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Aug 23rd, 2014
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  1. # Lines starting with "#" are ignored by GeDoSaTo and used to provide documentation
  2.  
  3. # This is a user config file override for config\GeDoSaTo.ini
  4. # Look in that file for possible settings and their documentation
  5. # Add your custom settings below
  6.  
  7. renderResolution 2560x1440@60
  8. renderResolution 2880x1620@60
  9. renderResolution 3200x1800@60
  10. renderResolution 3840x2160@60
  11. renderResolution 5120x2880@60
  12. renderResolution 7680x4320@60
  13.  
  14. renderResolution 2560x1440@120
  15. renderResolution 2880x1620@120
  16. renderResolution 3200x1800@120
  17. renderResolution 3840x2160@120
  18. renderResolution 5120x2880@120
  19. renderResolution 7680x4320@120
  20.  
  21. # The resolution you want to downsample *to*.
  22. # Should generally always be your output device pixel size and frequency.
  23. # Writing something not supported by the display here will probably cause a crash.
  24. # 0 = main monitor resolution
  25. presentWidth 0
  26. presentHeight 0
  27. presentHz 60
  28.  
  29. # The type of scaling you want to use.
  30. # bilinear: what GPUs generally do, cheap performance-wise
  31. # bicubic: higher quality, more expensive performance-wise
  32. # lanczos: higher quality and sharp, most expensive performance-wise
  33. # nearest: extremely cheap, generally ugly, but useful to upsample retro games
  34. scalingType bicubic
  35.  
  36. ## Post
  37.  
  38. # Enable Postprocessing
  39. # false = off
  40. # true = on
  41. # For in-depth configuration, look in "assets/post.fx" or "assets/post_asmodean.fx"
  42. enablePostprocessing true
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