Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- span class="re5"> Tanoa_Life.tanoa/core/shops/fn_vehicleShopBuy.sqf
- private "_vehicle";
- /*if ((life_veh_shop select 0) == "med_air_hs") then {
- _vehicle = createVehicle [_className,[0,0,999],[], 0, "NONE"];
- waitUntil {!isNil "_vehicle" && {!isNull _vehicle}}; //Wait?
- _vehicle allowDamage false;
- _hs = nearestObjects[getMarkerPos _spawnPoint,["Land_Hospital_side2_F"],50] select 0;
- _vehicle setPosATL (_hs modelToWorld [-0.4,-4,12.65]);
- sleep 0.6;
- } else {*/
- _vehicle = createVehicle [_className, (getMarkerPos _spawnPoint), [], 0, "NONE"];
- waitUntil {!isNil "_vehicle" && {!isNull _vehicle}}; //Wait?
- _vehicle allowDamage false; //Temp disable damage handling..
- _vehicle setPos (getMarkerPos _spawnPoint);
- _vehicle setVectorUp (surfaceNormal (getMarkerPos _spawnPoint));
- _vehicle setDir (markerDir _spawnPoint);
- /*};*/
- _vehicle lock 2;
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement