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Feb 12th, 2016
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  1. options:
  2. P: &8&l|| &e&lTeam &8&l||
  3. C: &7
  4. H: &e
  5. NoPerms: {@P}&cYou do not have the permission!
  6.  
  7. command /Team [<text>] [<text>] [<text>]:
  8. aliases: /Teams
  9. trigger:
  10. if arg-1 is not set:
  11. command sender command "/Team help"
  12. else if arg-1 is "help":
  13. send "&f {@H}Team Help Page&f "
  14. if {Teams.Management} is not set:
  15. send "{@P}{@C} Warning: Team Management is currently {@H}DISABLED{@C}, therefore these commands will not work."
  16. send "{@P}{@H} /Team list&f - {@C}Lists Teams"
  17. send "{@P}{@H} /Team create&f - {@C}Create a Team to invite players!"
  18. send "{@P}{@H} /Team invite <player>&f - {@C}Invite <player> to your Team!"
  19. send "{@P}{@H} /Team accept <player>&f - {@C}Accept <player>'s invite!"
  20. send "{@P}{@H} /Team leave&f - {@C}Leave your current Team"
  21. send "{@P}{@H} /sendcoords&f - {@C}Send your Teammates your coordinates!"
  22. send "{@P}{@H} /pmcoords&f - {@C}Send your Teammates your ores!"
  23. send "{@P}{@H} /pc <text>&f - {@C}Chat with your Teammates!"
  24. if player has permission "rank.trial":
  25. send "{@P}{@H} /Team Management <on/off/toggle>"
  26. send "{@P}{@H} /Team reset"
  27. send "{@P}{@H} /Team color"
  28. send "{@P}{@H} /Team fire <on/off>"
  29. send "{@P}{@H} /Team join <id/player in Team> [<player=you>]"
  30. send "{@P}{@H} /Team makeleave [<player=you>]"
  31. send "{@P}{@H} /Team random <size> <amt>"
  32. send "{@P}{@H} /Team uncolor"
  33. send "{@P}{@H} /Team limit <number>"
  34. send "{@P}{@H} /ct <player names between 1 and infinite>&f - {@C}Creates Teams with the listed players"
  35. else if arg-1 is "list":
  36. if {Teams::*} is not set:
  37. send "{@P}{@C} No Teams set."
  38. else:
  39. loop {Teams::*}:
  40. if size of {Team.%loop-value%::*} is not 0:
  41. send "{@P}{@C} Team {@H}%loop-value%{@C}: %{Team.%loop-value%::*}%"
  42. else:
  43. add 1 to {_0}
  44. if {_0} is size of {Teams::*}:
  45. send "{@P}{@C} No Teams set."
  46. else if arg-1 is "invite":
  47. if {Teams.Management} is not set:
  48. send "{@P}{@C} Team Management is currently disabled!"
  49. else:
  50. if arg-2 is not set:
  51. send "{@P}{@C} Please specify a player!"
  52. else if {Teams.InTeam::%command sender%} is not set:
  53. send "{@P}{@C} You don't have a Team to invite {@H}%arg-2%{@C} to!"
  54. else if {Teams.Limit} is not set:
  55. send "{@P}{@C} Tell the host to set a Team size limit!"
  56. else if size of {Team.%{Teams.InTeam::%command sender%}%::*} is greater than or equal to {Teams.Limit}:
  57. send "{@P}{@C} Your Team is too big!"
  58. else:
  59. set {Teams.Invite::%arg-2%::%command sender%} to true
  60. send "{@P}{@C} You have invited {@H}%arg-2%{@C} to your Team!"
  61. send "{@P}{@H} %command sender%{@C} invited you to their Team! Do &e/Team accept %command sender%!" to ("%arg-2%" parsed as offlineplayer)
  62. else if arg-1 is "accept":
  63. if {Teams.Management} is not set:
  64. send "{@P}{@C} Team Management is currently disabled!"
  65. else:
  66. if arg-2 is not set:
  67. send "{@P}{@C} Please specify a player!"
  68. else if {Teams.Invite::%command sender%::%arg-2%} is not set:
  69. send "{@P}{@C} You don't have a Team invite from {@H}%arg-2%!"
  70. else if {Teams.InTeam::%command sender%} is set:
  71. send "{@P}{@C} You are already on a Team!"
  72. delete {Teams.Invite::%arg-2%::%command sender%}
  73. else if {Teams.InTeam::%arg-2%} is not set:
  74. send "{@P}{@C}{@H} %arg-2%{@C} does not have a Team!"
  75. delete {Teams.Invite::%arg-2%::%command sender%}
  76. else if {Teams.Limit} is not set:
  77. send "{@P}{@C} Tell the host to set a Team size limit!"
  78. else if size of {Team.%{Teams.InTeam::%arg-2%}%::*} is greater than or equal to {Teams.Limit}:
  79. send "{@P}{@C}{@H} %arg-2%'s{@C} Team is too big!"
  80. delete {Teams.Invite::%arg-2%::%command sender%}
  81. else:
  82. set {_TM} to ({Teams.InTeam::%arg-2%})
  83. delete {Teams.Invite::%arg-2%::%command sender%}
  84. send "{@P}{@C} You have joined {@H}%arg-2%'s{@C} Team!"
  85. loop {Team.%{_TM}%::*}:
  86. send "{@P}{@H} %command sender%{@C} joined your Team!" to ("%loop-value%" parsed as offlineplayer)
  87. set {Teams.InTeam::%command sender%} to ({_TM})
  88. add "%command sender%" to {Team.%{_TM}%::*}
  89. command "/scoreboard Teams join UHC%{_TM}% %command sender%"
  90. else if arg-1 is "leave":
  91. if arg-2 is set:
  92. if command sender has permission "skript.op":
  93. command sender command "/Team mleave %arg-2%"
  94. stop trigger
  95. else:
  96. if {Teams.Management} is not set:
  97. send "{@P}{@C} Team Management is currently disabled!"
  98. stop trigger
  99. else:
  100. send "{@P}{@C} Wrong syntax!"
  101. stop trigger
  102. if {Teams.Management} is not set:
  103. send "{@P}{@C} Team Management is currently disabled!"
  104. else:
  105. if {Teams.InTeam::%command sender%} is not set:
  106. send "{@P}{@C} Your not in a Team!"
  107. else:
  108. send "{@P}{@C} You have left Team {@H}UHC%{Teams.InTeam::%command sender%}%"
  109. remove "%command sender%" from {Team.%{Teams.InTeam::%command sender%}%::*}
  110. command "/scoreboard Teams leave %command sender%"
  111. loop {Team.%{Teams.InTeam::%command sender%}%::*}:
  112. loop-value is not {_P}
  113. send "{@P}{@C}{@H} %command sender%{@C} left your Team." to ("%loop-value%" parsed as offlineplayer)
  114. set {_Team} to ({Teams.InTeam::%{_P}%})
  115. if size of {Team.%{_Team}%::*} is 1:
  116. delete {Team.%{_Team}%::*}
  117. command "/scoreboard Teams remove UHC%{_Team}%"
  118. delete {Teams::%{_Team}%}
  119. delete {Teams.InTeam::%command sender%}
  120. else if arg-1 is "create":
  121. if {Teams.Management} is not set:
  122. send "{@P}{@C} Team Management is currently disabled!"
  123. else:
  124. if {Teams.InTeam::%command sender%} is set:
  125. command sender does not have permission "Teams.create"
  126. send "{@P}{@C} Your in a Team already!"
  127. stop trigger
  128. set {_TM} to 1
  129. while {Teams::%{_TM}%} is set:
  130. add 1 to {_TM}
  131. set {Teams::%{_TM}%} to {_TM}
  132. command "/scoreboard Teams add UHC%{_TM}%"
  133. if {Teams.InTeam::%command sender%} is not set:
  134. set {Teams.InTeam::%command sender%} to ({_TM})
  135. add "%command sender%" to {Team.%{_TM}%::*}
  136. command "/scoreboard Teams join UHC%{_TM}% %command sender%"
  137. send "{@P}{@C} You created Team {@H}UHC%{_TM}%"
  138. else if arg-1 is "reset":
  139. if player does not have permission "rank.trial":
  140. send "{@NoPerms}"
  141. else:
  142. broadcast "{@P}{@C} Teams reset by {@H}%command sender%"
  143. loop {Teams::*}:
  144. delete {Team.%loop-value%::*}
  145. command "/scoreboard Teams remove UHC%loop-value%"
  146. delete {Teams::*}
  147. delete {Teams.InTeam::*}
  148. delete {Teams.Limit}
  149. delete {Teams.Invite::*}
  150. delete {Teams.Management}
  151. else if arg-1 is "fire":
  152. if player does not have permission "rank.trial":
  153. send "{@NoPerms}"
  154. else:
  155. if arg-2 is not set:
  156. send "{@P}{@C} Specify to turn friendly fire on or off."
  157. else:
  158. if arg-2 is "on":
  159. loop {Teams::*}:
  160. command "/scoreboard Teams option UHC%loop-value% friendlyfire true"
  161. broadcast "{@P}{@C}{@H} %command sender%{@C} enabled friendly fire!"
  162. else if arg-2 is "off":
  163. loop {Teams::*}:
  164. command "/scoreboard Teams option UHC%loop-value% friendlyfire false"
  165. broadcast "{@P}{@C}{@H} %command sender%{@C} disabled friendly fire!"
  166. else if arg-1 is "random":
  167. if player does not have permission "rank.trial":
  168. send "{@NoPerms}"
  169. else if arg-2 is not set:
  170. send "{@P}{@C} Specify a Team size!"
  171. else if arg-3 is not set:
  172. send "{@P}{@C} Specify a Team amount!"
  173. else:
  174. set {_Size} to ("%arg-2%" parsed as integer)
  175. set {_Amt} to ("%arg-3%" parsed as integer)
  176. if {_Size} is not set:
  177. send "{@P}{@C} Enter a valid Team size!"
  178. else if {_Amt} is not set:
  179. send "{@P}{@C} Enter a valid Team amount!"
  180. else if {_Size} is less than 1:
  181. send "{@P}{@C} Enter a valid Team size!"
  182. else if {_Amt} is less than 1:
  183. send "{@P}{@C} Enter a valid Team amount!"
  184. else:
  185. loop all players:
  186. {Teams.InTeam::%loop-player%} is not set
  187. {spec::%loop-player%} is not set
  188. add "%loop-player%" to {_RT::*}
  189. if ({_Size}*{_Amt}) is not (size of {_RT::*}):
  190. send "{@P}{@C} The amount of players and Teams does not match!"
  191. else:
  192. set {_TM} to 1
  193. while {Teams::%{_TM}%} is set:
  194. add 1 to {_TM}
  195. set {_TM} to ({_TM} - 1)
  196. broadcast "{@P}{@C} Randomizing {@H}%arg-3%{@C} Teams of {@H}%arg-2%{@C}..."
  197. loop all players:
  198. command "/playsound note.snare %loop-player%"
  199. wait 10 ticks
  200. loop ({_Amt}) times:
  201. set {_ttm} to ({_TM}+(loop-number))
  202. set {Teams::%{_ttm}%} to {_ttm}
  203. command "/scoreboard Teams add UHC%{_ttm}%"
  204. loop {_Size} times:
  205. set {_P} to a random element out of {_RT::*}
  206. remove {_P} from {_RT::*}
  207. set {Teams.InTeam::%{_P}%} to ({_ttm})
  208. add "%{_P}%" to {Team.%{_ttm}%::*}
  209. command "/scoreboard Teams join UHC%{_ttm}% %{_P}%"
  210. broadcast "{@P}{@C} Teams Randomized! Use the Teamspeak server {@H}uhc.gg"
  211. loop {Teams::*}:
  212. loop-value is greater than {_TM}
  213. loop {Team.%loop-value%::*}:
  214. send "{@P}{@C} Your Team:{@H} %{Team.%loop-value-1%::*}%" to ("%loop-value-2%" parsed as offlineplayer)
  215. else if arg-1 is "uncolor":
  216. if player does not have permission "rank.trial":
  217. send "{@NoPerms}"
  218. else:
  219. if {Teams::*} is not set:
  220. send "{@P}{@C} No Teams are set!"
  221. else:
  222. loop {Teams::*}:
  223. command "/scoreboard Teams option UHC%loop-value% color reset"
  224. broadcast "{@P}{@C}{@H} %command sender%{@C} uncolored all Teams!"
  225. else if arg-1 is "management" or "man" or "manage":
  226. if player does not have permission "rank.trial":
  227. send "{@NoPerms}"
  228. else:
  229. if arg-2 is not set:
  230. send "{@P}{@C} Specify to toggle Team Management, turn it on, or off."
  231. else:
  232. if arg-2 is "on":
  233. set {Teams.Management} to true
  234. broadcast "{@P}{@C}{@H} %command sender%{@C} enabled Team Management!"
  235. else if arg-2 is "off":
  236. delete {Teams.Management}
  237. broadcast "{@P}{@C}{@H} %command sender%{@C} disabled Team Management!"
  238. else if arg-2 is "toggle":
  239. if {Teams.Management} is not set:
  240. command sender command "/Team man on"
  241. else:
  242. command sender command "/Team man off"
  243. else if arg-1 is "limit" or "lim":
  244. if player does not have permission "rank.trial":
  245. send "{@NoPerms}"
  246. else:
  247. if arg-2 is not set:
  248. send "{@P}{@C} Specify an amount of players per Team!"
  249. else:
  250. set {_L} to ("%arg-2%" parsed as integer)
  251. if {_L} is not set:
  252. send "{@P}{@C} Enter a valid amount of players per Team!"
  253. else if {_L} is less than 1:
  254. send "{@P}{@C} Enter a valid amount of players per Team!"
  255. else:
  256. broadcast "{@P}{@C}{@H} %command sender%{@C} set the Team size limit to %{_L}%"
  257. set {Teams.Limit} to {_L}
  258. else if arg-1 is "makeleave" or "forceleave" or "mleave" or "fleave":
  259. if player does not have permission "rank.trial":
  260. send "{@NoPerms}"
  261. else:
  262. if arg-2 is set:
  263. set {_P} to ("%arg-2%" parsed as offlineplayer)
  264. else:
  265. set {_P} to command sender
  266. if {_P} is offline:
  267. send "{@P}{@C} Specify a online player!"
  268. else:
  269. if {Teams.InTeam::%{_P}%} is not set:
  270. send "{@P}{@C}{@H} %{_P}%{@C} is not in a Team!"
  271. else:
  272. send "{@P}{@C} You removed %{_P}% from Team {@H}UHC%{Teams.InTeam::%{_P}%}%"
  273. send "{@P}{@C}{@H} %command sender%{@C} removed you from Team {@H}UHC%{Teams.InTeam::%{_P}%}%" to {_P}
  274. remove "%{_P}%" from {Team.%{Teams.InTeam::%{_P}%}%::*}
  275. command "/scoreboard Teams leave %{_P}%"
  276. loop {Team.%{Teams.InTeam::%{_P}%}%::*}:
  277. loop-value is not {_P}
  278. send "{@P}{@C}{@H} %{_P}%{@C} was removed your Team." to ("%loop-value%" parsed as offlineplayer)
  279. set {_Team} to ({Teams.InTeam::%{_P}%})
  280. delete {Teams.InTeam::%command sender%}
  281. if size of {Team.%{_Team}%::*} is 0:
  282. delete {Team.%{_Team}%::*}
  283. command "/scoreboard Teams remove UHC%{_Team}%"
  284. delete {Teams::%{_Team}%}
  285. else if arg-1 is "join":
  286. if player does not have permission "rank.trial":
  287. send "{@NoPerms}"
  288. else:
  289. if arg-2 is not set:
  290. send "{@P}{@C} Specify a Team/player that is on that Team"
  291. else:
  292. set {_te} to ("%arg-2%" parsed as offlineplayer)
  293. set {_Test1} to ("%arg-2%" parsed as integer)
  294. if {_Test1} is set:
  295. set {_TN} to ("%arg-2%" parsed as integer)
  296. else if {Teams.InTeam::%{_te}%} is set:
  297. set {_TN} to ({Teams.InTeam::%{_te}%})
  298. else:
  299. send "{@P}{@C} Specify a valid Team/player that is on that Team"
  300. stop trigger
  301. if arg-3 is set:
  302. set {_P} to ("%arg-3%" parsed as offlineplayer)
  303. else:
  304. set {_P} to command sender
  305. if {Teams.InTeam::%{_P}%} is set:
  306. send "{@P}{@C}{@H} %{_P}%{@C} is already a Team!"
  307. stop trigger
  308. set {Teams.InTeam::%{_P}%} to ({_TN})
  309. add "%{_P}%" to {Team.%{_TN}%::*}
  310. command "/scoreboard Teams join UHC%{_TN}% %{_P}%"
  311. if {_P} is not command sender:
  312. send "{@P}{@C}{@H} %command sender% added you to Team {@H}UHC%{_TN}%" to {_P}
  313. send "{@P}{@C} Added {@H}%{_P}%{@C} to Team {@H}UHC%{_TN}%"
  314. loop {Team.%{Teams.InTeam::%{_P}%}%::*}:
  315. loop-value is not {_P}
  316. send "{@P}{@C}{@H} %{_P}%{@C} was added your Team by {@H}%command sender%{@C}." to ("%loop-value%" parsed as offlineplayer)
  317. else if arg-1 is "color":
  318. if player does not have permission "rank.trial":
  319. send "{@NoPerms}"
  320. else:
  321. if {Teams::*} is not set:
  322. send "{@P}{@C} No Teams are set!"
  323. set {_choices::*} to "aqua", "black", "blue", "bold", "dark_aqua", "dark_blue", "dark_gray", "dark_green", "dark_purple", "dark_red", "gold", "gray", "green", "italic", "light_purple", "red", "underline", "strikethrough" and "yellow"
  324. set {_choices2::*} to "aqua", "black", "blue", "dark_aqua", "dark_blue", "dark_gray", "dark_green", "dark_purple", "dark_red", "gold", "gray", "green", "italic", "light_purple", "red", "underline", "strikethrough" and "yellow"
  325. set {_choices3::*} to "aqua", "black", "blue", "dark_aqua", "dark_blue", "dark_gray", "dark_green", "dark_purple", "dark_red", "gold", "gray", "green", "light_purple", "red", "underline", "strikethrough" and "yellow"
  326. set {_choices4::*} to "aqua", "black", "blue", "dark_aqua", "dark_blue", "dark_gray", "dark_green", "dark_purple", "dark_red", "gold", "gray", "green", "light_purple", "red", "strikethrough" and "yellow"
  327. loop {Teams::*}:
  328. if loop-value is less than or equal to 19:
  329. set {_C} to (random element out of {_choices::*})
  330. remove {_C} from {_choices::*}
  331. command "/scoreboard Teams option UHC%loop-value% color %{_C}%"
  332. replace all "_" with " " in {_C}
  333. loop {Team.%loop-value%::*}:
  334. send "{@P}{@C} Your Team's color is <%{_C}%>%{_C}%!" to ("%loop-value-2%" parsed as offlineplayer)
  335. else if loop-value is between 19 and 37:
  336. set {_C} to (random element out of {_choices2::*})
  337. remove {_C} from {_choices2::*}
  338. command "/scoreboard Teams option UHC%loop-value% color %{_C}%"
  339. command "/bold UHC%loop-value%"
  340. replace all "_" with " " in {_C}
  341. loop {Team.%loop-value%::*}:
  342. send "{@P}{@C} Your Team's color is <bold><%{_C}%> Bold %{_C}%!" to ("%loop-value-2%" parsed as offlineplayer)
  343. else if loop-value is between 37 and 54:
  344. set {_C} to (random element out of {_choices3::*})
  345. remove {_C} from {_choices3::*}
  346. command "/scoreboard Teams option UHC%loop-value% color %{_C}%"
  347. command "/italic UHC%loop-value%"
  348. replace all "_" with " " in {_C}
  349. loop {Team.%loop-value%::*}:
  350. send "{@P}{@C} Your Team's color is <italic><%{_C}%> Italic %{_C}%!" to ("%loop-value-2%" parsed as offlineplayer)
  351. else if loop-value is between 54 and 70:
  352. set {_C} to (random element out of {_choices4::*})
  353. remove {_C} from {_choices4::*}
  354. command "/scoreboard Teams option UHC%loop-value% color %{_C}%"
  355. command "/underline UHC%loop-value%"
  356. replace all "_" with " " in {_C}
  357. loop {Team.%loop-value%::*}:
  358. send "{@P}{@C} Your Team's color is <underline><%{_C}%> Underline %{_C}%!" to ("%loop-value-2%" parsed as offlineplayer)
  359. broadcast "{@P}{@C}{@H} %command sender%{@C} colored all Teams!"
  360. else:
  361. command sender command "/Team help"
  362.  
  363. command /ct <text>:
  364. usage: /ct <players>
  365. trigger:
  366. if player has permission "rank.trial"::
  367. set {_ToCreate::*} to ((arg-1) split at " ")
  368.  
  369. loop {_ToCreate::*}:
  370. if {Teams.InTeam::%loop-value%} is set:
  371. add loop-value to {_OT::*}
  372.  
  373. if size of {_OT::*} is greater than or equal to 1:
  374. send "{@P}{@C} The following players already on a Team: (cant create one)"
  375. send "{@P}{@C}{@H} %join {_OT::*} with "", ""%"
  376.  
  377. else:
  378.  
  379. set {_TM} to 1
  380. while {Teams::%{_]TM}%} is set:
  381. add 1 to {_TM}
  382. set {Teams::%{_TM}%} to {_TM}
  383. command "/scoreboard Teams add UHC%{_TM}%"
  384.  
  385. loop {_ToCreate::*}:
  386. set {Teams.InTeam::%loop-value%} to {_TM}
  387. add "%loop-value%" to {Team.%loop-value%::*}
  388. command "/scoreboard Teams join UHC%{_TM}% %loop-value%"
  389. set {_P} to ("%loop-value%" parsed as offlineplayer)
  390. if {_P} is offline:
  391. command "/whitelist add %{_P}%"
  392. add "&c%{_P}%" to {_S::*}
  393. else:
  394. add "&a%{_P}%" to {_S::*}
  395.  
  396. loop {_ToCreate::*}:
  397. set {_P} to ("%loop-value%" parsed as offlineplayer)
  398. if {_P} is online:
  399. command "/playsound random.pop %{_P}%"
  400. send "{@P}{@C}{@H} %command sender%{@C} put you on a Team with:" to {_P}
  401. send "{@P}{@C} %{_S::*}%" to {_P}
  402. send "{@P}{@C} Names in &cred{@C} were offline, but are whitelisted (if not already)" to {_P}
  403. send "{@P}{@C} Mistake? Use ""&4/helpop WRONG Team!{@C}""" to {_P}
  404.  
  405. loop all players:
  406. loop-player has permission "skript.op"
  407. command sender is not loop-player
  408. {_ToCreate::*} does not contain "%loop-player%"
  409. send "{@P}{@C}{@H} %command sender%{@C}: created Team with: %{_S::*}%" to loop-player
  410.  
  411. command /sendcoords:
  412. aliases: /tl, /teamlocation
  413. trigger:
  414. if {Teams.InTeam::%command sender%} is not set:
  415. send "{@P}{@C} You are not in a Team!"
  416. stop trigger
  417. loop all players:
  418. {Teams.InTeam::%loop-player%} is {Teams.InTeam::%command sender%}
  419. send "{@P}{@C}{@H} %command sender%'s{@C} coordinates: {@C}x: {@H}%round(command sender's x-coordinate)%{@C}, {@C}y: {@H}%round(command sender's y-coordinate)%{@C}, {@C}z: {@H}%round(command sender's z-coordinate)%" to loop-player
  420.  
  421. command /pmores:
  422. trigger:
  423. if {Teams.InTeam::%command sender%} is not set:
  424. send "{@P}{@C} You are not in a Team!"
  425. stop trigger
  426. loop all players:
  427. {Teams.InTeam::%loop-player%} is {Teams.InTeam::%command sender%}
  428. send "{@P}{@C}{@H} %command sender%'s{@C} has &3%amount of iron ore in command sender's inventory + amount of iron ingots in command sender's inventory% iron{@C}, <gold>%amount of gold ore in command sender's inventory + amount of gold ingots in command sender's inventory% gold{@C}, and &b%amount of diamond ore in command sender's inventory + amount of diamonds in command sender's inventory% diamonds{@C}." to loop-player
  429.  
  430.  
  431. command /tc <text>:
  432. trigger:
  433. if {Teams.InTeam::%command sender%} is not set:
  434. send "{@P}{@C} You are not in a Team!"
  435. else if arg-1 is "coords" or "coordinates":
  436. command sender command "/sc"
  437. else if arg-1 is "ores":
  438. command sender command "/pmores"
  439. else:
  440. loop all players:
  441. {Teams.InTeam::%loop-player%} is {Teams.InTeam::%command sender%}
  442. send "&e[Team Chat]{@C}{@H} %command sender%{@C}: %arg-1%" to loop-player
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