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jewalky

Untitled

Feb 15th, 2017
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C++ 0.23 KB | None | 0 0
  1.  
  2. class TestInventory : Inventory
  3. {
  4.     override bool DrawPowerup (int x, int y)
  5.     {
  6.         textureID tx = TexMan.CheckForTexture("M_DOOM", TexMan.TYPE_Any);
  7.         Screen.DrawHUDTexture(tx, 0, 0);
  8.         return true;
  9.     }
  10. }
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