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  1. //===== eAthena Script =======================================
  2. //= Nidhoggur's Nest Instance
  3. //===== By: ==================================================
  4. //= Ziu
  5. //===== Current Version: =====================================
  6. //= 1.6.1 (English)
  7. //===== Compatible With: =====================================
  8. //= eAthena TRUNK SQL 14206+ (client up time 2010) data Ver. Renewal 61+ Special data Ziu Rev 134.
  9. //= Endless Tower (3.12 By Saithis)
  10. //= Orc Dungeon N.I (2.6 By Ziu)
  11. //= Orc's Memory (1.4 By L0ne_W0lf)
  12. //= Sealed Shrine (1.3 By L0ne_W0lf)
  13. //===== Additional Comments: =================================
  14. //I Need Ques Log Enable (Only Works Fine eAthena SQL)[Ziu]
  15. //Time Limit 4 Hours, Respawn (72 Hours) change in quest_db.txt
  16. //I Need Guardian of Yggdrasil Quest 1.1 (No Public Script).
  17. //Change Variables, Please and adjust your Server.
  18. //=============================================================
  19.  
  20. nyd_dun02,98,198,0 script Yggdrasil Gatekeeper 111,{
  21. if (BaseLevel < 70) {
  22. mes "A strange light comes out of the door, but do not see anything strange";
  23. specialeffect 231;
  24. specialeffect2 231;
  25. close;
  26. }
  27. if (BaseLevel > 69) {
  28. if (guarygg == 0) {
  29. mes "A strange portal, with strange symbols, when you try to approach him, I feel a force pushing you back.";
  30. SPECIALEFFECT2 EF_HOLYHIT;
  31. atcommand "@useskill 150 1 "+strcharinfo(0);
  32. next;
  33. mes "Agip Hibbaan decide to consult, you can know that because this happens ...";
  34. set guarygg,1;
  35. close;
  36. }
  37. if ((guarygg > 0 ) && (guarygg < 1)) {
  38. mes ".. Do not know how to break this seal will not let you cross the portal and devote ask Hibbaan Agip";
  39. specialeffect 231;
  40. specialeffect2 231;
  41. close;
  42. }
  43. if (guarygg == 1) {
  44. mes "Near the door, a strange feeling tod runs your body, while disappearing, you feel that it invades a strong power";
  45. next;
  46. mes "[Yggdrasil Gatekeeper]";
  47. mes "I say that I am Yggdrasiliad's, so call me, I accept to be the servant of the guardian";
  48. next;
  49. mes "[Yggdrasil Gatekeeper]";
  50. mes "If you accept to enter through the screen door, now that you are faithful approve of Nidhoggur sierviente";
  51. next;
  52. set .@party_id,getcharid(1);
  53. set .@ins_mas,getpartyleader(.@party_id,2);
  54. set .@p_name$,getpartyname(.@party_id);
  55. set .@p_reader$,strcharinfo(0);
  56. set .@md_name$,"Nidhoggur's Nest";
  57.  
  58. getpartymember(.@party_id);
  59. set .@partymembercount,$@partymembercount;
  60. copyarray .@partymembername$[0],$@partymembername$[0],.@partymembercount;
  61.  
  62. set .@nesttime,checkquest(3136,PLAYTIME);
  63. if ((.@party_id > 0) && ((.@partymembercount > 1))) {
  64. if (.@nesttime == -1) {
  65. if (.@ins_mas == getcharid(0)) {
  66. mes "Generation of the party is to confirmed. Would you like to book the entry " + .@md_name$ + "?";
  67. next;
  68. switch(select("Reserves " + .@md_name$ + ":Enter the dungeon: Cancel")) {
  69. case 1:
  70. set .@instance, instance_create(.@md_name$, .@party_id);
  71. if (.@instance < 0) {
  72. mes "Party Name: "+.@p_name$+"";
  73. mes "Party Leader: "+.@p_reader$+"";
  74. mes "^0000ff"+.@md_name$+" ^000000 - Reservation Failed.";
  75. close;
  76. }
  77. else {
  78. mes "^0000ff"+.@md_name$+"^000000- Attempting to book an entrance";
  79. mes "After booking, you have to Select in the menu ^0000FFEnter the dungeon^000000, if you wish to enter " + .@md_name$ + ".";
  80.  
  81. for( set .@i, 1; .@i <= 2; set .@i, .@i + 1 ) {
  82. if( instance_attachmap(.@i + "@nyd", .@instance) == "" )
  83. break;
  84. }
  85. if( .@i < 2 ) {
  86. instance_destroy(.@instance);
  87. close;
  88. }
  89. instance_attach(.@instance);
  90. instance_set_timeout 9000,300,.@instance;
  91. instance_init(.@instance);
  92.  
  93. // Primera Parte!
  94. donpcevent instance_npcname("#Resucitando Monster1", instance_id())+"::OnEnable";
  95. donpcevent instance_npcname("#Resucitando Monster2", instance_id())+"::OnEnable";
  96. donpcevent instance_npcname("#Resucitando Monster3", instance_id())+"::OnEnable";
  97. donpcevent instance_npcname("#Resucitando Monster4", instance_id())+"::OnEnable";
  98. donpcevent instance_npcname("#Resucitando Monster5", instance_id())+"::OnEnable";
  99. donpcevent instance_npcname("#warperarea1", instance_id())+"::OnInstanceInit";
  100. disablenpc instance_npcname("Murdered Yggdrasilid#a1", instance_id());
  101.  
  102. //segunda parte!
  103. donpcevent instance_npcname("#Resucitando Monster11", instance_id())+"::OnInstanceInit";
  104. donpcevent instance_npcname("#Resucitando Monster21", instance_id())+"::OnInstanceInit";
  105. donpcevent instance_npcname("#Resucitando Monster41", instance_id())+"::OnInstanceInit";
  106. donpcevent instance_npcname("#Resucitando Monster51", instance_id())+"::OnInstanceInit";
  107. donpcevent instance_npcname("#trampasnigg", instance_id())+"::OnInstanceInit";
  108. donpcevent instance_npcname("#trampasnigg1", instance_id())+"::OnInstanceInit";
  109. donpcevent instance_npcname("#trampasnigg2", instance_id())+"::OnInstanceInit";
  110. donpcevent instance_npcname("#trampasnigg3", instance_id())+"::OnInstanceInit";
  111. donpcevent instance_npcname("#trampasnigg4", instance_id())+"::OnInstanceInit";
  112. donpcevent instance_npcname("#controlnidh", instance_id())+"::OnInstanceInit";
  113. donpcevent instance_npcname("#sleep", instance_id())+"::OnInstanceInit";
  114. donpcevent instance_npcname("#ice", instance_id())+"::OnInstanceInit";
  115. donpcevent instance_npcname("#ice2", instance_id())+"::OnInstanceInit";
  116. donpcevent instance_npcname("#ice3", instance_id())+"::OnInstanceInit";
  117. donpcevent instance_npcname("#ice4", instance_id())+"::OnInstanceInit";
  118. donpcevent instance_npcname("#blood", instance_id())+"::OnInstanceInit";
  119. donpcevent instance_npcname("#blood2", instance_id())+"::OnInstanceInit";
  120. donpcevent instance_npcname("#blood3", instance_id())+"::OnInstanceInit";
  121. donpcevent instance_npcname("#blood4", instance_id())+"::OnInstanceInit";
  122. donpcevent instance_npcname("#sleep2", instance_id())+"::OnInstanceInit";
  123. donpcevent instance_npcname("#sleep3", instance_id())+"::OnInstanceInit";
  124. donpcevent instance_npcname("#sleep4", instance_id())+"::OnInstanceInit";
  125. disablenpc instance_npcname("Yggdrasilid", instance_id());
  126. donpcevent instance_npcname("#nighoggurboss", instance_id())+"::OnInstanceInit";
  127. close;
  128. }
  129. case 2:
  130. if (has_instance("1@nyd") == "") {
  131. mes "Memorial Dungeon " + .@md_name$ + " no existe.";
  132. mes "The leader of the party, not even booked the entrance to the dungeon.";
  133. next;
  134. mes "When booking this check, the dungeon will be created.";
  135. mes "If your dungeon is destroyed, you must wait seven days to enter.";
  136. close;
  137. }
  138.  
  139. else if ((has_instance("1@nyd") != "") && (.@partymembercount < 2)) {
  140. mes "Only party members can enter.";
  141. close;
  142. }
  143. else {
  144. mapannounce "nyd_dun02", .@p_reader$ + " the party, " + .@p_name$ + " entering " + .@md_name$ + ".",bc_map,"0x00ff99";
  145. setquest 3135;
  146. setquest 3136;
  147. warp "1@nyd",32,40;
  148. close;
  149. }
  150. case 3:
  151. close;
  152. }
  153. } else {
  154. switch(select(.@md_name$ + " Enter the dungeon:Cancel")) {
  155. case 1:
  156. if (has_instance("1@nyd") == "") {
  157. mes "Memorial Dungeon " + .@md_name$ + " no existe.";
  158. mes "Memorial Dungeon has been destroyed by the leader of the party, or the time limit. Please try again after 2 hours.";
  159. close;
  160. }
  161. else if ((has_instance("1@nyd") != "") && (.@partymembercount < 2)) {
  162. mes "Only party members can enter the dungeon.";
  163. close;
  164. }
  165. else {
  166. mapannounce "nyd_dun02", .@p_name$ + " party member " + .@p_reader$ + " this entry " + .@md_name$ + ".",bc_map,"0x00ff99";
  167. setquest 3135;
  168. setquest 3136;
  169. warp "1@nyd",32,40;
  170. close;
  171. }
  172. case 2:
  173. close;
  174. }
  175. }
  176. }
  177. else if ((.@nesttime == 0) || (.@nesttime == 1)) {
  178. mes "You can enter the dungeon, if it was created.";
  179. next;
  180. switch(select("Enter the dungeon " + .@md_name$ + ":Cancel")) {
  181. case 1:
  182. if (has_instance("1@nyd") == "") {
  183. mes "Memorial Dungeon " + .@md_name$ + " no existe.";
  184. mes "Memorial Dungeon has been destroyed by the leader of the party, or the time limit. Please try again later.";
  185. close;
  186. }
  187. else if ((has_instance("1@nyd") != "") && (.@partymembercount < 2)) {
  188. mes "Only party members can enter the dungeon.";
  189. close;
  190. }
  191. else {
  192. mapannounce "nyd_dun02", .@p_name$ + " party member " + .@p_reader$ + " are entering " + .@md_name$ + ".",bc_map,"0x00ff99";
  193. setquest 3135;
  194. setquest 3136;
  195. warp "1@nyd",32,40;
  196. close;
  197. }
  198. case 2:
  199. close;
  200. }
  201. }
  202. else if (.@nesttime == 2) {
  203. set .@delnest_time,checkquest(3135,PLAYTIME);
  204. if (.@delnest_time == 2) {
  205. mes "^0000ffAll records and after-related effects nidhoggur's nest was removed. Now it can be regenerated or enter nidhoggur's nest.^000000";
  206. erasequest 3135;
  207. erasequest 3136;
  208. close;
  209. } else {
  210. mes "You can not create another instance until you within 72 hours latest creation.";
  211. close;
  212. }
  213. }
  214. } else {
  215. mes "In order to generate a dungeon should be the leader of the party and at least two members in the party.";
  216. close;
  217. }
  218. }
  219. }
  220. }
  221.  
  222.  
  223. 1@nyd,0,0,0 script #Resucitando Monster1 -1,{
  224. end;
  225.  
  226. OnInstanceInit:
  227. disablenpc instance_npcname("#Resucitando Monster1", instance_id());
  228. end;
  229.  
  230. OnDisable:
  231. killmonster "1@nyd",instance_npcname("#Resucitando Monster1", instance_id())+"::OnMyMobDead";
  232. end;
  233.  
  234. OnEnable:
  235. enablenpc instance_npcname("#Resucitando Monster1", instance_id());
  236. monster "1@nyd",0,0,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster1", instance_id())+"::OnMyMobDead";
  237. monster "1@nyd",0,0,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster1", instance_id())+"::OnMyMobDead";
  238. monster "1@nyd",0,0,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster1", instance_id())+"::OnMyMobDead";
  239. monster "1@nyd",0,0,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster1", instance_id())+"::OnMyMobDead";
  240. monster "1@nyd",0,0,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster1", instance_id())+"::OnMyMobDead";
  241. monster "1@nyd",0,0,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster1", instance_id())+"::OnMyMobDead";
  242. monster "1@nyd",0,0,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster1", instance_id())+"::OnMyMobDead";
  243. monster "1@nyd",0,0,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster1", instance_id())+"::OnMyMobDead";
  244. monster "1@nyd",0,0,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster1", instance_id())+"::OnMyMobDead";
  245. monster "1@nyd",0,0,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster1", instance_id())+"::OnMyMobDead";
  246. monster "1@nyd",0,0,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster1", instance_id())+"::OnMyMobDead";
  247. monster "1@nyd",0,0,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster1", instance_id())+"::OnMyMobDead";
  248. monster "1@nyd",0,0,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster1", instance_id())+"::OnMyMobDead";
  249. monster "1@nyd",0,0,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster1", instance_id())+"::OnMyMobDead";
  250. monster "1@nyd",0,0,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster1", instance_id())+"::OnMyMobDead";
  251. monster "1@nyd",0,0,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster1", instance_id())+"::OnMyMobDead";
  252. monster "1@nyd",0,0,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster1", instance_id())+"::OnMyMobDead";
  253. monster "1@nyd",0,0,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster1", instance_id())+"::OnMyMobDead";
  254. monster "1@nyd",0,0,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster1", instance_id())+"::OnMyMobDead";
  255. monster "1@nyd",0,0,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster1", instance_id())+"::OnMyMobDead";
  256. monster "1@nyd",0,0,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster1", instance_id())+"::OnMyMobDead";
  257. monster "1@nyd",0,0,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster1", instance_id())+"::OnMyMobDead";
  258. monster "1@nyd",0,0,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster1", instance_id())+"::OnMyMobDead";
  259. monster "1@nyd",0,0,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster1", instance_id())+"::OnMyMobDead";
  260. monster "1@nyd",0,0,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster1", instance_id())+"::OnMyMobDead";
  261.  
  262. OnMyMobDead:
  263. set .@callnum,25;
  264. set .@d_mob_num,mobcount("1@nyd",instance_npcname("#Resucitando Monster1", instance_id())+"::OnMyMobDead");
  265. set .@mob_dead_num,.@callnum - .@d_mob_num;
  266. if (.@mob_dead_num > 0) {
  267. set .@mob_ran,rand(1,25);
  268. if (.@mob_ran > 20) {
  269. monster "1@nyd",0,0,"Dark Pinguicula",2015,.@mob_dead_num,instance_npcname("#Resucitando Monster1", instance_id())+"::OnMyMobDead";
  270. }
  271. else if (.@mob_ran < 21) {
  272. monster "1@nyd",0,0,"Ancient Tree",2019,.@mob_dead_num,instance_npcname("#Resucitando Monster1", instance_id())+"::OnMyMobDead";
  273. }
  274. }
  275. end;
  276. }
  277. 1@nyd,0,0,0 script #Resucitando Monster2 -1,{
  278. end;
  279.  
  280. OnInstanceInit:
  281. disablenpc instance_npcname("#Resucitando Monster2", instance_id());
  282. end;
  283.  
  284. OnDisable:
  285. killmonster "1@nyd",instance_npcname("#Resucitando Monster2", instance_id())+"::OnMyMobDead";
  286. end;
  287.  
  288. OnEnable:
  289. enablenpc instance_npcname("#Resucitando Monster2", instance_id());
  290. monster "1@nyd",0,0,"Ancient Tree",2019,1,instance_npcname("#Resucitando Monster2", instance_id())+"::OnMyMobDead";
  291. monster "1@nyd",0,0,"Ancient Tree",2019,1,instance_npcname("#Resucitando Monster2", instance_id())+"::OnMyMobDead";
  292. monster "1@nyd",0,0,"Ancient Tree",2019,1,instance_npcname("#Resucitando Monster2", instance_id())+"::OnMyMobDead";
  293. monster "1@nyd",0,0,"Ancient Tree",2019,1,instance_npcname("#Resucitando Monster2", instance_id())+"::OnMyMobDead";
  294. monster "1@nyd",0,0,"Ancient Tree",2019,1,instance_npcname("#Resucitando Monster2", instance_id())+"::OnMyMobDead";
  295. monster "1@nyd",0,0,"Ancient Tree",2019,1,instance_npcname("#Resucitando Monster2", instance_id())+"::OnMyMobDead";
  296. monster "1@nyd",0,0,"Ancient Tree",2019,1,instance_npcname("#Resucitando Monster2", instance_id())+"::OnMyMobDead";
  297. monster "1@nyd",0,0,"Ancient Tree",2019,1,instance_npcname("#Resucitando Monster2", instance_id())+"::OnMyMobDead";
  298. monster "1@nyd",0,0,"Ancient Tree",2019,1,instance_npcname("#Resucitando Monster2", instance_id())+"::OnMyMobDead";
  299. monster "1@nyd",0,0,"Ancient Tree",2019,1,instance_npcname("#Resucitando Monster2", instance_id())+"::OnMyMobDead";
  300. monster "1@nyd",0,0,"Ancient Tree",2019,1,instance_npcname("#Resucitando Monster2", instance_id())+"::OnMyMobDead";
  301. monster "1@nyd",0,0,"Ancient Tree",2019,1,instance_npcname("#Resucitando Monster2", instance_id())+"::OnMyMobDead";
  302. monster "1@nyd",0,0,"Ancient Tree",2019,1,instance_npcname("#Resucitando Monster2", instance_id())+"::OnMyMobDead";
  303. monster "1@nyd",0,0,"Ancient Tree",2019,1,instance_npcname("#Resucitando Monster2", instance_id())+"::OnMyMobDead";
  304. monster "1@nyd",0,0,"Ancient Tree",2019,1,instance_npcname("#Resucitando Monster2", instance_id())+"::OnMyMobDead";
  305. monster "1@nyd",0,0,"Ancient Tree",2019,1,instance_npcname("#Resucitando Monster2", instance_id())+"::OnMyMobDead";
  306. monster "1@nyd",0,0,"Ancient Tree",2019,1,instance_npcname("#Resucitando Monster2", instance_id())+"::OnMyMobDead";
  307. monster "1@nyd",0,0,"Ancient Tree",2019,1,instance_npcname("#Resucitando Monster2", instance_id())+"::OnMyMobDead";
  308. monster "1@nyd",0,0,"Ancient Tree",2019,1,instance_npcname("#Resucitando Monster2", instance_id())+"::OnMyMobDead";
  309. monster "1@nyd",0,0,"Ancient Tree",2019,1,instance_npcname("#Resucitando Monster2", instance_id())+"::OnMyMobDead";
  310.  
  311. OnMyMobDead:
  312. set .@callnum,20;
  313. set .@d_mob_num,mobcount("1@nyd",instance_npcname("#Resucitando Monster2", instance_id())+"::OnMyMobDead");
  314. set .@mob_dead_num,.@callnum - .@d_mob_num;
  315. if (.@mob_dead_num > 0) {
  316. set .@mob_ran,rand(1,25);
  317. if (.@mob_ran > 20) {
  318. monster "1@nyd",0,0,"Dark Pinguicula",2015,.@mob_dead_num,instance_npcname("#Resucitando Monster2", instance_id())+"::OnMyMobDead";
  319. }
  320. else if (.@mob_ran < 21) {
  321. monster "1@nyd",0,0,"Ancient Tree",2019,.@mob_dead_num,instance_npcname("#Resucitando Monster2", instance_id())+"::OnMyMobDead";
  322. }
  323. }
  324. end;
  325. }
  326. 1@nyd,0,0,0 script #Resucitando Monster3 -1,{
  327. end;
  328.  
  329. OnInstanceInit:
  330. disablenpc instance_npcname("#Resucitando Monster3", instance_id());
  331. end;
  332.  
  333. OnDisable:
  334. killmonster "1@nyd",instance_npcname("#Resucitando Monster3", instance_id())+"::OnMyMobDead";
  335. end;
  336.  
  337. OnEnable:
  338. enablenpc instance_npcname("#Resucitando Monster3", instance_id());
  339. monster "1@nyd",0,0,"Undine",2016,1,instance_npcname("#Resucitando Monster3", instance_id())+"::OnMyMobDead";
  340. monster "1@nyd",0,0,"Undine",2016,1,instance_npcname("#Resucitando Monster3", instance_id())+"::OnMyMobDead";
  341. monster "1@nyd",0,0,"Undine",2016,1,instance_npcname("#Resucitando Monster3", instance_id())+"::OnMyMobDead";
  342. monster "1@nyd",0,0,"Undine",2016,1,instance_npcname("#Resucitando Monster3", instance_id())+"::OnMyMobDead";
  343. monster "1@nyd",0,0,"Undine",2016,1,instance_npcname("#Resucitando Monster3", instance_id())+"::OnMyMobDead";
  344. monster "1@nyd",0,0,"Undine",2016,1,instance_npcname("#Resucitando Monster3", instance_id())+"::OnMyMobDead";
  345. monster "1@nyd",0,0,"Undine",2016,1,instance_npcname("#Resucitando Monster3", instance_id())+"::OnMyMobDead";
  346. monster "1@nyd",0,0,"Undine",2016,1,instance_npcname("#Resucitando Monster3", instance_id())+"::OnMyMobDead";
  347. monster "1@nyd",0,0,"Undine",2016,1,instance_npcname("#Resucitando Monster3", instance_id())+"::OnMyMobDead";
  348. monster "1@nyd",0,0,"Undine",2016,1,instance_npcname("#Resucitando Monster3", instance_id())+"::OnMyMobDead";
  349. monster "1@nyd",0,0,"Undine",2016,1,instance_npcname("#Resucitando Monster3", instance_id())+"::OnMyMobDead";
  350. monster "1@nyd",0,0,"Undine",2016,1,instance_npcname("#Resucitando Monster3", instance_id())+"::OnMyMobDead";
  351. monster "1@nyd",0,0,"Undine",2016,1,instance_npcname("#Resucitando Monster3", instance_id())+"::OnMyMobDead";
  352. monster "1@nyd",0,0,"Undine",2016,1,instance_npcname("#Resucitando Monster3", instance_id())+"::OnMyMobDead";
  353. monster "1@nyd",0,0,"Undine",2016,1,instance_npcname("#Resucitando Monster3", instance_id())+"::OnMyMobDead";
  354.  
  355. OnMyMobDead:
  356. set .@callnum,15;
  357. set .@d_mob_num,mobcount("1@nyd",instance_npcname("#Resucitando Monster3", instance_id())+"::OnMyMobDead");
  358. set .@mob_dead_num,.@callnum - .@d_mob_num;
  359. if (.@mob_dead_num > 0) {
  360. set .@mob_ran,rand(1,25);
  361. if (.@mob_ran > 20) {
  362. monster "1@nyd",0,0,"Undine",2016,.@mob_dead_num,instance_npcname("#Resucitando Monster3", instance_id())+"::OnMyMobDead";
  363. }
  364. else if (.@mob_ran < 21) {
  365. monster "1@nyd",0,0,"Phylla",2021,.@mob_dead_num,instance_npcname("#Resucitando Monster3", instance_id())+"::OnMyMobDead";
  366. }
  367. }
  368. end;
  369. }
  370. 1@nyd,0,0,0 script #Resucitando Monster4 -1,{
  371. end;
  372.  
  373. OnInstanceInit:
  374. disablenpc instance_npcname("#Resucitando Monster4", instance_id());
  375. end;
  376.  
  377. OnDisable:
  378. killmonster "1@nyd",instance_npcname("#Resucitando Monster4", instance_id())+"::OnMyMobDead";
  379. end;
  380.  
  381. OnEnable:
  382. enablenpc instance_npcname("#Resucitando Monster4", instance_id());
  383. monster "1@nyd",0,0,"Phylla",2021,1,instance_npcname("#Resucitando Monster4", instance_id())+"::OnMyMobDead";
  384. monster "1@nyd",0,0,"Phylla",2021,1,instance_npcname("#Resucitando Monster4", instance_id())+"::OnMyMobDead";
  385. monster "1@nyd",0,0,"Phylla",2021,1,instance_npcname("#Resucitando Monster4", instance_id())+"::OnMyMobDead";
  386. monster "1@nyd",0,0,"Phylla",2021,1,instance_npcname("#Resucitando Monster4", instance_id())+"::OnMyMobDead";
  387. monster "1@nyd",0,0,"Phylla",2021,1,instance_npcname("#Resucitando Monster4", instance_id())+"::OnMyMobDead";
  388. monster "1@nyd",0,0,"Phylla",2021,1,instance_npcname("#Resucitando Monster4", instance_id())+"::OnMyMobDead";
  389. monster "1@nyd",0,0,"Phylla",2021,1,instance_npcname("#Resucitando Monster4", instance_id())+"::OnMyMobDead";
  390. monster "1@nyd",0,0,"Phylla",2021,1,instance_npcname("#Resucitando Monster4", instance_id())+"::OnMyMobDead";
  391. monster "1@nyd",0,0,"Phylla",2021,1,instance_npcname("#Resucitando Monster4", instance_id())+"::OnMyMobDead";
  392. monster "1@nyd",0,0,"Phylla",2021,1,instance_npcname("#Resucitando Monster4", instance_id())+"::OnMyMobDead";
  393. monster "1@nyd",0,0,"Phylla",2021,1,instance_npcname("#Resucitando Monster4", instance_id())+"::OnMyMobDead";
  394. monster "1@nyd",0,0,"Phylla",2021,1,instance_npcname("#Resucitando Monster4", instance_id())+"::OnMyMobDead";
  395. monster "1@nyd",0,0,"Phylla",2021,1,instance_npcname("#Resucitando Monster4", instance_id())+"::OnMyMobDead";
  396. monster "1@nyd",0,0,"Phylla",2021,1,instance_npcname("#Resucitando Monster4", instance_id())+"::OnMyMobDead";
  397. monster "1@nyd",0,0,"Phylla",2021,1,instance_npcname("#Resucitando Monster4", instance_id())+"::OnMyMobDead";
  398. monster "1@nyd",0,0,"Phylla",2021,1,instance_npcname("#Resucitando Monster4", instance_id())+"::OnMyMobDead";
  399. monster "1@nyd",0,0,"Phylla",2021,1,instance_npcname("#Resucitando Monster4", instance_id())+"::OnMyMobDead";
  400. monster "1@nyd",0,0,"Phylla",2021,1,instance_npcname("#Resucitando Monster4", instance_id())+"::OnMyMobDead";
  401. monster "1@nyd",0,0,"Phylla",2021,1,instance_npcname("#Resucitando Monster4", instance_id())+"::OnMyMobDead";
  402. monster "1@nyd",0,0,"Phylla",2021,1,instance_npcname("#Resucitando Monster4", instance_id())+"::OnMyMobDead";
  403.  
  404. OnMyMobDead:
  405. set .@callnum,20;
  406. set .@d_mob_num,mobcount("1@nyd",instance_npcname("#Resucitando Monster4", instance_id())+"::OnMyMobDead");
  407. set .@mob_dead_num,.@callnum - .@d_mob_num;
  408. if (.@mob_dead_num > 0) {
  409. monster "1@nyd",0,0,"Phylla",2021,.@mob_dead_num,instance_npcname("#Resucitando Monster4", instance_id())+"::OnMyMobDead";
  410. }
  411. end;
  412. }
  413. 1@nyd,0,0,0 script #Resucitando Monster5 -1,{
  414. end;
  415.  
  416. OnInstanceInit:
  417. disablenpc instance_npcname("#Resucitando Monster5", instance_id());
  418. end;
  419.  
  420. OnDisable:
  421. killmonster "1@nyd",instance_npcname("#Resucitando Monster5", instance_id())+"::OnMyMobDead";
  422. end;
  423.  
  424. OnEnable:
  425. enablenpc instance_npcname("#Resucitando Monster5", instance_id());
  426. monster "1@nyd",0,0,"Rhyncho",2020,1,instance_npcname("#Resucitando Monster5", instance_id())+"::OnMyMobDead";
  427. monster "1@nyd",0,0,"Rhyncho",2020,1,instance_npcname("#Resucitando Monster5", instance_id())+"::OnMyMobDead";
  428. monster "1@nyd",0,0,"Rhyncho",2020,1,instance_npcname("#Resucitando Monster5", instance_id())+"::OnMyMobDead";
  429. monster "1@nyd",0,0,"Rhyncho",2020,1,instance_npcname("#Resucitando Monster5", instance_id())+"::OnMyMobDead";
  430. monster "1@nyd",0,0,"Rhyncho",2020,1,instance_npcname("#Resucitando Monster5", instance_id())+"::OnMyMobDead";
  431. monster "1@nyd",0,0,"Rhyncho",2020,1,instance_npcname("#Resucitando Monster5", instance_id())+"::OnMyMobDead";
  432. monster "1@nyd",0,0,"Rhyncho",2020,1,instance_npcname("#Resucitando Monster5", instance_id())+"::OnMyMobDead";
  433. monster "1@nyd",0,0,"Rhyncho",2020,1,instance_npcname("#Resucitando Monster5", instance_id())+"::OnMyMobDead";
  434. monster "1@nyd",0,0,"Rhyncho",2020,1,instance_npcname("#Resucitando Monster5", instance_id())+"::OnMyMobDead";
  435. monster "1@nyd",0,0,"Rhyncho",2020,1,instance_npcname("#Resucitando Monster5", instance_id())+"::OnMyMobDead";
  436. monster "1@nyd",0,0,"Rhyncho",2020,1,instance_npcname("#Resucitando Monster5", instance_id())+"::OnMyMobDead";
  437. monster "1@nyd",0,0,"Rhyncho",2020,1,instance_npcname("#Resucitando Monster5", instance_id())+"::OnMyMobDead";
  438. monster "1@nyd",0,0,"Rhyncho",2020,1,instance_npcname("#Resucitando Monster5", instance_id())+"::OnMyMobDead";
  439. monster "1@nyd",0,0,"Rhyncho",2020,1,instance_npcname("#Resucitando Monster5", instance_id())+"::OnMyMobDead";
  440. monster "1@nyd",0,0,"Rhyncho",2020,1,instance_npcname("#Resucitando Monster5", instance_id())+"::OnMyMobDead";
  441.  
  442. OnMyMobDead:
  443. set .@callnum,15;
  444. set .@d_mob_num,mobcount("1@nyd",instance_npcname("#Resucitando Monster5", instance_id())+"::OnMyMobDead");
  445. set .@mob_dead_num,.@callnum - .@d_mob_num;
  446. if (.@mob_dead_num > 0) {
  447. set .@mob_ran,rand(1,25);
  448. if (.@mob_ran > 20) {
  449. monster "1@nyd",0,0,"Rhyncho",2020,.@mob_dead_num,instance_npcname("#Resucitando Monster5", instance_id())+"::OnMyMobDead";
  450. }
  451. else if (.@mob_ran < 21) {
  452. monster "1@nyd",0,0,"Undine",2016,.@mob_dead_num,instance_npcname("#Resucitando Monster5", instance_id())+"::OnMyMobDead";
  453. }
  454. }
  455. end;
  456. }
  457.  
  458. 1@nyd,213,277,5 script Murdered Yggdrasilid#a2 437,{
  459. if(getcharid(0)==getpartyleader(getcharid(1),2)) {
  460. if ('ins_nyd2 == 0) {
  461. mes "A small light beats inside your heart and strange voice transfers into your mind.";
  462. next;
  463. mes "[Yggdrasiliad]";
  464. mes "It's over... The servants of the Guardian...should leave here... before it's too late.";
  465. next;
  466. switch( Select("Who are you?","What's that mean?" ) )
  467. {
  468. case 1:
  469. mes "[Yggdrasiliad]";
  470. mes "I... am Yggdrasiliad, a servant of the Guardian Nidhoggur. I was a great priest that led the priesthood of the Laphine tribe.";
  471. next;
  472. mes "[Yggdrasiliad]";
  473. mes "You aren't priest of Laphine...";
  474. mes "How have you come to be here?";
  475. next;
  476. mes "[Yggdrasiliad]";
  477. mes "You should all get out here...";
  478. mes "If you delay... you can't go back anymore...";
  479. next;
  480. switch( Select("Who are you?","What's that mean?" ) )
  481. {
  482. case 1:
  483. mes "[Yggdrasiliad]";
  484. mes "I... am Yggdrasiliad, a servant of the Guardian Nidhoggur. I was a great priest that led the priesthood of the Laphine tribe.";
  485. next;
  486. mes "[Yggdrasiliad]";
  487. mes "You aren't priest of Laphine...";
  488. mes "How have you come to be here?";
  489. next;
  490. mes "[Yggdrasiliad]";
  491. mes "You should all get out here...";
  492. mes "If you delay... you can't go back anymore...";
  493. close;
  494. case 2:
  495. mes "[Yggdrasiliad]";
  496. mes "Smotehing has happened to the guardian. I don't know what's wrong...";
  497. next;
  498. mes "[Yggdrasiliad]";
  499. mes "The Guardian Nidhoggur is no longer helping the Yggdrasil... The sekos protection spell is broken...";
  500. next;
  501. mes "[Yggdrasiliad]";
  502. mes "It has fallen into darkness and has destroyed all of the organims here and now this areia is full of malignant spirits... this place is cursed...";
  503. next;
  504. mes "[Yggdrasiliad]";
  505. mes "The holy place is now stained with the guardian's Shadow...";
  506. next;
  507. mes "[Yggdrasiliad]";
  508. mes "You must escape before it's too late... inform my tribe immediately";
  509. next;
  510. mes "[Yggdrasiliad]";
  511. mes " I cannot leave this place, my soul is tied here forever...now i must trust you.";
  512. next;
  513. switch( Select("Guardian's Shadow?" ) )
  514. {
  515. case 1:
  516. mes "[Yggdrasiliad]";
  517. mes "The guardian nidhoggur... was meant to remain in its nest and protect the yggdrasil";
  518. next;
  519. mes "[Yggdrasiliad]";
  520. mes "I don-t know why... but the true Guardian...just left...";
  521. next;
  522. mes "[Yggdrasiliad]";
  523. mes "Now all that remains are the dark shadows of the Guardian";
  524. next;
  525. mes "[Yggdrasiliad]";
  526. mes "Nidhoggur-s Shadow has embodie the Guardian-s energy and is trying to escape";
  527. next;
  528. mes "[Yggdrasiliad]";
  529. mes "If this abominable shadow escapes, it will destroy everything by inhaling their energy as well.";
  530. next;
  531. mes "[Yggdrasiliad]";
  532. mes "We should inform this news to magistrate of alfheim and prevent it... without them...";
  533. next;
  534. switch( Select("What can we do?" ) )
  535. {
  536. case 1:
  537. mes "[Yggdrasiliad]";
  538. mes "It might be impossible to prevent the powerful energy of the Guardian's Shadow by ourselves";
  539. next;
  540. mes "[Yggdrasiliad]";
  541. mes "But if may still be possible because it is just a shadow and not the true Guardian... we might be able to stop it...";
  542. next;
  543. mes "[Yggdrasiliad]";
  544. mes "Are you willing to put your life on the line to help me?";
  545. next;
  546. switch( Select("Of course.","No in this lifetime" ) )
  547. {
  548. case 1:
  549. mes "[Yggdrasiliad]";
  550. mes "I'd love to honor your will.So, i will show the way to go the Guardian's nest.";
  551. next;
  552. mes "[Yggdrasiliad]";
  553. mes "Go through the great Yggdrasil's waterfall up North. Here the Seko's protection device will be operational.";
  554. next;
  555. mes "[Yggdrasiliad]";
  556. mes "Go to the nest through the waterfall by killin all of dark creatures first... Then you can move on to stop Nidhoggur's Shadow";
  557. next;
  558. mes "[Yggdrasiliad]";
  559. mes "I will now open the Guardian's gate after you kill all of the guardians before the gate collapses.";
  560. next;
  561. mes "[Yggdrasiliad]";
  562. mes "30 minutes...that's as long as i can keep the gate open so you should hurry.";
  563. next;
  564. mes "[Yggdrasiliad]";
  565. mes "Beware of the shadow's power...";
  566. close2;
  567. donpcevent instance_npcname("Murdered Yggdrasilid#a1", instance_id())+"::OnEnable";
  568. end;
  569. case 2:
  570. close;
  571. }
  572. }
  573. }
  574. }
  575. case 2:
  576. mes "[Yggdrasiliad]";
  577. mes "Smotehing has happened to the guardian. I don't know what's wrong...";
  578. next;
  579. mes "[Yggdrasiliad]";
  580. mes "The Guardian Nidhoggur is no longer helping the Yggdrasil... The sekos protection spell is broken...";
  581. next;
  582. mes "[Yggdrasiliad]";
  583. mes "It has fallen into darkness and has destroyed all of the organims here and now this areia is full of malignant spirits... this place is cursed...";
  584. next;
  585. mes "[Yggdrasiliad]";
  586. mes "The holy place is now stained with the guardian's Shadow...";
  587. next;
  588. mes "[Yggdrasiliad]";
  589. mes "You must escape before it's too late... inform my tribe immediately";
  590. next;
  591. mes "[Yggdrasiliad]";
  592. mes " I cannot leave this place, my soul is tied here forever...now i must trust you.";
  593. next;
  594. switch( Select("Guardian's Shadow?" ) )
  595. {
  596. case 1:
  597. mes "[Yggdrasiliad]";
  598. mes "The guardian nidhoggur... was meant to remain in its nest and protect the yggdrasil";
  599. next;
  600. mes "[Yggdrasiliad]";
  601. mes "I don-t know why... but the true Guardian...just left...";
  602. next;
  603. mes "[Yggdrasiliad]";
  604. mes "Now all that remains are the dark shadows of the Guardian";
  605. next;
  606. mes "[Yggdrasiliad]";
  607. mes "Nidhoggur-s Shadow has embodie the Guardian-s energy and is trying to escape";
  608. next;
  609. mes "[Yggdrasiliad]";
  610. mes "If this abominable shadow escapes, it will destroy everything by inhaling their energy as well.";
  611. next;
  612. mes "[Yggdrasiliad]";
  613. mes "We should inform this news to magistrate of alfheim and prevent it... without them...";
  614. next;
  615. switch( Select("What can we do?" ) )
  616. {
  617. case 1:
  618. mes "[Yggdrasiliad]";
  619. mes "It might be impossible to prevent the powerful energy of the Guardian's Shadow by ourselves";
  620. next;
  621. mes "[Yggdrasiliad]";
  622. mes "But if may still be possible because it is just a shadow and not the true Guardian... we might be able to stop it...";
  623. next;
  624. mes "[Yggdrasiliad]";
  625. mes "Are you willing to put your life on the line to help me?";
  626. next;
  627. switch( Select("Of course.","No in this lifetime" ) )
  628. {
  629. case 1:
  630. mes "[Yggdrasiliad]";
  631. mes "I'd love to honor your will.So, i will show the way to go the Guardian's nest.";
  632. next;
  633. mes "[Yggdrasiliad]";
  634. mes "Go through the great Yggdrasil's waterfall up North. Here the Seko's protection device will be operational.";
  635. next;
  636. mes "[Yggdrasiliad]";
  637. mes "Go to the nest through the waterfall by killin all of dark creatures first... Then you can move on to stop Nidhoggur's Shadow";
  638. next;
  639. mes "[Yggdrasiliad]";
  640. mes "I will now open the Guardian's gate after you kill all of the guardians before the gate collapses.";
  641. next;
  642. mes "[Yggdrasiliad]";
  643. mes "30 minutes...that's as long as i can keep the gate open so you should hurry.";
  644. next;
  645. mes "[Yggdrasiliad]";
  646. mes "Beware of the shadow's power...";
  647. close2;
  648. donpcevent instance_npcname("Murdered Yggdrasilid#a1", instance_id())+"::OnEnable";
  649. end;
  650. case 2:
  651. close;
  652. }
  653. }
  654. }
  655. }
  656. } else {
  657. mes "[Yggdrasiliad]";
  658. mes "as hn dx dj wi xk wi rh dx bd fj si dp xd sd!!";
  659. close;
  660. }
  661. } else {
  662. if ('ins_nyd2 == 0) {
  663. mes "[Yggdrasiliad]";
  664. mes "What makes a laphine in a place like this";
  665. next;
  666. mes "[Yggdrasiliad]";
  667. mes "It's over... The servants of the Guardian...should leave here... before it's too late.";
  668. next;
  669. switch( Select("Who are you?","What's that mean?" ) )
  670. {
  671. case 1:
  672. mes "[Yggdrasiliad]";
  673. mes "I... am Yggdrasiliad, a servant of the Guardian Nidhoggur. I was a great priest that led the priesthood of the Laphine tribe.";
  674. next;
  675. mes "[Yggdrasiliad]";
  676. mes "You aren't priest of Laphine...";
  677. mes "How have you come to be here?";
  678. next;
  679. mes "[Yggdrasiliad]";
  680. mes "You should all get out here...";
  681. mes "If you delay... you can't go back anymore...";
  682. next;
  683. switch( Select("Who are you?","What's that mean?" ) )
  684. {
  685. case 1:
  686. mes "[Yggdrasiliad]";
  687. mes "I... am Yggdrasiliad, a servant of the Guardian Nidhoggur. I was a great priest that led the priesthood of the Laphine tribe.";
  688. next;
  689. mes "[Yggdrasiliad]";
  690. mes "You aren't priest of Laphine...";
  691. mes "How have you come to be here?";
  692. next;
  693. mes "[Yggdrasiliad]";
  694. mes "You should all get out here...";
  695. mes "If you delay... you can't go back anymore...";
  696. close;
  697. case 2:
  698. mes "[Yggdrasiliad]";
  699. mes "Smotehing has happened to the guardian. I don't know what's wrong...";
  700. next;
  701. mes "[Yggdrasiliad]";
  702. mes "The Guardian Nidhoggur is no longer helping the Yggdrasil... The sekos protection spell is broken...";
  703. next;
  704. mes "[Yggdrasiliad]";
  705. mes "It has fallen into darkness and has destroyed all of the organims here and now this areia is full of malignant spirits... this place is cursed...";
  706. next;
  707. mes "[Yggdrasiliad]";
  708. mes "The holy place is now stained with the guardian's Shadow...";
  709. next;
  710. mes "[Yggdrasiliad]";
  711. mes "You must escape before it's too late... inform my tribe immediately";
  712. next;
  713. mes "[Yggdrasiliad]";
  714. mes " I cannot leave this place, my soul is tied here forever...now i must trust you.";
  715. next;
  716. switch( Select("Guardian's Shadow?" ) )
  717. {
  718. case 1:
  719. mes "[Yggdrasiliad]";
  720. mes "The guardian nidhoggur... was meant to remain in its nest and protect the yggdrasil";
  721. next;
  722. mes "[Yggdrasiliad]";
  723. mes "I don-t know why... but the true Guardian...just left...";
  724. next;
  725. mes "[Yggdrasiliad]";
  726. mes "Now all that remains are the dark shadows of the Guardian";
  727. next;
  728. mes "[Yggdrasiliad]";
  729. mes "Nidhoggur-s Shadow has embodie the Guardian-s energy and is trying to escape";
  730. next;
  731. mes "[Yggdrasiliad]";
  732. mes "If this abominable shadow escapes, it will destroy everything by inhaling their energy as well.";
  733. next;
  734. mes "[Yggdrasiliad]";
  735. mes "We should inform this news to magistrate of alfheim and prevent it... without them...";
  736. next;
  737. switch( Select("What can we do?" ) )
  738. {
  739. case 1:
  740. mes "[Yggdrasiliad]";
  741. mes "It might be impossible to prevent the powerful energy of the Guardian's Shadow by ourselves";
  742. next;
  743. mes "[Yggdrasiliad]";
  744. mes "But if may still be possible because it is just a shadow and not the true Guardian... we might be able to stop it...";
  745. next;
  746. mes "[Yggdrasiliad]";
  747. mes "Are you willing to put your life on the line to help me?";
  748. next;
  749. switch( Select("Of course.","No in this lifetime" ) )
  750. {
  751. case 1:
  752. mes "[Yggdrasiliad]";
  753. mes "I'd love to honor your will.So, i will show the way to go the Guardian's nest.";
  754. next;
  755. mes "[Yggdrasiliad]";
  756. mes "Go through the great Yggdrasil's waterfall up North. Here the Seko's protection device will be operational.";
  757. next;
  758. mes "[Yggdrasiliad]";
  759. mes "Go to the nest through the waterfall by killin all of dark creatures first... Then you can move on to stop Nidhoggur's Shadow";
  760. next;
  761. mes "[Yggdrasiliad]";
  762. mes "I will now open the Guardian's gate after you kill all of the guardians before the gate collapses.";
  763. next;
  764. mes "[Yggdrasiliad]";
  765. mes "30 minutes...that's as long as i can keep the gate open so you should hurry.";
  766. next;
  767. mes "[Yggdrasiliad]";
  768. mes "Beware of the shadow's power...";
  769. close2;
  770. end;
  771.  
  772. case 2:
  773. close;
  774.  
  775. }
  776. }
  777. }
  778. }
  779. case 2:
  780. mes "[Yggdrasiliad]";
  781. mes "Smotehing has happened to the guardian. I don't know what's wrong...";
  782. next;
  783. mes "[Yggdrasiliad]";
  784. mes "The Guardian Nidhoggur is no longer helping the Yggdrasil... The sekos protection spell is broken...";
  785. next;
  786. mes "[Yggdrasiliad]";
  787. mes "It has fallen into darkness and has destroyed all of the organims here and now this areia is full of malignant spirits... this place is cursed...";
  788. next;
  789. mes "[Yggdrasiliad]";
  790. mes "The holy place is now stained with the guardian's Shadow...";
  791. next;
  792. mes "[Yggdrasiliad]";
  793. mes "You must escape before it's too late... inform my tribe immediately";
  794. next;
  795. mes "[Yggdrasiliad]";
  796. mes " I cannot leave this place, my soul is tied here forever...now i must trust you.";
  797. next;
  798. switch( Select("Guardian's Shadow?" ) )
  799. {
  800. case 1:
  801. mes "[Yggdrasiliad]";
  802. mes "The guardian nidhoggur... was meant to remain in its nest and protect the yggdrasil";
  803. next;
  804. mes "[Yggdrasiliad]";
  805. mes "I don-t know why... but the true Guardian...just left...";
  806. next;
  807. mes "[Yggdrasiliad]";
  808. mes "Now all that remains are the dark shadows of the Guardian";
  809. next;
  810. mes "[Yggdrasiliad]";
  811. mes "Nidhoggur-s Shadow has embodie the Guardian-s energy and is trying to escape";
  812. next;
  813. mes "[Yggdrasiliad]";
  814. mes "If this abominable shadow escapes, it will destroy everything by inhaling their energy as well.";
  815. next;
  816. mes "[Yggdrasiliad]";
  817. mes "We should inform this news to magistrate of alfheim and prevent it... without them...";
  818. next;
  819. switch( Select("What can we do?" ) )
  820. {
  821. case 1:
  822. mes "[Yggdrasiliad]";
  823. mes "It might be impossible to prevent the powerful energy of the Guardian's Shadow by ourselves";
  824. next;
  825. mes "[Yggdrasiliad]";
  826. mes "But if may still be possible because it is just a shadow and not the true Guardian... we might be able to stop it...";
  827. next;
  828. mes "[Yggdrasiliad]";
  829. mes "Are you willing to put your life on the line to help me?";
  830. close;
  831. }
  832. }
  833. }
  834.  
  835. } else {
  836. mes "[Yggdrasiliad]";
  837. mes "as hn dx dj wi xk wi rh dx bd fj si dp xd sd!!";
  838. close;
  839. }
  840. }
  841. }
  842.  
  843. 1@nyd,213,277,5 script Murdered Yggdrasilid#a1 437,{
  844. end;
  845. OnEnable:
  846. disablenpc instance_npcname("Murdered Yggdrasilid#a2", instance_id());
  847. enablenpc instance_npcname("Murdered Yggdrasilid#a1", instance_id());
  848. initnpctimer;
  849. end;
  850.  
  851. OnTimer10:
  852. instance_announce 0, "Nidhoggur's Guardian: Destroy Everything ...",bc_map,"0x00FF00";
  853. end;
  854.  
  855. OnTimer5710:
  856. enablenpc instance_npcname("Murdered Yggdrasilid#a1", instance_id());
  857. donpcevent instance_npcname("Murdered Yggdrasilid#a1", instance_id())+"::OnSpam";
  858. end;
  859. OnTimer900000:
  860. instance_announce 0, "Yggdrasilid : There's not much time left. Please hurry.",bc_map,"0xFFFF00";
  861. end;
  862. OnTimer1200000:
  863. instance_announce 0, "Yggdrasilid : My powers are slowly disappearing. Please hurry.",bc_map,"0xFFFF00";
  864. end;
  865. OnTimer1500000:
  866. instance_announce 0, "Yggdrasilid : I'm... almost at my limit... please hurry up." ,bc_map,"0xFFFF00";
  867. end;
  868. OnTimer1800000:
  869. instance_announce 0, "Yggdrasilid : You've failed... but I will use what power I have left... to send you out of here.",bc_map,"0xFFFF00";
  870. end;
  871. OnDisable:
  872. instance_warpall "nyd_dun02",97,196;
  873. end;
  874. OnSpam:
  875. enablenpc instance_npcname("Murdered Yggdrasilid#a1", instance_id());
  876. areamonster "1@nyd",56,283,319,198,"Nighoggur's Guardian",2015,4,instance_npcname("Murdered Yggdrasilid#a1", instance_id())+"::OnMyMobDead";
  877. areamonster "1@nyd",56,283,319,198,"Nighoggur's Guardian",2019,4,instance_npcname("Murdered Yggdrasilid#a1", instance_id())+"::OnMyMobDead";
  878. areamonster "1@nyd",56,283,319,198,"Nighoggur's Guardian",2016,4,instance_npcname("Murdered Yggdrasilid#a1", instance_id())+"::OnMyMobDead";
  879. areamonster "1@nyd",56,283,319,198,"Nighoggur's Guardian",2021,2,instance_npcname("Murdered Yggdrasilid#a1", instance_id())+"::OnMyMobDead";
  880. areamonster "1@nyd",56,283,319,198,"Nighoggur's Guardian",2020,2,instance_npcname("Murdered Yggdrasilid#a1", instance_id())+"::OnMyMobDead";
  881.  
  882. OnMyMobDead:
  883. set .@callnum,50;
  884. set .@d_mob_num,mobcount("1@nyd",instance_npcname("Murdered Yggdrasilid#a1", instance_id())+"::OnMyMobDead");
  885. set .@mob_dead_num,.@callnum - .@d_mob_num;
  886. if (.@mob_dead_num > 4) {
  887. instance_announce 0, "¡¡ All Nidhoggur's Guardians are dead!",bc_map,"0x00FF00";
  888. stopnpctimer;
  889. enablenpc instance_npcname("#warperarea1", instance_id());
  890. }
  891. end;
  892. }
  893. 1@nyd,200,329,0 script #warperarea1 45,2,1,{
  894. OnInstanceInit:
  895. disablenpc instance_npcname("#warperarea1", instance_id());
  896. end;
  897. OnTouch:
  898. warp "2@nyd",200,17;
  899. end;
  900. }
  901.  
  902. 2@nyd,200,18,0 script #Resucitando Monster11a -1,2,2,{
  903. OnTouch:
  904. donpcevent instance_npcname("#Resucitando Monster11", instance_id())+"::OnEnable";
  905. donpcevent instance_npcname("#Resucitando Monster21", instance_id())+"::OnEnable";
  906. donpcevent instance_npcname("#Resucitando Monster41", instance_id())+"::OnEnable";
  907. donpcevent instance_npcname("#Resucitando Monster51", instance_id())+"::OnEnable";
  908. initnpctimer;
  909. end;
  910. OnTimer5000:
  911. instance_announce 0, "Nighoggur's Shadow: But ... I can not stay longer",bc_map;
  912. end;
  913. OnTimer10000:
  914. instance_announce 0, "Nighoggur's Shadow: Power ... I need more energy Yggdrasil...",bc_map;
  915. end;
  916. OnTimer15000:
  917. stopnpctimer;
  918. instance_announce 0, "Nighoggur's Shadow: Destroy ... Everything ...",bc_map;
  919. end;
  920.  
  921. }
  922. 2@nyd,200,18,0 script #Resucitando Monster11 -1,{
  923. end;
  924.  
  925. OnInstanceInit:
  926. disablenpc instance_npcname("#Resucitando Monster11", instance_id());
  927. end;
  928.  
  929. OnDisable:
  930. killmonster "2@nyd",instance_npcname("#Resucitando Monster11", instance_id())+"::OnMyMobDead";
  931. end;
  932.  
  933. OnEnable:
  934. disablenpc instance_npcname("#Resucitando Monster11a", instance_id());
  935. enablenpc instance_npcname("#Resucitando Monster11", instance_id());
  936. areamonster "2@nyd",14,181,385,16,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster11", instance_id())+"::OnMyMobDead";
  937. areamonster "2@nyd",14,181,385,16,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster11", instance_id())+"::OnMyMobDead";
  938. areamonster "2@nyd",14,181,385,16,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster11", instance_id())+"::OnMyMobDead";
  939. areamonster "2@nyd",14,181,385,16,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster11", instance_id())+"::OnMyMobDead";
  940. areamonster "2@nyd",14,181,385,16,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster11", instance_id())+"::OnMyMobDead";
  941. areamonster "2@nyd",14,181,385,16,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster11", instance_id())+"::OnMyMobDead";
  942. areamonster "2@nyd",14,181,385,16,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster11", instance_id())+"::OnMyMobDead";
  943. areamonster "2@nyd",14,181,385,16,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster11", instance_id())+"::OnMyMobDead";
  944. areamonster "2@nyd",14,181,385,16,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster11", instance_id())+"::OnMyMobDead";
  945. areamonster "2@nyd",14,181,385,16,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster11", instance_id())+"::OnMyMobDead";
  946. areamonster "2@nyd",14,181,385,16,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster11", instance_id())+"::OnMyMobDead";
  947. areamonster "2@nyd",14,181,385,16,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster11", instance_id())+"::OnMyMobDead";
  948. areamonster "2@nyd",14,181,385,16,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster11", instance_id())+"::OnMyMobDead";
  949. areamonster "2@nyd",14,181,385,16,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster11", instance_id())+"::OnMyMobDead";
  950. areamonster "2@nyd",14,181,385,16,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster11", instance_id())+"::OnMyMobDead";
  951. areamonster "2@nyd",14,181,385,16,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster11", instance_id())+"::OnMyMobDead";
  952. areamonster "2@nyd",14,181,385,16,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster11", instance_id())+"::OnMyMobDead";
  953. areamonster "2@nyd",14,181,385,16,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster11", instance_id())+"::OnMyMobDead";
  954. areamonster "2@nyd",14,181,385,16,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster11", instance_id())+"::OnMyMobDead";
  955. areamonster "2@nyd",14,181,385,16,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster11", instance_id())+"::OnMyMobDead";
  956. areamonster "2@nyd",14,181,385,16,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster11", instance_id())+"::OnMyMobDead";
  957. areamonster "2@nyd",14,181,385,16,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster11", instance_id())+"::OnMyMobDead";
  958. areamonster "2@nyd",14,181,385,16,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster11", instance_id())+"::OnMyMobDead";
  959. areamonster "2@nyd",14,181,385,16,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster11", instance_id())+"::OnMyMobDead";
  960. areamonster "2@nyd",14,181,385,16,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster11", instance_id())+"::OnMyMobDead";
  961. areamonster "2@nyd",14,181,385,16,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster11", instance_id())+"::OnMyMobDead";
  962. areamonster "2@nyd",14,181,385,16,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster11", instance_id())+"::OnMyMobDead";
  963. areamonster "2@nyd",14,181,385,16,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster11", instance_id())+"::OnMyMobDead";
  964. areamonster "2@nyd",14,181,385,16,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster11", instance_id())+"::OnMyMobDead";
  965. areamonster "2@nyd",14,181,385,16,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster11", instance_id())+"::OnMyMobDead";
  966. OnMyMobDead:
  967. set .@callnum,30;
  968. set .@d_mob_num,mobcount("2@nyd",instance_npcname("#Resucitando Monster11", instance_id())+"::OnMyMobDead");
  969. set .@mob_dead_num,.@callnum - .@d_mob_num;
  970. if (.@mob_dead_num > 0) {
  971. areamonster "2@nyd",14,181,385,16,"Dark Pinguicula",2015,1,instance_npcname("#Resucitando Monster11", instance_id())+"::OnMyMobDead";
  972. }
  973. end;
  974. }
  975. 2@nyd,200,18,0 script #Resucitando Monster21 -1,{
  976. end;
  977.  
  978. OnInstanceInit:
  979. disablenpc instance_npcname("#Resucitando Monster21", instance_id());
  980. end;
  981.  
  982. OnDisable:
  983. killmonster "2@nyd",instance_npcname("#Resucitando Monster21", instance_id())+"::OnMyMobDead";
  984. end;
  985.  
  986. OnEnable:
  987. enablenpc instance_npcname("#Resucitando Monster21", instance_id());
  988. areamonster "2@nyd",14,181,385,16,"Dark Shadow",2023,1,instance_npcname("#Resucitando Monster21", instance_id())+"::OnMyMobDead";
  989. areamonster "2@nyd",14,181,385,16,"Dark Shadow",2023,1,instance_npcname("#Resucitando Monster21", instance_id())+"::OnMyMobDead";
  990. areamonster "2@nyd",14,181,385,16,"Dark Shadow",2023,1,instance_npcname("#Resucitando Monster21", instance_id())+"::OnMyMobDead";
  991. areamonster "2@nyd",14,181,385,16,"Dark Shadow",2023,1,instance_npcname("#Resucitando Monster21", instance_id())+"::OnMyMobDead";
  992. areamonster "2@nyd",14,181,385,16,"Dark Shadow",2023,1,instance_npcname("#Resucitando Monster21", instance_id())+"::OnMyMobDead";
  993. areamonster "2@nyd",14,181,385,16,"Dark Shadow",2023,1,instance_npcname("#Resucitando Monster21", instance_id())+"::OnMyMobDead";
  994. areamonster "2@nyd",14,181,385,16,"Dark Shadow",2023,1,instance_npcname("#Resucitando Monster21", instance_id())+"::OnMyMobDead";
  995. areamonster "2@nyd",14,181,385,16,"Dark Shadow",2023,1,instance_npcname("#Resucitando Monster21", instance_id())+"::OnMyMobDead";
  996. areamonster "2@nyd",14,181,385,16,"Dark Shadow",2023,1,instance_npcname("#Resucitando Monster21", instance_id())+"::OnMyMobDead";
  997. areamonster "2@nyd",14,181,385,16,"Dark Shadow",2023,1,instance_npcname("#Resucitando Monster21", instance_id())+"::OnMyMobDead";
  998. areamonster "2@nyd",14,181,385,16,"Dark Shadow",2023,1,instance_npcname("#Resucitando Monster21", instance_id())+"::OnMyMobDead";
  999. areamonster "2@nyd",14,181,385,16,"Dark Shadow",2023,1,instance_npcname("#Resucitando Monster21", instance_id())+"::OnMyMobDead";
  1000. areamonster "2@nyd",14,181,385,16,"Dark Shadow",2023,1,instance_npcname("#Resucitando Monster21", instance_id())+"::OnMyMobDead";
  1001. areamonster "2@nyd",14,181,385,16,"Dark Shadow",2023,1,instance_npcname("#Resucitando Monster21", instance_id())+"::OnMyMobDead";
  1002. areamonster "2@nyd",14,181,385,16,"Dark Shadow",2023,1,instance_npcname("#Resucitando Monster21", instance_id())+"::OnMyMobDead";
  1003. areamonster "2@nyd",14,181,385,16,"Dark Shadow",2023,1,instance_npcname("#Resucitando Monster21", instance_id())+"::OnMyMobDead";
  1004. areamonster "2@nyd",14,181,385,16,"Dark Shadow",2023,1,instance_npcname("#Resucitando Monster21", instance_id())+"::OnMyMobDead";
  1005. areamonster "2@nyd",14,181,385,16,"Dark Shadow",2023,1,instance_npcname("#Resucitando Monster21", instance_id())+"::OnMyMobDead";
  1006. areamonster "2@nyd",14,181,385,16,"Dark Shadow",2023,1,instance_npcname("#Resucitando Monster21", instance_id())+"::OnMyMobDead";
  1007. areamonster "2@nyd",14,181,385,16,"Dark Shadow",2023,1,instance_npcname("#Resucitando Monster21", instance_id())+"::OnMyMobDead";
  1008. areamonster "2@nyd",14,181,385,16,"Dark Shadow",2023,1,instance_npcname("#Resucitando Monster21", instance_id())+"::OnMyMobDead";
  1009. areamonster "2@nyd",14,181,385,16,"Dark Shadow",2023,1,instance_npcname("#Resucitando Monster21", instance_id())+"::OnMyMobDead";
  1010. areamonster "2@nyd",14,181,385,16,"Dark Shadow",2023,1,instance_npcname("#Resucitando Monster21", instance_id())+"::OnMyMobDead";
  1011. areamonster "2@nyd",14,181,385,16,"Dark Shadow",2023,1,instance_npcname("#Resucitando Monster21", instance_id())+"::OnMyMobDead";
  1012. areamonster "2@nyd",14,181,385,16,"Dark Shadow",2023,1,instance_npcname("#Resucitando Monster21", instance_id())+"::OnMyMobDead";
  1013.  
  1014. OnMyMobDead:
  1015. set .@callnum,25;
  1016. set .@d_mob_num,mobcount("2@nyd",instance_npcname("#Resucitando Monster2", instance_id())+"::OnMyMobDead");
  1017. set .@mob_dead_num,.@callnum - .@d_mob_num;
  1018. if (.@mob_dead_num > 0) {
  1019. areamonster "2@nyd",14,181,385,16,"Dark Shadow",2023,1,instance_npcname("#Resucitando Monster21", instance_id())+"::OnMyMobDead";
  1020. }
  1021.  
  1022. end;
  1023. }
  1024. 2@nyd,200,18,0 script #Resucitando Monster41 -1,{
  1025. end;
  1026.  
  1027. OnInstanceInit:
  1028. disablenpc instance_npcname("#Resucitando Monster41", instance_id());
  1029. end;
  1030.  
  1031. OnDisable:
  1032. killmonster "2@nyd",instance_npcname("#Resucitando Monster41", instance_id())+"::OnMyMobDead";
  1033. end;
  1034.  
  1035. OnEnable:
  1036. enablenpc instance_npcname("#Resucitando Monster41", instance_id());
  1037. areamonster "2@nyd",14,181,385,16,"Phylla",2021,1,instance_npcname("#Resucitando Monster41", instance_id())+"::OnMyMobDead";
  1038. areamonster "2@nyd",14,181,385,16,"Phylla",2021,1,instance_npcname("#Resucitando Monster41", instance_id())+"::OnMyMobDead";
  1039. areamonster "2@nyd",14,181,385,16,"Phylla",2021,1,instance_npcname("#Resucitando Monster41", instance_id())+"::OnMyMobDead";
  1040. areamonster "2@nyd",14,181,385,16,"Phylla",2021,1,instance_npcname("#Resucitando Monster41", instance_id())+"::OnMyMobDead";
  1041. areamonster "2@nyd",14,181,385,16,"Phylla",2021,1,instance_npcname("#Resucitando Monster41", instance_id())+"::OnMyMobDead";
  1042. areamonster "2@nyd",14,181,385,16,"Phylla",2021,1,instance_npcname("#Resucitando Monster41", instance_id())+"::OnMyMobDead";
  1043. areamonster "2@nyd",14,181,385,16,"Phylla",2021,1,instance_npcname("#Resucitando Monster41", instance_id())+"::OnMyMobDead";
  1044. areamonster "2@nyd",14,181,385,16,"Phylla",2021,1,instance_npcname("#Resucitando Monster41", instance_id())+"::OnMyMobDead";
  1045. areamonster "2@nyd",14,181,385,16,"Phylla",2021,1,instance_npcname("#Resucitando Monster41", instance_id())+"::OnMyMobDead";
  1046. areamonster "2@nyd",14,181,385,16,"Phylla",2021,1,instance_npcname("#Resucitando Monster41", instance_id())+"::OnMyMobDead";
  1047. areamonster "2@nyd",14,181,385,16,"Phylla",2021,1,instance_npcname("#Resucitando Monster41", instance_id())+"::OnMyMobDead";
  1048. areamonster "2@nyd",14,181,385,16,"Phylla",2021,1,instance_npcname("#Resucitando Monster41", instance_id())+"::OnMyMobDead";
  1049. areamonster "2@nyd",14,181,385,16,"Phylla",2021,1,instance_npcname("#Resucitando Monster41", instance_id())+"::OnMyMobDead";
  1050. areamonster "2@nyd",14,181,385,16,"Phylla",2021,1,instance_npcname("#Resucitando Monster41", instance_id())+"::OnMyMobDead";
  1051. areamonster "2@nyd",14,181,385,16,"Phylla",2021,1,instance_npcname("#Resucitando Monster41", instance_id())+"::OnMyMobDead";
  1052. areamonster "2@nyd",14,181,385,16,"Phylla",2021,1,instance_npcname("#Resucitando Monster41", instance_id())+"::OnMyMobDead";
  1053. areamonster "2@nyd",14,181,385,16,"Phylla",2021,1,instance_npcname("#Resucitando Monster41", instance_id())+"::OnMyMobDead";
  1054. areamonster "2@nyd",14,181,385,16,"Phylla",2021,1,instance_npcname("#Resucitando Monster41", instance_id())+"::OnMyMobDead";
  1055. areamonster "2@nyd",14,181,385,16,"Phylla",2021,1,instance_npcname("#Resucitando Monster41", instance_id())+"::OnMyMobDead";
  1056. areamonster "2@nyd",14,181,385,16,"Phylla",2021,1,instance_npcname("#Resucitando Monster41", instance_id())+"::OnMyMobDead";
  1057.  
  1058. OnMyMobDead:
  1059. set .@callnum,20;
  1060. set .@d_mob_num,mobcount("2@nyd",instance_npcname("#Resucitando Monster41", instance_id())+"::OnMyMobDead");
  1061. set .@mob_dead_num,.@callnum - .@d_mob_num;
  1062. if (.@mob_dead_num > 0) {
  1063. areamonster "2@nyd",14,181,385,16,"Phylla",2021,1,instance_npcname("#Resucitando Monster41", instance_id())+"::OnMyMobDead";
  1064. }
  1065. end;
  1066. }
  1067. 2@nyd,200,18,0 script #Resucitando Monster51 -1,{
  1068. end;
  1069.  
  1070. OnInstanceInit:
  1071. disablenpc instance_npcname("#Resucitando Monster51", instance_id());
  1072. end;
  1073.  
  1074. OnDisable:
  1075. killmonster "2@nyd",instance_npcname("#Resucitando Monster51", instance_id())+"::OnMyMobDead";
  1076. end;
  1077.  
  1078. OnEnable:
  1079. enablenpc instance_npcname("#Resucitando Monster51", instance_id());
  1080. areamonster "2@nyd",14,181,385,16,"Rhyncho",2020,1,instance_npcname("#Resucitando Monster51", instance_id())+"::OnMyMobDead";
  1081. areamonster "2@nyd",14,181,385,16,"Rhyncho",2020,1,instance_npcname("#Resucitando Monster51", instance_id())+"::OnMyMobDead";
  1082. areamonster "2@nyd",14,181,385,16,"Rhyncho",2020,1,instance_npcname("#Resucitando Monster51", instance_id())+"::OnMyMobDead";
  1083. areamonster "2@nyd",14,181,385,16,"Rhyncho",2020,1,instance_npcname("#Resucitando Monster51", instance_id())+"::OnMyMobDead";
  1084. areamonster "2@nyd",14,181,385,16,"Rhyncho",2020,1,instance_npcname("#Resucitando Monster51", instance_id())+"::OnMyMobDead";
  1085. areamonster "2@nyd",14,181,385,16,"Rhyncho",2020,1,instance_npcname("#Resucitando Monster51", instance_id())+"::OnMyMobDead";
  1086. areamonster "2@nyd",14,181,385,16,"Rhyncho",2020,1,instance_npcname("#Resucitando Monster51", instance_id())+"::OnMyMobDead";
  1087. areamonster "2@nyd",14,181,385,16,"Rhyncho",2020,1,instance_npcname("#Resucitando Monster51", instance_id())+"::OnMyMobDead";
  1088. areamonster "2@nyd",14,181,385,16,"Rhyncho",2020,1,instance_npcname("#Resucitando Monster51", instance_id())+"::OnMyMobDead";
  1089. areamonster "2@nyd",14,181,385,16,"Rhyncho",2020,1,instance_npcname("#Resucitando Monster51", instance_id())+"::OnMyMobDead";
  1090. areamonster "2@nyd",14,181,385,16,"Rhyncho",2020,1,instance_npcname("#Resucitando Monster51", instance_id())+"::OnMyMobDead";
  1091. areamonster "2@nyd",14,181,385,16,"Rhyncho",2020,1,instance_npcname("#Resucitando Monster51", instance_id())+"::OnMyMobDead";
  1092. areamonster "2@nyd",14,181,385,16,"Rhyncho",2020,1,instance_npcname("#Resucitando Monster51", instance_id())+"::OnMyMobDead";
  1093. areamonster "2@nyd",14,181,385,16,"Rhyncho",2020,1,instance_npcname("#Resucitando Monster51", instance_id())+"::OnMyMobDead";
  1094. areamonster "2@nyd",14,181,385,16,"Rhyncho",2020,1,instance_npcname("#Resucitando Monster51", instance_id())+"::OnMyMobDead";
  1095. areamonster "2@nyd",14,181,385,16,"Rhyncho",2020,1,instance_npcname("#Resucitando Monster51", instance_id())+"::OnMyMobDead";
  1096. areamonster "2@nyd",14,181,385,16,"Rhyncho",2020,1,instance_npcname("#Resucitando Monster51", instance_id())+"::OnMyMobDead";
  1097. areamonster "2@nyd",14,181,385,16,"Rhyncho",2020,1,instance_npcname("#Resucitando Monster51", instance_id())+"::OnMyMobDead";
  1098. areamonster "2@nyd",14,181,385,16,"Rhyncho",2020,1,instance_npcname("#Resucitando Monster51", instance_id())+"::OnMyMobDead";
  1099. areamonster "2@nyd",14,181,385,16,"Rhyncho",2020,1,instance_npcname("#Resucitando Monster51", instance_id())+"::OnMyMobDead";
  1100.  
  1101. OnMyMobDead:
  1102. set .@callnum,20;
  1103. set .@d_mob_num,mobcount("2@nyd",instance_npcname("#Resucitando Monster51", instance_id())+"::OnMyMobDead");
  1104. set .@mob_dead_num,.@callnum - .@d_mob_num;
  1105. if (.@mob_dead_num > 0) {
  1106. areamonster "2@nyd",14,181,385,16,"Rhyncho",2020,1,instance_npcname("#Resucitando Monster51", instance_id())+"::OnMyMobDead";
  1107. }
  1108. end;
  1109. }
  1110. 2@nyd,199,178,0 script #cuadrocolor 111,{
  1111. mes "A mysterious power through your body, you feel lighter";
  1112. close2;
  1113. warp "2@nyd",199,255;
  1114. end;
  1115. }
  1116. 2@nyd,199,268,0 script nyd_2f_boss_enter -1,8,8,{
  1117. OnInstanceInit:
  1118. enablenpc instance_npcname("nyd_2f_boss_enter", instance_id());
  1119. end;
  1120.  
  1121. OnTouch_:
  1122. if (getpartyleader(getcharid(1),2) == getcharid(0)) {
  1123. donpcevent instance_npcname("nyd_2f_boss_enter_call", instance_id())+"::OnEnable";
  1124. disablenpc instance_npcname("nyd_2f_boss_enter", instance_id());
  1125. end;
  1126. }
  1127. end;
  1128. }
  1129.  
  1130. 2@nyd,2,2,0 script nyd_2f_boss_enter_call -1,{
  1131. OnInstanceInit:
  1132. disablenpc instance_npcname("nyd_2f_boss_enter_call", instance_id());
  1133. end;
  1134.  
  1135. OnEnable:
  1136. enablenpc instance_npcname("nyd_2f_boss_enter_call", instance_id());
  1137. monster "2@nyd",199,327,"Nidhoggur's Shadow#",2022,1,instance_npcname("nyd_2f_boss_enter_call", instance_id())+"::OnMyMobDead";
  1138. instance_announce 0, "Nidhoggur's Shadow : I will devour all of you...you and the World Tree Yggdrasil.",bc_map,"0x00ff99";
  1139. //donpcevent instance_npcname("nyd_2f_boss_enter_call", instance_id())+"::Ongo";
  1140. initnpctimer;
  1141. end;
  1142.  
  1143. OnDisable:
  1144. disablenpc instance_npcname("nyd_2f_boss_enter_call", instance_id());
  1145. killmonster "2@nyd",instance_npcname("nyd_2f_boss_enter_call", instance_id())+"::OnMyMobDead";
  1146. end;
  1147.  
  1148. OnTimer180000:
  1149. set .@rullet,rand(1,4);
  1150. if (.@rullet == 1) {
  1151. instance_announce 0, "Nidhoggur's Shadow : In this chaos... your blood is just what I need.",bc_map,"0xFFFF00";
  1152. donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable";
  1153. donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable";
  1154. donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable";
  1155. donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnEnable";
  1156. instance_warpall "2@nyd",115,278;
  1157. end;
  1158. }
  1159. else if (.@rullet == 2) {
  1160. instance_announce 0, "Nidhoggur's Shadow : I will freeze every last drop of your blood.",bc_map,"0xFFFF00";
  1161. donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable";
  1162. donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable";
  1163. donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable";
  1164. donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnEnable";
  1165. instance_warpall "2@nyd",115,373;
  1166. end;
  1167. }
  1168. else if (.@rullet == 3) {
  1169. instance_announce 0, "Nidhoggur's Shadow : Sleep for eternity in an empty illusion.",bc_map,"0xFFFF00";
  1170. donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable";
  1171. donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable";
  1172. donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable";
  1173. donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnEnable";
  1174. instance_warpall "2@nyd",284,278;
  1175. end;
  1176. }
  1177. else if (.@rullet == 4) {
  1178. instance_announce 0, "Nidhoggur's Shadow : I'll let you enjoy the pain of dying slowly.",bc_map,"0xFFFF00";
  1179. donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable";
  1180. donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable";
  1181. donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable";
  1182. donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnEnable";
  1183. instance_warpall "2@nyd",284,374;
  1184. end;
  1185. }
  1186. stopnpctimer;
  1187. end;
  1188.  
  1189. OnMyMobDead:
  1190. set .@mob_dead_num,mobcount("2@nyd",instance_npcname("nyd_2f_boss_enter_call", instance_id())+"::OnMyMobDead");
  1191. if (.@mob_dead_num < 1) {
  1192. instance_announce 0, "Nidhoggur's Shadow : World Tree Yggdrasil's guardian... his powers are disappearing...",bc_map,"0x00ff99";
  1193. donpcevent instance_npcname("World Tree Yggdrasil#2F", instance_id())+"::OnEnable";
  1194. donpcevent instance_npcname("nyd_2f_boss_enter_call", instance_id())+"::OnDisable";
  1195. donpcevent instance_npcname("nyd_2f_boss_enter_logic", instance_id())+"::OnDisable";
  1196. donpcevent instance_npcname("nyd_2f_red_c", instance_id())+"::OnDisable";
  1197. donpcevent instance_npcname("nyd_2f_white_c", instance_id())+"::OnDisable";
  1198. donpcevent instance_npcname("nyd_2f_yellow_c", instance_id())+"::OnDisable";
  1199. donpcevent instance_npcname("nyd_2f_green_c", instance_id())+"::OnDisable";
  1200. end;
  1201. }
  1202. else {
  1203. end;
  1204. }
  1205. }
  1206.  
  1207. 2@nyd,2,4,0 script nyd_2f_boss_enter_logic -1,{
  1208. OnInstanceInit:
  1209. disablenpc instance_npcname("nyd_2f_boss_enter_logic", instance_id());
  1210. end;
  1211.  
  1212. OnEnable:
  1213. stopnpctimer;
  1214. initnpctimer;
  1215. end;
  1216.  
  1217. OnDisable:
  1218. stopnpctimer;
  1219. disablenpc instance_npcname("nyd_2f_boss_enter_logic", instance_id());
  1220. end;
  1221.  
  1222. OnTimer180000:
  1223. set .@rullet,rand(1,4);
  1224. if (.@rullet == 1) {
  1225. instance_announce 0, "Nidhoggur's Shadow : In this chaos... your blood is just what I need.",bc_map,"0xFFFF00";
  1226. donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable";
  1227. donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable";
  1228. donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable";
  1229. donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnEnable";
  1230. instance_warpall "2@nyd",115,278;
  1231. end;
  1232. }
  1233. else if (.@rullet == 2) {
  1234. instance_announce 0, "Nidhoggur's Shadow : I will freeze every last drop of your blood.",bc_map,"0xFFFF00";
  1235. donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable";
  1236. donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable";
  1237. donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable";
  1238. donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnEnable";
  1239. instance_warpall "2@nyd",115,373;
  1240. end;
  1241. }
  1242. else if (.@rullet == 3) {
  1243. instance_announce 0, "Nidhoggur's Shadow : Sleep for eternity in an empty illusion.",bc_map,"0xFFFF00";
  1244. donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable";
  1245. donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable";
  1246. donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable";
  1247. donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnEnable";
  1248. instance_warpall "2@nyd",284,278;
  1249. end;
  1250. }
  1251. else if (.@rullet == 4) {
  1252. instance_announce 0, "Nidhoggur's Shadow : I'll let you enjoy the pain of dying slowly.",bc_map,"0xFFFF00";
  1253. donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable";
  1254. donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable";
  1255. donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable";
  1256. donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnEnable";
  1257. instance_warpall "2@nyd",284,374;
  1258. end;
  1259. }
  1260. stopnpctimer;
  1261. end;
  1262. OnTimer12000:
  1263. instance_announce 0, "Yggdrasilid:Good job, Everybody come to the center of nest",bc_map,"0x00FF00";
  1264. end;
  1265. OnTimer15000:
  1266. instance_announce 0, "Nidhoggr's Shadow: mmm not bad ... Now I will give some respite",bc_map,"0x00FF00";
  1267. donpcevent instance_npcname("#trampasnigg", instance_id())+"::OnDisable";
  1268. stopnpctimer;
  1269. disablenpc instance_npcname("#nighoggurboss", instance_id());
  1270. end;
  1271. }
  1272.  
  1273. 2@nyd,199,327,5 script Yggdrasilid 437,{
  1274. mes "[World Tree Yggdrasil]";
  1275. mes "Thank you. You're the saviour of humans and the Laphine Tribe.";
  1276. next;
  1277. mes "[World Tree Yggdrasil]";
  1278. mes "You've defeated Nidhoggur's Shadow. But...It's not gone for good. Its powers are merely put to sleep.";
  1279. next;
  1280. mes "[World Tree Yggdrasil]";
  1281. mes "But you have won us plenty of time. This is great.";
  1282. next;
  1283. mes "[World Tree Yggdrasil]";
  1284. mes "Please go and report this to those in charge of Splendide and Manuk.";
  1285. next;
  1286. mes "[World Tree Yggdrasil]";
  1287. mes "As you have seen, neither the Sapha tribe nor the Laphine tribe is at fault for the weakening of the World Tree. It's all because of the Guardian's Shadow...";
  1288. next;
  1289. mes "[World Tree Yggdrasil]";
  1290. mes "The Guardian's insanity...is caused by powers unknown to us... You must tell this to everyone.";
  1291. next;
  1292. mes "[World Tree Yggdrasil]";
  1293. mes "Now... Allow me to escort you out of the cursed nest.";
  1294. next;
  1295. switch(select("Please let me out.:I want to look around for a while.")) {
  1296. case 1:
  1297. set 'ins_nyd2,0;
  1298. //setquest 3135;
  1299. warp "nyd_dun02",98,196;
  1300. end;
  1301. case 2:
  1302. mes "[World Tree Yggdrasil]";
  1303. mes "Is that so... I'll be around if you want to leave.";
  1304. close;
  1305. }
  1306.  
  1307.  
  1308. OnInstanceInit:
  1309. disablenpc instance_npcname("World Tree Yggdrasil#2F", instance_id());
  1310. end;
  1311.  
  1312. OnEnable:
  1313. enablenpc instance_npcname("World Tree Yggdrasil#2F", instance_id());
  1314. instance_announce 0, "World Tree Yggdrasil : You did good. Have everyone go to the Magic Circle in the middle, and get ready for the destruction of the nest.",bc_map,"0x00ff99";
  1315. end;
  1316.  
  1317. OnDisable:
  1318. disablenpc instance_npcname("World Tree Yggdrasil#2F", instance_id());
  1319. end;
  1320. }
  1321.  
  1322. 2@nyd,115,278,0 script nyd_2f_red -1,5,5,{
  1323. OnInstanceInit:
  1324. disablenpc instance_npcname("nyd_2f_red", instance_id());
  1325. end;
  1326.  
  1327. OnEnable:
  1328. enablenpc instance_npcname("nyd_2f_red", instance_id());
  1329. donpcevent instance_npcname("nyd_2f_red_warp1", instance_id())+"::OnEnable";
  1330. donpcevent instance_npcname("nyd_2f_red_warp2", instance_id())+"::OnEnable";
  1331. donpcevent instance_npcname("nyd_2f_red_warp3", instance_id())+"::OnEnable";
  1332. donpcevent instance_npcname("nyd_2f_red_c", instance_id())+"::OnEnable";
  1333. initnpctimer;
  1334. end;
  1335.  
  1336. OnDisable:
  1337. donpcevent instance_npcname("nyd_2f_red_warp1", instance_id())+"::OnDisable";
  1338. donpcevent instance_npcname("nyd_2f_red_warp2", instance_id())+"::OnDisable";
  1339. donpcevent instance_npcname("nyd_2f_red_warp3", instance_id())+"::OnDisable";
  1340. disablenpc instance_npcname("nyd_2f_red", instance_id());
  1341. end;
  1342.  
  1343. OnTouch:
  1344. percentheal -50,0;
  1345. percentheal -30,0;
  1346. sc_start SC_BLEEDING,60000,0;
  1347. end;
  1348.  
  1349. OnTimer10000:
  1350. disablenpc instance_npcname("nyd_2f_red", instance_id());
  1351. stopnpctimer;
  1352. end;
  1353. }
  1354.  
  1355. 2@nyd,6,6,0 script nyd_2f_red_c -1,{
  1356. OnInstanceInit:
  1357. disablenpc instance_npcname("nyd_2f_red_c", instance_id());
  1358. end;
  1359.  
  1360. OnEnable:
  1361. enablenpc instance_npcname("nyd_2f_red_c", instance_id());
  1362. initnpctimer;
  1363. monster "2@nyd",120,285,"Nidhoggur's Guardian#1",2020,1,instance_npcname("nyd_2f_red_c", instance_id())+"::OnMyMobDead";
  1364. monster "2@nyd",119,286,"Nidhoggur's Guardian#2",2020,1,instance_npcname("nyd_2f_red_c", instance_id())+"::OnMyMobDead";
  1365. monster "2@nyd",120,270,"Nidhoggur's Guardian#3",2020,1,instance_npcname("nyd_2f_red_c", instance_id())+"::OnMyMobDead";
  1366. monster "2@nyd",119,269,"Nidhoggur's Guardian#4",2021,1,instance_npcname("nyd_2f_red_c", instance_id())+"::OnMyMobDead";
  1367. monster "2@nyd",118,270,"Nidhoggur's Guardian#5",2021,1,instance_npcname("nyd_2f_red_c", instance_id())+"::OnMyMobDead";
  1368. end;
  1369.  
  1370. OnMyMobDead:
  1371. set .@mob_dead_num,mobcount("2@nyd",instance_npcname("nyd_2f_red_c", instance_id())+"::OnMyMobDead");
  1372. if (.@mob_dead_num < 1) {
  1373. instance_announce 0, "Nidhoggur's Shadow : You're not bad... but I will be your opponent this time.",bc_map,"0x00ff99";
  1374. donpcevent instance_npcname("nyd_2f_red_c", instance_id())+"::OnDisable";
  1375. donpcevent instance_npcname("nyd_2f_boss_enter_logic", instance_id())+"::OnEnable";
  1376. end;
  1377. }
  1378. end;
  1379.  
  1380. OnDisable:
  1381. donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable";
  1382. disablenpc instance_npcname("nyd_2f_red_c", instance_id());
  1383. stopnpctimer;
  1384. end;
  1385.  
  1386. OnTimer180000:
  1387. killmonster "2@nyd",instance_npcname("nyd_2f_red_c", instance_id())+"::OnMyMobDead";;
  1388. stopnpctimer;
  1389. set .@rullet,rand(1,4);
  1390. if (.@rullet == 1) {
  1391. instance_announce 0, "Nidhoggur's Shadow : In this chaos... your blood is just what I need.",bc_map,"0xFFFF00";
  1392. donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable";
  1393. donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable";
  1394. donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable";
  1395. donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnEnable";
  1396. instance_warpall "2@nyd",115,278;
  1397. end;
  1398. }
  1399. else if (.@rullet == 2) {
  1400. instance_announce 0, "Nidhoggur's Shadow : I will freeze every last drop of your blood.",bc_map,"0xFFFF00";
  1401. donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable";
  1402. donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable";
  1403. donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable";
  1404. donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnEnable";
  1405. instance_warpall "2@nyd",115,373;
  1406. end;
  1407. }
  1408. else if (.@rullet == 3) {
  1409. instance_announce 0, "Nidhoggur's Shadow : Sleep for eternity in an empty illusion.",bc_map,"0xFFFF00";
  1410. donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable";
  1411. donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable";
  1412. donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable";
  1413. donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnEnable";
  1414. instance_warpall "2@nyd",284,278;
  1415. end;
  1416. }
  1417. else if (.@rullet == 4) {
  1418. instance_announce 0, "Nidhoggur's Shadow : I'll let you enjoy the pain of dying slowly.",bc_map,"0xFFFF00";
  1419. donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable";
  1420. donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable";
  1421. donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable";
  1422. donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnEnable";
  1423. instance_warpall "2@nyd",284,374;
  1424. end;
  1425. }
  1426. end;
  1427. }
  1428.  
  1429. 2@nyd,130,298,0 script nyd_2f_red_warp1 -1,6,6,{
  1430. OnInstanceInit:
  1431. disablenpc instance_npcname("nyd_2f_red_warp1", instance_id());
  1432. end;
  1433.  
  1434. OnEnable:
  1435. enablenpc instance_npcname("nyd_2f_red_warp1", instance_id());
  1436. end;
  1437.  
  1438. OnDisable:
  1439. disablenpc instance_npcname("nyd_2f_red_warp1", instance_id());
  1440. end;
  1441.  
  1442. OnTouch:
  1443. warp "2@nyd",115,278;
  1444. end;
  1445. }
  1446.  
  1447. 2@nyd,142,296,0 script nyd_2f_red_warp2 -1,6,6,{
  1448. OnInstanceInit:
  1449. disablenpc instance_npcname("nyd_2f_red_warp2", instance_id());
  1450. end;
  1451.  
  1452. OnEnable:
  1453. enablenpc instance_npcname("nyd_2f_red_warp2", instance_id());
  1454. end;
  1455.  
  1456. OnDisable:
  1457. disablenpc instance_npcname("nyd_2f_red_warp2", instance_id());
  1458. end;
  1459.  
  1460. OnTouch:
  1461. warp "2@nyd",115,278;
  1462. end;
  1463. }
  1464.  
  1465. 2@nyd,145,283,0 script nyd_2f_red_warp3 -1,6,6,{
  1466. OnInstanceInit:
  1467. disablenpc instance_npcname("nyd_2f_red_warp3", instance_id());
  1468. end;
  1469.  
  1470. OnEnable:
  1471. enablenpc instance_npcname("nyd_2f_red_warp3", instance_id());
  1472. end;
  1473.  
  1474. OnDisable:
  1475. disablenpc instance_npcname("nyd_2f_red_warp3", instance_id());
  1476. end;
  1477.  
  1478. OnTouch:
  1479. warp "2@nyd",115,278;
  1480. end;
  1481. }
  1482.  
  1483. 2@nyd,115,373,0 script nyd_2f_white -1,5,5,{
  1484. OnInstanceInit:
  1485. disablenpc instance_npcname("nyd_2f_white", instance_id());
  1486. end;
  1487.  
  1488. OnEnable:
  1489. enablenpc instance_npcname("nyd_2f_white", instance_id());
  1490. donpcevent instance_npcname("nyd_2f_white_warp1", instance_id())+"::OnEnable";
  1491. donpcevent instance_npcname("nyd_2f_white_warp2", instance_id())+"::OnEnable";
  1492. donpcevent instance_npcname("nyd_2f_white_warp3", instance_id())+"::OnEnable";
  1493. donpcevent instance_npcname("nyd_2f_white_c", instance_id())+"::OnEnable";
  1494. initnpctimer;
  1495. end;
  1496.  
  1497. OnDisable:
  1498. donpcevent instance_npcname("nyd_2f_white_warp1", instance_id())+"::OnDisable";
  1499. donpcevent instance_npcname("nyd_2f_white_warp2", instance_id())+"::OnDisable";
  1500. donpcevent instance_npcname("nyd_2f_white_warp3", instance_id())+"::OnDisable";
  1501. disablenpc instance_npcname("nyd_2f_white", instance_id());
  1502. end;
  1503.  
  1504. OnTouch:
  1505. percentheal -50,0;
  1506. sc_start SC_FREEZE,20000,0;
  1507. end;
  1508.  
  1509. OnTimer10000:
  1510. disablenpc instance_npcname("nyd_2f_white", instance_id());
  1511. stopnpctimer;
  1512. end;
  1513. }
  1514.  
  1515. 2@nyd,6,7,0 script nyd_2f_white_c -1,{
  1516. OnInstanceInit:
  1517. disablenpc instance_npcname("nyd_2f_white_c", instance_id());
  1518. end;
  1519.  
  1520. OnEnable:
  1521. enablenpc instance_npcname("nyd_2f_white_c", instance_id());
  1522. initnpctimer;
  1523. monster "2@nyd",120,380,"Nidhoggur's Guardian#1",2020,1,instance_npcname("nyd_2f_white_c", instance_id())+"::OnMyMobDead";
  1524. monster "2@nyd",119,381,"Nidhoggur's Guardian#2",2020,1,instance_npcname("nyd_2f_white_c", instance_id())+"::OnMyMobDead";
  1525. monster "2@nyd",120,367,"Nidhoggur's Guardian#3",2020,1,instance_npcname("nyd_2f_white_c", instance_id())+"::OnMyMobDead";
  1526. monster "2@nyd",119,366,"Nidhoggur's Guardian#4",2021,1,instance_npcname("nyd_2f_white_c", instance_id())+"::OnMyMobDead";
  1527. monster "2@nyd",118,365,"Nidhoggur's Guardian#5",2021,1,instance_npcname("nyd_2f_white_c", instance_id())+"::OnMyMobDead";
  1528. end;
  1529.  
  1530. OnMyMobDead:
  1531. set .@mob_dead_num,mobcount("2@nyd",instance_npcname("nyd_2f_white_c", instance_id())+"::OnMyMobDead");
  1532. if (.@mob_dead_num < 1) {
  1533. instance_announce 0, "Nidhoggur's Shadow : You're not bad... but I will be your opponent this time.",bc_map,"0x00ff99";
  1534. donpcevent instance_npcname("nyd_2f_white_c", instance_id())+"::OnDisable";
  1535. donpcevent instance_npcname("nyd_2f_boss_enter_logic", instance_id())+"::OnEnable";
  1536. end;
  1537. }
  1538. end;
  1539.  
  1540. OnDisable:
  1541. donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable";
  1542. disablenpc instance_npcname("nyd_2f_white_c", instance_id());
  1543. stopnpctimer;
  1544. end;
  1545.  
  1546. OnTimer180000:
  1547. killmonster "2@nyd",instance_npcname("nyd_2f_white_c", instance_id())+"::OnMyMobDead";
  1548. stopnpctimer;
  1549. set .@rullet,rand(1,4);
  1550. if (.@rullet == 1) {
  1551. instance_announce 0, "Nidhoggur's Shadow : In this chaos... your blood is just what I need.",bc_map,"0xFFFF00";
  1552. donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable";
  1553. donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable";
  1554. donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable";
  1555. donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnEnable";
  1556. instance_warpall "2@nyd",115,278;
  1557. end;
  1558. }
  1559. else if (.@rullet == 2) {
  1560. instance_announce 0, "Nidhoggur's Shadow : I will freeze every last drop of your blood.",bc_map,"0xFFFF00";
  1561. donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable";
  1562. donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable";
  1563. donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable";
  1564. donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnEnable";
  1565. instance_warpall "2@nyd",115,373;
  1566. end;
  1567. }
  1568. else if (.@rullet == 3) {
  1569. instance_announce 0, "Nidhoggur's Shadow : Sleep for eternity in an empty illusion.",bc_map,"0xFFFF00";
  1570. donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable";
  1571. donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable";
  1572. donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable";
  1573. donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnEnable";
  1574. instance_warpall "2@nyd",284,278;
  1575. end;
  1576. }
  1577. else if (.@rullet == 4) {
  1578. instance_announce 0, "Nidhoggur's Shadow : I'll let you enjoy the pain of dying slowly.",bc_map,"0xFFFF00";
  1579. donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable";
  1580. donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable";
  1581. donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable";
  1582. donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnEnable";
  1583. instance_warpall "2@nyd",284,374;
  1584. end;
  1585. }
  1586. end;
  1587. }
  1588.  
  1589. 2@nyd,127,354,0 script nyd_2f_white_warp1 -1,6,6,{
  1590. OnInstanceInit:
  1591. disablenpc instance_npcname("nyd_2f_white_warp1", instance_id());;
  1592. end;
  1593.  
  1594. OnEnable:
  1595. enablenpc instance_npcname("nyd_2f_white_warp1", instance_id());;
  1596. end;
  1597.  
  1598. OnDisable:
  1599. disablenpc instance_npcname("nyd_2f_white_warp1", instance_id());;
  1600. end;
  1601.  
  1602. OnTouch:
  1603. warp "2@nyd",115,373;
  1604. end;
  1605. }
  1606.  
  1607. 2@nyd,140,357,0 script nyd_2f_white_warp2 -1,6,6,{
  1608. OnInstanceInit:
  1609. disablenpc instance_npcname("nyd_2f_white_warp2", instance_id());;
  1610. end;
  1611.  
  1612. OnEnable:
  1613. enablenpc instance_npcname("nyd_2f_white_warp2", instance_id());;
  1614. end;
  1615.  
  1616. OnDisable:
  1617. disablenpc instance_npcname("nyd_2f_white_warp2", instance_id());;
  1618. end;
  1619.  
  1620. OnTouch:
  1621. warp "2@nyd",115,373;
  1622. end;
  1623. }
  1624.  
  1625. 2@nyd,145,367,0 script nyd_2f_white_warp3 -1,6,6,{
  1626. OnInstanceInit:
  1627. disablenpc instance_npcname("nyd_2f_white_warp3", instance_id());;
  1628. end;
  1629.  
  1630. OnEnable:
  1631. enablenpc instance_npcname("nyd_2f_white_warp3", instance_id());;
  1632. end;
  1633.  
  1634. OnDisable:
  1635. disablenpc instance_npcname("nyd_2f_white_warp3", instance_id());;
  1636. end;
  1637.  
  1638. OnTouch:
  1639. warp "2@nyd",115,373;
  1640. end;
  1641. }
  1642.  
  1643. 2@nyd,284,278,0 script nyd_2f_yellow -1,5,5,{
  1644. OnInstanceInit:
  1645. disablenpc instance_npcname("nyd_2f_yellow", instance_id());
  1646. end;
  1647.  
  1648. OnEnable:
  1649. enablenpc instance_npcname("nyd_2f_yellow", instance_id());
  1650. donpcevent instance_npcname("nyd_2f_yellow_warp1", instance_id())+"::OnEnable";
  1651. donpcevent instance_npcname("nyd_2f_yellow_warp2", instance_id())+"::OnEnable";
  1652. donpcevent instance_npcname("nyd_2f_yellow_warp3", instance_id())+"::OnEnable";
  1653. donpcevent instance_npcname("nyd_2f_yellow_c", instance_id())+"::OnEnable";
  1654. initnpctimer;
  1655. end;
  1656.  
  1657. OnDisable:
  1658. donpcevent instance_npcname("nyd_2f_yellow_warp1", instance_id())+"::OnDisable";
  1659. donpcevent instance_npcname("nyd_2f_yellow_warp2", instance_id())+"::OnDisable";
  1660. donpcevent instance_npcname("nyd_2f_yellow_warp3", instance_id())+"::OnDisable";
  1661. disablenpc instance_npcname("nyd_2f_yellow", instance_id());
  1662. end;
  1663.  
  1664. OnTouch:
  1665. percentheal 0,-50;
  1666. sc_start SC_SLEEP,20000,0;
  1667. sc_start SC_CONFUSION,60000,0;
  1668. end;
  1669.  
  1670. OnTimer10000:
  1671. disablenpc instance_npcname("nyd_2f_yellow", instance_id());
  1672. stopnpctimer;
  1673. end;
  1674. }
  1675.  
  1676. 2@nyd,6,8,0 script nyd_2f_yellow_c -1,{
  1677. OnInstanceInit:;
  1678. disablenpc instance_npcname("nyd_2f_yellow_c", instance_id());
  1679. end;
  1680.  
  1681. OnEnable:
  1682. enablenpc instance_npcname("nyd_2f_yellow_c", instance_id());
  1683. initnpctimer;
  1684. monster "2@nyd",282,284,"Nidhoggur's Guardian#1",2020,1,instance_npcname("nyd_2f_yellow_c", instance_id())+"::OnMyMobDead";
  1685. monster "2@nyd",283,283,"Nidhoggur's Guardian#2",2020,1,instance_npcname("nyd_2f_yellow_c", instance_id())+"::OnMyMobDead";
  1686. monster "2@nyd",280,275,"Nidhoggur's Guardian#3",2020,1,instance_npcname("nyd_2f_yellow_c", instance_id())+"::OnMyMobDead";
  1687. monster "2@nyd",281,276,"Nidhoggur's Guardian#4",2021,1,instance_npcname("nyd_2f_yellow_c", instance_id())+"::OnMyMobDead";
  1688. monster "2@nyd",281,277,"Nidhoggur's Guardian#5",2021,1,instance_npcname("nyd_2f_yellow_c", instance_id())+"::OnMyMobDead";
  1689. end;
  1690.  
  1691. OnMyMobDead:
  1692. set .@mob_dead_num,mobcount("2@nyd",instance_npcname("nyd_2f_yellow_c", instance_id())+"::OnMyMobDead");
  1693. if (.@mob_dead_num < 1) {
  1694. instance_announce 0, "Nidhoggur's Shadow : You're not bad...but I will be your opponent this time.",bc_map,"0x00ff99";
  1695. donpcevent instance_npcname("nyd_2f_yellow_c", instance_id())+"::OnDisable";
  1696. donpcevent instance_npcname("nyd_2f_boss_enter_logic", instance_id())+"::OnEnable";
  1697. end;
  1698. }
  1699. else {
  1700. end;
  1701. }
  1702.  
  1703. Onreset:
  1704. killmonster "2@nyd",instance_npcname("nyd_2f_yellow_c", instance_id())+"::OnMyMobDead";
  1705. donpcevent instance_npcname("nyd_2f_yellow_c", instance_id())+"::OnDisable";
  1706. end;
  1707.  
  1708. OnDisable:
  1709. donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable";
  1710. disablenpc instance_npcname("nyd_2f_yellow_c", instance_id());
  1711. stopnpctimer;
  1712. end;
  1713.  
  1714. OnTimer180000:
  1715. killmonster "2@nyd",instance_npcname("nyd_2f_yellow_c", instance_id())+"::OnMyMobDead";
  1716. stopnpctimer;
  1717. set .@rullet,rand(1,4);
  1718. if (.@rullet == 1) {
  1719. instance_announce 0, "Nidhoggur's Shadow : In this chaos... your blood is just what I need.",bc_map,"0xFFFF00";
  1720. donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable";
  1721. donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable";
  1722. donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable";
  1723. donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnEnable";
  1724. instance_warpall "2@nyd",115,278;
  1725. end;
  1726. }
  1727. else if (.@rullet == 2) {
  1728. instance_announce 0, "Nidhoggur's Shadow : I will freeze every last drop of your blood.",bc_map,"0xFFFF00";
  1729. donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable";
  1730. donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable";
  1731. donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable";
  1732. donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnEnable";
  1733. instance_warpall "2@nyd",115,373;
  1734. end;
  1735. }
  1736. else if (.@rullet == 3) {
  1737. instance_announce 0, "Nidhoggur's Shadow : Sleep for eternity in an empty illusion.",bc_map,"0xFFFF00";
  1738. donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable";
  1739. donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable";
  1740. donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable";
  1741. donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnEnable";
  1742. instance_warpall "2@nyd",284,278;
  1743. end;
  1744. }
  1745. else if (.@rullet == 4) {
  1746. instance_announce 0, "Nidhoggur's Shadow : I'll let you enjoy the pain of dying slowly.",bc_map,"0xFFFF00";
  1747. donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable";
  1748. donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable";
  1749. donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable";
  1750. donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnEnable";
  1751. instance_warpall "2@nyd",284,374;
  1752. end;
  1753. }
  1754. end;
  1755. }
  1756.  
  1757. 2@nyd,255,285,0 script nyd_2f_yellow_warp1 -1,6,6,{
  1758. OnInstanceInit:
  1759. disablenpc instance_npcname("nyd_2f_yellow_warp1", instance_id());
  1760. end;
  1761.  
  1762. OnEnable:
  1763. enablenpc instance_npcname("nyd_2f_yellow_warp1", instance_id());
  1764. end;
  1765.  
  1766. OnDisable:
  1767. disablenpc instance_npcname("nyd_2f_yellow_warp1", instance_id());
  1768. end;
  1769.  
  1770. OnTouch:
  1771. warp "2@nyd",284,278;
  1772. end;
  1773. }
  1774.  
  1775. 2@nyd,257,296,0 script nyd_2f_yellow_warp2 -1,6,6,{
  1776. OnInstanceInit:
  1777. disablenpc instance_npcname("nyd_2f_yellow_warp2", instance_id());
  1778. end;
  1779.  
  1780. OnEnable:
  1781. enablenpc instance_npcname("nyd_2f_yellow_warp2", instance_id());
  1782. end;
  1783.  
  1784. OnDisable:
  1785. disablenpc instance_npcname("nyd_2f_yellow_warp2", instance_id());
  1786. end;
  1787.  
  1788. OnTouch:
  1789. warp "2@nyd",284,278;
  1790. end;
  1791. }
  1792.  
  1793. 2@nyd,268,300,0 script nyd_2f_yellow_warp3 -1,6,6,{
  1794. OnInstanceInit:
  1795. disablenpc instance_npcname("nyd_2f_yellow_warp3", instance_id());
  1796. end;
  1797.  
  1798. OnEnable:
  1799. enablenpc instance_npcname("nyd_2f_yellow_warp3", instance_id());
  1800. end;
  1801.  
  1802. OnDisable:
  1803. disablenpc instance_npcname("nyd_2f_yellow_warp3", instance_id());
  1804. end;
  1805.  
  1806. OnTouch:
  1807. warp "2@nyd",284,278;
  1808. end;
  1809. }
  1810.  
  1811. 2@nyd,284,374,0 script nyd_2f_green -1,5,5,{
  1812. OnInstanceInit:
  1813. disablenpc instance_npcname("nyd_2f_green", instance_id());
  1814. end;
  1815.  
  1816. OnEnable:
  1817. enablenpc instance_npcname("nyd_2f_green", instance_id());
  1818. donpcevent instance_npcname("nyd_2f_green_warp1", instance_id())+"::OnEnable";
  1819. donpcevent instance_npcname("nyd_2f_green_warp2", instance_id())+"::OnEnable";
  1820. donpcevent instance_npcname("nyd_2f_green_warp3", instance_id())+"::OnEnable";
  1821. donpcevent instance_npcname("nyd_2f_green_c", instance_id())+"::OnEnable";
  1822. initnpctimer;
  1823. end;
  1824.  
  1825. OnDisable:
  1826. donpcevent instance_npcname("nyd_2f_green_warp1", instance_id())+"::OnDisable";
  1827. donpcevent instance_npcname("nyd_2f_green_warp2", instance_id())+"::OnDisable";
  1828. donpcevent instance_npcname("nyd_2f_green_warp3", instance_id())+"::OnDisable";
  1829. disablenpc instance_npcname("nyd_2f_green", instance_id());
  1830. end;
  1831.  
  1832. OnTouch:
  1833. percentheal -50,-50;
  1834. sc_start SC_POISON,60000,0;
  1835. end;
  1836.  
  1837. OnTimer10000:
  1838. disablenpc instance_npcname("nyd_2f_green", instance_id());
  1839. stopnpctimer;
  1840. end;
  1841. }
  1842.  
  1843. 2@nyd,6,9,0 script nyd_2f_green_c -1,{
  1844. OnInstanceInit:
  1845. disablenpc instance_npcname("nyd_2f_green_c", instance_id());
  1846. end;
  1847.  
  1848. OnEnable:
  1849. enablenpc instance_npcname("nyd_2f_green_c", instance_id());
  1850. initnpctimer;
  1851. monster "2@nyd",282,378,"Nidhoggur's Guardian#1",2020,1,instance_npcname("nyd_2f_green_c", instance_id())+"::OnMyMobDead";
  1852. monster "2@nyd",283,377,"Nidhoggur's Guardian#2",2020,1,instance_npcname("nyd_2f_green_c", instance_id())+"::OnMyMobDead";
  1853. monster "2@nyd",280,368,"Nidhoggur's Guardian#3",2020,1,instance_npcname("nyd_2f_green_c", instance_id())+"::OnMyMobDead";
  1854. monster "2@nyd",281,368,"Nidhoggur's Guardian#4",2021,1,instance_npcname("nyd_2f_green_c", instance_id())+"::OnMyMobDead";
  1855. monster "2@nyd",281,367,"Nidhoggur's Guardian#5",2021,1,instance_npcname("nyd_2f_green_c", instance_id())+"::OnMyMobDead";
  1856. end;
  1857.  
  1858. OnMyMobDead:
  1859. set .@mob_dead_num,mobcount("2@nyd",instance_npcname("nyd_2f_green_c", instance_id())+"::OnMyMobDead");
  1860. if (.@mob_dead_num < 1) {
  1861. instance_announce 0, "Nidhoggur's Shadow : You're not bad... but I will be your opponent this time.",bc_map,"0x00ff99";
  1862. donpcevent instance_npcname("nyd_2f_green_c", instance_id())+"::OnDisable";
  1863. donpcevent instance_npcname("nyd_2f_boss_enter_logic", instance_id())+"::OnEnable";
  1864. end;
  1865. }
  1866. else {
  1867. end;
  1868. }
  1869.  
  1870. Onreset:
  1871. killmonster "2@nyd",instance_npcname("nyd_2f_green_c", instance_id())+"::OnMyMobDead";
  1872. donpcevent instance_npcname("nyd_2f_green_c", instance_id())+"::OnDisable";
  1873. end;
  1874.  
  1875. OnDisable:
  1876. donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable";
  1877. disablenpc instance_npcname("nyd_2f_green_c", instance_id());
  1878. stopnpctimer;
  1879. end;
  1880.  
  1881. OnTimer180000:
  1882. killmonster "2@nyd",instance_npcname("nyd_2f_green_c", instance_id())+"::OnMyMobDead";
  1883. stopnpctimer;
  1884. set .@rullet,rand(1,4);
  1885. if (.@rullet == 1) {
  1886. instance_announce 0, "Nidhoggur's Shadow : In this chaos... your blood is just what I need.",bc_map,"0xFFFF00";
  1887. donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable";
  1888. donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable";
  1889. donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable";
  1890. donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnEnable";
  1891. instance_warpall "2@nyd",115,278;
  1892. end;
  1893. }
  1894. else if (.@rullet == 2) {
  1895. instance_announce 0, "Nidhoggur's Shadow : I will freeze every last drop of your blood.",bc_map,"0xFFFF00";
  1896. donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable";
  1897. donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable";
  1898. donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable";
  1899. donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnEnable";
  1900. instance_warpall "2@nyd",115,373;
  1901. end;
  1902. }
  1903. else if (.@rullet == 3) {
  1904. instance_announce 0, "Nidhoggur's Shadow : Sleep for eternity in an empty illusion.",bc_map,"0xFFFF00";
  1905. donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable";
  1906. donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable";
  1907. donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable";
  1908. donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnEnable";
  1909. instance_warpall "2@nyd",284,278;
  1910. end;
  1911. }
  1912. else if (.@rullet == 4) {
  1913. instance_announce 0, "Nidhoggur's Shadow : I'll let you enjoy the pain of dying slowly.",bc_map,"0xFFFF00";
  1914. donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable";
  1915. donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable";
  1916. donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable";
  1917. donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnEnable";
  1918. instance_warpall "2@nyd",284,374;
  1919. end;
  1920. }
  1921. end;
  1922. }
  1923.  
  1924. 2@nyd,274,356,0 script nyd_2f_green_warp1 -1,6,6,{
  1925. OnInstanceInit:
  1926. disablenpc instance_npcname("nyd_2f_green_warp1", instance_id());
  1927. end;
  1928.  
  1929. OnEnable:
  1930. enablenpc instance_npcname("nyd_2f_green_warp1", instance_id());
  1931. end;
  1932.  
  1933. OnDisable:
  1934. disablenpc instance_npcname("nyd_2f_green_warp1", instance_id());
  1935. end;
  1936.  
  1937. OnTouch:
  1938. warp "2@nyd",284,374;
  1939. end;
  1940. }
  1941.  
  1942. 2@nyd,260,356,0 script nyd_2f_green_warp2 -1,6,6,{
  1943. OnInstanceInit:
  1944. disablenpc instance_npcname("nyd_2f_green_warp2", instance_id());
  1945. end;
  1946.  
  1947. OnEnable:
  1948. enablenpc instance_npcname("nyd_2f_green_warp2", instance_id());
  1949. end;
  1950.  
  1951. OnDisable:
  1952. disablenpc instance_npcname("nyd_2f_green_warp2", instance_id());
  1953. end;
  1954.  
  1955. OnTouch:
  1956. warp "2@nyd",284,374;
  1957. end;
  1958. }
  1959.  
  1960. 2@nyd,258,368,0 script nyd_2f_green_warp3 -1,6,6,{
  1961. OnInstanceInit:
  1962. disablenpc instance_npcname("nyd_2f_green_warp3", instance_id());
  1963. end;
  1964.  
  1965. OnEnable:
  1966. enablenpc instance_npcname("nyd_2f_green_warp3", instance_id());
  1967. end;
  1968.  
  1969. OnDisable:
  1970. disablenpc instance_npcname("nyd_2f_green_warp3", instance_id());
  1971. end;
  1972.  
  1973. OnTouch:
  1974. warp "2@nyd",284,374;
  1975. end;
  1976. }
  1977.  
  1978. 2@nyd,1,1,0 script ins_nyd2_spawn_mobs -1,{
  1979. OnIntanceInit:
  1980. areamonster "2@nyd",200,92,180,80,"Rhyncho",2020,20;
  1981. areamonster "2@nyd",200,92,180,80,"Phylla",2021,20;
  1982. areamonster "2@nyd",200,92,180,80,"Dark Shadow",2023,20;
  1983. areamonster "2@nyd",200,92,180,80,"Dark Pinguicula",2015,20;
  1984. areamonster "2@nyd",200,92,180,80,"Rhyncho",2020,20;
  1985. areamonster "2@nyd",200,92,180,80,"Phylla",2021,20;
  1986. areamonster "2@nyd",200,92,180,80,"Dark Shadow",2023,20;
  1987. areamonster "2@nyd",200,92,180,80,"Dark Pinguicula",2015,20;
  1988. end;
  1989. }
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