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awdawd

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Jul 28th, 2014
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  1. if(newkeys == 1024)
  2. {
  3. for(new h = 0; h < sizeof(HouseInfo); h++)
  4. {
  5. new world = GetPlayerVirtualWorld(playerid);
  6. new inter = GetPlayerInterior(playerid);
  7. if(PlayerToPoint(3, playerid,1235.8179,-720.9139,1085.0259))
  8. {
  9. SetPlayerPos(playerid,HouseInfo[house][hExitx], HouseInfo[house][hExity], HouseInfo[house][hExitz]);
  10. SetPlayerInterior(playerid,HouseInfo[house][hInt]);
  11. SetPlayerVirtualWorld(playerid, world+50);
  12. }
  13. }
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