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Clearlag config

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Jan 9th, 2015
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  1. #--------------------------------------------------------------------#
  2. #                   ClearLag Configuration File                      #
  3. #--------------------------------------------------------------------#
  4. # Configure to your liking, reload the config by tying: /lagg reload #
  5. #                                -                                   #
  6. #        Here is a helpful tutorial on this configuration setup!     #
  7. #   http://dev.bukkit.org/server-mods/clearlagg/pages/config-setup/  #
  8. #--------------------------------------------------------------------#
  9. #                     All possible mob names                         #
  10. # http://dev.bukkit.org/server-mods/clearlagg/pages/mob-types/nodes/ #
  11. #--------------------------------------------------------------------#
  12. settings:
  13.   auto-update: true
  14.   enable-signs: true
  15.   config-version: 1
  16.   disable-waterlife: true
  17.   keep-spawn-in-memory: true
  18.   enable-api: true
  19.  
  20. #What type of entities SHOULD NOT be removed while doing /lagg area?
  21. area-filter:
  22.    - Itemframe
  23.     - Painting
  24.     - Wolf
  25.     - Villager
  26.     - Horse
  27.     - ArmorStand
  28.  
  29. #Should clearlag reset the config (more stable), or attempt to add the new paths into your config?
  30. # -- Puting this as false wont reset your config, but may cause bugs.. Still in testing!
  31. config-updater:
  32.   force-update: false
  33.  
  34. #This limits the mob egg spawners so players cannot "overload" the server with them
  35. # -- 'check-radius' stands for the radius clearlag will check for nearby entities
  36. # -- 'max-mobs' is how many entities may be in the radius before the spawning is blocked
  37. mobegg-limiter:
  38.   enabled: false
  39.   check-radius: 8
  40.   max-mobs: 5
  41.  
  42. #Disable new chunk generation, or just put a cap on how many can load at once.
  43. # -- THIS DOES NOT WORK WITH 1.6.4!
  44. chunk-limiter:
  45.   enabled: false
  46.   limit: 6000
  47.   create-new-chunks: true
  48.  
  49. #This modifies not only the view of the mobs, but will also simplify how they spawn
  50. # -- Lower it is, the better your entity tick will be
  51. # -- If it's too high, expect bugs / lots of lag
  52. mob-range:
  53.   enabled: false
  54.   zombie: 30
  55.   skeleton: 30
  56.   creeper: 20
  57.  
  58. #How long should items/Mobs be left on the ground
  59. # -- Goes by seconds
  60. live-time:
  61.   enabled: false
  62.   interval: 10
  63.   mobtimer: true
  64.   itemtimer: true
  65.   arrowtimer: true
  66.   arrowkilltime: 15
  67.   moblivetime: 600
  68.   itemlivetime: 240
  69.  
  70. #Let clearlag control the spawning in ALL worlds? (Supports all plugins!)
  71. # -- This will also respect cancelations, unlike minecraft's native code
  72. custom-mobspawner:
  73.   enabled: false
  74. #How many times should clearlag attempt to find a safe location for the mob to spawn
  75.   max-tries: 50
  76. #(In seconds) how often should clearlag try to spawn mobs?
  77.   interval: 30
  78. #This is the radius around the player
  79.   radius: 30
  80. #This is the radius FROM the player (in blocks!)
  81.   radius-from: 7
  82. #How far should mobs spawn from eachother (NOT in blocks!!) (1,010 = around 10-20 blocks)
  83.   mob-radius: 1010
  84. #Should we keep trying to spawn a mob if a clear location isn't found
  85.   forcespawn: false
  86. #4 = nighttime, what light level should mobs spawn in
  87.   lightlevel: 4
  88. #Chance mobs will have armor/sword, 1 being diamond every time
  89.   armor-chance: 30
  90.   mobs: #More types of a mob, more likely it'll spawn(ONLY IN NORMAL WORLDS!)
  91.     - zombie 5
  92.     - skeleton 3
  93.     - creeper
  94.     - enderman
  95.   animals: #More types of a mob, more likely it'll spawn(ONLY IN NORMAL WORLDS!)
  96.     - pig 4
  97.     - sheep 1
  98.     - cow 6
  99.     - chicken 2
  100.  
  101. #This option disallows the placement of too many tnt-minecarts
  102. tnt-minecart:
  103.   enabled: false
  104.   max: 2
  105.   radius: 6
  106.  
  107. #This option reduces global dispenser rate
  108. dispenser-reducer:
  109.   enabled: false
  110.   time: 100
  111.  
  112. #This option reduces the explosions of mass amounts of tnt, and reduces tnt lag
  113. tnt:
  114.   tnt-reducer: false
  115.  
  116. #This option reduces fire spread rate
  117. firespread-reducer:
  118.   enabled: false
  119.   time: 2000
  120.  
  121. #How many entities should one chunk be allowed to hold?
  122. chunk-entity-limiter:
  123.   enabled: false
  124.   limit: 40
  125.  
  126. spawn-limiter:
  127.   enabled: false
  128.   interval: 15
  129.   monsters: 300
  130.   animals: 300
  131.  
  132. #Meters your TPS, if it goes to low, run the commands you wrote below!
  133. tps-meter:
  134.   enabled: false
  135.   interval: 15
  136.   tps-trigger: 14.0
  137.   commands:
  138.    - 'lagg killmobs'
  139.     - 'lagg clear'
  140.  
  141. #This is /lagg killmobs, put what you DON'T want removed!
  142. kill-mobs:
  143.    disable-build-wither: false
  144.    mob-filter:
  145.        - Villager
  146.         - ArmorStand
  147.         - Wolf
  148.         - Horse
  149.  
  150. #This takes care of mob spawners
  151. mobspawner:
  152.   enabled: false
  153.   max-spawn: 4
  154.  
  155. #No longer bugged! -- Dont use if you have CB++ or Spigot!
  156. item-merger:
  157.   enabled: false
  158.   radius: 6
  159.  
  160. #Auto-removal options
  161. # -- warnings works like this; time = the time warning should be given, msg = warning message at that time
  162. # -- NOTE: The below 'remove' section applies to this remover!
  163. # -- NOTE: Putting the interval to low will cause issues!
  164. auto-removal:
  165.   broadcast-message: '&6[ClearLag] &aRemoved +RemoveAmount Entities!'
  166.   broadcast-warning: true
  167.   enable-scheduler: true
  168.   autoremoval-interval: 460
  169.   warnings:
  170.        - time:400 msg:&4[ClearLag] &cWarning Ground items will be removed in &7+remaining &cseconds!
  171.         - time:440 msg:&4[ClearLag] &cWarning Ground items will be removed in &7+remaining &cseconds!
  172.  
  173. #What should be removed during an auto-removal
  174. remove:
  175.   world-filter:
  176.    - this_world
  177.   broadcast-removal: true
  178.   boat: true
  179.   falling-block: true
  180.   experienceOrb: true
  181.   painting: true
  182.   projectile: true
  183.   item: true
  184.   itemframe: false
  185.   minecart: true
  186.   primed-tnt: true
  187.   arrow: true
  188.   snowball: true
  189.   fireball: true
  190.   ender-signal: true
  191.   item-filter:
  192.  # - 264
  193.   # - 265
  194.   # - 311
  195.   # - 312
  196.   # - 266
  197.   mobs:
  198.  # - cow
  199.  
  200. #What should be removed during /lagg clear
  201. command-remove:
  202.   world-filter:
  203.    - this_world
  204.   broadcast-removal: false
  205.   boat: true
  206.   falling-block: true
  207.   experienceOrb: true
  208.   painting: true
  209.   projectile: true
  210.   item: true
  211.   itemframe: false
  212.   minecart: true
  213.   primed-tnt: true
  214.   arrow: true
  215.   snowball: true
  216.   fireball: true
  217.   ender-signal: true
  218.   item-filter:
  219.  # - 264
  220.   # - 265
  221.   # - 311
  222.   # - 312
  223.   # - 266
  224.   mobs:
  225.  # - cow
  226.    
  227. check:
  228.   world-filter:
  229.    - this_world
  230.   boat: true
  231.   falling-block: true
  232.   experienceOrb: true
  233.   painting: true
  234.   projectile: true
  235.   item: true
  236.   itemframe: false
  237.   minecart: true
  238.   primed-tnt: true
  239.   arrow: true
  240.   snowball: true
  241.   fireball: true
  242.   ender-signal: true
  243.   item-filter:
  244.  # - 264
  245.   # - 265
  246.   # - 311
  247.   # - 312
  248.   # - 266
  249.   mobs:
  250.     creature: true
  251.     animals: true
  252.     monster: true
  253.    
  254. limit:
  255.   enable-limit: false
  256.   max: 1000
  257.   check-interval: 60
  258.   broadcast-message: '&6[ClearLag] &aLimit reached, removed +RemoveAmount Entities!'
  259.   world-filter:
  260.    - this_world
  261.   broadcast-removal: true
  262.   boat: true
  263.   falling-block: true
  264.   experienceOrb: true
  265.   painting: true
  266.   projectile: true
  267.   item: true
  268.   itemframe: false
  269.   minecart: true
  270.   primed-tnt: true
  271.   arrow: true
  272.   snowball: true
  273.   fireball: true
  274.   ender-signal: true
  275.   item-filter:
  276.  # - 264
  277.   # - 265
  278.   # - 311
  279.   # - 312
  280.   # - 266
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