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  1. 20:24:26: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
  2. 20:24:26: CUDA loaded successfully
  3. 20:24:26: 1 CUDA capable devices found
  4. 20:24:26: [ GPU #0 - < GeForce GTX 745 > has Compute SM 5.0, NVENC Available ]
  5. 20:24:54: Open Broadcaster Software v0.657b - 64bit ( ^ω^)
  6. 20:24:54: -------------------------------
  7. 20:24:54: CPU Name: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz
  8. 20:24:54: CPU Speed: 3592MHz
  9. 20:24:54: Physical Memory: 12239MB Total, 6961MB Free
  10. 20:24:54: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
  11. 20:24:54: monitor 1: pos={0, 0}, size={1920, 1080}
  12. 20:24:54: Windows Version: 6.3 Build 9600 (revision 17415)
  13. 20:24:54: Aero is Enabled
  14. 20:24:54: -------------------------------
  15. 20:24:54: OBS Modules:
  16. 20:24:54: Base Address Module
  17. 20:24:54: 000000004C720000 OBS.exe
  18. 20:24:54: 0000000033B70000 OBSApi.dll
  19. 20:24:54: 0000000039620000 DShowPlugin.dll
  20. 20:24:54: 00000000366C0000 GraphicsCapture.dll
  21. 20:24:54: 0000000040EF0000 NoiseGate.dll
  22. 20:24:54: 0000000039D00000 PSVPlugin.dll
  23. 20:24:54: 0000000037690000 scenesw.dll
  24. 20:24:54: ------------------------------------------
  25. 20:24:54: Adapter 1
  26. 20:24:54: Video Adapter: NVIDIA GeForce GTX 745
  27. 20:24:54: Video Adapter Dedicated Video Memory: 4206788608
  28. 20:24:54: Video Adapter Shared System Memory: 2121895936
  29. 20:24:54: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  30. 20:24:54: =====Stream Start: 2016-01-13, 20:24:54===============================================
  31. 20:24:54: Multithreaded optimizations: On
  32. 20:24:54: Base resolution: 1920x1080
  33. 20:24:54: Output resolution: 1920x1080
  34. 20:24:54: ------------------------------------------
  35. 20:24:54: Loading up D3D10 on NVIDIA GeForce GTX 745 (Adapter 1)...
  36. 20:24:55: ------------------------------------------
  37. 20:24:55: Audio Format: 48000 Hz
  38. 20:24:55: ------------------------------------------
  39. 20:24:55: Audio Channels: 2 Ch
  40. 20:24:55: Playback device Default
  41. 20:24:55: ------------------------------------------
  42. 20:24:55: Using desktop audio input: Speakers (Realtek High Definition Audio)
  43. 20:24:55: Global Audio time adjust: 0
  44. 20:24:55: ------------------------------------------
  45. 20:24:55: Audio Encoding: AAC
  46. 20:24:55: bitrate: 320
  47. 20:24:55: Using graphics capture
  48. 20:24:55: Trying to hook process: javaw.exe
  49. 20:24:55: Scene buffering time set to 700
  50. 20:24:55: Using custom x264 settings: "crf=20"
  51. 20:24:55: x264: VBV maxrate specified, but no bufsize, ignored
  52. 20:24:55: ------------------------------------------
  53. 20:24:55: Video Encoding: x264
  54. 20:24:55: fps: 60
  55. 20:24:55: width: 1920, height: 1080
  56. 20:24:55: preset: veryfast
  57. 20:24:55: profile: high
  58. 20:24:55: keyint: 250
  59. 20:24:55: CBR: no
  60. 20:24:55: CFR: yes
  61. 20:24:55: max bitrate: 60000
  62. 20:24:55: buffer size: 0
  63. 20:24:55: quality: 12
  64. 20:24:55: ------------------------------------------
  65. 20:24:58: FlushBufferedVideo: Flushing 21 packets over 333 ms
  66. 20:24:58: Total frames encoded: 157, total frames duplicated: 0 (0.00%)
  67. 20:24:58: Total frames rendered: 185, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  68. 20:24:58:
  69. 20:24:58: Profiler time results:
  70. 20:24:58:
  71. 20:24:58: ==============================================================
  72. 20:24:58: video thread frame - [100%] [avg time: 0.622 ms] [children: 18.6%] [unaccounted: 81.4%]
  73. 20:24:58: | scene->Preprocess - [0.322%] [avg time: 0.002 ms]
  74. 20:24:58: | GPU download and conversion - [18.3%] [avg time: 0.114 ms] [children: 17.7%] [unaccounted: 0.643%]
  75. 20:24:58: | | flush - [16.4%] [avg time: 0.102 ms]
  76. 20:24:58: | | CopyResource - [0.804%] [avg time: 0.005 ms]
  77. 20:24:58: | | conversion to 4:2:0 - [0.482%] [avg time: 0.003 ms]
  78. 20:24:58: Convert444Threads - [100%] [avg time: 1.024 ms] [children: 99.7%] [unaccounted: 0.293%]
  79. 20:24:58: | Convert444toNV12 - [99.7%] [avg time: 1.021 ms]
  80. 20:24:58: encoder thread frame - [100%] [avg time: 1.801 ms] [children: 0.111%] [unaccounted: 99.9%]
  81. 20:24:58: | sending stuff out - [0.111%] [avg time: 0.002 ms]
  82. 20:24:58: ==============================================================
  83. 20:24:58:
  84. 20:24:58:
  85. 20:24:58: Profiler CPU results:
  86. 20:24:58:
  87. 20:24:58: ==============================================================
  88. 20:24:58: video thread frame - [cpu time: avg 0.084 ms, total 15.625 ms] [avg calls per frame: 1]
  89. 20:24:58: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  90. 20:24:58: | GPU download and conversion - [cpu time: avg 0.084 ms, total 15.625 ms] [avg calls per frame: 1]
  91. 20:24:58: | | flush - [cpu time: avg 0.084 ms, total 15.625 ms] [avg calls per frame: 1]
  92. 20:24:58: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  93. 20:24:58: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  94. 20:24:58: Convert444Threads - [cpu time: avg 1.368 ms, total 375 ms] [avg calls per frame: 2]
  95. 20:24:58: | Convert444toNV12 - [cpu time: avg 1.368 ms, total 375 ms] [avg calls per frame: 2]
  96. 20:24:58: encoder thread frame - [cpu time: avg 1.378 ms, total 187.5 ms] [avg calls per frame: 1]
  97. 20:24:58: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  98. 20:24:58: ==============================================================
  99. 20:24:58:
  100. 20:24:58: =====Stream End: 2016-01-13, 20:24:58=================================================
  101. 20:25:05: =====Stream Start: 2016-01-13, 20:25:05===============================================
  102. 20:25:05: Multithreaded optimizations: On
  103. 20:25:05: Base resolution: 1920x1080
  104. 20:25:05: Output resolution: 1920x1080
  105. 20:25:05: ------------------------------------------
  106. 20:25:05: Loading up D3D10 on NVIDIA GeForce GTX 745 (Adapter 1)...
  107. 20:25:05: ------------------------------------------
  108. 20:25:05: Audio Format: 48000 Hz
  109. 20:25:05: ------------------------------------------
  110. 20:25:05: Audio Channels: 2 Ch
  111. 20:25:05: Playback device Default
  112. 20:25:05: ------------------------------------------
  113. 20:25:05: Using desktop audio input: Speakers (Realtek High Definition Audio)
  114. 20:25:05: Global Audio time adjust: 0
  115. 20:25:05: ------------------------------------------
  116. 20:25:05: Audio Encoding: AAC
  117. 20:25:05: bitrate: 320
  118. 20:25:05: Using graphics capture
  119. 20:25:05: Trying to hook process: javaw.exe
  120. 20:25:05: Scene buffering time set to 700
  121. 20:25:05: Using custom x264 settings: "crf=20"
  122. 20:25:05: x264: VBV maxrate specified, but no bufsize, ignored
  123. 20:25:05: ------------------------------------------
  124. 20:25:05: Video Encoding: x264
  125. 20:25:05: fps: 60
  126. 20:25:05: width: 1920, height: 1080
  127. 20:25:05: preset: veryfast
  128. 20:25:05: profile: high
  129. 20:25:05: keyint: 250
  130. 20:25:05: CBR: no
  131. 20:25:05: CFR: yes
  132. 20:25:05: max bitrate: 60000
  133. 20:25:05: buffer size: 0
  134. 20:25:05: quality: 12
  135. 20:25:05: ------------------------------------------
  136. 20:25:08: FlushBufferedVideo: Flushing 21 packets over 334 ms
  137. 20:25:08: Total frames encoded: 100, total frames duplicated: 0 (0.00%)
  138. 20:25:08: Total frames rendered: 130, number of late frames: 1 (0.77%) (it's okay for some frames to be late)
  139. 20:25:08:
  140. 20:25:08: Profiler time results:
  141. 20:25:08:
  142. 20:25:08: ==============================================================
  143. 20:25:08: video thread frame - [100%] [avg time: 0.648 ms] [children: 19%] [unaccounted: 81%]
  144. 20:25:08: | scene->Preprocess - [0.309%] [avg time: 0.002 ms]
  145. 20:25:08: | GPU download and conversion - [18.7%] [avg time: 0.121 ms] [children: 18.2%] [unaccounted: 0.463%]
  146. 20:25:08: | | flush - [17%] [avg time: 0.11 ms]
  147. 20:25:08: | | CopyResource - [0.926%] [avg time: 0.006 ms]
  148. 20:25:08: | | conversion to 4:2:0 - [0.309%] [avg time: 0.002 ms]
  149. 20:25:08: Convert444Threads - [100%] [avg time: 1.082 ms] [children: 99.7%] [unaccounted: 0.277%]
  150. 20:25:08: | Convert444toNV12 - [99.7%] [avg time: 1.079 ms]
  151. 20:25:08: encoder thread frame - [100%] [avg time: 1.865 ms] [children: 0.161%] [unaccounted: 99.8%]
  152. 20:25:08: | sending stuff out - [0.161%] [avg time: 0.003 ms]
  153. 20:25:08: ==============================================================
  154. 20:25:08:
  155. 20:25:08:
  156. 20:25:08: Profiler CPU results:
  157. 20:25:08:
  158. 20:25:08: ==============================================================
  159. 20:25:08: video thread frame - [cpu time: avg 0.24 ms, total 31.25 ms] [avg calls per frame: 1]
  160. 20:25:08: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  161. 20:25:08: | GPU download and conversion - [cpu time: avg 0.24 ms, total 31.25 ms] [avg calls per frame: 1]
  162. 20:25:08: | | flush - [cpu time: avg 0.24 ms, total 31.25 ms] [avg calls per frame: 1]
  163. 20:25:08: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  164. 20:25:08: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  165. 20:25:08: Convert444Threads - [cpu time: avg 0.781 ms, total 125 ms] [avg calls per frame: 2]
  166. 20:25:08: | Convert444toNV12 - [cpu time: avg 0.781 ms, total 125 ms] [avg calls per frame: 2]
  167. 20:25:08: encoder thread frame - [cpu time: avg 1.186 ms, total 93.75 ms] [avg calls per frame: 1]
  168. 20:25:08: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  169. 20:25:08: ==============================================================
  170. 20:25:08:
  171. 20:25:08: =====Stream End: 2016-01-13, 20:25:08=================================================
  172. 20:25:25: =====Stream Start: 2016-01-13, 20:25:25===============================================
  173. 20:25:25: Multithreaded optimizations: On
  174. 20:25:25: Base resolution: 1920x1080
  175. 20:25:25: Output resolution: 1920x1080
  176. 20:25:25: ------------------------------------------
  177. 20:25:25: Loading up D3D10 on NVIDIA GeForce GTX 745 (Adapter 1)...
  178. 20:25:25: ------------------------------------------
  179. 20:25:25: Audio Format: 48000 Hz
  180. 20:25:25: ------------------------------------------
  181. 20:25:25: Audio Channels: 2 Ch
  182. 20:25:25: Playback device Default
  183. 20:25:25: ------------------------------------------
  184. 20:25:25: Using desktop audio input: Speakers (Realtek High Definition Audio)
  185. 20:25:25: Global Audio time adjust: 0
  186. 20:25:25: ------------------------------------------
  187. 20:25:25: Audio Encoding: AAC
  188. 20:25:25: bitrate: 320
  189. 20:25:25: Using graphics capture
  190. 20:25:25: Trying to hook process: javaw.exe
  191. 20:25:25: Scene buffering time set to 700
  192. 20:25:25: Using custom x264 settings: "crf=20"
  193. 20:25:25: x264: VBV maxrate specified, but no bufsize, ignored
  194. 20:25:25: ------------------------------------------
  195. 20:25:25: Video Encoding: x264
  196. 20:25:25: fps: 60
  197. 20:25:25: width: 1920, height: 1080
  198. 20:25:25: preset: veryfast
  199. 20:25:25: profile: high
  200. 20:25:25: keyint: 250
  201. 20:25:25: CBR: no
  202. 20:25:25: CFR: yes
  203. 20:25:25: max bitrate: 60000
  204. 20:25:25: buffer size: 0
  205. 20:25:25: quality: 12
  206. 20:25:25: ------------------------------------------
  207. 20:25:27: FlushBufferedVideo: Flushing 20 packets over 317 ms
  208. 20:25:27: Total frames encoded: 66, total frames duplicated: 0 (0.00%)
  209. 20:25:27: Total frames rendered: 97, number of late frames: 1 (1.03%) (it's okay for some frames to be late)
  210. 20:25:27:
  211. 20:25:27: Profiler time results:
  212. 20:25:27:
  213. 20:25:27: ==============================================================
  214. 20:25:27: video thread frame - [100%] [avg time: 0.654 ms] [children: 25.2%] [unaccounted: 74.8%]
  215. 20:25:27: | scene->Preprocess - [0.153%] [avg time: 0.001 ms]
  216. 20:25:27: | GPU download and conversion - [25.1%] [avg time: 0.164 ms] [children: 18.8%] [unaccounted: 6.27%]
  217. 20:25:27: | | flush - [17.7%] [avg time: 0.116 ms]
  218. 20:25:27: | | CopyResource - [0.765%] [avg time: 0.005 ms]
  219. 20:25:27: | | conversion to 4:2:0 - [0.306%] [avg time: 0.002 ms]
  220. 20:25:27: Convert444Threads - [100%] [avg time: 1.067 ms] [children: 99.7%] [unaccounted: 0.281%]
  221. 20:25:27: | Convert444toNV12 - [99.7%] [avg time: 1.064 ms]
  222. 20:25:27: encoder thread frame - [100%] [avg time: 2.148 ms] [children: 0.0931%] [unaccounted: 99.9%]
  223. 20:25:27: | sending stuff out - [0.0931%] [avg time: 0.002 ms]
  224. 20:25:27: ==============================================================
  225. 20:25:27:
  226. 20:25:27:
  227. 20:25:27: Profiler CPU results:
  228. 20:25:27:
  229. 20:25:27: ==============================================================
  230. 20:25:27: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  231. 20:25:27: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  232. 20:25:27: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  233. 20:25:27: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  234. 20:25:27: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
  235. 20:25:27: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
  236. 20:25:27: Convert444Threads - [cpu time: avg 1.329 ms, total 125 ms] [avg calls per frame: 2]
  237. 20:25:27: | Convert444toNV12 - [cpu time: avg 1.329 ms, total 125 ms] [avg calls per frame: 2]
  238. 20:25:27: encoder thread frame - [cpu time: avg 2.038 ms, total 93.75 ms] [avg calls per frame: 1]
  239. 20:25:27: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  240. 20:25:27: ==============================================================
  241. 20:25:27:
  242. 20:25:27: =====Stream End: 2016-01-13, 20:25:27=================================================
  243. 20:25:45: =====Stream Start: 2016-01-13, 20:25:45===============================================
  244. 20:25:45: Multithreaded optimizations: On
  245. 20:25:45: Base resolution: 1920x1080
  246. 20:25:45: Output resolution: 1920x1080
  247. 20:25:45: ------------------------------------------
  248. 20:25:45: Loading up D3D10 on NVIDIA GeForce GTX 745 (Adapter 1)...
  249. 20:25:46: ------------------------------------------
  250. 20:25:46: Audio Format: 48000 Hz
  251. 20:25:46: ------------------------------------------
  252. 20:25:46: Audio Channels: 2 Ch
  253. 20:25:46: Playback device Default
  254. 20:25:46: ------------------------------------------
  255. 20:25:46: Using desktop audio input: Speakers (Realtek High Definition Audio)
  256. 20:25:46: Global Audio time adjust: 0
  257. 20:25:46: ------------------------------------------
  258. 20:25:46: Audio Encoding: AAC
  259. 20:25:46: bitrate: 320
  260. 20:25:46: Using graphics capture
  261. 20:25:46: Trying to hook process: javaw.exe
  262. 20:25:46: Scene buffering time set to 700
  263. 20:25:46: Using custom x264 settings: "crf=20"
  264. 20:25:46: x264: VBV maxrate specified, but no bufsize, ignored
  265. 20:25:46: ------------------------------------------
  266. 20:25:46: Video Encoding: x264
  267. 20:25:46: fps: 60
  268. 20:25:46: width: 1920, height: 1080
  269. 20:25:46: preset: veryfast
  270. 20:25:46: profile: high
  271. 20:25:46: keyint: 250
  272. 20:25:46: CBR: no
  273. 20:25:46: CFR: yes
  274. 20:25:46: max bitrate: 60000
  275. 20:25:46: buffer size: 0
  276. 20:25:46: quality: 12
  277. 20:25:46: ------------------------------------------
  278. 20:25:46: SharedTexCapture hooked
  279. 20:25:48: FlushBufferedVideo: Flushing 21 packets over 334 ms
  280. 20:25:48: Total frames encoded: 106, total frames duplicated: 0 (0.00%)
  281. 20:25:48: Total frames rendered: 135, number of late frames: 1 (0.74%) (it's okay for some frames to be late)
  282. 20:25:48:
  283. 20:25:48: Profiler time results:
  284. 20:25:48:
  285. 20:25:48: ==============================================================
  286. 20:25:48: video thread frame - [100%] [avg time: 0.645 ms] [children: 20.2%] [unaccounted: 79.8%]
  287. 20:25:48: | scene->Preprocess - [0.31%] [avg time: 0.002 ms]
  288. 20:25:48: | GPU download and conversion - [19.8%] [avg time: 0.128 ms] [children: 19.5%] [unaccounted: 0.31%]
  289. 20:25:48: | | flush - [18.4%] [avg time: 0.119 ms]
  290. 20:25:48: | | CopyResource - [0.775%] [avg time: 0.005 ms]
  291. 20:25:48: | | conversion to 4:2:0 - [0.31%] [avg time: 0.002 ms]
  292. 20:25:48: Convert444Threads - [100%] [avg time: 1.017 ms] [children: 99.7%] [unaccounted: 0.295%]
  293. 20:25:48: | Convert444toNV12 - [99.7%] [avg time: 1.014 ms]
  294. 20:25:48: encoder thread frame - [100%] [avg time: 1.93 ms] [children: 0.155%] [unaccounted: 99.8%]
  295. 20:25:48: | sending stuff out - [0.155%] [avg time: 0.003 ms]
  296. 20:25:48: ==============================================================
  297. 20:25:48:
  298. 20:25:48:
  299. 20:25:48: Profiler CPU results:
  300. 20:25:48:
  301. 20:25:48: ==============================================================
  302. 20:25:48: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  303. 20:25:48: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  304. 20:25:48: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  305. 20:25:48: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  306. 20:25:48: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  307. 20:25:48: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  308. 20:25:48: Convert444Threads - [cpu time: avg 1.09 ms, total 187.5 ms] [avg calls per frame: 2]
  309. 20:25:48: | Convert444toNV12 - [cpu time: avg 1.09 ms, total 187.5 ms] [avg calls per frame: 2]
  310. 20:25:48: encoder thread frame - [cpu time: avg 1.47 ms, total 125 ms] [avg calls per frame: 1]
  311. 20:25:48: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  312. 20:25:48: ==============================================================
  313. 20:25:48:
  314. 20:25:48: =====Stream End: 2016-01-13, 20:25:48=================================================
  315. 20:25:55: =====Stream Start: 2016-01-13, 20:25:55===============================================
  316. 20:25:55: Multithreaded optimizations: On
  317. 20:25:55: Base resolution: 1920x1080
  318. 20:25:55: Output resolution: 1920x1080
  319. 20:25:55: ------------------------------------------
  320. 20:25:55: Loading up D3D10 on NVIDIA GeForce GTX 745 (Adapter 1)...
  321. 20:25:55: ------------------------------------------
  322. 20:25:55: Audio Format: 48000 Hz
  323. 20:25:55: ------------------------------------------
  324. 20:25:55: Audio Channels: 2 Ch
  325. 20:25:55: Playback device Default
  326. 20:25:55: ------------------------------------------
  327. 20:25:55: Using desktop audio input: Speakers (Realtek High Definition Audio)
  328. 20:25:55: Global Audio time adjust: 0
  329. 20:25:55: ------------------------------------------
  330. 20:25:55: Audio Encoding: AAC
  331. 20:25:55: bitrate: 320
  332. 20:25:55: Using graphics capture
  333. 20:25:55: Trying to hook process: javaw.exe
  334. 20:25:55: Scene buffering time set to 700
  335. 20:25:55: Using custom x264 settings: "crf=20"
  336. 20:25:55: x264: VBV maxrate specified, but no bufsize, ignored
  337. 20:25:55: ------------------------------------------
  338. 20:25:55: Video Encoding: x264
  339. 20:25:55: fps: 60
  340. 20:25:55: width: 1920, height: 1080
  341. 20:25:55: preset: veryfast
  342. 20:25:55: profile: high
  343. 20:25:55: keyint: 250
  344. 20:25:55: CBR: no
  345. 20:25:55: CFR: yes
  346. 20:25:55: max bitrate: 60000
  347. 20:25:55: buffer size: 0
  348. 20:25:55: quality: 12
  349. 20:25:55: ------------------------------------------
  350. 20:25:55: SharedTexCapture hooked
  351. 20:25:57: FlushBufferedVideo: Flushing 21 packets over 333 ms
  352. 20:25:58: Total frames encoded: 91, total frames duplicated: 0 (0.00%)
  353. 20:25:58: Total frames rendered: 120, number of late frames: 1 (0.83%) (it's okay for some frames to be late)
  354. 20:25:58:
  355. 20:25:58: Profiler time results:
  356. 20:25:58:
  357. 20:25:58: ==============================================================
  358. 20:25:58: video thread frame - [100%] [avg time: 0.566 ms] [children: 18.2%] [unaccounted: 81.8%]
  359. 20:25:58: | scene->Preprocess - [0.177%] [avg time: 0.001 ms]
  360. 20:25:58: | GPU download and conversion - [18%] [avg time: 0.102 ms] [children: 17.7%] [unaccounted: 0.353%]
  361. 20:25:58: | | flush - [16.6%] [avg time: 0.094 ms]
  362. 20:25:58: | | CopyResource - [0.707%] [avg time: 0.004 ms]
  363. 20:25:58: | | conversion to 4:2:0 - [0.353%] [avg time: 0.002 ms]
  364. 20:25:58: Convert444Threads - [100%] [avg time: 1.012 ms] [children: 99.7%] [unaccounted: 0.296%]
  365. 20:25:58: | Convert444toNV12 - [99.7%] [avg time: 1.009 ms]
  366. 20:25:58: encoder thread frame - [100%] [avg time: 1.932 ms] [children: 0.104%] [unaccounted: 99.9%]
  367. 20:25:58: | sending stuff out - [0.104%] [avg time: 0.002 ms]
  368. 20:25:58: ==============================================================
  369. 20:25:58:
  370. 20:25:58:
  371. 20:25:58: Profiler CPU results:
  372. 20:25:58:
  373. 20:25:58: ==============================================================
  374. 20:25:58: video thread frame - [cpu time: avg 0.13 ms, total 15.625 ms] [avg calls per frame: 1]
  375. 20:25:58: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  376. 20:25:58: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  377. 20:25:58: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  378. 20:25:58: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  379. 20:25:58: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  380. 20:25:58: Convert444Threads - [cpu time: avg 1.54 ms, total 218.75 ms] [avg calls per frame: 2]
  381. 20:25:58: | Convert444toNV12 - [cpu time: avg 1.54 ms, total 218.75 ms] [avg calls per frame: 2]
  382. 20:25:58: encoder thread frame - [cpu time: avg 1.562 ms, total 109.375 ms] [avg calls per frame: 1]
  383. 20:25:58: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  384. 20:25:58: ==============================================================
  385. 20:25:58:
  386. 20:25:58: =====Stream End: 2016-01-13, 20:25:58=================================================
  387. 20:26:04: =====Stream Start: 2016-01-13, 20:26:04===============================================
  388. 20:26:04: Multithreaded optimizations: On
  389. 20:26:04: Base resolution: 1920x1080
  390. 20:26:04: Output resolution: 1920x1080
  391. 20:26:04: ------------------------------------------
  392. 20:26:04: Loading up D3D10 on NVIDIA GeForce GTX 745 (Adapter 1)...
  393. 20:26:05: ------------------------------------------
  394. 20:26:05: Audio Format: 48000 Hz
  395. 20:26:05: ------------------------------------------
  396. 20:26:05: Audio Channels: 2 Ch
  397. 20:26:05: Playback device Default
  398. 20:26:05: ------------------------------------------
  399. 20:26:05: Using desktop audio input: Speakers (Realtek High Definition Audio)
  400. 20:26:05: Global Audio time adjust: 0
  401. 20:26:05: ------------------------------------------
  402. 20:26:05: Audio Encoding: AAC
  403. 20:26:05: bitrate: 320
  404. 20:26:05: Using graphics capture
  405. 20:26:05: Trying to hook process: javaw.exe
  406. 20:26:05: Scene buffering time set to 700
  407. 20:26:05: Using custom x264 settings: "crf=20"
  408. 20:26:05: x264: VBV maxrate specified, but no bufsize, ignored
  409. 20:26:05: ------------------------------------------
  410. 20:26:05: Video Encoding: x264
  411. 20:26:05: fps: 60
  412. 20:26:05: width: 1920, height: 1080
  413. 20:26:05: preset: veryfast
  414. 20:26:05: profile: high
  415. 20:26:05: keyint: 250
  416. 20:26:05: CBR: no
  417. 20:26:05: CFR: yes
  418. 20:26:05: max bitrate: 60000
  419. 20:26:05: buffer size: 0
  420. 20:26:05: quality: 12
  421. 20:26:05: ------------------------------------------
  422. 20:26:05: SharedTexCapture hooked
  423. 20:26:12: FlushBufferedVideo: Flushing 21 packets over 334 ms
  424. 20:26:12: Total frames encoded: 390, total frames duplicated: 0 (0.00%)
  425. 20:26:12: Total frames rendered: 420, number of late frames: 1 (0.24%) (it's okay for some frames to be late)
  426. 20:26:12:
  427. 20:26:12: Profiler time results:
  428. 20:26:12:
  429. 20:26:12: ==============================================================
  430. 20:26:12: video thread frame - [100%] [avg time: 0.59 ms] [children: 18.1%] [unaccounted: 81.9%]
  431. 20:26:12: | scene->Preprocess - [0.169%] [avg time: 0.001 ms]
  432. 20:26:12: | GPU download and conversion - [18%] [avg time: 0.106 ms] [children: 15.3%] [unaccounted: 2.71%]
  433. 20:26:12: | | flush - [14.2%] [avg time: 0.084 ms]
  434. 20:26:12: | | CopyResource - [0.678%] [avg time: 0.004 ms]
  435. 20:26:12: | | conversion to 4:2:0 - [0.339%] [avg time: 0.002 ms]
  436. 20:26:12: Convert444Threads - [100%] [avg time: 1.009 ms] [children: 99.7%] [unaccounted: 0.297%]
  437. 20:26:12: | Convert444toNV12 - [99.7%] [avg time: 1.006 ms]
  438. 20:26:12: encoder thread frame - [100%] [avg time: 1.536 ms] [children: 0.195%] [unaccounted: 99.8%]
  439. 20:26:12: | sending stuff out - [0.195%] [avg time: 0.003 ms]
  440. 20:26:12: ==============================================================
  441. 20:26:12:
  442. 20:26:12:
  443. 20:26:12: Profiler CPU results:
  444. 20:26:12:
  445. 20:26:12: ==============================================================
  446. 20:26:12: video thread frame - [cpu time: avg 0.037 ms, total 15.625 ms] [avg calls per frame: 1]
  447. 20:26:12: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  448. 20:26:12: | GPU download and conversion - [cpu time: avg 0.037 ms, total 15.625 ms] [avg calls per frame: 1]
  449. 20:26:12: | | flush - [cpu time: avg 0.037 ms, total 15.625 ms] [avg calls per frame: 1]
  450. 20:26:12: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  451. 20:26:12: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  452. 20:26:12: Convert444Threads - [cpu time: avg 1.055 ms, total 781.25 ms] [avg calls per frame: 2]
  453. 20:26:12: | Convert444toNV12 - [cpu time: avg 1.055 ms, total 781.25 ms] [avg calls per frame: 2]
  454. 20:26:12: encoder thread frame - [cpu time: avg 1.1 ms, total 406.25 ms] [avg calls per frame: 1]
  455. 20:26:12: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  456. 20:26:12: ==============================================================
  457. 20:26:12:
  458. 20:26:12: =====Stream End: 2016-01-13, 20:26:12=================================================
  459. 20:36:19: =====Stream Start: 2016-01-13, 20:36:19===============================================
  460. 20:36:19: Multithreaded optimizations: On
  461. 20:36:19: Base resolution: 1920x1080
  462. 20:36:19: Output resolution: 1920x1080
  463. 20:36:19: ------------------------------------------
  464. 20:36:19: Loading up D3D10 on NVIDIA GeForce GTX 745 (Adapter 1)...
  465. 20:36:20: ------------------------------------------
  466. 20:36:20: Audio Format: 48000 Hz
  467. 20:36:20: ------------------------------------------
  468. 20:36:20: Audio Channels: 2 Ch
  469. 20:36:20: Playback device Default
  470. 20:36:20: ------------------------------------------
  471. 20:36:20: Using desktop audio input: Speakers (Realtek High Definition Audio)
  472. 20:36:20: Global Audio time adjust: 0
  473. 20:36:20: ------------------------------------------
  474. 20:36:20: Audio Encoding: AAC
  475. 20:36:20: bitrate: 320
  476. 20:36:20: Using graphics capture
  477. 20:36:20: Trying to hook process: javaw.exe
  478. 20:36:20: Scene buffering time set to 700
  479. 20:36:20: Using custom x264 settings: "crf=20"
  480. 20:36:20: x264: VBV maxrate specified, but no bufsize, ignored
  481. 20:36:20: ------------------------------------------
  482. 20:36:20: Video Encoding: x264
  483. 20:36:20: fps: 60
  484. 20:36:20: width: 1920, height: 1080
  485. 20:36:20: preset: veryfast
  486. 20:36:20: profile: high
  487. 20:36:20: keyint: 250
  488. 20:36:20: CBR: no
  489. 20:36:20: CFR: yes
  490. 20:36:20: max bitrate: 60000
  491. 20:36:20: buffer size: 0
  492. 20:36:20: quality: 12
  493. 20:36:20: ------------------------------------------
  494. 20:36:20: SharedTexCapture hooked
  495. 20:38:37: FlushBufferedVideo: Flushing 21 packets over 334 ms
  496. 20:38:37: Total frames encoded: 8185, total frames duplicated: 1 (0.01%)
  497. 20:38:37: Total frames rendered: 8214, number of late frames: 1 (0.01%) (it's okay for some frames to be late)
  498. 20:38:37:
  499. 20:38:37: Profiler time results:
  500. 20:38:37:
  501. 20:38:37: ==============================================================
  502. 20:38:37: video thread frame - [100%] [avg time: 0.619 ms] [children: 18.6%] [unaccounted: 81.4%]
  503. 20:38:37: | scene->Preprocess - [0.162%] [avg time: 0.001 ms]
  504. 20:38:37: | GPU download and conversion - [18.4%] [avg time: 0.114 ms] [children: 16.8%] [unaccounted: 1.62%]
  505. 20:38:37: | | flush - [15.7%] [avg time: 0.097 ms]
  506. 20:38:37: | | CopyResource - [0.808%] [avg time: 0.005 ms]
  507. 20:38:37: | | conversion to 4:2:0 - [0.323%] [avg time: 0.002 ms]
  508. 20:38:37: Convert444Threads - [100%] [avg time: 0.976 ms] [children: 99.6%] [unaccounted: 0.41%]
  509. 20:38:37: | Convert444toNV12 - [99.6%] [avg time: 0.972 ms]
  510. 20:38:37: encoder thread frame - [100%] [avg time: 1.837 ms] [children: 4.03%] [unaccounted: 96%]
  511. 20:38:37: | sending stuff out - [4.03%] [avg time: 0.074 ms]
  512. 20:38:37: ==============================================================
  513. 20:38:37:
  514. 20:38:37:
  515. 20:38:37: Profiler CPU results:
  516. 20:38:37:
  517. 20:38:37: ==============================================================
  518. 20:38:37: video thread frame - [cpu time: avg 0.051 ms, total 421.875 ms] [avg calls per frame: 1]
  519. 20:38:37: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  520. 20:38:37: | GPU download and conversion - [cpu time: avg 0.011 ms, total 93.75 ms] [avg calls per frame: 1]
  521. 20:38:37: | | flush - [cpu time: avg 0.011 ms, total 93.75 ms] [avg calls per frame: 1]
  522. 20:38:37: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  523. 20:38:37: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  524. 20:38:37: Convert444Threads - [cpu time: avg 1.008 ms, total 16468.8 ms] [avg calls per frame: 2]
  525. 20:38:37: | Convert444toNV12 - [cpu time: avg 1.008 ms, total 16468.8 ms] [avg calls per frame: 2]
  526. 20:38:37: encoder thread frame - [cpu time: avg 1.324 ms, total 10812.5 ms] [avg calls per frame: 1]
  527. 20:38:37: | sending stuff out - [cpu time: avg 0.045 ms, total 375 ms] [avg calls per frame: 1]
  528. 20:38:37: ==============================================================
  529. 20:38:37:
  530. 20:38:37: =====Stream End: 2016-01-13, 20:38:37=================================================
  531. 20:38:48: =====Stream Start: 2016-01-13, 20:38:48===============================================
  532. 20:38:48: Multithreaded optimizations: On
  533. 20:38:48: Base resolution: 1920x1080
  534. 20:38:48: Output resolution: 1920x1080
  535. 20:38:48: ------------------------------------------
  536. 20:38:48: Loading up D3D10 on NVIDIA GeForce GTX 745 (Adapter 1)...
  537. 20:38:48: ------------------------------------------
  538. 20:38:48: Audio Format: 48000 Hz
  539. 20:38:48: ------------------------------------------
  540. 20:38:48: Audio Channels: 2 Ch
  541. 20:38:48: Playback device Default
  542. 20:38:48: ------------------------------------------
  543. 20:38:48: Using desktop audio input: Speakers (Realtek High Definition Audio)
  544. 20:38:48: Global Audio time adjust: 0
  545. 20:38:48: ------------------------------------------
  546. 20:38:48: Audio Encoding: AAC
  547. 20:38:48: bitrate: 320
  548. 20:38:48: Using graphics capture
  549. 20:38:48: Trying to hook process: javaw.exe
  550. 20:38:48: Scene buffering time set to 700
  551. 20:38:48: Using custom x264 settings: "crf=20"
  552. 20:38:48: x264: VBV maxrate specified, but no bufsize, ignored
  553. 20:38:48: ------------------------------------------
  554. 20:38:48: Video Encoding: x264
  555. 20:38:48: fps: 60
  556. 20:38:48: width: 1920, height: 1080
  557. 20:38:48: preset: veryfast
  558. 20:38:48: profile: high
  559. 20:38:48: keyint: 250
  560. 20:38:48: CBR: no
  561. 20:38:48: CFR: yes
  562. 20:38:48: max bitrate: 60000
  563. 20:38:48: buffer size: 0
  564. 20:38:48: quality: 12
  565. 20:38:48: ------------------------------------------
  566. 20:38:48: SharedTexCapture hooked
  567. 20:39:59: FlushBufferedVideo: Flushing 21 packets over 333 ms
  568. 20:39:59: Total frames encoded: 4195, total frames duplicated: 0 (0.00%)
  569. 20:39:59: Total frames rendered: 4224, number of late frames: 1 (0.02%) (it's okay for some frames to be late)
  570. 20:39:59:
  571. 20:39:59: Profiler time results:
  572. 20:39:59:
  573. 20:39:59: ==============================================================
  574. 20:39:59: video thread frame - [100%] [avg time: 0.607 ms] [children: 17%] [unaccounted: 83%]
  575. 20:39:59: | scene->Preprocess - [0.165%] [avg time: 0.001 ms]
  576. 20:39:59: | GPU download and conversion - [16.8%] [avg time: 0.102 ms] [children: 15.7%] [unaccounted: 1.15%]
  577. 20:39:59: | | flush - [14.5%] [avg time: 0.088 ms]
  578. 20:39:59: | | CopyResource - [0.824%] [avg time: 0.005 ms]
  579. 20:39:59: | | conversion to 4:2:0 - [0.329%] [avg time: 0.002 ms]
  580. 20:39:59: Convert444Threads - [100%] [avg time: 0.971 ms] [children: 99.6%] [unaccounted: 0.412%]
  581. 20:39:59: | Convert444toNV12 - [99.6%] [avg time: 0.967 ms]
  582. 20:39:59: encoder thread frame - [100%] [avg time: 1.826 ms] [children: 2.68%] [unaccounted: 97.3%]
  583. 20:39:59: | sending stuff out - [2.68%] [avg time: 0.049 ms]
  584. 20:39:59: ==============================================================
  585. 20:39:59:
  586. 20:39:59:
  587. 20:39:59: Profiler CPU results:
  588. 20:39:59:
  589. 20:39:59: ==============================================================
  590. 20:39:59: video thread frame - [cpu time: avg 0.036 ms, total 156.25 ms] [avg calls per frame: 1]
  591. 20:39:59: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  592. 20:39:59: | GPU download and conversion - [cpu time: avg 0.003 ms, total 15.625 ms] [avg calls per frame: 1]
  593. 20:39:59: | | flush - [cpu time: avg 0.003 ms, total 15.625 ms] [avg calls per frame: 1]
  594. 20:39:59: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  595. 20:39:59: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  596. 20:39:59: Convert444Threads - [cpu time: avg 0.948 ms, total 7921.88 ms] [avg calls per frame: 2]
  597. 20:39:59: | Convert444toNV12 - [cpu time: avg 0.946 ms, total 7906.25 ms] [avg calls per frame: 2]
  598. 20:39:59: encoder thread frame - [cpu time: avg 1.332 ms, total 5562.5 ms] [avg calls per frame: 1]
  599. 20:39:59: | sending stuff out - [cpu time: avg 0.044 ms, total 187.5 ms] [avg calls per frame: 1]
  600. 20:39:59: ==============================================================
  601. 20:39:59:
  602. 20:39:59: =====Stream End: 2016-01-13, 20:39:59=================================================
  603. 20:40:13: =====Stream Start: 2016-01-13, 20:40:13===============================================
  604. 20:40:13: Multithreaded optimizations: On
  605. 20:40:13: Base resolution: 1920x1080
  606. 20:40:13: Output resolution: 1920x1080
  607. 20:40:13: ------------------------------------------
  608. 20:40:13: Loading up D3D10 on NVIDIA GeForce GTX 745 (Adapter 1)...
  609. 20:40:13: ------------------------------------------
  610. 20:40:13: Audio Format: 48000 Hz
  611. 20:40:13: ------------------------------------------
  612. 20:40:13: Audio Channels: 2 Ch
  613. 20:40:13: Playback device Default
  614. 20:40:13: ------------------------------------------
  615. 20:40:13: Using desktop audio input: Speakers (Realtek High Definition Audio)
  616. 20:40:13: Global Audio time adjust: 0
  617. 20:40:13: ------------------------------------------
  618. 20:40:13: Audio Encoding: AAC
  619. 20:40:13: bitrate: 320
  620. 20:40:13: Using graphics capture
  621. 20:40:13: Trying to hook process: javaw.exe
  622. 20:40:13: Scene buffering time set to 700
  623. 20:40:13: Using custom x264 settings: "crf=20"
  624. 20:40:13: x264: VBV maxrate specified, but no bufsize, ignored
  625. 20:40:13: ------------------------------------------
  626. 20:40:13: Video Encoding: x264
  627. 20:40:13: fps: 60
  628. 20:40:13: width: 1920, height: 1080
  629. 20:40:13: preset: veryfast
  630. 20:40:13: profile: high
  631. 20:40:13: keyint: 250
  632. 20:40:13: CBR: no
  633. 20:40:13: CFR: yes
  634. 20:40:13: max bitrate: 60000
  635. 20:40:13: buffer size: 0
  636. 20:40:13: quality: 12
  637. 20:40:13: ------------------------------------------
  638. 20:40:13: SharedTexCapture hooked
  639. 20:42:29: FlushBufferedVideo: Flushing 21 packets over 333 ms
  640. 20:42:29: Total frames encoded: 8117, total frames duplicated: 6 (0.07%)
  641. 20:42:29: Total frames rendered: 8146, number of late frames: 1 (0.01%) (it's okay for some frames to be late)
  642. 20:42:29:
  643. 20:42:29: Profiler time results:
  644. 20:42:29:
  645. 20:42:29: ==============================================================
  646. 20:42:29: video thread frame - [100%] [avg time: 0.633 ms] [children: 18.3%] [unaccounted: 81.7%]
  647. 20:42:29: | scene->Preprocess - [0.158%] [avg time: 0.001 ms]
  648. 20:42:29: | GPU download and conversion - [18.2%] [avg time: 0.115 ms] [children: 16.6%] [unaccounted: 1.58%]
  649. 20:42:29: | | flush - [15.5%] [avg time: 0.098 ms]
  650. 20:42:29: | | CopyResource - [0.79%] [avg time: 0.005 ms]
  651. 20:42:29: | | conversion to 4:2:0 - [0.316%] [avg time: 0.002 ms]
  652. 20:42:29: Convert444Threads - [100%] [avg time: 0.974 ms] [children: 99.6%] [unaccounted: 0.411%]
  653. 20:42:29: | Convert444toNV12 - [99.6%] [avg time: 0.97 ms]
  654. 20:42:29: encoder thread frame - [100%] [avg time: 1.801 ms] [children: 3.55%] [unaccounted: 96.4%]
  655. 20:42:29: | sending stuff out - [3.55%] [avg time: 0.064 ms]
  656. 20:42:29: ==============================================================
  657. 20:42:29:
  658. 20:42:29:
  659. 20:42:29: Profiler CPU results:
  660. 20:42:29:
  661. 20:42:29: ==============================================================
  662. 20:42:29: video thread frame - [cpu time: avg 0.021 ms, total 171.875 ms] [avg calls per frame: 1]
  663. 20:42:29: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  664. 20:42:29: | GPU download and conversion - [cpu time: avg 0.005 ms, total 46.875 ms] [avg calls per frame: 1]
  665. 20:42:29: | | flush - [cpu time: avg 0.005 ms, total 46.875 ms] [avg calls per frame: 1]
  666. 20:42:29: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  667. 20:42:29: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  668. 20:42:29: Convert444Threads - [cpu time: avg 1.023 ms, total 16578.1 ms] [avg calls per frame: 2]
  669. 20:42:29: | Convert444toNV12 - [cpu time: avg 1.022 ms, total 16562.5 ms] [avg calls per frame: 2]
  670. 20:42:29: encoder thread frame - [cpu time: avg 1.287 ms, total 10421.9 ms] [avg calls per frame: 1]
  671. 20:42:29: | sending stuff out - [cpu time: avg 0.04 ms, total 328.125 ms] [avg calls per frame: 1]
  672. 20:42:29: ==============================================================
  673. 20:42:29:
  674. 20:42:29: =====Stream End: 2016-01-13, 20:42:29=================================================
  675. 21:07:26: Terminating 0x12b4
  676. 21:07:26: Terminating 0x1940
  677. 21:07:26: Terminating 0x1c10
  678. 21:07:26: Terminating 0x191c
  679. 21:07:26: Terminating 0x558
  680. 21:07:26: Terminating 0xf30
  681. 21:07:26: Terminating 0x116c
  682. 21:07:26: Terminating 0x18d0
  683. 21:07:26: Terminating 0xc88
  684.  
  685.  
  686. Last game capture log:
  687. 2016-01-13, 20:22:28: we're booting up:
  688. 20:22:28: CaptureThread: attached to process javaw.exe
  689. 20:22:28: GL Present
  690. 20:22:28: DirectDraw capture: Windows 8 not supported yet
  691. 20:22:28: (half life scientist) everything.. seems to be in order
  692. 20:22:28: SwapBuffers(1560351655) Called
  693. 20:22:28: NV Capture available
  694. 20:22:28: FBO available
  695. 20:22:28: setting up gl data
  696. 20:22:29: share device: 676509072
  697. 20:22:29: share texture: 1132963952
  698. 20:22:29: share device handle: 2431817390
  699. 20:22:29: share texture handle: 2435061842
  700. 20:22:29: DoGLGPUHook: success
  701. 20:22:29: wglSwapBuffers(1560351655) Called
  702. 20:22:34: stop requested, terminating gl capture
  703. 20:22:34: ---------------------- Cleared OpenGL Capture ----------------------
  704. 20:22:34: wglSwapBuffers(1560351655) Called
  705. 20:22:34: setting up gl data
  706. 20:22:34: SwapBuffers(1560351655) Called
  707. 20:22:36: share device: 676496736
  708. 20:22:36: share texture: 1132966704
  709. 20:22:36: share device handle: 2431811822
  710. 20:22:36: share texture handle: 2423753666
  711. 20:22:36: DoGLGPUHook: success
  712. 20:22:36: DirectDraw capture: Windows 8 not supported yet
  713. 20:22:39: stop requested, terminating gl capture
  714. 20:22:39: ---------------------- Cleared OpenGL Capture ----------------------
  715. 20:22:39: wglSwapBuffers(1560351655) Called
  716. 20:22:39: setting up gl data
  717. 20:22:39: SwapBuffers(1560351655) Called
  718. 20:22:40: DirectDraw capture: Windows 8 not supported yet
  719. 20:25:28: share device: 676509072
  720. 20:25:28: share texture: 1132968432
  721. 20:25:28: share device handle: 2431813358
  722. 20:25:28: share texture handle: 4223559314
  723. 20:25:28: DoGLGPUHook: success
  724. 20:25:48: stop requested, terminating gl capture
  725. 20:25:48: ---------------------- Cleared OpenGL Capture ----------------------
  726. 20:25:48: share device: 676496736
  727. 20:25:48: share texture: 1132966192
  728. 20:25:48: share device handle: 2431815342
  729. 20:25:48: share texture handle: 2434567890
  730. 20:25:48: DoGLGPUHook: success
  731. 20:25:48: wglSwapBuffers(1560351655) Called
  732. 20:25:48: setting up gl data
  733. 20:25:48: SwapBuffers(1560351655) Called
  734. 20:25:50: DirectDraw capture: Windows 8 not supported yet
  735. 20:25:58: stop requested, terminating gl capture
  736. 20:25:58: ---------------------- Cleared OpenGL Capture ----------------------
  737. 20:25:58: share device: 676496736
  738. 20:25:58: share texture: 1132963952
  739. 20:25:58: share device handle: 2431812462
  740. 20:25:58: share texture handle: 2434373298
  741. 20:25:58: DoGLGPUHook: success
  742. 20:25:58: wglSwapBuffers(1560351655) Called
  743. 20:25:58: setting up gl data
  744. 20:25:58: SwapBuffers(1560351655) Called
  745. 20:25:58: DirectDraw capture: Windows 8 not supported yet
  746. 20:26:12: stop requested, terminating gl capture
  747. 20:26:12: ---------------------- Cleared OpenGL Capture ----------------------
  748. 20:26:12: share device: 676509072
  749. 20:26:12: share texture: 1121620784
  750. 20:26:12: share device handle: 2431814254
  751. 20:26:12: share texture handle: 2434567890
  752. 20:26:12: DoGLGPUHook: success
  753. 20:26:12: wglSwapBuffers(1560351655) Called
  754. 20:26:12: setting up gl data
  755. 20:26:12: SwapBuffers(1560351655) Called
  756. 20:26:14: DirectDraw capture: Windows 8 not supported yet
  757. 20:38:37: stop requested, terminating gl capture
  758. 20:38:37: ---------------------- Cleared OpenGL Capture ----------------------
  759. 20:38:37: share device: 1150562576
  760. 20:38:37: share texture: 1121619632
  761. 20:38:37: share device handle: 2431815342
  762. 20:38:37: share texture handle: 4225867506
  763. 20:38:37: DoGLGPUHook: success
  764. 20:38:37: wglSwapBuffers(1560351655) Called
  765. 20:38:37: setting up gl data
  766. 20:38:37: SwapBuffers(1560351655) Called
  767. 20:38:37: DirectDraw capture: Windows 8 not supported yet
  768. 20:39:59: stop requested, terminating gl capture
  769. 20:39:59: ---------------------- Cleared OpenGL Capture ----------------------
  770. 20:39:59: share device: 676509072
  771. 20:39:59: share texture: 1121614576
  772. 20:39:59: share device handle: 2431813166
  773. 20:39:59: share texture handle: 4225873890
  774. 20:39:59: DoGLGPUHook: success
  775. 20:39:59: wglSwapBuffers(1560351655) Called
  776. 20:39:59: setting up gl data
  777. 20:39:59: SwapBuffers(1560351655) Called
  778. 20:40:01: DirectDraw capture: Windows 8 not supported yet
  779. 20:42:29: stop requested, terminating gl capture
  780. 20:42:29: ---------------------- Cleared OpenGL Capture ----------------------
  781. 20:42:29: share device: 1142734784
  782. 20:42:29: share texture: 1121613488
  783. 20:42:29: share device handle: 2431816494
  784. 20:42:29: share texture handle: 4225878082
  785. 20:42:29: DoGLGPUHook: success
  786. 20:42:29: wglSwapBuffers(1560351655) Called
  787. 20:42:29: setting up gl data
  788. 20:42:29: SwapBuffers(1560351655) Called
  789. 20:42:30: DirectDraw capture: Windows 8 not supported yet
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