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- *---version 1.3---*
- Changed Lighting and Color tint.
- Added Animatronic Cameras for Dead Players in the Dead Room.
- Night speed has been increased for faster nights.
- Player Running Speed slightly increased.
- Adjusted the layout of every room, some rooms are smaller now.
- Added more Scenery Models.
- Improved Lag.
- Added and Adjusted some AI for the Animatronics, including speed.
- Nerfed Freddy normally but buffed Freddy when power is out.
- Added a new night(E1M8).
- Adjusted Power usage(Having both doors closed drains a LOT of power now,
- but having just one closed wont drain as much as it used to).
- Fixed Key Spawns.
- ---version 1.2---
- Fixed Power gauge for the nights it was not displaying correctly.
- Added F12 message when players respawn in multiplayer.
- Added crouch reminder for controls.
- Revamped ambient system from FNAF2 mod converted to FNAF1 mod since
- it uses a lot less memory and bandwidth, while being superior.
- Re-Aligned textures(How did this get messed up?)
- Minor bug fixes.
- Readme edits and tips for hosts(Like how to start on a different night)
- ----version 1.1----
- Support for up to 8 Players now!(However, if the game detects 5 or
- more players ingame, all animatronic speeds are increased.)
- Single player check to prevent crashes.
- Fixed Chica ambience(partially?).
- Golden Freddy.
- More rare events.
- Fixed Freddy Locker issue.
- Foxy has been slowed down but aggros more often.
- Power gauge has been added.
- Key spawns checked and fixed.
- Agent Smith added, can change suit colors.
- Minor bug fixes.
- Minor level adjustments.
- Improvements to fog and rain lag.
- --------------------
- While this is the release version, bugs are expected, be warned.
- To play the game, simply run the FNAF-Host.bat file with "Netmode 0" and "Host 1" set in the bat file
- (You can edit .bat files via notepad)
- This includes playing it in singleplayer, currently running the actual singleplayer in doom without
- hosting a netgame causes the level to crash after completetion. You can host even without internet so it
- shouldn't stop you from playing 'singleplayer'
- NOTE:DONT FORGET YOU CAN CHANGE YOUR RESOLUTION IN OPTIONS->SET VIDEO MODE. SOMETIMES 1080P DOESN'T APPEAR, FEAR NOT.
- IF 1080P DOESNT APPEAR, OPEN 'zdoom-YOURCOMPUTERNAME.ini' in Notepad, search for vid_defheight and vid_defwidth and change it to:
- vid_defheight=1080
- vid_defwidth=1920
- *::::*To host a netgame*::::*, simply edit the number after "Host" in the .Bat to the number of players expected.
- The game currently only supports up to 8 players.
- If you find that your internet cannot handle 4-8 players, then change "Netmode" to 1 in the .Bat
- For people joining, simply edit the JOIN .bat file in notepad and edit the IP to the host's IP.
- To change your character, you have to set your character via singleplayer DOOM. NOT THE PLAYER SETUP.
- Run FNAF.Bat and choose single player,choose a character,let the level load,then quit the game.
- You will then have that character for netgames.
- ***NEW TIP***
- You can change the night you begin at by changing the 'E1M1' in the Host bat file. E1M2 is Night 1,E1M6 is Night 5, etc.
- It is not recommended to go beyond E1M7, as you'll be in a normal Doom level at that point(And warping to normal
- DOOM levels could have issues when going back to the FNAF levels and it is recommended to simply restart GZDOOM.)
- -----------------
- Common Issues
- -----------------
- "Waiting for player #"
- It just means someone's computer hasn't fully loaded the level or their internet died.
- "Out of sync with player #"
- This can be caused 2 different ways.
- 1.The files are of a different version than the host's(Can be FNAF,or Doom itself!)
- 2.After time or lag spikes a netgame CAN desync, although it is rare. Usually longer than an hour
- into the game. It is recommended for the host to have good internet and a good computer.
- NOTE:IT IS HIGHLY RECOMMENDED TO *NOT* ALT-TAB OUT OF THE GAME WHILE IN MULTIPLAYER.
- --------------------------
- RECOMMENDED COMPUTER SPECS
- --------------------------
- Quad core 2.4GHZ
- An 'okay' video card. literally that simple.
- 4GB of Ram or greater.
- These are literally ball parked. Chances are lower spec'd computers can run it. Who knows.
- There will be future updates, fear not! Release or not I'm not done with this mod.
- -Skorne
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