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- #include <SPI.h>
- #include <Ethernet.h>
- // Enter a MAC address for your controller below.
- // Newer Ethernet shields have a MAC address printed on a sticker on the shield
- byte mac[] = {
- 0x00, 0xAA, 0xBB, 0xCC, 0xDE, 0x02
- };
- // Initialize the Ethernet client library
- // with the IP address and port of the server
- // that you want to connect to (port 80 is default for HTTP):
- EthernetClient client;
- void setup() {
- // Open serial communications and wait for port to open:
- Serial.begin(9600);
- // this check is only needed on the Leonardo:
- while (!Serial) {
- ; // wait for serial port to connect. Needed for native USB port only
- }
- // start the Ethernet connection:
- if (Ethernet.begin(mac) == 0) {
- Serial.println("Failed to configure Ethernet using DHCP");
- // no point in carrying on, so do nothing forevermore:
- for (;;)
- ;
- }
- // print your local IP address:
- printIPAddress();
- }
- void loop() {
- switch (Ethernet.maintain())
- {
- case 1:
- //renewed fail
- Serial.println("Error: renewed fail");
- break;
- case 2:
- //renewed success
- Serial.println("Renewed success");
- //print your local IP address:
- printIPAddress();
- break;
- case 3:
- //rebind fail
- Serial.println("Error: rebind fail");
- break;
- case 4:
- //rebind success
- Serial.println("Rebind success");
- //print your local IP address:
- printIPAddress();
- break;
- default:
- //nothing happened
- break;
- }
- }
- void printIPAddress()
- {
- Serial.print("My IP address: ");
- for (byte thisByte = 0; thisByte < 4; thisByte++) {
- // print the value of each byte of the IP address:
- Serial.print(Ethernet.localIP()[thisByte], DEC);
- Serial.print(".");
- }
- Serial.println();
- }
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