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  1. #nv: ~workshop new
  2. @BB-8-NU: A new workshop session was created
  3. #nv: ~workshop add SD Combusken
  4. @BB-8-NU: SD Combusken added
  5. #nv: !dt combusken
  6. #nv: So Eviolite is the obvious item imo
  7. Earth: yeah
  8. Shadestep: yess
  9. pilobacon: ofc
  10. Earth: you don't wanna lose HP with LO
  11. Shadestep: SD + Blitz + Low Kick + Protect
  12. Shadestep: or Thunder Punch, that works too
  13. 0NI ///: we can add thundrpunch
  14. #nv: I as going to say we want TPunch or Tect
  15. Shadestep: we can decide on that later
  16. lucianvega: whats your thought on vital spirit magmortar Shadestep?
  17. lucianvega: random question
  18. Shadestep: as a partner?
  19. lucianvega: no,in meta in general
  20. lucianvega: rn
  21. pilobacon: I'll try my best to contribute to the workshop but my internet has been acting up for the past hour
  22. Shadestep: oh pretty good
  23. lucianvega: ye
  24. #nv: rip pilobacon
  25. #nv: Anyways partners
  26. Shadestep: although its kinda underwhelming in checking Vivillon and Lilligant since its worn down easily as it cant check either after 2 SR switchings
  27. #nv: I personally like a Healing Wish user
  28. lucianvega: indeed
  29. lucianvega: HW isnt that neccessary but its nice to have
  30. lucianvega: we can possibly add that later on
  31. Earth: SR Mesprit
  32. Shadestep: you want to add things that pressure Lanturn and Mantine etc since they normally check it
  33. Shadestep: so i'd say jynx
  34. Shadestep: is a good partner
  35. Shadestep: as psyshock does a fuckload and neither lanturn or mantine can do anytinng back
  36. #nv: That is true
  37. #nv: Hmm so we got Jynx, Mesprit, any other candidates for partners?
  38. ++erisia: what about sub-pass floatzel
  39. ++erisia: lure in mantine and lanturn, get a sub, pass it to something that takes the hit
  40. ++erisia: like a grass type setup mon
  41. #nv: Sounds interesting erisia
  42. lucianvega: or a nice vanilluxe
  43. lucianvega: jk
  44. 0NI ///: Audino mega checks ghost type
  45. lucianvega: hm?
  46. lucianvega: so does combusken with eviolite
  47. #nv: Ok so poll it is
  48. lucianvega: i really wish NU had more choices for fast pokemon
  49. Shadestep: lucianvega can you check forums
  50. lucianvega: sure Shadestep
  51. Shadestep: and see if you can still access IS
  52. lucianvega: yes i can
  53. @Eternally: same
  54. Shadestep: wtf
  55. Shadestep: i cant @_@
  56. @Eternally: ooo
  57. lucianvega: rip
  58. @Eternally: weird
  59. lucianvega: check if you logged out on accident
  60. lucianvega: it happens to me sometimes
  61. #nv: So
  62. #nv: Jynx it is
  63. #nv: Which set tho :o
  64. @Eternally: which set, scarf or sub np, or sash?
  65. Earth: sub np
  66. lucianvega: scarf is prety neat
  67. Shadestep: specs
  68. Shadestep: imo
  69. lucianvega: can act as cleaner after combusken weakesn its checks
  70. lucianvega: passion hi ;]
  71. passion: are we making a team
  72. @Eternally: hii passion
  73. Shadestep: ues
  74. passion: im adding it 2 my arsenal
  75. Shadestep: grats on ur badgerino :3
  76. passion: but i probably wont do anything 2 help.
  77. lucianvega: ues/invite grilledclawiter
  78. lucianvega: ops
  79. Earth: Lol
  80. @Eternally: -
  81. Earth: Scarf is cool
  82. GrilledClawitzer: combusted
  83. #nv: ~workshop add Scarf Jynx
  84. @BB-8-NU: Scarf Jynx added
  85. lucianvega: hi GrilledClawitzer
  86. pilobacon: alright, I seem to be having an easier time connecting to the internet now
  87. @Eternally: nice :)
  88. lucianvega: ^
  89. #nv: So we got SD Busken and Scarf Jynx, what next lol
  90. Shadestep: ah i got my access back
  91. lucianvega: anyways SD busken weakens jynx checks pretty well
  92. Shadestep: uhh torterra :D
  93. 0NI ///: shiftry / lanturn
  94. #nv: We need hazards for sure
  95. Shadestep: we need a ground resist
  96. lucianvega: ill brb ,quick breakfast
  97. @Eternally: ok
  98. lucianvega: dont make something foolish with team
  99. lucianvega: :3
  100. Shadestep: lol
  101. #nv: I like Shiftry but then Flying-types make be an issue
  102. passion: use steelix it resists FLYING and STEALTH ROCKS
  103. 0NI ///: so we can play lanturn / steelix / shiftry
  104. passion: need fite resist then though
  105. passion: gr
  106. Earth: gr
  107. Martin SAE: We could use Claydol maybe?
  108. Shadestep: but steelix doesnt resist GROUND
  109. ++erisia: /me triggered
  110. Shadestep: it even is weak to it
  111. ++erisia: let's use claydol
  112. pilobacon: zard looks pretty scary rn
  113. @Eternally: oh no
  114. #nv: Eh Claydol is not that good imo
  115. @Eternally: you've summoned erisia Martin SAE
  116. ++erisia: ngl it seems like a good busken partner
  117. Martin SAE: Yus my goal has been achieved
  118. ++erisia: !weak combusken
  119. ++erisia: !weak claydol
  120. passion: use
  121. passion: steelix and xatu
  122. 0NI ///: mesprit puts sr
  123. passion: urgh
  124. @Eternally: mesprit just stacks our weaknesses with jynx
  125. #nv: Yea
  126. #nv: !ds sr, nu
  127. #nv: !ds sr, nu, all
  128. Martin SAE: Torterra is kinda sweet ngl
  129. 0NI ///: shadestep said torterra
  130. 0NI ///: not bad
  131. ++erisia: busken and jynx seems leaning towards offense
  132. ++erisia: so maybe an offensive rockers like archeops?
  133. #nv: Yea Lead Cheops could be nice
  134. MaroGod: did i miss it allagain
  135. ++A (._.): also wouldn't opposing jynx be something annoying to deal with
  136. #nv: No MaroGod :)
  137. MaroGod: how far in are we
  138. ++A (._.): I'm also keen for lead cheops
  139. @Eternally: 2 mons in
  140. @Eternally: ~workshop team
  141. @BB-8-NU: SD Combusken / Scarf Jynx
  142. #nv: 2 mons in
  143. ++erisia: also just an idea for tomorrow
  144. ++A (._.): Eternally i'm guessing i can't drop memes
  145. ++erisia: maybe we should do a sticky webs workshop?
  146. @Eternally: true A
  147. @Eternally: sticky weebs could be a fun workshop
  148. #nv: Sounds like a plan erisia lol
  149. ++erisia: filling those five slots is troublesome
  150. ++A (._.): run webs with specs brine basc tbh
  151. ++erisia: but yeah sorry for going off topic
  152. #nv: Np
  153. ++erisia: we could either go lead cheops or just something like SR / acro / earth power / u-turn
  154. #nv: What about 3 Atks SR Rhydon?
  155. MaroGod: i like don
  156. #nv: It is slow tho
  157. Martin SAE: I'm not that keen on don as a rocker for this build
  158. Martin SAE: but that's just me
  159. MaroGod: works nicely with Jynx+Busken
  160. Earth: Tbh i'd go for
  161. Earth: cheops
  162. Martin SAE: Agreeing with Earth
  163. @Eternally: cheops or solrock
  164. ++A (._.): cheops
  165. @Eternally: cheops looks good
  166. Earth: cheops
  167. pilobacon: I like the sound of 3 atks sr don
  168. #nv: Lol Solrock
  169. ++erisia: !dt archeops
  170. Martin SAE: Solrock is godly hello
  171. pilobacon: help against zard
  172. Earth: i mean solrock is cool
  173. pilobacon: helps*
  174. Earth: but id go for cheops here
  175. @Eternally: solrock makes us a bit bug weak
  176. ++erisia: so glad solrock is getting an analysis
  177. @Eternally: so i'd prefer cheops
  178. Earth: yh
  179. #nv: Cheops is good
  180. ++A (._.): wouldnt solrock/jynx/busken be
  181. ++A (._.): "hi scyther"
  182. @Eternally: ill do it justice erisia
  183. Martin SAE: Ya I think a v. aggressive build is what we should go for if we go cheops
  184. #nv: Lead or "AoA"?
  185. MaroGod: Lead
  186. Earth: lead maybe
  187. @Eternally: solrocks #1 fan
  188. Martin SAE: I think lead
  189. ++erisia: NU C&C has gotten its mojo back recently lol
  190. @Eternally: lead imo
  191. ++A (._.): lead yea
  192. Earth: r u my #1 fan eternally~ :3
  193. @Eternally: always
  194. Martin SAE: I like the idea of doing a hyper aggressive build ngl
  195. #nv: Ok
  196. #nv: ~workshop add Lead Cheops
  197. @BB-8-NU: Lead Cheops added
  198. Earth: ~workshop team
  199. Earth: oh right fuck
  200. ++erisia: also shadestep implement your gp check bro
  201. #nv: ~workshop team
  202. @BB-8-NU: SD Combusken / Scarf Jynx / Lead Cheops
  203. @Eternally: Shade went afk
  204. #nv: There ya go Earth :)
  205. ++erisia: rip
  206. +Earth: thx
  207. Martin SAE: ~workshop team
  208. #nv: Ok so now I feel like Jynx as our only Water check is bad
  209. #nv: So we probably need a Grass-type
  210. +Earth: hmm
  211. ++erisia: we could still fit floatzel + grass type
  212. +Earth: Float + lilli yn
  213. ++erisia: if we wanted to go full offense
  214. ++A (._.): ~~specs float + scarf lili~~
  215. #nv: Tbh it seems like that kind of team erisia
  216. ++erisia: ngl i like sd sawsbuck for the immunities
  217. Martin SAE: Scarf Lilli is heat
  218. 0NI ///: shiftry
  219. Martin SAE: I like Buck too ngl
  220. ++erisia: plus sawsbuck can wallbreak for busken
  221. @Eternally: same
  222. pilobacon: I prefer quiver lili
  223. MaroGod: Saws looks nice
  224. ++A (._.): you could run agility sawsbuck
  225. +Earth: !dt sawsbuck
  226. ++A (._.): or sd buck alongside sd busken
  227. +Earth: that could legit be cool
  228. pilobacon: fast powder users and sets up on bulky waters
  229. #nv: So Floatzel + Sawsbuck?
  230. ++erisia: why not double dance even
  231. +Earth: ya nv
  232. @Eternally: ~analysis sawsbuck
  233. +Earth: that sounds nice
  234. Martin SAE: I like SD spam
  235. @Eternally: oh
  236. @Eternally: cant do that in here
  237. ++erisia: sd / agility / double edge / horn leech
  238. +Earth: !smogdex sawsbuxk
  239. @Eternally: ~sawsbuck analysis
  240. @BB-8-NU: Analysis: http://www.smogon.com/dex/xy/pokemon/sawsbuck/
  241. pilobacon: sd spam might be nice
  242. ++erisia: lol keep plugging yourself eternally
  243. @Eternally: new analysis for buck was put in today for anyone interested
  244. @Eternally: lol
  245. #nv: -
  246. ++A (._.): oh i was thinking we'd have sd bpass sawsbuck erisia
  247. ++A (._.): kek
  248. Shadestep: erisia im working on it now
  249. Shadestep: ok bye
  250. ++erisia: sd pass to sd busken :D
  251. MaroGod: o/
  252. ++erisia: cya
  253. #nv: Lol
  254. ++A (._.): yea sd pass to sd busken
  255. MaroGod: power
  256. Shadestep: will implement the rest in about 2 hrs
  257. Martin SAE: Thank god speed pass is gone
  258. Shadestep: :DDDD
  259. Martin SAE: lol
  260. #nv: Wait do we srsly wanna do that?
  261. #nv: We can only have 1 BP user
  262. ++erisia: i don't think we need to
  263. #nv: So if Buck is BP
  264. #nv: No BP Float
  265. ++erisia: sd / agility sounds like better synergy
  266. ++erisia: agility + double edge mercs offense
  267. MaroGod: Id like something
  268. MaroGod: for chan if we go sawsbuck
  269. +Earth: ~workshop team
  270. @BB-8-NU: SD Combusken / Scarf Jynx / Lead Cheops
  271. ++erisia: ~workshop add Sub Pass Floatzel
  272. +Earth: indeed
  273. @BB-8-NU: Only the workshop host or a Room Moderator can add Pokemon
  274. ++erisia: ,,,,,,,,,,,,,,,,,,,,,,,,,,,
  275. #nv: There ya go :)
  276. @erisia: ~workshop add Sub Pass Floatzel
  277. @BB-8-NU: Sub Pass Floatzel added
  278. +Earth: yo arent we fighting weak tho
  279. @erisia: ~workshop add SD Sawsbuck
  280. @BB-8-NU: SD Sawsbuck added
  281. @erisia: yeah fighting check for last
  282. 0NI ///: yama/ape check
  283. @Eternally: ~workshop team
  284. @BB-8-NU: SD Combusken / Scarf Jynx / Lead Cheops / Sub Pass Floatzel / SD Sawsbuck
  285. ++A (._.): ~~garbo~~
  286. @Eternally: hmm
  287. 0NI ///: rotom
  288. MaroGod: Kind of are in terms of Mach Punch basically killing everyone after one/two rock switch ins
  289. MaroGod: Tom is nice
  290. #nv: Wait is it SD Buck or Double Dance erisia? :o
  291. @erisia: you guys decide
  292. lucianvega: hi
  293. +Earth: Sd imo
  294. @Eternally: hi lucianvega
  295. @erisia: i think double dance is fine because we already have busken
  296. #nv: Wb lucian
  297. ++A (._.): run lure garbo y/n
  298. 0NI ///: last slot for rotom
  299. +Earth: hey lucian
  300. MaroGod: just go SD for now
  301. Martin SAE: Mismagius could also work
  302. lucianvega: tnx nv
  303. @erisia: but it's up to you
  304. lucianvega: can someone do a
  305. ++A (._.): but yeah you could opt for a ghost
  306. 0NI ///: elec check
  307. lucianvega: command to show team
  308. MaroGod: can just make it Double Dance later if so
  309. +Earth: ~workshop team
  310. @BB-8-NU: SD Combusken / Scarf Jynx / Lead Cheops / Sub Pass Floatzel / SD Sawsbuck
  311. 0NI ///: and yama/ape check
  312. ++A (._.): [21:31:09] @BB-8-NU: SD Combusken / Scarf Jynx / Lead Cheops / Sub Pass Floatzel / SD Sawsbuck
  313. +Earth: lucianvega
  314. lucianvega: uh
  315. lucianvega: ....
  316. MaroGod: Rotom for last slot atm
  317. +Earth: fighting weak we Know
  318. lucianvega: team definitly needs hitmonchan check
  319. 0NI ///: yh
  320. MaroGod: seems the best
  321. lucianvega: and a Hard check to hiarymaa
  322. 0NI ///: rotom seems the best
  323. MaroGod: Colbur tom?
  324. @erisia: !dt lampent
  325. Martin SAE: Ya
  326. 0NI ///: yh
  327. lucianvega: no
  328. Martin SAE: Lampent
  329. Martin SAE: is hot
  330. lucianvega: it needs a Reliable check to them
  331. ++A (._.): colbur rotom wat
  332. +Earth: Agreeing with lucian
  333. pilobacon: let's take a step back and look at what we struggle to break through
  334. lucianvega: because after rotom get spredicted hitmonchan 6 0es
  335. +Earth: rotom seems too frail
  336. @Eternally: if we need a reliable hitmonchan check
  337. pilobacon: then add something that can deal with it
  338. @Eternally: !dt frllish
  339. +Earth: yes
  340. lucianvega: ;_
  341. @erisia: frillish offense
  342. +Earth: king frillish.
  343. @erisia: so hot right now
  344. 0NI ///: knock off
  345. 0NI ///: ohko frillish n ?
  346. ++A (._.): gets energy ball for gastrodon too
  347. ++A (._.): !
  348. pilobacon: RMT: "frillish offense" peaked 1056
  349. @Eternally: luckily it doesnt learn knock off
  350. Martin SAE: rofl
  351. lucianvega: there is no psychic check
  352. lucianvega: either
  353. lucianvega: and CM musharna also walls whole team
  354. +Earth: ~workshop team
  355. @BB-8-NU: SD Combusken / Scarf Jynx / Lead Cheops / Sub Pass Floatzel / SD Sawsbuck
  356. ++A (._.): run vivillon check both
  357. ++A (._.): fighting and psychics
  358. @erisia: let's do haunter guys
  359. @erisia: paper hard
  360. ++A (._.): or haunter
  361. MaroGod: Offensive xatu
  362. ++A (._.): run hex/will-o-wisp/pain split/reflect type y/n
  363. ++A (._.): ~~cb xatu~~
  364. Martin SAE: n
  365. passion: this team loses 2 all fighting types 2 exist
  366. +Earth: is it too late to disagree with floatzel
  367. passion: gr
  368. +Earth: yh passion
  369. lucianvega: passion <333
  370. @erisia: not at all
  371. MaroGod: what about
  372. MaroGod: Barrier pass mushy
  373. #nv: Yea Earth we can drop mons already on the team if necessary
  374. ++A (._.): this sounds super lame but maybe cb xatu could actually work out
  375. MaroGod: just for a blanket sponge
  376. pilobacon: rotom sounds nice
  377. lucianvega: no
  378. pilobacon: checks fighting types well
  379. lucianvega: only way to do this is mismagius
  380. Martin SAE: Plz no cb xatu
  381. pilobacon: satisfies my rotom fetish too
  382. +Earth: I rly dont think that we should use very niche gimmicks like that A
  383. ++A (._.): eh, true.
  384. ++A (._.): was thinking it could work for the team in particular
  385. lucianvega: id still change 50% of team
  386. lucianvega: because sawsbuck is so random
  387. #nv: yea this is meant for ppl to learn the tier A
  388. lucianvega: floatzel doesnt really add much
  389. +Earth: yea
  390. lucianvega: and archeops lead is a bit off
  391. +Earth: i disagree w/ float
  392. MaroGod: kinda would like to dump floatzel
  393. @erisia: yeah floatzel + sawsbuck is a core that the team may or may not want
  394. ++A (._.): sounds like a plan
  395. #nv: ~workshop remove SD Sawsbuck
  396. @BB-8-NU: SD Sawsbuck removed
  397. Martin SAE: I don't think Saws+Float is that good
  398. Martin SAE: on this team
  399. #nv: ~workshop remove Sub Pass Floatzel
  400. @BB-8-NU: Sub Pass Floatzel removed
  401. #nv: lucian, Lead Cheops is there for SR
  402. lucianvega: ik
  403. @Eternally: ~wokshop team
  404. 0NI ///: weezing memento last slot ^
  405. lucianvega: but it does nothing for combusken and frineds
  406. #nv: There aren't many offensive SR mons that fit with Jynx and Chicken
  407. @Eternally: ~orkshop team
  408. +Earth: Y'all we could maybe
  409. @Eternally: -.-
  410. @Eternally: ~workshop team
  411. @BB-8-NU: SD Combusken / Scarf Jynx / Lead Cheops
  412. +Earth: drop cheops for SR mesprit?
  413. Martin SAE: We could run a spiker
  414. ++A (._.): perhaps you could opt for mesprit as your rocker?
  415. lucianvega: id go with rhydon
  416. MaroGod: i still like don or cheops
  417. pilobacon: if we're removing buck we'll probably need something else to take on gastro
  418. lucianvega: because its good for priority and double fire resist
  419. ++A (._.): mesprit can do that too
  420. ++A (._.): ^^
  421. +Earth: i mean it could give us a decent fightingcheck and SR support
  422. #nv: mfw Rhydon was discussed lol
  423. Martin SAE: I like Prit
  424. ++A (._.): mesprit or don?
  425. +Earth: We could even use hw
  426. lucianvega: id go with offensive cor first before deciding on rocker
  427. pilobacon: don imo
  428. Martin SAE: It's not like Jynx is taking any hits anyway so I don't think stacking weaknesses matters
  429. lucianvega: with pokemon like scarf jynx you cant really go HO
  430. ++A (._.): mesprit is super flexible, you can opt to run eball for gastrodon if you wanted to
  431. MaroGod: busken and jynx
  432. MaroGod: offensive core
  433. #nv: Well the offensive core is SD Combusken + Scarf Jynx lucian
  434. lucianvega: if it was sash jynx its different
  435. ++A (._.): but yeah rhydon is also nice
  436. Martin SAE: Can we just use Sash Jynx
  437. lucianvega: scarf is pretty good to benefit from combusken
  438. +Earth: ^
  439. 0NI ///: scyther >>>>>
  440. #nv: Yea Scarf is good
  441. ++A (._.): ~~regirock~~
  442. ++A (._.): jk
  443. ++A (._.): so which rocker is it?
  444. +Earth: I wanna go for mes
  445. +Earth: idk about yall
  446. +Earth: maybe we should do a poll
  447. MaroGod: Mes or Don
  448. lucianvega: na
  449. ++A (._.): poll?
  450. lucianvega: not mesprit for sure
  451. lucianvega: double scyther weakness,flying weakness
  452. Martin SAE: If we go Mesprit we need to cover Scyther
  453. ++A (._.): if we do pick mesprit you need something else to donk scyther
  454. Martin SAE: unless we run resis berry
  455. lucianvega: another psychic type setup bait
  456. Martin SAE: *resist berry
  457. ++A (._.): but if we pick donny then fightings become
  458. Martin SAE: and...
  459. ++A (._.): dangerous
  460. Martin SAE: uh
  461. Martin SAE: idk if it gets anything ngl
  462. lucianvega: yea but nothing is weak to fighting types so far
  463. 0NI ///: combusken / jynx / steelix ?
  464. lucianvega: n
  465. ++A (._.): mesprit + ddrhydon n/n
  466. lucianvega: rhydon because
  467. ++A (._.): wow poor golurk
  468. lucianvega: double fire check, double ice check we have,, and resists weaknessss
  469. 0NI ///: rhydon because scyther
  470. +Earth: Solrock would give us another bug weakness i mean
  471. +Earth: so uh rhydon
  472. @erisia: mfw i vote golurk, the poll moves up and i click view results
  473. @Eternally: lol
  474. Martin SAE: rip
  475. Gyro: no love for lurk
  476. pilobacon: if it were up to me I'd pick rhydon to check scyther and deal with our fighting weakness in slots 5 and 6
  477. Martin SAE: I meant to click rhy but the poll moved as i clicked it lol
  478. ++Earth: yeah i think that we're going for don
  479. #nv: ~workshop remove Lead Cheops
  480. @BB-8-NU: Lead Cheops removed
  481. lucianvega: ok so now
  482. #nv: ~workshop add SR Rhydon
  483. @BB-8-NU: SR Rhydon added
  484. +lucianvega: lets not care about fire/special water/ice weakness with this team
  485. +lucianvega: because those 3 cover it all
  486. +lucianvega: Softly for offense at least, and even more than soft
  487. +lucianvega: what we need now is
  488. +lucianvega: we are reaelly weak to shiftry,fighting types and priority
  489. +lucianvega: kabutops and Rott also are cancer
  490. passion: ;o;
  491. ++Earth: hmm
  492. +lucianvega: psychic types can setup on both jynx combusken
  493. MaroGod: not sure if there is a set for it but Colbur Mismag?
  494. +lucianvega: liligant is revenged
  495. 0NI ///: vileplume
  496. +lucianvega: n
  497. 0NI ///: ?
  498. +lucianvega: analysing weakneses first
  499. ++Earth: ~workshop team
  500. @BB-8-NU: SD Combusken / Scarf Jynx / SR Rhydon
  501. Martin SAE: I mean Jynx soft answers waters
  502. +lucianvega: so yea, knock off users like shiftry/hariyama, fighting types like Chan, psychic types like musharna, DD don, SD rott are biggest threats
  503. MaroGod: Soz it just seemed to fir a nice mon for the first 3 thigns you listed
  504. MaroGod: fit*
  505. +lucianvega: its nice how offensive pokemon can put a lot of defensive utility
  506. #nv: Yea lol
  507. passion: use fat cm signal beam xatu
  508. +lucianvega: we also dont need that much speed on team since combusken outspeeds pyroar after protect, and jynx is really fast
  509. +lucianvega: with scarf
  510. passion: fools!!!!
  511. passion: **fools**
  512. +lucianvega: hi passion
  513. passion: hi
  514. +lucianvega: :v
  515. passion: :3
  516. @Eternally: so
  517. passion: is my team idea gud
  518. #nv: Well imo Shiftry isn't too big an issue with Combusken although it still threatens the team
  519. pilobacon: I still think gastro should be accounted for
  520. +lucianvega: is anyone having role compenidum here
  521. 0NI ///: mantine can check ice punch chan / samurott and yama if he doesnt have stone edge :[
  522. pilobacon: it looks tough to break given our current comp
  523. +lucianvega: i need to be linked
  524. +lucianvega: no mantine lol
  525. @Eternally: hi lucianvega
  526. @Eternally: http://www.smogon.com/forums/threads/oras-nu-role-compendium.3524139/
  527. passion: oh
  528. +lucianvega: lets not go with december 2015 cores
  529. passion: doesn't that
  530. +lucianvega: tnx Eternally
  531. passion: nvm we alrdy have a fire
  532. passion: gr
  533. passion: **we**
  534. MaroGod: instead of just noing everyone mind actually giving a bit fof detail?
  535. +lucianvega: Im really sure we can cover threats offensively
  536. Martin SAE: I mean we could go with an icespam core
  537. MaroGod: i would like to learn
  538. Martin SAE: acutally scratch that
  539. Andersonba1210: What is current team
  540. Martin SAE: sucks on this build
  541. #nv: What are your guys's thoughts on Liepard?
  542. #nv: Fighting types become a bigger issue nvm
  543. +lucianvega: k so first thing we need to cover is
  544. +lucianvega: definitely knock off users and Yama
  545. +lucianvega: ill check the compendium and list viable options
  546. ++Earth: ~workshop team
  547. @BB-8-NU: SD Combusken / Scarf Jynx / SR Rhydon
  548. Martin SAE: Offensive CM Mega Audino
  549. ++Earth: this is the current team @who asked
  550. +lucianvega: garbodor,vileplume
  551. Andersonba1210: Ty
  552. @erisia: so is the team just turning into standard balance now :s
  553. +lucianvega: are good fighting answers
  554. +lucianvega: also checks Rott
  555. MaroGod: id prefer balance
  556. +lucianvega: and kabutops
  557. MaroGod: juts firts better for thetwo
  558. +lucianvega: someone recommended a vileplume earlier so
  559. MaroGod: fits*
  560. +lucianvega: anything you guys like
  561. Martin SAE: I like Vile tbh
  562. Martin SAE: but spikes would be cool
  563. Martin SAE: so idk
  564. +lucianvega: its also a check to DD don
  565. +lucianvega: which looks annoying
  566. Martin SAE: I think vile is the way to go
  567. +lucianvega: il list few more options
  568. #nv: I like Garb for hazards
  569. #nv: Helps Jynx clean and Busken setup
  570. MaroGod: im out
  571. Martin SAE: I mean if we wanted to we could run something like Cacturne
  572. +lucianvega: ....
  573. Martin SAE: IDK i'm bad lol
  574. Andersonba1210: Garb is always good utility and gives hazards
  575. #nv: Actually what about Garb + Shiftry
  576. #nv: Shiftry gives Psychic check
  577. pilobacon: garb + shiftry sounds good but we'll need another fighting check since garb gets worn down easily
  578. +lucianvega: hi
  579. +lucianvega: oops
  580. @Eternally: lol
  581. #nv: I mean Rotom ezpz lol
  582. 0NI ///: combusken / rhydon dd / mesprit / lanturn / sawsbuck
  583. 0NI ///: ??
  584. +lucianvega: no
  585. passion: onii-chan x-x
  586. Martin SAE: no
  587. @Eternally: I like Vileplume
  588. ++Earth: Nee-samaa
  589. passion: what is team
  590. passion: grr
  591. #nv: ~workshop team
  592. @BB-8-NU: SD Combusken / Scarf Jynx / SR Rhydon
  593. +lucianvega: then we can have weezing with toxic spikes and tbolt
  594. Martin SAE: お兄さん
  595. +lucianvega: x]
  596. +lucianvega: jk
  597. passion: u guys
  598. passion: r slow with building
  599. #nv: Honestly I like Garb, Shiftry, and Rotom
  600. passion: im just tryna steal my free team then sleep.
  601. pilobacon: yeah rotom is def possible
  602. Martin SAE: I like that
  603. #nv: For last three mons
  604. pilobacon: solid ground, normal and fighting immunity
  605. passion: what u got fore
  606. passion: for
  607. passion: special skunk
  608. Martin SAE: The X button
  609. passion: x. . . .
  610. Martin SAE: MUD SLAP ROTOM
  611. Martin SAE: THE COUNTER
  612. passion: ..
  613. +lucianvega: y,-
  614. passion: yup
  615. #nv: Tbh Explosion Shiftry
  616. Martin SAE: ^
  617. passion: sounds gud
  618. passion: i
  619. passion: like that set
  620. pilobacon: explosion shiftry is a fantastic lure
  621. #nv: ~workshop add Garbodor
  622. @BB-8-NU: Garbodor added
  623. #nv: ~workshop add Shiftry
  624. @BB-8-NU: Shiftry added
  625. #nv: ~workshop add Rotom
  626. @BB-8-NU: Rotom added
  627. #nv: Anyone wanna try the team?
  628. pilobacon: + we won't need to bog the team down with defensive utility
  629. passion: somebody pm me a pastebin for this team
  630. #nv: ~workshop team
  631. @BB-8-NU: SD Combusken / Scarf Jynx / SR Rhydon / Garbodor / Shiftry / Rotom
  632. passion: :P
  633. passion: nv **old pal**
  634. Martin SAE: What sets do we have on everything?
  635. #nv: Eternally, paste passion the team imo
  636. passion: Eternally **old pal**
  637. @Eternally: o I dont have it lol
  638. @Eternally: ill make it quickly
  639. +lucianvega: hi fellow user: passion
  640. @Eternally: which rotom set
  641. passion: hi lucianvega
  642. #nv: I assume Bulky Rotom
  643. passion: make it SPECS
  644. passion: cuz ur cool
  645. +lucianvega: if we went with vileplume
  646. @Eternally: SPECS
  647. +lucianvega: if we went with vileplume banded liepard could be next cool slot
  648. passion: ppl need 2 start usin
  649. #nv: Well lucian we can have two versions lol
  650. passion: hurricane shiftry
  651. passion: for vileplume
  652. +lucianvega: ohh yea
  653. passion: gr
  654. ++Earth: lol
  655. +lucianvega: gr
  656. passion: u know whats dank
  657. passion: usin explode shiftry
  658. passion: WITHOUT a spin block
  659. +lucianvega: thats a best set
  660. passion: cause hitmonchan
  661. passion: thx its SAFE
  662. passion: to spin
  663. @erisia: explode shiftry is just the best set
  664. passion: and u just exploud and keep ur hazards 4 life
  665. +lucianvega: lol
  666. passion: who up
  667. pilobacon: I'm really leaning towards rotom now
  668. passion: whats this team got for rp golurk
  669. passion: HUH!?!!??!
  670. passion: i forgot what r team was
  671. passion: but
  672. pilobacon: fighting and ground immunities are useful since we're weak to both and it can spinblock
  673. passion: i am assuming it loses
  674. passion: becase nobody is rdy
  675. @Eternally: http://pastebin.com/ndiE29rq nv
  676. #nv: Ty Eternally
  677. passion: holy moly
  678. passion: what is this rotom set
  679. passion: i have never
  680. +lucianvega: lol
  681. passion: seen anything
  682. passion: like it
  683. @Eternally: my personal set
  684. #nv: Passion grab a game imo
  685. +lucianvega: test
  686. @Eternally: I only use the best for you passion
  687. passion: its beauty
  688. passion: nv it is
  689. pilobacon: ooh
  690. passion: 9am im tired
  691. passion: gr
  692. #nv: :/
  693. passion: also
  694. passion: i was rite
  695. passion: this loses 2 rp golurk
  696. passion: why does nobody use that
  697. passion: amazing set
  698. +lucianvega: oo i figured out whats good
  699. passion: gr
  700. passion: rp golurk
  701. passion: i actually like this team
  702. passion: nu is fun
  703. passion: i tried playing uu for fun
  704. passion: today
  705. passion: and its really bad
  706. passion: 4-5 mons need ban
  707. passion: and they are only fucking suspecting salamence
  708. Martin SAE: RP Golurk loses to Rotom if we run Kasib
  709. passion: GR
  710. Martin SAE: EZ
  711. passion: ya we need that
  712. passion: o
  713. passion: i lied
  714. passion: im pretty sure
  715. passion: jynx
  716. passion: outruns
  717. passion: rp golurk
  718. passion: nv good job
  719. passion: u geniuses
  720. #nv: It does lol
  721. Martin SAE: it does lol
  722. passion: gr
  723. #nv: Grab a game ffs passion lmao
  724. passion: nop
  725. passion: i will
  726. +lucianvega: nv
  727. passion: test this later though
  728. passion: if u want
  729. passion: lol
  730. +lucianvega: wanna make second version
  731. passion: if u make a second version somebody pm me l8r this is dank
  732. passion: im
  733. passion: leaving now
  734. passion: night
  735. +lucianvega: nightie
  736. pilobacon: cya
  737. iNVerted Commas: cya
  738. iAsh Air: In
  739. iNVerted Commas: in
  740. +lucianvega: in
  741. iNVerted Commas: im actually in a game
  742. +lucianvega: lol
  743. @erisia: sorry i didn't help out much in the end, busy with work
  744. iNVerted Commas: nw
  745. #nv: It's ok erisia
  746. #nv: <3
  747. +lucianvega: !ds healing wish,nu
  748. #nv: So it looks like the team is pretty decent despite the opponent having stupid sets iNVerted Commas
  749. iNVerted Commas: lol
  750. iNVerted Commas: and making me wait on the last turn
  751. @Eternally: so are we doing 2 versions or
  752. @Eternally: nah
  753. +lucianvega: lets do it
  754. @Eternally: lucianvega?
  755. +lucianvega: user: nv
  756. #nv: We can
  757. +lucianvega: anyways
  758. Martin SAE: I just won a game on an alt which has a grand total of 2 games on it
  759. +lucianvega: with combusken jynx and rhydon
  760. #nv: kk
  761. +lucianvega: what we need is shiftry check, a good psychic check and possible hazard removal
  762. +lucianvega: then we need ground resist and samurott answer
  763. +lucianvega: thoughts on skuntank for 4th
  764. +lucianvega: oh its also an audino answer
  765. #nv: Skuntank sounds good
  766. +lucianvega: kk
  767. +lucianvega: oh we need a psychic check then
  768. +lucianvega: oops i mean fighting*
  769. +lucianvega: can you add skuntank in workshop?
  770. #nv: I mean I would have to remove the other Pokemon lol
  771. #nv: But sure ig
  772. #nv: ~workshop team
  773. @BB-8-NU: SD Combusken / Scarf Jynx / SR Rhydon / Garbodor / Shiftry / Rotom
  774. +lucianvega: well team 1 is finished anyway
  775. #nv: ~workshop remove Garbodor
  776. @BB-8-NU: Garbodor removed
  777. #nv: ~workshop remove Shiftry
  778. #nv: ~workshop remove rotom
  779. @BB-8-NU: Shiftry removed
  780. @BB-8-NU: rotom is not in the team
  781. #nv: ~workshop add Skuntank
  782. @BB-8-NU: Skuntank added
  783. #nv: ~workshop remove Rotom
  784. @BB-8-NU: Rotom removed
  785. #nv: Stupid caps sensitive
  786. +lucianvega: lol
  787. +lucianvega: now we need a
  788. +lucianvega: DD don, rott,fighting check,malamar answer
  789. #nv: ~workshop team
  790. @BB-8-NU: SD Combusken / Scarf Jynx / SR Rhydon / Skuntank
  791. +lucianvega: uh
  792. @Eternally: gourgeist?
  793. #nv: We could do AV Lanturn too :o
  794. +lucianvega: oo
  795. +lucianvega: gourgeist looks like it fits all that
  796. +lucianvega: i think its better than Plume on here because double poison core is eh
  797. +lucianvega: if we go gourgeist we can go with ofensive pokemon for last
  798. #nv: ~workshop add Gourgeist
  799. @BB-8-NU: Gourgeist added
  800. +lucianvega: oh
  801. +lucianvega: tnx Eternally
  802. @Eternally: ?
  803. @Eternally: oh
  804. +lucianvega: 4 gourg3ist
  805. +lucianvega: for last we need a
  806. +lucianvega: check for these: comusken,evire,klink,manectric,pilo,
  807. #nv: Tbh only two of those are relevant
  808. +lucianvega: yeah
  809. #nv: I.e. Chicken and Pilo
  810. +lucianvega: chicken ,electric types like rotom/manectric
  811. #nv: And Chicken needs +2 to outspeed Scarf Jynx
  812. +lucianvega: does anything come on ur mind
  813. +lucianvega: yep
  814. +lucianvega: theres altaria
  815. @Eternally: hmm anything coming lucianvega?
  816. @Eternally: lfa
  817. +lucianvega: !dt altaria
  818. @Eternally: oops typo
  819. +lucianvega: ,,,
  820. #nv: Altaria dies to Pilo tho
  821. #nv: :/
  822. +lucianvega: ye
  823. @Eternally: ~workshop team
  824. @BB-8-NU: SD Combusken / Scarf Jynx / SR Rhydon / Skuntank / Gourgeist
  825. +lucianvega: hm
  826. +lucianvega: rotom frost?
  827. +lucianvega: nvm
  828. @Eternally: what do we need to check
  829. +lucianvega: comusken,evire,klink,manectric,pilo,
  830. @Eternally: busken and pilo?
  831. +lucianvega: just a soft offensive check
  832. @Eternally: yeah busken pilo and klinklang
  833. #nv: Floatzel?
  834. +lucianvega: Eternally
  835. @Eternally: offensive gastrodon, samurott
  836. +lucianvega: when i say electivire i mean all electric types
  837. +lucianvega: from rotom to manectric
  838. #nv: I like Float or offensive Gastro
  839. #nv: Although I feel this second version may need to not be included in the workshop idk :o
  840. #nv: Brb
  841. +lucianvega: scrappy miltank for last with spdef
  842. +lucianvega: and curse set
  843. @@Eternally: sounds good
  844. #nv: Back
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