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SirKnightDude

ff6 - Unbreakable 0.01 beta

Jul 23rd, 2016
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  1. Changes:
  2. Current Version:
  3.  
  4. = 0.01 beta =
  5.  
  6. Evasion bugfix
  7. Rippler bugfix
  8. Genji Glove bugfix
  9. Vanish/Doom bugfix
  10. Psycho Cyan bugfix
  11. Shiva/Ifirit & Kefka escape bugfix
  12. Kefka at Bridge escape bugfix
  13. Skipping Inferno or Poltergeist will make the game impossible to complete
  14.  
  15. Enemies:
  16. 1.50x HP
  17. 1.25x other stats
  18. AI rewritten for nearly every enemy
  19. Undead have poison healing status set
  20. More time available in Opera rafters to compensate
  21. Bulky Cactuar
  22.  
  23. Bosses:
  24. I'm not going to spoil it
  25. Kefka sprite battles added!
  26. Bosses have some expliotable statuses blocked
  27. New boss supporter- The Racoon, heals status and activates counters
  28. shows up in Dragon Fights
  29.  
  30. Spells/Skills:
  31. No longer ignore defense
  32. 0.83x Power, damage spells
  33. 1.00x Power, for previously defense-ignoring spells
  34. 0.50x Power, Drain spells
  35. 1.50x MP Cost, Life spells
  36. Esper spell learning changed
  37.  
  38. Weapons:
  39. Names changed to match standard of other Final Fantasy games
  40. No longer ignore defense
  41. Some teach spells
  42. Evasion lowered
  43. 1.13x Power, Cyan's weapons
  44. Cyan's weapons have Gauntlet effect
  45. 0.25x Power, for Dice weapons but they still ignore defense
  46. Breaking Rods does not ignore defense
  47.  
  48. Stronger Ultimate weapons:
  49. Ragnarok & SaveTheQueen are drops from bosses in Kefka's Tower
  50. ValiantKnife -> Locke
  51. Ragnarok -> Terra
  52. SaveTheQueen -> Celes (Illumina)
  53. Zanmato -> Cyan (Sky Render)
  54. Excalibur -> Edgar
  55. Gungnir -> Mog (Aura Lance)
  56. Kagenui -> Shadow (Stunner)
  57. eLmaGus Rod -> Strago & Gogo (Magus Rod)
  58. Rainbow Brsh -> Relm
  59. Fixed Dice -> Setzer
  60. God Hand -> Sabin (Tiger Fangs)
  61.  
  62. Armor:
  63. 0.83x Power, Imp Equip
  64. Some teach spells
  65. Evasion lowered
  66. Less elemental protection
  67. Snow Muffler, only for Umaro
  68. Cyan, Sabin, Shadow no longer use shields
  69.  
  70. Items:
  71. Phoenix Down, 3000 GP cannot target enemy, not shoppable in Figaro
  72. Smoke Bomb, 1050 GP
  73. Warp Stone, cannot be used in battle
  74. Revivify, cannot target enemy
  75. Dried Meat, 175 GP
  76. Ether, 40 MP restored
  77.  
  78. Relics:
  79. Hyper Wrist, +7 Vigor
  80. Sprint shoes, +1 speed, initially equipped on Terra
  81. True Knight, +8 defense
  82. Running shoes, no auto haste +5 speed learn haste
  83. Wall Ring, no auto reflect +8 magic defense learn reflect
  84. Cure Ring, Sabin only
  85. Moogle Charm, lowers encounters more than Charm Bangle, works with Charm Bangle
  86. White Cape, no longer has any defense bonuses
  87. Barrier Ring, +3 magic defense
  88. Czarina Ring, +2 defense +1 magic defense +1 magic
  89. Miracle Shoes -> Limit Glove, once you go into Near Fatal status, you keep Near Fatal status for the rest of the battle
  90. Ribbon, -7 speed
  91. Dragoon Horn, auto Slow
  92. Gauntlet and Genji Glove, have defense bonuses
  93.  
  94. Espers:
  95. Less spells per esper and taught at lower rate, equipment teaching spells will make up for this
  96.  
  97. Characters:
  98. HP growth lowered
  99. MP growth lowered
  100. Character stats changed
  101. Desperation moves require only 1/4th health, and are much more likely to activate
  102.  
  103. Throw:
  104. No longer ignore defense
  105. No bonus damage
  106. Still unblockable for now
  107. 0.83x Power Shirukens
  108.  
  109. Sword Tech:
  110. 2.00x Bar charge speed
  111.  
  112. Tools:
  113. No longer ignore defense
  114. 0.20x Power Auto Crossbow
  115. Noise Blaster much less accurate
  116. 0.50x Power Bio Blaster
  117. 0.50x Power Flash
  118. 0.50x Power Chainsaw & Drill
  119.  
  120. Blitz:
  121. Aura Bolt -> Exorcism (heals enemy, damages undead)
  122. Mantra -> Chakra (health divided by number of targets +2 instead of -1)
  123. Spiraler -> Doom Fist (Physical, sets Condemned)
  124. Bum Rush -> Earth Slash (Earth damage single target, misses on non-suplexable enemies for smarter targeting)
  125.  
  126. Lore:
  127. Level 5 Death -> Sets Condemned
  128.  
  129. Slots:
  130. Joker Doom -> Sets Condemned
  131.  
  132. Dance:
  133. 0.50x Heals
  134.  
  135. Rage:
  136. NightShade changed
  137. Doom Dragon changed
  138. Catscratch weaker
  139. Undead now have innate poison healing
  140. Wooly and Magic Pot have less elemental protection
  141.  
  142. Umaro:
  143. Stronger base stats and equipment
  144.  
  145. Things to do:
  146. MP changes
  147. Level up Bonuses
  148. Testing
  149. Enemy damage/turn averageing
  150. End Game enemy spells
  151. Condemned status on randoms
  152. Other status immunities
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