Advertisement
Guest User

VyMajoris-log

a guest
Aug 3rd, 2015
278
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 5.48 KB | None | 0 0
  1. 0.000 2015-08-03 21:56:09; Factorio 0.12.0 (Build 103, win64)
  2. 0.000 Operating system: Windows 7 Service Pack 1
  3. 0.000 Read data path: C:/Program Files/Factorio/data
  4. 0.000 Write data path: C:/Users/VyMajoris/AppData/Roaming/Factorio
  5. 0.001 Binaries path: C:/Program Files/Factorio/bin
  6. 0.436 Initialised Direct3D: NVIDIA GeForce GTX 970; driver: nvd3dumx.dll 10.18.13.5330
  7. 0.480 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: X 2] [Graphics quality: normal] [Video memory usage: all]
  8. 0.531 Loading mod core 0.0.0 (data.lua)
  9. 0.537 Loading mod base 0.12.0 (data.lua)
  10. 0.727 Loading mod Expanded_Robot_Tech 0.3.0 (data.lua)
  11. 0.764 Loading mod MAIN-DyTech-Power 1.1.0 (data.lua)
  12. 1.184 Loading mod Side Inserters 1.0.0 (data.lua)
  13. 1.241 Loading mod Treefarm-Lite 0.2.0 (data.lua)
  14. 1.311 Loading mod UraniumPower 0.6.2 (data.lua)
  15. 1.541 Loading mod CORE-DyTech-Core 1.2.0 (data.lua)
  16. 2.243 Loading mod MAIN-DyTech-Machine 1.1.0 (data.lua)
  17. 5.092 Loading mod MAIN-DyTech-War 1.1.0 (data.lua)
  18. 5.729 Loading mod CORE-DyTech-Core 1.2.0 (data-updates.lua)
  19. 5.861 Loading mod MAIN-DyTech-War 1.1.0 (data-updates.lua)
  20. 5.977 Loading mod CORE-DyTech-Core 1.2.0 (data-final-fixes.lua)
  21. 6.098 Loading mod MAIN-DyTech-War 1.1.0 (data-final-fixes.lua)
  22. 8.151 Initial atlas bitmap size is 16384
  23. 8.155 Created atlas bitmap 16384x13243
  24. 35.699 Info Updater.cpp:720: Downloading https://www.factorio.com/updater/get-available-versions?username=VyMajoris&token=<private>&apiVersion=2
  25. 36.839 0 packages available to download (experimental updates disabled).
  26. 36.874 Factorio initialised
  27. 141.458 Loading map C:/Users\VyMajoris\AppData\Roaming\Factorio\saves\_autosave1.zip
  28. 141.522 Info Scenario.cpp:160: Map version 0.12.0-36
  29. 142.250 Info LocaleProvider.cpp:127: Using locale files from the pre 0.11.0 structure (__Treefarm-Lite__/script-locale/en.cfg)
  30. 142.252 Info LocaleProvider.cpp:127: Using locale files from the pre 0.11.0 structure (__Treefarm-Lite__/script-locale/en.cfg)
  31. 142.304 Info LocaleProvider.cpp:127: Using locale files from the pre 0.11.0 structure (__CORE-DyTech-Core__/script-locale/en.cfg)
  32. 142.312 Info LocaleProvider.cpp:127: Using locale files from the pre 0.11.0 structure (__CORE-DyTech-Core__/script-locale/en.cfg)
  33. 162.530 Error Chunk.cpp:531: Trying to make chunk at unreasonable position [31252, -2899]
  34. Factorio crashed. Generating symbolized stacktrace, please wait ...
  35. c:\temp\factorio-5829127a\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
  36. c:\temp\factorio-5829127a\src\util\logger.cpp (283): Logger::writeStacktrace
  37. c:\temp\factorio-5829127a\src\util\logger.cpp (337): Logger::logStacktrace
  38. c:\temp\factorio-5829127a\src\util\crashhandler.cpp (79): CrashHandler::writeStackTrace
  39. c:\temp\factorio-5829127a\src\util\crashhandler.cpp (137): CrashHandler::SignalHandler
  40. f:\dd\vctools\crt\crtw32\misc\winsig.c (587): raise
  41. f:\dd\vctools\crt\crtw32\misc\abort.c (82): abort
  42. c:\temp\factorio-5829127a\src\surface\chunk.cpp (531): Chunk::Chunk
  43. c:\temp\factorio-5829127a\src\surface\surface.cpp (44): Surface::addEntityWithoutSetup
  44. c:\temp\factorio-5829127a\src\entity\entity.cpp (430): Entity::changePositionAndOrientationWithoutCollisionCheck
  45. c:\temp\factorio-5829127a\src\entity\projectile.cpp (119): Projectile::update
  46. c:\temp\factorio-5829127a\src\surface\chunk.cpp (438): Chunk::update
  47. c:\temp\factorio-5829127a\src\surface\surface.cpp (733): Surface::update
  48. c:\temp\factorio-5829127a\src\map\map.cpp (897): Map::update
  49. c:\temp\factorio-5829127a\src\game.cpp (135): Game::update
  50. c:\temp\factorio-5829127a\src\scenario\scenario.cpp (736): Scenario::update
  51. c:\temp\factorio-5829127a\src\mainloop.cpp (250): MainLoop::gameUpdateStep
  52. c:\temp\factorio-5829127a\src\mainloop.cpp (351): MainLoop::updateLoop
  53. c:\boost_1_58_0\boost\function\function_template.hpp (160): boost::detail::function::void_function_obj_invoker0<boost::_bi::bind_t<void,void (__cdecl*)(ThreadBarrier * __ptr64,boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64,boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64,bool * __ptr64,bool),boost::_bi::list5<boost::_bi::value<ThreadBarrier * __ptr64>,boost::_bi::value<boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64>,boost::_bi::value<boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64>,boost::_bi::value<bool * __ptr64>,boost::_bi::value<bool> > >,void>::invoke
  54. c:\temp\factorio-5829127a\src\util\thread.cpp (34): Thread::loop
  55. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000013F52B163)
  56. 000000013F52B163 (Factorio): (filename not available): boost::`anonymous namespace'::thread_start_function
  57. f:\dd\vctools\crt\crtw32\startup\threadex.c (376): _callthreadstartex
  58. f:\dd\vctools\crt\crtw32\startup\threadex.c (354): _threadstartex
  59. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000076E759CD)
  60. 0000000076E759CD (kernel32): (filename not available): BaseThreadInitThunk
  61. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000076FAB981)
  62. 0000000076FAB981 (ntdll): (filename not available): RtlUserThreadStart
  63. 163.435 Error Util.cpp:45: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement