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- 23:13:22: Open Broadcaster Software v0.638b - 32bit (´・ω・`)
- 23:13:22: -------------------------------
- 23:13:22: CPU Name: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz
- 23:13:22: CPU Speed: 3492MHz
- 23:13:22: Physical Memory: 4095MB Total, 4095MB Free
- 23:13:22: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
- 23:13:22: monitor 1: pos={0, 0}, size={1920, 1080}
- 23:13:22: Windows Version: 6.1 Build 7601 S
- 23:13:22: Aero is Enabled
- 23:13:22: -------------------------------
- 23:13:22: OBS Modules:
- 23:13:22: Base Address Module
- 23:13:22: 01320000 OBS.exe
- 23:13:22: 61FE0000 OBSApi.dll
- 23:13:22: 61F60000 DShowPlugin.dll
- 23:13:22: 61F30000 GraphicsCapture.dll
- 23:13:22: 61D60000 NoiseGate.dll
- 23:13:22: 61FC0000 PSVPlugin.dll
- 23:13:22: ------------------------------------------
- 23:13:22: Adapter 1
- 23:13:22: Video Adapter: NVIDIA GeForce GTX 970
- 23:13:22: Video Adapter Dedicated Video Memory: 3221225472
- 23:13:22: Video Adapter Shared System Memory: 1073676288
- 23:13:22: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 23:13:57: =====Stream Start: 2014-12-28, 23:13:57===============================================
- 23:13:57: Multithreaded optimizations: On
- 23:13:57: Base resolution: 1920x1080
- 23:13:57: Output resolution: 1280x720
- 23:13:57: ------------------------------------------
- 23:13:57: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
- 23:13:57: ------------------------------------------
- 23:13:57: Audio Format: 48000 Hz
- 23:13:57: ------------------------------------------
- 23:13:57: Audio Channels: 2 Ch
- 23:13:57: Playback device {0.0.0.00000000}.{b5869925-7fde-4f32-be13-13985f421b7d}
- 23:13:57: ------------------------------------------
- 23:13:57: Using desktop audio input: Hangszórók (Realtek High Definition Audio)
- 23:13:57: Global Audio time adjust: 0
- 23:13:57: ------------------------------------------
- 23:13:57: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
- 23:13:57: Mic time offset: 0
- 23:13:57: ------------------------------------------
- 23:13:57: Audio Encoding: AAC
- 23:13:57: bitrate: 128
- 23:13:57: Using graphics capture
- 23:13:57: Trying to hook process: csgo.exe
- 23:13:57: Scene buffering time set to 700
- 23:13:57: ------------------------------------------
- 23:13:57: Video Encoding: x264
- 23:13:57: fps: 60
- 23:13:57: width: 1280, height: 720
- 23:13:57: preset: veryfast
- 23:13:57: profile: high
- 23:13:57: keyint: 250
- 23:13:57: CBR: yes
- 23:13:57: CFR: yes
- 23:13:57: max bitrate: 2500
- 23:13:57: buffer size: 2500
- 23:13:57: ------------------------------------------
- 23:13:57: SharedTexCapture hooked
- 23:14:11: Total frames encoded: 790, total frames duplicated: 0 (0.00%)
- 23:14:11: Total frames rendered: 840, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 23:14:11:
- 23:14:11: Profiler time results:
- 23:14:11:
- 23:14:11: ==============================================================
- 23:14:11: video thread frame - [100%] [avg time: 0.509 ms] [children: 13.6%] [unaccounted: 86.4%]
- 23:14:11: | scene->Preprocess - [0.196%] [avg time: 0.001 ms]
- 23:14:11: | GPU download and conversion - [13.4%] [avg time: 0.068 ms] [children: 12.4%] [unaccounted: 0.982%]
- 23:14:11: | | flush - [11.2%] [avg time: 0.057 ms]
- 23:14:11: | | CopyResource - [0.786%] [avg time: 0.004 ms]
- 23:14:11: | | conversion to 4:2:0 - [0.393%] [avg time: 0.002 ms]
- 23:14:11: Convert444Threads - [100%] [avg time: 0.483 ms] [children: 99.2%] [unaccounted: 0.828%]
- 23:14:11: | Convert444toNV12 - [99.2%] [avg time: 0.479 ms]
- 23:14:11: encoder thread frame - [100%] [avg time: 0.812 ms] [children: 0.123%] [unaccounted: 99.9%]
- 23:14:11: | sending stuff out - [0.123%] [avg time: 0.001 ms]
- 23:14:11: ==============================================================
- 23:14:11:
- 23:14:11:
- 23:14:11: Profiler CPU results:
- 23:14:11:
- 23:14:11: ==============================================================
- 23:14:11: video thread frame - [cpu time: avg 0.111 ms, total 93.6 ms] [avg calls per frame: 1]
- 23:14:11: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 23:14:11: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 23:14:11: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 23:14:11: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 23:14:11: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 23:14:11: Convert444Threads - [cpu time: avg 0.256 ms, total 405.602 ms] [avg calls per frame: 2]
- 23:14:11: | Convert444toNV12 - [cpu time: avg 0.256 ms, total 405.602 ms] [avg calls per frame: 2]
- 23:14:11: encoder thread frame - [cpu time: avg 0.059 ms, total 46.8 ms] [avg calls per frame: 1]
- 23:14:11: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 23:14:11: ==============================================================
- 23:14:11:
- 23:14:11: =====Stream End: 2014-12-28, 23:14:11=================================================
- 23:16:15: =====Stream Start: 2014-12-28, 23:16:15===============================================
- 23:16:15: Multithreaded optimizations: On
- 23:16:15: Base resolution: 1920x1080
- 23:16:15: Output resolution: 1280x720
- 23:16:15: ------------------------------------------
- 23:16:15: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
- 23:16:15: ------------------------------------------
- 23:16:15: Audio Format: 48000 Hz
- 23:16:15: ------------------------------------------
- 23:16:15: Audio Channels: 2 Ch
- 23:16:15: Playback device {0.0.0.00000000}.{b5869925-7fde-4f32-be13-13985f421b7d}
- 23:16:15: ------------------------------------------
- 23:16:15: Using desktop audio input: Hangszórók (Realtek High Definition Audio)
- 23:16:15: Global Audio time adjust: 0
- 23:16:15: ------------------------------------------
- 23:16:15: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
- 23:16:15: Mic time offset: 0
- 23:16:15: ------------------------------------------
- 23:16:15: Audio Encoding: AAC
- 23:16:15: bitrate: 128
- 23:16:15: Using graphics capture
- 23:16:15: Trying to hook process: csgo.exe
- 23:16:15: Scene buffering time set to 700
- 23:16:15: ------------------------------------------
- 23:16:15: Video Encoding: x264
- 23:16:15: fps: 60
- 23:16:15: width: 1280, height: 720
- 23:16:15: preset: veryfast
- 23:16:15: profile: high
- 23:16:15: keyint: 250
- 23:16:15: CBR: yes
- 23:16:15: CFR: yes
- 23:16:15: max bitrate: 2500
- 23:16:15: buffer size: 2500
- 23:16:15: ------------------------------------------
- 23:16:15: SharedTexCapture hooked
- 23:16:28: Total frames encoded: 747, total frames duplicated: 0 (0.00%)
- 23:16:28: Total frames rendered: 798, number of late frames: 1 (0.13%) (it's okay for some frames to be late)
- 23:16:28:
- 23:16:28: Profiler time results:
- 23:16:28:
- 23:16:28: ==============================================================
- 23:16:28: video thread frame - [100%] [avg time: 0.507 ms] [children: 18.5%] [unaccounted: 81.5%]
- 23:16:28: | scene->Preprocess - [0.197%] [avg time: 0.001 ms]
- 23:16:28: | GPU download and conversion - [18.3%] [avg time: 0.093 ms] [children: 17.4%] [unaccounted: 0.986%]
- 23:16:28: | | flush - [16.4%] [avg time: 0.083 ms]
- 23:16:28: | | CopyResource - [0.592%] [avg time: 0.003 ms]
- 23:16:28: | | conversion to 4:2:0 - [0.394%] [avg time: 0.002 ms]
- 23:16:28: Convert444Threads - [100%] [avg time: 0.478 ms] [children: 99%] [unaccounted: 1.05%]
- 23:16:28: | Convert444toNV12 - [99%] [avg time: 0.473 ms]
- 23:16:28: encoder thread frame - [100%] [avg time: 0.755 ms] [children: 0.132%] [unaccounted: 99.9%]
- 23:16:28: | sending stuff out - [0.132%] [avg time: 0.001 ms]
- 23:16:28: ==============================================================
- 23:16:28:
- 23:16:28:
- 23:16:28: Profiler CPU results:
- 23:16:28:
- 23:16:28: ==============================================================
- 23:16:28: video thread frame - [cpu time: avg 0.058 ms, total 46.8 ms] [avg calls per frame: 1]
- 23:16:28: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 23:16:28: | GPU download and conversion - [cpu time: avg 0.019 ms, total 15.6 ms] [avg calls per frame: 1]
- 23:16:28: | | flush - [cpu time: avg 0.019 ms, total 15.6 ms] [avg calls per frame: 1]
- 23:16:28: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 23:16:28: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 23:16:28: Convert444Threads - [cpu time: avg 0.198 ms, total 296.401 ms] [avg calls per frame: 2]
- 23:16:28: | Convert444toNV12 - [cpu time: avg 0.187 ms, total 280.801 ms] [avg calls per frame: 2]
- 23:16:28: encoder thread frame - [cpu time: avg 0.083 ms, total 62.4 ms] [avg calls per frame: 1]
- 23:16:28: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 23:16:28: ==============================================================
- 23:16:28:
- 23:16:28: =====Stream End: 2014-12-28, 23:16:28=================================================
- 23:17:14: =====Stream Start: 2014-12-28, 23:17:14===============================================
- 23:17:14: Multithreaded optimizations: On
- 23:17:14: Base resolution: 1920x1080
- 23:17:14: Output resolution: 1280x720
- 23:17:14: ------------------------------------------
- 23:17:14: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
- 23:17:14: ------------------------------------------
- 23:17:14: Audio Format: 48000 Hz
- 23:17:14: ------------------------------------------
- 23:17:14: Audio Channels: 2 Ch
- 23:17:14: Playback device {0.0.0.00000000}.{b5869925-7fde-4f32-be13-13985f421b7d}
- 23:17:14: ------------------------------------------
- 23:17:14: Using desktop audio input: Hangszórók (Realtek High Definition Audio)
- 23:17:14: Global Audio time adjust: 0
- 23:17:14: ------------------------------------------
- 23:17:14: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
- 23:17:14: Mic time offset: 0
- 23:17:14: ------------------------------------------
- 23:17:14: Audio Encoding: AAC
- 23:17:14: bitrate: 128
- 23:17:14: Using graphics capture
- 23:17:14: Trying to hook process: csgo.exe
- 23:17:14: Scene buffering time set to 700
- 23:17:14: ------------------------------------------
- 23:17:14: Video Encoding: x264
- 23:17:14: fps: 60
- 23:17:14: width: 1280, height: 720
- 23:17:14: preset: veryfast
- 23:17:14: profile: high
- 23:17:14: keyint: 250
- 23:17:14: CBR: yes
- 23:17:14: CFR: yes
- 23:17:14: max bitrate: 2500
- 23:17:14: buffer size: 2500
- 23:17:14: ------------------------------------------
- 23:17:14: SharedTexCapture hooked
- 23:17:15: Using RTMP service: Twitch
- 23:17:15: Server selection: rtmp://live-fra.twitch.tv/app
- 23:17:15: Interface: Intel(R) Ethernet Connection I217-V (ethernet, 100 mbps)
- 23:17:16: Completed handshake with rtmp://live-fra.twitch.tv/app in 940 ms.
- 23:17:17: SO_SNDBUF was at 8192
- 23:17:17: SO_SNDBUF is now 65536
- 23:17:18: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 11809 / 335872)
- 23:17:18: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 335872)
- 23:20:33: Total frames encoded: 11902, total frames duplicated: 2 (0.02%)
- 23:20:33: Total frames rendered: 11952, number of late frames: 1 (0.01%) (it's okay for some frames to be late)
- 23:20:33:
- 23:20:33: Profiler time results:
- 23:20:33:
- 23:20:33: ==============================================================
- 23:20:33: video thread frame - [100%] [avg time: 0.636 ms] [children: 31.3%] [unaccounted: 68.7%]
- 23:20:33: | scene->Preprocess - [0.157%] [avg time: 0.001 ms]
- 23:20:33: | GPU download and conversion - [31.1%] [avg time: 0.198 ms] [children: 29.6%] [unaccounted: 1.57%]
- 23:20:33: | | flush - [28.6%] [avg time: 0.182 ms]
- 23:20:33: | | CopyResource - [0.629%] [avg time: 0.004 ms]
- 23:20:33: | | conversion to 4:2:0 - [0.314%] [avg time: 0.002 ms]
- 23:20:33: Convert444Threads - [100%] [avg time: 0.495 ms] [children: 98.8%] [unaccounted: 1.21%]
- 23:20:33: | Convert444toNV12 - [98.8%] [avg time: 0.489 ms]
- 23:20:33: encoder thread frame - [100%] [avg time: 0.919 ms] [children: 3.05%] [unaccounted: 97%]
- 23:20:33: | sending stuff out - [3.05%] [avg time: 0.028 ms]
- 23:20:33: ==============================================================
- 23:20:33:
- 23:20:33:
- 23:20:33: Profiler CPU results:
- 23:20:33:
- 23:20:33: ==============================================================
- 23:20:33: video thread frame - [cpu time: avg 0.121 ms, total 1450.81 ms] [avg calls per frame: 1]
- 23:20:33: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 23:20:33: | GPU download and conversion - [cpu time: avg 0.032 ms, total 390.003 ms] [avg calls per frame: 1]
- 23:20:33: | | flush - [cpu time: avg 0.027 ms, total 327.603 ms] [avg calls per frame: 1]
- 23:20:33: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 23:20:33: | | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 15.6 ms] [avg calls per frame: 1]
- 23:20:33: Convert444Threads - [cpu time: avg 0.381 ms, total 9079.26 ms] [avg calls per frame: 2]
- 23:20:33: | Convert444toNV12 - [cpu time: avg 0.377 ms, total 8985.66 ms] [avg calls per frame: 2]
- 23:20:33: encoder thread frame - [cpu time: avg 0.176 ms, total 2106.01 ms] [avg calls per frame: 1]
- 23:20:33: | sending stuff out - [cpu time: avg 0.013 ms, total 156.001 ms] [avg calls per frame: 1]
- 23:20:33: ==============================================================
- 23:20:33:
- 23:20:33: =====Stream End: 2014-12-28, 23:20:33=================================================
- 23:20:33: ~RTMPPublisher: Packet flush completed in 85 ms
- 23:20:33: ~RTMPPublisher: Send thread terminated in 0 ms
- 23:20:33: RTMPPublisher::SocketLoop: Graceful loop exit
- 23:20:33: ~RTMPPublisher: Socket thread terminated in 0 ms
- 23:20:44: ~RTMPPublisher: Final socket shutdown completed in 10818 ms
- 23:20:44: Average send payload: 5013 bytes, average send interval: 15 ms
- 23:20:44: Number of times waited to send: 0, Waited for a total of 0 bytes
- 23:20:44: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 23:20:44: Number of bytes sent: 64590831
- 23:24:04: =====Stream Start: 2014-12-28, 23:24:04===============================================
- 23:24:04: Multithreaded optimizations: On
- 23:24:04: Base resolution: 1920x1080
- 23:24:04: Output resolution: 1280x720
- 23:24:04: ------------------------------------------
- 23:24:04: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
- 23:24:04: ------------------------------------------
- 23:24:04: Audio Format: 48000 Hz
- 23:24:04: ------------------------------------------
- 23:24:04: Audio Channels: 2 Ch
- 23:24:04: Playback device {0.0.0.00000000}.{b5869925-7fde-4f32-be13-13985f421b7d}
- 23:24:04: ------------------------------------------
- 23:24:04: Using desktop audio input: Hangszórók (Realtek High Definition Audio)
- 23:24:04: Global Audio time adjust: 0
- 23:24:04: ------------------------------------------
- 23:24:04: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
- 23:24:04: Mic time offset: 0
- 23:24:04: ------------------------------------------
- 23:24:04: Audio Encoding: AAC
- 23:24:04: bitrate: 128
- 23:24:04: Using graphics capture
- 23:24:04: Trying to hook process: csgo.exe
- 23:24:04: Scene buffering time set to 700
- 23:24:04: ------------------------------------------
- 23:24:04: Video Encoding: x264
- 23:24:04: fps: 60
- 23:24:04: width: 1280, height: 720
- 23:24:04: preset: veryfast
- 23:24:04: profile: high
- 23:24:04: keyint: 250
- 23:24:04: CBR: yes
- 23:24:04: CFR: yes
- 23:24:04: max bitrate: 2500
- 23:24:04: buffer size: 2500
- 23:24:04: ------------------------------------------
- 23:24:04: SharedTexCapture hooked
- 23:24:05: Using RTMP service: Twitch
- 23:24:05: Server selection: rtmp://live-fra.twitch.tv/app
- 23:24:05: Interface: Intel(R) Ethernet Connection I217-V (ethernet, 100 mbps)
- 23:24:06: Completed handshake with rtmp://live-fra.twitch.tv/app in 972 ms.
- 23:24:08: SO_SNDBUF was at 8192
- 23:24:08: SO_SNDBUF is now 65536
- 23:24:08: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 29056 / 335872)
- 23:24:12: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 17177 / 335872)
- 23:26:03: Total frames encoded: 7081, total frames duplicated: 3 (0.04%)
- 23:26:03: Total frames rendered: 7132, number of late frames: 1 (0.01%) (it's okay for some frames to be late)
- 23:26:03:
- 23:26:03: Profiler time results:
- 23:26:03:
- 23:26:03: ==============================================================
- 23:26:03: video thread frame - [100%] [avg time: 0.582 ms] [children: 30.9%] [unaccounted: 69.1%]
- 23:26:03: | scene->Preprocess - [0.344%] [avg time: 0.002 ms]
- 23:26:03: | GPU download and conversion - [30.6%] [avg time: 0.178 ms] [children: 28.5%] [unaccounted: 2.06%]
- 23:26:03: | | flush - [27.5%] [avg time: 0.16 ms]
- 23:26:03: | | CopyResource - [0.687%] [avg time: 0.004 ms]
- 23:26:03: | | conversion to 4:2:0 - [0.344%] [avg time: 0.002 ms]
- 23:26:03: Convert444Threads - [100%] [avg time: 0.483 ms] [children: 98.8%] [unaccounted: 1.24%]
- 23:26:03: | Convert444toNV12 - [98.8%] [avg time: 0.477 ms]
- 23:26:03: encoder thread frame - [100%] [avg time: 0.815 ms] [children: 3.07%] [unaccounted: 96.9%]
- 23:26:03: | sending stuff out - [3.07%] [avg time: 0.025 ms]
- 23:26:03: ==============================================================
- 23:26:03:
- 23:26:03:
- 23:26:03: Profiler CPU results:
- 23:26:03:
- 23:26:03: ==============================================================
- 23:26:03: video thread frame - [cpu time: avg 0.032 ms, total 234.001 ms] [avg calls per frame: 1]
- 23:26:03: | scene->Preprocess - [cpu time: avg 0.002 ms, total 15.6 ms] [avg calls per frame: 1]
- 23:26:03: | GPU download and conversion - [cpu time: avg 0.01 ms, total 78.001 ms] [avg calls per frame: 1]
- 23:26:03: | | flush - [cpu time: avg 0.01 ms, total 78.001 ms] [avg calls per frame: 1]
- 23:26:03: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 23:26:03: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 23:26:03: Convert444Threads - [cpu time: avg 0.272 ms, total 3853.22 ms] [avg calls per frame: 2]
- 23:26:03: | Convert444toNV12 - [cpu time: avg 0.268 ms, total 3806.42 ms] [avg calls per frame: 2]
- 23:26:03: encoder thread frame - [cpu time: avg 0.028 ms, total 202.801 ms] [avg calls per frame: 1]
- 23:26:03: | sending stuff out - [cpu time: avg 0.006 ms, total 46.8 ms] [avg calls per frame: 1]
- 23:26:03: ==============================================================
- 23:26:03:
- 23:26:03: =====Stream End: 2014-12-28, 23:26:03=================================================
- 23:26:03: ~RTMPPublisher: Packet flush completed in 91 ms
- 23:26:03: ~RTMPPublisher: Send thread terminated in 0 ms
- 23:26:03: RTMPPublisher::SocketLoop: Graceful loop exit
- 23:26:03: ~RTMPPublisher: Socket thread terminated in 0 ms
- 23:26:14: ~RTMPPublisher: Final socket shutdown completed in 10478 ms
- 23:26:14: Average send payload: 4918 bytes, average send interval: 14 ms
- 23:26:14: Number of times waited to send: 0, Waited for a total of 0 bytes
- 23:26:14: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 23:26:14: Number of bytes sent: 37857634
- 23:27:28: =====Stream Start: 2014-12-28, 23:27:28===============================================
- 23:27:28: Multithreaded optimizations: On
- 23:27:28: Base resolution: 1920x1080
- 23:27:28: Output resolution: 1280x720
- 23:27:28: ------------------------------------------
- 23:27:28: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
- 23:27:28: ------------------------------------------
- 23:27:28: Audio Format: 48000 Hz
- 23:27:28: ------------------------------------------
- 23:27:28: Audio Channels: 2 Ch
- 23:27:28: Playback device {0.0.0.00000000}.{b5869925-7fde-4f32-be13-13985f421b7d}
- 23:27:28: ------------------------------------------
- 23:27:28: Using desktop audio input: Hangszórók (Realtek High Definition Audio)
- 23:27:28: Global Audio time adjust: 0
- 23:27:28: ------------------------------------------
- 23:27:28: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
- 23:27:28: Mic time offset: 2000
- 23:27:28: ------------------------------------------
- 23:27:28: Audio Encoding: AAC
- 23:27:28: bitrate: 128
- 23:27:28: Using graphics capture
- 23:27:28: Trying to hook process: csgo.exe
- 23:27:28: Scene buffering time set to 700
- 23:27:28: ------------------------------------------
- 23:27:28: Video Encoding: x264
- 23:27:28: fps: 60
- 23:27:28: width: 1280, height: 720
- 23:27:28: preset: veryfast
- 23:27:28: profile: high
- 23:27:28: keyint: 250
- 23:27:28: CBR: yes
- 23:27:28: CFR: yes
- 23:27:28: max bitrate: 2500
- 23:27:28: buffer size: 2500
- 23:27:28: ------------------------------------------
- 23:27:28: SharedTexCapture hooked
- 23:27:29: Audio timestamp for device 'Mikrofon (Realtek High Definition Audio)' was behind target timestamp by 38536003
- 23:27:29: Using RTMP service: Twitch
- 23:27:29: Server selection: rtmp://live-fra.twitch.tv/app
- 23:27:29: Interface: Intel(R) Ethernet Connection I217-V (ethernet, 100 mbps)
- 23:27:30: Completed handshake with rtmp://live-fra.twitch.tv/app in 946 ms.
- 23:27:31: SO_SNDBUF was at 8192
- 23:27:31: SO_SNDBUF is now 65536
- 23:27:32: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 335872)
- 23:27:42: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 335872)
- 23:28:31: Total frames encoded: 3714, total frames duplicated: 0 (0.00%)
- 23:28:31: Total frames rendered: 3764, number of late frames: 1 (0.03%) (it's okay for some frames to be late)
- 23:28:31:
- 23:28:31: Profiler time results:
- 23:28:31:
- 23:28:31: ==============================================================
- 23:28:31: video thread frame - [100%] [avg time: 0.536 ms] [children: 26.3%] [unaccounted: 73.7%]
- 23:28:31: | scene->Preprocess - [0.187%] [avg time: 0.001 ms]
- 23:28:31: | GPU download and conversion - [26.1%] [avg time: 0.14 ms] [children: 24.3%] [unaccounted: 1.87%]
- 23:28:31: | | flush - [22.8%] [avg time: 0.122 ms]
- 23:28:31: | | CopyResource - [0.746%] [avg time: 0.004 ms]
- 23:28:31: | | conversion to 4:2:0 - [0.746%] [avg time: 0.004 ms]
- 23:28:31: Convert444Threads - [100%] [avg time: 0.478 ms] [children: 99%] [unaccounted: 1.05%]
- 23:28:31: | Convert444toNV12 - [99%] [avg time: 0.473 ms]
- 23:28:31: encoder thread frame - [100%] [avg time: 0.886 ms] [children: 2.48%] [unaccounted: 97.5%]
- 23:28:31: | sending stuff out - [2.48%] [avg time: 0.022 ms]
- 23:28:31: ==============================================================
- 23:28:31:
- 23:28:31:
- 23:28:31: Profiler CPU results:
- 23:28:31:
- 23:28:31: ==============================================================
- 23:28:31: video thread frame - [cpu time: avg 0.058 ms, total 218.401 ms] [avg calls per frame: 1]
- 23:28:31: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 23:28:31: | GPU download and conversion - [cpu time: avg 0.012 ms, total 46.801 ms] [avg calls per frame: 1]
- 23:28:31: | | flush - [cpu time: avg 0.012 ms, total 46.801 ms] [avg calls per frame: 1]
- 23:28:31: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 23:28:31: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 23:28:31: Convert444Threads - [cpu time: avg 0.247 ms, total 1840.81 ms] [avg calls per frame: 2]
- 23:28:31: | Convert444toNV12 - [cpu time: avg 0.247 ms, total 1840.81 ms] [avg calls per frame: 2]
- 23:28:31: encoder thread frame - [cpu time: avg 0.289 ms, total 1076.41 ms] [avg calls per frame: 1]
- 23:28:31: | sending stuff out - [cpu time: avg 0.029 ms, total 109.2 ms] [avg calls per frame: 1]
- 23:28:31: ==============================================================
- 23:28:31:
- 23:28:31: =====Stream End: 2014-12-28, 23:28:31=================================================
- 23:28:31: ~RTMPPublisher: Packet flush completed in 85 ms
- 23:28:31: ~RTMPPublisher: Send thread terminated in 0 ms
- 23:28:31: RTMPPublisher::SocketLoop: Graceful loop exit
- 23:28:31: ~RTMPPublisher: Socket thread terminated in 0 ms
- 23:28:41: ~RTMPPublisher: Final socket shutdown completed in 10356 ms
- 23:28:41: Average send payload: 4681 bytes, average send interval: 14 ms
- 23:28:41: Number of times waited to send: 0, Waited for a total of 0 bytes
- 23:28:41: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 23:28:41: Number of bytes sent: 19235756
- 23:34:17: =====Stream Start: 2014-12-28, 23:34:17===============================================
- 23:34:17: Multithreaded optimizations: On
- 23:34:17: Base resolution: 1920x1080
- 23:34:17: Output resolution: 1280x720
- 23:34:17: ------------------------------------------
- 23:34:17: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
- 23:34:17: ------------------------------------------
- 23:34:17: Audio Format: 48000 Hz
- 23:34:17: ------------------------------------------
- 23:34:17: Audio Channels: 2 Ch
- 23:34:17: Playback device {0.0.0.00000000}.{b5869925-7fde-4f32-be13-13985f421b7d}
- 23:34:17: ------------------------------------------
- 23:34:17: Using desktop audio input: Hangszórók (Realtek High Definition Audio)
- 23:34:17: Global Audio time adjust: 2000
- 23:34:17: ------------------------------------------
- 23:34:17: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
- 23:34:17: Mic time offset: 0
- 23:34:17: ------------------------------------------
- 23:34:17: Audio Encoding: AAC
- 23:34:17: bitrate: 128
- 23:34:17: Using graphics capture
- 23:34:17: Trying to hook process: csgo.exe
- 23:34:17: Scene buffering time set to 700
- 23:34:17: ------------------------------------------
- 23:34:17: Video Encoding: x264
- 23:34:17: fps: 60
- 23:34:17: width: 1280, height: 720
- 23:34:17: preset: veryfast
- 23:34:17: profile: high
- 23:34:17: keyint: 250
- 23:34:17: CBR: yes
- 23:34:17: CFR: yes
- 23:34:17: max bitrate: 2500
- 23:34:17: buffer size: 2500
- 23:34:17: ------------------------------------------
- 23:34:17: SharedTexCapture hooked
- 23:34:18: Using RTMP service: Twitch
- 23:34:18: Server selection: rtmp://live-fra.twitch.tv/app
- 23:34:18: Interface: Intel(R) Ethernet Connection I217-V (ethernet, 100 mbps)
- 23:34:19: Completed handshake with rtmp://live-fra.twitch.tv/app in 835 ms.
- 23:34:20: SO_SNDBUF was at 8192
- 23:34:20: SO_SNDBUF is now 65536
- 23:34:20: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 725 / 335872)
- 23:34:24: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 335872)
- 23:34:49: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 335872)
- 23:35:03: Total frames encoded: 2721, total frames duplicated: 0 (0.00%)
- 23:35:03: Total frames rendered: 2766, number of late frames: 1 (0.04%) (it's okay for some frames to be late)
- 23:35:03:
- 23:35:03: Profiler time results:
- 23:35:03:
- 23:35:03: ==============================================================
- 23:35:03: video thread frame - [100%] [avg time: 0.63 ms] [children: 32.1%] [unaccounted: 67.9%]
- 23:35:03: | scene->Preprocess - [0.317%] [avg time: 0.002 ms]
- 23:35:03: | GPU download and conversion - [31.7%] [avg time: 0.2 ms] [children: 30.6%] [unaccounted: 1.11%]
- 23:35:03: | | flush - [29.7%] [avg time: 0.187 ms]
- 23:35:03: | | CopyResource - [0.635%] [avg time: 0.004 ms]
- 23:35:03: | | conversion to 4:2:0 - [0.317%] [avg time: 0.002 ms]
- 23:35:03: Convert444Threads - [100%] [avg time: 0.499 ms] [children: 98.4%] [unaccounted: 1.6%]
- 23:35:03: | Convert444toNV12 - [98.4%] [avg time: 0.491 ms]
- 23:35:03: encoder thread frame - [100%] [avg time: 0.81 ms] [children: 2.96%] [unaccounted: 97%]
- 23:35:03: | sending stuff out - [2.96%] [avg time: 0.024 ms]
- 23:35:03: ==============================================================
- 23:35:03:
- 23:35:03:
- 23:35:03: Profiler CPU results:
- 23:35:03:
- 23:35:03: ==============================================================
- 23:35:03: video thread frame - [cpu time: avg 0.129 ms, total 358.802 ms] [avg calls per frame: 1]
- 23:35:03: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 23:35:03: | GPU download and conversion - [cpu time: avg 0.028 ms, total 78.001 ms] [avg calls per frame: 1]
- 23:35:03: | | flush - [cpu time: avg 0.022 ms, total 62.4 ms] [avg calls per frame: 1]
- 23:35:03: | | CopyResource - [cpu time: avg 0.005 ms, total 15.601 ms] [avg calls per frame: 1]
- 23:35:03: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 23:35:03: Convert444Threads - [cpu time: avg 0.309 ms, total 1684.81 ms] [avg calls per frame: 2]
- 23:35:03: | Convert444toNV12 - [cpu time: avg 0.306 ms, total 1669.21 ms] [avg calls per frame: 2]
- 23:35:03: encoder thread frame - [cpu time: avg 0.108 ms, total 296.402 ms] [avg calls per frame: 1]
- 23:35:03: | sending stuff out - [cpu time: avg 0.022 ms, total 62.401 ms] [avg calls per frame: 1]
- 23:35:03: ==============================================================
- 23:35:03:
- 23:35:03: =====Stream End: 2014-12-28, 23:35:03=================================================
- 23:35:03: ~RTMPPublisher: Packet flush completed in 89 ms
- 23:35:03: ~RTMPPublisher: Send thread terminated in 0 ms
- 23:35:03: RTMPPublisher::SocketLoop: Graceful loop exit
- 23:35:03: ~RTMPPublisher: Socket thread terminated in 0 ms
- 23:35:13: ~RTMPPublisher: Final socket shutdown completed in 10216 ms
- 23:35:13: Average send payload: 5181 bytes, average send interval: 15 ms
- 23:35:13: Number of times waited to send: 0, Waited for a total of 0 bytes
- 23:35:13: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 23:35:13: Number of bytes sent: 14094736
- 23:35:24: =====Stream Start: 2014-12-28, 23:35:24===============================================
- 23:35:24: Multithreaded optimizations: On
- 23:35:24: Base resolution: 1920x1080
- 23:35:24: Output resolution: 1280x720
- 23:35:24: ------------------------------------------
- 23:35:24: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
- 23:35:24: ------------------------------------------
- 23:35:24: Audio Format: 48000 Hz
- 23:35:24: ------------------------------------------
- 23:35:24: Audio Channels: 2 Ch
- 23:35:24: Playback device {0.0.0.00000000}.{b5869925-7fde-4f32-be13-13985f421b7d}
- 23:35:24: ------------------------------------------
- 23:35:24: Using desktop audio input: Hangszórók (Realtek High Definition Audio)
- 23:35:24: Global Audio time adjust: 0
- 23:35:24: ------------------------------------------
- 23:35:24: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
- 23:35:24: Mic time offset: 0
- 23:35:24: ------------------------------------------
- 23:35:24: Audio Encoding: AAC
- 23:35:24: bitrate: 128
- 23:35:24: Using graphics capture
- 23:35:24: Trying to hook process: csgo.exe
- 23:35:24: Scene buffering time set to 700
- 23:35:24: ------------------------------------------
- 23:35:24: Video Encoding: x264
- 23:35:24: fps: 60
- 23:35:24: width: 1280, height: 720
- 23:35:24: preset: veryfast
- 23:35:24: profile: high
- 23:35:24: keyint: 250
- 23:35:24: CBR: yes
- 23:35:24: CFR: yes
- 23:35:24: max bitrate: 2500
- 23:35:24: buffer size: 2500
- 23:35:24: ------------------------------------------
- 23:35:24: SharedTexCapture hooked
- 23:35:25: Using RTMP service: Twitch
- 23:35:25: Server selection: rtmp://live-fra.twitch.tv/app
- 23:35:25: Interface: Intel(R) Ethernet Connection I217-V (ethernet, 100 mbps)
- 23:35:26: Completed handshake with rtmp://live-fra.twitch.tv/app in 623 ms.
- 23:35:27: SO_SNDBUF was at 8192
- 23:35:27: SO_SNDBUF is now 65536
- 23:35:28: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 5103 / 335872)
- 23:35:28: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 6317 / 335872)
- 23:35:32: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 335872)
- 23:36:10: Total frames encoded: 2677, total frames duplicated: 5 (0.19%)
- 23:36:10: Total frames rendered: 2728, number of late frames: 1 (0.04%) (it's okay for some frames to be late)
- 23:36:10:
- 23:36:10: Profiler time results:
- 23:36:10:
- 23:36:10: ==============================================================
- 23:36:10: video thread frame - [100%] [avg time: 0.576 ms] [children: 24.5%] [unaccounted: 75.5%]
- 23:36:10: | scene->Preprocess - [0.174%] [avg time: 0.001 ms]
- 23:36:10: | GPU download and conversion - [24.3%] [avg time: 0.14 ms] [children: 23.1%] [unaccounted: 1.22%]
- 23:36:10: | | flush - [22%] [avg time: 0.127 ms]
- 23:36:10: | | CopyResource - [0.694%] [avg time: 0.004 ms]
- 23:36:10: | | conversion to 4:2:0 - [0.347%] [avg time: 0.002 ms]
- 23:36:10: Convert444Threads - [100%] [avg time: 0.481 ms] [children: 99%] [unaccounted: 1.04%]
- 23:36:10: | Convert444toNV12 - [99%] [avg time: 0.476 ms]
- 23:36:10: encoder thread frame - [100%] [avg time: 0.984 ms] [children: 2.95%] [unaccounted: 97.1%]
- 23:36:10: | sending stuff out - [2.95%] [avg time: 0.029 ms]
- 23:36:10: ==============================================================
- 23:36:10:
- 23:36:10:
- 23:36:10: Profiler CPU results:
- 23:36:10:
- 23:36:10: ==============================================================
- 23:36:10: video thread frame - [cpu time: avg 0.102 ms, total 280.801 ms] [avg calls per frame: 1]
- 23:36:10: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 23:36:10: | GPU download and conversion - [cpu time: avg 0.011 ms, total 31.2 ms] [avg calls per frame: 1]
- 23:36:10: | | flush - [cpu time: avg 0.011 ms, total 31.2 ms] [avg calls per frame: 1]
- 23:36:10: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 23:36:10: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 23:36:10: Convert444Threads - [cpu time: avg 0.302 ms, total 1622.41 ms] [avg calls per frame: 2]
- 23:36:10: | Convert444toNV12 - [cpu time: avg 0.302 ms, total 1622.41 ms] [avg calls per frame: 2]
- 23:36:10: encoder thread frame - [cpu time: avg 0.384 ms, total 1029.61 ms] [avg calls per frame: 1]
- 23:36:10: | sending stuff out - [cpu time: avg 0.017 ms, total 46.8 ms] [avg calls per frame: 1]
- 23:36:10: ==============================================================
- 23:36:10:
- 23:36:10: =====Stream End: 2014-12-28, 23:36:10=================================================
- 23:36:10: ~RTMPPublisher: Packet flush completed in 86 ms
- 23:36:10: ~RTMPPublisher: Send thread terminated in 0 ms
- 23:36:10: RTMPPublisher::SocketLoop: Graceful loop exit
- 23:36:10: ~RTMPPublisher: Socket thread terminated in 0 ms
- 23:36:20: ~RTMPPublisher: Final socket shutdown completed in 10257 ms
- 23:36:20: Average send payload: 4780 bytes, average send interval: 14 ms
- 23:36:20: Number of times waited to send: 0, Waited for a total of 0 bytes
- 23:36:20: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 23:36:20: Number of bytes sent: 14017156
- 23:36:23: =====Stream Start: 2014-12-28, 23:36:23===============================================
- 23:36:23: Multithreaded optimizations: On
- 23:36:23: Base resolution: 1920x1080
- 23:36:23: Output resolution: 1280x720
- 23:36:23: ------------------------------------------
- 23:36:23: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
- 23:36:23: ------------------------------------------
- 23:36:23: Audio Format: 48000 Hz
- 23:36:23: ------------------------------------------
- 23:36:23: Audio Channels: 2 Ch
- 23:36:23: Playback device {0.0.0.00000000}.{b5869925-7fde-4f32-be13-13985f421b7d}
- 23:36:23: ------------------------------------------
- 23:36:23: Using desktop audio input: Hangszórók (Realtek High Definition Audio)
- 23:36:23: Global Audio time adjust: 3000
- 23:36:23: ------------------------------------------
- 23:36:23: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
- 23:36:23: Mic time offset: 0
- 23:36:23: ------------------------------------------
- 23:36:23: Audio Encoding: AAC
- 23:36:23: bitrate: 128
- 23:36:23: Using graphics capture
- 23:36:23: Trying to hook process: csgo.exe
- 23:36:23: Scene buffering time set to 700
- 23:36:23: ------------------------------------------
- 23:36:23: Video Encoding: x264
- 23:36:23: fps: 60
- 23:36:23: width: 1280, height: 720
- 23:36:23: preset: veryfast
- 23:36:23: profile: high
- 23:36:23: keyint: 250
- 23:36:23: CBR: yes
- 23:36:23: CFR: yes
- 23:36:23: max bitrate: 2500
- 23:36:23: buffer size: 2500
- 23:36:23: ------------------------------------------
- 23:36:23: SharedTexCapture hooked
- 23:36:24: Using RTMP service: Twitch
- 23:36:24: Server selection: rtmp://live-fra.twitch.tv/app
- 23:36:24: Interface: Intel(R) Ethernet Connection I217-V (ethernet, 100 mbps)
- 23:36:25: Completed handshake with rtmp://live-fra.twitch.tv/app in 923 ms.
- 23:36:26: SO_SNDBUF was at 8192
- 23:36:26: SO_SNDBUF is now 65536
- 23:36:27: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 19039 / 335872)
- 23:36:29: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 335872)
- 23:36:31: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 335872)
- 23:37:16: Total frames encoded: 3095, total frames duplicated: 2 (0.06%)
- 23:37:16: Total frames rendered: 3140, number of late frames: 1 (0.03%) (it's okay for some frames to be late)
- 23:37:16:
- 23:37:16: Profiler time results:
- 23:37:16:
- 23:37:16: ==============================================================
- 23:37:16: video thread frame - [100%] [avg time: 0.662 ms] [children: 26.7%] [unaccounted: 73.3%]
- 23:37:16: | scene->Preprocess - [0.302%] [avg time: 0.002 ms]
- 23:37:16: | GPU download and conversion - [26.4%] [avg time: 0.175 ms] [children: 24.8%] [unaccounted: 1.66%]
- 23:37:16: | | flush - [23.9%] [avg time: 0.158 ms]
- 23:37:16: | | CopyResource - [0.604%] [avg time: 0.004 ms]
- 23:37:16: | | conversion to 4:2:0 - [0.302%] [avg time: 0.002 ms]
- 23:37:16: Convert444Threads - [100%] [avg time: 0.498 ms] [children: 98.6%] [unaccounted: 1.41%]
- 23:37:16: | Convert444toNV12 - [98.6%] [avg time: 0.491 ms]
- 23:37:16: encoder thread frame - [100%] [avg time: 0.82 ms] [children: 2.68%] [unaccounted: 97.3%]
- 23:37:16: | sending stuff out - [2.68%] [avg time: 0.022 ms]
- 23:37:16: ==============================================================
- 23:37:16:
- 23:37:16:
- 23:37:16: Profiler CPU results:
- 23:37:16:
- 23:37:16: ==============================================================
- 23:37:16: video thread frame - [cpu time: avg 0.149 ms, total 468.003 ms] [avg calls per frame: 1]
- 23:37:16: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 23:37:16: | GPU download and conversion - [cpu time: avg 0.034 ms, total 109.201 ms] [avg calls per frame: 1]
- 23:37:16: | | flush - [cpu time: avg 0.034 ms, total 109.201 ms] [avg calls per frame: 1]
- 23:37:16: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 23:37:16: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 23:37:16: Convert444Threads - [cpu time: avg 0.304 ms, total 1887.61 ms] [avg calls per frame: 2]
- 23:37:16: | Convert444toNV12 - [cpu time: avg 0.302 ms, total 1872.01 ms] [avg calls per frame: 2]
- 23:37:16: encoder thread frame - [cpu time: avg 0.11 ms, total 343.202 ms] [avg calls per frame: 1]
- 23:37:16: | sending stuff out - [cpu time: avg 0.02 ms, total 62.4 ms] [avg calls per frame: 1]
- 23:37:16: ==============================================================
- 23:37:16:
- 23:37:16: =====Stream End: 2014-12-28, 23:37:16=================================================
- 23:37:16: ~RTMPPublisher: Packet flush completed in 85 ms
- 23:37:16: ~RTMPPublisher: Send thread terminated in 0 ms
- 23:37:16: RTMPPublisher::SocketLoop: Graceful loop exit
- 23:37:16: ~RTMPPublisher: Socket thread terminated in 0 ms
- 23:37:26: ~RTMPPublisher: Final socket shutdown completed in 10298 ms
- 23:37:26: Average send payload: 4867 bytes, average send interval: 14 ms
- 23:37:26: Number of times waited to send: 0, Waited for a total of 0 bytes
- 23:37:26: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 23:37:26: Number of bytes sent: 16177927
- 23:37:32: =====Stream Start: 2014-12-28, 23:37:32===============================================
- 23:37:32: Multithreaded optimizations: On
- 23:37:32: Base resolution: 1920x1080
- 23:37:32: Output resolution: 1280x720
- 23:37:32: ------------------------------------------
- 23:37:32: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
- 23:37:32: ------------------------------------------
- 23:37:32: Audio Format: 48000 Hz
- 23:37:32: ------------------------------------------
- 23:37:32: Audio Channels: 2 Ch
- 23:37:32: Playback device Default
- 23:37:32: ------------------------------------------
- 23:37:32: Using desktop audio input: Hangszórók (Realtek High Definition Audio)
- 23:37:32: Global Audio time adjust: 0
- 23:37:32: ------------------------------------------
- 23:37:32: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
- 23:37:32: Mic time offset: 0
- 23:37:32: ------------------------------------------
- 23:37:32: Audio Encoding: AAC
- 23:37:32: bitrate: 128
- 23:37:32: Using graphics capture
- 23:37:32: Trying to hook process: csgo.exe
- 23:37:32: Scene buffering time set to 700
- 23:37:32: ------------------------------------------
- 23:37:32: Video Encoding: x264
- 23:37:32: fps: 60
- 23:37:32: width: 1280, height: 720
- 23:37:32: preset: veryfast
- 23:37:32: profile: high
- 23:37:32: keyint: 250
- 23:37:32: CBR: yes
- 23:37:32: CFR: yes
- 23:37:32: max bitrate: 2500
- 23:37:32: buffer size: 2500
- 23:37:32: ------------------------------------------
- 23:37:32: SharedTexCapture hooked
- 23:37:33: Using RTMP service: Twitch
- 23:37:33: Server selection: rtmp://live-fra.twitch.tv/app
- 23:37:33: Interface: Intel(R) Ethernet Connection I217-V (ethernet, 100 mbps)
- 23:37:34: Completed handshake with rtmp://live-fra.twitch.tv/app in 934 ms.
- 23:37:35: SO_SNDBUF was at 8192
- 23:37:35: SO_SNDBUF is now 65536
- 23:37:36: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 3164 / 335872)
- 23:37:36: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 335872)
- 23:38:00: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 335872)
- 23:38:16: Total frames encoded: 2592, total frames duplicated: 0 (0.00%)
- 23:38:16: Total frames rendered: 2642, number of late frames: 1 (0.04%) (it's okay for some frames to be late)
- 23:38:16:
- 23:38:16: Profiler time results:
- 23:38:16:
- 23:38:16: ==============================================================
- 23:38:16: video thread frame - [100%] [avg time: 0.582 ms] [children: 25.8%] [unaccounted: 74.2%]
- 23:38:16: | scene->Preprocess - [0.172%] [avg time: 0.001 ms]
- 23:38:16: | GPU download and conversion - [25.6%] [avg time: 0.149 ms] [children: 24.4%] [unaccounted: 1.2%]
- 23:38:16: | | flush - [23.4%] [avg time: 0.136 ms]
- 23:38:16: | | CopyResource - [0.687%] [avg time: 0.004 ms]
- 23:38:16: | | conversion to 4:2:0 - [0.344%] [avg time: 0.002 ms]
- 23:38:16: Convert444Threads - [100%] [avg time: 0.534 ms] [children: 98.1%] [unaccounted: 1.87%]
- 23:38:16: | Convert444toNV12 - [98.1%] [avg time: 0.524 ms]
- 23:38:16: encoder thread frame - [100%] [avg time: 0.814 ms] [children: 2.7%] [unaccounted: 97.3%]
- 23:38:16: | sending stuff out - [2.7%] [avg time: 0.022 ms]
- 23:38:16: ==============================================================
- 23:38:16:
- 23:38:16:
- 23:38:16: Profiler CPU results:
- 23:38:16:
- 23:38:16: ==============================================================
- 23:38:16: video thread frame - [cpu time: avg 0.076 ms, total 202.801 ms] [avg calls per frame: 1]
- 23:38:16: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 23:38:16: | GPU download and conversion - [cpu time: avg 0.017 ms, total 46.8 ms] [avg calls per frame: 1]
- 23:38:16: | | flush - [cpu time: avg 0.017 ms, total 46.8 ms] [avg calls per frame: 1]
- 23:38:16: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 23:38:16: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 23:38:16: Convert444Threads - [cpu time: avg 0.357 ms, total 1856.41 ms] [avg calls per frame: 2]
- 23:38:16: | Convert444toNV12 - [cpu time: avg 0.354 ms, total 1840.81 ms] [avg calls per frame: 2]
- 23:38:16: encoder thread frame - [cpu time: avg 0.078 ms, total 202.801 ms] [avg calls per frame: 1]
- 23:38:16: | sending stuff out - [cpu time: avg 0.012 ms, total 31.2 ms] [avg calls per frame: 1]
- 23:38:16: ==============================================================
- 23:38:16:
- 23:38:16: =====Stream End: 2014-12-28, 23:38:16=================================================
- 23:38:16: ~RTMPPublisher: Packet flush completed in 85 ms
- 23:38:16: ~RTMPPublisher: Send thread terminated in 0 ms
- 23:38:16: RTMPPublisher::SocketLoop: Graceful loop exit
- 23:38:16: ~RTMPPublisher: Socket thread terminated in 0 ms
- 23:38:28: ~RTMPPublisher: Final socket shutdown completed in 11173 ms
- 23:38:28: Average send payload: 5221 bytes, average send interval: 15 ms
- 23:38:28: Number of times waited to send: 0, Waited for a total of 0 bytes
- 23:38:28: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 23:38:28: Number of bytes sent: 13529165
- 23:47:53: Terminating 0x1cc0
- 23:47:53: Terminating 0x1d18
- 23:47:53: Terminating 0x1d90
- 23:47:53: Terminating 0x1ef8
- 23:47:53: Terminating 0x1fb8
- 23:47:53: Terminating 0x11c0
- 23:47:53: Terminating 0x1ddc
- 23:47:53: Terminating 0x1bb4
- 23:47:53: Terminating 0x1d9c
- 23:47:53: Terminating 0x1868
- 23:47:53: Terminating 0x628
- 23:47:53: Terminating 0x1dac
- 23:47:53: Terminating 0x1e78
- 23:47:53: Terminating 0x1e34
- 23:47:53: Terminating 0x1cc8
- 23:47:53: Terminating 0xee8
- Last game capture log:
- 2014-12-28, 23:34:17: we're booting up:
- 23:34:17: CaptureThread: attached to process csgo.exe
- 23:34:17: D3D9 Present
- 23:34:17: GL Present
- 23:34:17: DirectDraw Present
- 23:34:17: (half life scientist) everything.. seems to be in order
- 23:34:17: D3D9EndScene called
- 23:34:17: D3DPRESENT_PARAMETERS {
- 23:34:17: BackBufferWidth: 1920
- 23:34:17: BackBufferHeight: 1080
- 23:34:17: BackBufferFormat: D3DFMT_A8R8G8B8
- 23:34:17: BackBufferCount: 1
- 23:34:17: MultiSampleType: D3DMULTISAMPLE_NONE
- 23:34:17: MultiSampleQuality: 0
- 23:34:17: SwapEffect: D3DSWAPEFFECT_DISCARD
- 23:34:17: hDeviceWindow: 1705956
- 23:34:17: Windowed: true
- 23:34:17: EnableAutoDepthStencil: true
- 23:34:17: AutoDepthStencilFormat: D3DFMT_D24S8
- 23:34:17: Flags: None
- 23:34:17: FullScreen_RefreshRateInHz: 0
- 23:34:17: PresentationInterval: 2147483648
- 23:34:17: };
- 23:34:17: successfully set up d3d9 hooks
- 23:34:17: D3D9Present called
- 23:34:17: DoD3D9GPUHook: success
- 23:34:17: D3DSURFACE_DESC {
- 23:34:17: Format: D3DFMT_A8R8G8B8
- 23:34:17: Type: D3DRTYPE_SURFACE
- 23:34:17: Usage: D3DUSAGE_RENDERTARGET
- 23:34:17: Pool: D3DPOOL_DEFAULT
- 23:34:17: MultiSampleType: D3DMULTISAMPLE_NONE
- 23:34:17: MultiSampleQuality: 0
- 23:34:17: Width: 1920
- 23:34:17: Height: 1080
- 23:34:17: };
- 23:34:17: successfully capturing d3d9 frames via GPU
- 23:35:03: ---------------------- Cleared D3D9 Capture ----------------------
- 23:35:03: D3D9EndScene called
- 23:35:03: D3D9Present called
- 23:35:24: received restart event, capturing
- 23:35:24: DoD3D9GPUHook: success
- 23:35:24: D3DSURFACE_DESC {
- 23:35:24: Format: D3DFMT_A8R8G8B8
- 23:35:24: Type: D3DRTYPE_SURFACE
- 23:35:24: Usage: D3DUSAGE_RENDERTARGET
- 23:35:24: Pool: D3DPOOL_DEFAULT
- 23:35:24: MultiSampleType: D3DMULTISAMPLE_NONE
- 23:35:24: MultiSampleQuality: 0
- 23:35:24: Width: 1920
- 23:35:24: Height: 1080
- 23:35:24: };
- 23:35:24: successfully capturing d3d9 frames via GPU
- 23:36:10: ---------------------- Cleared D3D9 Capture ----------------------
- 23:36:10: D3D9EndScene called
- 23:36:10: D3D9Present called
- 23:36:23: received restart event, capturing
- 23:36:23: DoD3D9GPUHook: success
- 23:36:23: D3DSURFACE_DESC {
- 23:36:23: Format: D3DFMT_A8R8G8B8
- 23:36:23: Type: D3DRTYPE_SURFACE
- 23:36:23: Usage: D3DUSAGE_RENDERTARGET
- 23:36:23: Pool: D3DPOOL_DEFAULT
- 23:36:23: MultiSampleType: D3DMULTISAMPLE_NONE
- 23:36:23: MultiSampleQuality: 0
- 23:36:23: Width: 1920
- 23:36:23: Height: 1080
- 23:36:23: };
- 23:36:23: successfully capturing d3d9 frames via GPU
- 23:37:16: ---------------------- Cleared D3D9 Capture ----------------------
- 23:37:16: D3D9EndScene called
- 23:37:16: D3D9Present called
- 23:37:32: received restart event, capturing
- 23:37:32: DoD3D9GPUHook: success
- 23:37:32: D3DSURFACE_DESC {
- 23:37:32: Format: D3DFMT_A8R8G8B8
- 23:37:32: Type: D3DRTYPE_SURFACE
- 23:37:32: Usage: D3DUSAGE_RENDERTARGET
- 23:37:32: Pool: D3DPOOL_DEFAULT
- 23:37:32: MultiSampleType: D3DMULTISAMPLE_NONE
- 23:37:32: MultiSampleQuality: 0
- 23:37:32: Width: 1920
- 23:37:32: Height: 1080
- 23:37:32: };
- 23:37:32: successfully capturing d3d9 frames via GPU
- 23:38:16: ---------------------- Cleared D3D9 Capture ----------------------
- 23:38:16: D3D9EndScene called
- 23:38:16: D3D9Present called
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