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- override func viewDidLoad() {
- super.viewDidLoad()
- // Do any additional setup after loading the view, typically from a nib.
- let rect = CGRectMake(130, 100, 0, 0)
- let uiSwitch = UISwitch(frame: rect)
- uiSwitch.setOn(true, animated: true)
- uiSwitch.addTarget(self, action: "switchChanged", forControlEvents: UIControlEvents.ValueChanged)
- self.view.addSubview(uiSwitch)
- }
- func switchChanged(uiSwitch: UISwitch) {
- var message = "Turn on the switch"
- if uiSwitch.on {
- message = "Turn off the switch"
- }
- let alert = UIAlertController(title: "Information", message: message, preferredStyle: UIAlertControllerStyle.Alert)
- let action = UIAlertAction(title: "OK", style: UIAlertActionStyle.Default, handler: nil)
- alert.addAction(action)
- self.presentViewController(alert, animated: true, completion: nil)
- }
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