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- sv_cheats "1"
- sv_allow_wait_command "1"
- tf_weapon_criticals "0"
- tf_damage_disablespread "1"
- tf_use_fixed_weaponspreads "1"
- mp_waitingforplayers_cancel "1"
- mp_disable_respawn_times "1"
- mp_tournament "1"
- net_fakelag "10"
- sv_cheats "1"
- //Show keys for personal offline use. Also works in demos. Does not work with STV enabled.
- //IMPORTANT! If you don't use a custom autoexec and want your controls to be fixed automatically when you quit delete the "//" from the next line
- //fix;wait 3;host_writeconfig autoexec
- sv_cheats 1
- / Null-cancelling movement script
- // (prevents you from pressing two opposing directions, which causes you to stop moving)
- bind w +mfwd
- bind s +mback
- bind a +mleft
- bind d +mright
- bind mwheeldown +jump
- alias +mfwd "-back;+forward;alias checkfwd +forward"
- alias +mback "-forward;+back;alias checkback +back"
- alias +mleft "-moveright;+moveleft;alias checkleft +moveleft"
- alias +mright "-moveleft;+moveright;alias checkright +moveright"
- alias -mfwd "-forward;checkback;alias checkfwd none"
- alias -mback "-back;checkfwd;alias checkback none"
- alias -mleft "-moveleft;checkright;alias checkleft none"
- alias -mright "-moveright;checkleft;alias checkright none"
- alias checkfwd none
- alias checkback none
- alias checkleft none
- alias checkright none
- alias none
- //Customize binds here
- wait 5;bind W "+W"
- wait 5;bind A "+A"
- wait 5;bind S "+S"
- wait 5;bind D "+D"
- wait 5;bind ctrl "+C"
- wait 5;bind space "+J"
- wait 5;bind mwheeldown "+J"
- alias +W "+mfwd;ent_fire keycount add 2"
- alias -W "-mfwd;ent_fire keycount subtract 2"
- alias +A "+mleft;ent_fire keycount2 add 1"
- alias -A "-mleft;ent_fire keycount2 subtract 1"
- alias +S "+mback;ent_fire keycount2 add 2"
- alias -S "-mback;ent_fire keycount2 subtract 2"
- alias +D "+mright;ent_fire keycount2 add 4"
- alias -D "-mright;ent_fire keycount2 subtract 4"
- alias +C "+duck;ent_fire keycount add 1"
- alias -C "-duck;ent_fire keycount subtract 1"
- alias +J "+jump;ent_fire keycount add 4"
- alias -J "-jump;ent_fire keycount subtract 4"
- ent_fire game_text kill
- ent_fire logic_timer addoutput "classname timer_old"
- ent_fire math_counter addoutput "classname counter_old"
- ent_fire logic_case addoutput "classname case_old"
- wait 10;give game_text
- wait 15;ent_fire game_text addoutput "classname keytext"
- wait 20;ent_fire keytext addoutput "channel 1"
- wait 20;ent_fire keytext addoutput "x .48"
- wait 20;ent_fire keytext addoutput "y .465"
- wait 20;ent_fire keytext addoutput "holdtime .5"
- wait 20;ent_fire keytext addoutput "color 0 255 0"
- wait 20;ent_fire keytext addoutput "spawnflags 1"
- wait 25;give game_text
- wait 30;ent_fire game_text addoutput "classname keytext2"
- wait 35;ent_fire keytext2 addoutput "channel 2"
- wait 35;ent_fire keytext2 addoutput "x .477"
- wait 35;ent_fire keytext2 addoutput "y .486"
- wait 35;ent_fire keytext2 addoutput "holdtime .5"
- wait 35;ent_fire keytext2 addoutput "color 0 255 0"
- wait 35;ent_fire keytext2 addoutput "spawnflags 1"
- wait 40;give logic_case
- wait 45;ent_fire logic_case addoutput "classname keycase1"
- wait 50;ent_fire keycase1 addoutput "case01 0"
- wait 50;ent_fire keycase1 addoutput "case02 1"
- wait 50;ent_fire keycase1 addoutput "case03 2"
- wait 50;ent_fire keycase1 addoutput "case04 3"
- wait 50;ent_fire keycase1 addoutput "case05 4"
- wait 50;ent_fire keycase1 addoutput "case06 5"
- wait 50;ent_fire keycase1 addoutput "case07 6"
- wait 50;ent_fire keycase1 addoutput "case08 7"
- wait 55;ent_fire keycase1 addoutput "oncase01 keytext,addoutput,message "
- wait 55;ent_fire keycase1 addoutput "oncase02 keytext,addoutput,message C"
- wait 55;ent_fire keycase1 addoutput "oncase03 keytext,addoutput,message W"
- wait 55;ent_fire keycase1 addoutput "oncase04 keytext,addoutput,message CW"
- wait 55;ent_fire keycase1 addoutput "oncase05 keytext,addoutput,message J"
- wait 55;ent_fire keycase1 addoutput "oncase06 keytext,addoutput,message C J"
- wait 55;ent_fire keycase1 addoutput "oncase07 keytext,addoutput,message WJ"
- wait 55;ent_fire keycase1 addoutput "oncase08 keytext,addoutput,message CWJ"
- wait 57;ent_fire keycase1 addoutput "oncase01 keytext,display,1,.03,-1"
- wait 57;ent_fire keycase1 addoutput "oncase02 keytext,display,1,.03,-1"
- wait 57;ent_fire keycase1 addoutput "oncase03 keytext,display,1,.03,-1"
- wait 57;ent_fire keycase1 addoutput "oncase04 keytext,display,1,.03,-1"
- wait 57;ent_fire keycase1 addoutput "oncase05 keytext,display,1,.03,-1"
- wait 57;ent_fire keycase1 addoutput "oncase06 keytext,display,1,.03,-1"
- wait 57;ent_fire keycase1 addoutput "oncase07 keytext,display,1,.03,-1"
- wait 57;ent_fire keycase1 addoutput "oncase08 keytext,display,1,.03,-1"
- wait 60;give logic_case
- wait 65;ent_fire logic_case addoutput "classname keycase2"
- wait 70;ent_fire keycase2 addoutput "case01 0"
- wait 70;ent_fire keycase2 addoutput "case02 1"
- wait 70;ent_fire keycase2 addoutput "case03 2"
- wait 70;ent_fire keycase2 addoutput "case04 3"
- wait 70;ent_fire keycase2 addoutput "case05 4"
- wait 70;ent_fire keycase2 addoutput "case06 5"
- wait 70;ent_fire keycase2 addoutput "case07 6"
- wait 70;ent_fire keycase2 addoutput "case08 7"
- wait 75;ent_fire keycase2 addoutput "oncase01 keytext2,addoutput,message "
- wait 75;ent_fire keycase2 addoutput "oncase02 keytext2,addoutput,message A"
- wait 75;ent_fire keycase2 addoutput "oncase03 keytext2,addoutput,message S"
- wait 75;ent_fire keycase2 addoutput "oncase04 keytext2,addoutput,message A S"
- wait 75;ent_fire keycase2 addoutput "oncase05 keytext2,addoutput,message D"
- wait 75;ent_fire keycase2 addoutput "oncase06 keytext2,addoutput,message A D"
- wait 75;ent_fire keycase2 addoutput "oncase07 keytext2,addoutput,message S D"
- wait 75;ent_fire keycase2 addoutput "oncase08 keytext2,addoutput,message A S D"
- wait 77;ent_fire keycase2 addoutput "oncase01 keytext2,display,1,.03,-1"
- wait 77;ent_fire keycase2 addoutput "oncase02 keytext2,display,1,.03,-1"
- wait 77;ent_fire keycase2 addoutput "oncase03 keytext2,display,1,.03,-1"
- wait 77;ent_fire keycase2 addoutput "oncase04 keytext2,display,1,.03,-1"
- wait 77;ent_fire keycase2 addoutput "oncase05 keytext2,display,1,.03,-1"
- wait 77;ent_fire keycase2 addoutput "oncase06 keytext2,display,1,.03,-1"
- wait 77;ent_fire keycase2 addoutput "oncase07 keytext2,display,1,.03,-1"
- wait 77;ent_fire keycase2 addoutput "oncase08 keytext2,display,1,.03,-1"
- wait 75;give math_counter
- wait 80;ent_fire math_counter addoutput "classname keycount"
- wait 85;ent_fire keycount setvalue 0
- wait 85;ent_fire keycount addoutput "outvalue keycase1,invalue"
- wait 85;ent_fire keycount addoutput "ongetvalue keycase1,invalue"
- wait 85;give math_counter
- wait 90;ent_fire math_counter addoutput "classname keycount2"
- wait 95;ent_fire keycount2 setvalue 0
- wait 95;ent_fire keycount2 addoutput "outvalue keycase2,invalue"
- wait 95;ent_fire keycount2 addoutput "ongetvalue keycase2,invalue"
- wait 100;give logic_timer
- wait 105;ent_fire logic_timer addoutput "classname keytimer"
- wait 110;ent_fire keytimer refiretime .1
- wait 110;ent_fire keytimer addoutput "ontimer keytex*,display"
- wait 115;echo "You're a beautiful person and I love you!"
- //Regen
- give func_regenerate
- bind mouse1 "+attack; impulse 101"
- alias regen "give func_regenerate; alias regenloop +loop; regenloop"
- alias unregen "ent_Fire !self sethealth 200; alias regenloop null"
- alias regenloop "+loop"
- alias +loop "impulse 101;wait 100;-loop"
- alias -loop "wait 100;regenloop"
- regen
- echo "Regeneration Activated"
- //Offline Teleports
- con_timestamp 0
- con_logfile console.log
- //Binds
- bind F1 gotoPosition1
- bind F2 gotoPosition2
- bind F3 gotoPosition3
- bind F4 gotoPosition4
- bind F5 gotoPosition5
- bind ALT +savePosition
- //Code
- alias +savePosition "bind F1 savePosition1; bind F2 savePosition2; bind F3 savePosition3; bind F4 savePosition4; bind F5 savePosition5"
- alias -savePosition "bind F1 gotoPosition1; bind F2 gotoPosition2; bind F3 gotoPosition3; bind F4 gotoPosition4; bind F5 gotoPosition5"
- alias resetLogfile "con_logfile console.log"
- alias savePosition1 "con_logfile cfg/position1; getpos; resetLogfile;"
- alias savePosition2 "con_logfile cfg/position2; getpos; resetLogfile;"
- alias savePosition3 "con_logfile cfg/position3; getpos; resetLogfile;"
- alias savePosition4 "con_logfile cfg/position4; getpos; resetLogfile;"
- alias savePosition5 "con_logfile cfg/position5; getpos; resetLogfile;"
- alias gotoPosition1 "exec position1.log"
- alias gotoPosition2 "exec position2.log"
- alias gotoPosition3 "exec position3.log"
- alias gotoPosition4 "exec position4.log"
- alias gotoPosition5 "exec position5.log"
- echo "##### Listen server teleports loaded #####"
- echo "# Use <Alt> + <F1> to save a location #"
- echo "# Use <F1> to teleport to that location #"
- echo "# <F1> - <F5> are available #"
- // Noclip button
- bind mouse4 noclip
- // Disable waiting for players and respawn times again (on demand)
- alias annoyingshit "mp_waitingforplayers_cancel 1; mp_disable_respawn_times 1"
- bind mouse3 annoyingshit
- echo "Soar like a Seagull!"
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