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- 16:54:59: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
- 16:54:59: CUDA loaded successfully
- 16:54:59: 1 CUDA capable devices found
- 16:54:59: [ GPU #0 - < GeForce GTX 550 Ti > has Compute SM 2.1, NVENC Not Available ]
- 16:54:59: No NVENC capable devices found
- 16:57:38: Open Broadcaster Software v0.651b - 32bit (´・ω・`)
- 16:57:38: -------------------------------
- 16:57:38: CPU Name: Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz
- 16:57:38: CPU Speed: 2997MHz
- 16:57:38: Physical Memory: 4095MB Total, 4095MB Free
- 16:57:38: stepping id: 11, model 15, family 6, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 4, total cores 4
- 16:57:38: monitor 1: pos={0, 0}, size={1680, 1050}
- 16:57:38: Windows Version: 6.2 Build 9200
- 16:57:38: Aero is Enabled
- 16:57:38: -------------------------------
- 16:57:38: OBS Modules:
- 16:57:38: Base Address Module
- 16:57:38: 01340000 OBS.exe
- 16:57:38: 67080000 OBSApi.dll
- 16:57:38: 71B00000 DShowPlugin.dll
- 16:57:38: 71A80000 GraphicsCapture.dll
- 16:57:38: 719E0000 NoiseGate.dll
- 16:57:38: 722A0000 PSVPlugin.dll
- 16:57:38: 71780000 scenesw.dll
- 16:57:38: ------------------------------------------
- 16:57:38: Adapter 1
- 16:57:38: Video Adapter: NVIDIA GeForce GTX 550 Ti
- 16:57:38: Video Adapter Dedicated Video Memory: 1019301888
- 16:57:38: Video Adapter Shared System Memory: 3221106688
- 16:57:38: Video Adapter Output 1: pos={0, 0}, size={1680, 1050}, attached=true
- 16:57:38: =====Stream Start: 2015-05-11, 16:57:38===============================================
- 16:57:38: Multithreaded optimizations: On
- 16:57:38: Base resolution: 1680x1050
- 16:57:38: Output resolution: 1344x840
- 16:57:38: ------------------------------------------
- 16:57:38: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
- 16:57:38: ------------------------------------------
- 16:57:38: Audio Format: 48000 Hz
- 16:57:38: ------------------------------------------
- 16:57:38: Audio Channels: 2 Ch
- 16:57:38: Playback device Default
- 16:57:38: ------------------------------------------
- 16:57:38: Using desktop audio input: Speakers (High Definition Audio Device)
- 16:57:38: Global Audio time adjust: 0
- 16:57:38: ------------------------------------------
- 16:57:38: Using auxilary audio input: Microphone (HD Webcam C270)
- 16:57:38: Mic time offset: 0
- 16:57:38: ------------------------------------------
- 16:57:38: Audio Encoding: AAC
- 16:57:38: bitrate: 128
- 16:57:38: Using Monitor Capture
- 16:57:38: Scene buffering time set to 700
- 16:57:38: Using custom x264 settings: "crf=25"
- 16:57:38: x264: VBV maxrate specified, but no bufsize, ignored
- 16:57:38: ------------------------------------------
- 16:57:38: Video Encoding: x264
- 16:57:38: fps: 30
- 16:57:38: width: 1344, height: 840
- 16:57:38: preset: superfast
- 16:57:38: profile: high
- 16:57:38: keyint: 250
- 16:57:38: CBR: no
- 16:57:38: CFR: yes
- 16:57:38: max bitrate: 1000
- 16:57:38: buffer size: 0
- 16:57:38: quality: 7
- 16:57:38: ------------------------------------------
- 16:57:38: Using ReplayBuffer with a length of 120 seconds
- 17:15:02: Audio timestamp for device 'Microphone (HD Webcam C270)' was behind target timestamp by 70
- 17:55:06: FlushBufferedVideo: Flushing 12 packets over 367 ms
- 17:55:07: Total frames encoded: 103448, total frames duplicated: 41 (0.04%)
- 17:55:07: Total frames rendered: 103461, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 17:55:07:
- 17:55:07: Profiler time results:
- 17:55:07:
- 17:55:07: ==============================================================
- 17:55:07: video thread frame - [100%] [avg time: 0.957 ms] [children: 51.3%] [unaccounted: 48.7%]
- 17:55:07: | scene->Preprocess - [22.5%] [avg time: 0.215 ms]
- 17:55:07: | GPU download and conversion - [28.8%] [avg time: 0.276 ms] [children: 27.1%] [unaccounted: 1.78%]
- 17:55:07: | | flush - [25.7%] [avg time: 0.246 ms]
- 17:55:07: | | CopyResource - [0.836%] [avg time: 0.008 ms]
- 17:55:07: | | conversion to 4:2:0 - [0.522%] [avg time: 0.005 ms]
- 17:55:07: Convert444Threads - [100%] [avg time: 1.318 ms] [children: 98.9%] [unaccounted: 1.06%]
- 17:55:07: | Convert444toNV12 - [98.9%] [avg time: 1.304 ms]
- 17:55:07: encoder thread frame - [100%] [avg time: 2.165 ms] [children: 0.97%] [unaccounted: 99%]
- 17:55:07: | sending stuff out - [0.97%] [avg time: 0.021 ms]
- 17:55:07: ==============================================================
- 17:55:07:
- 17:55:07:
- 17:55:07: Profiler CPU results:
- 17:55:07:
- 17:55:07: ==============================================================
- 17:55:07: video thread frame - [cpu time: avg 0.196 ms, total 20296.9 ms] [avg calls per frame: 1]
- 17:55:07: | scene->Preprocess - [cpu time: avg 0.008 ms, total 843.75 ms] [avg calls per frame: 1]
- 17:55:07: | GPU download and conversion - [cpu time: avg 0.115 ms, total 11921.9 ms] [avg calls per frame: 1]
- 17:55:07: | | flush - [cpu time: avg 0.106 ms, total 11015.6 ms] [avg calls per frame: 1]
- 17:55:07: | | CopyResource - [cpu time: avg 0.002 ms, total 296.875 ms] [avg calls per frame: 1]
- 17:55:07: | | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 171.875 ms] [avg calls per frame: 1]
- 17:55:07: Convert444Threads - [cpu time: avg 1.27 ms, total 262859 ms] [avg calls per frame: 2]
- 17:55:07: | Convert444toNV12 - [cpu time: avg 1.264 ms, total 261641 ms] [avg calls per frame: 2]
- 17:55:07: encoder thread frame - [cpu time: avg 1.596 ms, total 165094 ms] [avg calls per frame: 1]
- 17:55:07: | sending stuff out - [cpu time: avg 0.015 ms, total 1562.5 ms] [avg calls per frame: 1]
- 17:55:07: ==============================================================
- 17:55:07:
- 17:55:07: =====Stream End: 2015-05-11, 17:55:07=================================================
- 17:55:42: =====Stream Start: 2015-05-11, 17:55:42===============================================
- 17:55:42: Multithreaded optimizations: On
- 17:55:42: Base resolution: 1680x1050
- 17:55:42: Output resolution: 1344x840
- 17:55:42: ------------------------------------------
- 17:55:42: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
- 17:55:43: ------------------------------------------
- 17:55:43: Audio Format: 48000 Hz
- 17:55:43: ------------------------------------------
- 17:55:43: Audio Channels: 2 Ch
- 17:55:43: Playback device Default
- 17:55:43: ------------------------------------------
- 17:55:43: Using desktop audio input: Speakers (High Definition Audio Device)
- 17:55:43: Global Audio time adjust: 0
- 17:55:43: ------------------------------------------
- 17:55:43: Using auxilary audio input: Microphone (HD Webcam C270)
- 17:55:43: Mic time offset: 0
- 17:55:43: ------------------------------------------
- 17:55:43: Audio Encoding: AAC
- 17:55:43: bitrate: 128
- 17:55:43: Using Monitor Capture
- 17:55:43: Scene buffering time set to 700
- 17:55:43: Using custom x264 settings: "crf=15"
- 17:55:43: x264: VBV maxrate specified, but no bufsize, ignored
- 17:55:43: ------------------------------------------
- 17:55:43: Video Encoding: x264
- 17:55:43: fps: 30
- 17:55:43: width: 1344, height: 840
- 17:55:43: preset: superfast
- 17:55:43: profile: high
- 17:55:43: keyint: 250
- 17:55:43: CBR: no
- 17:55:43: CFR: yes
- 17:55:43: max bitrate: 1000
- 17:55:43: buffer size: 0
- 17:55:43: quality: 17
- 17:55:43: ------------------------------------------
- 17:55:43: Using ReplayBuffer with a length of 120 seconds
- 18:29:21: FlushBufferedVideo: Flushing 12 packets over 367 ms
- 18:29:21: Total frames encoded: 60531, total frames duplicated: 39 (0.06%)
- 18:29:21: Number of frames skipped due to encoder lag: 3 (0.00%)
- 18:29:21: Total frames rendered: 60540, number of late frames: 3 (0.00%) (it's okay for some frames to be late)
- 18:29:21:
- 18:29:21: Profiler time results:
- 18:29:21:
- 18:29:21: ==============================================================
- 18:29:21: video thread frame - [100%] [avg time: 1.061 ms] [children: 47%] [unaccounted: 53%]
- 18:29:21: | scene->Preprocess - [18.9%] [avg time: 0.2 ms]
- 18:29:21: | GPU download and conversion - [28.2%] [avg time: 0.299 ms] [children: 26.6%] [unaccounted: 1.6%]
- 18:29:21: | | flush - [25.4%] [avg time: 0.269 ms]
- 18:29:21: | | CopyResource - [0.754%] [avg time: 0.008 ms]
- 18:29:21: | | conversion to 4:2:0 - [0.471%] [avg time: 0.005 ms]
- 18:29:21: Convert444Threads - [100%] [avg time: 1.36 ms] [children: 99%] [unaccounted: 1.03%]
- 18:29:21: | Convert444toNV12 - [99%] [avg time: 1.346 ms]
- 18:29:21: encoder thread frame - [100%] [avg time: 2.352 ms] [children: 0.978%] [unaccounted: 99%]
- 18:29:21: | sending stuff out - [0.978%] [avg time: 0.023 ms]
- 18:29:21: ==============================================================
- 18:29:21:
- 18:29:21:
- 18:29:21: Profiler CPU results:
- 18:29:21:
- 18:29:21: ==============================================================
- 18:29:21: video thread frame - [cpu time: avg 0.229 ms, total 13875 ms] [avg calls per frame: 1]
- 18:29:21: | scene->Preprocess - [cpu time: avg 0.008 ms, total 484.375 ms] [avg calls per frame: 1]
- 18:29:21: | GPU download and conversion - [cpu time: avg 0.134 ms, total 8171.88 ms] [avg calls per frame: 1]
- 18:29:21: | | flush - [cpu time: avg 0.121 ms, total 7343.75 ms] [avg calls per frame: 1]
- 18:29:21: | | CopyResource - [cpu time: avg 0.004 ms, total 281.25 ms] [avg calls per frame: 1]
- 18:29:21: | | conversion to 4:2:0 - [cpu time: avg 0.002 ms, total 140.625 ms] [avg calls per frame: 1]
- 18:29:21: Convert444Threads - [cpu time: avg 1.327 ms, total 160625 ms] [avg calls per frame: 2]
- 18:29:21: | Convert444toNV12 - [cpu time: avg 1.318 ms, total 159625 ms] [avg calls per frame: 2]
- 18:29:21: encoder thread frame - [cpu time: avg 1.71 ms, total 103547 ms] [avg calls per frame: 1]
- 18:29:21: | sending stuff out - [cpu time: avg 0.02 ms, total 1265.63 ms] [avg calls per frame: 1]
- 18:29:21: ==============================================================
- 18:29:21:
- 18:29:21: =====Stream End: 2015-05-11, 18:29:21=================================================
- 18:29:24: =====Stream Start: 2015-05-11, 18:29:24===============================================
- 18:29:24: Multithreaded optimizations: On
- 18:29:24: Base resolution: 1680x1050
- 18:29:24: Output resolution: 1344x840
- 18:29:24: ------------------------------------------
- 18:29:24: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
- 18:29:24: ------------------------------------------
- 18:29:24: Audio Format: 48000 Hz
- 18:29:24: ------------------------------------------
- 18:29:24: Audio Channels: 2 Ch
- 18:29:24: Playback device Default
- 18:29:24: ------------------------------------------
- 18:29:24: Using desktop audio input: Speakers (High Definition Audio Device)
- 18:29:24: Global Audio time adjust: 0
- 18:29:24: ------------------------------------------
- 18:29:24: Using auxilary audio input: Microphone (HD Webcam C270)
- 18:29:24: Mic time offset: 0
- 18:29:24: ------------------------------------------
- 18:29:24: Audio Encoding: AAC
- 18:29:24: bitrate: 128
- 18:29:24: Using Monitor Capture
- 18:29:24: Scene buffering time set to 700
- 18:29:24: Using custom x264 settings: "crf=5"
- 18:29:24: x264: VBV maxrate specified, but no bufsize, ignored
- 18:29:24: ------------------------------------------
- 18:29:24: Video Encoding: x264
- 18:29:24: fps: 30
- 18:29:24: width: 1344, height: 840
- 18:29:24: preset: superfast
- 18:29:24: profile: high
- 18:29:24: keyint: 250
- 18:29:24: CBR: no
- 18:29:24: CFR: yes
- 18:29:24: max bitrate: 1000
- 18:29:24: buffer size: 0
- 18:29:24: quality: 27
- 18:29:24: ------------------------------------------
- 18:29:24: Using ReplayBuffer with a length of 120 seconds
- 19:02:22: FlushBufferedVideo: Flushing 11 packets over 334 ms
- 19:02:23: Total frames encoded: 59341, total frames duplicated: 6 (0.01%)
- 19:02:23: Total frames rendered: 59356, number of late frames: 1 (0.00%) (it's okay for some frames to be late)
- 19:02:23:
- 19:02:23: Profiler time results:
- 19:02:23:
- 19:02:23: ==============================================================
- 19:02:23: video thread frame - [100%] [avg time: 1.047 ms] [children: 53.6%] [unaccounted: 46.4%]
- 19:02:23: | scene->Preprocess - [26.8%] [avg time: 0.281 ms]
- 19:02:23: | GPU download and conversion - [26.7%] [avg time: 0.28 ms] [children: 25%] [unaccounted: 1.72%]
- 19:02:23: | | flush - [23.8%] [avg time: 0.249 ms]
- 19:02:23: | | CopyResource - [0.764%] [avg time: 0.008 ms]
- 19:02:23: | | conversion to 4:2:0 - [0.478%] [avg time: 0.005 ms]
- 19:02:23: Convert444Threads - [100%] [avg time: 1.328 ms] [children: 99%] [unaccounted: 0.979%]
- 19:02:23: | Convert444toNV12 - [99%] [avg time: 1.315 ms]
- 19:02:23: encoder thread frame - [100%] [avg time: 2.502 ms] [children: 1.68%] [unaccounted: 98.3%]
- 19:02:23: | sending stuff out - [1.68%] [avg time: 0.042 ms]
- 19:02:23: ==============================================================
- 19:02:23:
- 19:02:23:
- 19:02:23: Profiler CPU results:
- 19:02:23:
- 19:02:23: ==============================================================
- 19:02:23: video thread frame - [cpu time: avg 0.374 ms, total 22250 ms] [avg calls per frame: 1]
- 19:02:23: | scene->Preprocess - [cpu time: avg 0.002 ms, total 156.25 ms] [avg calls per frame: 1]
- 19:02:23: | GPU download and conversion - [cpu time: avg 0.288 ms, total 17140.6 ms] [avg calls per frame: 1]
- 19:02:23: | | flush - [cpu time: avg 0.266 ms, total 15843.8 ms] [avg calls per frame: 1]
- 19:02:23: | | CopyResource - [cpu time: avg 0.005 ms, total 343.75 ms] [avg calls per frame: 1]
- 19:02:23: | | conversion to 4:2:0 - [cpu time: avg 0.004 ms, total 250 ms] [avg calls per frame: 1]
- 19:02:23: Convert444Threads - [cpu time: avg 1.364 ms, total 161891 ms] [avg calls per frame: 2]
- 19:02:23: | Convert444toNV12 - [cpu time: avg 1.354 ms, total 160734 ms] [avg calls per frame: 2]
- 19:02:23: encoder thread frame - [cpu time: avg 1.963 ms, total 116469 ms] [avg calls per frame: 1]
- 19:02:23: | sending stuff out - [cpu time: avg 0.033 ms, total 2000 ms] [avg calls per frame: 1]
- 19:02:23: ==============================================================
- 19:02:23:
- 19:02:23: =====Stream End: 2015-05-11, 19:02:23=================================================
- 19:07:51: =====Stream Start: 2015-05-11, 19:07:51===============================================
- 19:07:51: Multithreaded optimizations: On
- 19:07:51: Base resolution: 1680x1050
- 19:07:51: Output resolution: 1344x840
- 19:07:51: ------------------------------------------
- 19:07:51: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
- 19:07:52: ------------------------------------------
- 19:07:52: Audio Format: 48000 Hz
- 19:07:52: ------------------------------------------
- 19:07:52: Audio Channels: 2 Ch
- 19:07:52: Playback device Default
- 19:07:52: ------------------------------------------
- 19:07:52: Using desktop audio input: Speakers (High Definition Audio Device)
- 19:07:52: Global Audio time adjust: 0
- 19:07:52: ------------------------------------------
- 19:07:52: Using auxilary audio input: Microphone (HD Webcam C270)
- 19:07:52: Mic time offset: 0
- 19:07:52: ------------------------------------------
- 19:07:52: Audio Encoding: AAC
- 19:07:52: bitrate: 128
- 19:07:52: Using Monitor Capture
- 19:07:52: Scene buffering time set to 700
- 19:07:52: Using custom x264 settings: "crf=23"
- 19:07:52: x264: VBV maxrate specified, but no bufsize, ignored
- 19:07:52: ------------------------------------------
- 19:07:52: Video Encoding: x264
- 19:07:52: fps: 30
- 19:07:52: width: 1344, height: 840
- 19:07:52: preset: superfast
- 19:07:52: profile: high
- 19:07:52: keyint: 250
- 19:07:52: CBR: no
- 19:07:52: CFR: yes
- 19:07:52: max bitrate: 1000
- 19:07:52: buffer size: 0
- 19:07:52: quality: 9
- 19:07:52: ------------------------------------------
- 19:07:52: Using ReplayBuffer with a length of 120 seconds
- 19:09:45: FlushBufferedVideo: Flushing 10 packets over 300 ms
- 19:09:45: Total frames encoded: 3380, total frames duplicated: 1420 (42.01%)
- 19:09:45: Number of frames skipped due to encoder lag: 1282 (37.93%)
- 19:09:45: Total frames rendered: 2083, number of late frames: 66 (3.17%) (it's okay for some frames to be late)
- 19:09:45:
- 19:09:45: Profiler time results:
- 19:09:45:
- 19:09:45: ==============================================================
- 19:09:45: video thread frame - [100%] [avg time: 2.483 ms] [children: 89.2%] [unaccounted: 10.8%]
- 19:09:45: | scene->Preprocess - [24.9%] [avg time: 0.618 ms]
- 19:09:45: | GPU download and conversion - [64.3%] [avg time: 1.597 ms] [children: 49.3%] [unaccounted: 15%]
- 19:09:45: | | flush - [42.9%] [avg time: 1.064 ms]
- 19:09:45: | | CopyResource - [6%] [avg time: 0.149 ms]
- 19:09:45: | | conversion to 4:2:0 - [0.483%] [avg time: 0.012 ms]
- 19:09:45: Convert444Threads - [100%] [avg time: 2.337 ms] [children: 98.8%] [unaccounted: 1.2%]
- 19:09:45: | Convert444toNV12 - [98.8%] [avg time: 2.309 ms]
- 19:09:45: encoder thread frame - [100%] [avg time: 19.139 ms] [children: 0.376%] [unaccounted: 99.6%]
- 19:09:45: | sending stuff out - [0.376%] [avg time: 0.072 ms]
- 19:09:45: ==============================================================
- 19:09:45:
- 19:09:45:
- 19:09:45: Profiler CPU results:
- 19:09:45:
- 19:09:45: ==============================================================
- 19:09:45: video thread frame - [cpu time: avg 0.322 ms, total 671.875 ms] [avg calls per frame: 1]
- 19:09:45: | scene->Preprocess - [cpu time: avg 0.097 ms, total 203.125 ms] [avg calls per frame: 1]
- 19:09:45: | GPU download and conversion - [cpu time: avg 0.15 ms, total 312.5 ms] [avg calls per frame: 1]
- 19:09:45: | | flush - [cpu time: avg 0.142 ms, total 296.875 ms] [avg calls per frame: 1]
- 19:09:45: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 19:09:45: | | conversion to 4:2:0 - [cpu time: avg 0.007 ms, total 15.625 ms] [avg calls per frame: 1]
- 19:09:45: Convert444Threads - [cpu time: avg 1.601 ms, total 6593.75 ms] [avg calls per frame: 2]
- 19:09:45: | Convert444toNV12 - [cpu time: avg 1.586 ms, total 6531.25 ms] [avg calls per frame: 2]
- 19:09:45: encoder thread frame - [cpu time: avg 2.953 ms, total 9953.13 ms] [avg calls per frame: 1]
- 19:09:45: | sending stuff out - [cpu time: avg 0.013 ms, total 46.875 ms] [avg calls per frame: 1]
- 19:09:45: ==============================================================
- 19:09:45:
- 19:09:45: =====Stream End: 2015-05-11, 19:09:45=================================================
- 19:09:46: =====Stream Start: 2015-05-11, 19:09:46===============================================
- 19:09:46: Multithreaded optimizations: On
- 19:09:46: Base resolution: 1680x1050
- 19:09:46: Output resolution: 1344x840
- 19:09:46: ------------------------------------------
- 19:09:46: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
- 19:09:46: ------------------------------------------
- 19:09:46: Audio Format: 48000 Hz
- 19:09:46: ------------------------------------------
- 19:09:46: Audio Channels: 2 Ch
- 19:09:46: Playback device Default
- 19:09:46: ------------------------------------------
- 19:09:46: Using desktop audio input: Speakers (High Definition Audio Device)
- 19:09:46: Global Audio time adjust: 0
- 19:09:46: ------------------------------------------
- 19:09:46: Using auxilary audio input: Microphone (HD Webcam C270)
- 19:09:46: Mic time offset: 0
- 19:09:46: ------------------------------------------
- 19:09:46: Audio Encoding: AAC
- 19:09:46: bitrate: 128
- 19:09:46: Using Monitor Capture
- 19:09:46: Scene buffering time set to 700
- 19:09:46: Using custom x264 settings: "crf=23"
- 19:09:46: x264: VBV maxrate specified, but no bufsize, ignored
- 19:09:46: ------------------------------------------
- 19:09:46: Video Encoding: x264
- 19:09:46: fps: 30
- 19:09:46: width: 1344, height: 840
- 19:09:46: preset: superfast
- 19:09:46: profile: high
- 19:09:46: keyint: 250
- 19:09:46: CBR: no
- 19:09:46: CFR: yes
- 19:09:46: max bitrate: 1000
- 19:09:46: buffer size: 0
- 19:09:46: quality: 9
- 19:09:46: ------------------------------------------
- 19:09:46: Using ReplayBuffer with a length of 120 seconds
- 19:09:57: FlushBufferedVideo: Flushing 10 packets over 300 ms
- 19:09:57: Total frames encoded: 297, total frames duplicated: 0 (0.00%)
- 19:09:57: Total frames rendered: 313, number of late frames: 1 (0.32%) (it's okay for some frames to be late)
- 19:09:57:
- 19:09:57: Profiler time results:
- 19:09:57:
- 19:09:57: ==============================================================
- 19:09:57: video thread frame - [100%] [avg time: 1.293 ms] [children: 52.7%] [unaccounted: 47.3%]
- 19:09:57: | scene->Preprocess - [28.3%] [avg time: 0.366 ms]
- 19:09:57: | GPU download and conversion - [24.4%] [avg time: 0.316 ms] [children: 22.6%] [unaccounted: 1.86%]
- 19:09:57: | | flush - [21.4%] [avg time: 0.277 ms]
- 19:09:57: | | CopyResource - [0.696%] [avg time: 0.009 ms]
- 19:09:57: | | conversion to 4:2:0 - [0.464%] [avg time: 0.006 ms]
- 19:09:57: Convert444Threads - [100%] [avg time: 1.934 ms] [children: 99.1%] [unaccounted: 0.931%]
- 19:09:57: | Convert444toNV12 - [99.1%] [avg time: 1.916 ms]
- 19:09:57: encoder thread frame - [100%] [avg time: 2.582 ms] [children: 0.852%] [unaccounted: 99.1%]
- 19:09:57: | sending stuff out - [0.852%] [avg time: 0.022 ms]
- 19:09:57: ==============================================================
- 19:09:57:
- 19:09:57:
- 19:09:57: Profiler CPU results:
- 19:09:57:
- 19:09:57: ==============================================================
- 19:09:57: video thread frame - [cpu time: avg 0.599 ms, total 187.5 ms] [avg calls per frame: 1]
- 19:09:57: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 19:09:57: | GPU download and conversion - [cpu time: avg 0.149 ms, total 46.875 ms] [avg calls per frame: 1]
- 19:09:57: | | flush - [cpu time: avg 0.149 ms, total 46.875 ms] [avg calls per frame: 1]
- 19:09:57: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 19:09:57: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 19:09:57: Convert444Threads - [cpu time: avg 1.817 ms, total 1046.88 ms] [avg calls per frame: 2]
- 19:09:57: | Convert444toNV12 - [cpu time: avg 1.817 ms, total 1046.88 ms] [avg calls per frame: 2]
- 19:09:57: encoder thread frame - [cpu time: avg 1.905 ms, total 546.875 ms] [avg calls per frame: 1]
- 19:09:57: | sending stuff out - [cpu time: avg 0.054 ms, total 15.625 ms] [avg calls per frame: 1]
- 19:09:57: ==============================================================
- 19:09:57:
- 19:09:57: =====Stream End: 2015-05-11, 19:09:57=================================================
- 19:22:48: Terminating 0xf24
- 19:22:48: Terminating 0x10ec
- 19:22:48: Terminating 0xe14
- 19:22:48: Terminating 0x1338
- 19:22:48: Terminating 0x135c
- Last game capture log:
- 2015-05-11, 00:34:05: we're booting up:
- 00:34:05: CaptureThread: attached to process csgo.exe
- 00:34:05: D3D9 Present
- 00:34:05: (half life scientist) everything.. seems to be in order
- 00:34:05: D3D9EndScene called
- 00:34:05: D3DPRESENT_PARAMETERS {
- 00:34:05: BackBufferWidth: 1680
- 00:34:05: BackBufferHeight: 1050
- 00:34:05: BackBufferFormat: D3DFMT_A8R8G8B8
- 00:34:05: BackBufferCount: 1
- 00:34:05: MultiSampleType: D3DMULTISAMPLE_NONE
- 00:34:05: MultiSampleQuality: 0
- 00:34:05: SwapEffect: D3DSWAPEFFECT_DISCARD
- 00:34:05: hDeviceWindow: 3480638
- 00:34:05: Windowed: true
- 00:34:05: EnableAutoDepthStencil: true
- 00:34:05: AutoDepthStencilFormat: D3DFMT_D24S8
- 00:34:05: Flags: None
- 00:34:05: FullScreen_RefreshRateInHz: 0
- 00:34:05: PresentationInterval: 2147483648
- 00:34:05: };
- 00:34:05: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 00:34:05: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 00:34:05: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 00:34:05: successfully set up d3d9 hooks
- 00:34:11: D3D9Present called
- 00:34:11: DoD3D9GPUHook: success
- 00:34:11: D3DSURFACE_DESC {
- 00:34:11: Format: D3DFMT_A8R8G8B8
- 00:34:11: Type: D3DRTYPE_SURFACE
- 00:34:11: Usage: D3DUSAGE_RENDERTARGET
- 00:34:11: Pool: D3DPOOL_DEFAULT
- 00:34:11: MultiSampleType: D3DMULTISAMPLE_NONE
- 00:34:11: MultiSampleQuality: 0
- 00:34:11: Width: 1680
- 00:34:11: Height: 1050
- 00:34:11: };
- 00:34:11: successfully capturing d3d9 frames via GPU
- 00:37:55: ---------------------- Cleared D3D9 Capture ----------------------
- 00:37:55: received restart event, capturing
- 00:37:55: DoD3D9GPUHook: success
- 00:37:55: D3D9EndScene called
- 00:37:55: D3D9Present called
- 00:43:39: D3DSURFACE_DESC {
- 00:43:39: Format: D3DFMT_A8R8G8B8
- 00:43:39: Type: D3DRTYPE_SURFACE
- 00:43:39: Usage: D3DUSAGE_RENDERTARGET
- 00:43:39: Pool: D3DPOOL_DEFAULT
- 00:43:39: MultiSampleType: D3DMULTISAMPLE_NONE
- 00:43:39: MultiSampleQuality: 0
- 00:43:39: Width: 1680
- 00:43:39: Height: 1050
- 00:43:39: };
- 00:43:39: successfully capturing d3d9 frames via GPU
- 00:44:51: ---------------------- Cleared D3D9 Capture ----------------------
- 00:44:51: received restart event, capturing
- 00:44:51: DoD3D9GPUHook: success
- 00:44:51: D3D9EndScene called
- 00:44:51: D3D9Present called
- 00:48:40: D3DSURFACE_DESC {
- 00:48:40: Format: D3DFMT_A8R8G8B8
- 00:48:40: Type: D3DRTYPE_SURFACE
- 00:48:40: Usage: D3DUSAGE_RENDERTARGET
- 00:48:40: Pool: D3DPOOL_DEFAULT
- 00:48:40: MultiSampleType: D3DMULTISAMPLE_NONE
- 00:48:40: MultiSampleQuality: 0
- 00:48:40: Width: 1680
- 00:48:40: Height: 1050
- 00:48:40: };
- 00:48:40: successfully capturing d3d9 frames via GPU
- 00:49:56: ---------------------- Cleared D3D9 Capture ----------------------
- 00:49:56: received restart event, capturing
- 00:49:56: DoD3D9GPUHook: success
- 00:49:56: D3D9EndScene called
- 00:49:56: D3D9Present called
- 00:53:55: ---------------------- Cleared D3D9 Capture ----------------------
- 00:53:55: D3D9EndScene called
- 00:53:55: D3D9Present called
- 00:57:46: D3D9Reset called
- 00:57:46: ---------------------- Cleared D3D9 Capture ----------------------
- 00:57:46: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 00:57:46: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 00:57:46: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 00:57:46: successfully set up d3d9 hooks
- 00:57:51: D3D9EndScene called
- 00:57:51: D3D9Present called
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