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- Ultra: in player.lua you can add some code to GM:PlayerSetModel() to check a list of steam ids and allow a model based on that
- Ultra: something basic like this can work:
- if not CoolGuys[ply:SteamID()] and CoolPlayerModels[modelname] then
- modelname = self.DefaultPlayerModel
- end
- Ultra: where CoolGuys is a table of steamids { ["STEAM_0:0:000"] = true, ["STEAM_0:0:001"] = true } and CoolPlayerModels is a list of models { ["models/mdl1.mdl"] = true, ["models/mdl2.mdl"] = true }
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