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Magic Config

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Mar 22nd, 2015
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  1. #
  2. # Modify this file to change the overall behavior of the Magic plugin.
  3. # only include the options you want to modify.
  4. #
  5. # To see all available options, look in the defaults/config.defaults.yml file.
  6. #
  7. # Options for sub-components (spells, wand templates, chest populator, etc) are
  8. # found in separate files.
  9. #
  10.  
  11. #
  12. # This is the general configuration file for the magic plugin.
  13. #
  14. # Wand and Spell configurations are separate, in wands.yml and spells.yml.
  15. # Localizations are also separate, in messages.yml.
  16. #
  17. # For more information, see: https://github.com/elBukkit/MagicPlugin/blob/master/CONFIGURATION.md
  18. #
  19. # More examples can be found at
  20. #
  21. # https://github.com/elBukkit/MagicPlugin/tree/master/src/main/resources/examples
  22. #
  23.  
  24. # Load one of the included example configurations instead of the defaults.
  25. # Current options: potter, safe, survival
  26. # Any customizations will still be loaded on top of the example configs.
  27. # example: potter
  28.  
  29. # Add one or more of the included example configurations on top of the defaults.
  30. # The config.yml potion is not loaded, for sanity's sake.
  31. # add_examples:
  32. # - potter
  33. # - survival
  34.  
  35. # Some common fields that you might like to override:
  36.  
  37. # Give new players a wand when they first join
  38. #welcome_wand: guest
  39.  
  40. # Whether or not to show any messages (in chat)
  41. #show_messages: true
  42.  
  43. # Whether or not to show messages on every spell cast (in chat)
  44. #show_cast_messages: false
  45.  
  46. # Enable/Disable Sound Effects
  47. #sounds: true
  48.  
  49. # Prevent rapid sending of chat messages from the plugin (in milliseconds)
  50. #message_throttle: 3000
  51.  
  52. # Set this to 1 to just turn costs off, or you can use it to scale costs down.
  53. #cost_reduction: 0.0
  54.  
  55. # How much to reduce costs and cooldowns when using /cast (versus a wand)
  56. #cast_command_cost_reduction: 1.0
  57. #cast_command_cooldown_reduction: 0.0
  58.  
  59. # Whether wands can be crafted on a crafting table
  60. #enable_crafting: false
  61.  
  62. # Whether wands can be combined on an anvil
  63. #enable_combining: false
  64.  
  65. # Whether wands can be upgraded on an enchanting table
  66. #enable_enchanting: false
  67.  
  68. # Whether or not using a wand on an anvil will organize its inventory
  69. #enable_organizing: false
  70. factions_enabled: false
  71. #factions_enabled: false
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