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Overpochins spawn in ocean

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Jul 24th, 2015
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  1.  
  2.  
  3. =====================================================================
  4. == F:\arma2oaserver.exe
  5. == arma2oaserver.exe -port=2302 "-config=instance_13_Tavi\config.cfg" "-cfg=instance_13_Tavi\basic.cfg" "-profiles=instance_13_Tavi" -name=instance_13_Tavi "-mod=@DayzOrigins1795;@DayzOverwatch;@DayZ_Epoch;@DayZ_Epoch_Server;"
  6. =====================================================================
  7. Exe timestamp: 2014/08/07 11:19:36
  8. Current time: 2015/05/12 16:51:39
  9.  
  10. Version 1.63.125548
  11. Item STR_EQUIP_NAME_41 listed twice
  12. Item STR_EQUIP_DESC_41 listed twice
  13. Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'
  14. File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
  15. Unsupported language English in stringtable
  16. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  17. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
  18. <English>From world.guns.ru: &lt'
  19. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  20. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
  21. <Italian>From world.guns.ru: &lt'
  22. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  23. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
  24. <Spanish>From world.guns.ru: &lt'
  25. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  26. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
  27. <French>From world.guns.ru: &lt'
  28. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  29. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
  30. <Czech>From world.guns.ru: &lt'
  31. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  32. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
  33. <Russian>From world.guns.ru: &lt'
  34. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  35. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
  36. <Polish>From world.guns.ru: &lt'
  37. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  38. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
  39. <Hungarian>From world.guns.ru: &lt'
  40. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  41. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
  42. </Key>
  43. <Key ID="STR_VIL_AKS74UB_BS1_SHORT">
  44. <German>Compact assault rifle with silenced grenade launcher&lt'
  45. Item STR_VIL_DN_BS1 listed twice
  46. Item STR_AUTHOR_VILAS listed twice
  47. Item STR_VIL_EASTERN listed twice
  48. Item STR_VIL_WEAPONS listed twice
  49. Conflicting addon RH_de_cfg in 'ori\weapons\rh_de\', previous definition in 'rh_de_cfg\'
  50. Item str_dss_10rnd_vss listed twice
  51. Item str_dss_20rnd_vss listed twice
  52. Item str_dn_20rnd_9x39_sp5_vss listed twice
  53. Item str_dn_ak_107_gl_pso listed twice
  54. Item str_dn_ak_107_kobra listed twice
  55. Item str_dn_M40A3 listed twice
  56. Item str_dn_rpk_74 listed twice
  57. Item str_ep1_dn_fn_fal listed twice
  58. Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
  59. Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
  60. Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
  61. Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
  62. Updating base class ->Car, by holdenmonaro\config.bin/CfgVehicles/Car_sedan/
  63. Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/
  64. Updating base class HouseBase->, by taviana\budovy\bunkry\config.bin/CfgVehicles/House/
  65. Updating base class NonStrategic->House, by taviana\paf_stad_obj\config.bin/CfgVehicles/LAND_pbaflgoals/
  66. Updating base class ->HouseBase, by ca\buildings2\a_generalstore_01\config.bin/CfgVehicles/House/
  67. Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/
  68. Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/
  69. Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
  70. Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
  71. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/
  72. Updating base class ->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
  73. Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
  74. Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
  75. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
  76. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/
  77. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/
  78. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/
  79. Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/
  80. Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/
  81. Updating base class ->SoldierWB, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Base/
  82. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/
  83. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/
  84. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/
  85. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/
  86. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/
  87. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/
  88. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/
  89. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/
  90. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/
  91. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/
  92. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/
  93. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/
  94. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/
  95. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/
  96. Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/
  97. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/
  98. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/
  99. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/
  100. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/
  101. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/
  102. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/
  103. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/
  104. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/
  105. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/
  106. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/
  107. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/
  108. Updating base class ->SoldierEB, by ca\characters2\config.bin/CfgVehicles/RU_Soldier_Base/
  109. Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/
  110. Updating base class ->SoldierEB, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier_Base/
  111. Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/
  112. Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
  113. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/
  114. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/
  115. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/
  116. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/
  117. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/
  118. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/
  119. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/
  120. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/
  121. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/
  122. Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
  123. Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/
  124. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/
  125. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/
  126. Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
  127. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
  128. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
  129. Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
  130. Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
  131. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
  132. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
  133. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
  134. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
  135. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
  136. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
  137. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
  138. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
  139. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
  140. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
  141. Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
  142. Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
  143. Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
  144. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
  145. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
  146. Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
  147. Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
  148. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
  149. Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
  150. Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
  151. Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
  152. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/
  153. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/
  154. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/
  155. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/
  156. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/
  157. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/
  158. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/
  159. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/
  160. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/
  161. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/
  162. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/
  163. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/
  164. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/
  165. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/
  166. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/
  167. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/
  168. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/
  169. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/
  170. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/
  171. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/
  172. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/
  173. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/
  174. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/
  175. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/
  176. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/
  177. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/
  178. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/
  179. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/
  180. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/
  181. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/
  182. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/
  183. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/
  184. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/
  185. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/
  186. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/
  187. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/
  188. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/
  189. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/
  190. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/
  191. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/
  192. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/
  193. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/
  194. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/
  195. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/
  196. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/
  197. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/
  198. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/
  199. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/
  200. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/
  201. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/
  202. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/
  203. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/
  204. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/
  205. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/
  206. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/
  207. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/
  208. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/
  209. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/
  210. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/
  211. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/
  212. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/
  213. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/
  214. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/
  215. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/
  216. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/
  217. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/
  218. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/
  219. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/
  220. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
  221. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
  222. Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
  223. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
  224. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
  225. Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
  226. Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
  227. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
  228. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
  229. Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
  230. Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
  231. Updating base class ->WarfareBBaseStructure, by ca\misc3\wf\config.bin/CfgVehicles/Base_WarfareBVehicleServicePoint/
  232. Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
  233. Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
  234. Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
  235. Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
  236. Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
  237. Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
  238. Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
  239. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
  240. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
  241. Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
  242. Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
  243. Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
  244. Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
  245. Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
  246. Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
  247. Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
  248. Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
  249. Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
  250. Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
  251. Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
  252. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
  253. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
  254. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
  255. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
  256. Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
  257. Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
  258. Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
  259. Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
  260. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
  261. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
  262. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
  263. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
  264. Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
  265. Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
  266.  
  267.  
  268. =====================================================================
  269. == F:\arma2oaserver.exe
  270. == arma2oaserver.exe -port=2302 "-config=instance_13_Tavi\config.cfg" "-cfg=instance_13_Tavi\basic.cfg" "-profiles=instance_13_Tavi" -name=instance_13_Tavi "-mod=@DayzOrigins1795;@DayzOverwatch;@DayZ_Epoch;@DayZ_Epoch_Server;"
  271. =====================================================================
  272. Exe timestamp: 2014/08/07 11:19:36
  273. Current time: 2015/05/12 16:52:23
  274.  
  275. Version 1.63.125548
  276. Item STR_EQUIP_NAME_41 listed twice
  277. Item STR_EQUIP_DESC_41 listed twice
  278. Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'
  279. File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
  280. Unsupported language English in stringtable
  281. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  282. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
  283. <English>From world.guns.ru: &lt'
  284. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  285. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
  286. <Italian>From world.guns.ru: &lt'
  287. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  288. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
  289. <Spanish>From world.guns.ru: &lt'
  290. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  291. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
  292. <French>From world.guns.ru: &lt'
  293. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  294. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
  295. <Czech>From world.guns.ru: &lt'
  296. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  297. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
  298. <Russian>From world.guns.ru: &lt'
  299. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  300. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
  301. <Polish>From world.guns.ru: &lt'
  302. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  303. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
  304. <Hungarian>From world.guns.ru: &lt'
  305. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  306. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
  307. </Key>
  308. <Key ID="STR_VIL_AKS74UB_BS1_SHORT">
  309. <German>Compact assault rifle with silenced grenade launcher&lt'
  310. Item STR_VIL_DN_BS1 listed twice
  311. Item STR_AUTHOR_VILAS listed twice
  312. Item STR_VIL_EASTERN listed twice
  313. Item STR_VIL_WEAPONS listed twice
  314. Conflicting addon RH_de_cfg in 'ori\weapons\rh_de\', previous definition in 'rh_de_cfg\'
  315. Item str_dss_10rnd_vss listed twice
  316. Item str_dss_20rnd_vss listed twice
  317. Item str_dn_20rnd_9x39_sp5_vss listed twice
  318. Item str_dn_ak_107_gl_pso listed twice
  319. Item str_dn_ak_107_kobra listed twice
  320. Item str_dn_M40A3 listed twice
  321. Item str_dn_rpk_74 listed twice
  322. Item str_ep1_dn_fn_fal listed twice
  323. Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
  324. Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
  325. Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
  326. Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
  327. Updating base class ->Car, by holdenmonaro\config.bin/CfgVehicles/Car_sedan/
  328. Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/
  329. Updating base class HouseBase->, by taviana\budovy\bunkry\config.bin/CfgVehicles/House/
  330. Updating base class NonStrategic->House, by taviana\paf_stad_obj\config.bin/CfgVehicles/LAND_pbaflgoals/
  331. Updating base class ->HouseBase, by ca\buildings2\a_generalstore_01\config.bin/CfgVehicles/House/
  332. Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/
  333. Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/
  334. Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
  335. Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
  336. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/
  337. Updating base class ->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
  338. Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
  339. Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
  340. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
  341. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/
  342. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/
  343. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/
  344. Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/
  345. Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/
  346. Updating base class ->SoldierWB, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Base/
  347. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/
  348. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/
  349. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/
  350. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/
  351. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/
  352. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/
  353. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/
  354. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/
  355. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/
  356. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/
  357. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/
  358. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/
  359. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/
  360. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/
  361. Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/
  362. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/
  363. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/
  364. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/
  365. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/
  366. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/
  367. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/
  368. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/
  369. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/
  370. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/
  371. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/
  372. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/
  373. Updating base class ->SoldierEB, by ca\characters2\config.bin/CfgVehicles/RU_Soldier_Base/
  374. Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/
  375. Updating base class ->SoldierEB, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier_Base/
  376. Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/
  377. Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
  378. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/
  379. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/
  380. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/
  381. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/
  382. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/
  383. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/
  384. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/
  385. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/
  386. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/
  387. Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
  388. Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/
  389. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/
  390. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/
  391. Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
  392. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
  393. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
  394. Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
  395. Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
  396. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
  397. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
  398. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
  399. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
  400. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
  401. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
  402. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
  403. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
  404. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
  405. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
  406. Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
  407. Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
  408. Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
  409. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
  410. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
  411. Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
  412. Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
  413. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
  414. Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
  415. Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
  416. Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
  417. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/
  418. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/
  419. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/
  420. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/
  421. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/
  422. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/
  423. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/
  424. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/
  425. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/
  426. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/
  427. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/
  428. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/
  429. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/
  430. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/
  431. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/
  432. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/
  433. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/
  434. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/
  435. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/
  436. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/
  437. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/
  438. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/
  439. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/
  440. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/
  441. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/
  442. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/
  443. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/
  444. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/
  445. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/
  446. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/
  447. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/
  448. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/
  449. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/
  450. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/
  451. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/
  452. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/
  453. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/
  454. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/
  455. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/
  456. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/
  457. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/
  458. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/
  459. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/
  460. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/
  461. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/
  462. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/
  463. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/
  464. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/
  465. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/
  466. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/
  467. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/
  468. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/
  469. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/
  470. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/
  471. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/
  472. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/
  473. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/
  474. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/
  475. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/
  476. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/
  477. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/
  478. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/
  479. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/
  480. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/
  481. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/
  482. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/
  483. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/
  484. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/
  485. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
  486. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
  487. Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
  488. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
  489. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
  490. Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
  491. Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
  492. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
  493. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
  494. Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
  495. Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
  496. Updating base class ->WarfareBBaseStructure, by ca\misc3\wf\config.bin/CfgVehicles/Base_WarfareBVehicleServicePoint/
  497. Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
  498. Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
  499. Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
  500. Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
  501. Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
  502. Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
  503. Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
  504. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
  505. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
  506. Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
  507. Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
  508. Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
  509. Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
  510. Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
  511. Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
  512. Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
  513. Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
  514. Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
  515. Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
  516. Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
  517. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
  518. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
  519. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
  520. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
  521. Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
  522. Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
  523. Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
  524. Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
  525. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
  526. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
  527. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
  528. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
  529. Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
  530. Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
  531.  
  532.  
  533. =====================================================================
  534. == J:\AAA DayZ Mod Server\AAA DayZ Overpochins\Expansion\beta\ArmA2OAServer.exe
  535. == "Expansion\beta\arma2oaserver.exe" -port=2315 "-config=instance_13_Tavi\config.cfg" "-cfg=instance_13_Tavi\basic.cfg" "-profiles=instance_13_Tavi" -name=instance_13_Tavi "-mod=@DayzOrigins1795;@DayzOverwatch;@DayZ_Epoch1051;@DayZ_Epoch_Server;"
  536. =====================================================================
  537. Exe timestamp: 2015/01/12 00:44:19
  538. Current time: 2015/07/24 02:24:28
  539.  
  540. Version 1.63.116523
  541. Item STR_EQUIP_NAME_41 listed twice
  542. Item STR_EQUIP_DESC_41 listed twice
  543. Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'
  544. File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
  545. Unsupported language English in stringtable
  546. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  547. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
  548. <English>From world.guns.ru: &lt'
  549. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  550. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
  551. <Italian>From world.guns.ru: &lt'
  552. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  553. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
  554. <Spanish>From world.guns.ru: &lt'
  555. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  556. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
  557. <French>From world.guns.ru: &lt'
  558. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  559. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
  560. <Czech>From world.guns.ru: &lt'
  561. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  562. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
  563. <Russian>From world.guns.ru: &lt'
  564. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  565. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
  566. <Polish>From world.guns.ru: &lt'
  567. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  568. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
  569. <Hungarian>From world.guns.ru: &lt'
  570. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  571. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
  572. </Key>
  573. <Key ID="STR_VIL_AKS74UB_BS1_SHORT">
  574. <German>Compact assault rifle with silenced grenade launcher&lt'
  575. Item STR_VIL_DN_BS1 listed twice
  576. Item STR_AUTHOR_VILAS listed twice
  577. Item STR_VIL_EASTERN listed twice
  578. Item STR_VIL_WEAPONS listed twice
  579. Conflicting addon RH_de_cfg in 'ori\weapons\rh_de\', previous definition in 'rh_de_cfg\'
  580. Item str_dss_10rnd_vss listed twice
  581. Item str_dss_20rnd_vss listed twice
  582. Item str_dn_20rnd_9x39_sp5_vss listed twice
  583. Item str_dn_ak_107_gl_pso listed twice
  584. Item str_dn_ak_107_kobra listed twice
  585. Item str_dn_M40A3 listed twice
  586. Item str_dn_rpk_74 listed twice
  587. Item str_ep1_dn_fn_fal listed twice
  588. Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
  589. Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
  590. Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
  591. Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
  592. Updating base class ->Car, by holdenmonaro\config.bin/CfgVehicles/Car_sedan/
  593. Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/
  594. Updating base class HouseBase->, by taviana\budovy\bunkry\config.bin/CfgVehicles/House/
  595. Updating base class NonStrategic->House, by taviana\paf_stad_obj\config.bin/CfgVehicles/LAND_pbaflgoals/
  596. Updating base class ->HouseBase, by ca\buildings2\a_generalstore_01\config.bin/CfgVehicles/House/
  597. Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/
  598. Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/
  599. Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
  600. Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
  601. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/
  602. Updating base class ->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
  603. Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
  604. Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
  605. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
  606. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/
  607. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/
  608. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/
  609. Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/
  610. Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/
  611. Updating base class ->SoldierWB, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Base/
  612. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/
  613. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/
  614. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/
  615. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/
  616. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/
  617. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/
  618. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/
  619. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/
  620. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/
  621. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/
  622. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/
  623. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/
  624. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/
  625. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/
  626. Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/
  627. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/
  628. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/
  629. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/
  630. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/
  631. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/
  632. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/
  633. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/
  634. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/
  635. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/
  636. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/
  637. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/
  638. Updating base class ->SoldierEB, by ca\characters2\config.bin/CfgVehicles/RU_Soldier_Base/
  639. Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/
  640. Updating base class ->SoldierEB, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier_Base/
  641. Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/
  642. Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
  643. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/
  644. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/
  645. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/
  646. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/
  647. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/
  648. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/
  649. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/
  650. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/
  651. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/
  652. Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
  653. Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/
  654. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/
  655. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/
  656. Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
  657. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
  658. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
  659. Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
  660. Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
  661. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
  662. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
  663. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
  664. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
  665. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
  666. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
  667. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
  668. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
  669. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
  670. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
  671. Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
  672. Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
  673. Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
  674. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
  675. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
  676. Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
  677. Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
  678. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
  679. Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
  680. Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
  681. Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
  682. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/
  683. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/
  684. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/
  685. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/
  686. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/
  687. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/
  688. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/
  689. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/
  690. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/
  691. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/
  692. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/
  693. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/
  694. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/
  695. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/
  696. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/
  697. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/
  698. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/
  699. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/
  700. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/
  701. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/
  702. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/
  703. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/
  704. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/
  705. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/
  706. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/
  707. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/
  708. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/
  709. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/
  710. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/
  711. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/
  712. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/
  713. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/
  714. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/
  715. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/
  716. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/
  717. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/
  718. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/
  719. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/
  720. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/
  721. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/
  722. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/
  723. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/
  724. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/
  725. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/
  726. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/
  727. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/
  728. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/
  729. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/
  730. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/
  731. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/
  732. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/
  733. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/
  734. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/
  735. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/
  736. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/
  737. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/
  738. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/
  739. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/
  740. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/
  741. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/
  742. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/
  743. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/
  744. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/
  745. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/
  746. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/
  747. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/
  748. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/
  749. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/
  750. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
  751. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
  752. Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
  753. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
  754. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
  755. Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
  756. Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
  757. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
  758. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
  759. Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
  760. Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
  761. Updating base class ->WarfareBBaseStructure, by ca\misc3\wf\config.bin/CfgVehicles/Base_WarfareBVehicleServicePoint/
  762. Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
  763. Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
  764. Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
  765. Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
  766. Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
  767. Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
  768. Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
  769. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
  770. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
  771. Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
  772. Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
  773. Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
  774. Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
  775. Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
  776. Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
  777. Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
  778. Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
  779. Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
  780. Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
  781. Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
  782. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
  783. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
  784. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
  785. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
  786. Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
  787. Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
  788. Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
  789. Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
  790. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
  791. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
  792. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
  793. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
  794. Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
  795. Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
  796. 2:25:14 Warning Message: No challenge value was received from the master server.
  797. 2:25:14 GameSpy QR2 error: 5, No challenge value was received from the master server.
  798.  
  799.  
  800. =====================================================================
  801. == J:\AAA DayZ Mod Server\AAA DayZ Overpochins\Expansion\beta\ArmA2OAServer.exe
  802. == "Expansion\beta\arma2oaserver.exe" -port=2315 "-config=instance_13_Tavi\config.cfg" "-cfg=instance_13_Tavi\basic.cfg" "-profiles=instance_13_Tavi" -name=instance_13_Tavi "-mod=@DayzOrigins1795;@DayzOverwatch;@DayZ_Epoch1051;@DayZ_Epoch_Server;"
  803. =====================================================================
  804. Exe timestamp: 2015/01/12 00:44:19
  805. Current time: 2015/07/24 02:33:34
  806.  
  807. Version 1.63.116523
  808. Item STR_EQUIP_NAME_41 listed twice
  809. Item STR_EQUIP_DESC_41 listed twice
  810. Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'
  811. File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
  812. Unsupported language English in stringtable
  813. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  814. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
  815. <English>From world.guns.ru: &lt'
  816. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  817. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
  818. <Italian>From world.guns.ru: &lt'
  819. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  820. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
  821. <Spanish>From world.guns.ru: &lt'
  822. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  823. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
  824. <French>From world.guns.ru: &lt'
  825. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  826. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
  827. <Czech>From world.guns.ru: &lt'
  828. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  829. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
  830. <Russian>From world.guns.ru: &lt'
  831. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  832. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
  833. <Polish>From world.guns.ru: &lt'
  834. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  835. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
  836. <Hungarian>From world.guns.ru: &lt'
  837. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  838. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
  839. </Key>
  840. <Key ID="STR_VIL_AKS74UB_BS1_SHORT">
  841. <German>Compact assault rifle with silenced grenade launcher&lt'
  842. Item STR_VIL_DN_BS1 listed twice
  843. Item STR_AUTHOR_VILAS listed twice
  844. Item STR_VIL_EASTERN listed twice
  845. Item STR_VIL_WEAPONS listed twice
  846. Conflicting addon RH_de_cfg in 'ori\weapons\rh_de\', previous definition in 'rh_de_cfg\'
  847. Item str_dss_10rnd_vss listed twice
  848. Item str_dss_20rnd_vss listed twice
  849. Item str_dn_20rnd_9x39_sp5_vss listed twice
  850. Item str_dn_ak_107_gl_pso listed twice
  851. Item str_dn_ak_107_kobra listed twice
  852. Item str_dn_M40A3 listed twice
  853. Item str_dn_rpk_74 listed twice
  854. Item str_ep1_dn_fn_fal listed twice
  855. Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
  856. Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
  857. Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
  858. Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
  859. Updating base class ->Car, by holdenmonaro\config.bin/CfgVehicles/Car_sedan/
  860. Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/
  861. Updating base class HouseBase->, by taviana\budovy\bunkry\config.bin/CfgVehicles/House/
  862. Updating base class NonStrategic->House, by taviana\paf_stad_obj\config.bin/CfgVehicles/LAND_pbaflgoals/
  863. Updating base class ->HouseBase, by ca\buildings2\a_generalstore_01\config.bin/CfgVehicles/House/
  864. Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/
  865. Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/
  866. Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
  867. Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
  868. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/
  869. Updating base class ->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
  870. Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
  871. Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
  872. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
  873. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/
  874. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/
  875. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/
  876. Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/
  877. Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/
  878. Updating base class ->SoldierWB, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Base/
  879. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/
  880. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/
  881. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/
  882. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/
  883. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/
  884. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/
  885. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/
  886. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/
  887. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/
  888. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/
  889. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/
  890. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/
  891. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/
  892. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/
  893. Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/
  894. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/
  895. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/
  896. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/
  897. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/
  898. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/
  899. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/
  900. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/
  901. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/
  902. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/
  903. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/
  904. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/
  905. Updating base class ->SoldierEB, by ca\characters2\config.bin/CfgVehicles/RU_Soldier_Base/
  906. Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/
  907. Updating base class ->SoldierEB, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier_Base/
  908. Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/
  909. Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
  910. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/
  911. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/
  912. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/
  913. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/
  914. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/
  915. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/
  916. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/
  917. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/
  918. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/
  919. Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
  920. Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/
  921. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/
  922. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/
  923. Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
  924. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
  925. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
  926. Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
  927. Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
  928. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
  929. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
  930. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
  931. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
  932. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
  933. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
  934. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
  935. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
  936. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
  937. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
  938. Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
  939. Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
  940. Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
  941. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
  942. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
  943. Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
  944. Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
  945. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
  946. Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
  947. Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
  948. Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
  949. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/
  950. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/
  951. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/
  952. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/
  953. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/
  954. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/
  955. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/
  956. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/
  957. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/
  958. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/
  959. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/
  960. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/
  961. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/
  962. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/
  963. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/
  964. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/
  965. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/
  966. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/
  967. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/
  968. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/
  969. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/
  970. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/
  971. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/
  972. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/
  973. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/
  974. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/
  975. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/
  976. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/
  977. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/
  978. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/
  979. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/
  980. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/
  981. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/
  982. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/
  983. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/
  984. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/
  985. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/
  986. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/
  987. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/
  988. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/
  989. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/
  990. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/
  991. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/
  992. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/
  993. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/
  994. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/
  995. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/
  996. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/
  997. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/
  998. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/
  999. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/
  1000. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/
  1001. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/
  1002. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/
  1003. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/
  1004. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/
  1005. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/
  1006. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/
  1007. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/
  1008. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/
  1009. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/
  1010. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/
  1011. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/
  1012. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/
  1013. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/
  1014. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/
  1015. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/
  1016. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/
  1017. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
  1018. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
  1019. Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
  1020. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
  1021. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
  1022. Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
  1023. Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
  1024. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
  1025. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
  1026. Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
  1027. Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
  1028. Updating base class ->WarfareBBaseStructure, by ca\misc3\wf\config.bin/CfgVehicles/Base_WarfareBVehicleServicePoint/
  1029. Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
  1030. Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
  1031. Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
  1032. Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
  1033. Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
  1034. Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
  1035. Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
  1036. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
  1037. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
  1038. Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
  1039. Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
  1040. Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
  1041. Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
  1042. Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
  1043. Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
  1044. Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
  1045. Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
  1046. Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
  1047. Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
  1048. Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
  1049. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
  1050. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
  1051. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
  1052. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
  1053. Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
  1054. Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
  1055. Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
  1056. Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
  1057. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
  1058. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
  1059. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
  1060. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
  1061. Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
  1062. Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
  1063. 2:34:08 Server error: Player without identity Han (id 707225477)
  1064. 2:34:33 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
  1065. 2:34:36 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
  1066. 2:34:36 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
  1067. 2:34:36 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
  1068. 2:34:36 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
  1069. 2:34:36 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
  1070. 2:34:36 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
  1071. 2:34:36 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
  1072. 2:34:36 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
  1073. 2:34:36 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
  1074. 2:34:36 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
  1075. 2:34:36 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
  1076. 2:34:36 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
  1077. 2:34:36 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
  1078. 2:34:36 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
  1079. 2:34:36 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
  1080. 2:34:36 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
  1081. 2:34:36 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
  1082. 2:34:36 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
  1083. 2:34:36 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
  1084. 2:34:36 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
  1085. 2:34:36 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
  1086. 2:34:36 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
  1087. 2:34:36 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
  1088. 2:34:36 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
  1089. 2:34:36 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
  1090. 2:34:36 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
  1091. 2:34:36 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
  1092. 2:34:36 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
  1093. 2:34:36 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
  1094. 2:34:36 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
  1095. 2:34:36 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
  1096. 2:34:36 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
  1097. 2:34:36 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
  1098. 2:34:36 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
  1099. 2:34:36 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
  1100. 2:34:36 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
  1101. 2:34:36 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
  1102. 2:34:36 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
  1103. 2:34:36 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
  1104. 2:34:36 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
  1105. 2:34:36 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
  1106. 2:34:36 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
  1107. 2:34:36 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
  1108. 2:34:36 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
  1109. 2:34:36 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
  1110. 2:34:36 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
  1111. 2:34:36 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
  1112. 2:34:36 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
  1113. 2:34:36 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
  1114. 2:34:36 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
  1115. 2:34:36 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
  1116. 2:34:36 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
  1117. 2:34:36 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
  1118. 2:34:36 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
  1119. 2:34:36 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
  1120. 2:34:36 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
  1121. 2:34:36 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
  1122. 2:34:36 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
  1123. 2:34:36 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
  1124. 2:34:36 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
  1125. 2:34:36 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
  1126. 2:34:36 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
  1127. 2:34:36 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
  1128. 2:34:36 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
  1129. 2:34:36 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
  1130. 2:34:36 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
  1131. 2:34:36 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
  1132. 2:34:36 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
  1133. 2:34:36 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
  1134. 2:34:36 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
  1135. 2:34:36 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
  1136. 2:34:36 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
  1137. 2:34:36 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
  1138. 2:34:36 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
  1139. 2:34:36 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
  1140. 2:34:36 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
  1141. 2:34:36 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
  1142. 2:34:36 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
  1143. 2:34:36 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
  1144. 2:34:36 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
  1145. 2:34:36 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
  1146. 2:34:36 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
  1147. 2:34:36 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
  1148. 2:34:36 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
  1149. 2:34:36 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
  1150. 2:34:36 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
  1151. 2:34:36 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
  1152. 2:34:36 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
  1153. 2:34:36 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
  1154. 2:34:36 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
  1155. 2:34:39 Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
  1156. 2:34:39 Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
  1157. 2:34:39 Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
  1158. 2:34:39 Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
  1159. 2:34:39 Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
  1160. 2:34:39 Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
  1161. 2:34:39 Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
  1162. 2:34:39 Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
  1163. 2:34:39 Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
  1164. 2:34:39 Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
  1165. 2:34:39 Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
  1166. 2:34:39 Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
  1167. 2:34:39 Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
  1168. 2:34:39 Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
  1169. 2:34:39 Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
  1170. 2:34:39 Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
  1171. 2:34:39 Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
  1172. 2:34:39 Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
  1173. 2:34:39 Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
  1174. 2:34:39 Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
  1175. 2:34:39 Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
  1176. 2:34:39 Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
  1177. 2:34:39 Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
  1178. 2:34:39 Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
  1179. 2:34:39 Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
  1180. 2:34:39 Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
  1181. 2:34:39 Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
  1182. 2:34:39 Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
  1183. 2:34:39 Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
  1184. 2:34:39 Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
  1185. 2:34:39 Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
  1186. 2:34:39 Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
  1187. 2:34:39 Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
  1188. 2:34:39 Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
  1189. 2:34:39 Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
  1190. 2:34:39 Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
  1191. 2:34:39 Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
  1192. 2:34:39 Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
  1193. 2:34:39 Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
  1194. 2:34:39 Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
  1195. 2:34:40 Land_Lamp_Street2_EP1: hide - unknown animation source HitBulb
  1196. 2:34:47 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
  1197. 2:34:48 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"
  1198. 2:34:48 "DayZ Epoch: MPframework inited"
  1199. 2:34:48 Warning Message: No challenge value was received from the master server.
  1200. 2:34:48 GameSpy QR2 error: 5, No challenge value was received from the master server.
  1201. 2:34:48 "Origins Base Building Config initialized!"
  1202. 2:34:48 "Chameleon: Has detected overpoch tavi Map Loaded."
  1203. 2:34:48 "Chameleon: Initializion Complete."
  1204. 2:34:53 BIKE: loading version 2.5.1 ...
  1205. 2:34:53 BIKE: adding bike to safe vehicle list...
  1206. 2:34:53 "Res3tting B!S effects..."
  1207. 2:34:53 "HIVE: Starting"
  1208. 2:34:53 "HIVE: trying to get objects"
  1209. 2:37:39 Error in expression <ray = call compile format ["%1",_data];
  1210. _resultArray
  1211. };
  1212.  
  1213. server_hiveReadWriteLar>
  1214. 2:37:39 Error position: <_resultArray
  1215. };
  1216.  
  1217. server_hiveReadWriteLar>
  1218. 2:37:39 Error Undefined variable in expression: _resultarray
  1219. 2:37:39 File z\addons\dayz_server\init\server_functions.sqf, line 168
  1220. 2:37:39 Error in expression < select 1)) != "SCALAR")})) then {
  1221. if ((_hiveResponse select 1) == "Instance alr>
  1222. 2:37:39 Error position: <_hiveResponse select 1) == "Instance alr>
  1223. 2:37:39 Error Undefined variable in expression: _hiveresponse
  1224. 2:37:39 File z\addons\dayz_server\system\server_monitor.sqf, line 40
  1225. 2:37:39 "HIVE: trying to get objects"
  1226. 2:37:40 Error in expression <ray = call compile format ["%1",_data];
  1227. _resultArray
  1228. };
  1229.  
  1230. server_hiveReadWriteLar>
  1231. 2:37:40 Error position: <_resultArray
  1232. };
  1233.  
  1234. server_hiveReadWriteLar>
  1235. 2:37:40 Error Undefined variable in expression: _resultarray
  1236. 2:37:40 File z\addons\dayz_server\init\server_functions.sqf, line 168
  1237. 2:37:40 Error in expression < select 1)) != "SCALAR")})) then {
  1238. if ((_hiveResponse select 1) == "Instance alr>
  1239. 2:37:40 Error position: <_hiveResponse select 1) == "Instance alr>
  1240. 2:37:40 Error Undefined variable in expression: _hiveresponse
  1241. 2:37:40 File z\addons\dayz_server\system\server_monitor.sqf, line 40
  1242. 2:37:40 "HIVE: trying to get objects"
  1243. 2:37:44 Error in expression <ray = call compile format ["%1",_data];
  1244. _resultArray
  1245. };
  1246.  
  1247. server_hiveReadWriteLar>
  1248. 2:37:44 Error position: <_resultArray
  1249. };
  1250.  
  1251. server_hiveReadWriteLar>
  1252. 2:37:44 Error Undefined variable in expression: _resultarray
  1253. 2:37:44 File z\addons\dayz_server\init\server_functions.sqf, line 168
  1254. 2:37:44 Error in expression < select 1)) != "SCALAR")})) then {
  1255. if ((_hiveResponse select 1) == "Instance alr>
  1256. 2:37:44 Error position: <_hiveResponse select 1) == "Instance alr>
  1257. 2:37:44 Error Undefined variable in expression: _hiveresponse
  1258. 2:37:44 File z\addons\dayz_server\system\server_monitor.sqf, line 40
  1259. 2:37:44 "HIVE: trying to get objects"
  1260. 2:37:45 Error in expression <ray = call compile format ["%1",_data];
  1261. _resultArray
  1262. };
  1263.  
  1264. server_hiveReadWriteLar>
  1265. 2:37:45 Error position: <_resultArray
  1266. };
  1267.  
  1268. server_hiveReadWriteLar>
  1269. 2:37:45 Error Undefined variable in expression: _resultarray
  1270. 2:37:45 File z\addons\dayz_server\init\server_functions.sqf, line 168
  1271. 2:37:45 Error in expression < select 1)) != "SCALAR")})) then {
  1272. if ((_hiveResponse select 1) == "Instance alr>
  1273. 2:37:45 Error position: <_hiveResponse select 1) == "Instance alr>
  1274. 2:37:45 Error Undefined variable in expression: _hiveresponse
  1275. 2:37:45 File z\addons\dayz_server\system\server_monitor.sqf, line 40
  1276. 2:37:45 "HIVE: trying to get objects"
  1277. 2:37:57 Error in expression <ray = call compile format ["%1",_data];
  1278. _resultArray
  1279. };
  1280.  
  1281. server_hiveReadWriteLar>
  1282. 2:37:57 Error position: <_resultArray
  1283. };
  1284.  
  1285. server_hiveReadWriteLar>
  1286. 2:37:57 Error Undefined variable in expression: _resultarray
  1287. 2:37:57 File z\addons\dayz_server\init\server_functions.sqf, line 168
  1288. 2:37:57 Error in expression < select 1)) != "SCALAR")})) then {
  1289. if ((_hiveResponse select 1) == "Instance alr>
  1290. 2:37:57 Error position: <_hiveResponse select 1) == "Instance alr>
  1291. 2:37:57 Error Undefined variable in expression: _hiveresponse
  1292. 2:37:57 File z\addons\dayz_server\system\server_monitor.sqf, line 40
  1293. 2:37:57 "HIVE: Spawning # of Debris: 0"
  1294. 2:37:57 "HIVE: Spawning # of Ammo Boxes: 3"
  1295. 2:37:57 "HIVE: Spawning # of Veins: 2"
  1296. 2:37:57 "Total Number of spawn locations 10"
  1297. 2:37:57 "HOUSE SERVER: Owners Are: B1 [] B2 [] B3 [] H1 [] H2 [] H3 [] SG [] LG [] KING [] SH []"
  1298. 2:37:57 "EPOCH EVENTS INIT"
  1299. 2:37:57 "CRASHSPAWNER: Starting spawn logic for Crash Spawner"
  1300. 2:37:57 "CRASHSPAWNER: 75% chance to spawn 'UH60 Wreck (ARMY)' with loot table 'MilitarySpecial' in 3067.99 seconds"
  1301. 2:37:58 "WAI: AI Config File Loaded"
  1302. 2:37:58 "WAI: Initialising missions"
  1303. 2:37:58 "WAI: Initialising static missions"
  1304. 2:37:58 "WAI: AI Monitor Started"
  1305. 2:37:58 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
  1306. 2:38:00 "WAI: Spawned a group of 1 AI (Bandit) at [22144.3,19846.2,0.001]"
  1307. 2:38:00 "WAI: Spawned a group of 1 AI (Bandit) at [22200.5,19233.4,0.001]"
  1308. 2:38:00 "WAI: Spawned a group of 1 AI (Bandit) at [22170.8,19268.4,0.001]"
  1309. 2:38:01 "WAI: Spawned a group of 4 AI (Bandit) at [22729.1,19528.1,0.001]"
  1310. 2:38:01 "WAI: Spawned a group of 1 AI (Bandit) at [22087.5,19402.6,0.001]"
  1311. 2:38:01 "WAI: Spawned a group of 1 AI (Bandit) at [22012.6,19549,0.001]"
  1312. 2:38:01 "WAI: Spawned a group of 1 AI (Bandit) at [21969.4,19800,0.001]"
  1313. 2:38:01 "WAI: Spawned a group of 1 AI (Bandit) at [22132.9,19998.1,0.001]"
  1314. 2:38:02 "WAI: Spawned a group of 4 AI (Bandit) at [22964.6,19300.2,0.001]"
  1315. 2:38:02 "WAI: Spawned a group of 1 AI (Bandit) at [22293.2,20148.7,0.001]"
  1316. 2:38:02 "WAI: Spawned a group of 1 AI (Bandit) at [22524.3,20277.6,0.001]"
  1317. 2:38:02 "WAI: Spawned a group of 1 AI (Bandit) at [22805.9,20207.1,0.001]"
  1318. 2:38:02 "WAI: Spawned a group of 1 AI (Bandit) at [23027.6,19958.5,0.001]"
  1319. 2:38:02 "WAI: Spawned a group of 4 AI (Bandit) at [22729.5,19792.6,0.001]"
  1320. 2:38:02 "WAI: Spawned a group of 1 AI (Bandit) at [23125.3,19651.6,0.001]"
  1321. 2:38:02 "WAI: Spawned a group of 1 AI (Bandit) at [23142.7,19426.1,0.001]"
  1322. 2:38:03 "WAI: Spawned a group of 1 AI (Bandit) at [23104.9,19238.6,0.001]"
  1323. 2:38:03 "WAI: Spawned in 10 DSHKM_Ins"
  1324. 2:38:03 "WAI: Static mission loaded"
  1325. 2:38:03 "WAI: Spawned a group of 1 AI (Bandit) at [22937.3,19093.7,0.001]"
  1326. 2:38:03 "WAI: Spawned a group of 1 AI (Bandit) at [22501.3,19000.6,0.001]"
  1327. 2:38:03 "WAI: Spawned a group of 4 AI (Bandit) at [22541.1,19144.9,0.001]"
  1328. 2:38:03 "WAI: Spawned a group of 1 AI (Bandit) at [22321,19119,0.001]"
  1329. 2:38:04 "WAI: Spawned a group of 1 AI (Bandit) at [22895.3,20122.7,0.001]"
  1330. 2:38:04 "WAI: Spawned a group of 1 AI (Bandit) at [22329.7,20181,0.001]"
  1331. 2:38:04 "WAI: Static mission loaded"
  1332. 2:38:04 "WAI: Spawned a group of 4 AI (Bandit) at [22884.1,19931.7,0.001]"
  1333. 2:38:05 "WAI: Spawned a group of 4 AI (Bandit) at [22968.2,19775.1,0.001]"
  1334. 2:38:06 "WAI: Spawned a group of 3 AI (Bandit) at [22298.5,19696.3,0.001]"
  1335. 2:38:06 "WAI: Spawned a group of 3 AI (Bandit) at [22413.5,19801.4,0.001]"
  1336. 2:38:07 "WAI: Spawned a group of 3 AI (Bandit) at [22413.5,19801.4,0.001]"
  1337. 2:38:07 "WAI: Spawned a group of 3 AI (Bandit) at [22598.1,20146.1,0.001]"
  1338. 2:38:07 "WAI: Spawned a group of 3 AI (Bandit) at [22555.1,20009.5,0.001]"
  1339. 2:38:07 "WAI: Spawned a group of 3 AI (Bandit) at [22540,19900.4,0.001]"
  1340. 2:38:08 "WAI: Spawned a group of 3 AI (Bandit) at [22432,20074,0.001]"
  1341. 2:38:08 "WAI: [Mission:[Hero] Armed Vehicle]: Starting... [7826.66,11625.2,0]"
  1342. 2:38:08 "WAI: Spawned a group of 3 AI (Bandit) at [22637,19344.2,0.001]"
  1343. 2:38:08 "WAI: Spawned a group of 4 AI (Bandit) at [7826.66,11625.2,0]"
  1344. 2:38:08 "WAI: Spawned a group of 3 AI (Bandit) at [22999.1,19452.6,0.001]"
  1345. 2:38:08 "WAI: Spawned a group of 3 AI (Bandit) at [22334.5,19320.8,0.001]"
  1346. 2:38:08 "WAI: Spawned a group of 4 AI (Bandit) at [7826.66,11625.2,0]"
  1347. 2:38:09 "WAI: Spawned a group of 3 AI (Bandit) at [22181.5,19547.1,0.001]"
  1348. 2:38:09 "WAI: Spawned a group of 4 AI (Bandit) at [7826.66,11625.2,0]"
  1349. 2:38:09 "WAI: Spawned a group of 3 AI (Bandit) at [22089.8,19697.5,0.001]"
  1350. 2:38:09 "WAI: Spawned in 1 DSHKM_Ins"
  1351. 2:38:09 "WAI: Spawned a group of 3 AI (Bandit) at [22996.3,19617.2,0.001]"
  1352. 2:38:10 "WAI: Spawned a group of 3 AI (Bandit) at [22790.2,19196.9,0.001]"
  1353. 2:38:10 "WAI: Spawned a group of 3 AI (Bandit) at [22458.2,19471,0.001]"
  1354. 2:38:10 "WAI: Spawned a group of 3 AI (Bandit) at [22491.5,19647.7,0.001]"
  1355. 2:38:10 "WAI: Spawned a group of 3 AI (Bandit) at [22300.1,19961.7,0.001]"
  1356. 2:38:10 "WAI: Spawned a group of 3 AI (Bandit) at [22143.5,19933.5,0.001]"
  1357. 2:38:11 "WAI: Spawned a group of 3 AI (Bandit) at [22157.6,19847.3,0.001]"
  1358. 2:38:11 "WAI: Spawned a group of 3 AI (Bandit) at [6213.37,13314.7,0.001]"
  1359. 2:38:11 "WAI: Spawned a group of 3 AI (Bandit) at [6418.82,13409.5,0.001]"
  1360. 2:38:11 "WAI: Spawned a group of 3 AI (Bandit) at [6469.92,13392.5,0.001]"
  1361. 2:38:11 "WAI: Spawned a group of 3 AI (Bandit) at [6301.84,13178.6,0.001]"
  1362. 2:38:12 "WAI: Spawned a group of 3 AI (Bandit) at [6744.9,12985.6,0.001]"
  1363. 2:38:12 "WAI: Spawned a group of 3 AI (Bandit) at [6600.71,13251.2,0.001]"
  1364. 2:38:12 "WAI: Spawned a group of 3 AI (Bandit) at [6774.12,13159.7,0.001]"
  1365. 2:38:13 "WAI: Spawned a group of 3 AI (Bandit) at [6525.51,12816.6,0.001]"
  1366. 2:38:13 "WAI: Spawned a group of 3 AI (Bandit) at [6540.36,13108.5,0.001]"
  1367. 2:38:13 "WAI: Spawned a group of 3 AI (Bandit) at [6327.68,13387.9,0.001]"
  1368. 2:38:14 "WAI: Spawned a group of 3 AI (Bandit) at [6524.26,13112.7,0.001]"
  1369. 2:38:14 "WAI: Spawned a group of 3 AI (Bandit) at [6648.73,12789.1,0.001]"
  1370. 2:38:14 "WAI: Spawned a group of 3 AI (Bandit) at [6841.07,12833.6,0.001]"
  1371. 2:38:14 "WAI: Spawned a group of 3 AI (Bandit) at [6712.1,12810,0.001]"
  1372. 2:38:14 "WAI: Spawned a group of 3 AI (Bandit) at [6714.26,12898.4,0.001]"
  1373. 2:38:16 "WAI: Spawned a group of 3 AI (Bandit) at [6533.55,13072,0.001]"
  1374. 2:38:16 "WAI: Spawned a group of 3 AI (Bandit) at [6368.45,13097,0.001]"
  1375. 2:38:16 "WAI: Static mission loaded"
  1376.  
  1377.  
  1378. =====================================================================
  1379. == J:\AAA DayZ Mod Server\AAA DayZ Overpochins\Expansion\beta\ArmA2OAServer.exe
  1380. == "Expansion\beta\arma2oaserver.exe" -port=2315 "-config=instance_13_Tavi\config.cfg" "-cfg=instance_13_Tavi\basic.cfg" "-profiles=instance_13_Tavi" -name=instance_13_Tavi "-mod=@DayzOrigins1795;@DayzOverwatch;@DayZ_Epoch1051;@DayZ_Epoch_Server;"
  1381. =====================================================================
  1382. Exe timestamp: 2015/01/12 00:44:19
  1383. Current time: 2015/07/24 02:43:06
  1384.  
  1385. Version 1.63.116523
  1386. Item STR_EQUIP_NAME_41 listed twice
  1387. Item STR_EQUIP_DESC_41 listed twice
  1388. Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'
  1389. File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
  1390. Unsupported language English in stringtable
  1391. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  1392. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
  1393. <English>From world.guns.ru: &lt'
  1394. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  1395. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
  1396. <Italian>From world.guns.ru: &lt'
  1397. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  1398. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
  1399. <Spanish>From world.guns.ru: &lt'
  1400. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  1401. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
  1402. <French>From world.guns.ru: &lt'
  1403. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  1404. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
  1405. <Czech>From world.guns.ru: &lt'
  1406. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  1407. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
  1408. <Russian>From world.guns.ru: &lt'
  1409. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  1410. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
  1411. <Polish>From world.guns.ru: &lt'
  1412. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  1413. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
  1414. <Hungarian>From world.guns.ru: &lt'
  1415. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  1416. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
  1417. </Key>
  1418. <Key ID="STR_VIL_AKS74UB_BS1_SHORT">
  1419. <German>Compact assault rifle with silenced grenade launcher&lt'
  1420. Item STR_VIL_DN_BS1 listed twice
  1421. Item STR_AUTHOR_VILAS listed twice
  1422. Item STR_VIL_EASTERN listed twice
  1423. Item STR_VIL_WEAPONS listed twice
  1424. Conflicting addon RH_de_cfg in 'ori\weapons\rh_de\', previous definition in 'rh_de_cfg\'
  1425. Item str_dss_10rnd_vss listed twice
  1426. Item str_dss_20rnd_vss listed twice
  1427. Item str_dn_20rnd_9x39_sp5_vss listed twice
  1428. Item str_dn_ak_107_gl_pso listed twice
  1429. Item str_dn_ak_107_kobra listed twice
  1430. Item str_dn_M40A3 listed twice
  1431. Item str_dn_rpk_74 listed twice
  1432. Item str_ep1_dn_fn_fal listed twice
  1433. Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
  1434. Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
  1435. Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
  1436. Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
  1437. Updating base class ->Car, by holdenmonaro\config.bin/CfgVehicles/Car_sedan/
  1438. Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/
  1439. Updating base class HouseBase->, by taviana\budovy\bunkry\config.bin/CfgVehicles/House/
  1440. Updating base class NonStrategic->House, by taviana\paf_stad_obj\config.bin/CfgVehicles/LAND_pbaflgoals/
  1441. Updating base class ->HouseBase, by ca\buildings2\a_generalstore_01\config.bin/CfgVehicles/House/
  1442. Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/
  1443. Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/
  1444. Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
  1445. Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
  1446. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/
  1447. Updating base class ->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
  1448. Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
  1449. Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
  1450. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
  1451. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/
  1452. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/
  1453. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/
  1454. Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/
  1455. Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/
  1456. Updating base class ->SoldierWB, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Base/
  1457. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/
  1458. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/
  1459. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/
  1460. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/
  1461. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/
  1462. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/
  1463. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/
  1464. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/
  1465. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/
  1466. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/
  1467. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/
  1468. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/
  1469. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/
  1470. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/
  1471. Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/
  1472. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/
  1473. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/
  1474. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/
  1475. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/
  1476. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/
  1477. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/
  1478. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/
  1479. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/
  1480. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/
  1481. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/
  1482. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/
  1483. Updating base class ->SoldierEB, by ca\characters2\config.bin/CfgVehicles/RU_Soldier_Base/
  1484. Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/
  1485. Updating base class ->SoldierEB, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier_Base/
  1486. Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/
  1487. Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
  1488. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/
  1489. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/
  1490. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/
  1491. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/
  1492. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/
  1493. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/
  1494. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/
  1495. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/
  1496. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/
  1497. Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
  1498. Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/
  1499. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/
  1500. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/
  1501. Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
  1502. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
  1503. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
  1504. Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
  1505. Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
  1506. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
  1507. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
  1508. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
  1509. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
  1510. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
  1511. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
  1512. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
  1513. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
  1514. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
  1515. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
  1516. Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
  1517. Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
  1518. Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
  1519. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
  1520. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
  1521. Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
  1522. Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
  1523. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
  1524. Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
  1525. Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
  1526. Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
  1527. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/
  1528. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/
  1529. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/
  1530. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/
  1531. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/
  1532. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/
  1533. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/
  1534. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/
  1535. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/
  1536. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/
  1537. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/
  1538. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/
  1539. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/
  1540. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/
  1541. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/
  1542. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/
  1543. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/
  1544. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/
  1545. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/
  1546. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/
  1547. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/
  1548. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/
  1549. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/
  1550. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/
  1551. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/
  1552. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/
  1553. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/
  1554. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/
  1555. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/
  1556. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/
  1557. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/
  1558. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/
  1559. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/
  1560. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/
  1561. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/
  1562. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/
  1563. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/
  1564. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/
  1565. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/
  1566. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/
  1567. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/
  1568. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/
  1569. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/
  1570. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/
  1571. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/
  1572. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/
  1573. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/
  1574. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/
  1575. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/
  1576. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/
  1577. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/
  1578. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/
  1579. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/
  1580. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/
  1581. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/
  1582. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/
  1583. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/
  1584. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/
  1585. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/
  1586. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/
  1587. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/
  1588. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/
  1589. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/
  1590. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/
  1591. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/
  1592. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/
  1593. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/
  1594. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/
  1595. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
  1596. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
  1597. Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
  1598. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
  1599. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
  1600. Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
  1601. Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
  1602. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
  1603. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
  1604. Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
  1605. Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
  1606. Updating base class ->WarfareBBaseStructure, by ca\misc3\wf\config.bin/CfgVehicles/Base_WarfareBVehicleServicePoint/
  1607. Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
  1608. Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
  1609. Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
  1610. Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
  1611. Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
  1612. Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
  1613. Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
  1614. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
  1615. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
  1616. Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
  1617. Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
  1618. Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
  1619. Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
  1620. Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
  1621. Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
  1622. Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
  1623. Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
  1624. Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
  1625. Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
  1626. Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
  1627. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
  1628. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
  1629. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
  1630. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
  1631. Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
  1632. Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
  1633. Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
  1634. Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
  1635. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
  1636. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
  1637. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
  1638. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
  1639. Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
  1640. Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
  1641. 2:43:54 Warning Message: No challenge value was received from the master server.
  1642. 2:43:54 GameSpy QR2 error: 5, No challenge value was received from the master server.
  1643. 2:44:06 Server error: Player without identity Han (id 1305419676)
  1644. 2:45:41 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
  1645. 2:45:44 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
  1646. 2:45:44 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
  1647. 2:45:44 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
  1648. 2:45:44 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
  1649. 2:45:44 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
  1650. 2:45:44 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
  1651. 2:45:44 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
  1652. 2:45:44 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
  1653. 2:45:44 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
  1654. 2:45:44 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
  1655. 2:45:44 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
  1656. 2:45:44 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
  1657. 2:45:44 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
  1658. 2:45:44 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
  1659. 2:45:44 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
  1660. 2:45:44 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
  1661. 2:45:44 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
  1662. 2:45:44 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
  1663. 2:45:44 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
  1664. 2:45:44 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
  1665. 2:45:44 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
  1666. 2:45:44 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
  1667. 2:45:44 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
  1668. 2:45:44 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
  1669. 2:45:44 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
  1670. 2:45:44 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
  1671. 2:45:44 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
  1672. 2:45:44 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
  1673. 2:45:44 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
  1674. 2:45:44 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
  1675. 2:45:44 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
  1676. 2:45:44 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
  1677. 2:45:44 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
  1678. 2:45:44 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
  1679. 2:45:44 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
  1680. 2:45:44 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
  1681. 2:45:44 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
  1682. 2:45:44 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
  1683. 2:45:44 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
  1684. 2:45:44 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
  1685. 2:45:44 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
  1686. 2:45:44 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
  1687. 2:45:44 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
  1688. 2:45:44 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
  1689. 2:45:44 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
  1690. 2:45:44 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
  1691. 2:45:44 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
  1692. 2:45:44 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
  1693. 2:45:44 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
  1694. 2:45:44 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
  1695. 2:45:44 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
  1696. 2:45:44 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
  1697. 2:45:44 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
  1698. 2:45:44 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
  1699. 2:45:44 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
  1700. 2:45:44 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
  1701. 2:45:44 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
  1702. 2:45:44 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
  1703. 2:45:44 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
  1704. 2:45:44 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
  1705. 2:45:44 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
  1706. 2:45:44 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
  1707. 2:45:44 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
  1708. 2:45:44 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
  1709. 2:45:44 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
  1710. 2:45:44 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
  1711. 2:45:44 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
  1712. 2:45:44 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
  1713. 2:45:44 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
  1714. 2:45:44 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
  1715. 2:45:44 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
  1716. 2:45:44 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
  1717. 2:45:44 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
  1718. 2:45:44 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
  1719. 2:45:44 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
  1720. 2:45:44 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
  1721. 2:45:44 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
  1722. 2:45:44 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
  1723. 2:45:44 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
  1724. 2:45:44 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
  1725. 2:45:44 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
  1726. 2:45:44 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
  1727. 2:45:44 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
  1728. 2:45:44 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
  1729. 2:45:44 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
  1730. 2:45:44 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
  1731. 2:45:44 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
  1732. 2:45:44 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
  1733. 2:45:44 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
  1734. 2:45:44 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
  1735. 2:45:47 Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
  1736. 2:45:47 Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
  1737. 2:45:47 Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
  1738. 2:45:47 Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
  1739. 2:45:47 Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
  1740. 2:45:47 Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
  1741. 2:45:47 Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
  1742. 2:45:47 Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
  1743. 2:45:47 Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
  1744. 2:45:47 Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
  1745. 2:45:47 Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
  1746. 2:45:47 Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
  1747. 2:45:47 Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
  1748. 2:45:47 Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
  1749. 2:45:47 Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
  1750. 2:45:47 Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
  1751. 2:45:47 Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
  1752. 2:45:47 Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
  1753. 2:45:47 Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
  1754. 2:45:47 Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
  1755. 2:45:47 Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
  1756. 2:45:47 Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
  1757. 2:45:47 Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
  1758. 2:45:47 Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
  1759. 2:45:47 Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
  1760. 2:45:47 Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
  1761. 2:45:47 Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
  1762. 2:45:47 Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
  1763. 2:45:47 Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
  1764. 2:45:47 Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
  1765. 2:45:47 Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
  1766. 2:45:47 Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
  1767. 2:45:47 Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
  1768. 2:45:47 Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
  1769. 2:45:47 Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
  1770. 2:45:47 Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
  1771. 2:45:47 Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
  1772. 2:45:47 Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
  1773. 2:45:47 Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
  1774. 2:45:47 Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
  1775. 2:45:48 Land_Lamp_Street2_EP1: hide - unknown animation source HitBulb
  1776. 2:45:55 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
  1777. 2:45:56 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"
  1778. 2:45:56 "DayZ Epoch: MPframework inited"
  1779. 2:45:57 "Origins Base Building Config initialized!"
  1780. 2:45:57 "Chameleon: Has detected overpoch tavi Map Loaded."
  1781. 2:45:57 "Chameleon: Initializion Complete."
  1782. 2:46:01 BIKE: loading version 2.5.1 ...
  1783. 2:46:01 BIKE: adding bike to safe vehicle list...
  1784. 2:46:01 "Res3tting B!S effects..."
  1785. 2:46:01 "HIVE: Starting"
  1786. 2:46:01 "HIVE: trying to get objects"
  1787. 2:46:02 "HIVE: found 99 objects"
  1788. 2:46:02 "HIVE: Commence Object Streaming..."
  1789. 2:46:02 "HIVE: got 0 Epoch Objects and 99 Vehicles"
  1790. 2:46:03 class HitPoints::HitLF2Wheel not found in ori_originsmod_pickupoldfuel
  1791. 2:46:03 class HitPoints::HitRF2Wheel not found in ori_originsmod_pickupoldfuel
  1792. 2:46:03 class HitPoints::HitLMWheel not found in ori_originsmod_pickupoldfuel
  1793. 2:46:03 class HitPoints::HitRMWheel not found in ori_originsmod_pickupoldfuel
  1794. 2:46:03 "[VEHICLE CLEANUP ZONE]: selecting world to cleanup ..."
  1795. 2:46:04 Array tex in bin\config.bin/CfgVehicles/ori_vil_originsmod_truck_civ/Damage/ not even
  1796. 2:46:04 In Vehicle: origins_pack\vehicles\vil_truck_civ2.p3d missing codriver get in direction point
  1797. 2:46:04 class HitPoints::HitLF2Wheel not found in ori_vil_originsmod_truck_civ
  1798. 2:46:04 class HitPoints::HitRF2Wheel not found in ori_vil_originsmod_truck_civ
  1799. 2:46:04 class HitPoints::HitLMWheel not found in ori_vil_originsmod_truck_civ
  1800. 2:46:04 class HitPoints::HitRMWheel not found in ori_vil_originsmod_truck_civ
  1801. 2:46:05 ori_m3: tropa - unknown animation source tropa
  1802. 2:46:06 class HitPoints::HitRGlass not found in ori_rth_originsmod_bathmobile
  1803. 2:46:06 class HitPoints::HitLGlass not found in ori_rth_originsmod_bathmobile
  1804. 2:46:06 class HitPoints::HitLF2Wheel not found in ori_rth_originsmod_bathmobile
  1805. 2:46:06 class HitPoints::HitRF2Wheel not found in ori_rth_originsmod_bathmobile
  1806. 2:46:06 class HitPoints::HitLMWheel not found in ori_rth_originsmod_bathmobile
  1807. 2:46:06 class HitPoints::HitRMWheel not found in ori_rth_originsmod_bathmobile
  1808. 2:46:07 ori_taviander: tropa - unknown animation source tropa
  1809. 2:46:08 ori_ScrapRaft: dver - unknown animation source dver
  1810. 2:46:08 ori_ScrapRaft: ani_upgrade1 - unknown animation source upgrade1
  1811. 2:46:08 ori_ScrapRaft: OriModOhrana - unknown animation source tropa
  1812. 2:46:08 ca\wheeled2\mtvr\data\wheel_1_1\wheel_1_1.p3d: vehicle, config class missing
  1813. 2:46:08 ca\wheeled2\mtvr\data\wheel_1_1\wheel_1_1.p3d: vehicle, config class missing
  1814. 2:46:09 class HitPoints::HitLF2Wheel not found in ori_excavator
  1815. 2:46:09 class HitPoints::HitRF2Wheel not found in ori_excavator
  1816. 2:46:09 class HitPoints::HitLMWheel not found in ori_excavator
  1817. 2:46:09 class HitPoints::HitRMWheel not found in ori_excavator
  1818. 2:46:10 ori_originsmod_pickupold: kolaOchrana - unknown animation source kolaOchrana
  1819. 2:46:10 class HitPoints::HitLF2Wheel not found in ori_originsmod_pickupold
  1820. 2:46:10 class HitPoints::HitRF2Wheel not found in ori_originsmod_pickupold
  1821. 2:46:10 class HitPoints::HitLMWheel not found in ori_originsmod_pickupold
  1822. 2:46:10 class HitPoints::HitRMWheel not found in ori_originsmod_pickupold
  1823. 2:46:11 class HitPoints::HitRGlass not found in ori_titanic
  1824. 2:46:11 class HitPoints::HitLGlass not found in ori_titanic
  1825. 2:46:11 class HitPoints::HitBody not found in ori_titanic
  1826. 2:46:11 class HitPoints::HitFuel not found in ori_titanic
  1827. 2:46:11 class HitPoints::HitLF2Wheel not found in ori_titanic
  1828. 2:46:11 class HitPoints::HitRF2Wheel not found in ori_titanic
  1829. 2:46:12 ori_bigRaft: Vr1 - unknown animation source wheel
  1830. 2:46:12 class HitPoints::HitMissiles not found in vil_ori_autogyro
  1831. 2:46:12 class HitPoints::HitRGlass not found in vil_ori_autogyro
  1832. 2:46:12 class HitPoints::HitLGlass not found in vil_ori_autogyro
  1833. 2:46:12 In Vehicle: origins_pack\vehicles\vil_volvo_fl290.p3d missing codriver get in direction point
  1834. 2:46:12 class HitPoints::HitLF2Wheel not found in ori_vil_originsmod_volvo_fl290
  1835. 2:46:12 class HitPoints::HitRF2Wheel not found in ori_vil_originsmod_volvo_fl290
  1836. 2:46:12 class HitPoints::HitLMWheel not found in ori_vil_originsmod_volvo_fl290
  1837. 2:46:12 class HitPoints::HitRMWheel not found in ori_vil_originsmod_volvo_fl290
  1838. 2:46:13 ori_ZAZ968M: tropa - unknown animation source tropa
  1839. 2:46:13 ori_buchanka: tropa - unknown animation source tropa
  1840. 2:46:13 ORI_gunship_helicopter: smalltenthide - unknown animation source smalltenthide
  1841. 2:46:13 ORI_gunship_helicopter: bigtenthide - unknown animation source bigtenthide
  1842. 2:46:13 Array tex in bin\config.bin/CfgVehicles/ori_scrapTank/Damage/ not even
  1843. 2:46:14 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
  1844. 2:46:15 350z: ABSwitch - unknown animation source ABSwitch
  1845. 2:46:16 ori_transit: Glass9_destruct - unknown animation source HitGlass9
  1846. 2:46:16 ori_transit: Glass10_destruct - unknown animation source HitGlass10
  1847. 2:46:16 class HitPoints::HitLF2Wheel not found in ori_transit
  1848. 2:46:16 class HitPoints::HitRF2Wheel not found in ori_transit
  1849. 2:46:16 class HitPoints::HitLMWheel not found in ori_transit
  1850. 2:46:16 class HitPoints::HitRMWheel not found in ori_transit
  1851. 2:46:16 Array tex in bin\config.bin/CfgVehicles/ori_vil_originsmod_lublin_truck/Damage/ not even
  1852. 2:46:16 class HitPoints::HitLF2Wheel not found in ori_vil_originsmod_lublin_truck
  1853. 2:46:16 class HitPoints::HitRF2Wheel not found in ori_vil_originsmod_lublin_truck
  1854. 2:46:16 class HitPoints::HitLMWheel not found in ori_vil_originsmod_lublin_truck
  1855. 2:46:16 class HitPoints::HitRMWheel not found in ori_vil_originsmod_lublin_truck
  1856. 2:46:16 ori_poldek: Glass9_destruct - unknown animation source HitGlass9
  1857. 2:46:16 ori_poldek: Glass10_destruct - unknown animation source HitGlass10
  1858. 2:46:16 class HitPoints::HitLF2Wheel not found in ori_poldek
  1859. 2:46:16 class HitPoints::HitRF2Wheel not found in ori_poldek
  1860. 2:46:16 class HitPoints::HitLMWheel not found in ori_poldek
  1861. 2:46:16 class HitPoints::HitRMWheel not found in ori_poldek
  1862. 2:46:17 ori_poldek_black: Glass9_destruct - unknown animation source HitGlass9
  1863. 2:46:17 ori_poldek_black: Glass10_destruct - unknown animation source HitGlass10
  1864. 2:46:17 class HitPoints::HitLF2Wheel not found in ori_poldek_black
  1865. 2:46:17 class HitPoints::HitRF2Wheel not found in ori_poldek_black
  1866. 2:46:17 class HitPoints::HitLMWheel not found in ori_poldek_black
  1867. 2:46:17 class HitPoints::HitRMWheel not found in ori_poldek_black
  1868. 2:46:17 ori_maniac: tropa - unknown animation source tropa
  1869. 2:46:18 350z_black: ABSwitch - unknown animation source ABSwitch
  1870. 2:46:18 ori_survivorBus: Glass9_destruct - unknown animation source HitGlass9
  1871. 2:46:18 ori_survivorBus: Glass10_destruct - unknown animation source HitGlass10
  1872. 2:46:18 class HitPoints::HitLF2Wheel not found in ori_survivorBus
  1873. 2:46:18 class HitPoints::HitRF2Wheel not found in ori_survivorBus
  1874. 2:46:18 class HitPoints::HitLMWheel not found in ori_survivorBus
  1875. 2:46:18 class HitPoints::HitRMWheel not found in ori_survivorBus
  1876. 2:46:18 Array tex in bin\config.bin/CfgVehicles/ori_p85_originsmod_CUCV/Damage/ not even
  1877. 2:46:18 class HitPoints::HitLF2Wheel not found in ori_p85_originsmod_CUCV
  1878. 2:46:18 class HitPoints::HitRF2Wheel not found in ori_p85_originsmod_CUCV
  1879. 2:46:18 class HitPoints::HitLMWheel not found in ori_p85_originsmod_CUCV
  1880. 2:46:18 class HitPoints::HitRMWheel not found in ori_p85_originsmod_CUCV
  1881. 2:46:19 ori_ScrapBuggy: HoodSwivel - unknown animation source FrontDamper
  1882. 2:46:19 class HitPoints::HitRGlass not found in ori_ScrapBuggy
  1883. 2:46:19 class HitPoints::HitLGlass not found in ori_ScrapBuggy
  1884. 2:46:19 class HitPoints::HitLF2Wheel not found in ori_ScrapBuggy
  1885. 2:46:19 class HitPoints::HitRF2Wheel not found in ori_ScrapBuggy
  1886. 2:46:19 class HitPoints::HitLMWheel not found in ori_ScrapBuggy
  1887. 2:46:19 class HitPoints::HitRMWheel not found in ori_ScrapBuggy
  1888. 2:46:19 "HIVE: Spawning # of Vehicles: 151"
  1889. 2:46:19 "HIVE: Spawning # of Debris: 0"
  1890. 2:46:19 "HIVE: Spawning # of Ammo Boxes: 3"
  1891. 2:46:19 "HIVE: Spawning # of Veins: 2"
  1892. 2:46:19 "Total Number of spawn locations 10"
  1893. 2:46:19 "HOUSE SERVER: Owners Are: B1 [] B2 [] B3 [] H1 [] H2 [] H3 [] SG [] LG [] KING [] SH []"
  1894. 2:46:19 "DEBUG: Too many vehicles at [9675.29,12006.6]"
  1895. 2:46:20 "DEBUG: Too many vehicles at [12672.5,14307.4]"
  1896. 2:46:20 "EPOCH EVENTS INIT"
  1897. 2:46:20 "DEBUG: Too many vehicles at [11073.9,11775.2]"
  1898. 2:46:20 "DEBUG: Too many vehicles at [9679.75,12004.8]"
  1899. 2:46:20 "CRASHSPAWNER: Starting spawn logic for Crash Spawner"
  1900. 2:46:20 "CRASHSPAWNER: 75% chance to spawn 'UH60 Wreck (NAVY)' with loot table 'HeliCrash' in 3345.62 seconds"
  1901. 2:46:20 "DEBUG: Too many vehicles at [8972.13,8178.24]"
  1902. 2:46:20 "DEBUG: Too many vehicles at [10012.6,11871.3]"
  1903. 2:46:20 "DEBUG: Too many vehicles at [14916.2,10115.7]"
  1904. 2:46:20 "DEBUG: Too many vehicles at [14009,12381.8]"
  1905. 2:46:21 Array tex in bin\config.bin/CfgVehicles/ori_p85_originsmod_CUCV/Damage/ not even
  1906. 2:46:21 class HitPoints::HitLF2Wheel not found in ori_p85_originsmod_cucv_pickup
  1907. 2:46:21 class HitPoints::HitRF2Wheel not found in ori_p85_originsmod_cucv_pickup
  1908. 2:46:21 class HitPoints::HitLMWheel not found in ori_p85_originsmod_cucv_pickup
  1909. 2:46:21 class HitPoints::HitRMWheel not found in ori_p85_originsmod_cucv_pickup
  1910. 2:46:21 "DEBUG: Too many vehicles at [14191.3,11984.4]"
  1911. 2:46:22 "DEBUG: Too many vehicles at [12789.6,14546.6]"
  1912. 2:46:22 "PUBLISH: Attempt 2eb4a080# 1005750: vil_transit_mg.p3d"
  1913. 2:46:22 "DEBUG: Too many vehicles at [9216.38,14698.3]"
  1914. 2:46:22 "PUBLISH: Attempt 2eb48100# 1005752: rth_scrapapc.p3d"
  1915. 2:46:22 "HIVE: WRITE: "CHILD:308:13:ori_scrapTank:0:0:[154,[9010.54,15569.2,0.00817966]]:[]:[["motor",0.247033],["sklo predni P",0.794634],["sklo predni L",0.602306],["karoserie",0.605502],["palivo",0.40304],["wheel_1_1_steering",0.347352],["wheel_2_1_steering",0.837204],["wheel_1_4_steering",0.110651],["wheel_2_4_steering",0.301068],["wheel_1_3_steering",0.935481],["wheel_2_3_steering",0.21209],["wheel_1_2_steering",0.456222],["wheel_2_2_steering",0.749733],["glass1",0.95819],["glass2",0.452709],["glass3",0.674106],["glass4",0.0366468]]:0.622902:901051556920154:""
  1916. 2:46:23 "PUBLISH: Attempt 304b3040# 1005753: bathmobile.p3d"
  1917. 2:46:23 "HIVE: WRITE: "CHILD:308:13:ori_rth_originsmod_bathmobile:0:0:[120,[11506.5,9087.5,0.0991678]]:[]:[["motor",0.355952],["karoserie",0.246407],["palivo",0.215367],["wheel_1_1_steering",0.419968],["wheel_1_2_steering",0.993828],["wheel_2_1_steering",0.887044],["wheel_2_2_steering",0.386822]]:0.579242:115065908751120:""
  1918. 2:46:23 "PUBLISH: Attempt 30478100# 1005755: scrapbuggy.p3d"
  1919. 2:46:23 "HIVE: WRITE: "CHILD:308:13:ori_ScrapBuggy:0:0:[152,[14203.1,11989.6,0]]:[]:[["motor",0.284627],["karoserie",0.905123],["palivo",0.455375],["wheel_1_1_steering",0.601514],["wheel_1_2_steering",0.810411],["wheel_2_1_steering",0.604312],["wheel_2_2_steering",0.111206]]:0.377784:1420311198960152:""
  1920. 2:46:23 "PUBLISH: Attempt 30483040# 1005757: vil_poldek_rust.p3d"
  1921. 2:46:23 "PUBLISH: Attempt 3041e080# 1005758: copter.p3d"
  1922. 2:46:23 "HIVE: WRITE: "CHILD:308:13:ori_pragacopter_green:0:0:[94,[11967.6,14071.8,0.471191]]:[]:[["NEtrup",0.568628],["motor",0.792621],["elektronika",0.967619],["mala vrtule",0.334915],["velka vrtule",0.255697],["munice",0.608183],["sklo predni P",0.967736],["sklo predni L",0.305261],["glass1",0.420079],["glass2",0.731951],["glass3",0.299459],["glass4",0.142364],["glass5",0.75593],["glass6",0.838141]]:0.0249231:119676140718594:""
  1923. 2:46:23 "PUBLISH: Attempt 3041d0c0# 1005759: lada_lm.p3d"
  1924. 2:46:23 "PUBLISH: Attempt 3041c100# 1005760: p85_cucv.p3d"
  1925. 2:46:23 "PUBLISH: Attempt 303f3040# 1005761: suv.p3d"
  1926. 2:46:23 "HIVE: WRITE: "CHILD:308:13:SUV_Camo:0:0:[3,[8758.68,14751.7,0.00898361]]:[]:[["wheel_1_1_steering",0.982672],["wheel_1_2_steering",0.727472],["wheel_2_1_steering",0.268705],["wheel_2_2_steering",0.757977],["palivo",0.628482],["motor",0.920598],["glass1",0.698668],["glass2",0.869356],["glass3",0.129163],["glass4",0.243846],["sklo predni P",0.0830762],["sklo predni L",0.286306],["karoserie",0.482779],["wheel_1_4_steering",0.17019],["wheel_2_4_steering",0.389457],["wheel_1_3_steering",0.897446],["wheel_2_3_steering",0.0735591]]:0.143146:8758714751703:""
  1927. 2:46:23 "PUBLISH: Attempt 303f10c0# 1005762: vil_lublin_truck.p3d"
  1928. 2:46:23 "HIVE: WRITE: "CHILD:308:13:ori_vil_originsmod_lublin_truck:0:0:[158,[10752.9,10198.5,0.0158701]]:[]:[["sklo_p",0.83815],["sklo_p1",0.93095],["sklo_p2",0.37936],["sklo_p3",0.69703],["sklo_l1",0.228203],["sklo_l2",0.0286371],["sklo_l3",0.880282],["sklo_z",0.732375],["levy predni tlumic",0.704282],["levy zadni tlumic",0.769175],["pravy predni tlumic",0.51458],["pravy zadni tlumic",0.100722],["karoserie",0.881135],["palivo",0.789401],["sklo predni P",0.150036],["sklo predni L",0.0761111],["motor",0.255523]]:0.869305:1075291019850158:""
  1929. 2:46:23 "PUBLISH: Attempt 303f0100# 1005763: raft.p3d"
  1930. 2:46:23 "HIVE: WRITE: "CHILD:308:13:ori_bigRaft:0:0:[141,[7538.68,13792.3,44.9439]]:[]:[["motor",0.982283]]:0.0565431:75387137923449141:""
  1931. 2:46:23 "DEBUG: Too many vehicles at [11570.1,15612.3]"
  1932. 2:46:23 "PUBLISH: Attempt 303af040# 1005764: uaz.p3d"
  1933. 2:46:24 "PUBLISH: Attempt 3037e080# 1005765: civcarbl.p3d"
  1934. 2:46:24 "PUBLISH: Attempt 3037c100# 1005766: civcarbu.p3d"
  1935. 2:46:24 "HIVE: WRITE: "CHILD:308:13:Civcarbu:0:0:[8,[14507.5,11556.5,0.0129356]]:[]:[["motor",0.2837],["karoserie",0.766025],["palivo",0.0296386],["levy predni tlumic",0.490897],["pravy predni tlumic",0.385344],["levy zadni tlumic",0.381905],["pravy zadni tlumic",0.981339],["sklo predni L",0.801543],["sklo predni P",0.286995],["sklo predni P",0.5454],["sklo predni L",0.668228],["wheel_1_4_steering",0.577606],["wheel_2_4_steering",0.302328],["wheel_1_3_steering",0.710939],["wheel_2_3_steering",0.265136],["glass3",0.211836],["glass4",0.760024]]:0.628876:14507511556508:""
  1936. 2:46:24 "PUBLISH: Attempt 3037d0c0# 1005768: zaz968m.p3d"
  1937. 2:46:24 "PUBLISH: Attempt 303f2080# 1005769: p85_cucv.p3d"
  1938. 2:46:24 "HIVE: WRITE: "CHILD:308:13:ori_p85_originsmod_CUCV:0:0:[162,[12522.5,15161.9,0.014389]]:[]:[["sklo_p",0.122417],["sklo_p1",0.985445],["sklo_p2",0.763368],["sklo_p3",0.272563],["sklo_l1",0.348981],["sklo_l2",0.441887],["sklo_l3",0.0789592],["sklo_z",0.561723],["sklo_pp",0.345907],["sklo_pl",0.388957],["sklo_p4",0.668874],["sklo_l4",0.635131],["levy predni tlumic",0.260412],["levy zadni tlumic",0.301215],["pravy predni tlumic",0.784525],["pravy zadni tlumic",0.459742],["karoserie",0.70467],["palivo",0.618815],["sklo predni P",0.00965807],["sklo predni L",0.167755],["motor",0.915848]]:0.75374:1252251516190162:""
  1939. 2:46:24 "DEBUG: Too many vehicles at [12335,15366.4]"
  1940. 2:46:24 "PUBLISH: Attempt 30408100# 1005770: ori_vil_postapoca_pickup.p3d"
  1941. 2:46:24 "HIVE: WRITE: "CHILD:308:13:ori_originsmod_pickupold:0:0:[63,[12232.3,15473.1,0]]:[]:[["levy predni tlumic",0.71768],["levy zadni tlumic",0.14688],["pravy predni tlumic",0.569039],["pravy zadni tlumic",0.632207],["karoserie",0.580592],["palivo",0.104953],["sklo predni P",0.896839],["sklo predni L",0.621446],["motor",0.636785]]:0.128907:122323154731063:""
  1942. 2:46:24 "PUBLISH: Attempt 3006b040# 1005771: hmmwv.p3d"
  1943. 2:46:24 "PUBLISH: Attempt 300690c0# 1005772: lada.p3d"
  1944. 2:46:24 "HIVE: WRITE: "CHILD:308:13:Lada1:0:0:[37,[10126.3,12379.2,0.00161552]]:[]:[["motor",0.59215],["sklo predni P",0.694227],["sklo predni L",0.0941118],["karoserie",0.372138],["palivo",0.398805],["wheel_1_1_steering",0.791631],["wheel_2_1_steering",0.984131],["wheel_1_4_steering",0.815902],["wheel_2_4_steering",0.89696],["wheel_1_3_steering",0.892861],["wheel_2_3_steering",0.55793],["wheel_1_2_steering",0.333937],["wheel_2_2_steering",0.82499],["glass1",0.68819],["glass2",0.523473],["glass3",0.482969],["glass4",0.132874]]:0.186338:101263123792037:""
  1945. 2:46:24 "PUBLISH: Attempt 30068100# 1005773: rth_scrapbus_mg.p3d"
  1946. 2:46:25 "PUBLISH: Attempt 303ae080# 1005774: m3.p3d"
  1947. 2:46:25 "PUBLISH: Attempt 3003b040# 1005775: copter.p3d"
  1948. 2:46:25 "HIVE: WRITE: "CHILD:308:13:ori_pragacopter_green:0:0:[51,[11909,12195.5,0.662628]]:[]:[["NEtrup",0.281248],["motor",0.790081],["elektronika",0.290638],["mala vrtule",0.642065],["velka vrtule",0.818904],["munice",0.43195],["sklo predni P",0.558937],["sklo predni L",0.0409876],["glass1",0.630989],["glass2",0.0591068],["glass3",0.533933],["glass4",0.724162],["glass5",0.986509],["glass6",0.0725789]]:0.951272:119090121955751:""
  1949. 2:46:25 "PUBLISH: Attempt 300390c0# 1005776: raft.p3d"
  1950. 2:46:25 "HIVE: WRITE: "CHILD:308:13:ori_bigRaft:0:0:[29,[8298.62,15405.1,9.43995]]:[]:[["motor",0.636131]]:0.0166654:829861540519429:""
  1951. 2:46:25 "PUBLISH: Attempt 30038100# 1005777: p85_cucv_pickup.p3d"
  1952. 2:46:25 "PUBLISH: Attempt 2ffef040# 1005780: skodovka_blue.p3d"
  1953. 2:46:25 "PUBLISH: Attempt 2ffed0c0# 1005781: uaz.p3d"
  1954. 2:46:25 "HIVE: WRITE: "CHILD:308:13:UAZ_CDF:0:0:[51,[9166.01,11765.5,0.0861816]]:[]:[["glass1",0.713437],["glass2",0.166604],["glass3",0.193497],["glass4",0.639233],["wheel_1_1_steering",0.0981489],["wheel_1_2_steering",0.883372],["wheel_2_1_steering",0.895223],["wheel_2_2_steering",0.669285],["motor",0.0835816],["sklo predni P",0.899211],["sklo predni L",0.592288],["karoserie",0.165294],["palivo",0.917657],["wheel_1_4_steering",0.815057],["wheel_2_4_steering",0.0975535],["wheel_1_3_steering",0.480222],["wheel_2_3_steering",0.331293]]:0.303983:91660117655151:""
  1955. 2:46:25 "PUBLISH: Attempt 2ffec100# 1005782: buhanka.p3d"
  1956. 2:46:25 "HIVE: WRITE: "CHILD:308:13:ori_buchanka:0:0:[58,[9130.46,14771,0]]:[]:[["pluhPredni",0.137464],["kolaOchrana",0.810179],["oknaOchrana",0.923379],["predniOknoOchrana",0.5986],["sklo_p1",0.985939],["sklo_pl1",0.513774],["sklo_pp1",0.414684],["sklo_z1",0.249948],["sklo_zl1",0.863397],["sklo_zp1",0.905659],["wheel_1_1_steering",0.703969],["wheel_1_2_steering",0.647682],["wheel_2_1_steering",0.688176],["wheel_2_2_steering",0.564653],["wheel_1_3_steering",0.548742],["wheel_2_3_steering",0.85757],["wheel_1_4_steering",0.211343],["wheel_2_4_steering",0.699939],["sklo predni P",0.513784],["sklo predni L",0.582763],["motor",0.912564],["karoserie",0.613831],["palivo",0.975426]]:0.941993:91305147710058:""
  1957. 2:46:25 "HIVE: WRITE: "CHILD:308:13:ori_transit:0:0:[115,[8451.09,16726.2,0.000203133]]:[]:[["pluhPredni",0.756536],["kolaOchrana",0.406435],["oknaOchrana",0.853738],["predniOknoOchrana",0.641743],["sklo_p",0.0580232],["sklo_p1",0.0337569],["sklo_p2",0.150054],["sklo_p3",0.366663],["sklo_l1",0.38542],["sklo_l2",0.605069],["sklo_l3",0.11341],["sklo_z",0.451323],["levy predni tlumic",0.660034],["levy zadni tlumic",0.284402],["pravy predni tlumic",0.816847],["pravy zadni tlumic",0.834606],["motor",0.17362],["sklo predni P",0.665102],["sklo predni L",0.663746],["karoserie",0.79505],["palivo",0.431514]]:0.48455:845111672620115:""
  1958. 2:46:25 "PUBLISH: Attempt 3003a080# 1005783: raft.p3d"
  1959. 2:46:25 "HIVE: WRITE: "CHILD:308:13:ori_bigRaft:0:0:[101,[5902.01,12649.9,45.1101]]:[]:[["motor",0.460938]]:0.496492:59020126499451101:""
  1960. 2:46:25 "PUBLISH: Attempt 2eb490c0# 1005751: lada.p3d"
  1961. 2:46:25 "HIVE: WRITE: "CHILD:308:13:Lada2:0:0:[54,[11998.6,15299.8,0]]:[]:[["motor",0.293784],["sklo predni P",0.0713953],["sklo predni L",0.764793],["karoserie",0.896224],["palivo",0.621485],["wheel_1_1_steering",0.819233],["wheel_2_1_steering",0.287538],["wheel_1_4_steering",0.98784],["wheel_2_4_steering",0.923484],["wheel_1_3_steering",0.969548],["wheel_2_3_steering",0.0575394],["wheel_1_2_steering",0.32633],["wheel_2_2_steering",0.968712],["glass1",0.891614],["glass2",0.294622],["glass3",0.367802],["glass4",0.842284]]:0.000900877:119986152998054:""
  1962. 2:46:25 "PUBLISH: Attempt 2ffaf040# 1005788: p85_cucv.p3d"
  1963. 2:46:25 "HIVE: WRITE: "CHILD:308:13:ori_p85_originsmod_CUCV:0:0:[74,[12564.9,11614.9,0]]:[]:[["sklo_p",0.197329],["sklo_p1",0.525138],["sklo_p2",0.727789],["sklo_p3",0.874156],["sklo_l1",0.885356],["sklo_l2",0.88128],["sklo_l3",0.136882],["sklo_z",0.710329],["sklo_pp",0.378692],["sklo_pl",0.0867854],["sklo_p4",0.773248],["sklo_l4",0.543222],["levy predni tlumic",0.823699],["levy zadni tlumic",0.672279],["pravy predni tlumic",0.785685],["pravy zadni tlumic",0.342982],["karoserie",0.224731],["palivo",0.11552],["sklo predni P",0.970962],["sklo predni L",0.415751],["motor",0.275556]]:0.278782:125649116149074:""
  1964. 2:46:26 "PUBLISH: Attempt 2ffad0c0# 1005789: vil_truck_civ2.p3d"
  1965. 2:46:26 "HIVE: WRITE: "CHILD:308:13:ori_vil_originsmod_truck_civ:0:0:[112,[12585.2,11793.3,0]]:[]:[["sklo_p",0.179103],["sklo_p1",0.317838],["sklo_p2",0.0266999],["sklo_p3",0.0345433],["sklo_l1",0.161361],["sklo_l2",0.77846],["sklo_l3",0.479459],["sklo_z",0.672172],["levy predni tlumic",0.0630669],["levy zadni tlumic",0.929305],["pravy predni tlumic",0.426977],["pravy zadni tlumic",0.789552],["karoserie",0.500798],["palivo",0.592707],["sklo predni P",0.466005],["sklo predni L",0.682863],["motor",0.909605]]:0.089805:1258521179330112:""
  1966. 2:46:26 "PUBLISH: Attempt 304b0100# 1005756: car_hatchback.p3d"
  1967. 2:46:26 "HIVE: WRITE: "CHILD:308:13:car_hatchback:0:0:[81,[9225.28,14742,0]]:[]:[["motor",0.190867],["sklo predni P",0.288227],["sklo predni L",0.66873],["karoserie",0.278245],["palivo",0.869222],["wheel_1_1_steering",0.808144],["wheel_2_1_steering",0.347168],["wheel_1_4_steering",0.616993],["wheel_2_4_steering",0.760094],["wheel_1_3_steering",0.140229],["wheel_2_3_steering",0.284004],["wheel_1_2_steering",0.683511],["wheel_2_2_steering",0.596766],["glass1",0.230209],["glass2",0.380988],["glass3",0.265105],["glass4",0.171352]]:0.158965:92253147420081:""
  1968. 2:46:26 "HIVE: WRITE: "CHILD:308:13:ori_poldek_black:0:0:[132,[14527.5,11278.3,0]]:[]:[["pluhPredni",0.699384],["kolaOchrana",0.653029],["oknaOchrana",0.865821],["predniOknoOchrana",0.617112],["sklo_p",0.334076],["sklo_p1",0.568078],["sklo_p2",0.765725],["sklo_p3",0.376011],["sklo_l1",0.0176688],["sklo_l2",0.521046],["sklo_l3",0.651042],["sklo_z",0.925585],["levy predni tlumic",0.0285873],["levy zadni tlumic",0.507935],["pravy predni tlumic",0.875904],["pravy zadni tlumic",0.193823],["motor",0.894721],["sklo predni P",0.299019],["sklo predni L",0.85536],["karoserie",0.0944557],["palivo",0.000158903]]:0.577686:1452751127830132:""
  1969. 2:46:26 "HIVE: WRITE: "CHILD:308:13:LadaLM:0:0:[179,[10570.4,11717.3,0.0333691]]:[]:[["motor",0.900735],["sklo predni P",0.778319],["sklo predni L",0.479022],["karoserie",0.329301],["palivo",0.658523],["wheel_1_1_steering",0.520262],["wheel_2_1_steering",0.395636],["wheel_1_4_steering",0.277958],["wheel_2_4_steering",0.0528128],["wheel_1_3_steering",0.207346],["wheel_2_3_steering",0.37706],["wheel_1_2_steering",0.366856],["wheel_2_2_steering",0.990117],["glass1",0.208294],["glass2",0.899568],["glass3",0.77787],["glass4",0.649437]]:0.514392:1057041171730179:""
  1970. 2:46:26 "HIVE: WRITE: "CHILD:308:13:ori_p85_originsmod_CUCV:0:0:[75,[12790.5,14558.8,0]]:[]:[["sklo_p",0.363019],["sklo_p1",0.58899],["sklo_p2",0.20107],["sklo_p3",0.240155],["sklo_l1",0.84895],["sklo_l2",0.845984],["sklo_l3",0.290948],["sklo_z",0.962809],["sklo_pp",0.905096],["sklo_pl",0.176738],["sklo_p4",0.350879],["sklo_l4",0.0921982],["levy predni tlumic",0.692688],["levy zadni tlumic",0.698538],["pravy predni tlumic",0.873599],["pravy zadni tlumic",0.994987],["karoserie",0.419255],["palivo",0.597908],["sklo predni P",0.670711],["sklo predni L",0.0612441],["motor",0.273818]]:0.250434:127905145588075:""
  1971. 2:46:26 "PUBLISH: Attempt 2ff80100# 1005791: vil_volvo_fl290.p3d"
  1972. 2:46:26 "PUBLISH: Attempt 2ff450c0# 1005794: 350z.p3d"
  1973. 2:46:26 "PUBLISH: Attempt 2ff44100# 1005795: skodovka.p3d"
  1974. 2:46:26 "DEBUG: Too many vehicles at [12439.2,15383.7]"
  1975. 2:46:26 "HIVE: WRITE: "CHILD:308:13:UAZ_CDF:0:0:[98,[9497.74,12056.5,0.000772476]]:[]:[["glass1",0.131576],["glass2",0.928236],["glass3",0.0764747],["glass4",0.496308],["wheel_1_1_steering",0.356664],["wheel_1_2_steering",0.756137],["wheel_2_1_steering",0.598732],["wheel_2_2_steering",0.643725],["motor",0.391495],["sklo predni P",0.9841],["sklo predni L",0.726508],["karoserie",0.437511],["palivo",0.116956],["wheel_1_4_steering",0.00755608],["wheel_2_4_steering",0.805994],["wheel_1_3_steering",0.377161],["wheel_2_3_steering",0.726399]]:0.340722:94977120565098:""
  1976. 2:46:26 "HIVE: WRITE: "CHILD:308:13:civcarbl:0:0:[80,[7802.06,9176.1,0.00730133]]:[]:[["motor",0.278266],["karoserie",0.53752],["palivo",0.989765],["levy predni tlumic",0.864209],["pravy predni tlumic",0.357157],["levy zadni tlumic",0.51181],["pravy zadni tlumic",0.898609],["sklo predni L",0.211817],["sklo predni P",0.168519],["sklo predni P",0.928407],["sklo predni L",0.854451],["wheel_1_4_steering",0.527899],["wheel_2_4_steering",0.0315121],["wheel_1_3_steering",0.374822],["wheel_2_3_steering",0.869821],["glass3",0.7059],["glass4",0.713776]]:0.545399:7802191761080:""
  1977. 2:46:26 "PUBLISH: Attempt 303ac100# 1005767: p85_cucv_pickup.p3d"
  1978. 2:46:26 "HIVE: WRITE: "CHILD:308:13:ori_p85_originsmod_cucv_pickup:0:0:[34,[8546.92,16530.1,0.00335884]]:[]:[["sklo_p",0.793336],["sklo_p1",0.044493],["sklo_p2",0.142778],["sklo_p3",0.219206],["sklo_l1",0.04718],["sklo_l2",0.189779],["sklo_l3",0.146562],["sklo_z",0.135188],["sklo_pp",0.514235],["sklo_pl",0.536922],["sklo_p4",0.582398],["sklo_l4",0.836345],["levy predni tlumic",0.460405],["levy zadni tlumic",0.721169],["pravy predni tlumic",0.0927139],["pravy zadni tlumic",0.891405],["karoserie",0.568794],["palivo",0.465648],["sklo predni P",0.746839],["sklo predni L",0.796032],["motor",0.56214]]:0.239452:85469165301034:""
  1979. 2:46:26 "HIVE: WRITE: "CHILD:308:13:ori_ZAZ968M:0:0:[39,[11256.2,10175.4,7.43866e-005]]:[]:[["pluhPredni",0.985139],["kolaOchrana",0.340141],["oknaOchrana",0.949542],["predniOknoOchrana",0.636394],["sklo_p1",0.181177],["sklo_pl1",0.970283],["sklo_pp1",0.917688],["sklo_z1",0.362858],["sklo_zl1",0.995241],["sklo_zp1",0.244615],["wheel_1_1_steering",0.302947],["wheel_1_2_steering",0.0620665],["wheel_2_1_steering",0.953554],["wheel_2_2_steering",0.718688],["wheel_1_3_steering",0.420959],["wheel_2_3_steering",0.613346],["wheel_1_4_steering",0.23075],["wheel_2_4_steering",0.70239],["sklo predni P",0.700872],["sklo predni L",0.75406],["motor",0.472374],["karoserie",0.315761],["palivo",0.116905]]:0.878219:112562101754039:""
  1980. 2:46:26 "PUBLISH: Attempt 2ff82080# 1005796: vil_ori_autogyro.p3d"
  1981. 2:46:26 "HIVE: WRITE: "CHILD:308:13:vil_ori_autogyro:0:0:[17,[13836.8,15703.9,0]]:[]:[["trup",0.801792],["motor",0.928671],["elektronika",0.0915391],["mala vrtule",0.0752669],["velka vrtule",0.242565]]:0.47355:138368157039017:""
  1982. 2:46:26 "PUBLISH: Attempt 2fcab040# 1005797: lada.p3d"
  1983. 2:46:26 "HIVE: WRITE: "CHILD:308:13:Lada1:0:0:[60,[14435.5,11390.2,0]]:[]:[["motor",0.625938],["sklo predni P",0.888257],["sklo predni L",0.0467189],["karoserie",0.983753],["palivo",0.0528832],["wheel_1_1_steering",0.0632953],["wheel_2_1_steering",0.772919],["wheel_1_4_steering",0.569608],["wheel_2_4_steering",0.763832],["wheel_1_3_steering",0.360154],["wheel_2_3_steering",0.150973],["wheel_1_2_steering",0.52844],["wheel_2_2_steering",0.378311],["glass1",0.0917372],["glass2",0.164602],["glass3",0.575264],["glass4",0.563661]]:0.520892:144355113902060:""
  1984. 2:46:27 "PUBLISH: Attempt 2fca90c0# 1005798: kamaz.p3d"
  1985. 2:46:27 "PUBLISH: Attempt 2fca8100# 1005799: rth_scrapbus_mg.p3d"
  1986. 2:46:27 "HIVE: WRITE: "CHILD:308:13:HMMWV:0:0:[32,[8112.65,11885.5,0.022831]]:[]:[["glass1",0.362736],["glass2",0.16628],["glass3",0.706852],["glass4",0.0688645],["wheel_1_1_steering",0.88236],["wheel_1_2_steering",0.2782],["wheel_2_1_steering",0.685299],["wheel_2_2_steering",0.606325],["fueltank",0.629111],["engine",0.688213],["sklo predni P",0.559957],["sklo predni L",0.994438],["karoserie",0.300935],["wheel_1_4_steering",0.931894],["wheel_2_4_steering",0.787752],["wheel_1_3_steering",0.644654],["wheel_2_3_steering",0.885877]]:0.578143:81127118855032:""
  1987. 2:46:27 "PUBLISH: Attempt 2ff46080# 1005800: uaz.p3d"
  1988. 2:46:27 "HIVE: WRITE: "CHILD:308:13:UAZ_CDF:0:0:[31,[8873.16,8261.16,0]]:[]:[["glass1",0.365556],["glass2",0.314162],["glass3",0.928414],["glass4",0.277199],["wheel_1_1_steering",0.137254],["wheel_1_2_steering",0.501973],["wheel_2_1_steering",0.365766],["wheel_2_2_steering",0.333908],["motor",0.725667],["sklo predni P",0.550934],["sklo predni L",0.489241],["karoserie",0.250698],["palivo",0.274674],["wheel_1_4_steering",0.20968],["wheel_2_4_steering",0.433375],["wheel_1_3_steering",0.712979],["wheel_2_3_steering",0.131243]]:0.601593:8873282612031:""
  1989. 2:46:27 "DEBUG: Too many vehicles at [9478.94,12032.5]"
  1990. 2:46:27 "DEBUG: Too many vehicles at [11121.4,15879.4]"
  1991. 2:46:27 "PUBLISH: Attempt 2fc3d0c0# 1005801: car_sedan.p3d"
  1992. 2:46:27 "HIVE: WRITE: "CHILD:308:13:car_sedan:0:0:[10,[8582.09,16751.5,0.000341415]]:[]:[["motor",0.405991],["sklo predni P",0.925809],["sklo predni L",0.263144],["karoserie",0.647756],["palivo",0.993846],["wheel_1_1_steering",0.39175],["wheel_2_1_steering",0.137539],["wheel_1_4_steering",0.405591],["wheel_2_4_steering",0.577038],["wheel_1_3_steering",0.33828],["wheel_2_3_steering",0.453833],["wheel_1_2_steering",0.417005],["wheel_2_2_steering",0.953374],["glass1",0.903388],["glass2",0.920993],["glass3",0.669578],["glass4",0.556305]]:0.0296822:85821167515010:""
  1993. 2:46:27 "HIVE: WRITE: "CHILD:308:13:ori_survivorBus:0:0:[140,[6615.96,9858.92,0.0159836]]:[]:[["pluhPredni",0.974837],["kolaOchrana",0.221156],["oknaOchrana",0.770808],["predniOknoOchrana",0.54073],["sklo_p",0.612182],["sklo_p1",0.452324],["sklo_p2",0.179185],["sklo_p3",0.467567],["sklo_l1",0.424716],["sklo_l2",0.473241],["sklo_l3",0.676164],["sklo_z",0.372696],["wheel_1_1_steering",0.0467272],["wheel_1_2_steering",0.349352],["wheel_2_1_steering",0.852965],["wheel_2_2_steering",0.802769],["motor",0.168173],["sklo predni P",0.725644],["sklo predni L",0.333291],["karoserie",0.246489],["palivo",0.743252]]:0.53043:66160985890140:""
  1994. 2:46:27 "HIVE: WRITE: "CHILD:308:13:ori_m3:0:0:[111,[11195.2,15083.4,0.00199127]]:[]:[["pluhPredni",0.527097],["kolaOchrana",0.283176],["oknaOchrana",0.962796],["predniOknoOchrana",0.0578314],["sklo_p1",0.44031],["sklo_pl1",0.686236],["sklo_pp1",0.999583],["sklo_z1",0.84332],["sklo_zl1",0.439768],["sklo_zp1",0.427889],["wheel_1_1_steering",0.563947],["wheel_1_2_steering",0.238687],["wheel_2_1_steering",0.0833576],["wheel_2_2_steering",0.740767],["wheel_1_3_steering",0.505121],["wheel_2_3_steering",0.360395],["wheel_1_4_steering",0.395784],["wheel_2_4_steering",0.197887],["sklo predni P",0.590758],["sklo predni L",0.420845],["motor",0.581829],["karoserie",0.770146],["palivo",0.836396]]:0.452867:1119521508340111:""
  1995. 2:46:27 "HIVE: WRITE: "CHILD:308:13:ori_p85_originsmod_cucv_pickup:0:0:[46,[13023.5,14326.5,0]]:[]:[["sklo_p",0.719201],["sklo_p1",0.671407],["sklo_p2",0.986132],["sklo_p3",0.366863],["sklo_l1",0.508468],["sklo_l2",0.960593],["sklo_l3",0.466367],["sklo_z",0.563699],["sklo_pp",0.708606],["sklo_pl",0.130415],["sklo_p4",0.448431],["sklo_l4",0.699205],["levy predni tlumic",0.334513],["levy zadni tlumic",0.346971],["pravy predni tlumic",0.515882],["pravy zadni tlumic",0.441076],["karoserie",0.0599849],["palivo",0.459458],["sklo predni P",0.8076],["sklo predni L",0.631504],["motor",0.832853]]:0.279082:130235143265046:""
  1996. 2:46:27 "PUBLISH: Attempt 3006a080# 1005778: vil_ori_autogyro.p3d"
  1997. 2:46:27 "HIVE: WRITE: "CHILD:308:13:vil_ori_autogyro:0:0:[161,[12106.5,13255.8,-1.52588e-005]]:[]:[["trup",0.37918],["motor",0.86875],["elektronika",0.466509],["mala vrtule",0.942893],["velka vrtule",0.401627]]:0.947868:1210651325580161:""
  1998. 2:46:27 "PUBLISH: Attempt 2fc3c100# 1005802: skodovka_red.p3d"
  1999. 2:46:27 "HIVE: WRITE: "CHILD:308:13:SkodaBlue:0:0:[102,[12566.6,13714.1,0.0022049]]:[]:[["motor",0.687363],["sklo predni P",0.257065],["sklo predni L",0.10453],["karoserie",0.312139],["palivo",0.638949],["wheel_1_1_steering",0.622275],["wheel_2_1_steering",0.671434],["wheel_1_4_steering",0.500143],["wheel_2_4_steering",0.450931],["wheel_1_3_steering",0.00193081],["wheel_2_3_steering",0.945139],["wheel_1_2_steering",0.483681],["wheel_2_2_steering",0.810744],["glass1",0.334468],["glass2",0.968345],["glass3",0.388137],["glass4",0.593377]]:0.0680493:1256661371410102:""
  2000. 2:46:27 "PUBLISH: Attempt 2fcaa080# 1005803: vil_lublin_truck.p3d"
  2001. 2:46:28 "PUBLISH: Attempt 2fc07040# 1005804: zaz968m.p3d"
  2002. 2:46:28 "DEBUG: Too many vehicles at [14044.2,12345.8]"
  2003. 2:46:28 "PUBLISH: Attempt 2fc06080# 1005805: uaz.p3d"
  2004. 2:46:28 "HIVE: WRITE: "CHILD:308:13:UAZ_INS:0:0:[87,[8811.77,8157.49,0]]:[]:[["glass1",0.571888],["glass2",0.436395],["glass3",0.313719],["glass4",0.804692],["wheel_1_1_steering",0.883454],["wheel_1_2_steering",0.957628],["wheel_2_1_steering",0.270638],["wheel_2_2_steering",0.890817],["motor",0.102858],["sklo predni P",0.669366],["sklo predni L",0.931755],["karoserie",0.088949],["palivo",0.300855],["wheel_1_4_steering",0.134475],["wheel_2_4_steering",0.764915],["wheel_1_3_steering",0.856192],["wheel_2_3_steering",0.0519414]]:0.62492:8811881575087:""
  2005. 2:46:28 "HIVE: WRITE: "CHILD:388:901051556920154:""
  2006. 2:46:28 "CUSTOM: Selected "100""
  2007. 2:46:28 "HIVE: WRITE: "CHILD:388:115065908751120:""
  2008. 2:46:28 "CUSTOM: Selected "101""
  2009. 2:46:28 "HIVE: WRITE: "CHILD:388:1420311198960152:""
  2010. 2:46:28 "CUSTOM: Selected "102""
  2011. 2:46:28 "PUBLISH: Attempt 2fc04100# 1005807: vil_transit_mg.p3d"
  2012. 2:46:28 "HIVE: WRITE: "CHILD:308:13:ori_vil_originsmod_volvo_fl290:0:0:[63,[8921.39,14072,4.76837e-007]]:[]:[["sklo_p",0.952325],["sklo_p1",0.23677],["sklo_p2",0.979581],["sklo_p3",0.45781],["sklo_l1",0.416747],["sklo_l2",0.432196],["sklo_l3",0.641183],["sklo_z",0.266601],["levy predni tlumic",0.773128],["levy zadni tlumic",0.131434],["pravy predni tlumic",0.574361],["pravy zadni tlumic",0.209196],["karoserie",0.180818],["palivo",0.934441],["sklo predni P",0.0212899],["sklo predni L",0.305747],["motor",0.482226]]:0.83929:89214140720063:""
  2013. 2:46:28 "HIVE: WRITE: "CHILD:388:1075291019850158:""
  2014. 2:46:28 "CUSTOM: Selected "105""
  2015. 2:46:28 "PUBLISH: Attempt 2ff47040# 1005793: suv.p3d"
  2016. 2:46:28 "HIVE: WRITE: "CHILD:308:13:SUV_Camo:0:0:[136,[12731.8,14320.2,0.00768661]]:[]:[["wheel_1_1_steering",0.426094],["wheel_1_2_steering",0.423072],["wheel_2_1_steering",0.783917],["wheel_2_2_steering",0.172193],["palivo",0.532241],["motor",0.390705],["glass1",0.0050697],["glass2",0.689746],["glass3",0.430223],["glass4",0.165391],["sklo predni P",0.182008],["sklo predni L",0.683439],["karoserie",0.934237],["wheel_1_4_steering",0.694073],["wheel_2_4_steering",0.147952],["wheel_1_3_steering",0.542958],["wheel_2_3_steering",0.37306]]:0.141795:1273181432020136:""
  2017. 2:46:28 "HIVE: WRITE: "CHILD:388:75387137923449141:""
  2018. 2:46:28 "CUSTOM: Selected "106""
  2019. 2:46:28 "PUBLISH: Created ori_bigRaft with ID "75387137923449141""
  2020. 2:46:28 "HIVE: WRITE: "CHILD:308:13:350z_black:0:0:[152,[8723.19,14695.7,0.000573635]]:[]:[["motor",0.0331641],["karoserie",0.35942],["palivo",0.0501854],["levy predni tlumic",0.500723],["pravy predni tlumic",0.902068],["levy zadni tlumic",0.751428],["pravy zadni tlumic",0.196801],["sklo predni L",0.510496],["sklo predni P",0.555907],["sklo predni P",0.584297],["sklo predni L",0.214111],["wheel_1_4_steering",0.51016],["wheel_2_4_steering",0.989637],["wheel_1_3_steering",0.632591],["wheel_2_3_steering",0.938035],["glass3",0.348173],["glass4",0.704454]]:0.24777:872321469570152:""
  2021. 2:46:28 "HIVE: WRITE: "CHILD:308:13:Skoda:0:0:[36,[8499.24,13616.1,0.00402188]]:[]:[["motor",0.649724],["sklo predni P",0.484795],["sklo predni L",0.91651],["karoserie",0.648638],["palivo",0.663534],["wheel_1_1_steering",0.648436],["wheel_2_1_steering",0.414707],["wheel_1_4_steering",0.162576],["wheel_2_4_steering",0.536298],["wheel_1_3_steering",0.944177],["wheel_2_3_steering",0.931619],["wheel_1_2_steering",0.88998],["wheel_2_2_steering",0.522092],["glass1",0.109259],["glass2",0.855446],["glass3",0.380689],["glass4",0.821006]]:0.19429:84992136161036:""
  2022. 2:46:29 "DEBUG: Too many vehicles at [8493.92,13570.5]"
  2023. 2:46:29 "HIVE: WRITE: "CHILD:308:13:Kamaz:0:0:[176,[11632.3,8964.98,0]]:[]:[["wheel_1_1_steering",0.684642],["wheel_2_1_steering",0.0384953],["wheel_1_4_steering",0.892627],["wheel_2_4_steering",0.0568361],["wheel_1_3_steering",0.78162],["wheel_2_3_steering",0.184963],["wheel_1_2_steering",0.233835],["wheel_2_2_steering",0.449076],["motor",0.675876],["sklo predni P",0.929099],["sklo predni L",0.209824],["karoserie",0.0410235],["palivo",0.75015],["glass1",0.845226],["glass2",0.594587],["glass3",0.855864],["glass4",0.900218]]:0.727083:116323896500176:""
  2024. 2:46:29 "HIVE: WRITE: "CHILD:308:13:ori_survivorBus:0:0:[16,[11279.5,15217.9,0]]:[]:[["pluhPredni",0.453117],["kolaOchrana",0.0669446],["oknaOchrana",0.0115095],["predniOknoOchrana",0.882459],["sklo_p",0.564449],["sklo_p1",0.194791],["sklo_p2",0.211679],["sklo_p3",0.154129],["sklo_l1",0.420779],["sklo_l2",0.18034],["sklo_l3",0.116369],["sklo_z",0.618976],["wheel_1_1_steering",0.73317],["wheel_1_2_steering",0.346098],["wheel_2_1_steering",0.768776],["wheel_2_2_steering",0.358782],["motor",0.979464],["sklo predni P",0.597175],["sklo predni L",0.141654],["karoserie",0.187283],["palivo",0.47597]]:0.105737:112795152179016:""
  2025. 2:46:29 "DEBUG: Too many vehicles at [15018.2,10204.5]"
  2026. 2:46:29 "HIVE: WRITE: "CHILD:388:122323154731063:""
  2027. 2:46:29 "CUSTOM: Selected "109""
  2028. 2:46:29 "HIVE: WRITE: "CHILD:388:829861540519429:""
  2029. 2:46:29 "CUSTOM: Selected "112""
  2030. 2:46:29 "PUBLISH: Created ori_bigRaft with ID "829861540519429""
  2031. 2:46:29 "HIVE: WRITE: "CHILD:308:13:SkodaRed:0:0:[168,[11712.9,9971.36,0.0110378]]:[]:[["motor",0.228914],["sklo predni P",0.197909],["sklo predni L",0.665581],["karoserie",0.389188],["palivo",0.0234947],["wheel_1_1_steering",0.691412],["wheel_2_1_steering",0.875089],["wheel_1_4_steering",0.78115],["wheel_2_4_steering",0.685875],["wheel_1_3_steering",0.961895],["wheel_2_3_steering",0.814359],["wheel_1_2_steering",0.0557278],["wheel_2_2_steering",0.84543],["glass1",0.283348],["glass2",0.484509],["glass3",0.532625],["glass4",0.753415]]:0.406046:117129997140168:""
  2032. 2:46:30 "HIVE: WRITE: "CHILD:308:13:ori_vil_originsmod_lublin_truck:0:0:[131,[11566.7,9952.13,0.0139122]]:[]:[["sklo_p",0.283115],["sklo_p1",0.0772487],["sklo_p2",0.605534],["sklo_p3",0.982786],["sklo_l1",0.750148],["sklo_l2",0.14072],["sklo_l3",0.0053608],["sklo_z",0.322857],["levy predni tlumic",0.82609],["levy zadni tlumic",0.944322],["pravy predni tlumic",0.945793],["pravy zadni tlumic",0.713871],["karoserie",0.160701],["palivo",0.258297],["sklo predni P",0.930558],["sklo predni L",0.546522],["motor",0.855272]]:0.604639:115667995210131:""
  2033. 2:46:30 "HIVE: WRITE: "CHILD:308:13:ori_ZAZ968M:0:0:[178,[12532.6,15017.8,0]]:[]:[["pluhPredni",0.951128],["kolaOchrana",0.260252],["oknaOchrana",0.406064],["predniOknoOchrana",0.20138],["sklo_p1",0.893643],["sklo_pl1",0.429235],["sklo_pp1",0.682864],["sklo_z1",0.712647],["sklo_zl1",0.194647],["sklo_zp1",0.227605],["wheel_1_1_steering",0.526834],["wheel_1_2_steering",0.589487],["wheel_2_1_steering",0.890304],["wheel_2_2_steering",0.0860539],["wheel_1_3_steering",0.00769058],["wheel_2_3_steering",0.351212],["wheel_1_4_steering",0.758658],["wheel_2_4_steering",0.053521],["sklo predni P",0.759962],["sklo predni L",0.241765],["motor",0.341467],["karoserie",0.260955],["palivo",0.480553]]:0.165175:1253261501780178:""
  2034. 2:46:30 "HIVE: WRITE: "CHILD:388:845111672620115:""
  2035. 2:46:30 "CUSTOM: Selected "115""
  2036. 2:46:30 "HIVE: WRITE: "CHILD:388:59020126499451101:""
  2037. 2:46:30 "CUSTOM: Selected "116""
  2038. 2:46:30 "PUBLISH: Created ori_bigRaft with ID "59020126499451101""
  2039. 2:46:30 "PUBLISH: Created ori_rth_originsmod_bathmobile with ID "115065908751120""
  2040. 2:46:30 "PUBLISH: Attempt 2fc050c0# 1005806: rth_amphicar.p3d"
  2041. 2:46:30 "HIVE: WRITE: "CHILD:308:13:ori_titanic:0:0:[77,[10456.2,16873.9,0]]:[]:[["LF_hit",0.559569],["LM_hit",0.123176],["LB_hit",0.357681],["RF_hit",0.784658],["RM_hit",0.052665],["RB_hit",0.669146],["motor",0.982392]]:0.44183:104562168739077:""
  2042. 2:46:30 "HIVE: WRITE: "CHILD:388:1258521179330112:""
  2043. 2:46:30 "CUSTOM: Selected "119""
  2044. 2:46:30 "DEBUG: Too many vehicles at [9263.18,14842.4]"
  2045. 2:46:30 "PUBLISH: Created ori_ScrapBuggy with ID "1420311198960152""
  2046. 2:46:30 "HIVE: WRITE: "CHILD:308:13:ori_transit:0:0:[127,[11279.5,15561.1,0]]:[]:[["pluhPredni",0.099804],["kolaOchrana",0.954847],["oknaOchrana",0.816133],["predniOknoOchrana",0.950743],["sklo_p",0.56476],["sklo_p1",0.115597],["sklo_p2",0.130506],["sklo_p3",0.305384],["sklo_l1",0.375382],["sklo_l2",0.642356],["sklo_l3",0.513943],["sklo_z",0.343331],["levy predni tlumic",0.172184],["levy zadni tlumic",0.656839],["pravy predni tlumic",0.952382],["pravy zadni tlumic",0.777041],["motor",0.732173],["sklo predni P",0.741019],["sklo predni L",0.0413408],["karoserie",0.876577],["palivo",0.959459]]:0.225093:1127951556110127:""
  2047. 2:46:30 "PUBLISH: Attempt 2fbda080# 1005808: lada.p3d"
  2048. 2:46:30 "HIVE: WRITE: "CHILD:308:13:Lada1:0:0:[130,[10023.2,12439.6,0.00466156]]:[]:[["motor",0.427412],["sklo predni P",0.232049],["sklo predni L",0.535235],["karoserie",0.606109],["palivo",0.72712],["wheel_1_1_steering",0.754147],["wheel_2_1_steering",0.187556],["wheel_1_4_steering",0.411351],["wheel_2_4_steering",0.494643],["wheel_1_3_steering",0.373818],["wheel_2_3_steering",0.404846],["wheel_1_2_steering",0.538881],["wheel_2_2_steering",0.961329],["glass1",0.418543],["glass2",0.312339],["glass3",0.376768],["glass4",0.194484]]:0.792514:1002321243960130:""
  2049. 2:46:30 "HIVE: WRITE: "CHILD:388:1452751127830132:""
  2050. 2:46:30 "CUSTOM: Selected "121""
  2051. 2:46:30 "HIVE: WRITE: "CHILD:388:119676140718594:""
  2052. 2:46:30 "CUSTOM: Selected "103""
  2053. 2:46:30 "HIVE: WRITE: "CHILD:388:1057041171730179:""
  2054. 2:46:30 "HIVE: WRITE: "CHILD:388:127905145588075:""
  2055. 2:46:30 "CUSTOM: Selected "123""
  2056. 2:46:30 "HIVE: WRITE: "CHILD:388:8758714751703:""
  2057. 2:46:30 "CUSTOM: Selected "104""
  2058. 2:46:31 "HIVE: WRITE: "CHILD:388:94977120565098:""
  2059. 2:46:31 "CUSTOM: Selected "124""
  2060. 2:46:31 "HIVE: WRITE: "CHILD:388:7802191761080:""
  2061. 2:46:31 "CUSTOM: Selected "125""
  2062. 2:46:31 "HIVE: WRITE: "CHILD:388:14507511556508:""
  2063. 2:46:31 "CUSTOM: Selected "107""
  2064. 2:46:31 "HIVE: WRITE: "CHILD:388:1252251516190162:""
  2065. 2:46:31 "CUSTOM: Selected "108""
  2066. 2:46:31 "HIVE: WRITE: "CHILD:388:138368157039017:""
  2067. 2:46:31 "CUSTOM: Selected "128""
  2068. 2:46:31 "PUBLISH: Created vil_ori_autogyro with ID "138368157039017""
  2069. 2:46:31 "HIVE: WRITE: "CHILD:388:112562101754039:""
  2070. 2:46:31 "CUSTOM: Selected "127""
  2071. 2:46:31 "PUBLISH: Created ori_originsmod_pickupold with ID "122323154731063""
  2072. 2:46:31 "HIVE: WRITE: "CHILD:388:81127118855032:""
  2073. 2:46:31 "CUSTOM: Selected "130""
  2074. 2:46:31 "HIVE: WRITE: "CHILD:388:101263123792037:""
  2075. 2:46:31 "CUSTOM: Selected "110""
  2076. 2:46:31 "HIVE: WRITE: "CHILD:388:85821167515010:""
  2077. 2:46:31 "CUSTOM: Selected "132""
  2078. 2:46:31 "HIVE: WRITE: "CHILD:388:66160985890140:""
  2079. 2:46:31 "CUSTOM: Selected "133""
  2080. 2:46:31 "HIVE: WRITE: "CHILD:388:130235143265046:""
  2081. 2:46:31 "CUSTOM: Selected "135""
  2082. 2:46:31 "HIVE: WRITE: "CHILD:388:119090121955751:""
  2083. 2:46:31 "CUSTOM: Selected "111""
  2084. 2:46:31 "HIVE: WRITE: "CHILD:388:1119521508340111:""
  2085. 2:46:31 "CUSTOM: Selected "134""
  2086. 2:46:32 "HIVE: WRITE: "CHILD:388:1210651325580161:""
  2087. 2:46:32 "CUSTOM: Selected "136""
  2088. 2:46:32 "PUBLISH: Created vil_ori_autogyro with ID "1210651325580161""
  2089. 2:46:32 "HIVE: WRITE: "CHILD:388:1256661371410102:""
  2090. 2:46:32 "CUSTOM: Selected "137""
  2091. 2:46:32 "HIVE: WRITE: "CHILD:388:91660117655151:""
  2092. 2:46:32 "CUSTOM: Selected "113""
  2093. 2:46:32 "HIVE: WRITE: "CHILD:388:91305147710058:""
  2094. 2:46:32 "CUSTOM: Selected "114""
  2095. 2:46:32 "DEBUG: Too many vehicles at [11577.1,15615.7]"
  2096. 2:46:32 "PUBLISH: Attempt 2fbd8100# 1005809: p85_cucv_pickup.p3d"
  2097. 2:46:32 "HIVE: WRITE: "CHILD:308:13:ori_p85_originsmod_cucv_pickup:0:0:[72,[11642.1,9047.42,0.0010519]]:[]:[["sklo_p",0.464239],["sklo_p1",0.775855],["sklo_p2",0.52022],["sklo_p3",0.231921],["sklo_l1",0.990325],["sklo_l2",0.387788],["sklo_l3",0.432334],["sklo_z",0.148217],["sklo_pp",0.0822047],["sklo_pl",0.76641],["sklo_p4",0.0738276],["sklo_l4",0.330314],["levy predni tlumic",0.565852],["levy zadni tlumic",0.573119],["pravy predni tlumic",0.595654],["pravy zadni tlumic",0.520397],["karoserie",0.14263],["palivo",0.656251],["sklo predni P",0.404465],["sklo predni L",0.132644],["motor",0.0459097]]:0.934756:11642190474072:""
  2098. 2:46:32 "HIVE: WRITE: "CHILD:388:119986152998054:""
  2099. 2:46:32 "CUSTOM: Selected "117""
  2100. 2:46:32 "PUBLISH: Created ori_scrapTank with ID "901051556920154""
  2101. 2:46:32 "HIVE: WRITE: "CHILD:388:125649116149074:""
  2102. 2:46:32 "CUSTOM: Selected "118""
  2103. 2:46:32 "HIVE: WRITE: "CHILD:388:92253147420081:""
  2104. 2:46:33 "WAI: AI Config File Loaded"
  2105. 2:46:33 "CUSTOM: Selected "122""
  2106. 2:46:33 "HIVE: WRITE: "CHILD:388:89214140720063:""
  2107. 2:46:33 "CUSTOM: Selected "139""
  2108. 2:46:33 "PUBLISH: Created ori_vil_originsmod_lublin_truck with ID "1075291019850158""
  2109. 2:46:33 "HIVE: WRITE: "CHILD:388:872321469570152:""
  2110. 2:46:33 "CUSTOM: Selected "141""
  2111. 2:46:33 "HIVE: WRITE: "CHILD:388:1273181432020136:""
  2112. 2:46:33 "CUSTOM: Selected "140""
  2113. 2:46:33 "HIVE: WRITE: "CHILD:388:84992136161036:""
  2114. 2:46:33 "CUSTOM: Selected "142""
  2115. 2:46:33 "HIVE: WRITE: "CHILD:388:85469165301034:""
  2116. 2:46:33 "CUSTOM: Selected "126""
  2117. 2:46:33 "HIVE: WRITE: "CHILD:388:144355113902060:""
  2118. 2:46:33 "CUSTOM: Selected "129""
  2119. 2:46:34 "HIVE: WRITE: "CHILD:388:116323896500176:""
  2120. 2:46:34 "CUSTOM: Selected "143""
  2121. 2:46:34 "HIVE: WRITE: "CHILD:388:112795152179016:""
  2122. 2:46:34 "CUSTOM: Selected "144""
  2123. 2:46:34 "HIVE: WRITE: "CHILD:388:8873282612031:""
  2124. 2:46:34 "CUSTOM: Selected "131""
  2125. 2:46:34 "PUBLISH: Attempt 2f31f040# 1005817: suv.p3d"
  2126. 2:46:34 "HIVE: WRITE: "CHILD:308:13:SUV_Charcoal:0:0:[48,[11247.6,15638.3,0.0076828]]:[]:[["wheel_1_1_steering",0.439331],["wheel_1_2_steering",0.392365],["wheel_2_1_steering",0.372348],["wheel_2_2_steering",0.209664],["palivo",0.12582],["motor",0.834405],["glass1",0.242263],["glass2",0.0469799],["glass3",0.0608239],["glass4",0.600179],["sklo predni P",0.535143],["sklo predni L",0.0405505],["karoserie",0.209032],["wheel_1_4_steering",0.808783],["wheel_2_4_steering",0.121191],["wheel_1_3_steering",0.809299],["wheel_2_3_steering",0.994202]]:0.293536:112476156383048:""
  2127. 2:46:34 "HIVE: WRITE: "CHILD:388:117129997140168:""
  2128. 2:46:34 "CUSTOM: Selected "145""
  2129. 2:46:34 "PUBLISH: Attempt 2f31e080# 1005818: uaz.p3d"
  2130. 2:46:34 "HIVE: WRITE: "CHILD:308:13:UAZ_RU:0:0:[164,[12382.8,13809.2,0]]:[]:[["glass1",0.40789],["glass2",0.669391],["glass3",0.796717],["glass4",0.691198],["wheel_1_1_steering",0.191469],["wheel_1_2_steering",0.931839],["wheel_2_1_steering",0.935509],["wheel_2_2_steering",0.554462],["motor",0.135487],["sklo predni P",0.530025],["sklo predni L",0.272343],["karoserie",0.262102],["palivo",0.0735115],["wheel_1_4_steering",0.323118],["wheel_2_4_steering",0.357993],["wheel_1_3_steering",0.499024],["wheel_2_3_steering",0.454643]]:0.204668:1238281380920164:""
  2131. 2:46:34 "HIVE: WRITE: "CHILD:388:115667995210131:""
  2132. 2:46:34 "CUSTOM: Selected "146""
  2133. 2:46:34 "HIVE: WRITE: "CHILD:388:1253261501780178:""
  2134. 2:46:34 "CUSTOM: Selected "147""
  2135. 2:46:34 "PUBLISH: Created ori_transit with ID "845111672620115""
  2136. 2:46:35 "HIVE: WRITE: "CHILD:388:8811881575087:""
  2137. 2:46:35 "CUSTOM: Selected "138""
  2138. 2:46:35 "PUBLISH: Attempt 2f31d0c0# 1005819: bathmobile.p3d"
  2139. 2:46:35 "HIVE: WRITE: "CHILD:308:13:ori_rth_originsmod_bathmobile:0:0:[73,[8521.17,13525.2,0.100701]]:[]:[["motor",0.598909],["karoserie",0.562712],["palivo",0.403701],["wheel_1_1_steering",0.0475089],["wheel_1_2_steering",0.927981],["wheel_2_1_steering",0.9776],["wheel_2_2_steering",0.16802]]:0.562434:85212135252173:""
  2140. 2:46:35 "PUBLISH: Created ori_vil_originsmod_truck_civ with ID "1258521179330112""
  2141. 2:46:35 "HIVE: WRITE: "CHILD:388:104562168739077:""
  2142. 2:46:35 "CUSTOM: Selected "148""
  2143. 2:46:35 "HIVE: WRITE: "CHILD:388:1127951556110127:""
  2144. 2:46:35 "CUSTOM: Selected "149""
  2145. 2:46:35 "CUSTOM: Selected "120""
  2146. 2:46:35 "PUBLISH: Created ori_poldek_black with ID "1452751127830132""
  2147. 2:46:35 "PUBLISH: Created ori_pragacopter_green with ID "119676140718594""
  2148. 2:46:35 "WAI: Initialising static missions"
  2149. 2:46:35 "WAI: Initialising missions"
  2150. 2:46:35 "WAI: AI Monitor Started"
  2151. 2:46:35 "PUBLISH: Created ori_p85_originsmod_CUCV with ID "127905145588075""
  2152. 2:46:35 "PUBLISH: Created SUV_Camo with ID "8758714751703""
  2153. 2:46:35 "PUBLISH: Created UAZ_CDF with ID "94977120565098""
  2154. 2:46:35 "PUBLISH: Created civcarbl with ID "7802191761080""
  2155. 2:46:35 "PUBLISH: Created Civcarbu with ID "14507511556508""
  2156. 2:46:36 "PUBLISH: Created ori_p85_originsmod_CUCV with ID "1252251516190162""
  2157. 2:46:36 "PUBLISH: Attempt 2f307040# 1005820: civcar.p3d"
  2158. 2:46:36 "PUBLISH: Created HMMWV with ID "81127118855032""
  2159. 2:46:36 "PUBLISH: Created Lada1 with ID "101263123792037""
  2160. 2:46:36 "PUBLISH: Created car_sedan with ID "85821167515010""
  2161. 2:46:36 "PUBLISH: Created ori_survivorBus with ID "66160985890140""
  2162. 2:46:36 "PUBLISH: Created ori_p85_originsmod_cucv_pickup with ID "130235143265046""
  2163. 2:46:36 "PUBLISH: Created ori_pragacopter_green with ID "119090121955751""
  2164. 2:46:36 "PUBLISH: Created ori_m3 with ID "1119521508340111""
  2165. 2:46:36 "PUBLISH: Created SkodaBlue with ID "1256661371410102""
  2166. 2:46:36 "PUBLISH: Created UAZ_CDF with ID "91660117655151""
  2167. 2:46:37 ori_KaTransp: tropa - unknown animation source tropa
  2168. 2:46:37 ori_KaTransp: Trap1 - unknown animation source Trap1
  2169. 2:46:37 "PUBLISH: Created Lada2 with ID "119986152998054""
  2170. 2:46:37 "PUBLISH: Created ori_p85_originsmod_CUCV with ID "125649116149074""
  2171. 2:46:37 "PUBLISH: Created ori_titanic with ID "104562168739077""
  2172. 2:46:37 "HIVE: WRITE: "CHILD:388:1002321243960130:""
  2173. 2:46:37 "CUSTOM: Selected "150""
  2174. 2:46:37 "PUBLISH: Created LadaLM with ID "1057041171730179""
  2175. 2:46:37 "PUBLISH: Created ori_vil_originsmod_volvo_fl290 with ID "89214140720063""
  2176. 2:46:38 "PUBLISH: Created 350z_black with ID "872321469570152""
  2177. 2:46:38 "PUBLISH: Created SUV_Camo with ID "1273181432020136""
  2178. 2:46:38 "PUBLISH: Created Skoda with ID "84992136161036""
  2179. 2:46:38 "PUBLISH: Created ori_p85_originsmod_cucv_pickup with ID "85469165301034""
  2180. 2:46:38 "PUBLISH: Created Lada1 with ID "144355113902060""
  2181. 2:46:38 "PUBLISH: Created ori_ZAZ968M with ID "112562101754039""
  2182. 2:46:38 "HIVE: WRITE: "CHILD:308:13:Civcar:0:0:[94,[8888.47,13976.6,0.00329304]]:[]:[["motor",0.994638],["karoserie",0.766772],["palivo",0.64551],["levy predni tlumic",0.0032552],["pravy predni tlumic",0.998678],["levy zadni tlumic",0.215592],["pravy zadni tlumic",0.174899],["sklo predni L",0.482798],["sklo predni P",0.146924],["sklo predni P",0.873243],["sklo predni L",0.434223],["wheel_1_4_steering",0.0157948],["wheel_2_4_steering",0.53975],["wheel_1_3_steering",0.505903],["wheel_2_3_steering",0.284748],["glass3",0.276241],["glass4",0.797207]]:0.418988:88885139766094:""
  2183. 2:46:38 "PUBLISH: Created Kamaz with ID "116323896500176""
  2184. 2:46:38 "PUBLISH: Created UAZ_CDF with ID "8873282612031""
  2185. 2:46:38 "PUBLISH: Created SkodaRed with ID "117129997140168""
  2186. 2:46:39 "PUBLISH: Created ori_buchanka with ID "91305147710058""
  2187. 2:46:39 "PUBLISH: Attempt 2fb6c100# 1005835: kamaz_origins.p3d"
  2188. 2:46:39 "PUBLISH: Created ori_vil_originsmod_lublin_truck with ID "115667995210131""
  2189. 2:46:39 "HIVE: WRITE: "CHILD:388:11642190474072:""
  2190. 2:46:39 "CUSTOM: Selected "153""
  2191. 2:46:39 "PUBLISH: Created UAZ_INS with ID "8811881575087""
  2192. 2:46:39 "HIVE: WRITE: "CHILD:388:85212135252173:""
  2193. 2:46:39 "CUSTOM: Selected "154""
  2194. 2:46:39 "PUBLISH: Created car_hatchback with ID "92253147420081""
  2195. 2:46:40 "PUBLISH: Created ori_survivorBus with ID "112795152179016""
  2196. 2:46:40 "HIVE: WRITE: "CHILD:388:112476156383048:""
  2197. 2:46:40 "CUSTOM: Selected "151""
  2198. 2:46:40 "HIVE: WRITE: "CHILD:388:1238281380920164:""
  2199. 2:46:40 "CUSTOM: Selected "152""
  2200. 2:46:41 "HIVE: WRITE: "CHILD:308:13:ori_KaTransp:0:0:[89,[8094.91,11939.3,0.0105133]]:[]:[["wheel_1_1_steering",0.141098],["wheel_2_1_steering",0.335894],["wheel_1_4_steering",0.846344],["wheel_2_4_steering",0.737454],["wheel_1_3_steering",0.143121],["wheel_2_3_steering",0.00532133],["wheel_1_2_steering",0.126827],["wheel_2_2_steering",0.768026],["motor",0.688503],["sklo predni P",0.0785784],["sklo predni L",0.22679],["karoserie",0.0498237],["palivo",0.314307],["glass1",0.415179],["glass2",0.076467],["glass3",0.0581704],["glass4",0.934761]]:0.840015:80949119393089:""
  2201. 2:46:41 "PUBLISH: Created ori_ZAZ968M with ID "1253261501780178""
  2202. 2:46:41 "PUBLISH: Created ori_rth_originsmod_bathmobile with ID "85212135252173""
  2203. 2:46:41 "PUBLISH: Created ori_transit with ID "1127951556110127""
  2204. 2:46:41 "PUBLISH: Attempt 2ef6b040# 1005847: skodovka_red.p3d"
  2205. 2:46:41 "PUBLISH: Created Lada1 with ID "1002321243960130""
  2206. 2:46:42 "HIVE: WRITE: "CHILD:388:88885139766094:""
  2207. 2:46:42 "CUSTOM: Selected "155""
  2208. 2:46:43 "HIVE: WRITE: "CHILD:308:13:SkodaRed:0:0:[25,[14878.1,10221.7,0.218214]]:[]:[["motor",0.481383],["sklo predni P",0.674786],["sklo predni L",0.570794],["karoserie",0.713849],["palivo",0.874658],["wheel_1_1_steering",0.0668644],["wheel_2_1_steering",0.76983],["wheel_1_4_steering",0.563125],["wheel_2_4_steering",0.577275],["wheel_1_3_steering",0.825382],["wheel_2_3_steering",0.445996],["wheel_1_2_steering",0.283423],["wheel_2_2_steering",0.428578],["glass1",0.339837],["glass2",0.0986868],["glass3",0.50023],["glass4",0.371426]]:0.129753:148781102217225:""
  2209. 2:46:43 "WAI: Spawned a group of 1 AI (Bandit) at [22144.3,19846.2,0.001]"
  2210. 2:46:44 "PUBLISH: Created SUV_Charcoal with ID "112476156383048""
  2211. 2:46:44 "PUBLISH: Created UAZ_RU with ID "1238281380920164""
  2212. 2:46:44 "HIVE: WRITE: "CHILD:388:80949119393089:""
  2213. 2:46:44 "CUSTOM: Selected "156""
  2214. 2:46:44 "PUBLISH: Created ori_p85_originsmod_cucv_pickup with ID "11642190474072""
  2215. 2:46:45 "PUBLISH: Attempt 322dc100# 1005869: kamaz_origins.p3d"
  2216. 2:46:45 "HIVE: WRITE: "CHILD:308:13:ori_KaTransp:0:0:[165,[11419.7,15553.6,0]]:[]:[["wheel_1_1_steering",0.765076],["wheel_2_1_steering",0.0551913],["wheel_1_4_steering",0.207994],["wheel_2_4_steering",0.627635],["wheel_1_3_steering",0.919339],["wheel_2_3_steering",0.498439],["wheel_1_2_steering",0.610104],["wheel_2_2_steering",0.639822],["motor",0.892728],["sklo predni P",0.896006],["sklo predni L",0.783075],["karoserie",0.732209],["palivo",0.961049],["glass1",0.12816],["glass2",0.172416],["glass3",0.44105],["glass4",0.316509]]:0.732816:1141971555360165:""
  2217. 2:46:45 "PUBLISH: Created Civcar with ID "88885139766094""
  2218. 2:46:46 "HIVE: WRITE: "CHILD:388:148781102217225:""
  2219. 2:46:46 "CUSTOM: Selected "157""
  2220. 2:46:46 "WAI: Spawned a group of 1 AI (Bandit) at [22200.5,19233.4,0.001]"
  2221. 2:46:47 "PUBLISH: Created ori_KaTransp with ID "80949119393089""
  2222. 2:46:49 "PUBLISH: Created SkodaRed with ID "148781102217225""
  2223. 2:46:50 "WAI: Spawned a group of 1 AI (Bandit) at [22170.8,19268.4,0.001]"
  2224. 2:46:50 "HIVE: WRITE: "CHILD:388:1141971555360165:""
  2225. 2:46:50 "CUSTOM: Selected "158""
  2226. 2:46:51 "WAI: Spawned a group of 4 AI (Bandit) at [22729.1,19528.1,0.001]"
  2227. 2:46:53 "WAI: Spawned a group of 1 AI (Bandit) at [22087.5,19402.6,0.001]"
  2228. 2:46:54 "PUBLISH: Created ori_KaTransp with ID "1141971555360165""
  2229. 2:46:55 "WAI: Spawned a group of 1 AI (Bandit) at [22012.6,19549,0.001]"
  2230. 2:46:55 "PUBLISH: Attempt 31b64100# 1005903: hilux1_civil_1_open.p3d"
  2231. 2:46:55 "HIVE: WRITE: "CHILD:308:13:hilux1_civil_1_open:0:0:[116,[8964.69,8355.17,0.000366211]]:[]:[["motor",0.143462],["sklo predni P",0.420238],["sklo predni L",0.378709],["karoserie",0.392047],["palivo",0.287194],["wheel_1_1_steering",0.640642],["wheel_2_1_steering",0.191784],["wheel_1_4_steering",0.914804],["wheel_2_4_steering",0.742231],["wheel_1_3_steering",0.564285],["wheel_2_3_steering",0.802139],["wheel_1_2_steering",0.823523],["wheel_2_2_steering",0.157446],["glass1",0.404778],["glass2",0.404556],["glass3",0.0645052],["glass4",0.49933]]:0.218891:89647835520116:""
  2232. 2:46:58 "WAI: Spawned a group of 1 AI (Bandit) at [21969.4,19800,0.001]"
  2233. 2:46:58 "HIVE: WRITE: "CHILD:388:89647835520116:""
  2234. 2:46:58 "CUSTOM: Selected "159""
  2235. 2:46:59 "WAI: Spawned a group of 4 AI (Bandit) at [22964.6,19300.2,0.001]"
  2236. 2:47:00 "DEBUG: Too many vehicles at [8985.47,8378.96]"
  2237. 2:47:01 "WAI: Spawned a group of 1 AI (Bandit) at [22132.9,19998.1,0.001]"
  2238. 2:47:01 "PUBLISH: Created hilux1_civil_1_open with ID "89647835520116""
  2239. 2:47:03 "WAI: Spawned a group of 1 AI (Bandit) at [22293.2,20148.7,0.001]"
  2240. 2:47:04 "WAI: Spawned a group of 1 AI (Bandit) at [22524.3,20277.6,0.001]"
  2241. 2:47:06 "WAI: Spawned a group of 4 AI (Bandit) at [22729.5,19792.6,0.001]"
  2242. 2:47:06 "WAI: Spawned a group of 1 AI (Bandit) at [22805.9,20207.1,0.001]"
  2243. 2:47:07 "WAI: Spawned a group of 1 AI (Bandit) at [23027.6,19958.5,0.001]"
  2244. 2:47:09 "WAI: Spawned in 10 DSHKM_Ins"
  2245. 2:47:09 "WAI: Static mission loaded"
  2246. 2:47:09 "WAI: Spawned a group of 1 AI (Bandit) at [23125.3,19651.6,0.001]"
  2247. 2:47:11 "WAI: Spawned a group of 1 AI (Bandit) at [23142.7,19426.1,0.001]"
  2248. 2:47:11 "PUBLISH: Attempt 32cb3040# 1005960: vil_koparka.p3d"
  2249. 2:47:11 "HIVE: WRITE: "CHILD:308:13:ori_excavator:0:0:[112,[11391.7,15123.3,0]]:[]:[["sklo_p",0.594815],["sklo_p1",0.378509],["sklo_p2",0.535074],["sklo_l1",0.599403],["sklo_l2",0.946175],["levy predni tlumic",0.577388],["levy zadni tlumic",0.0297421],["pravy predni tlumic",0.586813],["pravy zadni tlumic",0.0144311],["motor",0.405235],["sklo predni P",0.553766],["sklo predni L",0.218838],["karoserie",0.387864],["palivo",0.556999]]:0.135011:1139171512330112:""
  2250. 2:47:12 "WAI: Spawned a group of 4 AI (Bandit) at [22541.1,19144.9,0.001]"
  2251. 2:47:13 "WAI: Spawned a group of 1 AI (Bandit) at [23104.9,19238.6,0.001]"
  2252. 2:47:15 "WAI: Spawned a group of 1 AI (Bandit) at [22937.3,19093.7,0.001]"
  2253. 2:47:15 "HIVE: WRITE: "CHILD:388:1139171512330112:""
  2254. 2:47:15 "CUSTOM: Selected "160""
  2255. 2:47:16 "WAI: Spawned a group of 1 AI (Bandit) at [22501.3,19000.6,0.001]"
  2256. 2:47:19 "PUBLISH: Created ori_excavator with ID "1139171512330112""
  2257. 2:47:20 "WAI: Spawned a group of 4 AI (Bandit) at [22884.1,19931.7,0.001]"
  2258. 2:47:20 [DZMS]: Starting DayZ Mission System.
  2259. 2:47:20 [DZMS]: Relations not found! Using DZMS Relations.
  2260. 2:47:20 "WAI: Spawned a group of 1 AI (Bandit) at [22321,19119,0.001]"
  2261. 2:47:22 [DZMS]: Currently Running Version: 1.1FIN
  2262. 2:47:22 [DZMS]: Mission and Extended Configuration Loaded!
  2263. 2:47:22 [DZMS]: tavi Detected. Map Specific Settings Adjusted!
  2264. 2:47:22 [DZMS]: DayZ Epoch Detected! Some Scripts Adjusted!
  2265. 2:47:22 "WAI: Spawned a group of 1 AI (Bandit) at [22895.3,20122.7,0.001]"
  2266. 2:47:24 [DZMS]: Loading ExecVM Functions.
  2267. 2:47:24 [DZMS]: Loading Compiled Functions.
  2268. 2:47:24 [DZMS]: Loading All Other Functions.
  2269. 2:47:24 [DZMS]: Mission Functions Script Loaded!
  2270. 2:47:24 "WAI: Spawned a group of 1 AI (Bandit) at [22329.7,20181,0.001]"
  2271. 2:47:24 "WAI: Static mission loaded"
  2272. 2:47:25 [DZMS]: Mission Marker Loop for JIPs Starting!
  2273. 2:47:25 [DZMS]: Minor Mission Clock Starting!
  2274. 2:47:25 [DZMS]: Major Mission Clock Starting!
  2275. 2:47:27 "WAI: Spawned a group of 4 AI (Bandit) at [22968.2,19775.1,0.001]"
  2276. 2:47:31 "WAI: Spawned a group of 3 AI (Bandit) at [22298.5,19696.3,0.001]"
  2277. 2:47:33 "WAI: Spawned a group of 3 AI (Bandit) at [22413.5,19801.4,0.001]"
  2278. 2:47:33 "WAI: Spawned a group of 3 AI (Bandit) at [22413.5,19801.4,0.001]"
  2279. 2:47:34 "WAI: Spawned a group of 3 AI (Bandit) at [22598.1,20146.1,0.001]"
  2280. 2:47:34 "WAI: Spawned a group of 3 AI (Bandit) at [22555.1,20009.5,0.001]"
  2281. 2:47:34 "WAI: Spawned a group of 3 AI (Bandit) at [22540,19900.4,0.001]"
  2282. 2:47:34 "WAI: Spawned a group of 3 AI (Bandit) at [22432,20074,0.001]"
  2283. 2:47:34 "WAI: Spawned a group of 3 AI (Bandit) at [22637,19344.2,0.001]"
  2284. 2:47:35 "WAI: Spawned a group of 3 AI (Bandit) at [22999.1,19452.6,0.001]"
  2285. 2:47:35 "WAI: Spawned a group of 3 AI (Bandit) at [22334.5,19320.8,0.001]"
  2286. 2:47:35 "WAI: Spawned a group of 3 AI (Bandit) at [22181.5,19547.1,0.001]"
  2287. 2:47:35 "WAI: Spawned a group of 3 AI (Bandit) at [22089.8,19697.5,0.001]"
  2288. 2:47:35 "WAI: Spawned a group of 3 AI (Bandit) at [22996.3,19617.2,0.001]"
  2289. 2:47:36 "WAI: Spawned a group of 3 AI (Bandit) at [22790.2,19196.9,0.001]"
  2290. 2:47:36 "WAI: [Mission:[Hero] Disabled Convoy]: Starting... [13317.9,12764.3,0]"
  2291. 2:47:36 "WAI: Spawned a group of 3 AI (Bandit) at [22458.2,19471,0.001]"
  2292. 2:47:36 "WAI: Spawned a group of 3 AI (Bandit) at [22491.5,19647.7,0.001]"
  2293. 2:47:36 "WAI: Spawned a group of 3 AI (Bandit) at [22300.1,19961.7,0.001]"
  2294. 2:47:36 "WAI: Spawned a group of 7 AI (Bandit) at [13317.9,12764.3,0]"
  2295. 2:47:36 "WAI: Spawned a group of 3 AI (Bandit) at [22143.5,19933.5,0.001]"
  2296. 2:47:37 "WAI: Spawned a group of 4 AI (Bandit) at [13317.9,12764.3,0]"
  2297. 2:47:37 "WAI: Spawned a group of 3 AI (Bandit) at [22157.6,19847.3,0.001]"
  2298. 2:47:37 "WAI: Spawned a group of 3 AI (Bandit) at [6213.37,13314.7,0.001]"
  2299. 2:47:37 "WAI: Spawned a group of 4 AI (Bandit) at [13317.9,12764.3,0]"
  2300. 2:47:37 "WAI: Spawned a group of 3 AI (Bandit) at [6418.82,13409.5,0.001]"
  2301. 2:47:37 "WAI: Spawned a group of 4 AI (Bandit) at [13317.9,12764.3,0]"
  2302. 2:47:37 "WAI: Spawned a group of 3 AI (Bandit) at [6469.92,13392.5,0.001]"
  2303. 2:47:38 "WAI: Spawned a group of 3 AI (Bandit) at [6301.84,13178.6,0.001]"
  2304. 2:47:38 "WAI: Spawned in 3 M2StaticMG"
  2305. 2:47:38 "WAI: Spawned a group of 3 AI (Bandit) at [6744.9,12985.6,0.001]"
  2306. 2:47:38 "WAI: Spawned a group of 3 AI (Bandit) at [6600.71,13251.2,0.001]"
  2307. 2:47:38 "WAI: Spawned a group of 3 AI (Bandit) at [6774.12,13159.7,0.001]"
  2308. 2:47:39 "WAI: Spawned a group of 3 AI (Bandit) at [6525.51,12816.6,0.001]"
  2309. 2:47:39 "WAI: Spawned a group of 3 AI (Bandit) at [6540.36,13108.5,0.001]"
  2310. 2:47:39 "WAI: Spawned a group of 3 AI (Bandit) at [6327.68,13387.9,0.001]"
  2311. 2:47:39 "WAI: Spawned a group of 3 AI (Bandit) at [6524.26,13112.7,0.001]"
  2312. 2:47:39 "WAI: Spawned a group of 3 AI (Bandit) at [6648.73,12789.1,0.001]"
  2313. 2:47:39 "WAI: Spawned a group of 3 AI (Bandit) at [6841.07,12833.6,0.001]"
  2314. 2:47:39 "WAI: Spawned a group of 3 AI (Bandit) at [6712.1,12810,0.001]"
  2315. 2:47:40 "WAI: Spawned a group of 3 AI (Bandit) at [6714.26,12898.4,0.001]"
  2316. 2:47:40 "WAI: Spawned a group of 3 AI (Bandit) at [6533.55,13072,0.001]"
  2317. 2:47:40 "WAI: Spawned a group of 3 AI (Bandit) at [6368.45,13097,0.001]"
  2318. 2:47:40 "WAI: Static mission loaded"
  2319. 2:49:40 "CLEANUP: INITIALIZING CLEANUP SCRIPT"
  2320. 2:52:42 "get: STRING (76561198038614995), sent: STRING (76561198038614995)"
  2321. 2:52:42 "DISCONNECT: Han (76561198038614995) Object: B 1-1-A:1 (Han) REMOTE, _characterID: 0 at loc [126.249,157.387,44.7009]"
  2322. 2:52:42 "ERROR: Cannot Sync Character Han as no characterID"
  2323. 2:52:42 Client: Remote object 2:9 not found
  2324. 2:52:42 Client: Remote object 2:10 not found
  2325. 2:52:42 Client: Remote object 2:11 not found
  2326. 2:54:05 [DZMS]: Running Major Mission SM6.
  2327. 2:54:40 "TIME SYNC: Local Time set to [2013,8,3,13,54]"
  2328. 2:54:54 [DZMS]: (DZMSUnitsMajor) 6 AI Spawned, 6 units in mission.
  2329. 2:55:00 [DZMS]: (DZMSUnitsMajor) 6 AI Spawned, 12 units in mission.
  2330. 2:55:05 Strange convex component05 in vilas_wwp\vilska_m60e3.p3d:geometry
  2331. 2:55:05 Strange convex component01 in rh_m14\rh_m14.p3d:geometry
  2332. 2:55:05 Strange convex component07 in rh_m14\rh_m14.p3d:geometry
  2333. 2:55:05 Strange convex component08 in rh_m14\rh_m14.p3d:geometry
  2334. 2:55:05 Strange convex component12 in rh_m14\rh_m14.p3d:geometry
  2335. 2:55:06 [DZMS]: (DZMSUnitsMajor) 4 AI Spawned, 16 units in mission.
  2336. 2:55:11 [DZMS]: (DZMSUnitsMajor) 4 AI Spawned, 20 units in mission.
  2337. 2:55:16 [DZMS]: (DZMSUnitsMajor) Waiting for 10/20 Units or Less to be Alive and a Player to be Near the Objective.
  2338. 2:55:31 [DZMS]: Running Minor Mission SM1.
  2339. 2:55:34 [DZMS]: (DZMSUnitsMinor) 2 AI Spawned, 2 units in mission.
  2340. 2:55:39 [DZMS]: (DZMSUnitsMinor) 2 AI Spawned, 4 units in mission.
  2341. 2:55:44 [DZMS]: (DZMSUnitsMinor) 2 AI Spawned, 6 units in mission.
  2342. 2:55:49 [DZMS]: (DZMSUnitsMinor) 2 AI Spawned, 8 units in mission.
  2343. 2:55:50 [DZMS]: (DZMSUnitsMinor) Waiting for 4/8 Units or Less to be Alive and a Player to be Near the Objective.
  2344. 2:57:28 Link to af616a98 (Obj-45,379:664) not released
  2345. 2:57:28 Link to aac255ac (Obj-74,342:1452) not released
  2346. 2:57:28 Link to aac1f6ee (Obj-62,342:1774) not released
  2347. 2:57:28 Link to ad4261ef (Obj-76,362:495) not released
  2348.  
  2349.  
  2350. =====================================================================
  2351. == J:\AAA DayZ Mod Server\AAA DayZ Overpochins\Expansion\beta\ArmA2OAServer.exe
  2352. == "Expansion\beta\arma2oaserver.exe" -port=2315 "-config=instance_13_Tavi\config.cfg" "-cfg=instance_13_Tavi\basic.cfg" "-profiles=instance_13_Tavi" -name=instance_13_Tavi "-mod=@DayzOrigins1795;@DayzOverwatch;@DayZ_Epoch1051;@DayZ_Epoch_Server;"
  2353. =====================================================================
  2354. Exe timestamp: 2015/01/12 00:44:19
  2355. Current time: 2015/07/24 03:06:34
  2356.  
  2357. Version 1.63.116523
  2358. Item STR_EQUIP_NAME_41 listed twice
  2359. Item STR_EQUIP_DESC_41 listed twice
  2360. Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'
  2361. File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
  2362. Unsupported language English in stringtable
  2363. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  2364. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
  2365. <English>From world.guns.ru: &lt'
  2366. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  2367. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
  2368. <Italian>From world.guns.ru: &lt'
  2369. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  2370. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
  2371. <Spanish>From world.guns.ru: &lt'
  2372. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  2373. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
  2374. <French>From world.guns.ru: &lt'
  2375. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  2376. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
  2377. <Czech>From world.guns.ru: &lt'
  2378. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  2379. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
  2380. <Russian>From world.guns.ru: &lt'
  2381. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  2382. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
  2383. <Polish>From world.guns.ru: &lt'
  2384. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  2385. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
  2386. <Hungarian>From world.guns.ru: &lt'
  2387. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  2388. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
  2389. </Key>
  2390. <Key ID="STR_VIL_AKS74UB_BS1_SHORT">
  2391. <German>Compact assault rifle with silenced grenade launcher&lt'
  2392. Item STR_VIL_DN_BS1 listed twice
  2393. Item STR_AUTHOR_VILAS listed twice
  2394. Item STR_VIL_EASTERN listed twice
  2395. Item STR_VIL_WEAPONS listed twice
  2396. Conflicting addon RH_de_cfg in 'ori\weapons\rh_de\', previous definition in 'rh_de_cfg\'
  2397. Item str_dss_10rnd_vss listed twice
  2398. Item str_dss_20rnd_vss listed twice
  2399. Item str_dn_20rnd_9x39_sp5_vss listed twice
  2400. Item str_dn_ak_107_gl_pso listed twice
  2401. Item str_dn_ak_107_kobra listed twice
  2402. Item str_dn_M40A3 listed twice
  2403. Item str_dn_rpk_74 listed twice
  2404. Item str_ep1_dn_fn_fal listed twice
  2405. Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
  2406. Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
  2407. Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
  2408. Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
  2409. Updating base class ->Car, by holdenmonaro\config.bin/CfgVehicles/Car_sedan/
  2410. Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/
  2411. Updating base class HouseBase->, by taviana\budovy\bunkry\config.bin/CfgVehicles/House/
  2412. Updating base class NonStrategic->House, by taviana\paf_stad_obj\config.bin/CfgVehicles/LAND_pbaflgoals/
  2413. Updating base class ->HouseBase, by ca\buildings2\a_generalstore_01\config.bin/CfgVehicles/House/
  2414. Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/
  2415. Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/
  2416. Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
  2417. Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
  2418. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/
  2419. Updating base class ->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
  2420. Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
  2421. Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
  2422. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
  2423. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/
  2424. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/
  2425. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/
  2426. Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/
  2427. Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/
  2428. Updating base class ->SoldierWB, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Base/
  2429. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/
  2430. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/
  2431. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/
  2432. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/
  2433. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/
  2434. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/
  2435. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/
  2436. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/
  2437. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/
  2438. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/
  2439. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/
  2440. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/
  2441. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/
  2442. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/
  2443. Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/
  2444. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/
  2445. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/
  2446. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/
  2447. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/
  2448. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/
  2449. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/
  2450. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/
  2451. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/
  2452. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/
  2453. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/
  2454. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/
  2455. Updating base class ->SoldierEB, by ca\characters2\config.bin/CfgVehicles/RU_Soldier_Base/
  2456. Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/
  2457. Updating base class ->SoldierEB, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier_Base/
  2458. Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/
  2459. Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
  2460. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/
  2461. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/
  2462. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/
  2463. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/
  2464. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/
  2465. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/
  2466. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/
  2467. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/
  2468. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/
  2469. Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
  2470. Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/
  2471. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/
  2472. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/
  2473. Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
  2474. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
  2475. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
  2476. Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
  2477. Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
  2478. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
  2479. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
  2480. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
  2481. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
  2482. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
  2483. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
  2484. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
  2485. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
  2486. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
  2487. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
  2488. Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
  2489. Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
  2490. Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
  2491. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
  2492. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
  2493. Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
  2494. Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
  2495. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
  2496. Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
  2497. Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
  2498. Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
  2499. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/
  2500. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/
  2501. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/
  2502. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/
  2503. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/
  2504. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/
  2505. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/
  2506. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/
  2507. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/
  2508. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/
  2509. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/
  2510. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/
  2511. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/
  2512. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/
  2513. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/
  2514. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/
  2515. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/
  2516. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/
  2517. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/
  2518. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/
  2519. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/
  2520. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/
  2521. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/
  2522. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/
  2523. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/
  2524. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/
  2525. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/
  2526. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/
  2527. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/
  2528. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/
  2529. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/
  2530. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/
  2531. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/
  2532. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/
  2533. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/
  2534. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/
  2535. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/
  2536. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/
  2537. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/
  2538. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/
  2539. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/
  2540. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/
  2541. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/
  2542. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/
  2543. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/
  2544. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/
  2545. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/
  2546. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/
  2547. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/
  2548. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/
  2549. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/
  2550. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/
  2551. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/
  2552. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/
  2553. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/
  2554. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/
  2555. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/
  2556. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/
  2557. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/
  2558. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/
  2559. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/
  2560. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/
  2561. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/
  2562. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/
  2563. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/
  2564. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/
  2565. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/
  2566. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/
  2567. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
  2568. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
  2569. Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
  2570. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
  2571. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
  2572. Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
  2573. Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
  2574. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
  2575. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
  2576. Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
  2577. Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
  2578. Updating base class ->WarfareBBaseStructure, by ca\misc3\wf\config.bin/CfgVehicles/Base_WarfareBVehicleServicePoint/
  2579. Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
  2580. Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
  2581. Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
  2582. Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
  2583. Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
  2584. Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
  2585. Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
  2586. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
  2587. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
  2588. Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
  2589. Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
  2590. Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
  2591. Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
  2592. Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
  2593. Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
  2594. Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
  2595. Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
  2596. Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
  2597. Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
  2598. Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
  2599. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
  2600. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
  2601. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
  2602. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
  2603. Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
  2604. Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
  2605. Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
  2606. Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
  2607. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
  2608. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
  2609. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
  2610. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
  2611. Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
  2612. Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
  2613. ErrorMessage: Include file mpmissions\DayZ_Epoch_13.Tavi\admintools\dialog.hpp not found.
  2614.  
  2615.  
  2616. =====================================================================
  2617. == J:\AAA DayZ Mod Server\AAA DayZ Overpochins\Expansion\beta\ArmA2OAServer.exe
  2618. == "Expansion\beta\arma2oaserver.exe" -port=2315 "-config=instance_13_Tavi\config.cfg" "-cfg=instance_13_Tavi\basic.cfg" "-profiles=instance_13_Tavi" -name=instance_13_Tavi "-mod=@DayzOrigins1795;@DayzOverwatch;@DayZ_Epoch1051;@DayZ_Epoch_Server;"
  2619. =====================================================================
  2620. Exe timestamp: 2015/01/12 00:44:19
  2621. Current time: 2015/07/24 03:09:19
  2622.  
  2623. Version 1.63.116523
  2624. Item STR_EQUIP_NAME_41 listed twice
  2625. Item STR_EQUIP_DESC_41 listed twice
  2626. Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'
  2627. File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
  2628. Unsupported language English in stringtable
  2629. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  2630. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
  2631. <English>From world.guns.ru: &lt'
  2632. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  2633. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
  2634. <Italian>From world.guns.ru: &lt'
  2635. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  2636. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
  2637. <Spanish>From world.guns.ru: &lt'
  2638. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  2639. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
  2640. <French>From world.guns.ru: &lt'
  2641. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  2642. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
  2643. <Czech>From world.guns.ru: &lt'
  2644. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  2645. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
  2646. <Russian>From world.guns.ru: &lt'
  2647. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  2648. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
  2649. <Polish>From world.guns.ru: &lt'
  2650. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  2651. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
  2652. <Hungarian>From world.guns.ru: &lt'
  2653. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  2654. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
  2655. </Key>
  2656. <Key ID="STR_VIL_AKS74UB_BS1_SHORT">
  2657. <German>Compact assault rifle with silenced grenade launcher&lt'
  2658. Item STR_VIL_DN_BS1 listed twice
  2659. Item STR_AUTHOR_VILAS listed twice
  2660. Item STR_VIL_EASTERN listed twice
  2661. Item STR_VIL_WEAPONS listed twice
  2662. Conflicting addon RH_de_cfg in 'ori\weapons\rh_de\', previous definition in 'rh_de_cfg\'
  2663. Item str_dss_10rnd_vss listed twice
  2664. Item str_dss_20rnd_vss listed twice
  2665. Item str_dn_20rnd_9x39_sp5_vss listed twice
  2666. Item str_dn_ak_107_gl_pso listed twice
  2667. Item str_dn_ak_107_kobra listed twice
  2668. Item str_dn_M40A3 listed twice
  2669. Item str_dn_rpk_74 listed twice
  2670. Item str_ep1_dn_fn_fal listed twice
  2671. Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
  2672. Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
  2673. Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
  2674. Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
  2675. Updating base class ->Car, by holdenmonaro\config.bin/CfgVehicles/Car_sedan/
  2676. Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/
  2677. Updating base class HouseBase->, by taviana\budovy\bunkry\config.bin/CfgVehicles/House/
  2678. Updating base class NonStrategic->House, by taviana\paf_stad_obj\config.bin/CfgVehicles/LAND_pbaflgoals/
  2679. Updating base class ->HouseBase, by ca\buildings2\a_generalstore_01\config.bin/CfgVehicles/House/
  2680. Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/
  2681. Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/
  2682. Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
  2683. Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
  2684. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/
  2685. Updating base class ->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
  2686. Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
  2687. Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
  2688. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
  2689. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/
  2690. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/
  2691. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/
  2692. Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/
  2693. Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/
  2694. Updating base class ->SoldierWB, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Base/
  2695. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/
  2696. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/
  2697. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/
  2698. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/
  2699. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/
  2700. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/
  2701. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/
  2702. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/
  2703. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/
  2704. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/
  2705. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/
  2706. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/
  2707. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/
  2708. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/
  2709. Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/
  2710. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/
  2711. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/
  2712. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/
  2713. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/
  2714. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/
  2715. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/
  2716. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/
  2717. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/
  2718. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/
  2719. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/
  2720. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/
  2721. Updating base class ->SoldierEB, by ca\characters2\config.bin/CfgVehicles/RU_Soldier_Base/
  2722. Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/
  2723. Updating base class ->SoldierEB, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier_Base/
  2724. Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/
  2725. Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
  2726. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/
  2727. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/
  2728. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/
  2729. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/
  2730. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/
  2731. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/
  2732. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/
  2733. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/
  2734. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/
  2735. Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
  2736. Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/
  2737. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/
  2738. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/
  2739. Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
  2740. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
  2741. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
  2742. Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
  2743. Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
  2744. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
  2745. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
  2746. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
  2747. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
  2748. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
  2749. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
  2750. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
  2751. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
  2752. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
  2753. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
  2754. Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
  2755. Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
  2756. Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
  2757. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
  2758. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
  2759. Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
  2760. Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
  2761. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
  2762. Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
  2763. Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
  2764. Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
  2765. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/
  2766. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/
  2767. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/
  2768. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/
  2769. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/
  2770. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/
  2771. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/
  2772. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/
  2773. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/
  2774. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/
  2775. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/
  2776. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/
  2777. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/
  2778. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/
  2779. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/
  2780. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/
  2781. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/
  2782. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/
  2783. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/
  2784. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/
  2785. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/
  2786. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/
  2787. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/
  2788. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/
  2789. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/
  2790. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/
  2791. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/
  2792. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/
  2793. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/
  2794. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/
  2795. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/
  2796. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/
  2797. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/
  2798. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/
  2799. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/
  2800. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/
  2801. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/
  2802. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/
  2803. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/
  2804. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/
  2805. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/
  2806. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/
  2807. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/
  2808. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/
  2809. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/
  2810. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/
  2811. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/
  2812. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/
  2813. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/
  2814. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/
  2815. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/
  2816. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/
  2817. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/
  2818. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/
  2819. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/
  2820. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/
  2821. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/
  2822. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/
  2823. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/
  2824. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/
  2825. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/
  2826. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/
  2827. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/
  2828. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/
  2829. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/
  2830. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/
  2831. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/
  2832. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/
  2833. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
  2834. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
  2835. Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
  2836. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
  2837. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
  2838. Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
  2839. Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
  2840. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
  2841. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
  2842. Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
  2843. Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
  2844. Updating base class ->WarfareBBaseStructure, by ca\misc3\wf\config.bin/CfgVehicles/Base_WarfareBVehicleServicePoint/
  2845. Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
  2846. Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
  2847. Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
  2848. Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
  2849. Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
  2850. Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
  2851. Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
  2852. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
  2853. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
  2854. Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
  2855. Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
  2856. Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
  2857. Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
  2858. Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
  2859. Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
  2860. Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
  2861. Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
  2862. Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
  2863. Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
  2864. Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
  2865. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
  2866. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
  2867. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
  2868. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
  2869. Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
  2870. Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
  2871. Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
  2872. Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
  2873. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
  2874. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
  2875. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
  2876. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
  2877. Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
  2878. Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
  2879. 3:09:42 Server error: Player without identity Han (id 693689574)
  2880. 3:10:00 ca\missions\MPScenarios\MP_Deathmatch.chernarus: string @str_mpdeathmatch_subname cannot be localized client-side - move to global stringtable
  2881. 3:10:05 Warning Message: No challenge value was received from the master server.
  2882. 3:10:05 GameSpy QR2 error: 5, No challenge value was received from the master server.
  2883. 3:10:07 Server error: Player without identity Han (id 720258180)
  2884. 3:10:26 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
  2885. 3:10:28 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
  2886. 3:10:28 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
  2887. 3:10:28 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
  2888. 3:10:29 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
  2889. 3:10:29 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
  2890. 3:10:29 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
  2891. 3:10:29 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
  2892. 3:10:29 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
  2893. 3:10:29 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
  2894. 3:10:29 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
  2895. 3:10:29 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
  2896. 3:10:29 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
  2897. 3:10:29 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
  2898. 3:10:29 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
  2899. 3:10:29 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
  2900. 3:10:29 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
  2901. 3:10:29 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
  2902. 3:10:29 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
  2903. 3:10:29 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
  2904. 3:10:29 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
  2905. 3:10:29 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
  2906. 3:10:29 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
  2907. 3:10:29 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
  2908. 3:10:29 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
  2909. 3:10:29 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
  2910. 3:10:29 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
  2911. 3:10:29 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
  2912. 3:10:29 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
  2913. 3:10:29 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
  2914. 3:10:29 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
  2915. 3:10:29 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
  2916. 3:10:29 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
  2917. 3:10:29 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
  2918. 3:10:29 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
  2919. 3:10:29 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
  2920. 3:10:29 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
  2921. 3:10:29 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
  2922. 3:10:29 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
  2923. 3:10:29 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
  2924. 3:10:29 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
  2925. 3:10:29 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
  2926. 3:10:29 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
  2927. 3:10:29 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
  2928. 3:10:29 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
  2929. 3:10:29 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
  2930. 3:10:29 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
  2931. 3:10:29 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
  2932. 3:10:29 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
  2933. 3:10:29 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
  2934. 3:10:29 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
  2935. 3:10:29 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
  2936. 3:10:29 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
  2937. 3:10:29 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
  2938. 3:10:29 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
  2939. 3:10:29 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
  2940. 3:10:29 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
  2941. 3:10:29 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
  2942. 3:10:29 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
  2943. 3:10:29 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
  2944. 3:10:29 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
  2945. 3:10:29 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
  2946. 3:10:29 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
  2947. 3:10:29 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
  2948. 3:10:29 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
  2949. 3:10:29 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
  2950. 3:10:29 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
  2951. 3:10:29 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
  2952. 3:10:29 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
  2953. 3:10:29 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
  2954. 3:10:29 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
  2955. 3:10:29 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
  2956. 3:10:29 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
  2957. 3:10:29 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
  2958. 3:10:29 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
  2959. 3:10:29 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
  2960. 3:10:29 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
  2961. 3:10:29 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
  2962. 3:10:29 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
  2963. 3:10:29 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
  2964. 3:10:29 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
  2965. 3:10:29 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
  2966. 3:10:29 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
  2967. 3:10:29 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
  2968. 3:10:29 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
  2969. 3:10:29 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
  2970. 3:10:29 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
  2971. 3:10:29 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
  2972. 3:10:29 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
  2973. 3:10:29 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
  2974. 3:10:29 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
  2975. 3:10:31 Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
  2976. 3:10:31 Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
  2977. 3:10:31 Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
  2978. 3:10:31 Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
  2979. 3:10:31 Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
  2980. 3:10:31 Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
  2981. 3:10:31 Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
  2982. 3:10:31 Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
  2983. 3:10:31 Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
  2984. 3:10:31 Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
  2985. 3:10:31 Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
  2986. 3:10:31 Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
  2987. 3:10:31 Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
  2988. 3:10:31 Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
  2989. 3:10:31 Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
  2990. 3:10:31 Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
  2991. 3:10:31 Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
  2992. 3:10:31 Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
  2993. 3:10:31 Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
  2994. 3:10:31 Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
  2995. 3:10:31 Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
  2996. 3:10:31 Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
  2997. 3:10:31 Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
  2998. 3:10:31 Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
  2999. 3:10:31 Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
  3000. 3:10:31 Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
  3001. 3:10:31 Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
  3002. 3:10:31 Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
  3003. 3:10:31 Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
  3004. 3:10:31 Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
  3005. 3:10:31 Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
  3006. 3:10:31 Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
  3007. 3:10:31 Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
  3008. 3:10:31 Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
  3009. 3:10:31 Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
  3010. 3:10:31 Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
  3011. 3:10:31 Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
  3012. 3:10:31 Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
  3013. 3:10:31 Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
  3014. 3:10:31 Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
  3015. 3:10:33 Land_Lamp_Street2_EP1: hide - unknown animation source HitBulb
  3016. 3:10:40 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
  3017. 3:10:41 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"
  3018. 3:10:41 "DayZ Epoch: MPframework inited"
  3019. 3:10:42 "Origins Base Building Config initialized!"
  3020. 3:10:42 "Chameleon: Has detected overpoch tavi Map Loaded."
  3021. 3:10:42 "Chameleon: Initializion Complete."
  3022. 3:10:47 BIKE: loading version 2.5.1 ...
  3023. 3:10:47 BIKE: adding bike to safe vehicle list...
  3024. 3:10:47 "Admin Tools: config.sqf loaded"
  3025. 3:10:47 "Admin Tools: variables.sqf loaded"
  3026. 3:10:47 "Res3tting B!S effects..."
  3027. 3:10:47 "HIVE: Starting"
  3028. 3:10:47 "HIVE: trying to get objects"
  3029. 3:10:48 "HIVE: found 160 objects"
  3030. 3:10:48 "HIVE: Commence Object Streaming..."
  3031. 3:10:48 "HIVE: got 0 Epoch Objects and 160 Vehicles"
  3032. 3:10:49 class HitPoints::HitLF2Wheel not found in ori_originsmod_pickupoldfuel
  3033. 3:10:49 class HitPoints::HitRF2Wheel not found in ori_originsmod_pickupoldfuel
  3034. 3:10:49 class HitPoints::HitLMWheel not found in ori_originsmod_pickupoldfuel
  3035. 3:10:49 class HitPoints::HitRMWheel not found in ori_originsmod_pickupoldfuel
  3036. 3:10:50 Array tex in bin\config.bin/CfgVehicles/ori_vil_originsmod_truck_civ/Damage/ not even
  3037. 3:10:50 In Vehicle: origins_pack\vehicles\vil_truck_civ2.p3d missing codriver get in direction point
  3038. 3:10:50 class HitPoints::HitLF2Wheel not found in ori_vil_originsmod_truck_civ
  3039. 3:10:50 class HitPoints::HitRF2Wheel not found in ori_vil_originsmod_truck_civ
  3040. 3:10:50 class HitPoints::HitLMWheel not found in ori_vil_originsmod_truck_civ
  3041. 3:10:50 class HitPoints::HitRMWheel not found in ori_vil_originsmod_truck_civ
  3042. 3:10:50 "[VEHICLE CLEANUP ZONE]: selecting world to cleanup ..."
  3043. 3:10:51 ori_m3: tropa - unknown animation source tropa
  3044. 3:10:51 class HitPoints::HitRGlass not found in ori_rth_originsmod_bathmobile
  3045. 3:10:51 class HitPoints::HitLGlass not found in ori_rth_originsmod_bathmobile
  3046. 3:10:51 class HitPoints::HitLF2Wheel not found in ori_rth_originsmod_bathmobile
  3047. 3:10:51 class HitPoints::HitRF2Wheel not found in ori_rth_originsmod_bathmobile
  3048. 3:10:51 class HitPoints::HitLMWheel not found in ori_rth_originsmod_bathmobile
  3049. 3:10:51 class HitPoints::HitRMWheel not found in ori_rth_originsmod_bathmobile
  3050. 3:10:53 ori_taviander: tropa - unknown animation source tropa
  3051. 3:10:53 ori_ScrapRaft: dver - unknown animation source dver
  3052. 3:10:53 ori_ScrapRaft: ani_upgrade1 - unknown animation source upgrade1
  3053. 3:10:53 ori_ScrapRaft: OriModOhrana - unknown animation source tropa
  3054. 3:10:53 ca\wheeled2\mtvr\data\wheel_1_1\wheel_1_1.p3d: vehicle, config class missing
  3055. 3:10:53 ca\wheeled2\mtvr\data\wheel_1_1\wheel_1_1.p3d: vehicle, config class missing
  3056. 3:10:54 class HitPoints::HitLF2Wheel not found in ori_excavator
  3057. 3:10:54 class HitPoints::HitRF2Wheel not found in ori_excavator
  3058. 3:10:54 class HitPoints::HitLMWheel not found in ori_excavator
  3059. 3:10:54 class HitPoints::HitRMWheel not found in ori_excavator
  3060. 3:10:55 ori_originsmod_pickupold: kolaOchrana - unknown animation source kolaOchrana
  3061. 3:10:55 class HitPoints::HitLF2Wheel not found in ori_originsmod_pickupold
  3062. 3:10:55 class HitPoints::HitRF2Wheel not found in ori_originsmod_pickupold
  3063. 3:10:55 class HitPoints::HitLMWheel not found in ori_originsmod_pickupold
  3064. 3:10:55 class HitPoints::HitRMWheel not found in ori_originsmod_pickupold
  3065. 3:10:56 class HitPoints::HitRGlass not found in ori_titanic
  3066. 3:10:56 class HitPoints::HitLGlass not found in ori_titanic
  3067. 3:10:56 class HitPoints::HitBody not found in ori_titanic
  3068. 3:10:56 class HitPoints::HitFuel not found in ori_titanic
  3069. 3:10:56 class HitPoints::HitLF2Wheel not found in ori_titanic
  3070. 3:10:56 class HitPoints::HitRF2Wheel not found in ori_titanic
  3071. 3:10:57 ori_bigRaft: Vr1 - unknown animation source wheel
  3072. 3:10:57 class HitPoints::HitMissiles not found in vil_ori_autogyro
  3073. 3:10:57 class HitPoints::HitRGlass not found in vil_ori_autogyro
  3074. 3:10:57 class HitPoints::HitLGlass not found in vil_ori_autogyro
  3075. 3:10:58 In Vehicle: origins_pack\vehicles\vil_volvo_fl290.p3d missing codriver get in direction point
  3076. 3:10:58 class HitPoints::HitLF2Wheel not found in ori_vil_originsmod_volvo_fl290
  3077. 3:10:58 class HitPoints::HitRF2Wheel not found in ori_vil_originsmod_volvo_fl290
  3078. 3:10:58 class HitPoints::HitLMWheel not found in ori_vil_originsmod_volvo_fl290
  3079. 3:10:58 class HitPoints::HitRMWheel not found in ori_vil_originsmod_volvo_fl290
  3080. 3:10:58 ori_ZAZ968M: tropa - unknown animation source tropa
  3081. 3:10:59 ori_buchanka: tropa - unknown animation source tropa
  3082. 3:10:59 ORI_gunship_helicopter: smalltenthide - unknown animation source smalltenthide
  3083. 3:10:59 ORI_gunship_helicopter: bigtenthide - unknown animation source bigtenthide
  3084. 3:11:01 Array tex in bin\config.bin/CfgVehicles/ori_scrapTank/Damage/ not even
  3085. 3:11:01 350z: ABSwitch - unknown animation source ABSwitch
  3086. 3:11:02 ori_transit: Glass9_destruct - unknown animation source HitGlass9
  3087. 3:11:02 ori_transit: Glass10_destruct - unknown animation source HitGlass10
  3088. 3:11:02 class HitPoints::HitLF2Wheel not found in ori_transit
  3089. 3:11:02 class HitPoints::HitRF2Wheel not found in ori_transit
  3090. 3:11:02 class HitPoints::HitLMWheel not found in ori_transit
  3091. 3:11:02 class HitPoints::HitRMWheel not found in ori_transit
  3092. 3:11:02 Array tex in bin\config.bin/CfgVehicles/ori_vil_originsmod_lublin_truck/Damage/ not even
  3093. 3:11:02 class HitPoints::HitLF2Wheel not found in ori_vil_originsmod_lublin_truck
  3094. 3:11:02 class HitPoints::HitRF2Wheel not found in ori_vil_originsmod_lublin_truck
  3095. 3:11:02 class HitPoints::HitLMWheel not found in ori_vil_originsmod_lublin_truck
  3096. 3:11:02 class HitPoints::HitRMWheel not found in ori_vil_originsmod_lublin_truck
  3097. 3:11:03 ori_poldek: Glass9_destruct - unknown animation source HitGlass9
  3098. 3:11:03 ori_poldek: Glass10_destruct - unknown animation source HitGlass10
  3099. 3:11:03 class HitPoints::HitLF2Wheel not found in ori_poldek
  3100. 3:11:03 class HitPoints::HitRF2Wheel not found in ori_poldek
  3101. 3:11:03 class HitPoints::HitLMWheel not found in ori_poldek
  3102. 3:11:03 class HitPoints::HitRMWheel not found in ori_poldek
  3103. 3:11:03 ori_poldek_black: Glass9_destruct - unknown animation source HitGlass9
  3104. 3:11:03 ori_poldek_black: Glass10_destruct - unknown animation source HitGlass10
  3105. 3:11:03 class HitPoints::HitLF2Wheel not found in ori_poldek_black
  3106. 3:11:03 class HitPoints::HitRF2Wheel not found in ori_poldek_black
  3107. 3:11:03 class HitPoints::HitLMWheel not found in ori_poldek_black
  3108. 3:11:03 class HitPoints::HitRMWheel not found in ori_poldek_black
  3109. 3:11:03 ori_maniac: tropa - unknown animation source tropa
  3110. 3:11:03 350z_black: ABSwitch - unknown animation source ABSwitch
  3111. 3:11:03 ori_survivorBus: Glass9_destruct - unknown animation source HitGlass9
  3112. 3:11:03 ori_survivorBus: Glass10_destruct - unknown animation source HitGlass10
  3113. 3:11:03 class HitPoints::HitLF2Wheel not found in ori_survivorBus
  3114. 3:11:03 class HitPoints::HitRF2Wheel not found in ori_survivorBus
  3115. 3:11:03 class HitPoints::HitLMWheel not found in ori_survivorBus
  3116. 3:11:03 class HitPoints::HitRMWheel not found in ori_survivorBus
  3117. 3:11:03 Array tex in bin\config.bin/CfgVehicles/ori_p85_originsmod_CUCV/Damage/ not even
  3118. 3:11:03 class HitPoints::HitLF2Wheel not found in ori_p85_originsmod_CUCV
  3119. 3:11:03 class HitPoints::HitRF2Wheel not found in ori_p85_originsmod_CUCV
  3120. 3:11:03 class HitPoints::HitLMWheel not found in ori_p85_originsmod_CUCV
  3121. 3:11:03 class HitPoints::HitRMWheel not found in ori_p85_originsmod_CUCV
  3122. 3:11:03 ori_ScrapBuggy: HoodSwivel - unknown animation source FrontDamper
  3123. 3:11:03 class HitPoints::HitRGlass not found in ori_ScrapBuggy
  3124. 3:11:03 class HitPoints::HitLGlass not found in ori_ScrapBuggy
  3125. 3:11:03 class HitPoints::HitLF2Wheel not found in ori_ScrapBuggy
  3126. 3:11:03 class HitPoints::HitRF2Wheel not found in ori_ScrapBuggy
  3127. 3:11:03 class HitPoints::HitLMWheel not found in ori_ScrapBuggy
  3128. 3:11:03 class HitPoints::HitRMWheel not found in ori_ScrapBuggy
  3129. 3:11:04 Array tex in bin\config.bin/CfgVehicles/ori_p85_originsmod_CUCV/Damage/ not even
  3130. 3:11:04 class HitPoints::HitLF2Wheel not found in ori_p85_originsmod_cucv_pickup
  3131. 3:11:04 class HitPoints::HitRF2Wheel not found in ori_p85_originsmod_cucv_pickup
  3132. 3:11:04 class HitPoints::HitLMWheel not found in ori_p85_originsmod_cucv_pickup
  3133. 3:11:04 class HitPoints::HitRMWheel not found in ori_p85_originsmod_cucv_pickup
  3134. 3:11:05 ori_KaTransp: tropa - unknown animation source tropa
  3135. 3:11:05 ori_KaTransp: Trap1 - unknown animation source Trap1
  3136. 3:11:05 "HIVE: Spawning # of Vehicles: 97"
  3137. 3:11:05 "HIVE: Spawning # of Debris: 0"
  3138. 3:11:05 "HIVE: Spawning # of Ammo Boxes: 3"
  3139. 3:11:05 "HIVE: Spawning # of Veins: 2"
  3140. 3:11:05 "Total Number of spawn locations 10"
  3141. 3:11:06 "PUBLISH: Attempt 2f2990c0# 1005010: ori_postapocar_fuel.p3d"
  3142. 3:11:06 "HIVE: WRITE: "CHILD:308:13:ori_originsmod_pickupoldfuel:0:0:[109,[8460.56,16391.9,0.00220871]]:[]:[["levy predni tlumic",0.136637],["levy zadni tlumic",0.36916],["pravy predni tlumic",0.347009],["pravy zadni tlumic",0.189129],["karoserie",0.599171],["palivo",0.685272],["sklo predni P",0.960142],["sklo predni L",0.772336],["motor",0.975345]]:0.393452:846061639190109:""
  3143. 3:11:08 "PUBLISH: Attempt 2f298100# 1005011: scrapbuggy.p3d"
  3144. 3:11:08 "HIVE: WRITE: "CHILD:308:13:ori_ScrapBuggy:0:0:[175,[14876.3,10088.4,0.21932]]:[]:[["motor",0.292625],["karoserie",0.460175],["palivo",0.498721],["wheel_1_1_steering",0.809139],["wheel_1_2_steering",0.496133],["wheel_2_1_steering",0.270818],["wheel_2_2_steering",0.0453701]]:0.925481:1487631008842175:""
  3145. 3:11:08 "PUBLISH: Attempt 17aa3040# 1005012: vil_ori_autogyro.p3d"
  3146. 3:11:08 "HIVE: WRITE: "CHILD:308:13:vil_ori_autogyro:0:0:[93,[9468.13,16422.2,1.52588e-005]]:[]:[["trup",0.761864],["motor",0.964846],["elektronika",0.164554],["mala vrtule",0.114503],["velka vrtule",0.00621473]]:0.785844:94681164222093:""
  3147. 3:11:09 "DEBUG: Too many vehicles at [11324.5,15387.7]"
  3148. 3:11:14 "DEBUG: Too many vehicles at [11399.8,15206.7]"
  3149. 3:11:17 350z_red: ABSwitch - unknown animation source ABSwitch
  3150. 3:11:17 "PUBLISH: Attempt 2faeb040# 1005015: 350z.p3d"
  3151. 3:11:17 "HIVE: WRITE: "CHILD:308:13:350z_red:0:0:[82,[12916.5,15096.7,0.00037384]]:[]:[["motor",0.157656],["karoserie",0.475804],["palivo",0.215621],["levy predni tlumic",0.326182],["pravy predni tlumic",0.062365],["levy zadni tlumic",0.253102],["pravy zadni tlumic",0.299019],["sklo predni L",0.996374],["sklo predni P",0.455751],["sklo predni P",0.838174],["sklo predni L",0.313274],["wheel_1_4_steering",0.142235],["wheel_2_4_steering",0.534884],["wheel_1_3_steering",0.129928],["wheel_2_3_steering",0.699577],["glass3",0.391065],["glass4",0.121766]]:0.773694:129165150967082:""
  3152. 3:11:18 "PUBLISH: Attempt 2faea080# 1005016: copter.p3d"
  3153. 3:11:18 "HIVE: WRITE: "CHILD:308:13:ori_pragacopter_green:0:0:[42,[9621.6,13081,0.00930786]]:[]:[["NEtrup",0.610566],["motor",0.916093],["elektronika",0.243599],["mala vrtule",0.352987],["velka vrtule",0.854284],["munice",0.889635],["sklo predni P",0.968941],["sklo predni L",0.312225],["glass1",0.748764],["glass2",0.332077],["glass3",0.471539],["glass4",0.500903],["glass5",0.789569],["glass6",0.186586]]:0.97452:96216130810042:""
  3154. 3:11:19 "PUBLISH: Attempt 2fae90c0# 1005017: flycraft.p3d"
  3155. 3:11:19 "HIVE: WRITE: "CHILD:308:13:ori_gunship_helicopter:0:0:[9,[8328.76,17276.3,1.06976]]:[]:[["NEtrup",0.335341],["motor1",0.767975],["motor2",0.15505],["motor3",0.317724],["motor4",0.176303],["motor",0.600433],["elektronika",0.207111],["mala vrtule",0.760271],["velka vrtule",0.943599],["munice",0.216064],["sklo predni P",0.620977],["sklo predni L",0.618605],["glass1",0.57402],["glass2",0.148281],["glass3",0.031039],["glass4",0.591219],["glass5",0.533678],["glass6",0.0833825]]:0.552604:83288172763119:""
  3156. 3:11:21 "PUBLISH: Attempt 2fae8100# 1005018: hilux1_civil_1_open.p3d"
  3157. 3:11:21 "HIVE: WRITE: "CHILD:308:13:hilux1_civil_1_open:0:0:[150,[13055.5,12819.1,0.0181847]]:[]:[["motor",0.781397],["sklo predni P",0.752244],["sklo predni L",0.923446],["karoserie",0.94704],["palivo",0.108187],["wheel_1_1_steering",0.0195296],["wheel_2_1_steering",0.812608],["wheel_1_4_steering",0.718211],["wheel_2_4_steering",0.329214],["wheel_1_3_steering",0.449568],["wheel_2_3_steering",0.632081],["wheel_1_2_steering",0.554967],["wheel_2_2_steering",0.146562],["glass1",0.289182],["glass2",0.137258],["glass3",0.516914],["glass4",0.122197]]:0.719817:1305551281910150:""
  3158. 3:11:21 "DEBUG: Too many vehicles at [10210.8,10234.3]"
  3159. 3:11:22 "DEBUG: Too many vehicles at [12436.6,15382.8]"
  3160. 3:11:22 "PUBLISH: Attempt 2f29b040# 1005019: rth_amphicar.p3d"
  3161. 3:11:22 "HIVE: WRITE: "CHILD:308:13:ori_titanic:0:0:[123,[12658.6,14585.5,0]]:[]:[["LF_hit",0.345251],["LM_hit",0.553362],["LB_hit",0.537732],["RF_hit",0.629626],["RM_hit",0.826696],["RB_hit",0.0742237],["motor",0.273572]]:0.00241956:1265861458550123:""
  3162. 3:11:22 "PUBLISH: Attempt 2f92b040# 1005020: raft.p3d"
  3163. 3:11:22 "HIVE: WRITE: "CHILD:308:13:ori_bigRaft:0:0:[122,[5782.54,13587.9,36.8654]]:[]:[["motor",0.121685]]:0.479453:57825135879369122:""
  3164. 3:11:22 "DEBUG: Too many vehicles at [15020,10203.7]"
  3165. 3:11:23 "PUBLISH: Attempt 2f9290c0# 1005022: civcarbu.p3d"
  3166. 3:11:23 "HIVE: WRITE: "CHILD:308:13:Civcarbu:0:0:[88,[13538.9,12177.7,0.00774384]]:[]:[["motor",0.477452],["karoserie",0.997085],["palivo",0.652752],["levy predni tlumic",0.664647],["pravy predni tlumic",0.977761],["levy zadni tlumic",0.180595],["pravy zadni tlumic",0.13884],["sklo predni L",0.800761],["sklo predni P",0.805135],["sklo predni P",0.443722],["sklo predni L",0.543897],["wheel_1_4_steering",0.174124],["wheel_2_4_steering",0.208929],["wheel_1_3_steering",0.396076],["wheel_2_3_steering",0.052866],["glass3",0.711417],["glass4",0.765213]]:0.0754495:135389121777088:""
  3167. 3:11:24 "PUBLISH: Attempt 2f29a080# 1005009: kamaz.p3d"
  3168. 3:11:24 "DEBUG: Too many vehicles at [9140.47,8168.86]"
  3169. 3:11:24 "HIVE: WRITE: "CHILD:308:13:Kamaz:0:0:[164,[9068.49,8125.08,0]]:[]:[["wheel_1_1_steering",0.363826],["wheel_2_1_steering",0.300424],["wheel_1_4_steering",0.113406],["wheel_2_4_steering",0.878233],["wheel_1_3_steering",0.649281],["wheel_2_3_steering",0.79352],["wheel_1_2_steering",0.437546],["wheel_2_2_steering",0.173548],["motor",0.245059],["sklo predni P",0.427309],["sklo predni L",0.736194],["karoserie",0.738783],["palivo",0.989247],["glass1",0.317355],["glass2",0.747658],["glass3",0.316829],["glass4",0.969709]]:0.00878806:90685812510164:""
  3170. 3:11:26 "DEBUG: Too many vehicles at [11379.2,15327.4]"
  3171. 3:11:26 "PUBLISH: Attempt 2e833040# 1005024: lada.p3d"
  3172. 3:11:26 "HIVE: WRITE: "CHILD:308:13:Lada1:0:0:[133,[6767.28,9840.21,0.00441742]]:[]:[["motor",0.0821612],["sklo predni P",0.950713],["sklo predni L",0.906647],["karoserie",0.690917],["palivo",0.411337],["wheel_1_1_steering",0.486273],["wheel_2_1_steering",0.5481],["wheel_1_4_steering",0.361281],["wheel_2_4_steering",0.4869],["wheel_1_3_steering",0.602328],["wheel_2_3_steering",0.674418],["wheel_1_2_steering",0.180525],["wheel_2_2_steering",0.541931],["glass1",0.397163],["glass2",0.870026],["glass3",0.701748],["glass4",0.97982]]:0.30249:67673984020133:""
  3173. 3:11:26 "PUBLISH: Attempt 2f928100# 1005023: scrapbuggy.p3d"
  3174. 3:11:27 "PUBLISH: Attempt 2e832080# 1005025: buhanka.p3d"
  3175. 3:11:27 "HIVE: WRITE: "CHILD:308:13:ori_ScrapBuggy:0:0:[179,[9887.32,12850.9,0.00698471]]:[]:[["motor",0.623033],["karoserie",0.931474],["palivo",0.290532],["wheel_1_1_steering",0.214528],["wheel_1_2_steering",0.41789],["wheel_2_1_steering",0.472157],["wheel_2_2_steering",0.516369]]:0.60586:988731285090179:""
  3176. 3:11:27 "PUBLISH: Attempt 2f92a080# 1005021: buhanka.p3d"
  3177. 3:11:28 "DEBUG: Too many vehicles at [13069.6,14468.3]"
  3178. 3:11:28 "CRASHSPAWNER: Starting spawn logic for Crash Spawner"
  3179. 3:11:28 "CRASHSPAWNER: 75% chance to spawn 'UH60 Wreck burned (NAVY)' with loot table 'HeliCrash' in 2196.39 seconds"
  3180. 3:11:28 "HOUSE SERVER: Owners Are: B1 [] B2 [] B3 [] H1 [] H2 [] H3 [] SG [] LG [] KING [] SH []"
  3181. 3:11:28 "DEBUG: Too many vehicles at [11704.5,15286.1]"
  3182. 3:11:28 "PUBLISH: Attempt 17aa2080# 1005014: skodovka.p3d"
  3183. 3:11:28 "EPOCH EVENTS INIT"
  3184. 3:11:28 "PUBLISH: Attempt 17aa10c0# 1005013: s1203.p3d"
  3185. 3:11:29 "HIVE: WRITE: "CHILD:308:13:ori_buchanka:0:0:[69,[12656.1,11804.2,0]]:[]:[["pluhPredni",0.477183],["kolaOchrana",0.0753511],["oknaOchrana",0.896831],["predniOknoOchrana",0.352051],["sklo_p1",0.617352],["sklo_pl1",0.0584743],["sklo_pp1",0.492978],["sklo_z1",0.147284],["sklo_zl1",0.478445],["sklo_zp1",0.153006],["wheel_1_1_steering",0.191257],["wheel_1_2_steering",0.332686],["wheel_2_1_steering",0.275924],["wheel_2_2_steering",0.373752],["wheel_1_3_steering",0.581559],["wheel_2_3_steering",0.472025],["wheel_1_4_steering",0.885748],["wheel_2_4_steering",0.527005],["sklo predni P",0.852122],["sklo predni L",0.97744],["motor",0.627474],["karoserie",0.719096],["palivo",0.67158]]:0.951504:126561118042069:""
  3186. 3:11:29 "PUBLISH: Attempt 2e8310c0# 1005026: taviander.p3d"
  3187. 3:11:29 "HIVE: WRITE: "CHILD:388:67673984020133:""
  3188. 3:11:29 "CUSTOM: Selected "172""
  3189. 3:11:29 "HIVE: WRITE: "CHILD:388:90685812510164:""
  3190. 3:11:29 "CUSTOM: Selected "171""
  3191. 3:11:29 "HIVE: WRITE: "CHILD:388:57825135879369122:""
  3192. 3:11:29 "CUSTOM: Selected "169""
  3193. 3:11:29 "PUBLISH: Created ori_bigRaft with ID "57825135879369122""
  3194. 3:11:29 "HIVE: WRITE: "CHILD:388:135389121777088:""
  3195. 3:11:29 "CUSTOM: Selected "170""
  3196. 3:11:29 "PUBLISH: Attempt 2e830100# 1005027: vil_volvo_fl290.p3d"
  3197. 3:11:29 "HIVE: WRITE: "CHILD:308:13:ori_buchanka:0:0:[49,[13316.6,13397.1,0.0039711]]:[]:[["pluhPredni",0.949896],["kolaOchrana",0.39058],["oknaOchrana",0.444361],["predniOknoOchrana",0.998156],["sklo_p1",0.134064],["sklo_pl1",0.492921],["sklo_pp1",0.723834],["sklo_z1",0.0814093],["sklo_zl1",0.147582],["sklo_zp1",0.804556],["wheel_1_1_steering",0.894499],["wheel_1_2_steering",0.126545],["wheel_2_1_steering",0.812642],["wheel_2_2_steering",0.0119056],["wheel_1_3_steering",0.52247],["wheel_2_3_steering",0.0658146],["wheel_1_4_steering",0.735025],["wheel_2_4_steering",0.982472],["sklo predni P",0.790888],["sklo predni L",0.888223],["motor",0.991973],["karoserie",0.675242],["palivo",0.439706]]:0.267912:133166133971049:""
  3198. 3:11:29 "HIVE: WRITE: "CHILD:388:1265861458550123:""
  3199. 3:11:29 "CUSTOM: Selected "168""
  3200. 3:11:29 "HIVE: WRITE: "CHILD:388:1305551281910150:""
  3201. 3:11:29 "CUSTOM: Selected "167""
  3202. 3:11:29 "HIVE: WRITE: "CHILD:388:83288172763119:""
  3203. 3:11:29 "CUSTOM: Selected "166""
  3204. 3:11:29 "HIVE: WRITE: "CHILD:388:1487631008842175:""
  3205. 3:11:29 "CUSTOM: Selected "162""
  3206. 3:11:29 "PUBLISH: Attempt 2fb44100# 1005028: mtvr.p3d"
  3207. 3:11:29 "HIVE: WRITE: "CHILD:308:13:MTVR:0:0:[84,[14304.8,12174.9,0]]:[]:[["wheel_1_1_steering",0.843086],["wheel_1_2_steering",0.990595],["wheel_1_3_steering",0.922486],["wheel_2_1_steering",0.491824],["wheel_2_2_steering",0.00117271],["wheel_2_3_steering",0.456158],["palivo",0.897629],["wheel_1_4_steering",0.760941],["wheel_2_4_steering",0.729737],["motor",0.935153],["sklo predni P",0.855055],["sklo predni L",0.526154],["karoserie",0.433496],["glass1",0.511802],["glass2",0.0770114],["glass3",0.524316],["glass4",0.744242]]:0.228392:143048121749084:""
  3208. 3:11:29 "HIVE: WRITE: "CHILD:388:96216130810042:""
  3209. 3:11:29 "HIVE: WRITE: "CHILD:388:129165150967082:""
  3210. 3:11:29 "CUSTOM: Selected "164""
  3211. 3:11:29 "HIVE: WRITE: "CHILD:388:94681164222093:""
  3212. 3:11:29 "CUSTOM: Selected "163""
  3213. 3:11:29 "DEBUG: Too many vehicles at [12872.9,14335.6]"
  3214. 3:11:29 "HIVE: WRITE: "CHILD:388:846061639190109:""
  3215. 3:11:29 "CUSTOM: Selected "161""
  3216. 3:11:29 "DEBUG: Too many vehicles at [11575,9940.5]"
  3217. 3:11:29 "PUBLISH: Attempt 30397040# 1005034: copter.p3d"
  3218. 3:11:29 "HIVE: WRITE: "CHILD:308:13:ori_pragacopter_yellow:0:0:[25,[11899.1,17351.1,0.769348]]:[]:[["NEtrup",0.808353],["motor",0.774529],["elektronika",0.290187],["mala vrtule",0.598172],["velka vrtule",0.801587],["munice",0.359362],["sklo predni P",0.549419],["sklo predni L",0.775625],["glass1",0.624006],["glass2",0.613878],["glass3",0.364136],["glass4",0.329133],["glass5",0.00840589],["glass6",0.680579]]:0.334822:118991173511825:""
  3219. 3:11:30 "HIVE: WRITE: "CHILD:308:13:Skoda:0:0:[169,[11796,9858.55,0.0104275]]:[]:[["motor",0.590956],["sklo predni P",0.306072],["sklo predni L",0.157705],["karoserie",0.540125],["palivo",0.245741],["wheel_1_1_steering",0.411099],["wheel_2_1_steering",0.467585],["wheel_1_4_steering",0.462776],["wheel_2_4_steering",0.749763],["wheel_1_3_steering",0.0682004],["wheel_2_3_steering",0.487065],["wheel_1_2_steering",0.0587541],["wheel_2_2_steering",0.886601],["glass1",0.652116],["glass2",0.771061],["glass3",0.00915277],["glass4",0.817388]]:0.438638:117960985860169:""
  3220. 3:11:30 "DEBUG VEIN: Too many at [12727.3,14320.4]"
  3221. 3:11:30 "PUBLISH: Attempt 303950c0# 1005036: skodovka_blue.p3d"
  3222. 3:11:30 "HIVE: WRITE: "CHILD:308:13:SkodaBlue:0:0:[94,[9288.53,11882.5,0.0324154]]:[]:[["motor",0.36327],["sklo predni P",0.00597856],["sklo predni L",0.810876],["karoserie",0.22236],["palivo",0.521743],["wheel_1_1_steering",0.0656791],["wheel_2_1_steering",0.324272],["wheel_1_4_steering",0.738311],["wheel_2_4_steering",0.474731],["wheel_1_3_steering",0.837471],["wheel_2_3_steering",0.163236],["wheel_1_2_steering",0.368095],["wheel_2_2_steering",0.803513],["glass1",0.766207],["glass2",0.479238],["glass3",0.693235],["glass4",0.0662623]]:0.328596:92885118825094:""
  3223. 3:11:30 "HIVE: WRITE: "CHILD:308:13:S1203_TK_CIV_EP1:0:0:[25,[12739,14405.7,0.000656128]]:[]:[["wheel_1_1_steering",0.240848],["wheel_1_2_steering",0.27927],["wheel_2_1_steering",0.531748],["wheel_2_2_steering",0.489919],["motor",0.0661543],["sklo predni P",0.264316],["sklo predni L",0.643694],["karoserie",0.884967],["palivo",0.631624],["wheel_1_4_steering",0.683645],["wheel_2_4_steering",0.0416795],["wheel_1_3_steering",0.553314],["wheel_2_3_steering",0.0197452],["glass1",0.472113],["glass2",0.352577],["glass3",0.527434],["glass4",0.312633]]:0.0589812:127390144057025:""
  3224. 3:11:30 "PUBLISH: Attempt 3029b040# 1005037: ori_vil_postapoca_pickup.p3d"
  3225. 3:11:30 "HIVE: WRITE: "CHILD:308:13:ori_originsmod_pickupold:0:0:[17,[12149.7,15145,0.000190735]]:[]:[["levy predni tlumic",0.056262],["levy zadni tlumic",0.298094],["pravy predni tlumic",0.690942],["pravy zadni tlumic",0.178364],["karoserie",0.185553],["palivo",0.549992],["sklo predni P",0.0862694],["sklo predni L",0.0424172],["motor",0.300293]]:0.922343:121497151450017:""
  3226. 3:11:30 "PUBLISH: Attempt 3029a080# 1005038: dc3.p3d"
  3227. 3:11:30 "HIVE: WRITE: "CHILD:308:13:ori_dc3:0:0:[75,[11270.4,13921.4,1.84146]]:[]:[["glass1",0.298628],["glass2",0.812067],["glass3",0.367274],["glass4",0.939159],["telo",0.631422]]:0.512136:1127041392141875:""
  3228. 3:11:30 "HIVE: WRITE: "CHILD:388:988731285090179:""
  3229. 3:11:30 "CUSTOM: Selected "173""
  3230. 3:11:30 "HIVE: WRITE: "CHILD:308:13:ori_taviander:0:0:[38,[12216,15541.2,0]]:[]:[["pluhPredni",0.244518],["kolaOchrana",0.735389],["oknaOchrana",0.901161],["predniOknoOchrana",0.285856],["sklo_p1",0.715044],["sklo_pl1",0.0800016],["sklo_pp1",0.249855],["sklo_z1",0.97446],["wheel_1_1_steering",0.328976],["wheel_1_2_steering",0.35296],["wheel_2_1_steering",0.58099],["wheel_2_2_steering",0.587549],["wheel_1_3_steering",0.925937],["wheel_2_3_steering",0.246369],["wheel_1_4_steering",0.57632],["wheel_2_4_steering",0.736214],["sklo predni P",0.195182],["sklo predni L",0.519279],["motor",0.0313278],["karoserie",0.910725],["palivo",0.947526]]:0.0269492:122160155412038:""
  3231. 3:11:30 "HIVE: WRITE: "CHILD:308:13:ori_vil_originsmod_volvo_fl290:0:0:[67,[13844,12106.6,0.000930786]]:[]:[["sklo_p",0.163121],["sklo_p1",0.871021],["sklo_p2",0.0430066],["sklo_p3",0.00875198],["sklo_l1",0.413723],["sklo_l2",0.673733],["sklo_l3",0.33229],["sklo_z",0.0370946],["levy predni tlumic",0.323852],["levy zadni tlumic",0.606266],["pravy predni tlumic",0.321201],["pravy zadni tlumic",0.580529],["karoserie",0.672392],["palivo",0.143436],["sklo predni P",0.469118],["sklo predni L",0.859809],["motor",0.602845]]:0.163405:138440121066067:""
  3232. 3:11:30 "PUBLISH: Created ori_titanic with ID "1265861458550123""
  3233. 3:11:30 "PUBLISH: Created ori_ScrapBuggy with ID "1487631008842175""
  3234. 3:11:30 "CUSTOM: Selected "165""
  3235. 3:11:31 "PUBLISH: Created vil_ori_autogyro with ID "94681164222093""
  3236. 3:11:31 "DEBUG: Too many vehicles at [11721.6,15788.3]"
  3237. 3:11:31 "PUBLISH: Attempt 302990c0# 1005043: taviander.p3d"
  3238. 3:11:31 "PUBLISH: Created ori_originsmod_pickupoldfuel with ID "846061639190109""
  3239. 3:11:31 "PUBLISH: Attempt 30277040# 1005045: dc3.p3d"
  3240. 3:11:31 "HIVE: WRITE: "CHILD:308:13:ori_dc3:0:0:[122,[11862.3,9167.69,0.698874]]:[]:[["glass1",0.263726],["glass2",0.0909588],["glass3",0.138932],["glass4",0.337989],["telo",0.644343]]:0.30549:118623916777122:""
  3241. 3:11:31 "PUBLISH: Attempt 30276080# 1005046: skodovka_green.p3d"
  3242. 3:11:31 "PUBLISH: Attempt 302750c0# 1005047: p85_cucv_pickup.p3d"
  3243. 3:11:31 ori_vil_lada_2105_rust: Glass9_destruct - unknown animation source HitGlass9
  3244. 3:11:31 ori_vil_lada_2105_rust: Glass10_destruct - unknown animation source HitGlass10
  3245. 3:11:31 class HitPoints::HitLF2Wheel not found in ori_vil_lada_2105_rust
  3246. 3:11:31 class HitPoints::HitRF2Wheel not found in ori_vil_lada_2105_rust
  3247. 3:11:31 class HitPoints::HitLMWheel not found in ori_vil_lada_2105_rust
  3248. 3:11:31 class HitPoints::HitRMWheel not found in ori_vil_lada_2105_rust
  3249. 3:11:31 "PUBLISH: Attempt 30396080# 1005035: copter.p3d"
  3250. 3:11:31 "HIVE: WRITE: "CHILD:308:13:ori_pragacopter_yellow:0:0:[51,[12498.5,16581.1,0.156799]]:[]:[["NEtrup",0.119275],["motor",0.024159],["elektronika",0.458995],["mala vrtule",0.0115193],["velka vrtule",0.173791],["munice",0.620389],["sklo predni P",0.537936],["sklo predni L",0.95645],["glass1",0.0691162],["glass2",0.199685],["glass3",0.862716],["glass4",0.559103],["glass5",0.0726809],["glass6",0.0323629]]:0.392227:124985165811251:""
  3251. 3:11:31 "PUBLISH: Attempt 3024e080# 1005049: ori_vil_postapoca_pickup.p3d"
  3252. 3:11:31 "PUBLISH: Attempt 3024c100# 1005050: copter.p3d"
  3253. 3:11:31 "HIVE: WRITE: "CHILD:308:13:ori_pragacopter_yellow:0:0:[48,[13592.7,9214.06,0.377716]]:[]:[["NEtrup",0.596742],["motor",0.915157],["elektronika",0.0821778],["mala vrtule",0.936775],["velka vrtule",0.430535],["munice",0.4101],["sklo predni P",0.00633966],["sklo predni L",0.308176],["glass1",0.96497],["glass2",0.0461149],["glass3",0.127678],["glass4",0.892207],["glass5",0.412131],["glass6",0.382913]]:0.076027:13592792141448:""
  3254. 3:11:31 "PUBLISH: Attempt 30274100# 1005051: taviander.p3d"
  3255. 3:11:32 "HIVE: WRITE: "CHILD:388:126561118042069:""
  3256. 3:11:32 "CUSTOM: Selected "174""
  3257. 3:11:32 "PUBLISH: Created ori_ScrapBuggy with ID "988731285090179""
  3258. 3:11:32 "PUBLISH: Created Civcarbu with ID "135389121777088""
  3259. 3:11:32 "HIVE: WRITE: "CHILD:388:133166133971049:""
  3260. 3:11:32 "CUSTOM: Selected "175""
  3261. 3:11:32 "HIVE: WRITE: "CHILD:308:13:ori_taviander:0:0:[145,[12666.2,12237.2,0]]:[]:[["pluhPredni",0.43768],["kolaOchrana",0.732874],["oknaOchrana",0.3729],["predniOknoOchrana",0.0401662],["sklo_p1",0.0645768],["sklo_pl1",0.306371],["sklo_pp1",0.756361],["sklo_z1",0.382518],["wheel_1_1_steering",0.658486],["wheel_1_2_steering",0.802809],["wheel_2_1_steering",0.294599],["wheel_2_2_steering",0.559618],["wheel_1_3_steering",0.783984],["wheel_2_3_steering",0.789604],["wheel_1_4_steering",0.324556],["wheel_2_4_steering",0.422432],["sklo predni P",0.116631],["sklo predni L",0.0760484],["motor",0.301423],["karoserie",0.88674],["palivo",0.556623]]:0.413381:1266621223720145:""
  3262. 3:11:32 "HIVE: WRITE: "CHILD:308:13:SkodaGreen:0:0:[17,[9161.99,14834,0]]:[]:[["motor",0.157941],["sklo predni P",0.252593],["sklo predni L",0.602735],["karoserie",0.786357],["palivo",0.917414],["wheel_1_1_steering",0.269216],["wheel_2_1_steering",0.0667392],["wheel_1_4_steering",0.690554],["wheel_2_4_steering",0.435499],["wheel_1_3_steering",0.182033],["wheel_2_3_steering",0.990291],["wheel_1_2_steering",0.677561],["wheel_2_2_steering",0.0846447],["glass1",0.982454],["glass2",0.268461],["glass3",0.564933],["glass4",0.424361]]:0.259888:91620148340017:""
  3263. 3:11:32 "HIVE: WRITE: "CHILD:308:13:ori_p85_originsmod_cucv_pickup:0:0:[22,[8641.39,13505.8,0.000189304]]:[]:[["sklo_p",0.401472],["sklo_p1",0.329929],["sklo_p2",0.0774404],["sklo_p3",0.832602],["sklo_l1",0.720477],["sklo_l2",0.770374],["sklo_l3",0.972608],["sklo_z",0.0289973],["sklo_pp",0.0465678],["sklo_pl",0.103211],["sklo_p4",0.356241],["sklo_l4",0.335477],["levy predni tlumic",0.103256],["levy zadni tlumic",0.37966],["pravy predni tlumic",0.08571],["pravy zadni tlumic",0.518313],["karoserie",0.378204],["palivo",0.218098],["sklo predni P",0.921028],["sklo predni L",0.673083],["motor",0.866881]]:0.435292:86414135058022:""
  3264. 3:11:32 "PUBLISH: Attempt 3006f040# 1005054: vil_lada_2105_rust.p3d"
  3265. 3:11:32 "DEBUG: Too many vehicles at [12462.2,13628.4]"
  3266. 3:11:32 "HIVE: WRITE: "CHILD:388:117960985860169:""
  3267. 3:11:32 "CUSTOM: Selected "178""
  3268. 3:11:32 "PUBLISH: Attempt 3006e080# 1005055: rth_scrapapc.p3d"
  3269. 3:11:32 "HIVE: WRITE: "CHILD:308:13:ori_scrapTank:0:0:[18,[11787.4,9120.55,0.00277138]]:[]:[["motor",0.443995],["sklo predni P",0.704733],["sklo predni L",0.775896],["karoserie",0.26443],["palivo",0.471103],["wheel_1_1_steering",0.588749],["wheel_2_1_steering",0.177486],["wheel_1_4_steering",0.262399],["wheel_2_4_steering",0.621977],["wheel_1_3_steering",0.240918],["wheel_2_3_steering",0.422514],["wheel_1_2_steering",0.807954],["wheel_2_2_steering",0.0358262],["glass1",0.666559],["glass2",0.0771279],["glass3",0.0226333],["glass4",0.175555]]:0.641732:11787491205018:""
  3270. 3:11:32 "HIVE: WRITE: "CHILD:308:13:ori_originsmod_pickupold:0:0:[122,[14345.7,11359.7,0.000183105]]:[]:[["levy predni tlumic",0.966212],["levy zadni tlumic",0.12984],["pravy predni tlumic",0.212656],["pravy zadni tlumic",0.66264],["karoserie",0.120348],["palivo",0.468376],["sklo predni P",0.810595],["sklo predni L",0.0634705],["motor",0.726028]]:0.26536:1434571135970122:""
  3271. 3:11:32 "PUBLISH: Attempt 3006d0c0# 1005056: p85_cucv.p3d"
  3272. 3:11:32 "HIVE: WRITE: "CHILD:308:13:ori_p85_originsmod_CUCV:0:0:[104,[13175.5,14314.2,0.00548935]]:[]:[["sklo_p",0.566131],["sklo_p1",0.557282],["sklo_p2",0.00724828],["sklo_p3",0.219854],["sklo_l1",0.0517343],["sklo_l2",0.407127],["sklo_l3",0.0332579],["sklo_z",0.286131],["sklo_pp",0.532041],["sklo_pl",0.62986],["sklo_p4",0.307134],["sklo_l4",0.656237],["levy predni tlumic",0.800813],["levy zadni tlumic",0.180532],["pravy predni tlumic",0.699206],["pravy zadni tlumic",0.976488],["karoserie",0.757918],["palivo",0.223843],["sklo predni P",0.185355],["sklo predni L",0.0742244],["motor",0.694845]]:0.568587:1317551431420104:""
  3273. 3:11:32 "HIVE: WRITE: "CHILD:388:121497151450017:""
  3274. 3:11:32 "CUSTOM: Selected "181""
  3275. 3:11:32 "HIVE: WRITE: "CHILD:308:13:ori_taviander:0:0:[40,[13576.9,13404.2,0.00192261]]:[]:[["pluhPredni",0.816358],["kolaOchrana",0.607176],["oknaOchrana",0.908452],["predniOknoOchrana",0.914877],["sklo_p1",0.492084],["sklo_pl1",0.897085],["sklo_pp1",0.581564],["sklo_z1",0.95369],["wheel_1_1_steering",0.822094],["wheel_1_2_steering",0.452175],["wheel_2_1_steering",0.549483],["wheel_2_2_steering",0.207699],["wheel_1_3_steering",0.925894],["wheel_2_3_steering",0.20241],["wheel_1_4_steering",0.0419737],["wheel_2_4_steering",0.720497],["sklo predni P",0.850386],["sklo predni L",0.307913],["motor",0.129704],["karoserie",0.37002],["palivo",0.746006]]:0.389602:135769134042040:""
  3276. 3:11:33 "HIVE: WRITE: "CHILD:388:1127041392141875:""
  3277. 3:11:33 "CUSTOM: Selected "182""
  3278. 3:11:33 "PUBLISH: Created Lada1 with ID "67673984020133""
  3279. 3:11:33 "HIVE: WRITE: "CHILD:388:122160155412038:""
  3280. 3:11:33 "CUSTOM: Selected "183""
  3281. 3:11:33 "PUBLISH: Created Kamaz with ID "90685812510164""
  3282. 3:11:33 "HIVE: WRITE: "CHILD:388:138440121066067:""
  3283. 3:11:33 "CUSTOM: Selected "184""
  3284. 3:11:33 "PUBLISH: Created hilux1_civil_1_open with ID "1305551281910150""
  3285. 3:11:33 "PUBLISH: Created ori_gunship_helicopter with ID "83288172763119""
  3286. 3:11:33 "PUBLISH: Created ori_pragacopter_green with ID "96216130810042""
  3287. 3:11:33 "HIVE: WRITE: "CHILD:388:143048121749084:""
  3288. 3:11:33 "CUSTOM: Selected "176""
  3289. 3:11:33 "PUBLISH: Created 350z_red with ID "129165150967082""
  3290. 3:11:33 "HIVE: WRITE: "CHILD:308:13:ori_vil_lada_2105_rust:0:0:[180,[15154.9,14963.3,0]]:[]:[["pluhPredni",0.339631],["kolaOchrana",0.827846],["oknaOchrana",0.18707],["predniOknoOchrana",0.32915],["sklo_p",0.0547048],["sklo_p1",0.993057],["sklo_p2",0.172682],["sklo_p3",0.747294],["sklo_l1",0.0318493],["sklo_l2",0.689241],["sklo_l3",0.0863272],["sklo_z",0.594977],["levy predni tlumic",0.0153378],["levy zadni tlumic",0.949855],["pravy predni tlumic",0.485905],["pravy zadni tlumic",0.148989],["motor",0.600775],["sklo predni P",0.390794],["sklo predni L",0.851861],["karoserie",0.315735],["palivo",0.455487]]:0.790484:1515491496330180:""
  3291. 3:11:33 "PUBLISH: Created ori_originsmod_pickupold with ID "121497151450017""
  3292. 3:11:33 "PUBLISH: Created ori_dc3 with ID "1127041392141875""
  3293. 3:11:34 "PUBLISH: Attempt 3002b040# 1005063: 350z.p3d"
  3294. 3:11:34 "HIVE: WRITE: "CHILD:308:13:350z_red:0:0:[46,[9158.27,14611.3,0.000370979]]:[]:[["motor",0.604585],["karoserie",0.498011],["palivo",0.982093],["levy predni tlumic",0.826619],["pravy predni tlumic",0.904672],["levy zadni tlumic",0.915338],["pravy zadni tlumic",0.636183],["sklo predni L",0.475249],["sklo predni P",0.819141],["sklo predni P",0.842939],["sklo predni L",0.498448],["wheel_1_4_steering",0.779271],["wheel_2_4_steering",0.391657],["wheel_1_3_steering",0.28288],["wheel_2_3_steering",0.0940419],["glass3",0.0607542],["glass4",0.357835]]:0.475956:91583146113046:""
  3295. 3:11:34 "HIVE: WRITE: "CHILD:388:118991173511825:""
  3296. 3:11:34 "CUSTOM: Selected "177""
  3297. 3:11:34 "HIVE: WRITE: "CHILD:388:124985165811251:""
  3298. 3:11:34 "CUSTOM: Selected "185""
  3299. 3:11:34 "WAI: AI Config File Loaded"
  3300. 3:11:34 "PUBLISH: Attempt 300290c0# 1005067: skodovka_blue.p3d"
  3301. 3:11:34 "HIVE: WRITE: "CHILD:388:92885118825094:""
  3302. 3:11:34 "CUSTOM: Selected "179""
  3303. 3:11:34 "HIVE: WRITE: "CHILD:388:127390144057025:""
  3304. 3:11:34 "CUSTOM: Selected "180""
  3305. 3:11:34 "HIVE: WRITE: "CHILD:388:13592792141448:""
  3306. 3:11:34 "CUSTOM: Selected "186""
  3307. 3:11:34 "PUBLISH: Attempt 30028100# 1005068: vil_lada_2105_rust.p3d"
  3308. 3:11:34 "HIVE: WRITE: "CHILD:308:13:ori_vil_lada_2105_rust:0:0:[9,[11679.8,15599.8,0]]:[]:[["pluhPredni",0.0436134],["kolaOchrana",0.921604],["oknaOchrana",0.118348],["predniOknoOchrana",0.00421487],["sklo_p",0.14884],["sklo_p1",0.474289],["sklo_p2",0.14981],["sklo_p3",0.510502],["sklo_l1",0.348533],["sklo_l2",0.559817],["sklo_l3",0.974828],["sklo_z",0.456104],["levy predni tlumic",0.254875],["levy zadni tlumic",0.771519],["pravy predni tlumic",0.478729],["pravy zadni tlumic",0.841791],["motor",0.353209],["sklo predni P",0.162467],["sklo predni L",0.740495],["karoserie",0.71834],["palivo",0.193324]]:0.657948:11679815599809:""
  3309. 3:11:35 "PUBLISH: Created ori_buchanka with ID "126561118042069""
  3310. 3:11:35 "PUBLISH: Created MTVR with ID "143048121749084""
  3311. 3:11:35 "HIVE: WRITE: "CHILD:388:1266621223720145:""
  3312. 3:11:35 "CUSTOM: Selected "187""
  3313. 3:11:35 "HIVE: WRITE: "CHILD:388:118623916777122:""
  3314. 3:11:35 "CUSTOM: Selected "188""
  3315. 3:11:35 "HIVE: WRITE: "CHILD:388:91620148340017:""
  3316. 3:11:35 "CUSTOM: Selected "189""
  3317. 3:11:35 "HIVE: WRITE: "CHILD:388:86414135058022:""
  3318. 3:11:35 "CUSTOM: Selected "190""
  3319. 3:11:35 "HIVE: WRITE: "CHILD:388:1515491496330180:""
  3320. 3:11:35 "CUSTOM: Selected "195""
  3321. 3:11:35 "WAI: Initialising missions"
  3322. 3:11:35 "WAI: Initialising static missions"
  3323. 3:11:35 "WAI: AI Monitor Started"
  3324. 3:11:35 "HIVE: WRITE: "CHILD:308:13:SkodaBlue:0:0:[96,[11511.5,10109.2,0.00259209]]:[]:[["motor",0.97085],["sklo predni P",0.918757],["sklo predni L",0.162011],["karoserie",0.956576],["palivo",0.200915],["wheel_1_1_steering",0.0119289],["wheel_2_1_steering",0.901783],["wheel_1_4_steering",0.640165],["wheel_2_4_steering",0.193272],["wheel_1_3_steering",0.738548],["wheel_2_3_steering",0.937039],["wheel_1_2_steering",0.18619],["wheel_2_2_steering",0.393503],["glass1",0.316475],["glass2",0.569525],["glass3",0.847707],["glass4",0.277853]]:0.848877:115115101092096:""
  3325. 3:11:35 "PUBLISH: Created Skoda with ID "117960985860169""
  3326. 3:11:35 "HIVE: WRITE: "CHILD:388:11787491205018:""
  3327. 3:11:35 "CUSTOM: Selected "191""
  3328. 3:11:35 "HIVE: WRITE: "CHILD:388:1317551431420104:""
  3329. 3:11:35 "CUSTOM: Selected "193""
  3330. 3:11:35 "HIVE: WRITE: "CHILD:388:1434571135970122:""
  3331. 3:11:35 "CUSTOM: Selected "192""
  3332. 3:11:36 "HIVE: WRITE: "CHILD:388:135769134042040:""
  3333. 3:11:36 "CUSTOM: Selected "194""
  3334. 3:11:36 "PUBLISH: Created ori_taviander with ID "122160155412038""
  3335. 3:11:36 "PUBLISH: Created ori_vil_originsmod_volvo_fl290 with ID "138440121066067""
  3336. 3:11:36 "PUBLISH: Created ori_buchanka with ID "133166133971049""
  3337. 3:11:36 "PUBLISH: Created ori_dc3 with ID "118623916777122""
  3338. 3:11:36 "PUBLISH: Created ori_pragacopter_yellow with ID "118991173511825""
  3339. 3:11:36 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
  3340. 3:11:38 "PUBLISH: Created ori_pragacopter_yellow with ID "13592792141448""
  3341. 3:11:38 "HIVE: WRITE: "CHILD:388:91583146113046:""
  3342. 3:11:38 "PUBLISH: Created SkodaGreen with ID "91620148340017""
  3343. 3:11:38 "PUBLISH: Created ori_pragacopter_yellow with ID "124985165811251""
  3344. 3:11:38 "HIVE: WRITE: "CHILD:388:115115101092096:""
  3345. 3:11:38 "CUSTOM: Selected "198""
  3346. 3:11:39 "PUBLISH: Created SkodaBlue with ID "92885118825094""
  3347. 3:11:39 "PUBLISH: Created ori_originsmod_pickupold with ID "1434571135970122""
  3348. 3:11:39 "PUBLISH: Created S1203_TK_CIV_EP1 with ID "127390144057025""
  3349. 3:11:39 "HIVE: WRITE: "CHILD:388:11679815599809:""
  3350. 3:11:39 "CUSTOM: Selected "197""
  3351. 3:11:39 "CUSTOM: Selected "196""
  3352. 3:11:39 "PUBLISH: Created ori_taviander with ID "1266621223720145""
  3353. 3:11:39 "PUBLISH: Created ori_p85_originsmod_cucv_pickup with ID "86414135058022""
  3354. 3:11:39 "PUBLISH: Created ori_vil_lada_2105_rust with ID "1515491496330180""
  3355. 3:11:40 "PUBLISH: Created ori_scrapTank with ID "11787491205018""
  3356. 3:11:40 "PUBLISH: Created ori_p85_originsmod_CUCV with ID "1317551431420104""
  3357. 3:11:40 "PUBLISH: Created ori_taviander with ID "135769134042040""
  3358. 3:11:40 "WAI: Spawned a group of 1 AI (Bandit) at [22144.3,19846.2,0.001]"
  3359. 3:11:41 "PUBLISH: Created SkodaBlue with ID "115115101092096""
  3360. 3:11:42 "PUBLISH: Created 350z_red with ID "91583146113046""
  3361. 3:11:42 "WAI: Spawned a group of 1 AI (Bandit) at [22200.5,19233.4,0.001]"
  3362. 3:11:42 "PUBLISH: Created ori_vil_lada_2105_rust with ID "11679815599809""
  3363. 3:11:44 "WAI: Spawned a group of 1 AI (Bandit) at [22170.8,19268.4,0.001]"
  3364. 3:11:44 "WAI: Spawned a group of 1 AI (Bandit) at [22087.5,19402.6,0.001]"
  3365. 3:11:45 "WAI: Spawned a group of 4 AI (Bandit) at [22729.1,19528.1,0.001]"
  3366. 3:11:45 "WAI: Spawned a group of 1 AI (Bandit) at [22012.6,19549,0.001]"
  3367. 3:11:46 "WAI: Spawned a group of 1 AI (Bandit) at [21969.4,19800,0.001]"
  3368. 3:11:47 "WAI: Spawned a group of 1 AI (Bandit) at [22132.9,19998.1,0.001]"
  3369. 3:11:48 "WAI: Spawned a group of 1 AI (Bandit) at [22293.2,20148.7,0.001]"
  3370. 3:11:48 "PUBLISH: Attempt 2fe1b040# 1005173: lada_lm.p3d"
  3371. 3:11:48 "HIVE: WRITE: "CHILD:308:13:LadaLM:0:0:[100,[11843.7,15717.9,0]]:[]:[["motor",0.0142605],["sklo predni P",0.221085],["sklo predni L",0.674705],["karoserie",0.605196],["palivo",0.53085],["wheel_1_1_steering",0.812386],["wheel_2_1_steering",0.830661],["wheel_1_4_steering",0.01142],["wheel_2_4_steering",0.91053],["wheel_1_3_steering",0.841227],["wheel_2_3_steering",0.340969],["wheel_1_2_steering",0.870867],["wheel_2_2_steering",0.292113],["glass1",0.347807],["glass2",0.0894985],["glass3",0.139518],["glass4",0.233322]]:0.771486:1184371571790100:""
  3372. 3:11:48 "WAI: Spawned a group of 1 AI (Bandit) at [22524.3,20277.6,0.001]"
  3373. 3:11:49 "WAI: Spawned a group of 4 AI (Bandit) at [22964.6,19300.2,0.001]"
  3374. 3:11:49 "WAI: Spawned a group of 1 AI (Bandit) at [22805.9,20207.1,0.001]"
  3375. 3:11:50 "WAI: Spawned a group of 1 AI (Bandit) at [23027.6,19958.5,0.001]"
  3376. 3:11:50 "WAI: Spawned a group of 1 AI (Bandit) at [23125.3,19651.6,0.001]"
  3377. 3:11:51 "HIVE: WRITE: "CHILD:388:1184371571790100:""
  3378. 3:11:51 "CUSTOM: Selected "199""
  3379. 3:11:52 "WAI: Spawned a group of 4 AI (Bandit) at [22729.5,19792.6,0.001]"
  3380. 3:11:52 "WAI: Spawned a group of 1 AI (Bandit) at [23142.7,19426.1,0.001]"
  3381. 3:11:53 "WAI: Spawned a group of 1 AI (Bandit) at [23104.9,19238.6,0.001]"
  3382. 3:11:53 "PUBLISH: Created LadaLM with ID "1184371571790100""
  3383. 3:11:53 "WAI: Spawned in 10 DSHKM_Ins"
  3384. 3:11:53 "WAI: Static mission loaded"
  3385. 3:11:54 "WAI: Spawned a group of 1 AI (Bandit) at [22937.3,19093.7,0.001]"
  3386. 3:11:55 "WAI: Spawned a group of 1 AI (Bandit) at [22501.3,19000.6,0.001]"
  3387. 3:11:56 "WAI: Spawned a group of 4 AI (Bandit) at [22541.1,19144.9,0.001]"
  3388. 3:11:56 "WAI: Spawned a group of 1 AI (Bandit) at [22321,19119,0.001]"
  3389. 3:11:57 "WAI: Spawned a group of 1 AI (Bandit) at [22895.3,20122.7,0.001]"
  3390. 3:11:58 "WAI: Spawned a group of 1 AI (Bandit) at [22329.7,20181,0.001]"
  3391. 3:11:58 "WAI: Static mission loaded"
  3392. 3:12:00 "WAI: Spawned a group of 4 AI (Bandit) at [22884.1,19931.7,0.001]"
  3393. 3:12:04 "WAI: Spawned a group of 4 AI (Bandit) at [22968.2,19775.1,0.001]"
  3394. 3:12:06 "WAI: Spawned a group of 3 AI (Bandit) at [22298.5,19696.3,0.001]"
  3395. 3:12:07 "WAI: [Mission:[Hero] Weapon Cache]: Starting... [13122.6,12350.6,0]"
  3396. 3:12:07 "WAI: Spawned a group of 3 AI (Bandit) at [22413.5,19801.4,0.001]"
  3397. 3:12:08 "WAI: Spawned a group of 3 AI (Bandit) at [22413.5,19801.4,0.001]"
  3398. 3:12:08 "WAI: Spawned a group of 3 AI (Bandit) at [13122.6,12350.6,0]"
  3399. 3:12:08 "WAI: Spawned a group of 3 AI (Bandit) at [22598.1,20146.1,0.001]"
  3400. 3:12:08 "WAI: Spawned a group of 3 AI (Bandit) at [13122.6,12350.6,0]"
  3401. 3:12:08 "WAI: Spawned a group of 3 AI (Bandit) at [22555.1,20009.5,0.001]"
  3402. 3:12:08 "WAI: Spawned a group of 3 AI (Bandit) at [13122.6,12350.6,0]"
  3403. 3:12:09 "WAI: Spawned a group of 3 AI (Bandit) at [22540,19900.4,0.001]"
  3404. 3:12:09 "WAI: Spawned in 2 M2StaticMG"
  3405. 3:12:09 "WAI: Spawned a group of 3 AI (Bandit) at [22432,20074,0.001]"
  3406. 3:12:09 "WAI: Spawned a group of 3 AI (Bandit) at [22637,19344.2,0.001]"
  3407. 3:12:09 "WAI: Spawned a group of 3 AI (Bandit) at [22999.1,19452.6,0.001]"
  3408. 3:12:09 "WAI: Spawned a group of 3 AI (Bandit) at [22334.5,19320.8,0.001]"
  3409. 3:12:09 "WAI: Spawned a group of 3 AI (Bandit) at [22181.5,19547.1,0.001]"
  3410. 3:12:10 "WAI: Spawned a group of 3 AI (Bandit) at [22089.8,19697.5,0.001]"
  3411. 3:12:10 "WAI: Spawned a group of 3 AI (Bandit) at [22996.3,19617.2,0.001]"
  3412. 3:12:10 "WAI: Spawned a group of 3 AI (Bandit) at [22790.2,19196.9,0.001]"
  3413. 3:12:10 "WAI: Spawned a group of 3 AI (Bandit) at [22458.2,19471,0.001]"
  3414. 3:12:10 "WAI: Spawned a group of 3 AI (Bandit) at [22491.5,19647.7,0.001]"
  3415. 3:12:11 "WAI: Spawned a group of 3 AI (Bandit) at [22300.1,19961.7,0.001]"
  3416. 3:12:11 "WAI: Spawned a group of 3 AI (Bandit) at [22143.5,19933.5,0.001]"
  3417. 3:12:11 "WAI: Spawned a group of 3 AI (Bandit) at [22157.6,19847.3,0.001]"
  3418. 3:12:11 "WAI: Spawned a group of 3 AI (Bandit) at [6213.37,13314.7,0.001]"
  3419. 3:12:12 "WAI: Spawned a group of 3 AI (Bandit) at [6418.82,13409.5,0.001]"
  3420. 3:12:12 "WAI: Spawned a group of 3 AI (Bandit) at [6469.92,13392.5,0.001]"
  3421. 3:12:12 "WAI: Spawned a group of 3 AI (Bandit) at [6301.84,13178.6,0.001]"
  3422. 3:12:12 "WAI: Spawned a group of 3 AI (Bandit) at [6744.9,12985.6,0.001]"
  3423. 3:12:12 "WAI: Spawned a group of 3 AI (Bandit) at [6600.71,13251.2,0.001]"
  3424. 3:12:13 "WAI: Spawned a group of 3 AI (Bandit) at [6774.12,13159.7,0.001]"
  3425. 3:12:13 "WAI: Spawned a group of 3 AI (Bandit) at [6525.51,12816.6,0.001]"
  3426. 3:12:13 "WAI: Spawned a group of 3 AI (Bandit) at [6540.36,13108.5,0.001]"
  3427. 3:12:13 "WAI: Spawned a group of 3 AI (Bandit) at [6327.68,13387.9,0.001]"
  3428. 3:12:14 "WAI: Spawned a group of 3 AI (Bandit) at [6524.26,13112.7,0.001]"
  3429. 3:12:14 "WAI: Spawned a group of 3 AI (Bandit) at [6648.73,12789.1,0.001]"
  3430. 3:12:14 "WAI: Spawned a group of 3 AI (Bandit) at [6841.07,12833.6,0.001]"
  3431. 3:12:15 "WAI: Spawned a group of 3 AI (Bandit) at [6712.1,12810,0.001]"
  3432. 3:12:15 "WAI: Spawned a group of 3 AI (Bandit) at [6714.26,12898.4,0.001]"
  3433. 3:12:15 "WAI: Spawned a group of 3 AI (Bandit) at [6533.55,13072,0.001]"
  3434. 3:12:16 "WAI: Spawned a group of 3 AI (Bandit) at [6368.45,13097,0.001]"
  3435. 3:12:16 "WAI: Static mission loaded"
  3436. 3:12:30 [DZMS]: Starting DayZ Mission System.
  3437. 3:12:30 [DZMS]: Relations not found! Using DZMS Relations.
  3438. 3:12:30 [DZMS]: Currently Running Version: 1.1FIN
  3439. 3:12:30 [DZMS]: Mission and Extended Configuration Loaded!
  3440. 3:12:30 [DZMS]: tavi Detected. Map Specific Settings Adjusted!
  3441. 3:12:30 [DZMS]: DayZ Epoch Detected! Some Scripts Adjusted!
  3442. 3:12:30 [DZMS]: Loading ExecVM Functions.
  3443. 3:12:30 [DZMS]: Loading Compiled Functions.
  3444. 3:12:30 [DZMS]: Loading All Other Functions.
  3445. 3:12:30 [DZMS]: Mission Functions Script Loaded!
  3446. 3:12:30 [DZMS]: Major Mission Clock Starting!
  3447. 3:12:30 [DZMS]: Minor Mission Clock Starting!
  3448. 3:12:30 [DZMS]: Mission Marker Loop for JIPs Starting!
  3449. 3:14:50 "CLEANUP: INITIALIZING CLEANUP SCRIPT"
  3450. 3:15:01 "RUNNING EVENT: supply_drop on [2015,7,24,13,15]"
  3451. 3:15:01 "RUNNING EVENT: animated_crash_spawner on [2015,7,24,13,15]"
  3452. 3:15:01 "CRASHSPAWNER: 100% chance to start a crashing UH-1H with loot table 'HeliCrash'"
  3453. 3:15:01 "CRASHSPAWNER: UH-1H started flying from [8821.53,19403.2] to [9406.43,17187.4] NOW!(TIME:212||LT:HeliCrash)"
  3454. 3:15:46 Link to 96ea44a4 (Obj-328,183:1188) not released
  3455. 3:15:46 Link to ac299a1d (Obj-307,353:541) not released
  3456. 3:15:46 Link to ad4261ef (Obj-76,362:495) not released
  3457. 3:15:46 Link to aee6f850 (Obj-223,375:80) not released
  3458. 3:15:46 Link to 95a368f9 (Obj-109,173:249) not released
  3459. 3:15:46 Link to aea7005c (Obj-224,373:92) not released
  3460. 3:15:46 Link to 96ea44a5 (Obj-328,183:1189) not released
  3461. 3:15:46 Link to ae86f13d (Obj-222,372:317) not released
  3462. 3:15:46 Link to ad897159 (Obj-302,364:345) not released
  3463. 3:15:46 Link to af02b7c6 (Obj-86,376:1990) not released
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