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- logprint("Starting tests...");
- logprint("Testing Spawn constructors...");
- local a = Spawn.new(10,10);
- local b = Spawn.new(point.new(20,20));
- local c = Spawn.new(point.new(30,30), 1);
- logprint("Testing SpeedZone constructors...");
- local d = SpeedZone.new(point.new(40,40));
- local e = SpeedZone.new(point.new(50,50), 10);
- logprint("Testing SpyBug constructor...");
- local f = SpyBugItem.new(point.new(60,60), 0);
- logprint("Testing Teleporter constructor...");
- local g = Teleporter.new(point.new(70,70));
- logprint("Testing TextItem constructor...");
- local h = TextItem.new(point.new(80,80));
- logprint("Testing Turret constructor...");
- local i = Turret.new(point.new(90,90));
- logprint("Testing WallItem constructor...");
- local j = WallItem.new(point.new(100,100));
- logprint("Testing Zone constructor...");
- local k = Zone.new(point.new(110,110));
- logprint("Tests complete.");
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