Advertisement
DaylightExploits

Untitled

Oct 2nd, 2016
59
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 25.37 KB | None | 0 0
  1. -Rainbow Super Saiyan- Edited By xXCoookieAddictXx | Owner: I Don't Know
  2.  
  3. local Player = game.Players.LocalPlayer.Character
  4. local RightArm = Player["Right Arm"]
  5. local Mouse = game.Players.LocalPlayer:GetMouse()
  6.  
  7. local zero = 0
  8. local dmg = 0
  9. local ldmg = 0
  10. local PunchDmg = 30
  11. local ComboDmg = 40
  12.  
  13. local idleing = true
  14. Player.Humanoid.WalkSpeed = 0
  15. Player.Humanoid.PlatformStand = true
  16. Player.HumanoidRootPart.Anchored = true
  17. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(0.5,-1.3,0)
  18. Player.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,-0) * CFrame.Angles(0.5,1.3,0)
  19. Player.HumanoidRootPart.RootJoint.C0 = Player.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.1, 0, 0)
  20. wait(0.025)
  21. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(1,-1,0)
  22. Player.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,-0) * CFrame.Angles(1,1,0)
  23. Player.HumanoidRootPart.RootJoint.C0 = Player.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.2, 0, 0)
  24. game:GetService("Chat"):Chat(Player.Head, "I have risen from the billions of rainbows..")
  25. wait(2)
  26. game:GetService("Chat"):Chat(Player.Head, "I shall decimate you with the jargon of the skies...")
  27. wait(2)
  28. game:GetService("Chat"):Chat(Player.Head, "You shall not live. Worthless being.", "Red")
  29. wait(1)
  30. local a = Instance.new("Part", Player)
  31. a.Size = Vector3.new(20, 150, 20)
  32. a.Transparency = 1
  33. a.Material = "Neon"
  34. a.Anchored = true
  35. a.CanCollide = false
  36. a.CFrame = Player.Torso.CFrame
  37. game:GetService("Chat"):Chat(Player.Head, "Grrr....")
  38. local flasher = Instance.new("ScreenGui", game.Players.LocalPlayer.PlayerGui)
  39. flasher.Name = "Flash"
  40. local flash = Instance.new("ImageLabel", flasher)
  41. flash.Image = "http://www.roblox.com/asset/?id=141065061"
  42. flash.Size = UDim2.new(0, 999, 0, 999)
  43. for i = 1, 20 do
  44. flash.BackgroundTransparency = flash.BackgroundTransparency + 0.05
  45. flash.ImageTransparency = flash.BackgroundTransparency
  46. a.CFrame = Player.Torso.CFrame
  47. a.BrickColor = BrickColor.Random()
  48. a.Size = a.Size - Vector3.new(1, 0, 1)
  49. a.Transparency = a.Transparency - 0.05
  50. wait()
  51. end
  52. a:Remove()
  53. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(0.5,-1.3,0)
  54. Player.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,-0) * CFrame.Angles(0.5,1.3,0)
  55. wait(0.025)
  56. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(-1,-1.57,0)
  57. Player.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,-0) * CFrame.Angles(-1,1.57,0)
  58. local eff2 = Instance.new("Part", Player)
  59. eff2.Size = Vector3.new(5, 5, 5)
  60. eff2.Transparency = 0
  61. eff2.Material = "Neon"
  62. eff2.Anchored = true
  63. eff2.CanCollide = false
  64. eff2.CFrame = Player.Torso.CFrame
  65. eff2eff = Instance.new("SelectionBox", eff2)
  66. eff2eff.Adornee = eff2
  67. game:GetService("Chat"):Chat(Player.Head, "GRAHH...RRR..", "Red")
  68. flash.BackgroundTransparency = 0
  69. for i = 1, 30 do
  70. flash.BackgroundTransparency = flash.BackgroundTransparency + 0.0300
  71. flash.ImageTransparency = flash.BackgroundTransparency
  72. eff2.CFrame = Player.Torso.CFrame * CFrame.Angles(math.random(), math.random(), math.random())
  73. eff2.BrickColor = BrickColor.new("Black")
  74. eff2eff.Color = BrickColor.Random()
  75. wait()
  76. end
  77. flash.BackgroundTransparency = 1
  78. flash.ImageTransparency = flash.BackgroundTransparency
  79. eff2:Remove()
  80.  
  81. local eff3 = Instance.new("Part", Player)
  82. eff3.Size = Vector3.new(20, 20, 20)
  83. eff3.Transparency = 0
  84. eff3.Material = "Neon"
  85. eff3.Anchored = true
  86. eff3.CanCollide = false
  87. eff3.Shape = "Ball"
  88. eff3.CFrame = Player.Torso.CFrame
  89. game:GetService("Chat"):Chat(Player.Head, "GRRRRRRR...!", "Red")
  90. flash.BackgroundTransparency = 0
  91. flash.ImageTransparency = flash.BackgroundTransparency
  92. for i = 1, 40 do
  93. flash.BackgroundTransparency = flash.BackgroundTransparency + 0.025
  94. flash.ImageTransparency = flash.BackgroundTransparency
  95. eff3.Size = eff3.Size - Vector3.new(0.5, 0.5, 0.5)
  96. eff3.CFrame = Player.Torso.CFrame * CFrame.Angles(math.random(), math.random(), math.random())
  97. eff3.BrickColor = BrickColor.Random()
  98. wait()
  99. end
  100. eff3:Remove()
  101. local Hair = Instance.new("Part", Player)
  102. Hair.Name = "Hair"
  103. Hair.Material = "Neon"
  104. Hair.Size = Vector3.new(2, 0.8, 2.4)
  105. Hold = Instance.new("Weld", Player.Head)
  106. Hold.Part0 = Player.Head
  107. Hold.Part1 = Hair
  108. Hold.C0 = CFrame.new(-0.1, 0.8, 0)
  109. local Mesh = Instance.new("SpecialMesh", Hair)
  110. Mesh.MeshType = "FileMesh"
  111. Mesh.Scale = Vector3.new(1.2, 1, 1)
  112. Mesh.MeshId = ("http://www.roblox.com/asset/?id=145283773 ")
  113. Mesh.TextureId = ("http://www.roblox.com/asset/?id=151460207")
  114. local explosion1 = Instance.new("Part", Player)
  115. explosion1.Size = Vector3.new(20, 20, 20)
  116. explosion1.Transparency = 0
  117. explosion1.Material = "Neon"
  118. explosion1.Anchored = true
  119. explosion1.CanCollide = false
  120. explosion1.Shape = "Ball"
  121. explosion1.CFrame = Player.Torso.CFrame
  122. for I,f in pairs (Player:GetChildren()) do
  123. if f:IsA("Hat") then f.Handle.Transparency = 1
  124. end
  125. end
  126. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(-0,-1.3,0)
  127. Player.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,-0) * CFrame.Angles(-0.5,1.3,0)
  128. Player.HumanoidRootPart.RootJoint.C0 = Player.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.5, 0, 0)
  129. wait(0.025)
  130. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(-1.2,-2,0)
  131. Player.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,-0) * CFrame.Angles(-1.2,2,0)
  132. Player.HumanoidRootPart.RootJoint.C0 = Player.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.1, 0, 0)
  133. game:GetService("Chat"):Chat(Player.Head, "GRAAAAAAAAAAHHHH!", "Red")
  134. flash.BackgroundTransparency = 0
  135. flash.ImageTransparency = flash.BackgroundTransparency
  136. for i = 1, 40 do
  137. flash.BackgroundTransparency = flash.BackgroundTransparency + 0.025
  138. flash.ImageTransparency = flash.BackgroundTransparency
  139. explosion1.BrickColor = BrickColor.Random()
  140. explosion1.Size = explosion1.Size + Vector3.new(1, 1, 1)
  141. explosion1.Transparency = explosion1.Transparency + 0.025
  142. wait()
  143. end
  144. explosion1:Remove()
  145. Player.Humanoid.WalkSpeed = 30
  146. Player.Humanoid.MaxHealth = 99e99
  147. wait()
  148. Player.Humanoid.Health = 99e99
  149. Player.HumanoidRootPart.Anchored = false
  150. Player.HumanoidRootPart.RootJoint.C0 = Player.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0, 0, 0)
  151. wait(0.025)
  152. Player.HumanoidRootPart.RootJoint.C0 = Player.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.3, 0, 0)
  153. game:GetService("Chat"):Chat(Player.Head, "Learn to respect an legendary being.")
  154. Player.Humanoid.PlatformStand = false
  155. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(-0.5,-1.3,0)
  156. Player.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,-0) * CFrame.Angles(-0.5,1.3,0)
  157.  
  158. wait(0.025)
  159. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(0,-1.57,0)
  160. Player.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,-0) * CFrame.Angles(0,1.57,0)
  161. local fire = Instance.new("Fire", Player.Torso)
  162. local light = Instance.new("SpotLight", Player.Torso)
  163. light.Angle = 180
  164. light.Brightness = 50
  165. light.Face = "Bottom"
  166. flasher:Remove()
  167.  
  168. Mouse.KeyDown:connect(function(key)
  169. if key == "q" then
  170. if not idleing then
  171. return
  172. end
  173. dmg = PunchDmg
  174. idleing = false
  175. Player.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,-0) * CFrame.Angles(-1,1.57,0)
  176. wait(0.025)
  177. Player.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,-0) * CFrame.Angles(0,1.57,0)
  178. wait(0.025)
  179. Player.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,-0) * CFrame.Angles(1.5,1.57,0)
  180. wait(0.3)
  181. Player.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,-0) * CFrame.Angles(0,1.57,0)
  182. idleing = true
  183. dmg = zero
  184. end
  185. if key == "e" then
  186. if not idleing then
  187. return
  188. end
  189. ldmg = PunchDmg
  190. idleing = false
  191. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(-1,-1.57,0)
  192. wait(0.025)
  193. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(0,-1.57,0)
  194. wait(0.025)
  195. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(1.5,-1.57,0)
  196. wait(0.3)
  197. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(0,-1.57,0)
  198. idleing = true
  199. ldmg = zero
  200. end
  201. if key == "r" then
  202. if not idleing then
  203. return
  204. end
  205. game:GetService("Chat"):Chat(Player.Head, "I shall destroy you and leave no trace of your pity. I have been trained for years to earn this form and you just walk up to me like a worthless maggot.", "Red")
  206. ldmg = ComboDmg
  207. idleing = false
  208. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(-1,-1.57,0)
  209. wait(0.1)
  210. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(0,-1.57,0)
  211. wait(0.1)
  212. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(1.5,-1.57,0)
  213. wait(0.1)
  214. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(0,-1.57,0)
  215. ldmg = ComboDmg
  216. dmg = ComboDmg
  217. Player.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,-0) * CFrame.Angles(-1,1.57,0)
  218. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(-1,-1.57,0)
  219. wait(0.1)
  220. Player.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,-0) * CFrame.Angles(0,1.57,0)
  221. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(0,-1.57,0)
  222. wait(0.1)
  223. Player.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,-0) * CFrame.Angles(1.5,1.57,0)
  224. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(1.5,-1.57,0)
  225. wait(0.1)
  226. Player.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,-0) * CFrame.Angles(0,1.57,0)
  227. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(0,-1.57,0)
  228. ldmg = zero
  229. game:GetService("Chat"):Chat(Player.Head, "I've been destroying every enemies. Nothing could stand on my path. And you are a pathetic being to be in my grasp.", "Red")
  230. Player.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,-0) * CFrame.Angles(-1,1.57,0)
  231. wait(0.05)
  232. Player.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,-0) * CFrame.Angles(0,1.57,0)
  233. wait(0.05)
  234. Player.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,-0) * CFrame.Angles(1.5,1.57,0)
  235. wait(0.05)
  236. Player.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,-0) * CFrame.Angles(0,1.57,0)
  237. dmg = zero
  238. ldmg = ComboDmg
  239. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(-1,-1.57,0)
  240. wait(0.05)
  241. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(0,-1.57,0)
  242. wait(0.05)
  243. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(1.5,-1.57,0)
  244. wait(0.05)
  245. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(0,-1.57,0)
  246. ldmg = ComboDmg
  247. dmg = ComboDmg
  248. Player.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,-0) * CFrame.Angles(-1,1.57,0)
  249. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(-1,-1.57,0)
  250. game:GetService("Chat"):Chat(Player.Head, "I shall tear you limb from limb and you shall drown in your blood.", "Red")
  251. wait(0.05)
  252. Player.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,-0) * CFrame.Angles(0,1.57,0)
  253. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(0,-1.57,0)
  254. wait(0.05)
  255. Player.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,-0) * CFrame.Angles(1.5,1.57,0)
  256. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(1.5,-1.57,0)
  257. wait(0.05)
  258. Player.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,-0) * CFrame.Angles(0,1.57,0)
  259. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(0,-1.57,0)
  260. ldmg = ComboDmg
  261. dmg = zero
  262. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(-1,-1.57,0)
  263. wait(0.05)
  264. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(0,-1.57,0)
  265. wait(0.05)
  266. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(1.5,-1.57,0)
  267. wait(0.05)
  268. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(0,-1.57,0)
  269. dmg = ComboDmg
  270. Player.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,-0) * CFrame.Angles(-1,1.57,0)
  271. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(-1,-1.57,0)
  272. wait(0.05)
  273. Player.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,-0) * CFrame.Angles(0,1.57,0)
  274. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(0,-1.57,0)
  275. wait(0.05)
  276. Player.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,-0) * CFrame.Angles(1.5,1.57,0)
  277. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(1.5,-1.57,0)
  278. wait(0.05)
  279. ldmg = ComboDmg
  280. dmg = zero
  281. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(-1,-1.57,0)
  282. wait(0.05)
  283. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(0,-1.57,0)
  284. wait(0.05)
  285. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(1.5,-1.57,0)
  286. wait(0.05)
  287. game:GetService("Chat"):Chat(Player.Head, "You shall suffer from the race of the rainbows. You shall never be forgiven from your actions.", "Red")
  288. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(0,-1.57,0)
  289. dmg = ComboDmg
  290. Player.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,-0) * CFrame.Angles(-1,1.57,0)
  291. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(-1,-1.57,0)
  292. wait(0.05)
  293. Player.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,-0) * CFrame.Angles(0,1.57,0)
  294. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(0,-1.57,0)
  295. wait(0.025)
  296. Player.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,-0) * CFrame.Angles(1.5,1.57,0)
  297. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(1.5,-1.57,0)
  298. ldmg = ComboDmg
  299. dmg = zero
  300. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(-1,-1.57,0)
  301. wait(0.05)
  302. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(0,-1.57,0)
  303. wait(0.05)
  304. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(1.5,-1.57,0)
  305. wait(0.05)
  306. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(0,-1.57,0)
  307. dmg = ComboDmg
  308. Player.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,-0) * CFrame.Angles(-1,1.57,0)
  309. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(-1,-1.57,0)
  310. wait(0.05)
  311. Player.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,-0) * CFrame.Angles(0,1.57,0)
  312. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(0,-1.57,0)
  313. wait(0.025)
  314. Player.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,-0) * CFrame.Angles(1.5,1.57,0)
  315. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(1.5,-1.57,0)
  316. ldmg = ComboDmg
  317. dmg = zero
  318. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(-1,-1.57,0)
  319. wait(0.05)
  320. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(0,-1.57,0)
  321. wait(0.05)
  322. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(1.5,-1.57,0)
  323. wait(0.05)
  324. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(0,-1.57,0)
  325. dmg = ComboDmg
  326. Player.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,-0) * CFrame.Angles(-1,1.57,0)
  327. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(-1,-1.57,0)
  328. wait(0.05)
  329. Player.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,-0) * CFrame.Angles(0,1.57,0)
  330. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(0,-1.57,0)
  331. wait(0.025)
  332. Player.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,-0) * CFrame.Angles(1.5,1.57,0)
  333. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(1.5,-1.57,0)
  334. ldmg = ComboDmg
  335. dmg = zero
  336. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(-1,-1.57,0)
  337. wait(0.05)
  338. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(0,-1.57,0)
  339. wait(0.05)
  340. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(1.5,-1.57,0)
  341. wait(0.05)
  342.  
  343. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(0,-1.57,0)
  344. dmg = ComboDmg
  345. Player.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,-0) * CFrame.Angles(-1,1.57,0)
  346. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(-1,-1.57,0)
  347. wait(0.05)
  348. Player.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,-0) * CFrame.Angles(0,1.57,0)
  349. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(0,-1.57,0)
  350. wait(0.025)
  351. Player.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,-0) * CFrame.Angles(1.5,1.57,0)
  352. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(1.5,-1.57,0)
  353. ldmg = ComboDmg
  354. dmg = zero
  355. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(-1,-1.57,0)
  356. wait(0.05)
  357. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(0,-1.57,0)
  358. wait(0.05)
  359. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(1.5,-1.57,0)
  360. wait(0.05)
  361. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(0,-1.57,0)
  362. dmg = ComboDmg
  363. Player.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,-0) * CFrame.Angles(-1,1.57,0)
  364. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(-1,-1.57,0)
  365. wait(0.05)
  366. Player.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,-0) * CFrame.Angles(0,1.57,0)
  367. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(0,-1.57,0)
  368. wait(0.025)
  369. Player.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,-0) * CFrame.Angles(1.5,1.57,0)
  370. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(1.5,-1.57,0)
  371. ldmg = ComboDmg
  372. dmg = zero
  373. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(-1,-1.57,0)
  374. wait(0.05)
  375. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(0,-1.57,0)
  376. wait(0.05)
  377. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(1.5,-1.57,0)
  378. wait(0.05)
  379. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(0,-1.57,0)
  380. dmg = ComboDmg
  381. Player.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,-0) * CFrame.Angles(-1,1.57,0)
  382. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(-1,-1.57,0)
  383. wait(0.05)
  384. Player.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,-0) * CFrame.Angles(0,1.57,0)
  385. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(0,-1.57,0)
  386. wait(0.025)
  387. Player.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,-0) * CFrame.Angles(1.5,1.57,0)
  388. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(1.5,-1.57,0)
  389. dmg = zero
  390. ldmg = zero
  391. game:GetService("Chat"):Chat(Player.Head, "You're done for. Kiddo. You're done for.",
  392. "Red")
  393. Player.Torso["Left Shoulder"].C0 = CFrame.new(-1.018,0.5,-0) * CFrame.Angles(0,-1.57,0)
  394. Player.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,-0) * CFrame.Angles(0,1.57,0)
  395. idleing = true
  396. end
  397. end)
  398.  
  399. function rhurt(part)
  400. local humanoid = part.Parent:FindFirstChild("Humanoid")
  401. if (humanoid ~= nil and humanoid ~= Player.Humanoid) then
  402. humanoid:TakeDamage(dmg) -- damage the humanoid
  403. end
  404. end
  405.  
  406. function lhurt(part)
  407. local humanoid = part.Parent:FindFirstChild("Humanoid")
  408. if (humanoid ~= nil and humanoid ~= Player.Humanoid) then
  409. humanoid:TakeDamage(ldmg) -- damage the humanoid
  410. end
  411. end
  412.  
  413. RightArm.Touched:connect(rhurt)
  414.  
  415. Player["Left Arm"].Touched:connect(lhurt)
  416.  
  417. while wait() do
  418. fire.Color = Color3.new(math.random(), math.random(), math.random())
  419. fire.SecondaryColor = fire.Color
  420. light.Color = fire.Color
  421. Mesh.VertexColor = Vector3.new(1,0,0)
  422. fire.Color = Color3.new(math.random(), math.random(), math.random())
  423. fire.SecondaryColor = fire.Color
  424. light.Color = fire.Color
  425. wait()
  426. Mesh.VertexColor = Vector3.new(0.9,0.1,0)
  427. fire.Color = Color3.new(math.random(), math.random(), math.random())
  428. fire.SecondaryColor = fire.Color
  429. light.Color = fire.Color
  430. wait()
  431. Mesh.VertexColor = Vector3.new(0.8,0.2,0)
  432. fire.Color = Color3.new(math.random(), math.random(), math.random())
  433. fire.SecondaryColor = fire.Color
  434. light.Color = fire.Color
  435. wait()
  436. Mesh.VertexColor = Vector3.new(0.7,0.3,0)
  437. fire.Color = Color3.new(math.random(), math.random(), math.random())
  438. fire.SecondaryColor = fire.Color
  439. light.Color = fire.Color
  440. wait()
  441. Mesh.VertexColor = Vector3.new(0.6,0.4,0)
  442. fire.Color = Color3.new(math.random(), math.random(), math.random())
  443. fire.SecondaryColor = fire.Color
  444. light.Color = fire.Color
  445. wait()
  446. Mesh.VertexColor = Vector3.new(0.5,0.5,0)
  447. fire.Color = Color3.new(math.random(), math.random(), math.random())
  448. fire.SecondaryColor = fire.Color
  449. light.Color = fire.Color
  450. wait()
  451. Mesh.VertexColor = Vector3.new(0.4,0.6,0)
  452. fire.Color = Color3.new(math.random(), math.random(), math.random())
  453. fire.SecondaryColor = fire.Color
  454. light.Color = fire.Color
  455. wait()
  456. Mesh.VertexColor = Vector3.new(0.3,0.7,0)
  457. fire.Color = Color3.new(math.random(), math.random(), math.random())
  458. fire.SecondaryColor = fire.Color
  459. light.Color = fire.Color
  460. wait()
  461. Mesh.VertexColor = Vector3.new(0.2,0.8,0)
  462. fire.Color = Color3.new(math.random(), math.random(), math.random())
  463. fire.SecondaryColor = fire.Color
  464. light.Color = fire.Color
  465. wait()
  466. Mesh.VertexColor = Vector3.new(0.1,0.9,0)
  467. fire.Color = Color3.new(math.random(), math.random(), math.random())
  468. fire.SecondaryColor = fire.Color
  469. light.Color = fire.Color
  470. wait()
  471. Mesh.VertexColor = Vector3.new(0,1,0)
  472. fire.Color = Color3.new(math.random(), math.random(), math.random())
  473. fire.SecondaryColor = fire.Color
  474. light.Color = fire.Color
  475. wait()
  476. Mesh.VertexColor = Vector3.new(0,0.9,0.1)
  477. fire.Color = Color3.new(math.random(), math.random(), math.random())
  478. fire.SecondaryColor = fire.Color
  479. light.Color = fire.Color
  480. wait()
  481. Mesh.VertexColor = Vector3.new(0,0.8,0.2)
  482. fire.Color = Color3.new(math.random(), math.random(), math.random())
  483. fire.SecondaryColor = fire.Color
  484. light.Color = fire.Color
  485. wait()
  486. Mesh.VertexColor = Vector3.new(0,0.7,0.3)
  487. fire.Color = Color3.new(math.random(), math.random(), math.random())
  488. fire.SecondaryColor = fire.Color
  489. light.Color = fire.Color
  490. wait()
  491. Mesh.VertexColor = Vector3.new(0,0.6,0.4)
  492. fire.Color = Color3.new(math.random(), math.random(), math.random())
  493. fire.SecondaryColor = fire.Color
  494. light.Color = fire.Color
  495. wait()
  496. Mesh.VertexColor = Vector3.new(0,0.5,0.5)
  497. fire.Color = Color3.new(math.random(), math.random(), math.random())
  498. fire.SecondaryColor = fire.Color
  499. light.Color = fire.Color
  500. wait()
  501. Mesh.VertexColor = Vector3.new(0,0.4,0.6)
  502. fire.Color = Color3.new(math.random(), math.random(), math.random())
  503. fire.SecondaryColor = fire.Color
  504. light.Color = fire.Color
  505. wait()
  506. Mesh.VertexColor = Vector3.new(0,0.3,0.7)
  507. fire.Color = Color3.new(math.random(), math.random(), math.random())
  508. fire.SecondaryColor = fire.Color
  509. light.Color = fire.Color
  510. wait()
  511. Mesh.VertexColor = Vector3.new(0,0.2,0.8)
  512. fire.Color = Color3.new(math.random(), math.random(), math.random())
  513. fire.SecondaryColor = fire.Color
  514. light.Color = fire.Color
  515. wait()
  516. Mesh.VertexColor = Vector3.new(0,0.1,0.9)
  517. fire.Color = Color3.new(math.random(), math.random(), math.random())
  518. fire.SecondaryColor = fire.Color
  519. light.Color = fire.Color
  520. wait()
  521. Mesh.VertexColor = Vector3.new(0,0,1)
  522. fire.Color = Color3.new(math.random(), math.random(), math.random())
  523. fire.SecondaryColor = fire.Color
  524. light.Color = fire.Color
  525. wait()
  526. Mesh.VertexColor = Vector3.new(0.1,0,0.9)
  527. fire.Color = Color3.new(math.random(), math.random(), math.random())
  528. fire.SecondaryColor = fire.Color
  529. light.Color = fire.Color
  530. wait()
  531. Mesh.VertexColor = Vector3.new(0.2,0,0.8)
  532. fire.Color = Color3.new(math.random(), math.random(), math.random())
  533. fire.SecondaryColor = fire.Color
  534. light.Color = fire.Color
  535. wait()
  536. Mesh.VertexColor = Vector3.new(0.3,0,0.7)
  537. fire.Color = Color3.new(math.random(), math.random(), math.random())
  538. fire.SecondaryColor = fire.Color
  539. light.Color = fire.Color
  540. wait()
  541. Mesh.VertexColor = Vector3.new(0.4,0,0.6)
  542. fire.Color = Color3.new(math.random(), math.random(), math.random())
  543. fire.SecondaryColor = fire.Color
  544. light.Color = fire.Color
  545. wait()
  546. Mesh.VertexColor = Vector3.new(0.5,0,0.5)
  547. fire.Color = Color3.new(math.random(), math.random(), math.random())
  548. fire.SecondaryColor = fire.Color
  549. light.Color = fire.Color
  550. wait()
  551. Mesh.VertexColor = Vector3.new(0.6,0,0.4)
  552. fire.Color = Color3.new(math.random(), math.random(), math.random())
  553. fire.SecondaryColor = fire.Color
  554. light.Color = fire.Color
  555. wait()
  556. Mesh.VertexColor = Vector3.new(0.7,0,0.3)
  557. fire.Color = Color3.new(math.random(), math.random(), math.random())
  558. fire.SecondaryColor = fire.Color
  559. light.Color = fire.Color
  560. wait()
  561. Mesh.VertexColor = Vector3.new(0.8,0,0.2)
  562. fire.Color = Color3.new(math.random(), math.random(), math.random())
  563. fire.SecondaryColor = fire.Color
  564. light.Color = fire.Color
  565. wait()
  566. Mesh.VertexColor = Vector3.new(0.9,0,0.1)
  567. fire.Color = Color3.new(math.random(), math.random(), math.random())
  568. fire.SecondaryColor = fire.Color
  569. light.Color = fire.Color
  570. end
  571.  
  572. ----------------------------------------------------
  573.  
  574. z = Instance.new("Sound", char)
  575. z.SoundId = "rbxassetid://340858919 "--340858919
  576. z.Looped = true
  577. z.Pitch = 1
  578. z.Volume = 10.0
  579. wait(.01)
  580. z:Play()
  581. ----------------------------------------------------
  582.  
  583. -------------------------------------------------------------------
  584. pcall(function()char.Shirt:Destroy()
  585. char.Pants:Destroy()
  586. end)
  587. shirt = Instance.new("Shirt", char)
  588. shirt.Name = "Shirt"
  589. pants = Instance.new("Pants", char)
  590. pants.Name = "Pants"
  591. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=113112232"
  592. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=114673983"
  593. ---------------------------------------------------------------------
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement