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- 18:31:05: Open Broadcaster Software v0.656b - 32bit (´・ω・`)
- 18:31:05: -------------------------------
- 18:31:05: CPU Name: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
- 18:31:05: CPU Speed: 3998MHz
- 18:31:05: Physical Memory: 4095MB Total, 4095MB Free
- 18:31:05: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
- 18:31:05: monitor 1: pos={0, 0}, size={1920, 1080}
- 18:31:05: monitor 2: pos={1920, 0}, size={1920, 1080}
- 18:31:05: Windows Version: 10.0 Build 10240 (revision 16384)
- 18:31:05: Aero is Enabled
- 18:31:05: -------------------------------
- 18:31:05: OBS Modules:
- 18:31:05: Base Address Module
- 18:31:05: 00CE0000 OBS.exe
- 18:31:05: 645A0000 OBSApi.dll
- 18:31:05: 643A0000 DShowPlugin.dll
- 18:31:05: 6B350000 GraphicsCapture.dll
- 18:31:05: 64370000 NoiseGate.dll
- 18:31:05: 66F00000 PSVPlugin.dll
- 18:31:05: 664C0000 scenesw.dll
- 18:31:05: ------------------------------------------
- 18:31:05: Adapter 1
- 18:31:05: Video Adapter: NVIDIA GeForce GTX 980 Ti
- 18:31:05: Video Adapter Dedicated Video Memory: 3221225472
- 18:31:05: Video Adapter Shared System Memory: 1073676288
- 18:31:05: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 18:31:05: Video Adapter Output 2: pos={1920, 0}, size={1920, 1080}, attached=true
- 18:31:05: =====Stream Start: 2015-11-11, 18:31:05===============================================
- 18:31:05: Multithreaded optimizations: On
- 18:31:05: Base resolution: 1920x1080
- 18:31:05: Output resolution: 1280x720
- 18:31:05: ------------------------------------------
- 18:31:05: Loading up D3D10 on NVIDIA GeForce GTX 980 Ti (Adapter 1)...
- 18:31:05: ------------------------------------------
- 18:31:05: Audio Format: 48000 Hz
- 18:31:05: ------------------------------------------
- 18:31:05: Audio Channels: 2 Ch
- 18:31:05: Playback device Default
- 18:31:05: ------------------------------------------
- 18:31:05: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 18:31:05: Global Audio time adjust: 0
- 18:31:05: ------------------------------------------
- 18:31:05: Using auxilary audio input: Microphone (AT2020 USB )
- 18:31:05: Mic time offset: 0
- 18:31:05: ------------------------------------------
- 18:31:05: Audio Encoding: AAC
- 18:31:05: bitrate: 80
- 18:31:05: Using bitmap image
- 18:31:05: Using text output
- 18:31:05: Using text output
- 18:31:05: Using text output
- 18:31:05: Using text output
- 18:31:05: ------------------------------------------
- 18:31:05: device: Logitech HD Pro Webcam C920,
- 18:31:05: device id \\?\usb#vid_046d&pid_082d&mi_00#6&14e77d84&1&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
- 18:31:05: chosen type: I420, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 333333-2000000
- 18:31:05: use buffering: false - 0, fourCC: 'I420'
- 18:31:05: audio device: Disable,
- 18:31:05: audio device id Disabled,
- 18:31:05: audio time offset 0,
- 18:31:05:
- 18:31:05: Using directshow input
- Warning -- DShowPlugin: Could not create device filter
- 18:31:05: Using directshow input
- 18:31:05: Scene buffering time set to 700
- 18:31:06: ------------------------------------------
- 18:31:06: Video Encoding: x264
- 18:31:06: fps: 60
- 18:31:06: width: 1280, height: 720
- 18:31:06: preset: veryfast
- 18:31:06: profile: high
- 18:31:06: keyint: 250
- 18:31:06: CBR: yes
- 18:31:06: CFR: yes
- 18:31:06: max bitrate: 2000
- 18:31:06: buffer size: 2000
- 18:31:06: ------------------------------------------
- 18:31:10: FlushBufferedVideo: Flushing 21 packets over 333 ms
- 18:31:10: Total frames encoded: 244, total frames duplicated: 0 (0.00%)
- 18:31:10: Total frames rendered: 272, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 18:31:11:
- 18:31:11: Profiler time results:
- 18:31:11:
- 18:31:11: ==============================================================
- 18:31:11: video thread frame - [100%] [avg time: 1.759 ms] [children: 57.1%] [unaccounted: 42.9%]
- 18:31:11: | scene->Preprocess - [49.7%] [avg time: 0.874 ms]
- 18:31:11: | GPU download and conversion - [7.39%] [avg time: 0.13 ms] [children: 6.94%] [unaccounted: 0.455%]
- 18:31:11: | | flush - [6.14%] [avg time: 0.108 ms]
- 18:31:11: | | CopyResource - [0.569%] [avg time: 0.01 ms]
- 18:31:11: | | conversion to 4:2:0 - [0.227%] [avg time: 0.004 ms]
- 18:31:11: Convert444Threads - [100%] [avg time: 1.545 ms] [children: 99.5%] [unaccounted: 0.518%]
- 18:31:11: | Convert444toNV12 - [99.5%] [avg time: 1.537 ms]
- 18:31:11: encoder thread frame - [100%] [avg time: 1.185 ms] [children: 0.169%] [unaccounted: 99.8%]
- 18:31:11: | sending stuff out - [0.169%] [avg time: 0.002 ms]
- 18:31:11: ==============================================================
- 18:31:11:
- 18:31:11:
- 18:31:11: Profiler CPU results:
- 18:31:11:
- 18:31:11: ==============================================================
- 18:31:11: video thread frame - [cpu time: avg 1.206 ms, total 328.125 ms] [avg calls per frame: 1]
- 18:31:11: | scene->Preprocess - [cpu time: avg 0.861 ms, total 234.375 ms] [avg calls per frame: 1]
- 18:31:11: | GPU download and conversion - [cpu time: avg 0.057 ms, total 15.625 ms] [avg calls per frame: 1]
- 18:31:11: | | flush - [cpu time: avg 0.057 ms, total 15.625 ms] [avg calls per frame: 1]
- 18:31:11: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 18:31:11: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 18:31:11: Convert444Threads - [cpu time: avg 1.29 ms, total 578.125 ms] [avg calls per frame: 2]
- 18:31:11: | Convert444toNV12 - [cpu time: avg 1.255 ms, total 562.5 ms] [avg calls per frame: 2]
- 18:31:11: encoder thread frame - [cpu time: avg 0.77 ms, total 171.875 ms] [avg calls per frame: 1]
- 18:31:11: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 18:31:11: ==============================================================
- 18:31:11:
- 18:31:11: =====Stream End: 2015-11-11, 18:31:11=================================================
- 18:31:44: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
- 18:31:44: CUDA loaded successfully
- 18:31:44: 1 CUDA capable devices found
- 18:31:44: [ GPU #0 - < GeForce GTX 980 Ti > has Compute SM 5.2, NVENC Available ]
- 18:33:26: =====Stream Start: 2015-11-11, 18:33:26===============================================
- 18:33:26: Multithreaded optimizations: On
- 18:33:26: Base resolution: 1920x1080
- 18:33:26: Output resolution: 1280x720
- 18:33:26: ------------------------------------------
- 18:33:26: Loading up D3D10 on NVIDIA GeForce GTX 980 Ti (Adapter 1)...
- 18:33:26: ------------------------------------------
- 18:33:26: Audio Format: 48000 Hz
- 18:33:26: ------------------------------------------
- 18:33:26: Audio Channels: 2 Ch
- 18:33:26: Playback device Default
- 18:33:26: ------------------------------------------
- 18:33:26: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 18:33:26: Global Audio time adjust: 0
- 18:33:26: ------------------------------------------
- 18:33:26: Using auxilary audio input: Microphone (AT2020 USB )
- 18:33:26: Mic time offset: 0
- 18:33:26: ------------------------------------------
- 18:33:26: Audio Encoding: AAC
- 18:33:26: bitrate: 80
- 18:33:26: Using bitmap image
- 18:33:26: Using text output
- 18:33:26: Using text output
- 18:33:26: Using text output
- 18:33:26: Using text output
- 18:33:26: ------------------------------------------
- 18:33:26: device: Logitech HD Pro Webcam C920,
- 18:33:26: device id \\?\usb#vid_046d&pid_082d&mi_00#6&14e77d84&1&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
- 18:33:26: chosen type: I420, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 333333-2000000
- 18:33:26: use buffering: false - 0, fourCC: 'I420'
- 18:33:26: audio device: Disable,
- 18:33:26: audio device id Disabled,
- 18:33:26: audio time offset 0,
- 18:33:26:
- 18:33:26: Using directshow input
- 18:33:26: ------------------------------------------
- 18:33:26: device: Elgato Game Capture HD,
- 18:33:26: device id {39F50F4C-99E1-464A-B6F9-D605B4FB5918},
- 18:33:26: chosen type: UYVY, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 166666-166666
- 18:33:26: use buffering: true - 0, fourCC: 'UYVY'
- 18:33:26:
- 18:33:26: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
- 18:33:27: Elgato Game Capture: force buffering with 1 msec
- 18:33:27: Using directshow input
- 18:33:27: Scene buffering time set to 700
- 18:33:27: ------------------------------------------
- 18:33:27: Video Encoding: x264
- 18:33:27: fps: 60
- 18:33:27: width: 1280, height: 720
- 18:33:27: preset: veryfast
- 18:33:27: profile: main
- 18:33:27: keyint: 120
- 18:33:27: CBR: yes
- 18:33:27: CFR: yes
- 18:33:27: max bitrate: 2000
- 18:33:27: buffer size: 2000
- 18:33:27: ------------------------------------------
- 18:34:16: ------------------------------------------
- 18:34:16: device: Elgato Game Capture HD,
- 18:34:16: device id {39F50F4C-99E1-464A-B6F9-D605B4FB5918},
- 18:34:16: chosen type: UYVY, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 166666-166666
- 18:34:16: use buffering: true - 0, fourCC: 'UYVY'
- 18:34:16:
- 18:34:16: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
- 18:34:16: Elgato Game Capture: force buffering with 1 msec
- 18:34:53: FlushBufferedVideo: Flushing 20 packets over 317 ms
- 18:34:53: Total frames encoded: 5134, total frames duplicated: 1201 (23.39%)
- 18:34:53: Number of frames skipped due to encoder lag: 12 (0.23%)
- 18:34:53: Total frames rendered: 4402, number of late frames: 510 (11.59%) (it's okay for some frames to be late)
- 18:34:55:
- 18:34:55: Profiler time results:
- 18:34:55:
- 18:34:55: ==============================================================
- 18:34:55: video thread frame - [100%] [avg time: 12.825 ms] [children: 76%] [unaccounted: 24%]
- 18:34:55: | scene->Preprocess - [69.2%] [avg time: 8.88 ms]
- 18:34:55: | GPU download and conversion - [6.77%] [avg time: 0.868 ms] [children: 3.94%] [unaccounted: 2.83%]
- 18:34:55: | | flush - [2.59%] [avg time: 0.332 ms]
- 18:34:55: | | CopyResource - [1.15%] [avg time: 0.148 ms]
- 18:34:55: | | conversion to 4:2:0 - [0.195%] [avg time: 0.025 ms]
- 18:34:55: Convert444Threads - [100%] [avg time: 2.947 ms] [children: 99.3%] [unaccounted: 0.713%]
- 18:34:55: | Convert444toNV12 - [99.3%] [avg time: 2.926 ms]
- 18:34:55: encoder thread frame - [100%] [avg time: 5.362 ms] [children: 0.28%] [unaccounted: 99.7%]
- 18:34:55: | sending stuff out - [0.28%] [avg time: 0.015 ms]
- 18:34:55: ==============================================================
- 18:34:55:
- 18:34:55:
- 18:34:55: Profiler CPU results:
- 18:34:55:
- 18:34:55: ==============================================================
- 18:34:55: video thread frame - [cpu time: avg 9.271 ms, total 40812.5 ms] [avg calls per frame: 1]
- 18:34:55: | scene->Preprocess - [cpu time: avg 7.67 ms, total 33765.6 ms] [avg calls per frame: 1]
- 18:34:55: | GPU download and conversion - [cpu time: avg 0.173 ms, total 765.625 ms] [avg calls per frame: 1]
- 18:34:55: | | flush - [cpu time: avg 0.124 ms, total 546.875 ms] [avg calls per frame: 1]
- 18:34:55: | | CopyResource - [cpu time: avg 0.017 ms, total 78.125 ms] [avg calls per frame: 1]
- 18:34:55: | | conversion to 4:2:0 - [cpu time: avg 0.01 ms, total 46.875 ms] [avg calls per frame: 1]
- 18:34:55: Convert444Threads - [cpu time: avg 2.446 ms, total 21296.9 ms] [avg calls per frame: 2]
- 18:34:55: | Convert444toNV12 - [cpu time: avg 2.44 ms, total 21250 ms] [avg calls per frame: 2]
- 18:34:55: encoder thread frame - [cpu time: avg 3.69 ms, total 18875 ms] [avg calls per frame: 1]
- 18:34:55: | sending stuff out - [cpu time: avg 0.009 ms, total 46.875 ms] [avg calls per frame: 1]
- 18:34:55: ==============================================================
- 18:34:55:
- 18:34:55: =====Stream End: 2015-11-11, 18:34:55=================================================
- 18:35:07: Terminating 0x1238
- 18:35:07: Terminating 0x2bdc
- Last game capture log:
- 2015-10-19, 20:21:55: we're booting up:
- 20:21:55: CaptureThread: attached to process csgo.exe
- 20:21:55: D3D9 Present
- 20:21:55: WARNING: Another hook is already present while trying to hook gdi32.dll, hook target is \Device\HarddiskVolume2\Program Files (x86)\Razer\InGameEngine\32bit\RzDspSrv.dll. If you experience crashes, try disabling the other hooking application
- 20:21:55: WARNING: Another hook is already present while trying to hook opengl32.dll, hook target is \Device\HarddiskVolume2\Program Files (x86)\Razer\InGameEngine\32bit\RzDspSrv.dll. If you experience crashes, try disabling the other hooking application
- 20:21:55: WARNING: Another hook is already present while trying to hook opengl32.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 20:21:55: WARNING: Another hook is already present while trying to hook opengl32.dll, hook target is \Device\HarddiskVolume2\Program Files (x86)\Razer\InGameEngine\32bit\RzDspSrv.dll. If you experience crashes, try disabling the other hooking application
- 20:21:55: GL Present
- 20:21:55: DirectDraw capture: Windows 8 not supported yet
- 20:21:55: (half life scientist) everything.. seems to be in order
- 20:21:56: D3D9EndScene called
- 20:21:56: D3DPRESENT_PARAMETERS {
- 20:21:56: BackBufferWidth: 1280
- 20:21:56: BackBufferHeight: 960
- 20:21:56: BackBufferFormat: D3DFMT_A8R8G8B8
- 20:21:56: BackBufferCount: 1
- 20:21:56: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:21:56: MultiSampleQuality: 0
- 20:21:56: SwapEffect: D3DSWAPEFFECT_DISCARD
- 20:21:56: hDeviceWindow: 5187238
- 20:21:56: Windowed: false
- 20:21:56: EnableAutoDepthStencil: true
- 20:21:56: AutoDepthStencilFormat: D3DFMT_D24S8
- 20:21:56: Flags: None
- 20:21:56: FullScreen_RefreshRateInHz: 120
- 20:21:56: PresentationInterval: 2147483648
- 20:21:56: };
- 20:21:56: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 20:21:56: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 20:21:56: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 20:21:56: successfully set up d3d9 hooks
- 20:21:56: D3D9Present called
- 20:21:57: DoD3D9GPUHook: success
- 20:21:57: D3DSURFACE_DESC {
- 20:21:57: Format: D3DFMT_A8R8G8B8
- 20:21:57: Type: D3DRTYPE_SURFACE
- 20:21:57: Usage: D3DUSAGE_RENDERTARGET
- 20:21:57: Pool: D3DPOOL_DEFAULT
- 20:21:57: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:21:57: MultiSampleQuality: 0
- 20:21:57: Width: 1280
- 20:21:57: Height: 960
- 20:21:57: };
- 20:21:57: successfully capturing d3d9 frames via GPU
- 20:22:51: D3D9Reset called
- 20:22:51: ---------------------- Cleared D3D9 Capture ----------------------
- 20:22:52: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 20:22:52: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 20:22:52: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 20:22:52: successfully set up d3d9 hooks
- 20:22:52: DirectDraw capture: Windows 8 not supported yet
- 20:22:55: D3D9EndScene called
- 20:22:55: D3D9Present called
- 20:22:55: DoD3D9GPUHook: success
- 20:23:01: D3DSURFACE_DESC {
- 20:23:01: Format: D3DFMT_A8R8G8B8
- 20:23:01: Type: D3DRTYPE_SURFACE
- 20:23:01: Usage: D3DUSAGE_RENDERTARGET
- 20:23:01: Pool: D3DPOOL_DEFAULT
- 20:23:01: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:23:01: MultiSampleQuality: 0
- 20:23:01: Width: 1280
- 20:23:01: Height: 960
- 20:23:01: };
- 20:23:01: successfully capturing d3d9 frames via GPU
- 20:23:01: D3D9Reset called
- 20:23:02: ---------------------- Cleared D3D9 Capture ----------------------
- 20:23:02: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 20:23:02: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 20:23:02: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 20:23:02: successfully set up d3d9 hooks
- 20:23:04: DirectDraw capture: Windows 8 not supported yet
- 20:23:05: D3D9EndScene called
- 20:23:05: D3D9Present called
- 20:23:05: DoD3D9GPUHook: success
- 20:23:05: D3DSURFACE_DESC {
- 20:23:05: Format: D3DFMT_A8R8G8B8
- 20:23:05: Type: D3DRTYPE_SURFACE
- 20:23:05: Usage: D3DUSAGE_RENDERTARGET
- 20:23:05: Pool: D3DPOOL_DEFAULT
- 20:23:05: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:23:05: MultiSampleQuality: 0
- 20:23:05: Width: 1280
- 20:23:05: Height: 960
- 20:23:05: };
- 20:23:05: successfully capturing d3d9 frames via GPU
- 20:27:06: D3D9Reset called
- 20:27:06: ---------------------- Cleared D3D9 Capture ----------------------
- 20:27:06: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 20:27:06: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 20:27:06: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 20:27:06: successfully set up d3d9 hooks
- 20:27:09: DirectDraw capture: Windows 8 not supported yet
- 20:27:09: D3D9EndScene called
- 20:27:09: D3D9Present called
- 20:27:09: DoD3D9GPUHook: success
- 20:27:09: D3DSURFACE_DESC {
- 20:27:09: Format: D3DFMT_A8R8G8B8
- 20:27:09: Type: D3DRTYPE_SURFACE
- 20:27:09: Usage: D3DUSAGE_RENDERTARGET
- 20:27:09: Pool: D3DPOOL_DEFAULT
- 20:27:09: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:27:09: MultiSampleQuality: 0
- 20:27:09: Width: 1280
- 20:27:09: Height: 960
- 20:27:09: };
- 20:27:09: successfully capturing d3d9 frames via GPU
- 20:27:24: D3D9Reset called
- 20:27:24: ---------------------- Cleared D3D9 Capture ----------------------
- 20:27:25: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 20:27:25: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 20:27:25: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 20:27:25: successfully set up d3d9 hooks
- 20:27:25: DirectDraw capture: Windows 8 not supported yet
- 20:27:27: D3D9EndScene called
- 20:27:27: D3D9Present called
- 20:27:27: DoD3D9GPUHook: success
- 20:27:27: D3DSURFACE_DESC {
- 20:27:27: Format: D3DFMT_A8R8G8B8
- 20:27:27: Type: D3DRTYPE_SURFACE
- 20:27:27: Usage: D3DUSAGE_RENDERTARGET
- 20:27:27: Pool: D3DPOOL_DEFAULT
- 20:27:27: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:27:27: MultiSampleQuality: 0
- 20:27:27: Width: 1280
- 20:27:27: Height: 960
- 20:27:27: };
- 20:27:27: successfully capturing d3d9 frames via GPU
- 20:54:12: D3D9Reset called
- 20:54:13: ---------------------- Cleared D3D9 Capture ----------------------
- 20:54:13: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 20:54:13: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 20:54:13: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 20:54:13: successfully set up d3d9 hooks
- 20:54:15: DirectDraw capture: Windows 8 not supported yet
- 20:54:16: D3D9EndScene called
- 20:54:16: D3D9Present called
- 20:54:16: DoD3D9GPUHook: success
- 20:54:16: D3DSURFACE_DESC {
- 20:54:16: Format: D3DFMT_A8R8G8B8
- 20:54:16: Type: D3DRTYPE_SURFACE
- 20:54:16: Usage: D3DUSAGE_RENDERTARGET
- 20:54:16: Pool: D3DPOOL_DEFAULT
- 20:54:16: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:54:16: MultiSampleQuality: 0
- 20:54:16: Width: 1280
- 20:54:16: Height: 960
- 20:54:16: };
- 20:54:16: successfully capturing d3d9 frames via GPU
- 21:09:02: D3D9Reset called
- 21:09:02: ---------------------- Cleared D3D9 Capture ----------------------
- 21:09:03: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 21:09:03: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 21:09:03: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 21:09:03: successfully set up d3d9 hooks
- 21:09:04: D3D9EndScene called
- 21:09:04: D3D9Present called
- 21:09:04: DoD3D9GPUHook: success
- 21:09:04: D3DSURFACE_DESC {
- 21:09:04: Format: D3DFMT_A8R8G8B8
- 21:09:04: Type: D3DRTYPE_SURFACE
- 21:09:04: Usage: D3DUSAGE_RENDERTARGET
- 21:09:04: Pool: D3DPOOL_DEFAULT
- 21:09:04: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:09:04: MultiSampleQuality: 0
- 21:09:04: Width: 1280
- 21:09:04: Height: 960
- 21:09:04: };
- 21:09:04: successfully capturing d3d9 frames via GPU
- 21:09:06: DirectDraw capture: Windows 8 not supported yet
- 21:15:56: D3D9Reset called
- 21:15:57: ---------------------- Cleared D3D9 Capture ----------------------
- 21:15:57: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 21:15:57: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 21:15:57: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 21:15:57: successfully set up d3d9 hooks
- 21:15:58: D3D9EndScene called
- 21:15:58: D3D9Present called
- 21:15:58: DoD3D9GPUHook: success
- 21:15:58: D3DSURFACE_DESC {
- 21:15:58: Format: D3DFMT_A8R8G8B8
- 21:15:58: Type: D3DRTYPE_SURFACE
- 21:15:58: Usage: D3DUSAGE_RENDERTARGET
- 21:15:58: Pool: D3DPOOL_DEFAULT
- 21:15:58: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:15:58: MultiSampleQuality: 0
- 21:15:58: Width: 1280
- 21:15:58: Height: 960
- 21:15:58: };
- 21:15:58: successfully capturing d3d9 frames via GPU
- 21:15:59: DirectDraw capture: Windows 8 not supported yet
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