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- this method works for snes9x and sd2snes
- 1. Make new folder on sd2snes somwhere called something like "msu"
- 2. Put this file in there: https://storage.googleapis.com/puchiedarcy-misc/alttp_msu/alttp_msu.msu
- 3. Put your no-BG music ROM in there and rename it to "alttp_msu.sfc"; this is a must!!
- 4. Make some PCM files: https://youtu.be/P3wR_mPqhq4 make sure the KHz in the bottom left of audacity is 44100
- 4.5 Use this with step 4 https://storage.googleapis.com/puchiedarcy-misc/alttp_msu/wav2msu.exe
- 5. Put the PCM files in the same folder, named "alttp_msu-X.pcm" where X is the track number (1 to 34)
- 6. BOOT IT UP!
- oh i forgot to tell you, in the sd2snes config -> chip config, turn MSU up to +6. The sound is really low by default.
- ALTTP TRACK NUBMERS
- (01)Triforce Title Drop
- (02)Overworld
- (03)Rain Sequence
- (04)Rabbit
- (05)Lost Woods
- (06)Story Introduction
- (07)Kakariko Village
- (08)Portal SFX (overlaps with regular mirror sound)
- (09)Dark World
- (10)Master Sword
- (11)Name select screen
- (12)Guard summoned (in kakariko when the cops get called)
- (13)Skull Woods
- (14)Minigame
- (15)Title screen only (idk, broken?)
- (16)Hyrule Castle
- (17)pendant dungeons
- (18)Cave
- (19)pendant/crystal acquired
- (20)Sanctuary
- (21)Boss
- (22)crystal dungeon
- (23)Fortune Teller
- (24)Cave (appears to be identical to 18 Cave)
- (25)Zelda rescued in prison
- (26)Sage rescued in crystal
- (27)Fairy spring
- (28)Ganon's theme only (I think this is actually when you face aga1)
- (29)Ganon appears in Agahnim's shadow (when you kill aga 2)
- (30)Face-to-face + Ganon's theme (when you fall in the hole, and he talks for a little bit)
- (31)Ganon battle
- (32)Triforce Room
- (33)Fun Overworld Ending Scenes
- (34)Staff Roll
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