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- function get_sets()
- SkillUp = 'OFF'
- sets.precast= {}
- sets.precast.FC = {main="Felibre's Dague",
- head="Aoidos' Calot +2",neck="Orunmila's Torque",ear1="Loquac. Earring",ear2="Aoidos' Earring",
- body="Anhur Robe",hands="Gendewitha Gages",ring1="Prolix Ring",
- back="Swith Cape",waist="Witful Belt",legs="Orvail Pants +1",feet="Chelona Boots"}
- sets.midcast = {}
- sets.midcast.Skill = {body="Temachtiani Shirt",hands="Temachtiani Gloves"}
- end
- function precast(spell)
- equip(sets.precast.FC)
- end
- function midcast(spell)
- if SkillUp == 'ON' then
- equip(sets.midcast.Skill)
- end
- end
- function aftercast(spell)
- if SkillUp == 'ON' then
- if spell.english == 'Fire Threnody' then
- if not buffactive['food'] then
- send_command('@wait 3;input /item "B.E.W. Pitaru" <me>;wait 5; input /ma "Ice Threnody" <t>')
- else
- send_command('@wait 3;input /ma "Ice Threnody" <t>')
- end
- elseif spell.english == 'Ice Threnody' then
- send_command('@wait 3;input /ma "Wind Threnody" <t>')
- elseif spell.english == 'Wind Threnody' then
- send_command('@wait 3;input /ma "Earth Threnody" <t>')
- elseif spell.english == 'Earth Threnody' then
- send_command('@wait 3;input /ma "Ltng. Threnody" <t>')
- elseif spell.english == 'Ltng. Threnody' then
- send_command('@wait 3;input /ma "Water Threnody" <t>')
- elseif spell.english == 'Water Threnody' then
- send_command('@wait 3;input /ma "Light Threnody" <t>')
- elseif spell.english == 'Light Threnody' then
- send_command('@wait 3;input /ma "Dark Threnody" <t>')
- elseif spell.english == 'Dark Threnody' then
- send_command('@wait 3;input /ma "Fire Threnody" <t>')
- end
- end
- end
- function self_command(command)
- if command == 'Skill' then
- if SkillUp == 'OFF' then
- SkillUp = 'ON'
- add_to_chat(158,'Skill Mode: ['..SkillUp..']')
- send_command('@input /ma "Fire Threnody" <t>')
- else
- SkillUp = 'OFF'
- add_to_chat(158,'Skill Mode: ['..SkillUp..']')
- end
- end
- end
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