ArticKobold

Military units

Jun 27th, 2016
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  1. Weapons and Armour modifiers: Steel Weapons +10 - AS WEAPONS BECOME OUTDATED THEY WILL BE DELETED
  2. (Light Weapons) - Free
  3. Shortsword = 30 damage
  4. Katana = 35
  5. (Medium Weapons) - Free
  6. Poleaxe = 35
  7. Scimitars = 40, 65 at sea
  8. Longsword = 45
  9. (Heavy Weapon) - Free
  10. Warhammer = 65
  11. (Light Armor) - 2000 KYR
  12. Scaled Armour = 35D
  13. Brigandines = 30D, better mobility, Ballistic Plate - damage reduced 30% from shots.
  14. Steel Plate Armor = +45 D
  15. (Muskets) - 4000 KYR to equip
  16. Scoped Flintlock Musket - 85 damage, 95% accuracy, requires Dark-type to use
  17. (Pistols/Side-Arm) 2500 KYR
  18. Revolver (6 shot) - 75 damage, 85% accuracy
  19. (Rifles)
  20. Láska-Stárek - 95, 90% - 6000 KYR
  21. Láska-Stárek Bolt Action - -115, 90% - 13,000 KYR
  22. Kolar-Kasun - 145, 90% - 25,000 KYR
  23. (Artillery) - all are 65% accuracy
  24. Saker = 125 damage, 145, 100 - 4500 KYR
  25. Mortar = 170, 30, 10 - 2500 KYR
  26. Howitzer = 150 damage, 130 damage to fortifications, 140 damage to all ships. - 4500 KYR
  27. BC1 = 135, 160, 145, attacks twice per round, can be different targets. - 6000 KYR
  28. (Explosives) - Free
  29. Powder Keg = +50 attack, 50 damage to fortifications, 70 damage to light ships and 25 damage to heavy ships
  30. TNT - +150 attack, 100 damage to fortifications, 130 damage to light ships and 80 damage to heavy ships.
  31. Dynamite - 200 damage, 170 damage to fortifications
  32. Rockets - 85, 150 damage to fortifications, 110, and 60.
  33. (Ammo-Musket) - Free
  34. Poison Shot - +45 damage
  35. Musket Rounds - +0, default ammo
  36. (Ammo-Rifles) - Free
  37. Lead Round - 0
  38. Chvátal Ball - 0
  39. .577 Láska-Stárek - +25 damage
  40. .45 Kolar-Kasun - +55 damage
  41. (Ammo- Cannon) - Free
  42. Canister Shot - +50 damage to infantry
  43. Carcass - +30 damage to infantry and +70 damage to fortifications
  44. HE Shells - +100 damage to infantry
  45. HE Shrapnel - +150
  46. X1-HE (75mm) - +300 to buildings, +350 to infantry
  47. X1-SS (60mm) - +450 to infantry
  48. (Add-ons) - Free, limit two per Stack
  49. Bayonet - Used in charges, does 30 damage
  50. Shell Bell - Used to half damage once per round.
  51. Razor Fang - Used to get enemy army to miss. Works 15% of time.
  52. Goggles - Used to improve aim and for special operations use. Aim +25%
  53. (Other)
  54. Tear Gas - It's tear gas.
  55. (Rifle Parts)
  56. Sniper Scope
  57.  
  58. TRAINABLE UNITS: All units cost 2000 KYR to train - Every 10 of each unit will incur a 7,500 KYR upkeep penalty - AS SPECIAL UNIT WEAPONS BECOME OUTDATED, THEY MAY BE REPLACED. UNITS WILL ALSO DISAPPEAR OVER TIME IF OUTDATED.
  59. General Infantry
  60. General Air
  61. Poison Skull
  62. Glamore Scouts
  63. War Psion
  64. Ladybird Crushers
  65. Murkrow Sharpshooters
  66. Blastoise Artillery
  67. Venonat SPC
  68. Valor Marines
  69. War Priest
  70. Zebstrika Cavalry
  71.  
  72. Valornian Units(Attack) Each unit has around 1500 soldiers:
  73. 26 Infantry (a) - Brigandines/Rifle/Razor Fang/Bayonet - 10D/ 75 damage /90% accuracy
  74. 17 Poisoned Skull - Rifle w/ Poison Shot/Leather Armor - 10D/ +120 damage/ 90%
  75. 9 Air - Brigandine/Flintlock Pistol - 10D/ 65 damage/ 70%
  76. 6 Infantry (b) - Brigandine/Láska-Stárek - 30D/ 95 damage/ 90% accuracy
  77. 8 Glamore Scouts - Leather Armor/Flintlock Pistol - 10D/ 65 damage/ 70%
  78. 6 Artillery (a) - Brigandine/Small Iron Cannons - 10D/ 90 damage, 120 damage to light ships and 80 damage to heavy ships/ 65%
  79. 6 War Psions - Flintlock Pistol + Shell Bell/Leather Armor - 10D/65 damage, unit takes half damage from all attacks/ 70%
  80. 5 Ladybird Crushers - Rifle/War-hammer/Brigandine - 10D/75 damage/65 melee/ 90%
  81. 3 Murkrow Sharpshooters - Scoped Musket/Brigandine - 85 damage, 75% accuracy/10D/ 95%
  82. 3 Venonat SPC - Goggles/Flintlock Pistols/Brigandine/Shell Bell - 30D/ 65 damage/ 90%
  83. 3 Blastoise Artillery - Saker/Brigandine - 125 damage, 145, 100/30D/ 65%
  84. 2 Artillery (b) - Brigandines/BC1/ goggles - 135, 160, 145/30D/ 90%
  85. 2 Aipom Strikers - Flintlock Pistol/Shortwords/Leather Armor - 65 damage/30 damage/10D/ 65%
  86. 3 War Priest - Rifle/Leather Armor - 70 damage/10D/ 90%
  87. 1 Mawile Mechanists - Saker/Leather Armor - 125 damage, 145, 100/10D/ 65%
  88.  
  89. Armies:
  90.  
  91. 1st Army (Lucia Dušek) - Yellow
  92. 12 General Infantry
  93. 9 Poisoned Skull
  94. 5 General Air
  95. 4 Glamore Scouts
  96. 2 Artillery
  97. 1 Aipom Strikers
  98. 1 Mawile Mechanists
  99.  
  100. 2nd Army (Denis Machán) - Green
  101. 11 General Infantry
  102. 8 Poisoned Skull
  103. 4 General Air
  104. 4 Glamore Scouts
  105. 4 Artillery
  106. 2 War Priests
  107. 1 Aipom Strikers
  108.  
  109. Unassigned:
  110.  
  111. 6 General Infantry (b) - Brigandine/Láska-Stárek
  112. 2 Artillery (b) - Brigandines/ BC1/ goggles
  113.  
  114. Reserve:
  115. 3 General Infantry -
  116.  
  117.  
  118. ---
  119.  
  120. Build-able Ships:
  121. (Light Ships) 13500 KYR per ship
  122. Barque - 50 hp damage / 250 hp
  123. Frigate - 100 damaga / 350 HP
  124. (Heavy Ships) 18500 KYR per ship
  125. Carrack - 75 hp damage / 450 hp
  126. Galleon - 150 damage / 650 HP
  127. (Trade Ships) 5000 KYR per ship - Can be used as transports
  128. Trawler - 350 HP - Carries 3 goods and can only go to 1 port
  129. Fluyt - 550 HP - Carries 5 goods and can go to 3 ports
  130. Steam Ferry - 575 HP - Carries 10 goods but only goes to 1 port
  131.  
  132. Navy:
  133. Transports: 12 Trawlers, 1 Fluyt
  134. Light Ships: 10 Frigates
  135. Heavy Ships - 14 Galleons
  136. Flagships - CSV Empress
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