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- // Welcome to the map runner configuration file. Syntax is the same as in Pickit/default.ipd.
- // Keys available: [RunMap], [IgnoreMap], [MapLevel], [UpgradeQuality], [UpgradeToMagic], [UpgradeToRare], [RerollMods].
- // Map upgrading will only be made on a map that has been selected by the bot to farm.
- // All the map mods can be found in ModsList.html file.
- // Example: Run rare maps level less than 69
- // [MapLevel] < "69" && [Rarity] == "Rare" # [RunMap] == "true"
- // Run any map between level 66 and 69
- [MapLevel] >= "66" && [MapLevel] < "69" # [RunMap] == "true"
- // If you want to enable automatic quality upgrading
- // [MapLevel] >= "70" && [Quality] <= "16" && [Rarity] == "Normal" # [UpgradeQuality] == "true"
- // If you want to transmut maps before running them
- [Rarity] == "Normal" # [UpgradeToMagic] == "true"
- [Rarity] == "Unique" # [IgnoreMap] == "true"
- // If you wanna run Sacrifice at dusk, just uncomment following line (they will be considered as lvl 66 maps)
- // [Type] == "Sacrifice at Dusk" # [RunMap] == "true"
- /////////////////////////////////////////////////////////////////////////////////////
- // //
- // NASTY MODS //
- // //
- /////////////////////////////////////////////////////////////////////////////////////
- // If you want to reroll map in case of bad mods detected (thanks to immo, zeMagic and the community for the list)
- // [map_monsters_reflect_%_physical_damage] >= "1" && [Rarity] == "Magic" # [RerollMods] == "true"
- // [map_player_has_blood_magic_keystone] >= "1" && [Rarity] == "Magic" # [RerollMods] == "true"
- // [map_player_status_recovery_speed_+%] < "0" && [Rarity] == "Magic" # [RerollMods] == "true"
- // [no_mana_regeneration] >= "1" && [Rarity] == "Magic" # [RerollMods] == "true"
- // [no_life_regeneration] >= "1" && [Rarity] == "Magic" # [RerollMods] == "true"
- // [map_player_has_level_X_temporal_chains] >= "1" && [Rarity] == "Magic" # [RerollMods] == "true"
- // [map_spawn_two_bosses] >= "1" && [Rarity] == "Magic" # [RerollMods] == "true"
- //rogue Exile
- [2304] > "0" && [Rarity] == "Magic" # [RerollMods] == "true"
- /////////////////////////////////////////////////////////////////////////////////////
- // //
- // NASTY MAPS //
- // //
- /////////////////////////////////////////////////////////////////////////////////////
- // Thanks to DiciannoveGaming, immo, ExVault, the community
- // hard boss dumb pathing too
- [Type] == "Orchard Map" # [IgnoreMap] == "true" //
- // doors, stuck, projectile death
- [Type] == "Dungeon Map" # [IgnoreMap] == "true" //
- // SPELL BLOCK NEEDED
- [Type] == "Temple Map" # [IgnoreMap] == "true" //remove if your build has spell block.
- [Type] == "Crematorium Map" # [IgnoreMap] == "true" //remove if your build has spell block.
- [Type] == "Shipyard Map" # [IgnoreMap] == "true" //remove if your build has spell block.
- [Type] == "Courtyard Map" # [IgnoreMap] == "true" //remove if your build has spell block.
- // INFERNAL BLOW NEEDED
- // [Type] == "Labyrinth Map" # [IgnoreMap] == "true" //remove if your build is infernal blow.
- // MOM + ARCTIC ARMOUR to survive
- // [Type] == "Jungle Valley Map" # [IgnoreMap] == "true"// endless stream of small spiders, takes forever to kill.
- // [Type] == "Maze Map" # [IgnoreMap] == "true"// remove if your build has MOM + arctic armour
- //RETARD BOSS
- // [Type] == "Residence Map" # [IgnoreMap] == "true"
- // [Type] == "Palace Map" # [IgnoreMap] == "true"
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