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Jun 26th, 2016
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  1. //TamerHelpervUOF By Vlek FIXED BY SODO N LIZZY!
  2. //Get close to your target, press your associated key.
  3. //CAUTION: Must watch this script. It's not as intelligent as the regular one.
  4. if not listexists 'NameTheTamed'
  5. //Set this name to whatever you want.
  6. createlist 'NameTheTamed'
  7. pushlist 'NameTheTamed' 'noonecares'
  8. endif
  9. if not listexists 'tameables'
  10. createlist 'tameables'
  11. pushlist 'tameables' 0x115
  12. pushlist 'tameables' 0x7t //Hellcat (Large)
  13. pushlist 'tameables' 0x62 //Hellhound
  14. pushlist 'tameables' 0xbc //Savage Ridgeback
  15. pushlist 'tameables' 0xbb //Ridgeback
  16. pushlist 'tameables' 0x17 //Dire Wolf
  17. pushlist 'tameables' 0xce //Lava Lizard
  18. pushlist 'tameables' 0x14 //Frost spider
  19. pushlist 'tameables' 0xc9 //Hellcat (Small)
  20. pushlist 'tameables' 0xda //Frenzied Ostard
  21. pushlist 'tameables' 0x50 //Giant Toad
  22. pushlist 'tameables' 0xe8 //Bull
  23. pushlist 'tameables' 0xe9 //Bull2
  24. pushlist 'tameables' 0x22 //White Wolf
  25. pushlist 'tameables' 0x25 //White Wolf2
  26. pushlist 'tameables' 0x1c //Giant Spider
  27. pushlist 'tameables' 0xd4 //Grizzly Bear
  28. pushlist 'tameables' 0x41 //Snow leopard
  29. pushlist 'tameables' 0x40 //Snow leopard
  30. pushlist 'tameables' 0x19 //Gray wolf
  31. pushlist 'tameables' 0x1b //Gray wolf2
  32. pushlist 'tameables' 0x30 //Scorpion
  33. pushlist 'tameables' 0xca //Alligator
  34. pushlist 'tameables' 0x3f //Cougar
  35. pushlist 'tameables' 0xd6 //Panther
  36. pushlist 'tameables' 0xa7 //Brown Bear
  37. pushlist 'tameables' 0xdd //Walrus
  38. pushlist 'tameables' 0xd5 //Polar Bear
  39. pushlist 'tameables' 0xd3 //Black Bear
  40. pushlist 'tameables' 0xdc //Llama
  41. pushlist 'tameables' 0x124 //Pack Llama
  42. pushlist 'tameables' 0x123 //Pack Horse
  43. pushlist 'tameables' 0xc8 //Horse
  44. pushlist 'tameables' 0xe2 //Horse2
  45. pushlist 'tameables' 0xcc //Horse3
  46. pushlist 'tameables' 0xed //Giant Rat
  47. pushlist 'tameables' 0xdb //Forest Ostard
  48. pushlist 'tameables' 0xd2 //Desert Ostard
  49. pushlist 'tameables' 0xe1 //Timber Wolf
  50. pushlist 'tameables' 0xed //Hind
  51. pushlist 'tameables' 0x51 //Bullfrog
  52. pushlist 'tameables' 0x1d
  53. endif
  54. if not @inrange 'tobetamed' 2
  55. @unsetalias 'tobetamed'
  56. for 0 in 'tameables'
  57. if @findtype tameables[] 'any' 'ground' 1 2
  58. @setalias 'tobetamed' 'found'
  59. break
  60. endif
  61. endfor
  62. endif
  63. if not @inrange 'tobetamed' 2
  64. headmsg 'No new creatures near you!'
  65. replay
  66. endif
  67. clearjournal
  68. while name 'tobetamed' != NameTheTamed[0]
  69. autotargetobject 'tobetamed'
  70. useskill 'animal taming'
  71. @rename 'tobetamed' NameTheTamed[0]
  72. pause 1000
  73. if not @inrange 'tobetamed' 1
  74. if @x 'tobetamed' > x 'self' and @y 'tobetamed' > y 'self'
  75. walk 'Southeast'
  76. elseif @x 'tobetamed' < x 'self' and @y 'tobetamed' > y 'self'
  77. walk 'Southwest'
  78. elseif @x 'tobetamed' > x 'self' and @y 'tobetamed' < y 'self'
  79. walk 'Northeast'
  80. elseif @x 'tobetamed' < x 'self' and @y 'tobetamed' < y 'self'
  81. walk 'Northwest'
  82. elseif @x 'tobetamed' > x 'self' and @y 'tobetamed' == y 'self'
  83. walk 'East'
  84. elseif @x 'tobetamed' < x 'self' and @y 'tobetamed' == y 'self'
  85. walk 'West'
  86. elseif @x 'tobetamed' == x 'self' and @y 'tobetamed' > y 'self'
  87. walk 'South'
  88. elseif @x 'tobetamed' == x 'self' and @y 'tobetamed' < y 'self'
  89. walk 'North'
  90. endif
  91. endif
  92. endwhile
  93. waitforcontext 'tobetamed' 8 20000
  94. waitforgump 0x909cc741 15000
  95. @replygump 0x909cc741 2
  96. @ignoreobject 'tobetamed'
  97. @unsetalias 'tobetamed'
  98. replay
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