threads - [2.99e+003%] [avg time: 66.67 ms (cpu time: avg 0.803 ms, total 209182 ms)] [avg calls per frame: 1]
- 18:02:41: ==============================================================
- 18:02:41:
- 18:02:41: =====Stream End: 2013-12-22, 18:02:41=================================================
- Last game capture log:
- 2013-12-22, 15:37:45: we're booting up:
- 15:37:45: D3D9 Present
- 15:37:45: (half life scientist) everything.. seems to be in order
- 15:37:45: D3D9EndScene called
- 15:37:45: D3DPRESENT_PARAMETERS {
- 15:37:45: BackBufferWidth: 1920
- 15:37:45: BackBufferHeight: 1080
- 15:37:45: BackBufferFormat: D3DFMT_X8R8G8B8
- 15:37:45: BackBufferCount: 1
- 15:37:45: MultiSampleType: D3DMULTISAMPLE_NONE
- 15:37:45: MultiSampleQuality: 0
- 15:37:45: SwapEffect: D3DSWAPEFFECT_DISCARD
- 15:37:45: hDeviceWindow: 262906
- 15:37:45: Windowed: true
- 15:37:45: EnableAutoDepthStencil: true
- 15:37:45: AutoDepthStencilFormat: D3DFMT_D24S8
- 15:37:45: Flags: D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
- 15:37:45: FullScreen_RefreshRateInHz: 0
- 15:37:45: PresentationInterval: 2147483648
- 15:37:45: };
- 15:37:45: successfully set up d3d9 hooks
- 15:37:45: D3D9Present called
- 15:37:45: DoD3D9GPUHook: success
- 15:37:45: D3DSURFACE_DESC {
- 15:37:45: Format: D3DFMT_X8R8G8B8
- 15:37:45: Type: D3DRTYPE_SURFACE
- 15:37:45: Usage: D3DUSAGE_RENDERTARGET
- 15:37:45: Pool: D3DPOOL_DEFAULT
- 15:37:45: MultiSampleType: D3DMULTISAMPLE_NONE
- 15:37:45: MultiSampleQuality: 0
- 15:37:45: Width: 1920
- 15:37:45: Height: 1080
- 15:37:45: };
- 15:37:45: successfully capturing d3d9 frames via GPU
- 16:06:39: D3D9Reset called
- 16:06:39: ---------------------- Cleared D3D9 Capture ----------------------
- 16:06:40: successfully set up d3d9 hooks
- 16:06:40: D3D9EndScene called
- 16:06:40: D3D9Present called
- 16:06:40: DoD3D9GPUHook: success
- 16:06:40: D3DSURFACE_DESC {
- 16:06:40: Format: D3DFMT_X8R8G8B8
- 16:06:40: Type: D3DRTYPE_SURFACE
- 16:06:40: Usage: D3DUSAGE_RENDERTARGET
- 16:06:40: Pool: D3DPOOL_DEFAULT
- 16:06:40: MultiSampleType: D3DMULTISAMPLE_NONE
- 16:06:40: MultiSampleQuality: 0
- 16:06:40: Width: 1920
- 16:06:40: Height: 1080
- 16:06:40: };
- 16:06:40: successfully capturing d3d9 frames via GPU
- 16:08:09: D3D9Reset called
- 16:08:09: ---------------------- Cleared D3D9 Capture ----------------------
- 16:08:09: successfully set up d3d9 hooks
- 16:08:09: D3D9EndScene called
- 16:08:09: D3D9Present called
- 16:08:09: DoD3D9GPUHook: success
- 16:08:09: D3DSURFACE_DESC {
- 16:08:09: Format: D3DFMT_X8R8G8B8
- 16:08:09: Type: D3DRTYPE_SURFACE
- 16:08:09: Usage: D3DUSAGE_RENDERTARGET
- 16:08:09: Pool: D3DPOOL_DEFAULT
- 16:08:09: MultiSampleType: D3DMULTISAMPLE_NONE
- 16:08:09: MultiSampleQuality: 0
- 16:08:09: Width: 1920
- 16:08:09: Height: 1080
- 16:08:09: };
- 16:08:09: successfully capturing d3d9 frames via GPU
- 17:12:19: D3D9Reset called
- 17:12:19: ---------------------- Cleared D3D9 Capture ----------------------
- 17:12:19: successfully set up d3d9 hooks
- 17:12:20: D3D9EndScene called
- 17:12:20: D3D9Present called
- 17:12:20: DoD3D9GPUHook: success
- 17:12:20: D3DSURFACE_DESC {
- 17:12:20: Format: D3DFMT_X8R8G8B8
- 17:12:20: Type: D3DRTYPE_SURFACE
- 17:12:20: Usage: D3DUSAGE_RENDERTARGET
- 17:12:20: Pool: D3DPOOL_DEFAULT
- 17:12:20: MultiSampleType: D3DMULTISAMPLE_NONE
- 17:12:20: MultiSampleQuality: 0
- 17:12:20: Width: 1920
- 17:12:20: Height: 1080
- 17:12:20: };
- 17:12:20: successfully capturing d3d9 frames via GPU
- 17:52:16: D3D9Reset called
- 17:52:16: ---------------------- Cleared D3D9 Capture ----------------------
- 17:52:16: successfully set up d3d9 hooks
- 17:52:16: D3D9EndScene called
- 17:52:16: D3D9Present called
- 17:52:16: DoD3D9GPUHook: success
- 17:52:16: D3DSURFACE_DESC {
- 17:52:16: Format: D3DFMT_X8R8G8B8
- 17:52:16: Type: D3DRTYPE_SURFACE
- 17:52:16: Usage: D3DUSAGE_RENDERTARGET
- 17:52:16: Pool: D3DPOOL_DEFAULT
- 17:52:16: MultiSampleType: D3DMULTISAMPLE_NONE
- 17:52:16: MultiSampleQuality: 0
- 17:52:16: Width: 1920
- 17:52:16: Height: 1080
- 17:52:16: };
- 17:52:16: successfully capturing d3d9 frames via GPU
- 18:02:29: ---------------------- Cleared D3D9 Capture ----------------------
- 18:02:29: D3D9EndScene called
- 18:02:29: D3D9Present called
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