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- Weapons and Armour modifiers: Steel Weapons +10 - AS WEAPONS BECOME OUTDATED THEY WILL BE DELETED
- (Light Weapons) - Free
- Shortsword = 30 damage
- Katana = 35
- (Medium Weapons) - Free
- Poleaxe = 35
- Scimitars = 40, 65 at sea
- Longsword = 45
- (Heavy Weapon) - Free
- Warhammer = 65
- (Light Armor) - 2000 KYR
- Scaled Armour = 35D
- Brigandines = 30D, better mobility, Ballistic Plate - damage reduced 30% from shots.
- Steel Plate Armor = +45 D
- (Muskets) - 4000 KYR to equip
- Scoped Flintlock Musket - 85 damage, 95% accuracy, requires Dark-type to use
- (Pistols/Side-Arm) 2500 KYR
- Revolver (6 shot) - 75 damage, 85% accuracy
- (Rifles)
- Láska-Stárek - 95, 90% - 6000 KYR
- Láska-Stárek Bolt Action - -115, 90% - 13,000 KYR
- Kolar-Kasun - 145, 90% - 25,000 KYR
- (Artillery) - all are 65% accuracy
- Saker = 125 damage, 145, 100 - 4500 KYR
- Mortar = 170, 30, 10 - 2500 KYR
- Howitzer = 150 damage, 130 damage to fortifications, 140 damage to all ships. - 4500 KYR
- BC1 = 135, 160, 145, attacks twice per round, can be different targets. - 6000 KYR
- (Explosives) - Free
- Powder Keg = +50 attack, 50 damage to fortifications, 70 damage to light ships and 25 damage to heavy ships
- TNT - +150 attack, 100 damage to fortifications, 130 damage to light ships and 80 damage to heavy ships.
- Dynamite - 200 damage, 170 damage to fortifications
- Rockets - 85, 150 damage to fortifications, 110, and 60.
- (Ammo-Musket) - Free
- Poison Shot - +45 damage
- Musket Rounds - +0, default ammo
- (Ammo-Rifles) - Free
- Lead Round - 0
- Chvátal Ball - 0
- .577 Láska-Stárek - +25 damage
- .45 Kolar-Kasun - +55 damage
- (Ammo- Cannon) - Free
- Canister Shot - +50 damage to infantry
- Carcass - +30 damage to infantry and +70 damage to fortifications
- HE Shells - +100 damage to infantry
- HE Shrapnel - +150
- X1-HE (75mm) - +300 to buildings, +350 to infantry
- X1-SS (60mm) - +450 to infantry
- (Add-ons) - Free, limit two per Stack
- Bayonet - Used in charges, does 30 damage
- Shell Bell - Used to half damage once per round.
- Razor Fang - Used to get enemy army to miss. Works 15% of time.
- Goggles - Used to improve aim and for special operations use. Aim +25%
- (Other)
- Tear Gas - It's tear gas.
- (Rifle Parts)
- Sniper Scope
- TRAINABLE UNITS: All units cost 2000 KYR to train - Every 10 of each unit will incur a 7,500 KYR upkeep penalty - AS SPECIAL UNIT WEAPONS BECOME OUTDATED, THEY MAY BE REPLACED. UNITS WILL ALSO DISAPPEAR OVER TIME IF OUTDATED.
- General Infantry
- General Air
- Poison Skull
- Glamore Scouts
- War Psion
- Ladybird Crushers
- Murkrow Sharpshooters
- Blastoise Artillery
- Venonat SPC
- Valor Marines
- War Priest
- Zebstrika Cavalry
- Valornian Units(Attack) Each unit has around 1500 soldiers:
- 26 Infantry (a) - Brigandines/Rifle/Razor Fang/Bayonet - 10D/ 75 damage /90% accuracy
- 17 Poisoned Skull - Rifle w/ Poison Shot/Leather Armor - 10D/ +120 damage/ 90%
- 9 Air - Brigandine/Flintlock Pistol - 10D/ 65 damage/ 70%
- 6 Infantry (b) - Brigandine/Láska-Stárek - 30D/ 95 damage/ 90% accuracy
- 8 Glamore Scouts - Leather Armor/Flintlock Pistol - 10D/ 65 damage/ 70%
- 6 Artillery (a) - Brigandine/Small Iron Cannons - 10D/ 90 damage, 120 damage to light ships and 80 damage to heavy ships/ 65%
- 6 War Psions - Flintlock Pistol + Shell Bell/Leather Armor - 10D/65 damage, unit takes half damage from all attacks/ 70%
- 5 Ladybird Crushers - Rifle/War-hammer/Brigandine - 10D/75 damage/65 melee/ 90%
- 3 Murkrow Sharpshooters - Scoped Musket/Brigandine - 85 damage, 75% accuracy/10D/ 95%
- 3 Venonat SPC - Goggles/Flintlock Pistols/Brigandine/Shell Bell - 30D/ 65 damage/ 90%
- 3 Blastoise Artillery - Saker/Brigandine - 125 damage, 145, 100/30D/ 65%
- 2 Artillery (b) - Brigandines/BC1/ goggles - 135, 160, 145/30D/ 90%
- 2 Aipom Strikers - Flintlock Pistol/Shortwords/Leather Armor - 65 damage/30 damage/10D/ 65%
- 3 War Priest - Rifle/Leather Armor - 70 damage/10D/ 90%
- 1 Mawile Mechanists - Saker/Leather Armor - 125 damage, 145, 100/10D/ 65%
- Armies:
- 1st Army (Lucia Dušek) - Yellow
- 12 General Infantry
- 9 Poisoned Skull
- 5 General Air
- 4 Glamore Scouts
- 2 Artillery
- 1 Aipom Strikers
- 1 Mawile Mechanists
- 2nd Army (Denis Machán) - Green
- 11 General Infantry
- 8 Poisoned Skull
- 4 General Air
- 4 Glamore Scouts
- 4 Artillery
- 2 War Priests
- 1 Aipom Strikers
- Unassigned:
- 6 General Infantry (b) - Brigandine/Láska-Stárek
- 2 Artillery (b) - Brigandines/ BC1/ goggles
- Reserve:
- 3 General Infantry -
- ---
- Build-able Ships:
- (Light Ships) 13500 KYR per ship
- Barque - 50 hp damage / 250 hp
- Frigate - 100 damaga / 350 HP
- (Heavy Ships) 18500 KYR per ship
- Carrack - 75 hp damage / 450 hp
- Galleon - 150 damage / 650 HP
- (Trade Ships) 5000 KYR per ship - Can be used as transports
- Trawler - 350 HP - Carries 3 goods and can only go to 1 port
- Fluyt - 550 HP - Carries 5 goods and can go to 3 ports
- Steam Ferry - 575 HP - Carries 10 goods but only goes to 1 port
- Navy:
- Transports: 12 Trawlers, 1 Fluyt
- Light Ships: 10 Frigates
- Heavy Ships - 14 Galleons
- Flagships - CSV Empress
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