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- Nation Name: Muckton
- Type: Major
- Race: Boggarts, ugly semi-bestial dwellers of swamps, marshes and other unpleasant terrain. Crass, uncouth, disagreeable and ugly.
- Location:[Yard]
- Background: Boggarts reflect the land they are born from. Fetid, wretched, intemperate and nasty they inflict bad luck and minor atrocities on others. They spoiled milk, rotred eggs, muddied clean water, and tracked dirt on clean floors. They arranged the doors just the proper way to result in a stubbed toe, and papers to deliver cuts. They bedraggled, haunted and ruined the days of the old Gods and derived much joy from it. But the Gods are gone now, as are all the things the Boggarts once knew. Now the Boggarts consolidate themselves, for with no Gods to maintain the land they must do it themselves, or perish.
- For they are the swamp, the bog, the marsh, they exist because of them and derive their life from them. Nothing and no one is more suited to them than the boggarts. Now at the end of Gods the Boggarts move to extend and expand their home. The Gods limited them, but with the Spark stronger than ever, no longer! Now the Boggarts can have a home truly worthy of their awesome greatness!
- Pop: 75+4/turn [Cannot exceed food (Minus 2x #turns when above food)]
- Food: 105+7/turn -2/turn upkeep
- Resources:
- [Wood: 34] +6/turn
- [Foliage: 12] +3/turn
- [Sparks: 43] +7/turn -2/turn upkeep
- [Stone: 21] +2/turn
- Settlements: Muckton [Swamp +Rough Terrain][City]
- Marshton [Rocky +1 marble production][Swamp +Rough Terrain][Outpost]
- Structures: [Farm] >Muckton
- Spark Pool >Muckton
- Lumber yard >Muckton
- Swamp Farm >Muckton
- Foliage Farm >Muckton
- Lumber yard >Muckton
- Spark Pool >Muckton
- Stinkwart's Academy >Muckton [ +1 additional unit created for /2]
- Quarry>Marshton
- Spark Pool>Marshton
- Swamp Farm >Marshton
- [Library]>Muckton
- Defenses: Muck walls: 1
- Military: Boggart tricksters[+1]
- 2 Boggart Blighters [+3.2][Rot][Arcane][Swampy] -1f/s turn
- Magic: [Rot v]
- [Swamp III]
- [Magic III]
- [Luck I]
- Technology: [Boats I]
- [Architecture II]
- Issues:
- Bonuses:
- [Yard]
- +10 to spark buildings
- +10 to resource buildings
- -10 to scavenging buildings
- -10 to tech research
- [Muck Born] The Boggarts are born from the mud and when in [Swamp] territory units can killed will simply reform next turn.
- [Rotten Souls] +5 to combat magic research
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