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  1. [12:40:36] @unfix ( ≧≦) able: ook now we start
  2. [12:40:38] @unfix ( ≧≦) able: and make it pretty
  3. [12:40:42] @unfix ( ≧≦) able: What is an 'Other Metagame'?
  4. [12:41:17] %asterat: an other metagame is a modification to standard battling
  5. [12:41:18] %asterat: then are user submitted and fueled
  6. [12:41:21] @unfix ( ≧≦) able: Other Metagames are, as asterat said, slight modifications to battling. They're often abbreviated as OM and include tweaks to various battling aspects.
  7. [12:41:29] @unfix ( ≧≦) able: All are submitted by users
  8. [12:41:39] @unfix ( ≧≦) able: word?
  9. [12:41:46] %asterat: you can find a section of other metagame ladders on ps
  10. [12:41:50] %asterat: in the second column
  11. [12:42:19] %asterat: some popular oms include (just to give you an idea):
  12. [12:42:22] %asterat: stabmons
  13. [12:42:26] @unfix ( ≧≦) able: http://www.smogon.com/forums/forums/other-metagames.206/
  14. [12:42:30] @unfix ( ≧≦) able: here's our subforum
  15. [12:42:39] %asterat: an ou mod where you can use any moves that would be stab
  16. [12:42:51] %asterat: ok apparently we aren't doing this part now
  17. [12:42:51] @unfix ( ≧≦) able: each month, metagames are voted on
  18. [12:42:59] @unfix ( ≧≦) able: and they earn an OMotM ladder
  19. [12:43:17] @unfix ( ≧≦) able: our current one is 350 cup
  20. [12:43:18] %asterat: which remians for one month
  21. [12:43:24] %asterat: if it is very popular, it can even get a permanent ladder on ps!
  22. [12:43:36] @unfixable: but, most will receive challenge-only formats
  23. [12:43:39] +offler: wth
  24. [12:43:41] +offler: users?
  25. [12:43:42] @unfixable: if you're looking for an OM
  26. [12:43:47] @unfixable: .!om _
  27. [12:43:49] @unfixable: for instance
  28. [12:43:51] @unfixable: !om stabmons
  29. - STABmons
  30. - STABmons Viability Rankings
  31. [12:44:03] @unfixable: !forums om
  32. [12:44:06] #Redew: lol
  33. [12:44:13] %asterat: ok
  34. [12:44:20] @unfixable: !om
  35. - Other Metagames Forum
  36. - Other Metagames Index
  37. - Sample teams for entering Other Metagames
  38. [12:44:23] @unfixable: that works though
  39. [12:44:23] %asterat: unfix next question
  40. [12:44:25] %asterat: I thikn
  41. [12:44:25] @unfixable: kk
  42. [12:44:32] @unfixable: How do I submit my own ideas?
  43. Check out the OM workshop in Community Mentoring! Type /join cm to check out the workshop!
  44. [12:44:37] %asterat: well
  45. [12:44:41] %asterat: yay
  46. [12:44:58] %asterat: we have a subforum
  47. [12:44:58] @unfixable: http://www.smogon.com/forums/forums/om-submissions.289/
  48. [12:44:59] %asterat: where you can submit om ideas
  49. [12:45:00] %asterat: and they will be judged by the mods of the subforum
  50. [12:45:10] @unfixable: to repeat
  51. [12:45:13] %asterat: similar to an article submission forum for the player or the smog
  52. [12:45:17] @unfixable: do NOT post unless it is contributing to the discussion is really important (or if you're Darnell or Redew)
  53. [12:45:21] @unfixable: anyways
  54. [12:45:23] +HeterosexualZekrom: yo, offler
  55. [12:45:29] +HeterosexualZekrom: want to fite for the random tour?
  56. [12:45:32] %asterat: do not talk!!!
  57. [12:45:33] %Skitty: lol
  58. [12:45:33] +Limbo HenGoku: Omgah
  59. [12:45:34] @faxxifer♡: hetzek look up
  60. [12:45:35] @xzern: lol
  61. [12:45:36] +macle: >room where unfixable has mods
  62. [12:45:37] @unfixable: lol
  63. [12:45:39] %asterat: /modchat %???
  64. [12:45:40] • +macle quits
  65. [12:45:41] @unfixable: pls macle
  66. [12:45:44] @unfixable: anyways
  67. [12:45:45] #Redew: lol
  68. [12:45:46] +Limbo HenGoku: lol
  69. Moderated chat was set to %!
  70. Only users of rank % and higher can talk.
  71. [12:45:52] %asterat: sigh
  72. [12:45:55] %asterat: anyways
  73. [12:46:00] @unfixable: this is a workshop on other metagames, please do not talk
  74. [12:46:00] #Redew: ps Lucina09╰☆╮ PM the workshop hosts
  75. [12:46:01] %asterat: anyone can submit an idea
  76. [12:46:03] #Redew: questions
  77. [12:46:05] @King UU: Holy crap, 217
  78. [12:46:09] %asterat: -_-
  79. [12:46:12] @unfixable: anyways
  80. [12:46:14] @unfixable: back on track
  81. [12:46:18] @unfixable: anyone can submit idea
  82. [12:46:30] @unfixable: but do not just constantly submit ideas
  83. [12:46:33] %asterat: doesn't matter if you're brand new to the site
  84. [12:47:09] @unfixable: http://www.smogon.com/forums/threads/other-metagames-information-kiosk-and-souvenir-stand-aka-the-index.3505031/
  85. [12:47:24] @unfixable: this is your best friend
  86. [12:47:25] @unfixable: make sure your metagame ideas are not already a thing
  87. [12:47:25] %asterat: the immortal, hollywood, and the eevee general
  88. [12:47:26] %asterat: will all weigh in
  89. MENTORS PLEASE READ: http://goo.gl/rls6vY
  90. Smogon/PS Community Mentoring Room
  91. Type /smogintro for early help!
  92. Introduce yourself!! | About the room | List of Mentors | Join us on IRC! Mentours!
  93. Must be rank % or higher to talk right now.
  94. [12:47:40] %asterat: and offer advice
  95. [12:47:41] @unfixable: and iirc joim can as well, but he doesn't very often
  96. [12:47:52] %asterat: to eventually get your om passed through
  97. [12:48:01] %asterat: from there
  98. [12:48:05] %asterat: you are allowed to post a thread
  99. [12:48:08] %asterat: in the subforum
  100. [12:48:14] %asterat: stating the rules etc.
  101. [12:48:17] @unfixable: then after that
  102. [12:48:21] @unfixable: people offer ideas and suggestions
  103. [12:48:31] %asterat: you might have to ban some stuff
  104. [12:48:33] @unfixable: and then your metagame is eligible for OMotM
  105. [12:48:59] @unfixable: next question
  106. [12:49:09] @unfixable: What is likely to not be approved?
  107. (bouff was demoted to Room Voice by Redew.)
  108. [12:49:11] %asterat: im getting a lot of random pms lol
  109. [12:49:21] @unfixable: so am i
  110. [12:49:26] %asterat: your post must be well formatter to be taken seriously
  111. [12:49:31] @unfixable: following this
  112. [12:49:47] %asterat: if it's a few sentences saying
  113. [12:49:48] @unfixable: always post your stuff just like how you want your OP to look
  114. [12:49:49] @unfixable: do not just post
  115. [12:49:53] %asterat: omg we need a meta where pikachu has over 9000s atk ple
  116. [12:49:54] @unfixable: "hey i want ____ to be a thing"
  117. [12:50:09] %asterat: ok i can do walls apparently
  118. [12:50:14] @unfixable: yes asterat all % can
  119. [12:50:24] %asterat: power abuse
  120. [12:50:28] @unfixable: asterat >_>
  121. [12:50:36] @unfixable: ANYWAYS
  122. [12:50:46] @unfixable: a metagame with mostly custom changes is constituted as a pet mod
  123. [12:50:55] %word: it's definitely worth checking through the index of existing metagames, to make sure something similar doesn't already exist
  124. [12:50:59] @unfixable: ((we'll further discuss pet mods in a later episode))
  125. [12:51:03] %word: if you're submitting a new meta
  126. [12:51:15] %asterat: make sure it hasn't already been submitted
  127. [12:51:30] %asterat: remember
  128. [12:51:35] @unfixable: word :D
  129. [12:51:39] %asterat: your meta will never go anywhere if it's not interesting
  130. [12:51:45] @unfixable: also as asterat said
  131. [12:51:47] %asterat: in order for it to even be playable
  132. [12:51:49] %word: yeah and it has to actually be possible to implement
  133. [12:51:51] @unfixable: huge power: the meta: everything
  134. [12:51:54] @unfixable: will not get approved
  135. [12:52:00] %word: so no 3 abilities at the same time metas or anything like that
  136. [12:52:01] @unfixable: be sure it's easy to learn as well
  137. [12:52:02] %asterat: somebody has to become interested enough to program it
  138. [12:52:04] @unfixable: some can be more complicated
  139. [12:52:21] @unfixable: but if people can learn it
  140. [12:52:21] @unfixable: they'll want to play it more
  141. [12:52:22] %asterat: if you have a metagame where ditto and wobbuffet get toxic
  142. [12:52:22] %asterat: nobody really cares too much
  143. [12:52:42] @unfixable: small custom changes are usually not worth peoples time
  144. [12:52:46] %asterat: ooh
  145. [12:52:48] %asterat: pet mods
  146. [12:53:02] %asterat: ok that's alter
  147. [12:53:04] %asterat: :}
  148. [12:53:05] @unfixable: yep
  149. [12:53:05] @unfixable: :]
  150. [12:53:09] @unfixable: How do I play these metagames? I don't see a ladder?
  151. [12:53:19] %asterat: some of them are challenge only
  152. [12:53:29] %asterat: some of them are hosted on random servers programmers have
  153. [12:53:47] %asterat: for example, back in the day, Joim's lab was home to dozens of random oms
  154. [12:54:00] @unfixable: http://www.smogon.com/forums/threads/general-thread-for-om-code.3517025/
  155. [12:54:02] %asterat: people
  156. [12:54:04] @unfixable: very useful ^
  157. [12:54:08] %word: some (for example, AAA ubers) can be played through custom game
  158. [12:54:09] %asterat: are more likely to vote your om omotm
  159. [12:54:11] @unfixable: if you have a server
  160. [12:54:12] @unfixable: you can host it
  161. [12:54:15] @unfixable: custom game is like
  162. [12:54:18] @unfixable: the best ay to play OMs
  163. [12:54:19] %asterat: if they can try them out first
  164. [12:54:31] @unfixable: also
  165. [12:54:41] @unfixable: before you submit it's always useful to have a test battle
  166. [12:54:56] %asterat: some are challenge only
  167. [12:54:57] @unfixable: you don't always need to, but worth the mention
  168. [12:55:06] %asterat: otherwise known
  169. [12:55:06] %asterat: as
  170. [12:55:10] %asterat: inaugural battle
  171. [12:55:31] @unfixable: http://www.smogon.com/player/issue4/other-meta-ladders
  172. [12:55:34] @unfixable: this is helpful as well
  173. [12:56:05] %asterat: do we do pet mods now?
  174. [12:56:09] %asterat: idk where that fits in
  175. [12:56:27] @unfixable: Uselesscrab
  176. [12:56:28] %Uselesscrab: thanks :)
  177. [12:56:30] @unfixable: is now helping as well
  178. [12:56:46] @unfixable: k
  179. [12:56:48] %asterat: don't listen to him
  180. [12:56:52] %asterat: all of his advice is...
  181. [12:56:57] %asterat: useless
  182. [12:57:00] %asterat: badum tsss
  183. [12:57:29] %asterat: ok im going to talk about pet mods
  184. [12:57:30] @unfixable: also I have an announcement near the end :O
  185. [12:57:30] @unfixable: maybe
  186. [12:57:43] %asterat: an other metagame is a modification to game mechanics
  187. [12:57:48] %asterat: a pet mod does specific things
  188. [12:57:51] %asterat: for example
  189. [12:57:54] %asterat: STABmons
  190. [12:58:01] %asterat: every mon gets every move of their type(s)
  191. [12:58:04] %word: not all other metagames modify game mechanics
  192. [12:58:06] %asterat: a pet mod
  193. [12:58:12] %word: mediocremons or budgetmons for example
  194. [12:58:13] @unfixable: Adrian Marin BH will be helping us host as well from now
  195. [12:58:16] %word: but generally they do
  196. [12:58:27] %asterat: would be something like giving diggersby extremespeed
  197. [12:58:28] %Adrian Marin BH: Thanks
  198. [12:58:32] @unfixable: anyways
  199. [12:58:34] %asterat: and givign blissey poison heal
  200. [12:58:37] %asterat: subjective chages
  201. [12:58:40] %asterat: you can make these
  202. [12:58:41] %asterat: but note
  203. [12:59:02] %asterat: almost no pet mods ever get coded
  204. [12:59:03] @unfixable: let's do the big question
  205. [12:59:04] @unfixable: What are some popular OMs for me to learn?
  206. [12:59:17] @unfixable: firstly
  207. [12:59:19] %Uselesscrab: okay!
  208. [12:59:20] @unfixable: the 'big three'
  209. [12:59:26] @unfixable: are stabmons, almost any ability, and balanced hackmons
  210. [12:59:31] %Uselesscrab: the most popular ones are the ones that have ladders, in general
  211. [12:59:32] %asterat: do NOT say monotype
  212. [12:59:33] %asterat: ok
  213. [12:59:40] @unfixable: PU is also extremely popular
  214. [12:59:43] %Uselesscrab: so apart from what unfixable said, 1v1, Tier Shift, Inverse
  215. [13:00:19] %asterat: pu even has it's own room for no good reason
  216. [13:00:21] @unfixable: yes
  217. [13:00:21] @unfixable: also a common misconception
  218. [13:00:21] %Uselesscrab: i personally play BH (balanced hackmons) and 1v1, both of which are pretty easy to learn with the right help
  219. [13:00:25] @unfixable: CAP is not technically an OM
  220. [13:00:36] @unfixable: learning them may appear tough
  221. [13:00:37] @unfixable: but
  222. [13:00:45] @unfixable: talk in the OM chat, honestly
  223. [13:00:49] @unfixable: several people there are willing to help
  224. [13:00:53] %Uselesscrab: more than several
  225. [13:00:55] @unfixable: we're nice we don't bite :']
  226. [13:00:57] %asterat: not me
  227. [13:00:59] %Adrian Marin BH: Other Metagames generally have a steep learning curve, but
  228. [13:01:02] @unfixable: also, Soulgazer PMed me a question
  229. [13:01:06] %Uselesscrab: it's rare you find an unhelpful person
  230. [13:01:18] %asterat: but useless ones are somewhat common
  231. [13:01:20] @unfixable: that is deserving od now
  232. [13:01:21] %asterat: badum tsss
  233. [13:01:22] %Adrian Marin BH: For the most part, all Other Metagames have a similar teambuilding formula in principle
  234. [13:01:24] @unfixable: +Soulgazer: question: is it hard to get into balanced hackmons? like for exemple I see so many possibiliy set wise with so many ability and moves to choose from and also so many potential threats to cover with only 6 mons
  235. [13:01:28] %Uselesscrab: hmm
  236. [13:01:31] %Uselesscrab: can i take this one
  237. [13:01:34] @unfixable: sure
  238. [13:01:34] %asterat: not really
  239. [13:01:36] %Uselesscrab: okay
  240. [13:01:42] %Adrian Marin BH: You can implement some of your ideas from your OU team into your AAA team for example
  241. [13:02:02] %Uselesscrab: so, like Adrian was saying, there's a bit of a learning curve
  242. [13:02:02] %asterat: aaaaaaaa\\
  243. [13:02:02] %Adrian Marin BH: To an extent...
  244. [13:02:03] %Uselesscrab: BH has the same sort of thing
  245. [13:02:03] %asterat: we need organization
  246. [13:02:03] @unfixable: for example, using all NU pokemon in tier shift
  247. [13:02:04] @unfixable: OU pokemon are quite viable there as well
  248. asterat was warned by DratiniBot. (Don't stretch)
  249. [13:02:06] %Uselesscrab: there's a clear division between things used on the lower ladder and things used by some of the top players
  250. [13:02:16] %Uselesscrab: but,
  251. [13:02:18] @unfixable: ok let's take turns lol
  252. [13:02:20] @unfixable: Uselesscrab, go
  253. [13:02:23] %asterat: can we stop just diarrhea chatting everywhere
  254. [13:02:29] %Uselesscrab: we have been making efforts to make things more accessible
  255. [13:02:29] %asterat: one meta at a time
  256. [13:02:36] @unfixable: balanced hackmons
  257. [13:02:41] %Uselesscrab: so, Soulgazer, if you were trying to get into BH, there's a new viability rankings thread
  258. [13:02:50] %Uselesscrab: led by some of the top players
  259. [13:02:50] %asterat: no
  260. [13:02:53] %asterat: it's really confusing
  261. [13:03:00] @unfixable: asterat, shh
  262. [13:03:01] %asterat: and it makes almost no sense
  263. [13:03:04] @unfixable: shhhh
  264. [13:03:06] %Adrian Marin BH: Asterat, please
  265. [13:03:12] %Uselesscrab: putting that aside
  266. [13:03:13] %asterat: we didn't even explain what bh is yet
  267. [13:03:15] %asterat: jeez
  268. [13:03:22] %Uselesscrab: most OMs are like that
  269. [13:03:24] @unfixable: !om bh
  270. - Balanced Hackmons
  271. - Balanced Hackmons Suspect Discussion
  272. [13:03:32] %Uselesscrab: many of them have their own mini-communities
  273. [13:03:34] @unfixable: evasion was also just banned, which is worth the note
  274. [13:03:59] %Adrian Marin BH: ^ click the link for reference about the Balanced Hackmons metagame
  275. [13:03:59] %Uselesscrab: so for instance PU has its own sample teams, don't use that use this, threads
  276. [13:04:10] %asterat: uc
  277. [13:04:15] %asterat: we're doing bh -_--
  278. [13:04:17] %Adrian Marin BH: Bear in mind that we will be giving valuable insight to those that want to learn about BH and Other Metagames in general
  279. [13:04:17] %Uselesscrab: i know that
  280. [13:04:21] %asterat: well then
  281. [13:04:25] %asterat: stay on topic
  282. [13:04:46] %asterat: ok
  283. [13:05:08] %Uselesscrab: so, how about an overview of a few major OMs?
  284. [13:05:18] @unfixable: stop for a moment
  285. [13:05:40] @unfixable: we never went over bh, that's the point, let's go over bh FIRST
  286. [13:05:49] %Uselesscrab: okay
  287. [13:06:00] @unfixable: let's get a bit of order this is hectic
  288. [13:06:03] %Uselesscrab: so in balanced hackmons, most abilities and most moves are allowed on any pokemon
  289. [13:06:13] %word: including mega pokemon
  290. [13:06:23] %asterat: for instance, you can have a mega rayquaza
  291. [13:06:26] %Adrian Marin BH: And even form changes, such as Darmanitan-Zen
  292. [13:06:26] %asterat: start with it
  293. [13:06:36] %asterat: and give it any item
  294. [13:06:38] %Uselesscrab: yeah, megas can be used without mega stones
  295. [13:06:42] @unfixable: you can also mega evolve mega evolvutions if you'd like
  296. [13:06:49] %asterat: also primals
  297. [13:06:53] @unfixable: like having a mega mawile with speed boost, holding a mawilite
  298. [13:06:58] @unfixable: then it can mega evolve and gain huge power
  299. [13:07:09] %asterat: any moves
  300. [13:07:11] @unfixable: ((this is the one exception the bans, also mega gengar and mega kang, and mega medicham))
  301. [13:07:16] %asterat: so it can also have v-create
  302. [13:07:23] @unfixable: or shell smash
  303. [13:07:25] @unfixable: or spore
  304. [13:07:27] @unfixable: or king's shield
  305. [13:07:29] @unfixable: everything really
  306. [13:07:30] %Uselesscrab: so, an example set:
  307. [13:07:32] %Adrian Marin BH: Thanks to the freedom Balanced Hackmons has to offer,
  308. [13:07:39] %Uselesscrab: mega rayquaza holding a life orb
  309. [13:07:44] %Uselesscrab: with aerilate (mega pinsir's ability)
  310. [13:07:53] %Uselesscrab: and the moves fake out, extreme speed, boomburst, and a coverage move
  311. [13:08:10] @unfixable: it's worth to note that because shedinja is so prominent
  312. [13:08:10] %Uselesscrab: happens to be a really common threat
  313. [13:08:12] @unfixable: many pokemon choose to run mold breaker
  314. [13:08:15] @unfixable: or infestation
  315. [13:08:18] %Uselesscrab: yeah, about shedinja:
  316. [13:08:18] %asterat: shedinja runs sturdy
  317. [13:08:23] %asterat: meaning it lives any attack
  318. [13:08:30] %Uselesscrab: so you have to use passive damage to KO it
  319. [13:08:32] %asterat: except mold breakers and residual damage stuff
  320. [13:08:38] %Adrian Marin BH: Very few Pokemon are viable in Balanced Hackmons, thanks to the freedom
  321. [13:08:44] @unfixable: but wait we got a really good question via PM
  322. [13:09:16] %Adrian Marin BH: Viability is defined by stats, typing, and sometimes items that work better on specific holders
  323. [13:09:31] @unfixable: very good point was just made
  324. [13:09:34] @unfixable: we need to go one person at a time
  325. [13:10:42] %Adrian Marin BH: Can I go?
  326. [13:10:49] @unfixable: just a minute
  327. [13:10:58] @unfixable: we're holding a break for two seconds to figure this out, so sorry
  328. [13:12:39] @unfixable: Adrian Marin BH and Uselesscrab will be going over Balanced Hackmons.
  329. [13:12:51] %Uselesscrab: okay
  330. [13:13:06] %Uselesscrab: so as I stated earlier, almost any move and ability are allowed on any Pokemon
  331. [13:13:08] %Uselesscrab: !om BH
  332. - Balanced Hackmons
  333. - Balanced Hackmons Suspect Discussion
  334. [13:13:12] %Uselesscrab: more information there ^
  335. [13:13:45] %Adrian Marin BH: And as I said earlier, very few Pokemon are viable
  336. [13:13:46] %Uselesscrab: bans are OHKO moves, wonder guard, shadow tag, arena trap, huge power, pure power, parental bond, and evasion
  337. [13:14:09] %Adrian Marin BH: This is due to the freedom Balanced Hackmons permits
  338. [13:14:33] %Uselesscrab: so we've received a question
  339. [13:14:42] %Uselesscrab: what makes Balanced Hackmons different from normal Hackmons?
  340. [13:14:49] %Uselesscrab: the answer is the bans I listed above
  341. [13:15:00] %Uselesscrab: normal Hackmons, which is now known as Classic Hackmons,
  342. [13:15:16] %Uselesscrab: includes things like No Guard + Sheer Cold Deoxys-Speed and Wonder Guard anything
  343. [13:15:22] %Adrian Marin BH: The bans may not seem like much, but it's what makes Balanced Hackmons "balanced"
  344. [13:15:22] %Uselesscrab: but in balanced hackmons,
  345. [13:15:26] %Uselesscrab: [11:14:04] %Uselesscrab: bans are OHKO moves, wonder guard, shadow tag, arena trap, huge power, pure power, parental bond, and evasion
  346. [13:15:30] @unfixable: good question btw :]
  347. [13:15:34] %Uselesscrab: yeah nice one
  348. [13:15:41] %Uselesscrab: very important for clarification
  349. [13:15:45] %Uselesscrab: some other minutiae:
  350. [13:15:50] %Uselesscrab: megas can be used without their stones
  351. [13:15:54] %Uselesscrab: e.g. life orb mewtwo-mega-x
  352. [13:16:00] %Adrian Marin BH: Yes, as well as form changes
  353. [13:16:21] %Adrian Marin BH: E.g, you can use Darmanitan-Zen without having to use Zen Mode with Darmanitan
  354. [13:16:26] %Adrian Marin BH: At the beginning of the battle
  355. [13:16:32] %Uselesscrab: instead you could give it an ability like fur coat
  356. [13:17:00] %Adrian Marin BH: Additionally, it's worth noting that Mega Pokemon and form changes have the exact same effects with their exclusive items
  357. [13:17:12] %Adrian Marin BH: Which means Mega Latios can use Soul Dew, and Mega Pokemon can Mega Evolve again
  358. [13:17:39] %Uselesscrab: two more important things to note before we move on:
  359. [13:17:44] %Uselesscrab: 1) the presence of Sturdy Shedinja
  360. [13:17:53] %Uselesscrab: it cannot be killed by direct attacks
  361. [13:18:05] %Uselesscrab: instead you need passive damage, like stealth rock, burn, leech seed, etc.
  362. [13:18:09] %Uselesscrab: or the ability mold breaker.
  363. [13:18:14] %Uselesscrab: 2) the presence of Imposter
  364. [13:18:16] %Uselesscrab: !dt imposter
  365. ImposterOn switch-in, this Pokemon copies the foe it's facing; stats, moves, types, Ability.
  366. [13:18:25] %Adrian Marin BH: This is commonly used with Chansey
  367. [13:18:28] %Adrian Marin BH: !dt Chansey
  368. [13:18:37] %Adrian Marin BH: And yes, it still gets the Eviolite boost
  369. [13:19:18] %Adrian Marin BH: Thanks to its massive HP, it's basically twice as bulky as the opposer for the most paet
  370. [13:19:20] %Uselesscrab: as a result,
  371. [13:19:33] %Uselesscrab: sweepers should run ways of countering imposter and sturdy shedinja
  372. [13:19:46] %Uselesscrab: Adrian, anything else notable before we move to AAA
  373. [13:19:50] %Uselesscrab: ?
  374. [13:19:53] %Adrian Marin BH: Yes
  375. [13:20:01] %Adrian Marin BH: Chansey can also use the item: Lucky Punch
  376. [13:20:10] %Adrian Marin BH: !dt Lucky Punch
  377. Lucky PunchIf holder is a Chansey, its critical hit ratio is boosted by 2.
  378. Fling Base Power: 40
  379. [13:20:20] %Adrian Marin BH: Thanks for mentioning, @ Woodboys23
  380. [13:20:39] %Uselesscrab: okay,
  381. [13:20:43] %Adrian Marin BH: This effectively grants Chansey the ability to abuse the opposing Pokemon's moves with a 50% crit rate
  382. [13:21:04] %Uselesscrab: so for more information about BH check out the thread here:
  383. [13:21:05] %Uselesscrab: !om BH
  384. - Balanced Hackmons
  385. - Balanced Hackmons Suspect Discussion
  386. [13:21:08] @unfixable: Thank you Uselesscrab, Adrian Marin BH!
  387. [13:21:11] %Uselesscrab: and the viability rankings thread here http://www.smogon.com/forums/threads/balanced-hackmons-viability-rankings.3520997/
  388. [13:21:17] %Uselesscrab: now,
  389. [13:21:18] @unfixable: asterat will be going over AAA now
  390. [13:21:34] %Uselesscrab: AAA means Almost Any Ability
  391. [13:22:05] @unfixable: Ok, so, asterat had to step out for a moment.
  392. [13:22:11] @unfixable: we're gonna skip that for a moment
  393. [13:22:13] @unfixable: and come back to it
  394. [13:22:20] %Uselesscrab: STABmons instead?
  395. [13:22:25] @unfixable: STABmons now, word and I will be sharing
  396. [13:22:29] %Uselesscrab: ok cool :)
  397. [13:22:31] %word: !om stabmons
  398. - STABmons
  399. - STABmons Viability Rankings
  400. [13:22:46] @unfixable: ok, let's get it
  401. [13:23:04] @unfixable: STABmons stands for Same-Type-Attack-Bonus
  402. [13:23:09] @unfixable: this means STAB, every Pokemon has it
  403. [13:23:18] @unfixable: what's special is that all Pokemon get access to moves of their own types
  404. [13:23:26] @unfixable: for example, gardevoir can now learn psycho boost because it is psychic
  405. [13:23:34] @unfixable: or it can learn play rough because it's a fairy type
  406. [13:23:59] @unfixable: this is also passed by evolution
  407. [13:23:59] %word: pokemon are also able to learn moves that share a type with their pre evolutions
  408. [13:24:12] @unfixable: ex: altaria can learn shell smash because swablu is a noral type, gallade can learn play rough because ralts is a fairy type, etc
  409. [13:24:36] @unfixable: we currently have 6 S Rank Pokemon
  410. [13:25:25] @unfixable: Diggersby - Diggersby can pull off around four fantastic sets and is a powerful threat with shell smash and extreme speeed in its arsenal. It can also run Belly Drum sets, Choice Band sets, or lead sets; has very few counters as well
  411. [13:25:44] @unfixable: Heatran - fantastic check-all to practically everything, creates Doom Desire games
  412. [13:25:55] @unfixable: also, good question by Albino Hyena
  413. [13:25:58] @unfixable: Albino Hyena: I have another question. Does that mean pokemon can learn the signature moves of legendaries as well? For example, Raichu learning Fusion Bolt?
  414. [13:26:07] @unfixable: the answer is yes, even event moves are able to be learned
  415. [13:26:13] @unfixable: ex: fire-types can all learn v-creat
  416. [13:26:41] %word: it's worth noting that unreleased moves can't be learned though
  417. [13:26:41] @unfixable: anyways
  418. [13:26:41] %word: such as thousand waves/thousand arrows
  419. [13:26:42] @unfixable: landorus - powerful wallbreaker, Hurricane is insane
  420. [13:26:42] %Adrian Marin BH: !dt V-Create
  421. [13:26:48] @unfixable: Sableye - Checks practically everything with Parting Shot and Topsy-turvey
  422. [13:27:02] @unfixable: the current banlist is Porygon-Z, Ubers, and Sylveon
  423. [13:27:05] %word: sableye has prankster dark void too, which is very annoying
  424. [13:27:11] @unfixable: however, Porygon-Z is on retest possibly
  425. [13:27:58] @unfixable: if you're unsure of a move, do /dt ___! i will also be doing !dt
  426. [13:28:05] @unfixable: porygon-z is banned because of its insane Adapatabiliy Boomburst, while Sylveon's Pixilate Boombursts were way too strong.
  427. [13:28:19] @unfixable: but, what are good counters to popular threats like Diggersby and such?
  428. [13:28:41] @unfixable: Diggersby lacks solid counters, but the best you can come by is Gengar and / or Gourgeist
  429. [13:28:54] @unfixable: both are immune to Extreme Speed and resist Earthquake, Gengar actually is immune.
  430. [13:29:05] @unfixable: But, it can run Wild Charge and various coverage, along with gaining Knock Off.
  431. [13:29:17] %word: Landorus-Therian is a good check, thanks to intimidate, ground immunity and access to Roost
  432. [13:29:20] @unfixable: Going off of what word said, it can not learn Thousand Arrows because it is unreleased
  433. [13:30:17] @unfixable: !dt thousand arrows
  434. [13:30:39] @unfixable: anyways, the rest of S Rank
  435. [13:31:02] @unfixable: Thundurus - Insane power and Oblivion Wing push it into S Rank, also fantastic offensive check with Thunder Wave
  436. [13:31:19] @unfixable: Mega Tyranitar - Between having Knock Off / Diamond Storm / Sucker Punch, not much stands in the way
  437. [13:31:39] %asterat: also to note
  438. [13:31:43] %asterat: if you have a type change
  439. [13:31:45] %asterat: for example
  440. [13:31:49] %asterat: larvitar is psrt ground
  441. [13:31:52] %asterat: you get their moves
  442. [13:31:59] %asterat: so tyranitar gets spikes, etc.
  443. [13:32:27] @unfixable: k
  444. [13:32:27] @unfixable: so we have to wrap this up because it's been going on for awhile o_o
  445. [13:32:40] @unfixable: we'll go over AAA in next workshop, we have two more parts!
  446. [13:32:49] @unfixable: Now, question and answer time!
  447. [13:33:00] @unfixable: OH WAIT
  448. [13:33:02] @unfixable: one last thing
  449. [13:33:16] @unfixable: gyarados can not learn dark-type moves because mega gyarados is dark-type
  450. Moderated chat was set to +!
  451. Only users of rank + and higher can talk.
  452. [13:33:24] @unfixable: but it's only water / flying in base form
  453. [13:33:26] @unfixable: one final announcement
  454. [13:33:30] #Redew: voices please do not talk still
  455. [13:33:38] %asterat: we are going to have more of these
  456. [13:33:48] @unfixable: I'm happy to announce that the OM Hub is finally back and ready to be used! http://www.smogon.com/tiers/om/
  457. [13:33:57] %Uselesscrab: nice
  458. [13:34:08] @unfixable: It's been a WIP, but Eevee General, Hollywood, and I have kicked it back off the ground!!
  459. [13:34:12] @unfixable: go check it out :')
  460. [13:34:36] %Uselesscrab: you can also see a recap of OMPL there, by the way
  461. [13:34:37] %Uselesscrab: we had our own premier league that included most of the major other metagames
  462. [13:34:40] @unfixable: Redew, Modchat can be turned off for questions now :]
  463. [13:34:47] #Redew: uhh sure
  464. [13:34:55] #Redew: i'd recommend having people pm you questions though
  465. [13:34:58] #Redew: then answering here
  466. [13:35:02] @unfixable: ok that's fine too
  467. [13:35:03] %Uselesscrab: that's a better idea yeah
  468. [13:35:07] #Redew: because lots of people will talk
  469. [13:35:15] @unfixable: feel free to PM me, asterat, Uselesscrab, or Adrian Marin BH, or word with any questions!
  470. [13:35:39] %Uselesscrab: regarding the submission process, the nature of Other Metagames, difference between OMs and Pet Mods, and BH or STABmons
  471. [13:35:45] %Uselesscrab: pretty much everything we went over
  472. [13:36:31] @unfixable: xzern: which pet mods have been coded into the server
  473. [13:36:46] @unfixable: None have been coded so far, none really are able to
  474. [13:36:48] %Uselesscrab: none as of yet, right?
  475. [13:36:49] %Uselesscrab: but
  476. [13:37:09] %Uselesscrab: Slayer95 has done a lot of helpful coding, and it seems like there is a possibility of them being coded in the future
  477. [13:37:13] %Adrian Marin BH: A few pet mods have been coded before
  478. [13:37:20] %Adrian Marin BH: But all the servers hosting them
  479. [13:37:21] @unfixable: I mean on the server, so far
  480. [13:37:23] %Adrian Marin BH: Have died
  481. [13:37:24] @unfixable: except Gen-NEXT
  482. [13:37:35] %Uselesscrab: yeah Zarel's NEXT is technically a Pet Mod too
  483. [13:37:40] %Uselesscrab: though it has its own room
  484. [13:38:26] %Uselesscrab: more questions?
  485. [13:38:30] %Adrian Marin BH: Yes
  486. [13:38:41] %Adrian Marin BH: Many ask "what is a pet mod"
  487. [13:38:46] %Uselesscrab: ah k
  488. [13:39:25] %Uselesscrab: any metagame with mostly custom changes
  489. [13:39:36] %asterat: changes
  490. [13:39:42] %asterat: subjectively based
  491. [13:39:54] %Uselesscrab: so in other words, metagames that involve creating new pokemon, moves, or abilities would be classified as pet mods
  492. [13:40:12] %asterat: they are not eligible for omotm
  493. [13:40:21] %Uselesscrab: the example I gave earlier was Megas for All, a community project that systematically gives new mega evolutions to every Pokemon
  494. [13:40:40] %Uselesscrab: Ununhexium: does that make CAP a pet mod
  495. [13:40:47] %asterat: yes
  496. [13:40:52] %Uselesscrab: if it were an OM, yes
  497. [13:40:59] %asterat: we aren't really sure why cap exists
  498. [13:41:00] %Uselesscrab: it is one only technically
  499. [13:41:04] %Adrian Marin BH: CAP is a community project
  500. [13:41:05] %asterat: but because it's a community project
  501. [13:41:10] %asterat: it's allowed to be it's own thing
  502. [13:41:12] %Adrian Marin BH: It's not officially an Other Metagame
  503. [13:41:24] %Uselesscrab: yeah, that's the best explanation really
  504. [13:41:26] %asterat: you canot make a pet mod and expect it to turn into cap
  505. [13:41:49] %Uselesscrab: new question:
  506. [13:41:49] %asterat: tbh
  507. [13:41:55] %asterat: when it started, DjD was a very important smogon member
  508. [13:42:11] %Uselesscrab: by the way
  509. [13:42:23] %Uselesscrab: the reason why many pet mods aren't coded is because they are usually very complex and expansive
  510. [13:42:30] %Uselesscrab: another question I got:
  511. [13:42:31] %Uselesscrab: xInsrew: custom game is an om?
  512. [13:42:36] %asterat: umm
  513. [13:42:40] %Adrian Marin BH: Custom Game is not an OM
  514. [13:42:45] %Uselesscrab: custom game is not technically an Other Metagame, more of just a format on the simulator
  515. [13:42:48] @unfixable: This is all the time we have, sadly! Please post any further questions here: http://www.smogon.com/forums/threads/other-metagame-workshop-now.3521161/!
  516. [13:43:01] %Adrian Marin BH: All Other Metagames have a thread
  517. [13:43:06] %Adrian Marin BH: Once they're approved by the OM team
  518. Moderated chat was disabled!
  519. Anyone may talk now.
  520. [13:43:10] Albino Hyena: Thanks for the workshop guys~
  521. [13:43:12] +BetaHousing: aight
  522. [13:43:14] #Redew: good work everyone
  523. [13:43:15] +slayerx725232: That was amazing.
  524. [13:43:15] @xzern: nice workshop
  525. [13:43:15] Exeggutor: so abrupt
  526. [13:43:16] %Adrian Marin BH: They officially become an Other Metagame
  527. [13:43:19] xInsrew: thanks guys <3
  528. [13:43:19] @unfixable: hope you guys enjoyed this workshop and learned!
  529. [13:43:23] QueBien: thanks
  530. [13:43:26] %Uselesscrab: unfixable
  531. [13:43:27] +Eevee General: I know I did
  532. [13:43:27] +slayerx725232: (I totally didn't pay any attention but is fine cause you all seemingly did amazing.)
  533. [13:43:28] %asterat: I think we're having one in the future
  534. [13:43:31] %asterat: idk
  535. [13:43:32] MonteCrist0: fyi the link is broken unfixable
  536. [13:43:33] %Uselesscrab: the link didnt work because of the ! so try this:
  537. [13:43:34] @unfixable: we're having another soon
  538. [13:43:34] %Uselesscrab: http://www.smogon.com/forums/threads/other-metagame-workshop-now.3521161/
  539. [13:43:35] %asterat: unfixable runs it
  540. [13:43:35] QUESTlON: who can help with ou
  541. [13:43:37] @unfixable: http://www.smogon.com/forums/threads/other-metagame-workshop-now.3521161/
  542. [13:43:38] +BetaHousing: Also, Custom Games is not an OM, but you can play certain OMs on it
  543. [13:43:41] @unfixable: here
  544. [13:43:52] +BetaHousing: like xXFinalDestinationXx
  545. [13:44:09] +Uselesscrab: yeah good work all, sorry for the rough start
  546. [13:44:10] +Eevee General: final destination is just a rumor...
  547. [13:44:12] @unfixable: see ya guys later!
  548. [13:44:15] @Darnell claps
  549. [13:44:25] Albino Hyena throws confetti
  550. [13:44:25] +word: xXFinalDestinationXx is not an OM, it is a way of life
  551. [13:44:38] @Darnell: Contact those guys for any more questions^
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