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- DX10
- [16/08/2015 21:56:11.943] Started new log on 16/08/2015 21:56:11.941
- [16/08/2015 21:56:11.943] ====================================================================================================
- [16/08/2015 21:56:11.935] Log path: E:\Grand Theft Auto V\RagePluginHook.log
- [16/08/2015 21:56:11.943] Log verbosity: Verbose
- [16/08/2015 21:56:11.946] Initializing input system
- [16/08/2015 21:56:11.953] Initializing game console
- [16/08/2015 21:56:11.973] Console key has been set to F4 (key code: 115)
- [16/08/2015 21:56:12.067] Initializing console variable "SkipGameIntro".
- [16/08/2015 21:56:12.068] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
- [16/08/2015 21:56:12.073] Read value: <null>
- [16/08/2015 21:56:12.073] Initializing console variable "DisableRenderVersionText".
- [16/08/2015 21:56:12.073] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
- [16/08/2015 21:56:12.084] Read value: False
- [16/08/2015 21:56:12.084] Setting value of console variable "DisableRenderVersionText" to stored value.
- [16/08/2015 21:56:12.084] Initializing console variable "DisableCustomLoadingScreen".
- [16/08/2015 21:56:12.084] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
- [16/08/2015 21:56:12.085] Read value: True
- [16/08/2015 21:56:12.085] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
- [16/08/2015 21:56:12.085] Initializing console variable "ConsoleKey".
- [16/08/2015 21:56:12.085] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [16/08/2015 21:56:12.086] Read value: <null>
- [16/08/2015 21:56:12.086] Initializing console variable "PluginTimeoutThreshold".
- [16/08/2015 21:56:12.086] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
- [16/08/2015 21:56:12.086] Read value: 10000
- [16/08/2015 21:56:12.086] Setting value of console variable "PluginTimeoutThreshold" to stored value.
- [16/08/2015 21:56:12.086] Initializing console variable "AlwaysShowConsoleOutput".
- [16/08/2015 21:56:12.086] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
- [16/08/2015 21:56:12.087] Read value: <null>
- [16/08/2015 21:56:12.087] Initializing console variable "WarnOnPluginLoad".
- [16/08/2015 21:56:12.087] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
- [16/08/2015 21:56:12.087] Read value: False
- [16/08/2015 21:56:12.087] Setting value of console variable "WarnOnPluginLoad" to stored value.
- [16/08/2015 21:56:12.087] Initializing console variable "ShowOnScreenWarnings".
- [16/08/2015 21:56:12.087] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
- [16/08/2015 21:56:12.088] Read value: <null>
- [16/08/2015 21:56:12.088] Console initialized
- [16/08/2015 21:56:12.088] Initializing forms manager
- [16/08/2015 21:56:12.093] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
- [16/08/2015 21:56:12.106] ================ RAGE Plugin Hook ================
- [16/08/2015 21:56:12.114] Checking game support
- [16/08/2015 21:56:12.120] Product name: Grand Theft Auto V
- [16/08/2015 21:56:12.120] Product version: 1.0.393.4
- [16/08/2015 21:56:12.120] Is steam version: False
- [16/08/2015 21:56:12.121] Initializing DirectX
- [16/08/2015 21:56:12.124] Initializing Direct3D
- [16/08/2015 21:56:12.125] Loading F:\WINDOWS\system32\d3d11.dll
- [16/08/2015 21:56:12.125] Loaded at 0x7FF89FA80000
- [16/08/2015 21:56:12.125] D3D11CreateDeviceAndSwapChain at 0x7FF89FA98100
- [16/08/2015 21:56:12.125] Creating Direct3D 11 device and swap chain
- [16/08/2015 21:56:12.166] Attempting feature level 10_1
- [16/08/2015 21:56:12.203] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
- [16/08/2015 21:56:12.222] Swap Chain created: 0x5C481F71A0
- [16/08/2015 21:56:12.222] Swap Chain VTable: 0x5C481F71A0
- [16/08/2015 21:56:12.222] Swap Chain VTable_2: 0x7FF89F9EEF40
- [16/08/2015 21:56:12.222] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
- [16/08/2015 21:56:12.222] D3D11Present: 0x7FF89F9A1DA0
- [16/08/2015 21:56:12.222] D3D11ResizeBuffers: 0x7FF89F9A5D10
- [16/08/2015 21:56:12.222] D3D11ResizeTarget: 0x7FF89F9E0E90
- [16/08/2015 21:56:12.222] D3D11SetFullscreenState: 0x7FF89F9AC730
- [16/08/2015 21:56:12.241] Direct3D initialized
- [16/08/2015 21:56:12.242] Initialized DirectX
- [16/08/2015 21:56:12.242] Direct3D watcher thread spawned
- [16/08/2015 21:56:12.297] Waiting for CurrentGame->ShouldInitializeNow()
- [16/08/2015 21:56:12.914] Getting device
- [16/08/2015 21:56:12.914] Retrieved device
- [16/08/2015 21:56:12.914] Creating wrapper
- [16/08/2015 21:56:13.080] Wrapper created
- [16/08/2015 21:56:13.099] Effect created
- [16/08/2015 21:56:13.099] Creating buffer
- [16/08/2015 21:56:13.099] Created buffer
- [16/08/2015 21:56:13.099] Creating blend state
- [16/08/2015 21:56:13.099] Created blend state
- [16/08/2015 21:56:13.099] Done with creation
- [16/08/2015 21:56:13.194] Initializing texture system.
- [16/08/2015 21:56:13.194] Initializing texture system; phase 1
- [16/08/2015 21:56:13.194] Initializing texture system; phase 2
- [16/08/2015 21:56:13.208] Initializing texture system; phase 3
- [16/08/2015 21:56:13.209] Initializing texture system; phase 4
- [16/08/2015 21:56:13.230] Initializing texture system; phase 5
- [16/08/2015 21:56:13.232] Initializing texture system; phase 6
- [16/08/2015 21:56:13.234] Initializing texture system; phase 7
- [16/08/2015 21:56:13.241] Initializing texture system; phase 8
- [16/08/2015 21:56:13.244] Initializing texture system; phase 9
- [16/08/2015 21:56:13.245] Initializing texture system; phase 10
- [16/08/2015 21:56:13.261] Pixel Shader 5.0 not supported. Falling back to 4.0.
- [16/08/2015 21:56:13.269] Initializing texture system; phase 11
- [16/08/2015 21:56:13.269] Initializing texture system; phase 12
- [16/08/2015 21:56:13.273] Initializing texture system; phase 13
- [16/08/2015 21:56:13.273] Initializing texture system; phase 14
- [16/08/2015 21:56:17.243] Direct3D watcher thread ended
- [16/08/2015 21:57:03.135] Initializing game support
- [16/08/2015 21:57:15.157] Compatibility level: 0
- [16/08/2015 21:57:15.158] Supported version detected
- [16/08/2015 21:57:15.158] ==================================================
- [16/08/2015 21:57:15.409] Patched IsDebuggerPresent
- [16/08/2015 21:57:15.660] Waiting for game initialization
- [16/08/2015 21:57:16.011] Initializing hook
- [16/08/2015 21:57:16.262] Completing interoperability
- [16/08/2015 21:57:16.262] Initialization code 1.
- [16/08/2015 21:57:16.262] Initialization code 2.
- [16/08/2015 21:57:16.262] Initialization code 3.
- [16/08/2015 21:57:16.267] 1 Address: 0x00007FF7E1C2340C
- [16/08/2015 21:57:16.267] Calling func 1
- [16/08/2015 21:57:16.278] 2 Address: 0x00007FF7E26ADCB2
- [16/08/2015 21:57:16.278] 3 Address: 0x00007FF7E1275D0E
- [16/08/2015 21:57:16.288] Address: 0x00007FF7E26ADC50
- [16/08/2015 21:57:16.288] Unknown var: 0x00007FF7E357D310
- [16/08/2015 21:57:16.288] Initialization code 4.
- [16/08/2015 21:57:16.288] Completing interoperability, phase 1
- [16/08/2015 21:57:16.288] Completing interoperability, phase 2
- [16/08/2015 21:57:16.288] Completing interoperability, phase 3
- [16/08/2015 21:57:16.288] Completing interoperability, phase 4
- [16/08/2015 21:57:16.288] Completing interoperability, phase 5
- [16/08/2015 21:57:16.288] Completing interoperability, phase 6
- [16/08/2015 21:57:16.288] Completing interoperability, phase 7
- [16/08/2015 21:57:31.404] Initializing console variable "IsDeveloperModeEnabled".
- [16/08/2015 21:57:31.404] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
- [16/08/2015 21:57:31.404] Read value: False
- [16/08/2015 21:57:31.404] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
- [16/08/2015 21:57:31.407] Initializing console variable "TimeScale".
- [16/08/2015 21:57:31.407] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
- [16/08/2015 21:57:31.407] Read value: <null>
- [16/08/2015 21:57:31.614]
- [16/08/2015 21:57:31.615] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
- [16/08/2015 21:57:31.616] Loading plugin from path: E:\Grand Theft Auto V\Plugins\LSPD First Response.dll
- [16/08/2015 21:57:35.209] <UNLOADED PLUGIN>: Initializing input system
- [16/08/2015 21:57:35.218] <UNLOADED PLUGIN>: Initializing game console
- [16/08/2015 21:57:35.224] <UNLOADED PLUGIN>: Initializing forms manager
- [16/08/2015 21:57:35.366] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
- [16/08/2015 21:57:35.367]
- [16/08/2015 21:57:35.367] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
- [16/08/2015 21:57:35.367] Loading plugin from path: E:\Grand Theft Auto V\Plugins\PoliceRadio.dll
- [16/08/2015 21:57:35.367] ERROR: The path "E:\Grand Theft Auto V\Plugins\PoliceRadio.dll" does not exist.
- [16/08/2015 21:57:36.060] ---------------------------------------------------------------------
- [16/08/2015 21:57:36.060] LSPD FIRST RESPONSE
- [16/08/2015 21:57:36.060] Version 0.2b
- [16/08/2015 21:57:36.060] A G17 Media Modification
- [16/08/2015 21:57:36.061] - Developed by LMS & Sam
- [16/08/2015 21:57:36.061] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
- [16/08/2015 21:57:36.061] c Copyright 2015, G17 Media, www.lspdfr.com
- [16/08/2015 21:57:36.061] ---------------------------------------------------------------------
- [16/08/2015 21:57:36.061] LSPD First Response: Running LSPD First Response 0.2b
- [16/08/2015 21:57:36.061] LSPD First Response: Copyright c 2015, G17 Media, www.lspdfr.com
- [16/08/2015 21:57:36.547] Cached police
- [16/08/2015 21:57:36.548] Cached police2
- [16/08/2015 21:57:36.548] Cached policet
- [16/08/2015 21:57:36.548] Cached sheriff2
- [16/08/2015 21:57:36.548] Cached sheriff
- [16/08/2015 21:57:36.548] Cached police4
- [16/08/2015 21:57:36.548] Cached policeb
- [16/08/2015 21:57:36.548] Cached policeb
- [16/08/2015 21:57:36.549] Cached policeb
- [16/08/2015 21:57:36.549] Cached fbi2
- [16/08/2015 21:57:36.549] Cached policeold1
- [16/08/2015 21:57:36.549] Cached policeold2
- [16/08/2015 21:57:36.549] Cached policeold2
- [16/08/2015 21:57:36.549] Cached buzzard
- [16/08/2015 21:57:36.549] Cached polmav
- [16/08/2015 21:57:36.549] Cached frogger2
- [16/08/2015 21:57:36.549] Cached ambulance
- [16/08/2015 21:57:36.549] Cached firetruk
- [16/08/2015 21:57:36.775] LSPD First Response: Folder is E:\Grand Theft Auto V\plugins\lspdfr
- [16/08/2015 21:57:36.845] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- [16/08/2015 21:57:36.877] LSPD First Response: Traffic Policer, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- [16/08/2015 21:57:36.884] LSPD First Response: Creating plugin: PoliceRadio.Main
- [16/08/2015 21:57:37.048] LSPD First Response: Creating plugin: Traffic_Policer.Main
- [16/08/2015 21:57:37.218] LSPD First Response: Police Radio Loaded
- [16/08/2015 21:57:37.219] LSPD First Response: Traffic Policer, developed by Albo1125, has been initialised.
- [16/08/2015 21:57:37.219] LSPD First Response: Go on duty to start Traffic Policer.
- [16/08/2015 21:57:37.219] LSPD First Response: We have 1 callouts registered
- [16/08/2015 21:57:37.220] LSPD First Response: CalloutManager initialized
- [16/08/2015 21:57:42.006] ______________________________________________________________________________________________
- [16/08/2015 21:57:42.006] [Loaded Police Radio 0.35 - Intended use RageHook 22]
- [16/08/2015 21:57:42.006] [Created by : FinKone]
- [16/08/2015 21:57:42.006]
- [16/08/2015 21:57:42.006] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
- [16/08/2015 21:57:42.010] Audio loaded...
- [16/08/2015 21:57:42.120] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1600 1024
- [16/08/2015 22:00:44.613] Weapon asset with hash 0x1b06d571 could not be loaded within a reasonable time. It may be invalid
- [16/08/2015 22:00:44.690] RagePluginHook
- [16/08/2015 22:00:44.690] in Rage.WeaponAsset.LoadAndWait()
- [16/08/2015 22:00:44.690] in Rage.Ped.GiveNewWeapon(WeaponAsset asset, Int32 ammoCount, Boolean equipNow)
- [16/08/2015 22:00:44.690] in LSPD_First_Response.Duty.ToggleDuty()
- [16/08/2015 22:00:44.690] in LSPD_First_Response.Duty.?()
- [16/08/2015 22:00:44.690] in ?.?()
- [16/08/2015 22:05:07.242] Weapon asset with hash 0x1d073a89 could not be loaded within a reasonable time. It may be invalid
- [16/08/2015 22:05:07.242] RagePluginHook
- [16/08/2015 22:05:07.242] in Rage.WeaponAsset.LoadAndWait()
- [16/08/2015 22:05:07.242] in Rage.Ped.GiveNewWeapon(WeaponAsset asset, Int32 ammoCount, Boolean equipNow)
- [16/08/2015 22:05:07.242] in LSPD_First_Response.Duty.ToggleDuty()
- [16/08/2015 22:05:07.242] in LSPD_First_Response.Duty.?()
- [16/08/2015 22:05:07.242] in ?.?()
- [16/08/2015 22:05:32.242] <UNLOADED PLUGIN>: Initializing input system
- [16/08/2015 22:05:32.250] <UNLOADED PLUGIN>: Initializing game console
- [16/08/2015 22:05:32.255] <UNLOADED PLUGIN>: Initializing forms manager
- [16/08/2015 22:05:32.469] ---------------------------------------------------------------------
- [16/08/2015 22:05:32.469] LSPD FIRST RESPONSE
- [16/08/2015 22:05:32.469] Version 0.2b
- [16/08/2015 22:05:32.469] A G17 Media Modification
- [16/08/2015 22:05:32.469] - Developed by LMS & Sam
- [16/08/2015 22:05:32.469] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
- [16/08/2015 22:05:32.469] c Copyright 2015, G17 Media, www.lspdfr.com
- [16/08/2015 22:05:32.469] ---------------------------------------------------------------------
- [16/08/2015 22:05:32.470] LSPD First Response: Running LSPD First Response 0.2b
- [16/08/2015 22:05:32.470] LSPD First Response: Copyright c 2015, G17 Media, www.lspdfr.com
- [16/08/2015 22:05:32.844] Cached police
- [16/08/2015 22:05:32.844] Cached police2
- [16/08/2015 22:05:32.844] Cached policet
- [16/08/2015 22:05:32.845] Cached sheriff2
- [16/08/2015 22:05:32.845] Cached sheriff
- [16/08/2015 22:05:32.845] Cached police4
- [16/08/2015 22:05:32.845] Cached policeb
- [16/08/2015 22:05:32.845] Cached policeb
- [16/08/2015 22:05:32.845] Cached policeb
- [16/08/2015 22:05:32.845] Cached fbi2
- [16/08/2015 22:05:32.845] Cached policeold1
- [16/08/2015 22:05:32.845] Cached policeold2
- [16/08/2015 22:05:32.845] Cached policeold2
- [16/08/2015 22:05:32.845] Cached buzzard
- [16/08/2015 22:05:32.845] Cached polmav
- [16/08/2015 22:05:32.845] Cached frogger2
- [16/08/2015 22:05:32.845] Cached ambulance
- [16/08/2015 22:05:32.845] Cached firetruk
- [16/08/2015 22:05:33.013] LSPD First Response: Folder is E:\Grand Theft Auto V\plugins\lspdfr
- [16/08/2015 22:05:33.078] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- [16/08/2015 22:05:33.110] LSPD First Response: Traffic Policer, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- [16/08/2015 22:05:33.115] LSPD First Response: Creating plugin: PoliceRadio.Main
- [16/08/2015 22:05:33.230] LSPD First Response: Creating plugin: Traffic_Policer.Main
- [16/08/2015 22:05:33.337] LSPD First Response: Police Radio Loaded
- [16/08/2015 22:05:33.337] LSPD First Response: Traffic Policer, developed by Albo1125, has been initialised.
- [16/08/2015 22:05:33.337] LSPD First Response: Go on duty to start Traffic Policer.
- [16/08/2015 22:05:33.337] LSPD First Response: We have 1 callouts registered
- [16/08/2015 22:05:33.338] LSPD First Response: CalloutManager initialized
- [16/08/2015 22:05:34.097] ______________________________________________________________________________________________
- [16/08/2015 22:05:34.097] [Loaded Police Radio 0.35 - Intended use RageHook 22]
- [16/08/2015 22:05:34.097] [Created by : FinKone]
- [16/08/2015 22:05:34.097]
- [16/08/2015 22:05:34.097] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
- [16/08/2015 22:05:34.101] Audio loaded...
- [16/08/2015 22:05:34.175] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1600 1024
- [16/08/2015 22:08:13.479] Weapon asset with hash 0x060ec506 could not be loaded within a reasonable time. It may be invalid
- [16/08/2015 22:08:13.502] RagePluginHook
- [16/08/2015 22:08:13.502] in Rage.WeaponAsset.LoadAndWait()
- [16/08/2015 22:08:13.502] in Rage.Ped.GiveNewWeapon(WeaponAsset asset, Int32 ammoCount, Boolean equipNow)
- [16/08/2015 22:08:13.502] in LSPD_First_Response.Duty.ToggleDuty()
- [16/08/2015 22:08:13.502] in LSPD_First_Response.Duty.?()
- [16/08/2015 22:08:13.502] in ?.?()
- [16/08/2015 22:18:35.287]
- [16/08/2015 22:18:35.290]
- [16/08/2015 22:18:35.290]
- [16/08/2015 22:18:35.290] ====================================================================================================
- DX 11
- [16/08/2015 22:18:35.290] Started new log on 16/08/2015 22:18:35.287
- [16/08/2015 22:18:35.290] ====================================================================================================
- [16/08/2015 22:18:35.283] Log path: E:\Grand Theft Auto V\RagePluginHook.log
- [16/08/2015 22:18:35.290] Log verbosity: Verbose
- [16/08/2015 22:18:35.293] Initializing input system
- [16/08/2015 22:18:35.300] Initializing game console
- [16/08/2015 22:18:35.319] Console key has been set to F4 (key code: 115)
- [16/08/2015 22:18:35.428] Initializing console variable "SkipGameIntro".
- [16/08/2015 22:18:35.428] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
- [16/08/2015 22:18:35.435] Read value: <null>
- [16/08/2015 22:18:35.435] Initializing console variable "DisableRenderVersionText".
- [16/08/2015 22:18:35.435] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
- [16/08/2015 22:18:35.445] Read value: False
- [16/08/2015 22:18:35.445] Setting value of console variable "DisableRenderVersionText" to stored value.
- [16/08/2015 22:18:35.446] Initializing console variable "DisableCustomLoadingScreen".
- [16/08/2015 22:18:35.446] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
- [16/08/2015 22:18:35.446] Read value: True
- [16/08/2015 22:18:35.446] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
- [16/08/2015 22:18:35.447] Initializing console variable "ConsoleKey".
- [16/08/2015 22:18:35.447] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [16/08/2015 22:18:35.447] Read value: <null>
- [16/08/2015 22:18:35.447] Initializing console variable "PluginTimeoutThreshold".
- [16/08/2015 22:18:35.448] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
- [16/08/2015 22:18:35.449] Read value: 10000
- [16/08/2015 22:18:35.449] Setting value of console variable "PluginTimeoutThreshold" to stored value.
- [16/08/2015 22:18:35.449] Initializing console variable "AlwaysShowConsoleOutput".
- [16/08/2015 22:18:35.449] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
- [16/08/2015 22:18:35.449] Read value: <null>
- [16/08/2015 22:18:35.449] Initializing console variable "WarnOnPluginLoad".
- [16/08/2015 22:18:35.449] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
- [16/08/2015 22:18:35.450] Read value: False
- [16/08/2015 22:18:35.450] Setting value of console variable "WarnOnPluginLoad" to stored value.
- [16/08/2015 22:18:35.450] Initializing console variable "ShowOnScreenWarnings".
- [16/08/2015 22:18:35.450] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
- [16/08/2015 22:18:35.450] Read value: <null>
- [16/08/2015 22:18:35.450] Console initialized
- [16/08/2015 22:18:35.450] Initializing forms manager
- [16/08/2015 22:18:35.456] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
- [16/08/2015 22:18:35.472] ================ RAGE Plugin Hook ================
- [16/08/2015 22:18:35.480] Checking game support
- [16/08/2015 22:18:35.485] Product name: Grand Theft Auto V
- [16/08/2015 22:18:35.485] Product version: 1.0.393.4
- [16/08/2015 22:18:35.485] Is steam version: False
- [16/08/2015 22:18:35.487] Initializing DirectX
- [16/08/2015 22:18:35.490] Initializing Direct3D
- [16/08/2015 22:18:35.491] Loading F:\WINDOWS\system32\d3d11.dll
- [16/08/2015 22:18:35.491] Loaded at 0x7FF89FA80000
- [16/08/2015 22:18:35.491] D3D11CreateDeviceAndSwapChain at 0x7FF89FA98100
- [16/08/2015 22:18:35.491] Creating Direct3D 11 device and swap chain
- [16/08/2015 22:18:35.515] Swap Chain created: 0x247F612D70
- [16/08/2015 22:18:35.515] Swap Chain VTable: 0x247F612D70
- [16/08/2015 22:18:35.515] Swap Chain VTable_2: 0x7FF89F9EEF40
- [16/08/2015 22:18:35.515] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
- [16/08/2015 22:18:35.516] D3D11Present: 0x7FF89F9A1DA0
- [16/08/2015 22:18:35.516] D3D11ResizeBuffers: 0x7FF89F9A5D10
- [16/08/2015 22:18:35.516] D3D11ResizeTarget: 0x7FF89F9E0E90
- [16/08/2015 22:18:35.516] D3D11SetFullscreenState: 0x7FF89F9AC730
- [16/08/2015 22:18:35.544] Direct3D initialized
- [16/08/2015 22:18:35.544] Initialized DirectX
- [16/08/2015 22:18:35.545] Direct3D watcher thread spawned
- [16/08/2015 22:18:35.593] Waiting for CurrentGame->ShouldInitializeNow()
- [16/08/2015 22:18:36.318] Getting device
- [16/08/2015 22:18:36.318] Retrieved device
- [16/08/2015 22:18:36.318] Creating wrapper
- [16/08/2015 22:18:36.501] Wrapper created
- [16/08/2015 22:18:36.520] Effect created
- [16/08/2015 22:18:36.520] Creating buffer
- [16/08/2015 22:18:36.520] Created buffer
- [16/08/2015 22:18:36.520] Creating blend state
- [16/08/2015 22:18:36.520] Created blend state
- [16/08/2015 22:18:36.520] Done with creation
- [16/08/2015 22:18:36.619] Initializing texture system.
- [16/08/2015 22:18:36.619] Initializing texture system; phase 1
- [16/08/2015 22:18:36.619] Initializing texture system; phase 2
- [16/08/2015 22:18:36.634] Initializing texture system; phase 3
- [16/08/2015 22:18:36.635] Initializing texture system; phase 4
- [16/08/2015 22:18:36.654] Initializing texture system; phase 5
- [16/08/2015 22:18:36.657] Initializing texture system; phase 6
- [16/08/2015 22:18:36.659] Initializing texture system; phase 7
- [16/08/2015 22:18:36.667] Initializing texture system; phase 8
- [16/08/2015 22:18:36.670] Initializing texture system; phase 9
- [16/08/2015 22:18:36.671] Initializing texture system; phase 10
- [16/08/2015 22:18:36.681] Initializing texture system; phase 11
- [16/08/2015 22:18:36.681] Initializing texture system; phase 12
- [16/08/2015 22:18:36.683] Initializing texture system; phase 13
- [16/08/2015 22:18:36.683] Initializing texture system; phase 14
- [16/08/2015 22:18:40.546] Direct3D watcher thread ended
- [16/08/2015 22:19:25.123] Initializing game support
- [16/08/2015 22:19:38.097] Compatibility level: 0
- [16/08/2015 22:19:38.097] Supported version detected
- [16/08/2015 22:19:38.097] ==================================================
- [16/08/2015 22:19:38.348] Patched IsDebuggerPresent
- [16/08/2015 22:19:38.598] Waiting for game initialization
- [16/08/2015 22:19:38.950] Initializing hook
- [16/08/2015 22:19:39.201] Completing interoperability
- [16/08/2015 22:19:39.201] Initialization code 1.
- [16/08/2015 22:19:39.201] Initialization code 2.
- [16/08/2015 22:19:39.201] Initialization code 3.
- [16/08/2015 22:19:39.206] 1 Address: 0x00007FF7E1C2340C
- [16/08/2015 22:19:39.206] Calling func 1
- [16/08/2015 22:19:39.227] 2 Address: 0x00007FF7E26ADCB2
- [16/08/2015 22:19:39.228] 3 Address: 0x00007FF7E1275D0E
- [16/08/2015 22:19:39.239] Address: 0x00007FF7E26ADC50
- [16/08/2015 22:19:39.239] Unknown var: 0x00007FF7E357D310
- [16/08/2015 22:19:39.239] Initialization code 4.
- [16/08/2015 22:19:39.239] Completing interoperability, phase 1
- [16/08/2015 22:19:39.239] Completing interoperability, phase 2
- [16/08/2015 22:19:39.239] Completing interoperability, phase 3
- [16/08/2015 22:19:39.239] Completing interoperability, phase 4
- [16/08/2015 22:19:39.239] Completing interoperability, phase 5
- [16/08/2015 22:19:39.239] Completing interoperability, phase 6
- [16/08/2015 22:19:39.239] Completing interoperability, phase 7
- [16/08/2015 22:19:57.552] Initializing console variable "IsDeveloperModeEnabled".
- [16/08/2015 22:19:57.553] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
- [16/08/2015 22:19:57.553] Read value: False
- [16/08/2015 22:19:57.553] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
- [16/08/2015 22:19:57.556] Initializing console variable "TimeScale".
- [16/08/2015 22:19:57.556] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
- [16/08/2015 22:19:57.556] Read value: <null>
- [16/08/2015 22:19:57.828] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
- [16/08/2015 22:19:57.856]
- [16/08/2015 22:19:57.856] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
- [16/08/2015 22:19:57.857] Loading plugin from path: E:\Grand Theft Auto V\Plugins\LSPD First Response.dll
- [16/08/2015 22:20:01.486] <UNLOADED PLUGIN>: Initializing input system
- [16/08/2015 22:20:01.495] <UNLOADED PLUGIN>: Initializing game console
- [16/08/2015 22:20:01.500] <UNLOADED PLUGIN>: Initializing forms manager
- [16/08/2015 22:20:01.641] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
- [16/08/2015 22:20:02.337] ---------------------------------------------------------------------
- [16/08/2015 22:20:02.337] LSPD FIRST RESPONSE
- [16/08/2015 22:20:02.337] Version 0.2b
- [16/08/2015 22:20:02.337] A G17 Media Modification
- [16/08/2015 22:20:02.337] - Developed by LMS & Sam
- [16/08/2015 22:20:02.337] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
- [16/08/2015 22:20:02.337] c Copyright 2015, G17 Media, www.lspdfr.com
- [16/08/2015 22:20:02.337] ---------------------------------------------------------------------
- [16/08/2015 22:20:02.337] LSPD First Response: Running LSPD First Response 0.2b
- [16/08/2015 22:20:02.338] LSPD First Response: Copyright c 2015, G17 Media, www.lspdfr.com
- [16/08/2015 22:20:02.921] Cached police
- [16/08/2015 22:20:02.921] Cached police2
- [16/08/2015 22:20:02.921] Cached policet
- [16/08/2015 22:20:02.921] Cached sheriff2
- [16/08/2015 22:20:02.921] Cached sheriff
- [16/08/2015 22:20:02.921] Cached police4
- [16/08/2015 22:20:02.922] Cached policeb
- [16/08/2015 22:20:02.922] Cached policeb
- [16/08/2015 22:20:02.922] Cached policeb
- [16/08/2015 22:20:02.922] Cached fbi2
- [16/08/2015 22:20:02.922] Cached policeold1
- [16/08/2015 22:20:02.922] Cached policeold2
- [16/08/2015 22:20:02.922] Cached policeold2
- [16/08/2015 22:20:02.922] Cached buzzard
- [16/08/2015 22:20:02.923] Cached polmav
- [16/08/2015 22:20:02.923] Cached frogger2
- [16/08/2015 22:20:02.923] Cached ambulance
- [16/08/2015 22:20:02.923] Cached firetruk
- [16/08/2015 22:20:03.187] LSPD First Response: Folder is E:\Grand Theft Auto V\plugins\lspdfr
- [16/08/2015 22:20:03.200] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- [16/08/2015 22:20:03.247] LSPD First Response: Traffic Policer, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- [16/08/2015 22:20:03.253] LSPD First Response: Creating plugin: PoliceRadio.Main
- [16/08/2015 22:20:03.442] LSPD First Response: Creating plugin: Traffic_Policer.Main
- [16/08/2015 22:20:03.609] LSPD First Response: Police Radio Loaded
- [16/08/2015 22:20:03.610] LSPD First Response: Traffic Policer, developed by Albo1125, has been initialised.
- [16/08/2015 22:20:03.611] LSPD First Response: Go on duty to start Traffic Policer.
- [16/08/2015 22:20:03.611] LSPD First Response: We have 1 callouts registered
- [16/08/2015 22:20:03.614] LSPD First Response: CalloutManager initialized
- [16/08/2015 22:20:07.415] ______________________________________________________________________________________________
- [16/08/2015 22:20:07.416] [Loaded Police Radio 0.35 - Intended use RageHook 22]
- [16/08/2015 22:20:07.416] [Created by : FinKone]
- [16/08/2015 22:20:07.416]
- [16/08/2015 22:20:07.416] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
- [16/08/2015 22:20:07.420] Audio loaded...
- [16/08/2015 22:20:07.488] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1372 797
- [16/08/2015 22:23:21.264] Weapon asset with hash 0x1b06d571 could not be loaded within a reasonable time. It may be invalid
- [16/08/2015 22:23:21.294] RagePluginHook
- [16/08/2015 22:23:21.294] in Rage.WeaponAsset.LoadAndWait()
- [16/08/2015 22:23:21.294] in Rage.Ped.GiveNewWeapon(WeaponAsset asset, Int32 ammoCount, Boolean equipNow)
- [16/08/2015 22:23:21.294] in LSPD_First_Response.Duty.ToggleDuty()
- [16/08/2015 22:23:21.294] in LSPD_First_Response.Duty.?()
- [16/08/2015 22:23:21.294] in ?.?()
- [16/08/2015 22:24:35.483] Unknown command or variable "reloada"
- [16/08/2015 22:24:42.001] <UNLOADED PLUGIN>: Initializing input system
- [16/08/2015 22:24:42.009] <UNLOADED PLUGIN>: Initializing game console
- [16/08/2015 22:24:42.016] <UNLOADED PLUGIN>: Initializing forms manager
- [16/08/2015 22:24:42.027] Invalid call to console command "ReloadAllPlugins": Assembly LMS.Common.dll (LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
- [16/08/2015 22:24:42.027] Nome parametro: assemblyPath
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