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- //Settings
- const int STD_FORCE_OLD_DISTANCE = 0; //If enabled, Distance() will use Sqrt() instead of SafeSqrt().
- //! If you use this, disable the quest rule 'Log Script Errors to Allegro.log
- //! before distributing your quest!
- const int STD_DISTANCE_USE_SAFESQRT = 0; //If enebaled, Distance will use SafeSqrt(). Otherwise, it will return a factor,
- const int STD_EMULATE_EMGINE_COLLISION = 0; // If enabled, Collision hitboxs will more precisely emulate the
- // internal collision. This differs to how scripted collision
- // has always worked.
- const int STD_CENTERXY_USES_HITBOXES = 0; // If enabled, CenterX() and CenterY() will use object hitboxes
- // and offsets by default, rather than sprite sizes when calculating
- // the centre of objects.
- const int STD_NEVER_USE_SAFESQRT = 0; //Enable to force any calls to SafeSqrt() to use Sqrt() instead.
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