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- if(newkeys == 1024)
- {
- for(new h = 0; h < sizeof(HouseInfo); h++)
- {
- new world = GetPlayerVirtualWorld(playerid);
- new inter = GetPlayerInterior(playerid);
- if(PlayerToPoint(3, playerid,1235.8179,-720.9139,1085.0259))
- {
- SetPlayerPos(playerid,HouseInfo[house][hExitx], HouseInfo[house][hExity], HouseInfo[house][hExitz]);
- SetPlayerInterior(playerid,HouseInfo[house][hInt]);
- SetPlayerVirtualWorld(playerid, world+50);
- }
- }
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