Guest User

Untitled

a guest
Aug 16th, 2015
323
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 28.76 KB | None | 0 0
  1. DX10
  2. [16/08/2015 21:56:11.943] Started new log on 16/08/2015 21:56:11.941
  3. [16/08/2015 21:56:11.943] ====================================================================================================
  4. [16/08/2015 21:56:11.935] Log path: E:\Grand Theft Auto V\RagePluginHook.log
  5. [16/08/2015 21:56:11.943] Log verbosity: Verbose
  6. [16/08/2015 21:56:11.946] Initializing input system
  7. [16/08/2015 21:56:11.953] Initializing game console
  8. [16/08/2015 21:56:11.973] Console key has been set to F4 (key code: 115)
  9. [16/08/2015 21:56:12.067] Initializing console variable "SkipGameIntro".
  10. [16/08/2015 21:56:12.068] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
  11. [16/08/2015 21:56:12.073] Read value: <null>
  12. [16/08/2015 21:56:12.073] Initializing console variable "DisableRenderVersionText".
  13. [16/08/2015 21:56:12.073] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
  14. [16/08/2015 21:56:12.084] Read value: False
  15. [16/08/2015 21:56:12.084] Setting value of console variable "DisableRenderVersionText" to stored value.
  16. [16/08/2015 21:56:12.084] Initializing console variable "DisableCustomLoadingScreen".
  17. [16/08/2015 21:56:12.084] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
  18. [16/08/2015 21:56:12.085] Read value: True
  19. [16/08/2015 21:56:12.085] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
  20. [16/08/2015 21:56:12.085] Initializing console variable "ConsoleKey".
  21. [16/08/2015 21:56:12.085] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
  22. [16/08/2015 21:56:12.086] Read value: <null>
  23. [16/08/2015 21:56:12.086] Initializing console variable "PluginTimeoutThreshold".
  24. [16/08/2015 21:56:12.086] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
  25. [16/08/2015 21:56:12.086] Read value: 10000
  26. [16/08/2015 21:56:12.086] Setting value of console variable "PluginTimeoutThreshold" to stored value.
  27. [16/08/2015 21:56:12.086] Initializing console variable "AlwaysShowConsoleOutput".
  28. [16/08/2015 21:56:12.086] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
  29. [16/08/2015 21:56:12.087] Read value: <null>
  30. [16/08/2015 21:56:12.087] Initializing console variable "WarnOnPluginLoad".
  31. [16/08/2015 21:56:12.087] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
  32. [16/08/2015 21:56:12.087] Read value: False
  33. [16/08/2015 21:56:12.087] Setting value of console variable "WarnOnPluginLoad" to stored value.
  34. [16/08/2015 21:56:12.087] Initializing console variable "ShowOnScreenWarnings".
  35. [16/08/2015 21:56:12.087] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
  36. [16/08/2015 21:56:12.088] Read value: <null>
  37. [16/08/2015 21:56:12.088] Console initialized
  38. [16/08/2015 21:56:12.088] Initializing forms manager
  39. [16/08/2015 21:56:12.093] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
  40. [16/08/2015 21:56:12.106] ================ RAGE Plugin Hook ================
  41. [16/08/2015 21:56:12.114] Checking game support
  42. [16/08/2015 21:56:12.120] Product name: Grand Theft Auto V
  43. [16/08/2015 21:56:12.120] Product version: 1.0.393.4
  44. [16/08/2015 21:56:12.120] Is steam version: False
  45. [16/08/2015 21:56:12.121] Initializing DirectX
  46. [16/08/2015 21:56:12.124] Initializing Direct3D
  47. [16/08/2015 21:56:12.125] Loading F:\WINDOWS\system32\d3d11.dll
  48. [16/08/2015 21:56:12.125] Loaded at 0x7FF89FA80000
  49. [16/08/2015 21:56:12.125] D3D11CreateDeviceAndSwapChain at 0x7FF89FA98100
  50. [16/08/2015 21:56:12.125] Creating Direct3D 11 device and swap chain
  51. [16/08/2015 21:56:12.166] Attempting feature level 10_1
  52. [16/08/2015 21:56:12.203] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
  53. [16/08/2015 21:56:12.222] Swap Chain created: 0x5C481F71A0
  54. [16/08/2015 21:56:12.222] Swap Chain VTable: 0x5C481F71A0
  55. [16/08/2015 21:56:12.222] Swap Chain VTable_2: 0x7FF89F9EEF40
  56. [16/08/2015 21:56:12.222] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
  57. [16/08/2015 21:56:12.222] D3D11Present: 0x7FF89F9A1DA0
  58. [16/08/2015 21:56:12.222] D3D11ResizeBuffers: 0x7FF89F9A5D10
  59. [16/08/2015 21:56:12.222] D3D11ResizeTarget: 0x7FF89F9E0E90
  60. [16/08/2015 21:56:12.222] D3D11SetFullscreenState: 0x7FF89F9AC730
  61. [16/08/2015 21:56:12.241] Direct3D initialized
  62. [16/08/2015 21:56:12.242] Initialized DirectX
  63. [16/08/2015 21:56:12.242] Direct3D watcher thread spawned
  64. [16/08/2015 21:56:12.297] Waiting for CurrentGame->ShouldInitializeNow()
  65. [16/08/2015 21:56:12.914] Getting device
  66. [16/08/2015 21:56:12.914] Retrieved device
  67. [16/08/2015 21:56:12.914] Creating wrapper
  68. [16/08/2015 21:56:13.080] Wrapper created
  69. [16/08/2015 21:56:13.099] Effect created
  70. [16/08/2015 21:56:13.099] Creating buffer
  71. [16/08/2015 21:56:13.099] Created buffer
  72. [16/08/2015 21:56:13.099] Creating blend state
  73. [16/08/2015 21:56:13.099] Created blend state
  74. [16/08/2015 21:56:13.099] Done with creation
  75. [16/08/2015 21:56:13.194] Initializing texture system.
  76. [16/08/2015 21:56:13.194] Initializing texture system; phase 1
  77. [16/08/2015 21:56:13.194] Initializing texture system; phase 2
  78. [16/08/2015 21:56:13.208] Initializing texture system; phase 3
  79. [16/08/2015 21:56:13.209] Initializing texture system; phase 4
  80. [16/08/2015 21:56:13.230] Initializing texture system; phase 5
  81. [16/08/2015 21:56:13.232] Initializing texture system; phase 6
  82. [16/08/2015 21:56:13.234] Initializing texture system; phase 7
  83. [16/08/2015 21:56:13.241] Initializing texture system; phase 8
  84. [16/08/2015 21:56:13.244] Initializing texture system; phase 9
  85. [16/08/2015 21:56:13.245] Initializing texture system; phase 10
  86. [16/08/2015 21:56:13.261] Pixel Shader 5.0 not supported. Falling back to 4.0.
  87. [16/08/2015 21:56:13.269] Initializing texture system; phase 11
  88. [16/08/2015 21:56:13.269] Initializing texture system; phase 12
  89. [16/08/2015 21:56:13.273] Initializing texture system; phase 13
  90. [16/08/2015 21:56:13.273] Initializing texture system; phase 14
  91. [16/08/2015 21:56:17.243] Direct3D watcher thread ended
  92. [16/08/2015 21:57:03.135] Initializing game support
  93. [16/08/2015 21:57:15.157] Compatibility level: 0
  94. [16/08/2015 21:57:15.158] Supported version detected
  95. [16/08/2015 21:57:15.158] ==================================================
  96. [16/08/2015 21:57:15.409] Patched IsDebuggerPresent
  97. [16/08/2015 21:57:15.660] Waiting for game initialization
  98. [16/08/2015 21:57:16.011] Initializing hook
  99. [16/08/2015 21:57:16.262] Completing interoperability
  100. [16/08/2015 21:57:16.262] Initialization code 1.
  101. [16/08/2015 21:57:16.262] Initialization code 2.
  102. [16/08/2015 21:57:16.262] Initialization code 3.
  103. [16/08/2015 21:57:16.267] 1 Address: 0x00007FF7E1C2340C
  104. [16/08/2015 21:57:16.267] Calling func 1
  105. [16/08/2015 21:57:16.278] 2 Address: 0x00007FF7E26ADCB2
  106. [16/08/2015 21:57:16.278] 3 Address: 0x00007FF7E1275D0E
  107. [16/08/2015 21:57:16.288] Address: 0x00007FF7E26ADC50
  108. [16/08/2015 21:57:16.288] Unknown var: 0x00007FF7E357D310
  109. [16/08/2015 21:57:16.288] Initialization code 4.
  110. [16/08/2015 21:57:16.288] Completing interoperability, phase 1
  111. [16/08/2015 21:57:16.288] Completing interoperability, phase 2
  112. [16/08/2015 21:57:16.288] Completing interoperability, phase 3
  113. [16/08/2015 21:57:16.288] Completing interoperability, phase 4
  114. [16/08/2015 21:57:16.288] Completing interoperability, phase 5
  115. [16/08/2015 21:57:16.288] Completing interoperability, phase 6
  116. [16/08/2015 21:57:16.288] Completing interoperability, phase 7
  117. [16/08/2015 21:57:31.404] Initializing console variable "IsDeveloperModeEnabled".
  118. [16/08/2015 21:57:31.404] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
  119. [16/08/2015 21:57:31.404] Read value: False
  120. [16/08/2015 21:57:31.404] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
  121. [16/08/2015 21:57:31.407] Initializing console variable "TimeScale".
  122. [16/08/2015 21:57:31.407] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
  123. [16/08/2015 21:57:31.407] Read value: <null>
  124. [16/08/2015 21:57:31.614]
  125. [16/08/2015 21:57:31.615] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
  126. [16/08/2015 21:57:31.616] Loading plugin from path: E:\Grand Theft Auto V\Plugins\LSPD First Response.dll
  127. [16/08/2015 21:57:35.209] <UNLOADED PLUGIN>: Initializing input system
  128. [16/08/2015 21:57:35.218] <UNLOADED PLUGIN>: Initializing game console
  129. [16/08/2015 21:57:35.224] <UNLOADED PLUGIN>: Initializing forms manager
  130. [16/08/2015 21:57:35.366] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
  131. [16/08/2015 21:57:35.367]
  132. [16/08/2015 21:57:35.367] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
  133. [16/08/2015 21:57:35.367] Loading plugin from path: E:\Grand Theft Auto V\Plugins\PoliceRadio.dll
  134. [16/08/2015 21:57:35.367] ERROR: The path "E:\Grand Theft Auto V\Plugins\PoliceRadio.dll" does not exist.
  135. [16/08/2015 21:57:36.060] ---------------------------------------------------------------------
  136. [16/08/2015 21:57:36.060] LSPD FIRST RESPONSE
  137. [16/08/2015 21:57:36.060] Version 0.2b
  138. [16/08/2015 21:57:36.060] A G17 Media Modification
  139. [16/08/2015 21:57:36.061] - Developed by LMS & Sam
  140. [16/08/2015 21:57:36.061] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
  141. [16/08/2015 21:57:36.061] c Copyright 2015, G17 Media, www.lspdfr.com
  142. [16/08/2015 21:57:36.061] ---------------------------------------------------------------------
  143. [16/08/2015 21:57:36.061] LSPD First Response: Running LSPD First Response 0.2b
  144. [16/08/2015 21:57:36.061] LSPD First Response: Copyright c 2015, G17 Media, www.lspdfr.com
  145. [16/08/2015 21:57:36.547] Cached police
  146. [16/08/2015 21:57:36.548] Cached police2
  147. [16/08/2015 21:57:36.548] Cached policet
  148. [16/08/2015 21:57:36.548] Cached sheriff2
  149. [16/08/2015 21:57:36.548] Cached sheriff
  150. [16/08/2015 21:57:36.548] Cached police4
  151. [16/08/2015 21:57:36.548] Cached policeb
  152. [16/08/2015 21:57:36.548] Cached policeb
  153. [16/08/2015 21:57:36.549] Cached policeb
  154. [16/08/2015 21:57:36.549] Cached fbi2
  155. [16/08/2015 21:57:36.549] Cached policeold1
  156. [16/08/2015 21:57:36.549] Cached policeold2
  157. [16/08/2015 21:57:36.549] Cached policeold2
  158. [16/08/2015 21:57:36.549] Cached buzzard
  159. [16/08/2015 21:57:36.549] Cached polmav
  160. [16/08/2015 21:57:36.549] Cached frogger2
  161. [16/08/2015 21:57:36.549] Cached ambulance
  162. [16/08/2015 21:57:36.549] Cached firetruk
  163. [16/08/2015 21:57:36.775] LSPD First Response: Folder is E:\Grand Theft Auto V\plugins\lspdfr
  164. [16/08/2015 21:57:36.845] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  165. [16/08/2015 21:57:36.877] LSPD First Response: Traffic Policer, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  166. [16/08/2015 21:57:36.884] LSPD First Response: Creating plugin: PoliceRadio.Main
  167. [16/08/2015 21:57:37.048] LSPD First Response: Creating plugin: Traffic_Policer.Main
  168. [16/08/2015 21:57:37.218] LSPD First Response: Police Radio Loaded
  169. [16/08/2015 21:57:37.219] LSPD First Response: Traffic Policer, developed by Albo1125, has been initialised.
  170. [16/08/2015 21:57:37.219] LSPD First Response: Go on duty to start Traffic Policer.
  171. [16/08/2015 21:57:37.219] LSPD First Response: We have 1 callouts registered
  172. [16/08/2015 21:57:37.220] LSPD First Response: CalloutManager initialized
  173. [16/08/2015 21:57:42.006] ______________________________________________________________________________________________
  174. [16/08/2015 21:57:42.006] [Loaded Police Radio 0.35 - Intended use RageHook 22]
  175. [16/08/2015 21:57:42.006] [Created by : FinKone]
  176. [16/08/2015 21:57:42.006]
  177. [16/08/2015 21:57:42.006] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
  178. [16/08/2015 21:57:42.010] Audio loaded...
  179. [16/08/2015 21:57:42.120] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1600 1024
  180. [16/08/2015 22:00:44.613] Weapon asset with hash 0x1b06d571 could not be loaded within a reasonable time. It may be invalid
  181. [16/08/2015 22:00:44.690] RagePluginHook
  182. [16/08/2015 22:00:44.690] in Rage.WeaponAsset.LoadAndWait()
  183. [16/08/2015 22:00:44.690] in Rage.Ped.GiveNewWeapon(WeaponAsset asset, Int32 ammoCount, Boolean equipNow)
  184. [16/08/2015 22:00:44.690] in LSPD_First_Response.Duty.ToggleDuty()
  185. [16/08/2015 22:00:44.690] in LSPD_First_Response.Duty.?()
  186. [16/08/2015 22:00:44.690] in ?.?()
  187. [16/08/2015 22:05:07.242] Weapon asset with hash 0x1d073a89 could not be loaded within a reasonable time. It may be invalid
  188. [16/08/2015 22:05:07.242] RagePluginHook
  189. [16/08/2015 22:05:07.242] in Rage.WeaponAsset.LoadAndWait()
  190. [16/08/2015 22:05:07.242] in Rage.Ped.GiveNewWeapon(WeaponAsset asset, Int32 ammoCount, Boolean equipNow)
  191. [16/08/2015 22:05:07.242] in LSPD_First_Response.Duty.ToggleDuty()
  192. [16/08/2015 22:05:07.242] in LSPD_First_Response.Duty.?()
  193. [16/08/2015 22:05:07.242] in ?.?()
  194. [16/08/2015 22:05:32.242] <UNLOADED PLUGIN>: Initializing input system
  195. [16/08/2015 22:05:32.250] <UNLOADED PLUGIN>: Initializing game console
  196. [16/08/2015 22:05:32.255] <UNLOADED PLUGIN>: Initializing forms manager
  197. [16/08/2015 22:05:32.469] ---------------------------------------------------------------------
  198. [16/08/2015 22:05:32.469] LSPD FIRST RESPONSE
  199. [16/08/2015 22:05:32.469] Version 0.2b
  200. [16/08/2015 22:05:32.469] A G17 Media Modification
  201. [16/08/2015 22:05:32.469] - Developed by LMS & Sam
  202. [16/08/2015 22:05:32.469] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
  203. [16/08/2015 22:05:32.469] c Copyright 2015, G17 Media, www.lspdfr.com
  204. [16/08/2015 22:05:32.469] ---------------------------------------------------------------------
  205. [16/08/2015 22:05:32.470] LSPD First Response: Running LSPD First Response 0.2b
  206. [16/08/2015 22:05:32.470] LSPD First Response: Copyright c 2015, G17 Media, www.lspdfr.com
  207. [16/08/2015 22:05:32.844] Cached police
  208. [16/08/2015 22:05:32.844] Cached police2
  209. [16/08/2015 22:05:32.844] Cached policet
  210. [16/08/2015 22:05:32.845] Cached sheriff2
  211. [16/08/2015 22:05:32.845] Cached sheriff
  212. [16/08/2015 22:05:32.845] Cached police4
  213. [16/08/2015 22:05:32.845] Cached policeb
  214. [16/08/2015 22:05:32.845] Cached policeb
  215. [16/08/2015 22:05:32.845] Cached policeb
  216. [16/08/2015 22:05:32.845] Cached fbi2
  217. [16/08/2015 22:05:32.845] Cached policeold1
  218. [16/08/2015 22:05:32.845] Cached policeold2
  219. [16/08/2015 22:05:32.845] Cached policeold2
  220. [16/08/2015 22:05:32.845] Cached buzzard
  221. [16/08/2015 22:05:32.845] Cached polmav
  222. [16/08/2015 22:05:32.845] Cached frogger2
  223. [16/08/2015 22:05:32.845] Cached ambulance
  224. [16/08/2015 22:05:32.845] Cached firetruk
  225. [16/08/2015 22:05:33.013] LSPD First Response: Folder is E:\Grand Theft Auto V\plugins\lspdfr
  226. [16/08/2015 22:05:33.078] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  227. [16/08/2015 22:05:33.110] LSPD First Response: Traffic Policer, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  228. [16/08/2015 22:05:33.115] LSPD First Response: Creating plugin: PoliceRadio.Main
  229. [16/08/2015 22:05:33.230] LSPD First Response: Creating plugin: Traffic_Policer.Main
  230. [16/08/2015 22:05:33.337] LSPD First Response: Police Radio Loaded
  231. [16/08/2015 22:05:33.337] LSPD First Response: Traffic Policer, developed by Albo1125, has been initialised.
  232. [16/08/2015 22:05:33.337] LSPD First Response: Go on duty to start Traffic Policer.
  233. [16/08/2015 22:05:33.337] LSPD First Response: We have 1 callouts registered
  234. [16/08/2015 22:05:33.338] LSPD First Response: CalloutManager initialized
  235. [16/08/2015 22:05:34.097] ______________________________________________________________________________________________
  236. [16/08/2015 22:05:34.097] [Loaded Police Radio 0.35 - Intended use RageHook 22]
  237. [16/08/2015 22:05:34.097] [Created by : FinKone]
  238. [16/08/2015 22:05:34.097]
  239. [16/08/2015 22:05:34.097] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
  240. [16/08/2015 22:05:34.101] Audio loaded...
  241. [16/08/2015 22:05:34.175] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1600 1024
  242. [16/08/2015 22:08:13.479] Weapon asset with hash 0x060ec506 could not be loaded within a reasonable time. It may be invalid
  243. [16/08/2015 22:08:13.502] RagePluginHook
  244. [16/08/2015 22:08:13.502] in Rage.WeaponAsset.LoadAndWait()
  245. [16/08/2015 22:08:13.502] in Rage.Ped.GiveNewWeapon(WeaponAsset asset, Int32 ammoCount, Boolean equipNow)
  246. [16/08/2015 22:08:13.502] in LSPD_First_Response.Duty.ToggleDuty()
  247. [16/08/2015 22:08:13.502] in LSPD_First_Response.Duty.?()
  248. [16/08/2015 22:08:13.502] in ?.?()
  249. [16/08/2015 22:18:35.287]
  250. [16/08/2015 22:18:35.290]
  251. [16/08/2015 22:18:35.290]
  252. [16/08/2015 22:18:35.290] ====================================================================================================
  253.  
  254. DX 11
  255. [16/08/2015 22:18:35.290] Started new log on 16/08/2015 22:18:35.287
  256. [16/08/2015 22:18:35.290] ====================================================================================================
  257. [16/08/2015 22:18:35.283] Log path: E:\Grand Theft Auto V\RagePluginHook.log
  258. [16/08/2015 22:18:35.290] Log verbosity: Verbose
  259. [16/08/2015 22:18:35.293] Initializing input system
  260. [16/08/2015 22:18:35.300] Initializing game console
  261. [16/08/2015 22:18:35.319] Console key has been set to F4 (key code: 115)
  262. [16/08/2015 22:18:35.428] Initializing console variable "SkipGameIntro".
  263. [16/08/2015 22:18:35.428] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
  264. [16/08/2015 22:18:35.435] Read value: <null>
  265. [16/08/2015 22:18:35.435] Initializing console variable "DisableRenderVersionText".
  266. [16/08/2015 22:18:35.435] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
  267. [16/08/2015 22:18:35.445] Read value: False
  268. [16/08/2015 22:18:35.445] Setting value of console variable "DisableRenderVersionText" to stored value.
  269. [16/08/2015 22:18:35.446] Initializing console variable "DisableCustomLoadingScreen".
  270. [16/08/2015 22:18:35.446] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
  271. [16/08/2015 22:18:35.446] Read value: True
  272. [16/08/2015 22:18:35.446] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
  273. [16/08/2015 22:18:35.447] Initializing console variable "ConsoleKey".
  274. [16/08/2015 22:18:35.447] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
  275. [16/08/2015 22:18:35.447] Read value: <null>
  276. [16/08/2015 22:18:35.447] Initializing console variable "PluginTimeoutThreshold".
  277. [16/08/2015 22:18:35.448] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
  278. [16/08/2015 22:18:35.449] Read value: 10000
  279. [16/08/2015 22:18:35.449] Setting value of console variable "PluginTimeoutThreshold" to stored value.
  280. [16/08/2015 22:18:35.449] Initializing console variable "AlwaysShowConsoleOutput".
  281. [16/08/2015 22:18:35.449] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
  282. [16/08/2015 22:18:35.449] Read value: <null>
  283. [16/08/2015 22:18:35.449] Initializing console variable "WarnOnPluginLoad".
  284. [16/08/2015 22:18:35.449] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
  285. [16/08/2015 22:18:35.450] Read value: False
  286. [16/08/2015 22:18:35.450] Setting value of console variable "WarnOnPluginLoad" to stored value.
  287. [16/08/2015 22:18:35.450] Initializing console variable "ShowOnScreenWarnings".
  288. [16/08/2015 22:18:35.450] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
  289. [16/08/2015 22:18:35.450] Read value: <null>
  290. [16/08/2015 22:18:35.450] Console initialized
  291. [16/08/2015 22:18:35.450] Initializing forms manager
  292. [16/08/2015 22:18:35.456] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
  293. [16/08/2015 22:18:35.472] ================ RAGE Plugin Hook ================
  294. [16/08/2015 22:18:35.480] Checking game support
  295. [16/08/2015 22:18:35.485] Product name: Grand Theft Auto V
  296. [16/08/2015 22:18:35.485] Product version: 1.0.393.4
  297. [16/08/2015 22:18:35.485] Is steam version: False
  298. [16/08/2015 22:18:35.487] Initializing DirectX
  299. [16/08/2015 22:18:35.490] Initializing Direct3D
  300. [16/08/2015 22:18:35.491] Loading F:\WINDOWS\system32\d3d11.dll
  301. [16/08/2015 22:18:35.491] Loaded at 0x7FF89FA80000
  302. [16/08/2015 22:18:35.491] D3D11CreateDeviceAndSwapChain at 0x7FF89FA98100
  303. [16/08/2015 22:18:35.491] Creating Direct3D 11 device and swap chain
  304. [16/08/2015 22:18:35.515] Swap Chain created: 0x247F612D70
  305. [16/08/2015 22:18:35.515] Swap Chain VTable: 0x247F612D70
  306. [16/08/2015 22:18:35.515] Swap Chain VTable_2: 0x7FF89F9EEF40
  307. [16/08/2015 22:18:35.515] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
  308. [16/08/2015 22:18:35.516] D3D11Present: 0x7FF89F9A1DA0
  309. [16/08/2015 22:18:35.516] D3D11ResizeBuffers: 0x7FF89F9A5D10
  310. [16/08/2015 22:18:35.516] D3D11ResizeTarget: 0x7FF89F9E0E90
  311. [16/08/2015 22:18:35.516] D3D11SetFullscreenState: 0x7FF89F9AC730
  312. [16/08/2015 22:18:35.544] Direct3D initialized
  313. [16/08/2015 22:18:35.544] Initialized DirectX
  314. [16/08/2015 22:18:35.545] Direct3D watcher thread spawned
  315. [16/08/2015 22:18:35.593] Waiting for CurrentGame->ShouldInitializeNow()
  316. [16/08/2015 22:18:36.318] Getting device
  317. [16/08/2015 22:18:36.318] Retrieved device
  318. [16/08/2015 22:18:36.318] Creating wrapper
  319. [16/08/2015 22:18:36.501] Wrapper created
  320. [16/08/2015 22:18:36.520] Effect created
  321. [16/08/2015 22:18:36.520] Creating buffer
  322. [16/08/2015 22:18:36.520] Created buffer
  323. [16/08/2015 22:18:36.520] Creating blend state
  324. [16/08/2015 22:18:36.520] Created blend state
  325. [16/08/2015 22:18:36.520] Done with creation
  326. [16/08/2015 22:18:36.619] Initializing texture system.
  327. [16/08/2015 22:18:36.619] Initializing texture system; phase 1
  328. [16/08/2015 22:18:36.619] Initializing texture system; phase 2
  329. [16/08/2015 22:18:36.634] Initializing texture system; phase 3
  330. [16/08/2015 22:18:36.635] Initializing texture system; phase 4
  331. [16/08/2015 22:18:36.654] Initializing texture system; phase 5
  332. [16/08/2015 22:18:36.657] Initializing texture system; phase 6
  333. [16/08/2015 22:18:36.659] Initializing texture system; phase 7
  334. [16/08/2015 22:18:36.667] Initializing texture system; phase 8
  335. [16/08/2015 22:18:36.670] Initializing texture system; phase 9
  336. [16/08/2015 22:18:36.671] Initializing texture system; phase 10
  337. [16/08/2015 22:18:36.681] Initializing texture system; phase 11
  338. [16/08/2015 22:18:36.681] Initializing texture system; phase 12
  339. [16/08/2015 22:18:36.683] Initializing texture system; phase 13
  340. [16/08/2015 22:18:36.683] Initializing texture system; phase 14
  341. [16/08/2015 22:18:40.546] Direct3D watcher thread ended
  342. [16/08/2015 22:19:25.123] Initializing game support
  343. [16/08/2015 22:19:38.097] Compatibility level: 0
  344. [16/08/2015 22:19:38.097] Supported version detected
  345. [16/08/2015 22:19:38.097] ==================================================
  346. [16/08/2015 22:19:38.348] Patched IsDebuggerPresent
  347. [16/08/2015 22:19:38.598] Waiting for game initialization
  348. [16/08/2015 22:19:38.950] Initializing hook
  349. [16/08/2015 22:19:39.201] Completing interoperability
  350. [16/08/2015 22:19:39.201] Initialization code 1.
  351. [16/08/2015 22:19:39.201] Initialization code 2.
  352. [16/08/2015 22:19:39.201] Initialization code 3.
  353. [16/08/2015 22:19:39.206] 1 Address: 0x00007FF7E1C2340C
  354. [16/08/2015 22:19:39.206] Calling func 1
  355. [16/08/2015 22:19:39.227] 2 Address: 0x00007FF7E26ADCB2
  356. [16/08/2015 22:19:39.228] 3 Address: 0x00007FF7E1275D0E
  357. [16/08/2015 22:19:39.239] Address: 0x00007FF7E26ADC50
  358. [16/08/2015 22:19:39.239] Unknown var: 0x00007FF7E357D310
  359. [16/08/2015 22:19:39.239] Initialization code 4.
  360. [16/08/2015 22:19:39.239] Completing interoperability, phase 1
  361. [16/08/2015 22:19:39.239] Completing interoperability, phase 2
  362. [16/08/2015 22:19:39.239] Completing interoperability, phase 3
  363. [16/08/2015 22:19:39.239] Completing interoperability, phase 4
  364. [16/08/2015 22:19:39.239] Completing interoperability, phase 5
  365. [16/08/2015 22:19:39.239] Completing interoperability, phase 6
  366. [16/08/2015 22:19:39.239] Completing interoperability, phase 7
  367. [16/08/2015 22:19:57.552] Initializing console variable "IsDeveloperModeEnabled".
  368. [16/08/2015 22:19:57.553] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
  369. [16/08/2015 22:19:57.553] Read value: False
  370. [16/08/2015 22:19:57.553] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
  371. [16/08/2015 22:19:57.556] Initializing console variable "TimeScale".
  372. [16/08/2015 22:19:57.556] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
  373. [16/08/2015 22:19:57.556] Read value: <null>
  374. [16/08/2015 22:19:57.828] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
  375. [16/08/2015 22:19:57.856]
  376. [16/08/2015 22:19:57.856] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
  377. [16/08/2015 22:19:57.857] Loading plugin from path: E:\Grand Theft Auto V\Plugins\LSPD First Response.dll
  378. [16/08/2015 22:20:01.486] <UNLOADED PLUGIN>: Initializing input system
  379. [16/08/2015 22:20:01.495] <UNLOADED PLUGIN>: Initializing game console
  380. [16/08/2015 22:20:01.500] <UNLOADED PLUGIN>: Initializing forms manager
  381. [16/08/2015 22:20:01.641] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
  382. [16/08/2015 22:20:02.337] ---------------------------------------------------------------------
  383. [16/08/2015 22:20:02.337] LSPD FIRST RESPONSE
  384. [16/08/2015 22:20:02.337] Version 0.2b
  385. [16/08/2015 22:20:02.337] A G17 Media Modification
  386. [16/08/2015 22:20:02.337] - Developed by LMS & Sam
  387. [16/08/2015 22:20:02.337] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
  388. [16/08/2015 22:20:02.337] c Copyright 2015, G17 Media, www.lspdfr.com
  389. [16/08/2015 22:20:02.337] ---------------------------------------------------------------------
  390. [16/08/2015 22:20:02.337] LSPD First Response: Running LSPD First Response 0.2b
  391. [16/08/2015 22:20:02.338] LSPD First Response: Copyright c 2015, G17 Media, www.lspdfr.com
  392. [16/08/2015 22:20:02.921] Cached police
  393. [16/08/2015 22:20:02.921] Cached police2
  394. [16/08/2015 22:20:02.921] Cached policet
  395. [16/08/2015 22:20:02.921] Cached sheriff2
  396. [16/08/2015 22:20:02.921] Cached sheriff
  397. [16/08/2015 22:20:02.921] Cached police4
  398. [16/08/2015 22:20:02.922] Cached policeb
  399. [16/08/2015 22:20:02.922] Cached policeb
  400. [16/08/2015 22:20:02.922] Cached policeb
  401. [16/08/2015 22:20:02.922] Cached fbi2
  402. [16/08/2015 22:20:02.922] Cached policeold1
  403. [16/08/2015 22:20:02.922] Cached policeold2
  404. [16/08/2015 22:20:02.922] Cached policeold2
  405. [16/08/2015 22:20:02.922] Cached buzzard
  406. [16/08/2015 22:20:02.923] Cached polmav
  407. [16/08/2015 22:20:02.923] Cached frogger2
  408. [16/08/2015 22:20:02.923] Cached ambulance
  409. [16/08/2015 22:20:02.923] Cached firetruk
  410. [16/08/2015 22:20:03.187] LSPD First Response: Folder is E:\Grand Theft Auto V\plugins\lspdfr
  411. [16/08/2015 22:20:03.200] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  412. [16/08/2015 22:20:03.247] LSPD First Response: Traffic Policer, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  413. [16/08/2015 22:20:03.253] LSPD First Response: Creating plugin: PoliceRadio.Main
  414. [16/08/2015 22:20:03.442] LSPD First Response: Creating plugin: Traffic_Policer.Main
  415. [16/08/2015 22:20:03.609] LSPD First Response: Police Radio Loaded
  416. [16/08/2015 22:20:03.610] LSPD First Response: Traffic Policer, developed by Albo1125, has been initialised.
  417. [16/08/2015 22:20:03.611] LSPD First Response: Go on duty to start Traffic Policer.
  418. [16/08/2015 22:20:03.611] LSPD First Response: We have 1 callouts registered
  419. [16/08/2015 22:20:03.614] LSPD First Response: CalloutManager initialized
  420. [16/08/2015 22:20:07.415] ______________________________________________________________________________________________
  421. [16/08/2015 22:20:07.416] [Loaded Police Radio 0.35 - Intended use RageHook 22]
  422. [16/08/2015 22:20:07.416] [Created by : FinKone]
  423. [16/08/2015 22:20:07.416]
  424. [16/08/2015 22:20:07.416] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
  425. [16/08/2015 22:20:07.420] Audio loaded...
  426. [16/08/2015 22:20:07.488] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1372 797
  427. [16/08/2015 22:23:21.264] Weapon asset with hash 0x1b06d571 could not be loaded within a reasonable time. It may be invalid
  428. [16/08/2015 22:23:21.294] RagePluginHook
  429. [16/08/2015 22:23:21.294] in Rage.WeaponAsset.LoadAndWait()
  430. [16/08/2015 22:23:21.294] in Rage.Ped.GiveNewWeapon(WeaponAsset asset, Int32 ammoCount, Boolean equipNow)
  431. [16/08/2015 22:23:21.294] in LSPD_First_Response.Duty.ToggleDuty()
  432. [16/08/2015 22:23:21.294] in LSPD_First_Response.Duty.?()
  433. [16/08/2015 22:23:21.294] in ?.?()
  434. [16/08/2015 22:24:35.483] Unknown command or variable "reloada"
  435. [16/08/2015 22:24:42.001] <UNLOADED PLUGIN>: Initializing input system
  436. [16/08/2015 22:24:42.009] <UNLOADED PLUGIN>: Initializing game console
  437. [16/08/2015 22:24:42.016] <UNLOADED PLUGIN>: Initializing forms manager
  438. [16/08/2015 22:24:42.027] Invalid call to console command "ReloadAllPlugins": Assembly LMS.Common.dll (LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
  439. [16/08/2015 22:24:42.027] Nome parametro: assemblyPath
Advertisement
Add Comment
Please, Sign In to add comment