Bluemchen

random_parts.bin

Aug 15th, 2016
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  1. 0x0000 - 0x000F SIR0 header
  2. ______________________________
  3. 0x0010 - 0x00B3 9x9 block, 2 bytes each tile [0xA4]
  4. 0x00B4 - 0x00BF zeros [0xC]
  5. repeat 9x9 blocks and 0xC zeros until 0x1133
  6. 0x1134 - 0x129F zeros [0x16C]
  7. repeat 9x9 blocks and 0xC zeros until 0x13F3
  8. 0x13F4 - 0x14AF zeros [0xBC]
  9. repeat 9x9 blocks and 0xC zeros until 0x1A2E
  10. 0x1A2F - 0x1ACF ???
  11. ______________________________
  12. The SIR0 header points to 0x1AD0 and 0x1AE0.
  13. 0x1A2F - 0x1B1E is always the same at the end of each SIR0.
  14.  
  15. 01 00 wall
  16. 01 80 wall, can walk through corners
  17. 02 00 can walk on
  18. 02 08 can walk on, part of a room (slightly brighter on the map, can "Look Around")
  19. 03 00 water
  20. 04 00 lava
  21. 05 00 can fly on
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