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- # Lines starting with "#" are ignored by GeDoSaTo and used to provide documentation
- # This is a user config file override for config\GeDoSaTo.ini
- # Look in that file for possible settings and their documentation
- # Add your custom settings below
- renderResolution 2560x1440@60
- renderResolution 2880x1620@60
- renderResolution 3200x1800@60
- renderResolution 3840x2160@60
- renderResolution 5120x2880@60
- renderResolution 7680x4320@60
- renderResolution 2560x1440@120
- renderResolution 2880x1620@120
- renderResolution 3200x1800@120
- renderResolution 3840x2160@120
- renderResolution 5120x2880@120
- renderResolution 7680x4320@120
- # The resolution you want to downsample *to*.
- # Should generally always be your output device pixel size and frequency.
- # Writing something not supported by the display here will probably cause a crash.
- # 0 = main monitor resolution
- presentWidth 0
- presentHeight 0
- presentHz 60
- # The type of scaling you want to use.
- # bilinear: what GPUs generally do, cheap performance-wise
- # bicubic: higher quality, more expensive performance-wise
- # lanczos: higher quality and sharp, most expensive performance-wise
- # nearest: extremely cheap, generally ugly, but useful to upsample retro games
- scalingType bicubic
- ## Post
- # Enable Postprocessing
- # false = off
- # true = on
- # For in-depth configuration, look in "assets/post.fx" or "assets/post_asmodean.fx"
- enablePostprocessing true
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